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  • Why is my simple recusive method's final return value always off by 1?

    - by FrankTheTank
    I'm attempting to create a text-based version of this game: http://www.cse.nd.edu/java/SameGame.html Here is the code I have so far: #include <iostream> #include <vector> #include <ctime> class Clickomania { public: Clickomania(); std::vector<std::vector<int> > board; int move(int, int); bool isSolved(); void print(); void pushDown(); bool isValid(); }; Clickomania::Clickomania() : board(12, std::vector<int>(8,0)) { srand((unsigned)time(0)); for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { int color = (rand() % 3) + 1; board[i][j] = color; } } } void Clickomania::pushDown() { for(int i = 0; i < 8; i++) { for(int j = 0; j < 12; j++) { if (board[j][i] == 0) { for(int k = j; k > 0; k--) { board[k][i] = board[k-1][i]; } board[0][i] = 0; } } } } int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } void Clickomania::print() { for(int i = 0; i < 12; i++) { for(int j = 0; j < 8; j++) { std::cout << board[i][j]; } std::cout << "\n"; } } int main() { Clickomania game; game.print(); int row; int col; std::cout << "Enter row: "; std::cin >> row; std::cout << "Enter col: "; std::cin >> col; int numDestroyed = game.move(row,col); game.print(); std::cout << "Destroyed: " << numDestroyed << "\n"; } The method that is giving me trouble is my "move" method. This method, given a pair of coordinates, should delete all the squares at that coordinate with the same number and likewise with all the squares with the same number connected to it. If you play the link I gave above you'll see how the deletion works on a click. int Clickomania::move(int row, int col) { bool match = false; int totalMatches = 0; if (row > 12 || row < 0 || col > 8 || col < 0) { return 0; } int currentColor = board[row][col]; board[row][col] = 0; if ((row + 1) < 12) { if (board[row+1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row+1, col); } } if ((row - 1) >= 0) { if (board[row-1][col] == currentColor) { match = true; totalMatches++; totalMatches += move(row-1, col); } } if ((col + 1) < 8) { if (board[row][col+1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col+1); } } if ((col - 1) >= 0) { if (board[row][col-1] == currentColor) { match = true; totalMatches++; totalMatches += move(row, col-1); } } return totalMatches; } My move() method above works fine, as in, it will delete the appropriate "blocks" and replace them with zeros. However, the number of destroyed (value returned) is always one off (too small). I believe this is because the first call of move() isn't being counted but I don't know how to differentiate between the first call or subsequent calls in that recursive method. How can I modify my move() method so it returns the correct number of destroyed blocks?

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  • C++ Project compiles as static lib, fails (linker error) as dynamic lib. why??

    - by Roey
    Hi All. I've a VS2008 native C++ project, that I wish to compile as a DLL. It only references one external library (log4cplus.lib), and uses its functions. (also uses log4cplus's .h files , naturally). When I try to compile my project as a static library, it succeeeds. When I try as DLL, it fails : 1>MessageWriter.obj : error LNK2019: unresolved external symbol "public: static class log4cplus::Logger __cdecl log4cplus::Logger::getInstance(class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?getInstance@Logger@log4cplus@@SA?AV12@ABV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) referenced in function "class log4cplus::Logger __cdecl Log(void)" (?Log@@YA?AVLogger@log4cplus@@XZ) There are 4 more errors just like this related to functions within log4cplus.lib. It seems like something really stupid.. please help me :) Thanks!

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  • Why am I getting this WSDL SOAP error with authorize.net?

    - by Chad Johnson
    I have my script email me when there is a problem creating a recurring transaction with authorize.net. I received the following at 5:23AM Pacific time: SOAP-ERROR: Parsing WSDL: Couldn't load from 'https://api.authorize.net/soap/v1/service.asmx?wsdl' : failed to load external entity "https://api.authorize.net/soap/v1/service.asmx?wsdl" And of course, when I did exactly the same thing that the user did, it worked fine for me. Does this mean authorize.net's API is down? Their knowledge base simply sucks and provides no information whatsoever about this problem. I've contacted the company, but I'm not holding my breath for a response. Google reveals nothing. Looking through their code, nothing stands out. Maybe an authentication error? Has anyone seen an error like this before? What causes this?

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  • WinForms: Why do I get InvalidCastException when showing folder browser dialog?

    - by Marek
    I am randomly getting InvalidCastException when showing FolderBrowserDialog and also many clients have reported this. I have not been able to find anything relevant on the internet. Does anyone know what causes this/how to fix this? My code: using (FolderBrowserDialog fbd = new FolderBrowserDialog()) { fbd.ShowNewFolderButton = false; if (fbd.ShowDialog() == DialogResult.OK) Stack trace: Error: System.InvalidCastException: 'Unable to cast object of type 'System.__ComObject' to type 'IMalloc'.'. Stack trace: at System.Windows.Forms.UnsafeNativeMethods.Shell32.SHGetMalloc(IMalloc[] ppMalloc) at System.Windows.Forms.FolderBrowserDialog.GetSHMalloc() at System.Windows.Forms.FolderBrowserDialog.RunDialog(IntPtr hWndOwner) at System.Windows.Forms.CommonDialog.ShowDialog(IWin32Window owner) at System.Windows.Forms.CommonDialog.ShowDialog() EDIT: Additional information: I have been able to reproduce this only when running in VS2008 debugger. When running out of debugger, it happens only very rarely (happened once or twice in 6 months) on my 64 bit Windows 7 and goes away after restart. The clients are certainly not running the app in debugger so it is surely reproducible out of debugger.

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  • Why do jQuery fadeIn() and fadeOut() seem quirky in this example?

    - by Ben McCormack
    I've been playing with jQuery in an ASP.NET project and am finding some odd behavior with the .fadeIn() and fadeOut() functions. In the below example, a click on the button (ID Button1) is supposed to cause both the span of text with ID Label1 and the the button with the ID TextBox1 to do the following things: Fade Out Change the text of both the text box and the span of text to be You clicked the button Fade In Based on the browser I'm using, I get 3 different scenarios, and each element functions differently in each situation. Here's what happens when I actually click the button: TextBox1: In IE8, the text box fades out, changes text, then fades back in In IE8 Compatibility View, the text box fades out, changes text, then fades back in. However, the text in the box looks a little different than before the button was clicked. In FireFox 3.5.8, the text box doesn't fade out (but it does "pause" for the amount of time the fade would take), does change the text, then seems to "pause" again where it would be fading in. Label1: In IE8, the label doesn't fade out (but it does "pause" for the amount of time the fade would take), does change the text, then seems to "pause" again where it would be fading in. In IE8 Compatibility View, the label does fade out, change text, and fades back in, but the text looks a little different than before the button was clicked. In FireFox 3.5.8, the label doesn't fade out (but it does "pause" for the amount of time the fade would take), does change the text, then seems to "pause" again where it would be fading in. Two questions: What's going in to make each element to behave differently in different browsers? Is there a better way to get the functionality I'm looking for across multiple platforms? Here's the source code of the file: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script src="http://ajax.microsoft.com/ajax/jQuery/jquery-1.4.1-vsdoc.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $("#Button1").click(function(event) { $("#Label1").fadeOut("slow", function() { $(this).text("You clicked the button"); $(this).fadeIn("slow"); }); $("#TextBox1").fadeOut("slow", function() { $(this).val("You clicked the button").fadeIn("slow"); $(this).fadeIn("slow"); }); event.preventDefault(); }); $("a").click(function(event) { $("#Label1").text("You clicked the link"); $("#TextBox1").val("You clicked the link"); event.preventDefault(); }); }); </script> </head> <body> <form name="form1" method="post" action="Default.aspx" id="form1"> <div> <input type="hidden" name="__VIEWSTATE" id="__VIEWSTATE" value="/wEPDwUJNTQwMjM5ODcyZGT6OfedWuFhLrSUyp+gwkCEueddvg==" /> </div> <div> <input type="hidden" name="__EVENTVALIDATION" id="__EVENTVALIDATION" value="/wEWAwK56uWtBwLs0bLrBgKM54rGBotkyyA5RRsPBGNaPTPCe7F5ARwv" /> </div> <div> <span id="Label1" style="color:#009900;">Type Something Here:</span> &nbsp; <a href="http://www.google.com">This is a test Link</a> <input name="TextBox1" type="text" value="test" id="TextBox1" style="width:258px;" /> <br /> <br /> <input type="submit" name="Button1" value="Button" id="Button1" /> </div> </form> </body> </html>

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  • why this left join query failed to load all the data in left table ?

    - by lzyy
    users table +-----+-----------+ | id | username | +-----+-----------+ | 1 | tom | | 2 | jelly | | 3 | foo | | 4 | bar | +-----+-----------+ groups table +----+---------+-----------------------------+ | id | user_id | title | +----+---------+-----------------------------+ | 2 | 1 | title 1 | | 4 | 1 | title 2 | +----+---------+-----------------------------+ the query SELECT users.username,users.id,count(groups.title) as group_count FROM users LEFT JOIN groups ON users.id = groups.user_id result +----------+----+-------------+ | username | id | group_count | +----------+----+-------------+ | tom | 1 | 2 | +----------+----+-------------+ where is the rest users' info? the result is the same as inner join , shouldn't left join return all left table's data? PS:I'm using mysql

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  • Why don't my scrollbars work properly when programmatically hiding rows in silverlight Datagrid?

    - by Luke Vilnis
    I have a Silverlight datagrid with custom code that allows for +/- buttons on the lefthand side and can display a table with a tree structure. The +/- buttons are bound to a IsExpanded property on my ViewModelRows, as I call them. The visibility of rows is bound to an IsVisible property on the ViewModelRows which is determined based on whether or not all of the parent rows are expanded. Straightforward enough. This code works fine in that if I scroll up and down the grid with PageUp/PageDown or the arrow keys, all the right rows are hidden and everything has the right structure and I can play with the +/- buttons to my hearts content. However, the vertical scroll bar on the right hand side, although it starts off the correct size and it scrolls through the rows smoothly, when I collapse rows and then re-expand them, doesn't go back to its correct size. The scrollbar can still usually be moved around to scroll through the whole collection, but because it is too big, once the bar moves to the bottom, there are still more rows to go through and it sort of jerkily shoots all the way down to the bottom or sometimes fails to scroll at all. This is pretty hard to describe so I included a screenshot with the black lines drawn on to show the difference in scrollbar length even though the two grids have the same number of rows expanded. I think this might be a bug related to the way the Datagrid does virtualization of rows. It seems to me like it isn't properly keeping track of how tall each row is supposed to be when expansion states change. Is there a way to programmatically "poke" (read hack) it to recalculate its scrollbar size on LoadingRow or something ugly like that? I'd include a code sample but there's 2 c# files and 1 xaml file so I wanted to see if anyone else has heard of this sort of issue before I try to make it reproducible in a self-contained way. Once again, scrolling with the arrow keys works fine so I'm pretty sure the underlying logic and binding is working, there's just some issue with the row height not being calculated properly. Since I'm a new user, it won't let me use image tags so here's the link to a picture of the problem: http://img210.imageshack.us/img210/8760/messedupscrollbars.png

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  • Why does my program crash when given negative values?

    - by Wayfarer
    Alright, I am very confused, so I hope you friends can help me out. I'm working on a project using Cocos2D, the most recent version (.99 RC 1). I make some player objects and some buttons to change the object's life. But the weird thing is, the code crashes when I try to change their life by -5. Or any negative value for that matter, besides -1. NSMutableArray *lifeButtons = [[NSMutableArray alloc] init]; CCTexture2D *buttonTexture = [[CCTextureCache sharedTextureCache] addImage:@"Button.png"]; LifeChangeButtons *button = nil; //top left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , size.height - 30); [button buttonText:-5]; [lifeButtons addObject:button]; //top right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , size.height - 30); [button buttonText:1]; [lifeButtons addObject:button]; //bottom left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , 30); [button buttonText:5]; [lifeButtons addObject:button]; //bottom right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , 30); [button buttonText:-1]; [lifeButtons addObject:button]; for (LifeChangeButtons *theButton in lifeButtons) { [self addChild:theButton]; } This is the code that makes the buttons. It simply makes 4 buttons, puts them in each corner of the screen (size is the screen) and adds their life change ability, 1,-1,5, or -5. It adds them to the array and then goes through the array at the end and adds all of them to the screen. This works fine. Here is my code for the button class: (header file) // // LifeChangeButtons.h // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "cocos2d.h" @interface LifeChangeButtons : CCSprite <CCTargetedTouchDelegate> { NSNumber *lifeChange; } @property (nonatomic, readonly) CGRect rect; @property (nonatomic, retain) NSNumber *lifeChange; + (id)lifeButton:(CCTexture2D *)texture; - (void)buttonText:(int)number; @end Implementation file: // // LifeChangeButtons.m // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "LifeChangeButtons.h" #import "cocos2d.h" #import "CustomCCNode.h" @implementation LifeChangeButtons @synthesize lifeChange; //Create the button +(id)lifeButton:(CCTexture2D *)texture { return [[[self alloc] initWithTexture:texture] autorelease]; } - (id)initWithTexture:(CCTexture2D *)atexture { if ((self = [super initWithTexture:atexture])) { //NSLog(@"wtf"); } return self; } //Set the text on the button - (void)buttonText:(int)number { lifeChange = [NSNumber numberWithInt:number]; NSString *text = [[NSString alloc] initWithFormat:@"%d", number]; CCLabel *label = [CCLabel labelWithString:text fontName:@"Times New Roman" fontSize:20]; label.position = CGPointMake(35, 20); [self addChild:label]; } - (CGRect)rect { CGSize s = [self.texture contentSize]; return CGRectMake(-s.width / 2, -s.height / 2, s.width, s.height); } - (BOOL)containsTouchLocation:(UITouch *)touch { return CGRectContainsPoint(self.rect, [self convertTouchToNodeSpaceAR:touch]); } - (void)onEnter { [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; [super onEnter]; } - (void)onExit { [[CCTouchDispatcher sharedDispatcher] removeDelegate:self]; [super onExit]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; if ( ![self containsTouchLocation:touch] ) return NO; NSLog(@"Button touch event was called returning yes. "); //this is where we change the life to each selected player NSLog(@"Test1"); NSMutableArray *tempArray = [[[UIApplication sharedApplication] delegate] selectedPlayerObjects]; NSLog(@"Test2"); for (CustomCCNode *aPlayer in tempArray) { NSLog(@"we change the life by %d.", [lifeChange intValue]); [aPlayer changeLife:[lifeChange intValue]]; } NSLog(@"Test3"); return YES; } - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; NSLog(@"You moved in a button!"); } - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { NSLog(@"You touched up in a button"); } @end Now, This function: - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event Is where all the shit goes down. It works for all of the buttons except the -5 one. And then, it gets to: NSLog(@"we change the life by %d.", [lifeChange integerValue]); And it crashes at that statement. It only crashes when given anything less than -1. -1 works, but nothing smaller does. Here is the code in the CustomCCNode Class, "changeLife" that is being called. - (void)changeLife:(int)lifeChange { NSLog(@"change life in Custom Class was called"); NSLog(@"wtf is lifechange: %d", lifeChange); life += lifeChange; lifeString = [[NSString alloc] initWithFormat:@"%d",life]; [text setString:lifeString]; } Straight forward, but when the NSnumber is -5, it doesn't even get called, it crashes at the NSlog statement. So... what's up with that?

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  • WPF Storyboard works well, except for the first time it runs. Why?

    - by sofri
    Hi, I'm doing a Surface Application. And there I have something like a bulletin board where little cards with news on it are pinned on. On click they shall fly out of the board and scale bigger. My storyboard works well, except for the first time it runs. It's not a smooth animation then but it scales to its final size immediately and it's the same with the orientation-property. Just the center-property seems to behave correctly. This is an example for one of my Storyboards doing that: Storyboard stb = new Storyboard(); PointAnimation moveCenter = new PointAnimation(); DoubleAnimationUsingKeyFrames changeWidth = new DoubleAnimationUsingKeyFrames(); DoubleAnimationUsingKeyFrames changeHeight = new DoubleAnimationUsingKeyFrames(); DoubleAnimationUsingKeyFrames changeOrientation = new DoubleAnimationUsingKeyFrames(); moveCenter.From = News1.ActualCenter; moveCenter.To = new Point(250, 400); moveCenter.Duration = new Duration(TimeSpan.FromSeconds(1.0)); moveCenter.FillBehavior = FillBehavior.Stop; stb.Children.Add(moveCenter); Storyboard.SetTarget(moveCenter, News1); Storyboard.SetTargetProperty(moveCenter, new PropertyPath(ScatterViewItem.CenterProperty)); changeWidth.Duration = TimeSpan.FromSeconds(1); changeWidth.KeyFrames.Add(new EasingDoubleKeyFrame(266, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeWidth.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeWidth); Storyboard.SetTarget(changeWidth, News1); Storyboard.SetTargetProperty(changeWidth, new PropertyPath(FrameworkElement.WidthProperty)); changeHeight.Duration = TimeSpan.FromSeconds(1); changeHeight.KeyFrames.Add(new EasingDoubleKeyFrame(400, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeHeight.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeHeight); Storyboard.SetTarget(changeHeight, News1); Storyboard.SetTargetProperty(changeHeight, new PropertyPath(FrameworkElement.HeightProperty)); changeOrientation.Duration = TimeSpan.FromSeconds(1); changeOrientation.KeyFrames.Add(new EasingDoubleKeyFrame(0, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeOrientation.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeOrientation); Storyboard.SetTarget(changeOrientation, News1); Storyboard.SetTargetProperty(changeOrientation, new PropertyPath(ScatterViewItem.OrientationProperty)); stb.Begin(this); News1.Center = new Point(250, 400); News1.Orientation = 0; News1.Width = 266; News1.Height = 400; Pin1.Visibility = Visibility.Collapsed; news1IsOutside = true; Scroll1.IsEnabled = true; What's wrong with it?

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  • I installed XAMPP in a virtual drive and now I can't run its services. Why?

    - by Haris
    Hi, The description is quite long. Please spend some time to read it. ^:)^ I have an old PHP application and I'm trying to test and debug it. Unfortunately, the application uses important data so I can't just click this and that. Now, what I'm trying to do is create a copy of the application in a different computer. From now on, I will call the computer running my original PHP application as 'Computer A' and the computer which I'm going to use to run the copy of the application as 'Computer B'. To prevent missing link problems since the application contains static paths, such in images or tags, I have to copy all files and folder related to my PHP application from Computer A to the same path in Computer B. Unfortunately, Computer B only has drive C while Computer A has drive D and the files of my PHP application is located in 'D:\xampp\htdocs' in Computer A. OK, now I have to create drive D in computer B. At first, I tried to create a second partition in Computer B by using PowerQuest Partition Magic 8, but somehow Partition Magic doesn't run in Computer B. I have tried to reinstall it but it still doesn't run. So, another alternative is to create a virtual drive. That is what I did. I created a virtual drive by running the 'subst' command in Command Prompt. The virtual drive is D and it refers to a directory, which is 'C:\Virtual'. After I have drive D in Computer B, I installed XAMPP there. The installation was successful. Now, I also have 'D:\xampp\htdocs' in Computer B. However, when I ran the Apache, MySQL, or Filezilla service, I receive an error message "Error 3: The system cannot find the file specified.". In Computer B, there is no IIS or process using the port 80. What should I do? Please help me. Many thanks in advance, Haris

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  • Why I do not see a static variable in a loop?

    - by Roman
    I have a static method which sets a variable: static String[] playersNames; public static void setParameters(String[] players) { playersNames = players; } Then I have a static block: static { JRadioButton option; ButtonGroup group = new ButtonGroup(); // Wright a short explanation of what the user should do. partnerSelectionPanel.add(new JLabel("Pleas select a partner:")); // Generate radio-buttons corresponding to the options available to the player. // Bellow is the problematic line causing the null pointer exception: for (String playerName: playersNames) { final String pn = playerName; option = new JRadioButton(playerName, false); option.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partner = pn; } }); partnerSelectionPanel.add(option); group.add(option); } partnerSelectionPanel.add(label); // Add the "Submit" button to the end of the "form". JButton submitButton = new JButton("Submit"); submitButton.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partnerSelected(); } }); partnerSelectionPanel.add(submitButton); } Compiler does not complain about anything but when I try to execute the code I get problems. In this place SelectPartnerGUI.setParameters(players); I have: Exception in thread "main" java.lang.ExceptionInitializerError. and it is cause by java.lang.NullpointerException at this place for (String playerName: playersNames). Does my program do not see the palyersNames?

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  • Why does my Doctrine DBAL query return no results when quoted?

    - by braveterry
    I'm using the Doctrine DataBase Abstraction Layer (DBAL) to perform some queries. For some reason, when I quote a parameter before passing it to the query, I get back no rows. When I pass it unquoted, it works fine. Here's the relevant snippet of code I'm using: public function get($game) { load::helper('doctrinehelper'); $conn = doctrinehelper::getconnection(); $statement = $conn->prepare('SELECT games.id as id, games.name as name, games.link_url, games.link_text, services.name as service_name, image_url FROM games, services WHERE games.name = ? AND services.key = games.service_key'); $quotedGame = $conn->quote($game); load::helper('loghelper'); $logger = loghelper::getLogger(); $logger->debug("Quoted Game: $quotedGame"); $logger->debug("Unquoted Game: $game"); $statement->execute(array($quotedGame)); $resultsArray = $statement->fetchAll(); $logger->debug("Number of rows returned: " . count($resultsArray)); return $resultsArray; } Here's what the log shows: 01/01/11 17:00:13,269 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 17:00:13,269 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 17:00:13,270 [2112] DEBUG root - Number of rows returned: 0 If I change this line: $statement->execute(array($quotedGame)); to this: $statement->execute(array($game)); I get this in the log: 01/01/11 16:51:42,934 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 16:51:42,935 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 16:51:42,936 [2112] DEBUG root - Number of rows returned: 1 Have I fat-fingered something?

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  • Why can't I access elements inside an XML file with XPath in XML::LibXML?

    - by John
    I have an XML file, part of which looks like this: <wave waveID="1"> <well wellID="1" wellName="A1"> <oneDataSet> <rawData>0.1123975676</rawData> </oneDataSet> </well> ... more wellID's and rawData continues here... I am trying to parse the file with Perl's libXML and output the wellName and the rawData using the following: use XML::LibXML; my $parser = XML::LibXML->new(); my $doc = $parser->parse_file('/Users/johncumbers/Temp/1_12-18-09-111823.orig.xml'); my $xc = XML::LibXML::XPathContext->new( $doc->documentElement() ); $xc->registerNs('ns', 'http://moleculardevices.com/microplateML'); my @n = $xc->findnodes('//ns:wave[@waveID="1"]'); #xc is xpathContent # should find a tree from the node representing everything beneath the waveID 1 foreach $nod (@n) { my @c = $nod->findnodes('//rawData'); #element inside the tree. print @c; } It is not printing out anything right now and I think I have a problem with my Xpath statements. Please can you help me fix it, or can you show me how to trouble shoot the xpath statements? Thanks.

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  • Why I got a "sent to freed object error"?

    - by Tattat
    I have a Table View, and CharTableController, the CharTableController works like this: .h: #import <Foundation/Foundation.h> @interface CharTableController : UITableViewController <UITableViewDelegate, UITableViewDataSource>{ // IBOutlet UILabel *debugLabel; NSArray *listData; } //@property (nonatomic, retain) IBOutlet UILabel *debugLabel; @property (nonatomic, retain) NSArray *listData; @end The .m: #import "CharTableController.h" @implementation CharTableController @synthesize listData; - (void)viewDidLoad { NSArray *array = [[NSArray alloc] initWithObjects:@"Sleepy", @"Sneezy", @"Bashful", @"Happy", @"Doc", @"Grumpy", @"Dopey", @"Thorin", @"Dorin", @"Nori", @"Ori", @"Balin", @"Dwalin", @"Fili", @"Kili", @"Oin", @"Gloin", @"Bifur", @"Bofur", @"Bombur", nil]; self.listData = array; [array release]; [super viewDidLoad]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.listData count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SimpleTableIdentifier] autorelease]; NSUInteger row = [indexPath row]; cell.textLabel.text = [listData objectAtIndex:row]; } return cell; } @end And I Use the IB to link the TableView's dataSource and delegate to the CharTableController. In the CharTableController's view is the TableView in IB obviously. Reference Object in dataSource TableView and delegate TableView. What's wrong with my setting? thz.

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  • While loop in IL - why stloc.0 and ldloc.0?

    - by Michael Stum
    I'm trying to understand how a while loop looks in IL. I have written this C# function: static void Brackets() { while (memory[pointer] > 0) { // Snipped body of the while loop, as it's not important } } The IL looks like this: .method private hidebysig static void Brackets() cil managed { // Code size 37 (0x25) .maxstack 2 .locals init ([0] bool CS$4$0000) IL_0000: nop IL_0001: br.s IL_0012 IL_0003: nop // Snipped body of the while loop, as it's not important IL_0011: nop IL_0012: ldsfld uint8[] BFHelloWorldCSharp.Program::memory IL_0017: ldsfld int16 BFHelloWorldCSharp.Program::pointer IL_001c: ldelem.u1 IL_001d: ldc.i4.0 IL_001e: cgt IL_0020: stloc.0 IL_0021: ldloc.0 IL_0022: brtrue.s IL_0003 IL_0024: ret } // end of method Program::Brackets For the most part this is really simple, except for the part after cgt. What I don't understand is the local [0] and the stloc.0/ldloc.0. As far as I see it, cgt pushes the result to the stack, stloc.0 gets the result from the stack into the local variable, ldloc.0 pushes the result to the stack again and brtrue.s reads from the stack. What is the purpose of doing this? Couldn't this be shortened to just cgt followed by brtrue.s?

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  • UIView subclass draws background despite completely empty drawRect: - why?

    - by Pascal
    So, I have a custom UIView subclass which enables drawing of rounded edges. The thing draws perfectly, however the background always fills the whole bounds, despite clipping to a path first. The border also draws above the rectangular background, despite the fact that I draw the border in drawRect: before the background. So I removed the whole content of drawRect:, which is now virtually empty - nevertheless the background gets drawn! Anybody an explanation for this? I set the backgroundColor in Interface Builder. Thanks!

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  • Why do my MIPS crosscompiler works like this for NOT operation?

    - by Mazicky
    Hello, I setup my crosscompiler for making MIPS instructions. And it compiles C code well. but I found a weird thing for NOT operations. if i make code like int a; func(!a); and i studied MIPS instructions with text book that says "MIPS converts NOT operation to 'nor with zero'" So i thought it would converted like nor a a $zero but my compiler converts xori a a 0x0 sltu a 1 /////////////////////////////////////// i compiled the code with 'myaccount mipsel-unknown-linux-gnu-gcc -S myfilename.c' and it makes myfilename.s file.. what am i missing??

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  • Why doesn't Maven's mvn clean ever work the first time?

    - by hoffmandirt
    Nine times out of ten when I run mvn clean on my projects I experience a build error. I have to execute mvn clean multiple times until the build error goes away. Does anyone else experience this? Is there any way to fix this within Maven? If not, how do you get around it? I wrote a bat file that deletes the target folders and that works well, but it's not practical when you are working on multiple projects. I am using Maven 2.2.1. [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to delete directory: C:\Documents and Settings\user\My Documents\software-developm ent\a\b\c\application-domain\target. Reason: Unable to delete directory C:\Documen ts and Settings\user\My Documents\software-development\a\b\c\application-domai n\target\classes\com\a\b [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 6 seconds [INFO] Finished at: Fri Oct 23 15:22:48 EDT 2009 [INFO] Final Memory: 11M/254M [INFO] ------------------------------------------------------------------------

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  • Why wont this JS code work if its all on the same line?

    - by culov
    I'm writing HTML code for a java servlet. i first write the code in html/js so i can debug what im working on, and then ill make it a java string and put it in my servlet. My problem is that the code is working fine when i view it in ff from a local html file, but when i view it on my java servlet, it doesnt work because the js isnt getting called. what I did was format the html that my servlet generated so that its not all on a single line and ran the code again. This time it worked. I copied this working code into a browser address bar so that it will all be on a single line, and copied that code back into the script in my html file. Now, when the previously working code is on a single line, it doesnt work. Here's the formatted JS: var sMax var holder; var preSet; var rated; var request; function rating(num){ sMax = 0; for(n=0; n<num.parentNode.childNodes.length; n++){ if(num.parentNode.childNodes[n].nodeName == "A"){ sMax++; } } if(!rated){ s = num.id.replace("_", ''); a = 0; for(i=1; i<=sMax; i++){ if(i<=s){ document.getElementById("_"+i).className = "on"; document.getElementById("rateStatus").innerHTML = num.title; holder = a+1; a++; }else{ document.getElementById("_"+i).className = ""; } } } } function off(me){ if(!rated){ if(!preSet){ for(i=1; i<=sMax; i++){ document.getElementById("_"+i).className = ""; document.getElementById("rateStatus").innerHTML = me.parentNode.title; } }else{ rating(preSet); document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML; } } } function rateIt(me){ if(!rated){ document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML + " "+me.title; preSet = me; rated=1; sendRate(me); rating(me); } } function sendRate(sel){ alert("Your rating was: "+sel.title); addRating("rating", "?truck=kogibbq?rating="+ sel.id); } function addRating(servletName, servletArguments){ var servlet = servletName; var arg = servletArguments var req = servlet + arg; alert(req); addrequest(req); request.onreadystatechange = function(){ alert("response received"); } } function addrequest(req) { try { request = new XMLHttpRequest(); }catch (e) { try { request = new ActiveXObject("Microsoft.XMLHTTP"); }catch (e) { alert("XMLHttpRequest error: " + e); } } request.open("GET", element, true); request.send(null); return request; } Thanks.

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  • CakePHP: Why does adding 'Security' component break my app?

    - by Steve
    I have a strange problem -- of my own making -- that's cropped up, and is driving me crazy. At some point, I inadvertently destroyed a file in the app/tmp directory...I'm not sure which file. But now my app breaks when I include the "Security" component, and works just fine when it's not included. I'm thinking it might be related to the Security.salt value somehow, or possibly to the saved session info, but I don't really have a deep enough knowledge of CakePHP to figure it out. Can anyone offer any insight here?

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  • Why can't set cast an object from Excel interop?

    - by AngryHacker
    Trying to get a reference to the worksheets (using Excel interop): Excel.Application xl = new Excel.ApplicationClass(); Excel.Workbooks xlWorkBooks = xl.Workbooks; Excel.Workbook xlWorkBook = xlWorkBooks.Open(fileName, 0, false, 5, "", "", true, Excel.XlPlatform.xlWindows, "\t", false, false, 0, true, 1, 0); Excel.Worksheets xlWorkSheets = (Excel.Worksheets) xlWorkBook.Worksheets; // crashes The error is that it cannot cast it: Unable to cast COM object of type 'System.__ComObject' to interface type 'Microsoft.Office.Interop.Excel.Worksheets'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{000208B1-0000-0000-C000-000000000046}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE)). Is my cast incorrect?

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  • Why does Silverlight provides webcam and microphone support without any encoding API?

    - by Shurup
    In the list of new features in Silverlight 4 you will find following: Webcam and microphone to allow sharing of video and audio for instance for chat or customer service applications. Silverlight captures an audio stream as raw pcm. So how would you realize for example audio/video chat or client/server audio recording application without any encoding on the client side, where there is no APIs in Silverlight available? Much less in a Silverlight you cannot use an unmanaged dll. You can use a com automation (a new feature of the Silverlight 4, I think only for Windows) but only if it was already installed on the client side (do you know any encoding COM servers that are installed with the windows). Otherwise, how would you deploy a custom COM server within you Silverlight application? The only way I found is either to deploy a command-line encoding and use it with COM AutomationFactory.CreateObject("WScript.Shell") or to implement an encoding to use it in your own AudioSink.

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