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  • Draw a never-ending line in XNA

    - by user2236165
    I am drawing a line in XNA which I want to never end. I also have a tool that moves forward in X-direction and a camera which is centered at this tool. However, when I reach the end of the viewport the lines are not drawn anymore. Here are some pictures to illustrate my problem: At the start the line goes across the whole screen, but as my tool moves forward, we reach the end of the line. Here are the method which draws the lines: private void DrawEvenlySpacedSprites (Texture2D texture, Vector2 point1, Vector2 point2, float increment) { var distance = Vector2.Distance (point1, point2); // the distance between two points var iterations = (int)(distance / increment); // how many sprites with be drawn var normalizedIncrement = 1.0f / iterations; // the Lerp method needs values between 0.0 and 1.0 var amount = 0.0f; if (iterations == 0) iterations = 1; for (int i = 0; i < iterations; i++) { var drawPoint = Vector2.Lerp (point1, point2, amount); spriteBatch.Draw (texture, drawPoint, Color.White); amount += normalizedIncrement; } } Here are the draw method in Game. The dots are my lines: protected override void Draw (GameTime gameTime) { graphics.GraphicsDevice.Clear(Color.Black); nyVector = nextVector (gammelVector); GraphicsDevice.SetRenderTarget (renderTarget); spriteBatch.Begin (); DrawEvenlySpacedSprites (dot, gammelVector, nyVector, 0.9F); spriteBatch.End (); GraphicsDevice.SetRenderTarget (null); spriteBatch.Begin (SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null, null, camera.transform); spriteBatch.Draw (renderTarget, new Vector2 (), Color.White); spriteBatch.Draw (tool, new Vector2(toolPos.X - (tool.Width/2), toolPos.Y - (tool.Height/2)), Color.White); spriteBatch.End (); gammelVector = new Vector2 (nyVector.X, nyVector.Y); base.Draw (gameTime); } Here's the next vector-method, It just finds me a new point where the line should be drawn with a new X-coordinate between 100 and 200 pixels and a random Y-coordinate between the old vector Y-coordinate and the height of the viewport: Vector2 nextVector (Vector2 vector) { return new Vector2 (vector.X + r.Next(100, 200), r.Next ((int)(vector.Y - 100), viewport.Height)); } Can anyone point me in the right direction here? I'm guessing it has to do with the viewport.width, but I'm not quite sure how to solve it. Thank you for reading!

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  • How to apply patches or upgrade BAM 11g

    - by anirudh.pucha(at)oracle.com
    In general, before upgrading to latest patchset or applying any BAM adapter patches, always make sure the BAM Adapter staging-mode is set to "nostage". This configuration can be verified by searching "OracleBamAdapter" key word in MiddlewareHome/user_projects/domains//config/config.xml file.To redeploy bam adapter, you should pick "I will make the deployment accessible from the following location" as the "Source accessibility" option and set the path to point to /Oracle_SOA1/soa/connectors/OracleBamAdapter.rar, otherwise, the staging-mode will be unset

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  • A Simple Guide to Web Programming Services

    The internet has evolved dramatically over the past 10 years or so. From simple static webpages containing no more than text and images, it has transformed to highly interactive content. It has come to the point that the web may very well be your virtual desktop. This article describes the basic foundation of these websites and what makes them tick.

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  • The Fellowship of the Ringwraiths [Video]

    - by Asian Angel
    While we all know what happened during the events of the first LOTR movie for the Fellowship, there were some unanswered questions about the Ringwraiths and their activities. Here finally is your opportunity to see what really happened… Fellowship of the Ringwraiths [via Neatorama] How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • need some concrete examples on user stories, tasks and how they relate to functional and technical specifications

    - by gideon
    Little heads up, Im the only lonely dev building/planning/mocking my project as I go. Ive come up with a preview release that does only the core aspects of the system, with good business value and I've coded most of the UI as dirty throw-able mockups over nicely abstracted and very minimal base code. In the end I know quite well what my clients want on the whole. I can't take agile-ish cowboying anymore because Im completely dis-organized and have no paper plan and since my clients are happy, things are getting more complex with more features and ideas. So I started using and learning Agile & Scrum Here are my problems: I know what a functional spec is.(sample): Do all user stories and/or scenarios become part of the functional spec? I know what user stories and tasks are. Are these kinda user stories? I dont see any Business Value reason added to them. I made a mind map using freemind, I had problems like this: Actor : Finance Manager Can Add a Financial Plan into the system because well thats the point of it? What Business Value reason do I add for things like this? Example : A user needs to be able to add a blog article (in the blogger app) because..?? Its the point of a blogger app, it centers around that feature? How do I go into the finer details and system definitions: Actor: Finance Manager Action: Adds a finance plan. This adding is a complicated process with lots of steps. What User Story will describe what a finance plan in the system is ?? I can add it into the functional spec under definitions explaining what a finance plan is and how one needs to add it into the system, but how do I get to the backlog planning from there? Example: A Blog Article is mostly a textual document that can be written in rich text in the system. To add a blog article one must...... But how do you create backlog list/features out of this? Where are the user stories for what a blog article is and how one adds/removes it? Finally, I'm a little confused about the relations between functional specs and user stories. Will my spec contain user stories in them with UI mockups? Now will these user stories then branch out tasks which will make up something like a technical specification? Example : EditorUser Can add a blog article. Use XML to store blog article. Add a form to add blog. Add Windows Live Writer Support. That would be agile tasks but would that also be part of/or form the technical specs? Some concrete examples/answers of my questions would be nice!!

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  • How to install theme without using user-theme extension?

    - by Aventinus_
    I'm using Ubuntu 12.04 with Gnome Shell 3.4. Since day one I had some random crashes mainly after reloading or during search. After a lot of research I concluded that user-theme extension is to blame. Only when disabled Gnome Shell runs 100% smoothly. So my question is: Is there a way to install a theme without using user-theme extension? edit: Trying to install it via Gnome Tweak Tool without user-theme extension won't work because of [this][1].

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  • Paypal Automatic Billing API

    - by Dale Burrell
    Paypal offer Automatic Billing Buttons (https://merchant.paypal.com/us/cgi-bin/?cmd=_render-content&content_ID=developer/e_howto_html_autobill_buttons#id105ED800NBF) which allow regular billing for different amounts. After a couple of hours googling I cannot find how to access this functionality using the API, so that it can be automated as opposed to done manually via the paypal account. Is it possible? Can someone point me to a sample/reference?

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  • Useful utilities - LINQPAD

    - by TATWORTH
    Recently I came across LINQPAD at http://www.linqpad.net/ a free utility by Joseph Alabahari. This is an excellent tool for developing and testing LINQ queries before you incorporate them into your C# programs. If you get stuck as I did at one point recently there is the MSDN Linq forum at http://forums.microsoft.com/MSDN/ShowForum.aspx?siteid=1&ForumID=123 where  you can ask for help.

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  • June 17, 2010 Webcast - 5 Security Tips To Reduce Cost Using Oracle Directory Services

    - by mark.wilcox
    We're delivering another webcast on June 17 (next week!): 5 Security Tips To Reduce Cost Using Oracle Directory Services  Organizations with business units spread around the world face costly and time consuming security concerns. However, many of these companies are forced to deal with increased scrutiny and security demands while resources are reduced. This live webcast focuses on concrete ways IT organizations can use directory services to do more with less.  Posted via email from Virtual Identity Dialogue

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  • iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. If youre seeing this series for the first time, check out Part 1: Hello World. A note on methodologyin the prior post there was some feedback about lines of code not being a very good metric for this exercise.  I dont really disagree, theres a lot more to this than lines of code but I believe that is a relevant metric, even if its not the ultimate one.  And theres no perfect answer here.  So I am going to continue to report the number of lines of code that I, as a developer would need to write in these apps as a data point, and Ill leave it up to the reader to determine how that fits in with overall complexity, etc.  The first example was so basic that I think it was difficult to talk about in real terms.  I think that as these apps get more complex, the subjective differences in concept count and will be more important.  MoveMe The MoveMe app is the main end-to-end app writing example in the iPhone SDK, called Creating an iPhone Application.  This application demonstrates a few concepts, including handling touch input, how to do animations, and how to do some basic transforms. The behavior of the application is pretty simple.  User touches the button: The button does a throb type animation where it scales up and then back down briefly. User drags the button: After a touch begins, moving the touch point will drag the button around with the touch. User lets go of the button: The button animates back to its original position, but does a few small bounces as it reaches its original point, which makes the app fun and gives it an extra bit of interactivity. Now, how would I write an app that meets this spec for Windows Phone 7 Series, and how hard would it be?  Lets find out!     Implementing the UI Okay, lets build the UI for this application.  In the HelloWorld example, we did all the UI design in Visual Studio and/or by hand in XAML.  In this example, were going to use the Expression Blend 4 Beta. You might be wondering when to use Visual Studio, when to use Blend, and when to do XAML by hand.  Different people will have different takes on this, but heres mine: XAML by hand simple UI that doesnt contain animations, gradients, etc., and or UI that I want to really optimize and craft when I know exactly what I want to do. Visual Studio Basic UI layout, property setting, data binding, etc. Blend Any serious design work needs to be done in Blend, including animations, handling states and transitions, styling and templating, editing resources. As in Part 1, go ahead and fire up Visual Studio 2010 Express for Windows Phone (yes, soon it will take longer to say the name of our products than to start them up!), and create a new Windows Phone Application.  As in Part 1, clear out the XAML from the designer.  An easy way to do this is to just: Click on the design surface Hit Control+A Hit Delete Theres a little bit left over (the Grid.RowDefinitions element), just go ahead and delete that element so were starting with a clean state of only one outer Grid element. To use Blend, we need to save this project.  See, when you create a project with Visual Studio Express, it doesnt commit it to the disk (well, in a place where you can find it, at least) until you actually save the project.  This is handy if youre doing some fooling around, because it doesnt clutter your disk with WindowsPhoneApplication23-like directories.  But its also kind of dangerous, since when you close VS, if you dont save the projectits all gone.  Yes, this has bitten me since I was saving files and didnt remember that, so be careful to save the project/solution via Save All, at least once. So, save and note the location on disk.  Start Expression Blend 4 Beta, and chose File > Open Project/Solution, and load your project.  You should see just about the same thing you saw over in VS: a blank, black designer surface. Now, thinking about this application, we dont really need a button, even though it looks like one.  We never click it.  So were just going to create a visual and use that.  This is also true in the iPhone example above, where the visual is actually not a button either but a jpg image with a nice gradient and round edges.  Well do something simple here that looks pretty good. In Blend, look in the tool pane on the left for the icon that looks like the below (the highlighted one on the left), and hold it down to get the popout menu, and choose Border:    Okay, now draw out a box in the middle of the design surface of about 300x100.  The Properties Pane to the left should show the properties for this item. First, lets make it more visible by giving it a border brush.  Set the BorderBrush to white by clicking BorderBrush and dragging the color selector all the way to the upper right in the palette.  Then, down a bit farther, make the BorderThickness 4 all the way around, and the CornerRadius set to 6. In the Layout section, do the following to Width, Height, Horizontal and Vertical Alignment, and Margin (all 4 margin values): Youll see the outline now is in the middle of the design surface.  Now lets give it a background color.  Above BorderBrush select Background, and click the third tab over: Gradient Brush.  Youll see a gradient slider at the bottom, and if you click the markers, you can edit the gradient stops individually (or add more).  In this case, you can select something you like, but wheres what I chose: Left stop: #BFACCFE2 (I just picked a spot on the palette and set opacity to 75%, no magic here, feel free to fiddle these or just enter these numbers into the hex area and be done with it) Right stop: #FF3E738F Okay, looks pretty good.  Finally set the name of the element in the Name field at the top of the Properties pane to welcome. Now lets add some text.  Just hit T and itll select the TextBlock tool automatically: Now draw out some are inside our welcome visual and type Welcome!, then click on the design surface (to exit text entry mode) and hit V to go back into selection mode (or the top item in the tool pane that looks like a mouse pointer).  Click on the text again to select it in the tool pane.  Just like the border, we want to center this.  So set HorizontalAlignment and VerticalAlignment to Center, and clear the Margins: Thats it for the UI.  Heres how it looks, on the design surface: Not bad!  Okay, now the fun part Adding Animations Using Blend to build animations is a lot of fun, and its easy.  In XAML, I can not only declare elements and visuals, but also I can declare animations that will affect those visuals.  These are called Storyboards. To recap, well be doing two animations: The throb animation when the element is touched The center animation when the element is released after being dragged. The throb animation is just a scale transform, so well do that first.  In the Objects and Timeline Pane (left side, bottom half), click the little + icon to add a new Storyboard called touchStoryboard: The timeline view will appear.  In there, click a bit to the right of 0 to create a keyframe at .2 seconds: Now, click on our welcome element (the Border, not the TextBlock in it), and scroll to the bottom of the Properties Pane.  Open up Transform, click the third tab ("Scale), and set X and Y to 1.2: This all of this says that, at .2 seconds, I want the X and Y size of this element to scale to 1.2. In fact you can see this happen.  Push the Play arrow in the timeline view, and youll see the animation run! Lets make two tweaks.  First, we want the animation to automatically reverse so it scales up then back down nicely. Click in the dropdown that says touchStoryboard in Objects and Timeline, then in the Properties pane check Auto Reverse: Now run it again, and youll see it go both ways. Lets even make it nicer by adding an easing function. First, click on the Render Transform item in the Objects tree, then, in the Property Pane, youll see a bunch of easing functions to choose from.  Feel free to play with this, then seeing how each runs.  I chose Circle In, but some other ones are fun.  Try them out!  Elastic In is kind of fun, but well stick with Circle In.  Thats it for that animation. Now, we also want an animation to move the Border back to its original position when the user ends the touch gesture.  This is exactly the same process as above, but just targeting a different transform property. Create a new animation called releaseStoryboard Select a timeline point at 1.2 seconds. Click on the welcome Border element again Scroll to the Transforms panel at the bottom of the Properties Pane Choose the first tab (Translate), which may already be selected Set both X and Y values to 0.0 (we do this just to make the values stick, because the value is already 0 and we need Blend to know we want to save that value) Click on RenderTransform in the Objects tree In the properties pane, choose Bounce Out Set Bounces to 6, and Bounciness to 4 (feel free to play with these as well) Okay, were done. Note, if you want to test this Storyboard, you have to do something a little tricky because the final value is the same as the initial value, so playing it does nothing.  If you want to play with it, do the following: Next to the selection dropdown, hit the little "x (Close Storyboard) Go to the Translate Transform value for welcome Set X,Y to 50, 200, respectively (or whatever) Select releaseStoryboard again from the dropdown Hit play, see it run Go into the object tree and select RenderTransform to change the easing function. When youre done, hit the Close Storyboard x again and set the values in Transform/Translate back to 0 Wiring Up the Animations Okay, now go back to Visual Studio.  Youll get a prompt due to the modification of MainPage.xaml.  Hit Yes. In the designer, click on the welcome Border element.  In the Property Browser, hit the Events button, then double click each of ManipulationStarted, ManipulationDelta, ManipulationCompleted.  Youll need to flip back to the designer from code, after each double click. Its code time.  Here we go. Here, three event handlers have been created for us: welcome_ManipulationStarted: This will execute when a manipulation begins.  Think of it as MouseDown. welcome_ManipulationDelta: This executes each time a manipulation changes.  Think MouseMove. welcome_ManipulationCompleted: This will  execute when the manipulation ends. Think MouseUp. Now, in ManipuliationStarted, we want to kick off the throb animation that we called touchAnimation.  Thats easy: 1: private void welcome_ManipulationStarted(object sender, ManipulationStartedEventArgs e) 2: { 3: touchStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Likewise, when the manipulation completes, we want to re-center the welcome visual with our bounce animation: 1: private void welcome_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e) 2: { 3: releaseStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note there is actually a way to kick off these animations from Blend directly via something called Triggers, but I think its clearer to show whats going on like this.  A Trigger basically allows you to say When this event fires, trigger this Storyboard, so its the exact same logical process as above, but without the code. But how do we get the object to move?  Well, for that we really dont want an animation because we want it to respond immediately to user input. We do this by directly modifying the transform to match the offset for the manipulation, and then well let the animation bring it back to zero when the manipulation completes.  The manipulation events do a great job of keeping track of all the stuff that you usually had to do yourself when doing drags: where you started from, how far youve moved, etc. So we can easily modify the position as below: 1: private void welcome_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) 2: { 3: CompositeTransform transform = (CompositeTransform)welcome.RenderTransform; 4:   5: transform.TranslateX = e.CumulativeManipulation.Translation.X; 6: transform.TranslateY = e.CumulativeManipulation.Translation.Y; 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thats it! Go ahead and run the app in the emulator.  I suggest running without the debugger, its a little faster (CTRL+F5).  If youve got a machine that supports DirectX 10, youll see nice smooth GPU accelerated graphics, which also what it looks like on the phone, running at about 60 frames per second.  If your machine does not support DX10 (like the laptop Im writing this on!), it wont be quite a smooth so youll have to take my word for it! Comparing Against the iPhone This is an example where the flexibility and power of XAML meets the tooling of Visual Studio and Blend, and the whole experience really shines.  So, for several things that are declarative and 100% toolable with the Windows Phone 7 Series, this example does them with code on the iPhone.  In parens is the lines of code that I count to do these operations. PlacardView.m: 19 total LOC Creating the view that hosts the button-like image and the text Drawing the image that is the background of the button Drawing the Welcome text over the image (I think you could technically do this step and/or the prior one using Interface Builder) MoveMeView.m:  63 total LOC Constructing and running the scale (throb) animation (25) Constructing the path describing the animation back to center plus bounce effect (38) Beyond the code count, yy experience with doing this kind of thing in code is that its VERY time intensive.  When I was a developer back on Windows Forms, doing GDI+ drawing, we did this stuff a lot, and it took forever!  You write some code and even once you get it basically working, you see its not quite right, you go back, tweak the interval, or the math a bit, run it again, etc.  You can take a look at the iPhone code here to judge for yourself.  Scroll down to animatePlacardViewToCenter toward the bottom.  I dont think this code is terribly complicated, but its not what Id call simple and its not at all simple to get right. And then theres a few other lines of code running around for setting up the ViewController and the Views, about 15 lines between MoveMeAppDelegate, PlacardView, and MoveMeView, plus the assorted decls in the h files. Adding those up, I conservatively get something like 100 lines of code (19+63+15+decls) on iPhone that I have to write, by hand, to make this project work. The lines of code that I wrote in the examples above is 5 lines of code on Windows Phone 7 Series. In terms of incremental concept counts beyond the HelloWorld app, heres a shot at that: iPhone: Drawing Images Drawing Text Handling touch events Creating animations Scaling animations Building a path and animating along that Windows Phone 7 Series: Laying out UI in Blend Creating & testing basic animations in Blend Handling touch events Invoking animations from code This was actually the first example I tried converting, even before I did the HelloWorld, and I was pretty surprised.  Some of this is luck that this app happens to match up with the Windows Phone 7 Series platform just perfectly.  In terms of time, I wrote the above application, from scratch, in about 10 minutes.  I dont know how long it would take a very skilled iPhone developer to write MoveMe on that iPhone from scratch, but if I was to write it on Silverlight in the same way (e.g. all via code), I think it would likely take me at least an hour or two to get it all working right, maybe more if I ended up picking the wrong strategy or couldnt get the math right, etc. Making Some Tweaks Silverlight contains a feature called Projections to do a variety of 3D-like effects with a 2D surface. So lets play with that a bit. Go back to Blend and select the welcome Border in the object tree.  In its properties, scroll down to the bottom, open Transform, and see Projection at the bottom.  Set X,Y,Z to 90.  Youll see the element kind of disappear, replaced by a thin blue line. Now Create a new animation called startupStoryboard. Set its key time to .5 seconds in the timeline view Set the projection values above to 0 for X, Y, and Z. Save Go back to Visual Studio, and in the constructor, add the following bold code (lines 7-9 to the constructor: 1: public MainPage() 2: { 3: InitializeComponent(); 4:   5: SupportedOrientations = SupportedPageOrientation.Portrait; 6:   7: this.Loaded += (s, e) => 8: { 9: startupStoryboard.Begin(); 10: }; 11: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If the code above looks funny, its using something called a lambda in C#, which is an inline anonymous method.  Its just a handy shorthand for creating a handler like the manipulation ones above. So with this youll get a nice 3D looking fly in effect when the app starts up.  Here it is, in flight: Pretty cool!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How is dependency inversion related to higher order functions?

    - by Gulshan
    Today I've just seen this article which described the relevance of SOLID principle in F# development- F# and Design principles – SOLID And while addressing the last one - "Dependency inversion principle", the author said: From a functional point of view, these containers and injection concepts can be solved with a simple higher order function, or hole-in-the-middle type pattern which are built right into the language. But he didn't explain it further. So, my question is, how is the dependency inversion related to higher order functions?

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  • Differences in documentation for sys.dm_exec_requests

    - by AaronBertrand
    I've already complained about this on Connect ( see #641790 ), but I just wanted to point out that if you're trying to make sense of the sys.dm_exec_requests document and what it lists as the commands supported by the percent_complete column, you should check which version of the documentation you're reading. I noticed the following discrepancies. I can't explain why certain operations are missing, except that the Denali topic was generated from the 2008 topic (or maybe from the 2008 R2 topic before...(read more)

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  • tunnel effect cocos2d

    - by samfisher
    I am looking to create a similar tunnel effect in COCOS2D (iOS). Could anyone suggest any pointers? ref Video 1 ref Video 2 Till now I have tried with several ring shape sprites with decreasing scale and positioned center to a same point and keeping Z decreasing as well for each smaller sprite. With that, animating it with CCScaleTo and changing the size to 2.0 with animation duration but it does not come anyway near to the tunnel effect shown in the reference. Thanks, sam

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  • How to Access Database Podcasts on iTunes

    - by john.brust
    Many of our Oracle Database Insider blog readers have asked "how can I access your podcasts on iTunes"? It's really simple, just click here to view all our Oracle Database podcasts and subscribe (to get the latest podcasts automatically downloaded into your iTunes library). The price is free, so get on-board and start listening today on your iPod, iPhone, or simply straight off your computer via iTunes. * Or if you don't have iTunes, click to download iTunes 9 (for Mac + PC).

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  • Creating the Completely Customized World Just for YOU

    - by divya.malik
    OK so not a customized world, but do you know what goes into creating that customized web store front for you? How do you get those additional offers from vendors when you call in for service or when you are browsing a storefront. This is what is has been happening behind the scenes.  When a customer calls in a contact center for service, at the end of the conversation, they are offered a new product, or service. But what just transpired was that the CRM system that was in place had routed the call to the right agent, the agent got the pop up screen with the customer information, and the call request  was handled. Then came the decision point to cross-sell and up-sell, The agent got some recommended offers that were created based on analyzed data (this data had been put into a data warehouse, modeled, profiled and rules were implemented e.g.. People with profile X like product Y).  But with this system, what happens is that analytics can be applied to a very small subset. Now comes Real Time Decisioning (RTD), this helps companies make optimal decisions in the context of transactional systems. It enables companies to improve business processes with real time intelligence on every single transaction. RTD is like a service plug-in that you put at the back of your transactional systems and that you  ping to get a recommendation.  It listens to business process flows and data moving through the process, getting all that data, processes all that you can do with that data, and gives out out various offers. It takes a process centric view of analytics rather than just a data centric view. It continuously observes and learns from ever-changing customer behavior and applies those insights to providing real-time decisions and recommendations at any customer touch point. At Oracle we define Real Time Decisioning as “ The solution that addresses a business issue faced by all organizations : how to make accurate decisions, using the most up to date information, in real time…consistently and in large volumes”. Here is a video on recommendation engines that are benefiting from real time decisioning today and see how it is helping online vendors.

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  • What are the software design essentials? [closed]

    - by Craig Schwarze
    I've decided to create a 1 page "cheat sheet" of essential software design principles for my programmers. It doesn't explain the principles in any great depth, but is simply there as a reference and a reminder. Here's what I've come up with - I would welcome your comments. What have I left out? What have I explained poorly? What is there that shouldn't be? Basic Design Principles The Principle of Least Surprise – your solution should be obvious, predictable and consistent. Keep It Simple Stupid (KISS) - the simplest solution is usually the best one. You Ain’t Gonna Need It (YAGNI) - create a solution for the current problem rather than what might happen in the future. Don’t Repeat Yourself (DRY) - rigorously remove duplication from your design and code. Advanced Design Principles Program to an interface, not an implementation – Don’t declare variables to be of a particular concrete class. Rather, declare them to an interface, and instantiate them using a creational pattern. Favour composition over inheritance – Don’t overuse inheritance. In most cases, rich behaviour is best added by instantiating objects, rather than inheriting from classes. Strive for loosely coupled designs – Minimise the interdependencies between objects. They should be able to interact with minimal knowledge of each other via small, tightly defined interfaces. Principle of Least Knowledge – Also called the “Law of Demeter”, and is colloquially summarised as “Only talk to your friends”. Specifically, a method in an object should only invoke methods on the object itself, objects passed as a parameter to the method, any object the method creates, any components of the object. SOLID Design Principles Single Responsibility Principle – Each class should have one well defined purpose, and only one reason to change. This reduces the fragility of your code, and makes it much more maintainable. Open/Close Principle – A class should be open to extension, but closed to modification. In practice, this means extracting the code that is most likely to change to another class, and then injecting it as required via an appropriate pattern. Liskov Substitution Principle – Subtypes must be substitutable for their base types. Essentially, get your inheritance right. In the classic example, type square should not inherit from type rectangle, as they have different properties (you can independently set the sides of a rectangle). Instead, both should inherit from type shape. Interface Segregation Principle – Clients should not be forced to depend upon methods they do not use. Don’t have fat interfaces, rather split them up into smaller, behaviour centric interfaces. Dependency Inversion Principle – There are two parts to this principle: High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details. Details should depend on abstractions. In modern development, this is often handled by an IoC (Inversion of Control) container.

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  • No sound after clean install 11.10

    - by Jorge
    First of all, sorry to ask this, I'm sure that this was asked so many times before. Second, sorry for the English, it's not my native language. And Third, thank you in advance. So, I hope the follow info will help, here's a log. http://www.alsa-project.org/db/?f=07089caf530494bc4bc23e1d1cd56b3a5fae03c6 I already check 'System - Preferences - Sound'. Here's a screenshot http://i.imgur.com/Ghwnj.png > jorge@jorge-desktop:~$ sudo lshw -class multimedia > *-multimedia > description: Multimedia audio controller > product: VT8233/A/8235/8237 AC97 Audio Controller > vendor: VIA Technologies, Inc. > physical id: 11.5 > bus info: pci@0000:00:11.5 > version: 60 > width: 32 bits > clock: 33MHz > capabilities: pm cap_list > configuration: driver=VIA 82xx Audio latency=0 > resources: irq:22 ioport:e400(size=256) Tried with no results: > sudo apt-get remove --purge alsa-base > sudo apt-get remove --purge pulseaudio > sudo apt-get clean && sudo apt-get autoremove > sudo apt-get install alsa-base > sudo apt-get install pulseaudio > sudo apt-get install ubuntu-desktop Also > sudo gedit /etc/default/grub > > from: > > GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" > > to: > > GRUB_CMDLINE_LINUX_DEFAULT="quiet splash radeon.audio=1" > > sudo update-grub > > And Reboot... without any result. EDIT: I made sure that everything it's fine with aplay -l and lspci -v and lsmod; and checked alsamixer, it's not in mute. Well I'm running out of ideas. Thanks.

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  • Announcing: General Availability of Demantra 7.3.1.4!

    - by user702295
    Announcing: General Availability of Demantra 7.3.1.4! This new release brings important usability upgrades and key requested customer enhancements. Key features released in Demantra 7.3.1.4: - Improved user interface - Improved mobile support - Embed Demantra-Anywhere in Advanced Planning Command Center - Aggregate work orders for Asset Intensive Planning Additionally: - Demantra 7.3.1.4 is certified with VCP 12.1.3.8 only. Availability via patch 14405087.

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  • Why is the sudden increase in number of Git submitters on Debian popcon graph in 2010-01?

    - by Jungle Hunter
    Almost every article I've read 1 comparing Git and Mercurial it seems like Mercurial has a better command line UX with each command being limited to one idea only (unlike say git checkout). But at some point Git suddenly became looking super popular and number of Git submitters on Debian popcon graph (see graph image below) literally exploded. Source: Debian What happened in 2010-01 that things suddenly changed. Looks like GitHub was founded earlier than that - 2008.

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  • Exalogic 2.0.1 Tea Break Snippets - Creating a ModifyJeOS VirtualBox

    - by The Old Toxophilist
    Following on from my previous blog entry "Modifying the Base Template" I decided to put together a quick blog to show how to create a small VirtualBox, guest, that can be used to execute the ModifyJeOS and hence edit you templates. One of the main advantages of this is that Templates can be created away from the Exalogic Environment. For the Guest OS I chose OEL 6u3 and decided to create it as a basic server because I did not require a graphical interface but it's a simple change to create it with a GUI. Required Software Virtual Box. Oracle Enterprise Linux. Creating the VM I'll assume that the reader is experienced with Virtual Box and installing OEL and hence will make this section brief. Create VirtualBox Guest Create a new VirtualBox Guest and select oracle Linux 64 bit. Follow through the create process and select Dynamic Disk Size and the default 12GB disk size. The actual image will be a lot smaller than this but the OEL install will fail with insufficient disk space if you attempt a smaller size. Once the guest has been created attach the previously downloaded OEL 6u3 iso to the cd drive and start the guest. Install OEL On starting the guest the system will boot off the associated OEL 6u3 iso and take you through the standard installation process. Select all the appropriate information but when you reach the installation type select Basic Server because we do not need that additional packages and only need to access through the command line interface. Complete the installation and reboot the Guest. At this point we now have a basic OEL server running. Installing Guest Add-ons Before we can easily access the Guest we will need to add the VirtualBox guest add-ons. These will provide better keyboard and mouse integration and allow access the shared folders on the host machine. Before we can do this we will need to do the following: Enable Networking. Install additional rpms.  To enable the networking (eth0), that appears to be disabled by default, we can execute: ifup eth0 This will start the eth0 connection but once the Guest is rebooted the network will be down again. To resolve this you will need to edit the /etc/sysconfig/network-scripts/ifcfg-eth0 file and change the ONBOOT parameter to "yes". Now we have enabled the network we will need to install a number of addition rpm. First we will need to configure the yum repository as follows: [ol6_latest] name=Oracle Linux $releasever Latest ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/latest/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=1 [ol6_ga_base] name=Oracle Linux $releasever GA installation media copy ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/0/base/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=0 [ol6_u1_base] name=Oracle Linux $releasever Update 1 installation media copy ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/1/base/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=0 [ol6_u2_base] name=Oracle Linux $releasever Update 2 installation media copy ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/2/base/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=0 [ol6_u3_base] name=Oracle Linux $releasever Update 3 installation media copy ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/3/base/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=0 [ol6_UEK_latest] name=Latest Unbreakable Enterprise Kernel for Oracle Linux $releasever ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/UEK/latest/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=1 [ol6_UEK_base] name=Unbreakable Enterprise Kernel for Oracle Linux $releasever ($basearch) baseurl=http://public-yum.oracle.com/repo/OracleLinux/OL6/UEK/base/$basearch/ gpgkey=http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 gpgcheck=1 enabled=0 Once the repository has been edited we will need to execute the following yum commands: yum update yum install gcc yum install kernel-uek-devel yum install kernel-devel yum install createrepo At this point we now have all the additional packages required to install the VirtualBox Guest Add-ons. So select Devices->InstallGuest Additions on you running guest: This will simply place the VirtualBoxGuestAdditions.iso in the virtual cd and we will need to execute the following before we can run them. mkdir /media/cdrom mount -t iso9660 -o ro /dev/cdrom /media/cdrom cd /media/cdrom/ ls ./VBoxLinuxAdditions.run This will initiate the install and kernel rebuild. What you will notice is that during the installation a Failed will be displayed but this is simply because we have no graphical components. At this point we the installation will also have added the vboxsf group to the system and to access any shared folders we will create our user will need to be a member of this group an so the next stage is to add the root user to this group as follows: usermod -G vboxsf root cat /etc/group cat /etc/passwd init 0 Now simply shutdown the guest and add the Shared folder within your guests settings. Install ModifyJeOS Once the shared folder has been added restart the guest and change directory into the shared folder (/media/sf_<folder name>). For the next step I am assuming the ModifyJeOS rpms are located in the shared folder. We can simply execute: rpm -ivh ovm-modify-jeos-1.1.0-17.el5.noarch.rpm # Test with modifyjeos Using ModifyJeOS I have a modified MountSystemImg.sh script that should be copied into the /root/bin directory (you may need to create this) and from here it can be executed from any location: MountSystemImg.sh #!/bin/sh # The script assumes it's being run from the directory containing the System.img # Export for later i.e. during unmount export LOOP=`losetup -f` export SYSTEMIMG=/mnt/elsystem export TEMPLATEDIR=`pwd` # Make Temp Mount Directory mkdir -p $SYSTEMIMG # Create Loop for the System Image losetup $LOOP System.img kpartx -a $LOOP mount /dev/mapper/`basename $LOOP`p2 $SYSTEMIMG #Change Dir into mounted Image cd $SYSTEMIMG echo "######################################################################" echo "### ###" echo "### Starting Bash shell for editing. When completed log out to ###" echo "### Unmount the System.img file. ###" echo "### ###" echo "######################################################################" echo bash cd ~ cd $TEMPLATEDIR umount $SYSTEMIMG kpartx -d $LOOP losetup -d $LOOP rm -rf $SYSTEMIMG This script will simple create a mount directory, mount the System.img and then start a new shell in the mounted directory. On exiting the shell it will unmount the System.img. It only requires that you execute the script in the directory containing the System.img. These can be created under the mounted shared directory. In the example below I have extracted the Base template within the shared folder and then renamed it OEL_40GB_ROOT before changing into that directory and executing the script.

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  • Five things SSIS should drop

    - by jamiet
    There’s a current SQL Server meme going round entitled Five things SQL Server should drop and, whilst no-one tagged me to write anything, I couldn’t resist doing the same for SQL Server Integration Services. So, without further ado, here are five things that I think should be dropped from SSIS.Data source connectionsSeriously, does anyone use these? I know why they’re there. Someone sat in a meeting back in the early part of the last decade and said “Ooo, Reporting Services and Analysis Services have these things called Data Sources. If we used them in Integration Services then we’d have a really cool integration story.” Errr….no.Web Service TaskDitto. If you want to do anything useful against anything but the simplest of SOAP web services steer well clear of this peculiar SSIS additionActiveX Script TaskAnother task that I suspect has never seen the light of day in a SSIS package. It was billed as a way of running upgraded DTS2000 ActiveX scripts in SSIS – sounds good except for one thing. Anytime one of those scripts would try to talk to the DTS object model (which they all do – otherwise what’s the point) then they will error out. This one has always been a real head scratcher.Slow Changing Dimension wizardI suspect I may get some push back on this one but I’m mentioning it anyway. Some people like the SCD wizard; I am not one of those people! Everything that the SCD component does can easily be reproduced using other components and from a performance point of view its much more beneficial to use those alternatives.Multifile Connection ManagerImagining buying a house that came with a set of keys that didn’t open any of the doors. Sounds ridiculous right? How about a SSIS Connection Manager that doesn’t get used by any of the tasks or components. Ah, that’ll be the Multifile Connection Manager then!Comments are of course welcome. Diatribes are assumed :)@Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • which are the different ways i can update software catalog?

    - by Manish Kumar Chauhan
    while facing problem(s) with software center 5.2.6 on ubuntu 12.04, i reinstalled the software center and executed following command on gnome terminal $ sudo dpkg --configure -a Setting up software-center (5.2.6) ... Updating software catalog...**this may take a moment.** However there is no or little beyond this point. Is there any other way to update software catalog? because every other time i open up software center it keeps on crashing.

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  • Nautilus bookmarks and smb shares work with non-root user

    - by Enrique
    I'm having a problem with Nautilus in Ubuntu 10.10 When I open Nautilus as common user, it shows bookmarks and the bookmarks that point to smb windows shares work fine. However, if I start Nautilus as root, it does not show bookmarks, and if I try to browse a smb share directly (by pressing Ctrl+L and inserting an address like smb://[email protected]/backups/) it doesn't work and gives me an error that it couldn't be found.

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  • Does BizSpark preclude you from accepting funding elsewhere?

    - by Clay Shannon
    I am going to embark very soon on a software venture (have been a consultant and employee up until now). I see advantages in signing up for Microsoft's BizSpark. However, I wonder if doing so would preclude me from accepting funding from some equity-esque arrangements potentially available via crowdfunding. I know BizSpark's legal agreement probably spells this out, but it's about a gazillion pages long, so I'm hoping somebody here has existing knowledge of this so I don't have to spend a lot of time reading legalese.

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  • How does it matter if a character is 8 bit or 16 bit or 32 bit

    - by vin
    Well, I am reading Programing Windows with MFC, and I came across Unicode and ASCII code characters. I understood the point of using Unicode over ASCII, but what I do not get is how and why is it important to use 8bit/16bit/32bit character? What good does it do to the system? How does the processing of the operating system differ for different bits of character. My question here is, what does it mean to a character when it is a x-bit character?

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