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  • Most Innovative IDM Projects: Awards at OpenWorld

    - by Tanu Sood
    On Tuesday at Oracle OpenWorld 2012, Oracle recognized the winners of Innovation Awards 2012 at a ceremony presided over by Hasan Rizvi, Executive Vice President at Oracle. Oracle Fusion Middleware Innovation Awards recognize customers for achieving significant business value through innovative uses of Oracle Fusion Middleware offerings. Winners are selected based on the uniqueness of their business case, business benefits, level of impact relative to the size of the organization, complexity and magnitude of implementation, and the originality of architecture. This year’s Award honors customers for their cutting-edge solutions driving business innovation and IT modernization using Oracle Fusion Middleware. The program has grown over the past 6 years, receiving a record number of nominations from customers around the globe. The winners were selected by a panel of judges that ranked each nomination across multiple different scoring categories. Congratulations to both Avea and ETS for winning this year’s Innovation Award for Identity Management. Identity Management Innovation Award 2012 Winner – Avea Company: Founded in 2004, AveA is the sole GSM 1800 mobile operator of Turkey and has reached a nationwide customer base of 12.8 million as of the end of 2011 Region: Turkey (EMEA) Products: Oracle Identity Manager, Oracle Identity Analytics, Oracle Access Management Suite Business Drivers: ·         To manage the agility and scale required for GSM Operations and enable call center efficiency by enabling agents to change their identity profiles (accounts and entitlements) rapidly based on call load. ·         Enhance user productivity and call center efficiency with self service password resets ·         Enforce compliance and audit reporting ·         Seamless identity management between AveA and parent company Turk Telecom Innovation and Results: ·         One of the first Sun2Oracle identity management migrations designed for high performance provisioning and trusted reconciliation built with connectors developed on the ICF architecture that provides custom user interfaces for  dynamic and rapid management of roles and entitlements along with entitlement level attestation using closed loop remediation between Oracle Identity Manager and Oracle Identity Analytics. ·         Dramatic reduction in identity administration and call center password reset tasks leading to 20% reduction in administration costs and 95% reduction in password related calls. ·         Enhanced user productivity by up to 25% to date ·         Enforced enterprise security and reduced risk ·         Cost-effective compliance management ·         Looking to seamlessly integrate with parent and sister companies’ infrastructure securely. Identity Management Innovation Award 2012 Winner – Education Testing Service (ETS)       See last year's winners here --Company: ETS is a private nonprofit organization devoted to educational measurement and research, primarily through testing. Region: U.S.A (North America) Products: Oracle Access Manager, Oracle Identity Federation, Oracle Identity Manager Business Drivers: ETS develops and administers more than 50 million achievement and admissions tests each year in more than 180 countries, at more than 9,000 locations worldwide.  As the business becomes more globally based, having a robust solution to security and user management issues becomes paramount. The organizations was looking for: ·         Simplified user experience for over 3000 company users and more than 6 million dynamic student and staff population ·         Infrastructure and administration cost reduction ·         Managing security risk by controlling 3rd party access to ETS systems ·         Enforce compliance and manage audit reporting ·         Automate on-boarding and decommissioning of user account to improve security, reduce administration costs and enhance user productivity ·         Improve user experience with simplified sign-on and user self service Innovation and Results: 1.    Manage Risk ·         Centralized system to control user access ·         Provided secure way of accessing service providers' application using federated SSO. ·         Provides reporting capability for auditing, governance and compliance. 2.    Improve efficiency ·         Real-Time provisioning to target systems ·         Centralized provisioning system for user management and access controls. ·         Enabling user self services. 3.    Reduce cost ·         Re-using common shared services for provisioning, SSO, Access by application reducing development cost and time. ·         Reducing infrastructure and maintenance cost by decommissioning legacy/redundant IDM services. ·         Reducing time and effort to implement security functionality in business applications (“onboard” instead of new development). ETS was able to fold in new and evolving requirement in addition to the initial stated goals realizing quick ROI and successfully meeting business objectives. Congratulations to the winners once again. We will be sure to bring you more from these Innovation Award winners over the next few months.

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  • Download images and other documents from external websites

    - by user359650
    We're running a website which enables users to download documents about our company, such as: -wallpapers with the company logo. -company logos in various flavours. -media kits in pdf format. Since these files are quite big in size (some reach 1MB), we no longer want them to be downloaded from our website directly as it's consuming our bandwidth. Accordingly we've been looking into document sharing services. For instance we found Scribd which could allow us to share pdf files, but not our wallpapers and logos which are in png format. Is there a free service we can use for our users to reliably download any type of files we want to host? (ideally on a service which allows users to easily browse through our files).

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  • WCF Keep Alive: Whether to disable keepAliveEnabled

    - by Lijo
    I have a WCF web service hosted in a load balanced environment. I do not need any WCF session related functionality in the service. QUESTION What are the scenarios in which performances will be best if keepAliveEnabled = false keepAliveEnabled = true Reference From Load Balancing By default, the BasicHttpBinding sends a connection HTTP header in messages with a Keep-Alive value, which enables clients to establish persistent connections to the services that support them. This configuration offers enhanced throughput because previously established connections can be reused to send subsequent messages to the same server. However, connection reuse may cause clients to become strongly associated to a specific server within the load-balanced farm, which reduces the effectiveness of round-robin load balancing. If this behavior is undesirable, HTTP Keep-Alive can be disabled on the server using the KeepAliveEnabled property with a CustomBinding or user-defined Binding.

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  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

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  • Oracle's Integrated Systems Management and Support Experience

    - by Scott McNeil
    With its recent launch, Oracle Enterprise Manager 11g introduced a new approach to integrated systems management and support. What this means is taking both areas of IT management and vendor support and combining them into one integrated comprehensive and centralized platform. Traditional Ways Under the traditional method, IT operational teams would often focus on running their systems using management tools that weren’t connected to their vendor’s support systems. If you needed support with a product, administrators would often contact the vendor by phone or visit the vendor website for support and then log a service request in order to fix the issues. This method was also very time consuming, as administrators would have to collect their software configurations, operating systems and hardware settings, then manually enter them into an online form or recite them to a support analyst on the phone. For the vendor, they had to analyze all the configuration data to recreate the problem in order to solve it. This approach was very manual, uncoordinated and error-prone where duplication between the customer and vendor frequently occurred. A Better Support Experience By removing the boundaries between support, IT management tools and the customer’s IT infrastructure, Oracle paved the way for a better support experience. This was achieved through integration between Oracle Enterprise Manager 11g and My Oracle Support. Administrators can not only manage their IT infrastructure and applications through Oracle Enterprise Manager’s centralized console but can also receive proactive alerts and patch recommendations right within the console they use day-in-day-out. Having one single source of information saves time and potentially prevents unforeseen problems down the road. All for One, and One for All The first step for you is to allow Oracle Enterprise Manager to upload configuration data into Oracle’s secure configuration repository, where it can be analyzed for potential issues or conflicts for all customers. A fix to a problem encountered by one customer may actually be relevant to many more. The integration between My Oracle Support and Oracle Enterprise Manager allows all customers who may be impacted by the problem to receive a notification about the fix. Once the alert appears in Oracle Enterprise Manager’s console, the administrator can take his/her time to do further investigations using automated workflows provided in Oracle Enterprise Manager to analyze potential conflicts. Finally, administrators can schedule a time to test and automatically apply the fix to all the systems that need it. In the end, this helps customers maintain their service levels without compromise and avoid experiencing unplanned downtime that may result from potential issues or conflicts. This new paradigm of integrated systems management and support helps customers keep their systems secure, compliant, and up-to-date, while eliminating the traditional silos between IT management and vendor support. Oracle’s next generation platform also works hand-in-hand to provide higher quality of service to business users while at the same time making life for administrators less complicated. For more information on Oracle’s integrated systems management and support experience, be sure to visit our Oracle Enterprise Manager 11g Resource Center for the latest customer videos, webcast, and white papers.

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  • Starting java processes with Upstart

    - by user265330
    I want to start a java process using Upstart. Currently, on our OpenSuSE servers, I use the System V init system to achieve this, but on our Ubuntu servers I'd rather use Upstart. But I have two questions... I have an Upstart job (a task) that configures the server, called, say, myconfig. And in the job that starts my java processes I ostensibly have: start on stopped myconfig exec /path/to/myjavastartscript.sh myjavastartscript.sh runs 'java -classpath blah MyClass'. In System V init, starting the service runs 'nohup /path/to/myjavastartscript.sh &'. So my first question is whether I still need to do the nohup or run-in-background with the exec command? When running, MyClass starts other Java processes. In System V init, the service stop just looks for java processes owned by a certain user and kills them. My second question is how could I control the termination of these processes with Upstart?

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  • MacBook Pro Late 2009 SATA Resets, Slowness (Is my motherboard dying on both machines?)

    - by A Student at a University
    My MacBook Pro runs slower the longer it's on. I am getting kernel warnings. Some, but not all, resets correlate with AC power connects and disconnects. I don't think the warnings do. (How do I tell?) What are these errors? What causes them? Can this damage the drive or corrupt data? What is it seeing that motivates these? 02:37:16[ 0.791992] ahci 0000:00:0b.0: PCI INT A -> Link[LSI0] -> GSI 20 (level, low) -> IRQ 20 02:37:16[ 0.792047] ahci 0000:00:0b.0: irq 43 for MSI/MSI-X 02:37:16[ 0.792053] ahci 0000:00:0b.0: controller can't do PMP, turning off CAP_PMP 02:37:16[ 0.792104] ahci 0000:00:0b.0: AHCI 0001.0200 32 slots 6 ports 1.5 Gbps 0x3 impl IDE mode 02:37:16[ 0.792107] ahci 0000:00:0b.0: flags: 64bit ncq sntf pm led pio slum part boh 02:37:16[ 0.792111] ahci 0000:00:0b.0: setting latency timer to 64 02:37:16[ 0.813473] scsi0 : ahci 02:37:16[ 0.823340] scsi1 : ahci 02:37:16[ 0.848164] ata1: SATA max UDMA/133 abar m8192@0xe7484000 port 0xe7484100 irq 43 02:37:16[ 0.848166] ata2: SATA max UDMA/133 abar m8192@0xe7484000 port 0xe7484180 irq 43 02:37:16[ 1.190132] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.190153] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.213568] ata1.00: ATA-8: OCZ-VERTEX2, 1.23, max UDMA/133 02:37:16[ 1.213572] ata1.00: 195371568 sectors, multi 1: LBA48 NCQ (depth 31/32) 02:37:16[ 1.227293] ata2.00: ATA-8: ST9500420ASG, 0002SDM1, max UDMA/133 02:37:16[ 1.227297] ata2.00: 976773168 sectors, multi 16: LBA48 NCQ (depth 31/32) 02:37:16[ 1.229570] ata2.00: configured for UDMA/133 02:37:16[ 1.240120] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:37:16[ 1.240123] ata2: irq_stat 0x00000040, connection status changed 02:37:16[ 1.240127] ata2: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:37:16[ 1.240133] ata2: hard resetting link 02:37:16[ 1.260738] ata1.00: configured for UDMA/133 02:37:16[ 1.280111] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:37:16[ 1.280114] ata1: irq_stat 0x00000040, connection status changed 02:37:16[ 1.280118] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:37:16[ 1.280122] ata1: hard resetting link 02:37:16[ 1.990101] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 1.994215] ata2.00: configured for UDMA/133 02:37:16[ 1.994220] ata2: EH complete 02:37:16[ 2.030097] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:16[ 2.090773] ata1.00: configured for UDMA/133 02:37:16[ 2.090778] ata1: EH complete 02:37:16[ 2.090931] scsi 0:0:0:0: Direct-Access ATA OCZ-VERTEX2 1.23 PQ: 0 ANSI: 5 02:37:16[ 2.091045] sd 0:0:0:0: Attached scsi generic sg0 type 0 02:37:16[ 2.091121] sd 0:0:0:0: [sda] 195371568 512-byte logical blocks: (100 GB/93.1 GiB) 02:37:16[ 2.091159] scsi 1:0:0:0: Direct-Access ATA ST9500420ASG 0002 PQ: 0 ANSI: 5 02:37:16[ 2.091163] sd 0:0:0:0: [sda] Write Protect is off 02:37:16[ 2.091165] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 02:37:16[ 2.091183] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA 02:37:16[ 2.091252] sd 1:0:0:0: Attached scsi generic sg1 type 0 02:37:16[ 2.091446] sd 1:0:0:0: [sdb] 976773168 512-byte logical blocks: (500 GB/465 GiB) 02:37:16[ 2.091580] sd 1:0:0:0: [sdb] Write Protect is off 02:37:16[ 2.091582] sd 1:0:0:0: [sdb] Mode Sense: 00 3a 00 00 02:37:16[ 2.091637] sd 1:0:0:0: [sdb] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA 02:37:16[ 2.093140] sd 0:0:0:0: [sda] Attached SCSI disk 02:37:16[ 2.093773] sd 1:0:0:0: [sdb] Attached SCSI disk 02:37:16[ 2.693899] EXT4-fs (dm-0): mounted filesystem with ordered data mode. Opts: (null) 02:37:16[ 5.483492] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro 02:37:16[ 7.905040] EXT4-fs (dm-2): mounted filesystem with ordered data mode. Opts: (null) 02:37:25[ 19.553095] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:37:25[ 19.555266] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:37:25[ 19.641532] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:25[ 19.641532] ata1: irq_stat 0x00000040, connection status changed 02:37:25[ 19.641532] ata1: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:25[ 19.641533] ata1: hard resetting link 02:37:25[ 19.642076] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:25[ 19.642078] ata2: irq_stat 0x00000040, connection status changed 02:37:25[ 19.642081] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:25[ 19.642084] ata2: hard resetting link 02:37:26[ 20.392606] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:26[ 20.392610] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:26[ 20.396697] ata2.00: configured for UDMA/133 02:37:26[ 20.396703] ata2: EH complete 02:37:26[ 20.451491] ata1.00: configured for UDMA/133 02:37:26[ 20.451498] ata1: EH complete 02:37:30[ 24.563725] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:37:30[ 24.565939] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:37:30[ 24.627236] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:37:30[ 24.627240] ata1: irq_stat 0x00000040, connection status changed 02:37:30[ 24.627242] ata1: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:37:30[ 24.627246] ata1: hard resetting link 02:37:30[ 24.632241] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:37:30[ 24.632244] ata2: irq_stat 0x00000040, connection status changed 02:37:30[ 24.632247] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:37:30[ 24.632250] ata2: hard resetting link 02:37:31[ 25.372582] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:31[ 25.382615] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 300) 02:37:31[ 25.386782] ata2.00: configured for UDMA/133 02:37:31[ 25.386788] ata2: EH complete 02:37:31[ 25.431668] ata1.00: configured for UDMA/133 02:37:31[ 25.431674] ata1: EH complete 02:45:54[ 529.141844] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:45:55[ 529.544529] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:45:55[ 529.622561] ata1: limiting SATA link speed to 1.5 Gbps 02:45:55[ 529.622568] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:45:55[ 529.622572] ata1: irq_stat 0x00400040, connection status changed 02:45:55[ 529.622576] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:45:55[ 529.622583] ata1: hard resetting link 02:45:55[ 529.622609] ata2: limiting SATA link speed to 1.5 Gbps 02:45:55[ 529.622613] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:45:55[ 529.622616] ata2: irq_stat 0x00000040, connection status changed 02:45:55[ 529.622620] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:55[ 529.622624] ata2: hard resetting link 02:45:56[ 530.380135] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:56[ 530.380157] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:56[ 530.384305] ata2.00: configured for UDMA/133 02:45:56[ 530.384314] ata2: EH complete 02:45:56[ 530.399225] ata1.00: configured for UDMA/133 02:45:56[ 530.399233] ata1: EH complete 02:45:58[ 532.395990] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:45:58[ 532.518270] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:45:58[ 532.590968] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5840000 action 0xe frozen t4 02:45:58[ 532.590973] ata1: irq_stat 0x00000040, connection status changed 02:45:58[ 532.590977] ata1: SError: { CommWake LinkSeq TrStaTrns DevExch } 02:45:58[ 532.590983] ata1: hard resetting link 02:45:58[ 532.591034] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:45:58[ 532.591037] ata2: irq_stat 0x00000040, connection status changed 02:45:58[ 532.591041] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:58[ 532.591045] ata2: hard resetting link 02:45:59[ 533.340147] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:59[ 533.340168] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:45:59[ 533.344416] ata2.00: configured for UDMA/133 02:45:59[ 533.344424] ata2: EH complete 02:45:59[ 533.360839] ata1.00: configured for UDMA/133 02:45:59[ 533.360847] ata1: EH complete 02:45:59[ 533.584449] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:45:59[ 533.586999] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:45:59[ 533.660117] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:45:59[ 533.660122] ata2: irq_stat 0x00000040, connection status changed 02:45:59[ 533.660126] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:45:59[ 533.660132] ata2: hard resetting link 02:45:59[ 533.660141] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:45:59[ 533.660143] ata1: irq_stat 0x00000040, connection status changed 02:45:59[ 533.660147] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:45:59[ 533.660151] ata1: hard resetting link 02:46:00[ 534.412536] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:00[ 534.412562] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:00[ 534.416768] ata2.00: configured for UDMA/133 02:46:00[ 534.416777] ata2: EH complete 02:46:00[ 534.431396] ata1.00: configured for UDMA/133 02:46:00[ 534.431401] ata1: EH complete 02:46:03[ 537.384649] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:03[ 537.504214] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:03[ 537.585992] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:46:03[ 537.585996] ata1: irq_stat 0x00000040, connection status changed 02:46:03[ 537.585999] ata1: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:46:03[ 537.586002] ata1: hard resetting link 02:46:03[ 537.586028] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen t4 02:46:03[ 537.586030] ata2: irq_stat 0x00000040, connection status changed 02:46:03[ 537.586033] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:46:03[ 537.586036] ata2: hard resetting link 02:46:04[ 538.330147] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:04[ 538.330168] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:04[ 538.334389] ata2.00: configured for UDMA/133 02:46:04[ 538.334398] ata2: EH complete 02:46:04[ 538.343511] ata1.00: configured for UDMA/133 02:46:04[ 538.343519] ata1: EH complete 02:46:04[ 538.456413] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=0 02:46:04[ 538.459404] EXT4-fs (dm-2): re-mounted. Opts: commit=0 02:46:04[ 538.540138] ata1.00: limiting speed to UDMA/100:PIO4 02:46:04[ 538.540144] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5850000 action 0xe frozen 02:46:04[ 538.540148] ata1: irq_stat 0x00000040, connection status changed 02:46:04[ 538.540153] ata1: SError: { PHYRdyChg CommWake LinkSeq TrStaTrns DevExch } 02:46:04[ 538.540159] ata1: hard resetting link 02:46:04[ 538.540202] ata2.00: limiting speed to UDMA/100:PIO4 02:46:04[ 538.540207] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5950000 action 0xe frozen 02:46:04[ 538.540211] ata2: irq_stat 0x00000040, connection status changed 02:46:04[ 538.540215] ata2: SError: { PHYRdyChg CommWake Dispar LinkSeq TrStaTrns DevExch } 02:46:04[ 538.540220] ata2: hard resetting link 02:46:05[ 539.290054] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:05[ 539.290041] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:05[ 539.294100] ata2.00: configured for UDMA/100 02:46:05[ 539.294106] ata2: EH complete 02:46:05[ 539.314125] ata1.00: configured for UDMA/100 02:46:05[ 539.314132] ------------[ cut here ]------------ 02:46:05[ 539.314140] WARNING: at /build/buildd/linux-2.6.35/drivers/ata/libata-eh.c:3638 ata_eh_finish+0xdf/0xf0() 02:46:05[ 539.314144] Hardware name: MacBookPro5,3 02:46:05[ 539.314146] Modules linked in: michael_mic arc4 xt_multiport binfmt_misc rfcomm sco bnep l2cap parport_pc ppdev nvidia(P) ipt_REJECT xt_recent snd_hda_codec_cirrus xt_limit xt_tcpudp ipt_addrtype xt_state snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi applesmc led_class ip6table_filter lib80211_crypt_tkip snd_rawmidi snd_seq_midi_event ip6_tables input_polldev hid_apple snd_seq wl(P) snd_timer snd_seq_device snd joydev bcm5974 usbhid mbp_nvidia_bl uvcvideo btusb videodev v4l1_compat v4l2_compat_ioctl32 nf_nat_irc hid nf_conntrack_irc soundcore snd_page_alloc i2c_nforce2 coretemp lib80211 bluetooth nf_nat_ftp nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 nf_conntrack_ftp nf_conntrack lp parport iptable_filter ip_tables x_tables usb_storage firewire_ohci firewire_core forcedeth crc_itu_t ahci libahci 02:46:05[ 539.314221] Pid: 202, comm: scsi_eh_0 Tainted: P 2.6.35-25-generic #44-Ubuntu 02:46:05[ 539.314224] Call Trace: 02:46:05[ 539.314233] [<ffffffff8106091f>] warn_slowpath_common+0x7f/0xc0 02:46:05[ 539.314237] [<ffffffff8106097a>] warn_slowpath_null+0x1a/0x20 02:46:05[ 539.314242] [<ffffffff813dc77f>] ata_eh_finish+0xdf/0xf0 02:46:05[ 539.314246] [<ffffffff813e441e>] sata_pmp_error_handler+0x2e/0x40 02:46:05[ 539.314256] [<ffffffffa00021bf>] ahci_error_handler+0x1f/0x90 [libahci] 02:46:05[ 539.314261] [<ffffffff813dd6d2>] ata_scsi_error+0x492/0x5e0 02:46:05[ 539.314266] [<ffffffff813b24cd>] scsi_error_handler+0x10d/0x190 02:46:05[ 539.314270] [<ffffffff813b23c0>] ? scsi_error_handler+0x0/0x190 02:46:05[ 539.314275] [<ffffffff8107f266>] kthread+0x96/0xa0 02:46:05[ 539.314280] [<ffffffff8100aee4>] kernel_thread_helper+0x4/0x10 02:46:05[ 539.314284] [<ffffffff8107f1d0>] ? kthread+0x0/0xa0 02:46:05[ 539.314288] [<ffffffff8100aee0>] ? kernel_thread_helper+0x0/0x10 02:46:05[ 539.314291] ---[ end trace 76dbffc2d5d49d9b ]--- 02:46:05[ 539.314296] ata1: EH complete 02:46:12[ 547.040091] ata1.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen 02:46:12[ 547.040098] ata1.00: failed command: IDENTIFY DEVICE 02:46:12[ 547.040106] ata1.00: cmd ec/00:00:00:00:00/00:00:00:00:00/40 tag 0 pio 512 in 02:46:12[ 547.040108] res 40/00:01:00:00:00/00:00:00:00:00/e0 Emask 0x4 (timeout) 02:46:12[ 547.040111] ata1.00: status: { DRDY } 02:46:12[ 547.040117] ata1: hard resetting link 02:46:13[ 547.390144] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:13[ 547.408430] ata1.00: configured for UDMA/100 02:46:13[ 547.408438] ------------[ cut here ]------------ 02:46:13[ 547.408447] WARNING: at /build/buildd/linux-2.6.35/drivers/ata/libata-eh.c:3638 ata_eh_finish+0xdf/0xf0() 02:46:13[ 547.408451] Hardware name: MacBookPro5,3 02:46:13[ 547.408453] Modules linked in: michael_mic arc4 xt_multiport binfmt_misc rfcomm sco bnep l2cap parport_pc ppdev nvidia(P) ipt_REJECT xt_recent snd_hda_codec_cirrus xt_limit xt_tcpudp ipt_addrtype xt_state snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi applesmc led_class ip6table_filter lib80211_crypt_tkip snd_rawmidi snd_seq_midi_event ip6_tables input_polldev hid_apple snd_seq wl(P) snd_timer snd_seq_device snd joydev bcm5974 usbhid mbp_nvidia_bl uvcvideo btusb videodev v4l1_compat v4l2_compat_ioctl32 nf_nat_irc hid nf_conntrack_irc soundcore snd_page_alloc i2c_nforce2 coretemp lib80211 bluetooth nf_nat_ftp nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 nf_conntrack_ftp nf_conntrack lp parport iptable_filter ip_tables x_tables usb_storage firewire_ohci firewire_core forcedeth crc_itu_t ahci libahci 02:46:13[ 547.408528] Pid: 202, comm: scsi_eh_0 Tainted: P W 2.6.35-25-generic #44-Ubuntu 02:46:13[ 547.408531] Call Trace: 02:46:13[ 547.408540] [<ffffffff8106091f>] warn_slowpath_common+0x7f/0xc0 02:46:13[ 547.408544] [<ffffffff8106097a>] warn_slowpath_null+0x1a/0x20 02:46:13[ 547.408549] [<ffffffff813dc77f>] ata_eh_finish+0xdf/0xf0 02:46:13[ 547.408553] [<ffffffff813e441e>] sata_pmp_error_handler+0x2e/0x40 02:46:13[ 547.408563] [<ffffffffa00021bf>] ahci_error_handler+0x1f/0x90 [libahci] 02:46:13[ 547.408567] [<ffffffff813dd6d2>] ata_scsi_error+0x492/0x5e0 02:46:13[ 547.408572] [<ffffffff813b24cd>] scsi_error_handler+0x10d/0x190 02:46:13[ 547.408577] [<ffffffff813b23c0>] ? scsi_error_handler+0x0/0x190 02:46:13[ 547.408582] [<ffffffff8107f266>] kthread+0x96/0xa0 02:46:13[ 547.408587] [<ffffffff8100aee4>] kernel_thread_helper+0x4/0x10 02:46:13[ 547.408591] [<ffffffff8107f1d0>] ? kthread+0x0/0xa0 02:46:13[ 547.408595] [<ffffffff8100aee0>] ? kernel_thread_helper+0x0/0x10 02:46:13[ 547.408598] ---[ end trace 76dbffc2d5d49d9c ]--- 02:46:13[ 547.408620] ata1: EH complete 02:46:13[ 547.562470] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:13[ 547.671380] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:13[ 547.738198] ata1.00: limiting speed to UDMA/33:PIO4 02:46:13[ 547.738204] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:13[ 547.738208] ata1: irq_stat 0x00000040, connection status changed 02:46:13[ 547.738212] ata1: SError: { LinkSeq TrStaTrns DevExch } 02:46:13[ 547.738218] ata1: hard resetting link 02:46:13[ 547.738262] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5900000 action 0xe frozen t4 02:46:13[ 547.738265] ata2: irq_stat 0x00000040, connection status changed 02:46:13[ 547.738269] ata2: SError: { Dispar LinkSeq TrStaTrns DevExch } 02:46:13[ 547.738274] ata2: hard resetting link 02:46:14[ 548.482561] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:14[ 548.484083] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:14[ 548.486809] ata2.00: configured for UDMA/100 02:46:14[ 548.486818] ata2: EH complete 02:46:14[ 548.498998] ata1.00: configured for UDMA/33 02:46:14[ 548.499004] ata1: EH complete 02:46:18[ 552.410499] EXT4-fs (dm-0): re-mounted. Opts: errors=remount-ro,commit=600 02:46:18[ 552.522521] EXT4-fs (dm-2): re-mounted. Opts: commit=600 02:46:18[ 552.529674] ata1: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:18[ 552.529678] ata1: irq_stat 0x00000040, connection status changed 02:46:18[ 552.529680] ata1: SError: { LinkSeq TrStaTrns DevExch } 02:46:18[ 552.529684] ata1: hard resetting link 02:46:18[ 552.529716] ata2: exception Emask 0x10 SAct 0x0 SErr 0x5800000 action 0xe frozen t4 02:46:18[ 552.529718] ata2: irq_stat 0x00000040, connection status changed 02:46:18[ 552.529720] ata2: SError: { LinkSeq TrStaTrns DevExch } 02:46:18[ 552.529723] ata2: hard resetting link 02:46:19[ 553.280059] ata1: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:19[ 553.280068] ata2: SATA link up 1.5 Gbps (SStatus 113 SControl 310) 02:46:19[ 553.284141] ata2.00: configured for UDMA/100 02:46:19[ 553.284150] ata2: EH complete 02:46:19[ 553.301629] ata1.00: configured for UDMA/33 02:46:19[ 553.301637] ata1: EH complete

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  • Build Controller status Unavailable issue in TFS2010

    - by jehan
    I ran into this problem few days back, I was not able to run the builds because the Build Controller was showing Status as Unavailable. It was showing the below exception: There was no endpoint listening at http://fullmachinename:9191/Build/v3.0/Services/Controller/2 that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details. After trying out few things, I looked at below Build Service Properties.   Then, I did below modifications to the Build Services Properties: 1)      Changed the Local Build Service Endpoint(incoming) from http://machinename.domain.com:9191 to http://machinename:9191 2)      Changed the Connect to Team Project Collection (outgoing) from localhost to machine name. http://localhost:8080/tfs/defaultCollection to http://machinename:8080/tfs/DefaultCollection   After that Started the Build Services and it fixed the issue, the Build Controller was showing Available Status and was able to run the builds.

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  • Customer Webcast: Alcatel-Lucent Creates a Modern User Experience

    - by [email protected]
    Today, customer satisfaction is critical to a company's long-term success. With customers searching the internet to find new solutions and offerings, it's more important than ever to deliver a modern and engaging user experience that's both interactive and community-based. Join us on June 30th for this exclusive LIVE Webcast with Saeed Hosseiniyar, CIO of Alcatel-Lucent's Enterprise Products Group, and Andy MacMillan, Vice President of Product Management for Oracle's Enterprise 2.0 Solutions. You'll learn how a modern customer service portal with integrated Web 2.0 and social media features can: Improve customer satisfaction by delivering rich, personalized and interactive content Speed product development by facilitating participation and feedback from customers through online communities Improve ROI with a unified platform that delivers content to employees, partners and customers You'll walk away with concrete strategies, best practices and real-world insights on how to transform your company's brand with a next-generation customer service and support site. Register today for this complimentary live Webcast!

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  • What is the rationale behind snazzy Window Managers/Composers?

    - by Emanuele
    This is more of a generic question, based on trying out Window Managers like Awesome, Mate and others. To me looks like that other Window Managers like Gnome3 and/or Unity are heavy and pointless. I do understand that having all the composed UIs is more pleasant for the eye, but apart that, what are the other major benefits? To make an example, when I run the game Heroes of Newerth (using nVidia drivers) under: Unity : the FPS drops sharply Gnome3 : FPS is ok, but X and other processes use 15~20% of CPU and quite some additional memory Awesome : FPS is ok, and other processes use very little memory and CPU Below some numbers regarding what I'm saying (please note my system is 64 bit, AMD Phenom II X4, 8 GB RAM, nd nVidia 470 GTX, SSD disk). All data is sorted by mem usage (watch -d -n 10 "ps -e -o pcpu,pmem,pid,user,cmd --sort=-pmem | head -20"); again note that CPU time of ./hon-x86_64 might be different due to the fact I can't take the snapshot of the system during exactly same time. Awesome: %CPU %MEM PID USER CMD 91.8 21.6 3579 ema ./hon-x86_64 2.4 0.9 3223 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.6 0.4 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- -noshell -noinp 0.3 0.2 3602 ema gnome-terminal 0.0 0.2 2698 ema /usr/bin/python /usr/lib/desktopcouch/desktopcouch-service Gnome3: %CPU %MEM PID USER CMD 82.7 21.0 5528 ema ./hon-x86_64 17.7 1.7 5315 ema /usr/bin/gnome-shell 5.8 1.2 5062 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.0 0.4 5657 ema /usr/bin/python /usr/lib/ubuntuone-client/ubuntuone-syncdaemon 0.7 0.3 5331 ema nautilus -n 1.6 0.3 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- - 0.9 0.2 5451 ema gnome-terminal 0.1 0.2 5400 ema /usr/bin/python /usr/lib/desktopcouch/desktopcouch-service Unity 3D: %CPU %MEM PID USER CMD 87.2 21.1 6554 ema ./hon-x86_64 10.7 2.6 6105 ema compiz 17.8 1.1 5842 root /usr/bin/X :0 -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswitch 1.3 0.9 6672 root /usr/bin/python /usr/sbin/aptd 0.4 0.4 6606 ema /usr/bin/python /usr/lib/ubuntuone-client/ubuntuone-syncdaemon 0.5 0.3 6115 ema nautilus -n 1.5 0.3 2600 ema /usr/lib/erlang/erts-5.8.5/bin/beam.smp -Bd -K true -A 4 -- -root /usr/lib/erlang -progname erl -- -home /home/ema -- -noshell -noinput -sasl errl 0.3 0.2 6180 ema /usr/lib/unity/unity-panel-service So my point is, what's the rationale behind going towards such heavy WMs/Composers?

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  • Distributed Transaction Framework across webservices

    - by John Petrak
    I am designing a new system that has one central web service and several site web services which are spread across the country and some overseas. It has some data that must be identical on all sites. So my plan is to maintain that data in the central web service and then "sync" the data to sites. This includes inserts, edits and deletes. I see a problem when deleting, if one site has used the record, then I need to undo the delete that has happened on the other servers. This lead me to idea that I need some sort of transaction system that can work across different web servers. Before I design one from scratch, I would like to know if anyone has come across this sort of problem and if there are any frame works or even design patterns that might aid me?

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  • UDDI vs SO-Aware: Why SO-Aware is the More Efficient and Interoperable Alternative

    - by Vishal
    Hello folks,   If you are implementing a service oriented architecture, and are unsure of the best governance approach to follow, then this webinar is a must-attend event for you.  We will discuss why SO-Aware is the more efficient and interoperable alternative to traditional UDDI-based SOA-governance.   Specifically, we will address the differences between UDDI and SO-Aware in terms of service discovery, configuration, and policy resolution.  Finally, we will address why the REST/Odata based model implemented by SO-Aware enables the most efficient governance not only for WCF but for BizTalk, the Windows Server AppFabric and the Windows Azure AppFabric as well.   Join us on January 26th at 2:00 ET - to register, click here    Thanks,   Vishal

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  • Video conference/chat tool that can be embedded in own website needed

    - by Olaf
    We are looking for a means (a tool, a commercial service) to enable a closed user group to start a live video conference in a browser, as part of the company website. Something like Skype, but embedded and available for everybody that has access to the page into which the tool is embedded. Most services require registration and the creation of a chat room on their website, or, as Skype or similar solutions, the installation of an extra software. What we need is a solution with some kind of a "hidden login", performed by the site's client script (which knows who the user is and forwards the credentials to the service). Any suggestion?

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  • Multiple vulnerabilities in Thunderbird

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-1948 Denial of service (DoS) vulnerability 9.3 Thunderbird Solaris 10 SPARC: 145200-12 X86: 145201-12 CVE-2012-1950 Address spoofing vulnerability 6.4 CVE-2012-1951 Resource Management Errors vulnerability 10.0 CVE-2012-1952 Resource Management Errors vulnerability 9.3 CVE-2012-1953 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 9.3 CVE-2012-1954 Resource Management Errors vulnerability 10.0 CVE-2012-1955 Address spoofing vulnerability 6.8 CVE-2012-1957 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-1958 Resource Management Errors vulnerability 9.3 CVE-2012-1959 Permissions, Privileges, and Access Controls vulnerability 5.0 CVE-2012-1961 Improper Input Validation vulnerability 4.3 CVE-2012-1962 Resource Management Errors vulnerability 10.0 CVE-2012-1963 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2012-1964 Clickjacking vulnerability 4.0 CVE-2012-1965 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2012-1966 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2012-1967 Arbitrary code execution vulnerability 10.0 CVE-2012-1970 Denial of service (DoS) vulnerability 10.0 CVE-2012-1973 Resource Management Errors vulnerability 10.0 CVE-2012-3966 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 10.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • AGPL License - does it apply in this scanerio?

    - by user1645310
    There is an AGPLv3 based software (Client) that makes web service calls (using SOAP) to another software (Server - commercial, cloud based). There is no common code or any connection whatsoever between these two except for the web service calls being made. My questions - Does the Server need to be AGPL too? I guess not - but would like to confirm. Let us say the end point URL for the Server can be configured on the Client side (by editing an XML file) to connect it to different Servers (again, there is no connection other than the webservice calls being made) does it require any of these Servers being AGPL? Are there any issues in running the Client as a DLL that is loaded by other commercial applications on users' desktops? Does it require these other applications also to be AGPL? Appreciate your quick response. Pluto!

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  • Renaming the sa Account

    - by Tara Kizer
    Today I renamed the sa account on 23 SQL Server 2005/2008 instances.  I used the CMS to assist with this task.  Later we realized all of the SQL Agent jobs were failing on these instances with the following error: “The job failed.  The owner (sa) of job XYZ does not have server access.” We use sa as the job owner, and it had correctly changed the owner to our new name as the sids had not changed.  We were at first confused why the jobs were failing but then realized restarting the SQL Agent service might help.  The restart corrected the problem. If you plan on renaming your sa account (best practice), make sure you restart the SQL Agent service afterwards to avoid failing jobs.  This is perhaps common knowledge, but it was something new learned by me today.

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  • Multi option step-by-step walkthrough? [closed]

    - by James Simpson
    I'm looking for a service ideally (but script maybe) that would allow me to create a step-by-step walkthrough, customised by options users choose in earlier steps. It is difficult to describe and if there is a better description I could Google for, please let me know! Basically, I want to start with a few options for a user to click on and then change what comes next based on that click and be able to do this through a whole walk through (explaining how to set a service up). As mentioned earlier, if it was a SAAS I could use (in the vein of desk.com) that would be perfect. Thank you and please ask questions if I've described it poorly!

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  • This Week in Geek History: Birth of NACA, Chemical Composition of DNA Discovered, Telephone Introduced

    - by Jason Fitzpatrick
    Every week we bring you new facts and figures from the annals of Geekdom. This week we’re taking a look at the birth of NASA’s forefather, the composition of DNA, and the first telephone. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • A Hot Topic - Profitability and Cost Management

    - by john.orourke(at)oracle.com
    Maybe it's due to the recent recession, or current economic recovery but a hot topic and area of focus for many organizations these days is profitability and cost management.  For most organizations, aggressive cost-cutting and cost management were critical to remaining profitable while top line revenue was flat or shrinking.  However, now we are seeing many organizations taking a more "surgical" approach to profitability and cost management, by accurately allocating revenue and costs to individual product lines, services, customer segments, locations, channels and other lines of business to understand which ones are truly profitable and which ones are not.  Based on these insights, managers can make more informed decisions about which products or services to invest in or retire, how to price their products or services for different customer segments, and where to focus their marketing and customer service resources. The most common industries where this product, service and customer-focused costing and profitability analysis is being adopted include financial services, consumer packaged goods, retail and manufacturing.  However we are seeing adoption of profitability and cost management applications in other industries and use cases.  Here are a few examples: Telecommunications Industry:  Network Costing and Management to identify the most cost effective and/or profitable network areas, to optimize existing resources, infrastructure and network capacity.  Regulatory Cost Accounting to perform more accurate allocations of revenue and costs across services and customer segments, improve ability to set billing rates for future periods, for various products and customer segments and more easily develop analysis needed for rate case proposals. Healthcare Insurance:  Visually, justifiable Medical Loss Ratio results, better knowledge of the cost to service healthcare plans and members, accurate understanding of member segment and plan profitability, improved marketing programs through better member segmentation. Public Sector:  Statutory / Regulatory Compliance:  A variety of statutory and regulatory documents state explicitly or implicitly that the use of government resources must be properly tracked and tied to performance goals.  Managerial costing methods implemented through Cost Management applications provide unparalleled visibility into costs and shared services usage throughout a Public Sector agency. Funding Support:  Regulations require public sector funding requests to be evaluated based upon the ability to achieve performance goals against the associated cost.   Improved visibility and understanding of costs of different programs/services means that organizations can demonstrably monitor performance and the associated resource costs improve the chances of having their funding requests granted. Profitability and Cost Management is one of the fastest-growing solution areas in Oracle's Enterprise Performance Management product line and we are seeing a growing number of customer successes across geographies and industries.  Listed below are just a few examples.  Here's a link to the replay from a recent webcast on this topic which featured Schroders Plc, a UK-based Financial Services company: http://www.oracle.com/go/?&Src=7011668&Act=168&pcode=WWMK10037859MPP043 Here's a link to a case study on Shenhua Guohua Power in China: http://www.oracle.com/us/corporate/customers/shenhua-snapshot-159574.pdf Here's a link to information on Oracle's web site about our profitability and cost management solutions: http://www.oracle.com/us/solutions/ent-performance-bi/performance-management/profitability-cost-mgmt/index.html

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  • Ubuntu 14.04 Notification incorrectly displayed

    - by xenolyse
    I have a problem with my notifications on Ubuntu 14.04 x64. The notifications are just plain text with a colored background, and are also strangely placed in the top left corner. I have no idea on how it changed. After one reboot it was just there.. Here is a picture of the problem in question.: As you can see the notification appear over the unified menu. How can I restore the original state of the notification bubble? Here are the settings in ~/.notify-osd slot-allocation = fixed bubble-expire-timeout = 10sec bubble-vertical-gap = 5px bubble-horizontal-gap = 5px bubble-corner-radius = 37,5% bubble-icon-size = 30px bubble-gauge-size = 6px bubble-width = 240px bubble-background-color = 131313 bubble-background-opacity = 90% text-margin-size = 10px text-title-size = 100% text-title-weight = bold text-title-color = ffffff text-title-opacity = 100% text-body-size = 90% text-body-weight = normal text-body-color = eaeaea text-body-opacity = 100% text-shadow-opacity = 100% If I check the org.freedesktop.Notifications.service(/usr/share/dbus-1/servies) it appears to use the correct one. [D-BUS Service] Name=org.freedesktop.Notifications Exec=/usr/lib/x86_64-linux-gnu/notify-osd

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  • Nanoservices anti-pattern pdf version

    The formatting on the html version of the nano-services is a bit off (Word to HTML is so much fun) so I am also making it available as PDF.if you don’t rememberNonoservice is an Anti-pattern where a service is too fine grained. Nanoservice is a service whose overhead (communications, maintenance etc.) out-weights its utility.* illustration [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Nanoservices anti-pattern pdf version

    The formatting on the html version of the nano-services is a bit off (Word to HTML is so much fun) so I am also making it available as PDF.if you don’t rememberNonoservice is an Anti-pattern where a service is too fine grained. Nanoservice is a service whose overhead (communications, maintenance etc.) out-weights its utility.* illustration [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • BlissControl Is a Settings Management Dashboard for Popular Social Networks

    - by Jason Fitzpatrick
    BlissControl is a simple web app that organizes the different settings menus of over a dozen social networks and services into a streamlined dashboard to help you change your profile pic, privacy settings, and more. Much like previously reviewed NotificationControl and MyPermissions (which help you check and set email notifications and app permissions, respectively), BlissControl also takes the very convoluted menus of web-apps and social media sites and makes them super easy to navigate. You can easily click right through the page you need on Facebook, Flickr, Twitter, and more–you’ll no longer need to visit each service and click through a maze of menus to get to the right place to change your password or swap your profile pic. BlissControl is simply a dashboard that directs you to the appropriate page within the service you already use–you never share your login credentials with BlissControl. Hit up the link below to take it for a spin. BlissControl [via AddictiveTips] How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • Token based Authentication and Claims for Restful Services

    - by Your DisplayName here!
    WIF as it exists today is optimized for web applications (passive/WS-Federation) and SOAP based services (active/WS-Trust). While there is limited support for WCF WebServiceHost based services (for standard credential types like Windows and Basic), there is no ready to use plumbing for RESTful services that do authentication based on tokens. This is not an oversight from the WIF team, but the REST services security world is currently rapidly changing – and that’s by design. There are a number of intermediate solutions, emerging protocols and token types, as well as some already deprecated ones. So it didn’t make sense to bake that into the core feature set of WIF. But after all, the F in WIF stands for Foundation. So just like the WIF APIs integrate tokens and claims into other hosts, this is also (easily) possible with RESTful services. Here’s how. HTTP Services and Authentication Unlike SOAP services, in the REST world there is no (over) specified security framework like WS-Security. Instead standard HTTP means are used to transmit credentials and SSL is used to secure the transport and data in transit. For most cases the HTTP Authorize header is used to transmit the security token (this can be as simple as a username/password up to issued tokens of some sort). The Authorize header consists of the actual credential (consider this opaque from a transport perspective) as well as a scheme. The scheme is some string that gives the service a hint what type of credential was used (e.g. Basic for basic authentication credentials). HTTP also includes a way to advertise the right credential type back to the client, for this the WWW-Authenticate response header is used. So for token based authentication, the service would simply need to read the incoming Authorization header, extract the token, parse and validate it. After the token has been validated, you also typically want some sort of client identity representation based on the incoming token. This is regardless of how technology-wise the actual service was built. In ASP.NET (MVC) you could use an HttpModule or an ActionFilter. In (todays) WCF, you would use the ServiceAuthorizationManager infrastructure. The nice thing about using WCF’ native extensibility points is that you get self-hosting for free. This is where WIF comes into play. WIF has ready to use infrastructure built-in that just need to be plugged into the corresponding hosting environment: Representation of identity based on claims. This is a very natural way of translating a security token (and again I mean this in the widest sense – could be also a username/password) into something our applications can work with. Infrastructure to convert tokens into claims (called security token handler) Claims transformation Claims-based authorization So much for the theory. In the next post I will show you how to implement that for WCF – including full source code and samples. (Wanna learn more about federation, WIF, claims, tokens etc.? Click here.)

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