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  • NullPointerException on Activity Testing Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

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  • getting an exception when refreshing the configuration in memory on change to external config file

    - by RKP
    Hi, I have a windows service which reads the config settings from an external file which is located at a different path than the path to the executable for the windows service. the windows service uses a FileSystemWatcher to monitor the changes to the external config file and when it the config file is changed, it should refresh the settings in memory by reading the updated settings from the config file. but this is where I am getting an exception "ConfigurationErrorsException" and the message is "An error occurred creating the configuration section handler for appSettings: The process cannot access the file 'M:\somefolder\WindowsService1.Config' because it is being used by another process." and the inner exception is actually "IOException" with same message. here is the code. I am not sure what is wrong with the code. Please help. protected void watcher_Changed(object sender, FileSystemEventArgs e) { ConfigurationManager.RefreshSection(ConfigSectionName); WriteToEventLog(ConfigKeyCheck); if (FileChanged != null) FileChanged(this, EventArgs.Empty); } private void WriteToEventLog(string key) { if (EventLog.SourceExists(ServiceEventSource)) { EventLog.WriteEntry(ServiceEventSource, string.Format("key:{0}, value:{1}", key, ConfigurationManager.AppSettings[key])); } }

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • UIDocumentInteractionController & ARC: [UIPopoverController dealloc] reached while popover is still visible

    - by muffel
    This issue or similar issues have been discussed here before, but I didn't find any working solution for me. I am using the following code to display a UIDocumentInteractionController on an ARC-enabled iOS 7 project: - (void) exportDoc{ // [...] docController = [UIDocumentInteractionController interactionControllerWithURL:[NSURL fileURLWithPath:path]]; docController.delegate = self; [docController presentOpenInMenuFromBarButtonItem:mainMenuButton animated:YES]; } First I didn't want to create a property that holds the controller reference, but as many people said that there are not alternatives to it. It is defined as @property (strong) UIDocumentInteractionController* docController; exportDoc is run in the main thread using NSOperationQueue. Whenever it is executed, I get the following error message: Terminating app due to uncaught exception 'NSGenericException', reason: '-[UIPopoverController dealloc] reached while popover is still visible.' This is what the backtrace says: (lldb) bt * thread #1: tid = 0x1c97d9, 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 2.1 frame #0: 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw frame #1: 0x000000018d982e90 CoreFoundation+[NSException raise:format:] + 128 frame #2: 0x0000000190bc348c UIKit-[UIPopoverController dealloc] + 96 frame #3: 0x0000000190e18fc8 UIKit-[UIDocumentInteractionController dealloc] + 168 frame #4: 0x000000019a255474 libobjc.A.dylib(anonymous namespace)::AutoreleasePoolPage::pop(void*) + 524 frame #5: 0x000000018d881988 CoreFoundation_CFAutoreleasePoolPop + 28 frame #6: 0x000000018e42cb18 Foundation-[NSOperationInternal _start:] + 892 frame #7: 0x000000018e4eea38 Foundation__NSOQSchedule_f + 76 frame #8: 0x000000019a813fd4 libdispatch.dylib_dispatch_client_callout + 16 frame #9: 0x000000019a8171dc libdispatch.dylib_dispatch_main_queue_callback_4CF + 336 frame #10: 0x000000018d942c2c CoreFoundation__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 frame #11: 0x000000018d940f6c CoreFoundation__CFRunLoopRun + 1452 frame #12: 0x000000018d881c20 CoreFoundationCFRunLoopRunSpecific + 452 frame #13: 0x0000000193511c0c GraphicsServicesGSEventRunModal + 168 frame #14: 0x00000001909b2fdc UIKitUIApplicationMain + 1156 * frame #15: 0x000000010000947c MyApplicationmain(argc=1, argv=0x000000016fdfbc80) + 108 at main.m:16 frame #16: 0x000000019a82faa0 libdyld.dylibstart + 4 As far as I understand the autoreleasepool just releases the controller. Shouldn't this be prevented by using a strong property just as I did? Do you have any idea what the problem can be and how I can solve it?

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  • Simplest way to mix sequences of types with iostreams?

    - by Kylotan
    I have a function void write<typename T>(const T&) which is implemented in terms of writing the T object to an ostream, and a matching function T read<typename T>() that reads a T from an istream. I am basically using iostreams as a plain text serialisation format, which obviously works fine for most built-in types, although I'm not sure how to effectively handle std::strings just yet. I'd like to be able to write out a sequence of objects too, eg void write<typename T>(const std::vector<T>&) or an iterator based equivalent (although in practice, it would always be used with a vector). However, while writing an overload that iterates over the elements and writes them out is easy enough to do, this doesn't add enough information to allow the matching read operation to know how each element is delimited, which is essentially the same problem that I have with a single std::string. Is there a single approach that can work for all basic types and std::string? Or perhaps I can get away with 2 overloads, one for numerical types, and one for strings? (Either using different delimiters or the string using a delimiter escaping mechanism, perhaps.)

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  • Linq to SQL - Failing to update

    - by Isaac
    Hello, I'm having some troubles with updating linq to sql entities. For some reason, I can update every single field of my item entity besides name. Here are two simple tests I wrote: [TestMethod] public void TestUpdateName( ) { using ( var context = new SimoneDataContext( ) ) { Item item = context.Items.First( ); if ( item != null ) { item.Name = "My New Name"; context.SubmitChanges( ); } } } [TestMethod] public void TestUpdateMPN( ) { using ( var context = new SimoneDataContext( ) ) { Item item = context.Items.First( ); if ( item != null ) { item.MPN = "My New MPN"; context.SubmitChanges( ); } } } Unfortunately, TestUpdateName() fails with the following error: System.Data.SqlClient.SqlException: Incorrect syntax near the keyword 'WHERE'.. And here's the outputted SQL: UPDATE [dbo].[Items] SET WHERE ([Id] = @p0) AND ([CategoryId] = @p1) AND ([MPN] = @p2) AND ([Height] = @p3) AND ([Width] = @p4) AND ([Weight] = @p5) AND ([Length] = @p6) AND ([AdministrativeCost] = @p7) -- @p0: Input Int (Size = 0; Prec = 0; Scale = 0) [1] -- @p1: Input Int (Size = 0; Prec = 0; Scale = 0) [1] -- @p2: Input VarChar (Size = 10; Prec = 0; Scale = 0) [My New MPN] -- @p3: Input Decimal (Size = 0; Prec = 5; Scale = 3) [30.000] -- @p4: Input Decimal (Size = 0; Prec = 5; Scale = 3) [10.000] -- @p5: Input Decimal (Size = 0; Prec = 5; Scale = 3) [40.000] -- @p6: Input Decimal (Size = 0; Prec = 5; Scale = 3) [30.000] -- @p7: Input Money (Size = 0; Prec = 19; Scale = 4) [350.0000] -- Context: SqlProvider(Sql2008) Model: AttributedMetaModel Build: 3.5.30729.4926 As you can see, no update is being generated (SET is empty ...) I have no clue why is this happening. And already in advance ... YES, the table Item has a PK (Id). Thank you in advance!

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  • Flex/Actionscript image display problem.

    - by IanH
    I'm trying to extend the Image class but hit a problem that I can't get past. I have a private image (img) that loads an image and a function that takes that image and copies it onto the parent. The debug function "copyit2" displays the image fine (so I know it's loaded OK). But the function "copyit" doesn't work - it just displays a white rectangle. I can't see how to make copyit work so that the original image is copied to the BitmapData and then subsequenty copied onto the parent? (The idea is to do some processing on the Bitmap data before it is displayed, although this isn't shown here to keep the example simple.) I suspect it is something to do with the security of loading images, but I'm loading it from the same server as the application is run from - so this shouldn't be a problem? Thanks for any help anyone can provide. Ian package zoomapackage { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.*; import mx.controls.Image; import mx.events.FlexEvent; public dynamic class Zooma extends Image { private var img:Image; public function copyit():void { var imgObj:BitmapData = new BitmapData(img.content.width, img.content.height, false); imgObj.draw(img); var matrix:Matrix = new Matrix(); this.graphics.beginBitmapFill(imgObj, matrix, false,true); this.graphics.drawRect(0, 0, this.width , this.height); this.graphics.endFill(); } public function copyit2():void { this.source = img.source; } public function Zooma() { super(); img = new Image(); img.load("http://localhost/Koala.jpg"); } } }

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  • Function pointers to member functions

    - by Jacob
    There are several duplicates of this but nobody explains why I can use a member variable to store the pointer (in FOO) but when I try it with a local variable (in the commented portion of BAR), it's illegal. Could anybody explain this? #include <iostream> using namespace std; class FOO { public: int (FOO::*fptr)(int a, int b); int add_stuff(int a, int b) { return a+b; } void call_adder(int a, int b) { fptr = &FOO::add_stuff; cout<<(this->*fptr)(a,b)<<endl; } }; class BAR { public: int add_stuff(int a, int b) { return a+b; } void call_adder(int a, int b) { //int (BAR::*fptr)(int a, int b); //fptr = &BAR::add_stuff; //cout<<(*fptr)(a,b)<<endl; } }; int main() { FOO test; test.call_adder(10,20); return 0; }

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  • C: Fifo between threads, writing and reading strings

    - by Yonatan
    Hello once more dear internet, I writing a small program that among other things, writes a log file of commands received. to do that, I want to use a thread that all it should do is just attempt to read from a pipe, while the main thread will write into that pipe whenever it should. Since i don't know the length of each string command, i thought about writing and reading the pointer to the char buf[MAX_MESSAGE_LEN]. Since what i've tried so far doesn't work, i'll post my best effort :P char str[] = "hello log thread 123456789 10 11 12 13 14 15 16 17 18 19\n"; if (pipe(pipe_fd) != 0) return -1; pthread_t log_thread; pthread_create(&log_thread,NULL, log_thread_start, argv[2]); success_write = 0; do { write(pipe_fd[1],(void*)&str,sizeof(char*)); } while (success_write < sizeof(char*)); and the thread does this: char buffer[MAX_MSGLEN]; int success_read; success_read = 0; //while(1) { do { success_read += read(pipe_fd[0],(void*)&buffer, sizeof(char*)); } while (success_read < sizeof(char*)); //} printf("%s",buffer); (Sorry if this doesn't indent, i can't seem to figure out this editor...) oh, and pipe_fd[2] is a global parameter. So, any help with this, either by the way i thought of, or another way i could read strings without knowing the length, would be much appreciated. On a side note, i'm working on Eclipse IDE C/C++, version 1.2.1 and i can't seem to set up the compiler so it will link the pthread library to my project. I've resorted to writing my own Makefile to make it (pun intended :P) work. Anyone knows what to do ? i've looked online, but all i find are solutions that are probably good on an older version because the tabs and option keys are different. Anyways, Thanks a bunch internet ! Yonatan

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  • My C# UploadFile method successfully uploads a file, but then my UI hangs...

    - by kyrathaba
    I have a simple WinForms test application in C#. Using the following method, I'm able to upload a file when I invoke the method from my button's Click event handler. The only problem is: my Windows Form "freezes". I can't close it using the Close button. I have to end execution from within the IDE (Visual C# 2010 Express edition). Here are the two methods: public void UploadFile(string FullPathFilename) { string filename = Path.GetFileName(FullPathFilename); try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(_remoteHost + filename); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(_remoteUser, _remotePass); StreamReader sourceStream = new StreamReader(FullPathFilename); byte[] fileContents = Encoding.UTF8.GetBytes(sourceStream.ReadToEnd()); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); requestStream.Close(); sourceStream.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message, "Upload error"); } finally { } } which gets called here: private void btnUploadTxtFile_Click(object sender, EventArgs e) { string username = "my_username"; string password = "my_password"; string host = "ftp://mywebsite.com"; try { clsFTPclient client = new clsFTPclient(host + "/httpdocs/non_church/", username, password); client.UploadFile(Path.GetDirectoryName(Application.ExecutablePath) + "\\myTextFile.txt"); } catch (Exception ex) { MessageBox.Show(ex.Message, "Upload problem"); } }

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  • Java Generic Type and Reflection

    - by Tom Tucker
    I have some tricky generic type problem involving reflection. Here's the code. public @interface MyConstraint { Class<? extends MyConstraintValidator<?>> validatedBy(); } public interface MyConstraintValidator<T extends Annotation> { void initialize(T annotation); } /** @param annotation is annotated with MyConstraint. */ public void run(Annotation annotation) { Class<? extends MyConstraintValidator<? extends Annotation>> validatorClass = annotation.annotationType().getAnnotation(MyConstraint.class).validatedBy(); validatorClass.newInstance().initialize(annotation) // will not compile! } The run() method above will not compile because of the following error. The method initialize(capture#10-of ? extends Annotation) in the type MyConstraintValidator<capture#10-of ? extends Annotation> is not applicable for the arguments (Annotation) If I remove the wild cards, then it compiles and works fine. What would be the propert way to declare the type parameter for the vairable validatorClass? Thanks.

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  • java gui image problem : doesn't display in the background

    - by thegamer
    Hello, i have a query about why is my image not being displayed in my background of my program. I mean i did all the steps necessary and still it would'nt be displayed. The code runs perfectly but without having the image displayed. The directory is written in the good location of the image. I am using java with gui. If anyone could help me solve my problem, i would appreciate :) here is the code below: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class hehe extends JPanel{ public hehe(){ setOpaque(false); setLayout(new FlowLayout()); } public static void main (String args[]){ JFrame win = new JFrame("yooooo"); // it is automaticcally hidden JPanel mainPanel = new JPanel(new BorderLayout()); win.add(mainPanel); JLabel titleLabel = new JLabel("title boss"); titleLabel.setFont(new Font("Arial",Font.BOLD,18)); titleLabel.setForeground(Color.blue); mainPanel.add(titleLabel,BorderLayout.NORTH); win.setSize(382,269); // the dimensions of the image win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); win.setVisible(true); } public void paint(Graphics g) { Image a = Toolkit.getDefaultToolkit().getImage("C:\\Users\\andrea\\Desktop\\Gui\\car"); // car is the name of the image file and is in JPEG g.drawImage(a,0,0,getSize().width,getSize().height,this); super.paint(g); } }

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  • Exception when click DataGridview tab c#, .Net 4.0

    - by Nguyen Nam
    My winform app have two tab and multi thread, one is main tab and other is log tab. I only use log tab to show logs in a datagridview control. Exception is random occurred when click to log tab (Not click to row or colunm), i have try but can not find anyway to fix it. This is the error log: Message : Object reference not set to an instance of an object. Source : System.Windows.Forms TargetSite : System.Windows.Forms.DataGridViewElementStates GetRowState(Int32) StackTrace : at System.Windows.Forms.DataGridViewRowCollection.GetRowState(Int32 rowIndex) at System.Windows.Forms.DataGridView.ComputeHeightOfFittingTrailingScrollingRows(Int32 totalVisibleFrozenHeight) at System.Windows.Forms.DataGridView.GetOutOfBoundCorrectedHitTestInfo(HitTestInfo& hti, Int32& mouseX, Int32& mouseY, Int32& xOffset, Int32& yOffset) at System.Windows.Forms.DataGridView.OnMouseMove(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseMove(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.DataGridView.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Message : Object reference not set to an instance of an object. Source : System.Windows.Forms TargetSite : Void ClearInternal(Boolean) StackTrace : at System.Windows.Forms.DataGridViewRowCollection.ClearInternal(Boolean recreateNewRow) at System.Windows.Forms.DataGridView.OnClearingColumns() at System.Windows.Forms.DataGridViewColumnCollection.Clear() at System.Windows.Forms.DataGridView.Dispose(Boolean disposing) at System.ComponentModel.Component.Dispose() at System.Windows.Forms.Control.Dispose(Boolean disposing) at System.ComponentModel.Component.Dispose() at System.Windows.Forms.Control.Dispose(Boolean disposing) at System.Windows.Forms.TabControl.Dispose(Boolean disposing) at System.ComponentModel.Component.Dispose() at System.Windows.Forms.Control.Dispose(Boolean disposing) at System.Windows.Forms.Form.Dispose(Boolean disposing) Update status code: private void updateMessage(int index, string message) { try { this.dgForums.Rows[index].Cells["ColStatus"].Value = message; System.Windows.Forms.Application.DoEvents(); } catch { } }

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  • Rapid taps on an OpenGL ES app introducing input delay

    - by Tim R.
    I am starting out writing a 2D game in OpenGL ES, and I have encountered an odd problem: if I rapidly tap the touchscreen, the input starts lagging behind the display. The more times I tap, the more delay it causes between the input and any indication of that input onscreen. It only happens if I intentionally tap very rapidly, but not from tapping and dragging with any number of fingers. What could be causing this? Excessive details follow: Both accelerometer input and taps are delayed by just tapping. The only events I am responding to are touchesBegan (below) in my EAGLView and accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration in my Game object. There doesn't seem to be any upper limit to the amount of delay: I've gotten up to 12 seconds of delay by tapping rapidly with five fingers. I have not seen any drops in framerate (it stays constantly at 60 fps) in the OpenGL ES tool in Instruments or by taking 1/the time between updates. Possibly relevant code: - (void) drawView:(id) sender { [game update:allTouches]; [renderer render:game]; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { allTouches = [event allTouches]; } allTouches is a pointer that gets passed to my Game every update, which passes it to each GameObject in their update methods.

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  • How to access variables in shared memory

    - by user1723361
    I am trying to create a shared memory segment containing three integers and an array. The segment is created and a pointer is attached, but when I try to access the values of the variables (whether changing, printing, etc.) I get a segmentation fault. Here is the code I tried: #include <stdio.h> #include <stdbool.h> #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/sem.h> #define SIZE 10 int* shm_front; int* shm_end; int* shm_count; int* shm_array; int shm_size = 3*sizeof(int) + sizeof(shm_array[SIZE]); int main(int argc, char* argsv[]) { int shmid; //create shared memory segment if((shmid = shmget(IPC_PRIVATE, shm_size, 0644)) == -1) { printf("error in shmget"); exit(1); } //obtain the pointer to the segment if((shm_front = (int*)shmat(shmid, (void *)0, 0)) == (void *)-1) { printf("error in shmat"); exit(1); } //move down the segment to set the other pointers shm_end = shm_front + 1; shm_count = shm_front + 2; shm_array = shm_front + 3; //tests on shm //*shm_end = 10; //gives segmentation fault //printf("\n%d", *shm_front); //gives segmentation fault //clean-up //get rid of shared memory shmdt(shm_front); shmctl(shmid, IPC_RMID, NULL); //printf("\n\n"); return 0; } I tried accessing the shared memory by dereferencing the pointer to the struct, but got a segmentation fault each time.

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  • Binding a value to one of two possibilities in Guice

    - by Kelvin Chung
    Suppose I have a value for which I have a default, which can be overridden if System.getProperty("foo") is set. I have one module for which I have bindConstant().annotatedWith(Names.named("Default foo")).to(defaultValue); I'm wondering what the best way of implementing a module for which I want to bind something annotated with "foo" to System.getProperty("foo"), or, if it does not exist, the "Default foo" binding. I've thought of a simple module like so: public class SimpleIfBlockModule extends AbstractModule { @Override public void configure() { requireBinding(Key.get(String.class, Names.named("Default foo"))); if (System.getProperties().containsKey("foo")) { bindConstant().annotatedWith(Names.named("foo")).to(System.getProperty("foo")); } else { bind(String.class).annotatedWith(Names.named("foo")).to(Key.get(String.class, Names.named("Default foo"))); } } } I've also considered creating a "system property module" like so: public class SystemPropertyModule extends PrivateModule { @Override public void configure() { Names.bindProperties(binder(), System.getProperties()); if (System.getProperties().contains("foo")) { expose(String.class).annotatedWith(Names.named("foo")); } } } And using SystemPropertyModule to create an injector that a third module, which does the binding of "foo". Both of these seem to have their downsides, so I'm wondering if there is anything I should be doing differently. I was hoping for something that's both injector-free and reasonably generalizable to multiple "foo" attributes. Any ideas?

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  • android httpurlconnection [closed]

    - by user620451
    hi im new android developer i am trying to login to my asterisk server passing my username and password it works good but when i am trying to request anther url to the server after login i get access denied and i now the problem because the login connection has disconnected so i want a way to request to urls the first one is login to the server and the second is to do something else after login please help and thx anyway this is a part of my code i want to request this 2 url url1="http://192.168.1.7:8088/rawman?action=login&username=admin&secret=admin" url2="http://192.168.1.5:8088/rawman?action=updateconfig&reload=yes&srcfilename=users.conf&dstfilename=users.conf&Action-000000=newcat&Cat-000000=6001&Var-000000=&Value-000000=" public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); tv1 = (TextView) this.findViewById(R.id.display); ed1 = (EditText) this.findViewById(R.id.editText); bt1 = (Button) this.findViewById(R.id.submit); bt1.setOnClickListener(new OnClickListener() { public void onClick(View view) { { try{ ServerRequest(url1); ServerRequest(url2); } catch(Exception e) { Log.v("Exception", "Exception:"+e.getMessage()); } } } }); } public String ServerRequest(String serverString) throws MalformedURLException, IOException { String newFeed=serverString; StringBuilder response = new StringBuilder(); Log.v("server","server url:"+newFeed); URL url = new URL(newFeed); HttpURLConnection httpconn = (HttpURLConnection) url.openConnection(); if(httpconn.getResponseCode()==HttpURLConnection.HTTP_OK) { BufferedReader input = new BufferedReader( new InputStreamReader(httpconn.getInputStream()), 8192); String strLine = null; while ((strLine = input.readLine()) != null) { response.append(strLine); } input.close(); } tv1.settext(response); return response.toString(); }

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  • How do I post back information from a webpage that has post-generated content?

    - by meanbunny
    Ok so I am very new to html and the web. Right now I am trying to generate list items on the fly and then have them post back to the web server so I know what the person is trying to obtain. Here is the code for generating the list items: foreach (var item in dataList) { MyDataList.InnerHtml += "<li><a runat='server' onclick='li_Click' id='" + item.Name + "-button'></a></li>"; } Further down I have my click event. protected void li_Click(object sender, EventArgs e) { //How do I determine here which item was actually clicked? } My question is how do I determine which list item was clicked? Btw, the code running behind is C#. EDIT 1 LinkButton link = new LinkButton(); link.ID = "all-button"; link.Text = "All"; link.Click += new EventHandler(link_Click); MyDataList.Controls.Add(link); Then below I have my link_Click event that never seems to hit a breakpoint. void link_Click(object sender, EventArgs e) { if (sender != null) { if (sender.GetType() == typeof(LinkButton)) { LinkButton button = (LinkButton)sender; if (button.ID == "all-button") { } } } } I know this has to be possible I just cant figure out what I am missing. Edit 2 Ok ok I think I know what the problem is. I was trying to add a second list inside of another list. This was causing the whole thing to have problems. It is working now.

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  • Spring Security ACL: NotFoundException from JDBCMutableAclService.createAcl

    - by user340202
    Hello, I've been working on this task for too long to abandon the idea of using Spring Security to achieve it, but I wish that the community will provide with some support that will help reduce the regret that I have for choosing Spring Security. Enough ranting and now let's get to the point. I'm trying to create an ACL by using JDBCMutableAclService.createAcl as follows: [code] public void addPermission(IWFArtifact securedObject, Sid recipient, Permission permission, Class clazz) { ObjectIdentity oid = new ObjectIdentityImpl(clazz.getCanonicalName(), securedObject.getId()); this.addPermission(oid, recipient, permission); } @Override @Transactional(propagation = Propagation.REQUIRED, isolation = Isolation.READ_UNCOMMITTED, readOnly = false) public void addPermission(ObjectIdentity oid, Sid recipient, Permission permission) { SpringSecurityUtils.assureThreadLocalAuthSet(); MutableAcl acl; try { acl = this.mutableAclService.createAcl(oid); } catch (AlreadyExistsException e) { acl = (MutableAcl) this.mutableAclService.readAclById(oid); } // try { // acl = (MutableAcl) this.mutableAclService.readAclById(oid); // } catch (NotFoundException nfe) { // acl = this.mutableAclService.createAcl(oid); // } acl.insertAce(acl.getEntries().length, permission, recipient, true); this.mutableAclService.updateAcl(acl); } [/code] The call throws a NotFoundException from the line: [code] // Retrieve the ACL via superclass (ensures cache registration, proper retrieval etc) Acl acl = readAclById(objectIdentity); [/code] I believe this is caused by something related to Transactional, and that's why I have tested with many TransactionDefinition attributes. I have also doubted the annotation and tried with declarative transaction definition, but still with no luck. One important point is that I have used the statement used to insert the oid in the database earlier in the method directly on the database and it worked, and also threw a unique constraint exception at me when it tried to insert it in the method. I'm using Spring Security 2.0.8 and IceFaces 1.8 (which doesn't support spring 3.0 but definetely supprorts 2.0.x, specially when I keep caling SpringSecurityUtils.assureThreadLocalAuthSet()). My AppServer is Tomcat 6.0, and my DB Server is MySQL 6.0 I wish to get back a reply soon because I need to get this task off my way

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  • How slow are bit fields in C++

    - by Shane MacLaughlin
    I have a C++ application that includes a number of structures with manually controlled bit fields, something like #define FLAG1 0x0001 #define FLAG2 0x0002 #define FLAG3 0x0004 class MyClass { ' ' unsigned Flags; int IsFlag1Set() { return Flags & FLAG1; } void SetFlag1Set() { Flags |= FLAG1; } void ResetFlag1() { Flags &= 0xffffffff ^ FLAG1; } ' ' }; For obvious reasons I'd like to change this to use bit fields, something like class MyClass { ' ' struct Flags { unsigned Flag1:1; unsigned Flag2:1; unsigned Flag3:1; }; ' ' }; The one concern I have with making this switch is that I've come across a number of references on this site stating how slow bit fields are in C++. My assumption is that they are still faster than the manual code shown above, but is there any hard reference material covering the speed implications of using bit fields on various platforms, specifically 32bit and 64bit windows. The application deals with huge amounts of data in memory and must be both fast and memory efficient, which could well be why it was written this way in the first place.

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  • Nested functions not allowed in drawrect problem

    - by Martin
    I have a custom view onto which I draw some graphics from the drawrect function, which works fine. However I like to draw based on the contens of an array I pass on the the view just before I do a setNeedsDisplay. In the drawRect function I try to access the array but then I get a nested functions error which I do not understand. Here's my code: // // MyView.h // window // #import <UIKit/UIKit.h> @interface MyView : UIView { NSArray * nary; } @property (nonatomic, copy) NSArray *nary; @end // // MyView.m // window // #import "MyView.h" @implementation MyView @synthesize nary; CGContextRef c; CGFloat black[4] = {0.0f, 0.0f, 0.0f, 1.0f}; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { c = UIGraphicsGetCurrentContext(); CGContextSetStrokeColor(c, black); NSLog(@"mview"); NSArray *ns = [nary objectAtIndex:0]; } - (void)dealloc { [super dealloc]; } @end

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  • Method not being resolved for dynamic generic type

    - by kelloti
    I have these types: public class GenericDao<T> { public T Save(T t) { return t; } } public abstract class DomainObject { // Some properties protected abstract dynamic Dao { get; } public virtual void Save() { var dao = Dao; dao.Save(this); } } public class Attachment : DomainObject { protected dynamic Dao { get { return new GenericDao<Attachment>(); } } } Then when I run this code it fails with RuntimeBinderException: Best overloaded method match for 'GenericDAO<Attachment.Save(Attachment)' has some invalid arguments var obj = new Attachment() { /* set properties */ }; obj.Save(); I've verified that in DomainObject.Save() "this" is definitely Attachment, so the error doesn't really make sense. Can anyone shed some light on why the method isn't resolving? Some more information - It succeeds if I change the contents of DomainObject.Save() to use reflection: public virtual void Save() { var dao = Dao; var type = dao.GetType(); var save = ((Type)type).GetMethod("Save"); save.Invoke(dao, new []{this}); }

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  • How strict should I be in the "do the simplest thing that could possible work" while doing TDD

    - by Support - multilanguage SO
    For TDD you have to Create a test that fail Do the simplest thing that could possible work to pass the test Add more variants of the test and repeat Refactor when a pattern emerge With this approach you're supposing to cover all the cases ( that comes to my mind at least) but I'm wonder if am I being too strict here and if it is possible to "think ahead" some scenarios instead of simple discover them. For instance, I'm processing a file and if it doesn't conform to a certain format I am to throw an InvalidFormatException So my first test was: @Test void testFormat(){ // empty doesn't do anything... processor.validate("empty.txt"); try { processor.validate("invalid.txt"); assert false: "Should have thrown InvalidFormatException"; } catch( InvalidFormatException ife ) { assert "Invalid format".equals( ife.getMessage() ); } } I run it and it fails because it doesn't throw an exception. So the next thing that comes to my mind is: "Do the simplest thing that could possible work", so I : public void validate( String fileName ) throws InvalidFormatException { if(fileName.equals("invalid.txt") { throw new InvalidFormatException("Invalid format"); } } Doh!! ( although the real code is a bit more complicated, I found my self doing something like this several times ) I know that I have to eventually add another file name and other test that would make this approach impractical and that would force me to refactor to something that makes sense ( which if I understood correctly is the point of TDD, to discover the patterns the usage unveils ) but: Q: am I taking too literal the "Do the simplest thing..." stuff?

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  • Explanation of `self` usage during dealloc?

    - by Greg
    I'm trying to lock down my understanding of proper memory management within Objective-C. I've gotten into the habit of explicitly declaring self.myProperty rather than just myProperty because I was encountering occasional scenarios where a property would not be set to the reference that I intended. Now, I'm reading Apple documentation on releasing IBOutlets, and they say that all outlets should be set to nil during dealloc. So, I put this in place as follows and experienced crashes as a result: - (void)dealloc { [self.dataModel close]; [self.dataModel release], self.dataModel = nil; [super dealloc]; } So, I tried taking out the "self" references, like so: - (void)dealloc { [dataModel close]; [dataModel release], dataModel = nil; [super dealloc]; } This second system seems to work as expected. However, it has me a bit confused. Why would self cause a crash in that case, when I thought self was a fairly benign reference more used as a formality than anything else? Also, if self is not appropriate in this case, then I have to ask: when should you include self references, and when should you not?

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  • Can't get my Jscrollpane working in my Jtextarea

    - by Bobski
    I've looked around quite a lot on google and followed several examples however I can't seem to get my JScrollPane working on a textarea in a JPanel. import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.lang.*; import javax.swing.event.*; class main { public static void main(String Args[]) { frame f1 = new frame(); } } class frame extends JFrame { JButton B = new JButton("B"); JButton button = new JButton("A"); JTextArea E = new JTextArea("some lines", 10, 20); JScrollPane scrollBar = new JScrollPane(E); JPanel grid = new JPanel (); frame() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(500,800); setTitle("Mobile Phone App"); setLocationRelativeTo(null); E.setLineWrap(true); E.setEditable(false); grid.add(button); button.addActionListener(new action()); grid.add(B); B.addActionListener(new action()); //grid.add(E); grid.getContentPane().add(scrollBar); add(grid); setVisible(true); } class action implements ActionListener { public void actionPerformed(ActionEvent e) { String V = E.getText(); if(e.getSource() == button) { E.setText(V + "A is pressed"); } if(e.getSource() == B) { E.setText(V + "B is pressed"); } } } } Would be great if someone can see where I am going wrong. I added JscrollPane in which I added the text area "e" in it.

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