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  • Outlook opening link in IE 64-bit

    - by Ken
    I am running CRM 4.0 plugin for outlook 2007. When I open a link in outlook it launches in IE8 64-bit. This will not work because it appears some on the feature in CRM 4.0 do not work in IE 64-bit. The default browser on the computer was FireFox. I change it to IE 32-bit and it is still behaving the same. Does anyone have any ideas outlook why it is opening in 64-bit? Is there a way to force Outlook to use the 32-bit version?

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  • Is NAN suitable for communicating that an invalid parameter was involved in a calculation?

    - by Arman
    I am currently working on a numerical processing system that will be deployed in a performance-critical environment. It takes inputs in the form of numerical arrays (these use the eigen library, but for the purpose of this question that's perhaps immaterial), and performs some range of numerical computations (matrix products, concatenations, etc.) to produce outputs. All arrays are allocated statically and their sizes are known at compile time. However, some of the inputs may be invalid. In these exceptional cases, we still want the code to be computed and we still want outputs not "polluted" by invalid values to be used. To give an example, let's take the following trivial example (this is pseudo-code): Matrix a = {1, 2, NAN, 4}; // this is the "input" matrix Scalar b = 2; Matrix output = b * a; // this results in {2, 4, NAN, 8} The idea here is that 2, 4 and 8 are usable values, but the NAN should signal to the receipient of the data that that entry was involved in an operation that involved an invalid value, and should be discarded (this will be detected via a std::isfinite(value) check before the value is used). Is this a sound way of communicating and propagating unusable values, given that performance is critical and heap allocation is not an option (and neither are other resource-consuming constructs such as boost::optional or pointers)? Are there better ways of doing this? At this point I'm quite happy with the current setup but I was hoping to get some fresh ideas or productive criticism of the current implementation.

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  • Can't connect to sql server 2008 named instance

    - by hcsrpm
    I have sql server 2005 and 2008 running on a server on my local (and very straightforward) network. Using sql management studio 2008 and visual studio 2008, I can connect over the network to the 2005 instance which is the default instance. I can't connect to the 08 instance (named MC08). I can connect to both when logged in to the server. Remote connections have been enabled for MC08 and dynamic ports is turned off (assigned to port 1045). The sql browser service is running as well. This used to work so I'm not sure what has changed. I can't connect using the IP address either. Nothing unusual in the event log either. Any ideas?

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  • Windows Server 2008 R2 slows internet speed

    - by Tone
    I just installed Windows Server 2008 R2 as my main file server on my home network. I've noticed that often times when I start my day my internet connection speed is slow. I'll go to Speakeasy speed test and it'll be at about 25% of its normal speed. When I restart my Server 2008 machine it increases back to normal. It will stay normal until Server 2008 has been running for a while. Any ideas? Edit: I had installed Collabnet Subversion within the past week which installs/sets up some other stuff for web access, I just uninstalled it. I'll report back tomorrow if that fixed my problem.

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  • The standards that fail us and the intellectual bubble

    - by Jeff
    There has been a great deal of noise in the techie community about standards, and a sudden and unexplainable hate for Flash. This noise isn't coming from consumers... the countless soccer moms, teens and your weird uncle Bob, it's coming from the people who build (or at least claim to build) the stuff those consumers consume. If you could survey the position of consumers on the topic, they'd likely tell you that they just want stuff on the Web to work.The noise goes something like this: Web standards are the correct and right thing to use across the Intertubes, and anything not a part of those standards (Flash) is bad. Furthermore, the more recent noise is centered around the idea that HTML 5, along with Javascript, is the right thing to use. The arguments against Flash are, well, the truth is I haven't seen a good argument. I see anecdotal nonsense about high CPU usage and things I'd never think to check when I'm watching Piano Cat on YouTube, but these aren't arguments to me. Sure, I've seen it crash a browser a few times, but it's totally rare.But let's go back to standards. Yes, standards have played an important role in establishing the ubiquity of the Web. The protocols themselves, TCP/IP and HTTP, have been critical. HTML, which has served us well for a very long time, established an incredible foundation. Javascript did an OK job, and thanks to clever programmers writing great frameworks like JQuery, is becoming more and more useful. CSS is awful (there, I said it, I feel SO much better), and I'll never understand why it's so disconnected and different from anything else. It doesn't help that it's so widely misinterpreted by different browsers. Still, there's no question that standards are a good thing, and they've been good for the Web, consumers and publishers alike.HTML 4 has been with us for more than a decade. In Web years, that might as well be 80. HTML 5, contrary to popular belief, is not a standard, and likely won't be for many years to come. In fact, the Web hasn't really evolved at all in terms of its standards. The tools that generate the standard markup and script have, but at the end of the day, we're still living with standards that are more than ten years old. The "official" standards process has failed us.The Web evolved anyway, and did not wait for standards bodies to decide what to do next. It evolved in part because Macromedia, then Adobe, kept evolving Flash. In the earlier days, it mostly just did obnoxious splash pages, but then it started doing animation, and then rich apps as they added form input. Eventually it found its killer app: video. Now more than 95% of browsers have Flash installed. Consumers are better for it.But I'll do it one better... I'll go out on a limb and say that Flash is a standard. If it's that pervasive, I don't care what you tell me, it's a standard. Just because a company owns it doesn't mean that it's evil or not a standard. And hey, it pains me to say that as a developer, because I think the dev tools are the suck (more on that in a minute). But again, consumers don't care. They don't even pay for Flash. The bottom line is that if I put something Flash based on the Internet, it's likely that my audience will see it.And what about the speed of standards owned by a company? Look no further than Silverlight. Silverlight 2 (which I consider the "real" start to the story) came out about a year and a half ago. Now version 4 is out, and it has come a very long way in its capabilities. If you believe Riastats.com, more than half of browsers have it now. It didn't have to wait for standards bodies and nerds drafting documents, it's out today. At this rate, Silverlight will be on version 6 or 7 by the time HTML 5 is a ratified standard.Back to the noise, one of the things that has continually disappointed me about this profession is the number of people who get stuck in an intellectual bubble, color it with dogmatic principles, and completely ignore the actual marketplace where this stuff all has to live. We aren't machines; Binary thinking that forces us to choose between "open standards" and "proprietary lock-in" (the most loaded b.s. FUD term evar) isn't smart at all. The truth is that the <object> tag has allowed us to build incredible stuff on top of the old standards, and consumers have benefitted greatly. Consumer desire, capitalism, and yes, standards ratified by nerds who think about this stuff for years have all played a role in the broad adoption of the Interwebs.We could all do without the noise. At the end of the day, I'm going to build stuff for the Web that's good for my users, and I'm not going to base my decisions on a techie bubble religion. Imagine what the brilliant minds behind the noise could do for the Web if they joined me in that pursuit.

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  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable? EDIT: To clarify, the display is 8x8 for a total of 64 pixels, not 64x64.

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  • GIS-based data visualization and maintenance tool

    - by Dave Jarvis
    Background Looking to leverage an existing GIS system for exploring organizational data. Architecture The following figure represents a high-level overview of the system's desired features: The most basic usage would be as follows: The user visits a web site. The system presents a map (having regions, cities, and buildings). The user drills-down on the map to a particular building. The system provides a basic CRUD interface. The user can view and modify information about personnel (e.g., their assigned teams), equipment (e.g., network appliances), applications, and the building itself (e.g., contact and phone numbers). Ideally, all the components should be open-source (or otherwise free). Problem This must be a small project that needs a quick (but functional) prototype, mostly to confirm whether or not such a system would be useful in the long term. Questions What software components would you use to quickly develop a working prototype? What open-source solutions already exist, if any? Ideas Here is what I am thinking: PostGIS - Define the regions, cities, and sites Google Maps - Display an interactive, clickable map geoJSON - Protocol between PostGIS and Google Maps Seam - CRUD interface Custom Development For example, this would entail: Installation and configuration Configure SSH for remote logins Subversion (or git) PostgreSQL PostGIS Java Tomcat Seam JasperReports Enter GIS information into PostGIS Aggregate data sources into PostgreSQL database Develop starting page for map interface Develop clickable Google Maps interface Develop summary reports Develop CRUD interface using Seam for data maintenance Surely something like this already exists? Thank you!

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  • Why does my $LD_LIBRARY_PATH get unset when using screen with bash?

    - by UltraNurd
    This is related to http://superuser.com/questions/27376/why-does-my-ld-library-path-get-unset-launching-terminal, but a different set of symptoms. First, /usr/bin/screen is setuid as per the other question. Second, the default shell on this system is /bin/tcsh for various historical reasons, and we're not allowed to chsh to /bin/bash, so I typically run bash manually immediately after login. Third, I almost always use screen, but I want ctrl-a ctrl-c in screen to create a new bash "tab", so I always invoke bash first. That is: {~} $ echo $SHELL /bin/tcsh {~} $ bash [~] echo $SHELL /bin/bash [~] screen -U [~] ...and when reconnecting: {~} $ echo $SHELL /bin/tcsh {~} $ screen -dUr [~] echo $SHELL /bin/bash [~] However, my $LD_LIBRARY_PATH is there in tcsh, there in bash, but empty once I run screen; it is still present if I just run screen from tcsh, but then I get new tcsh "tabs" when I use ctrl-a ctrl-c in screen. Any ideas?

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  • How can I reverse connect with vncconnect or vncconfig with ubuntu as the server?

    - by yan bellavance
    On a windows machine I am running: "listening VNC viewer" From a Ubuntu machine, I need to reverse connect to the windows machine but it does not seem to be working. I was able to make it work between 2 windows machines, but I need it to work with Ubuntu as the server as well. I tried vncconnect -display $DISPLAY 192.168.1.134:5500 and nothing happens. So instead I tried vncconfig but I get the message : "No VNC extension on display :0.0" Any ideas? If this is the wrong site just send me a comment I'll close the question.

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  • Rebuilding /etc/rc?.d/ links

    - by timday
    A regular filesystem check on a Debian Lenny system triggered an fsck, and that nuked a handful of links in the /etc/rc?.d hierarchy (unfortunately I didn't keep a list). The system seems to boot and run normally, but I'm worried its storing up trouble for the future. Is there an easy (fairly automatic) way of rebuilding this piece of the system ? As I understand it, the links are generally manipulated by package postinst scripts using update-rc.d (and I haven't made any changes from the installed defaults). Without any better ideas, my plan is one of: Diff a listing with another similar system to identify which packages need their links repairing. Wait until the system is upgraded to Squeeze (hopefully not too long :^) and assume the mass package upgrade will restore all the missing links.

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  • Day 6 - Game Menuing Woes and Future Screen Sneak Peeks

    - by dapostolov
    So, after my last post on Day 5 I dabbled with my game class design. I took the approach where each game objects is tightly coupled with a graphic. The good news is I got the menu working but not without some hard knocks and game growing pains. I'll explain later, but for now...here is a class diagram of my first stab at my class structure and some code...   Ok, there are few mistakes, however, I'm going to leave it as is for now... As you can see I created an inital abstract base class called GameSprite. This class when inherited will provide a simple virtual default draw method:        public virtual void DrawSprite(SpriteBatch spriteBatch)         {             spriteBatch.Draw(Sprite, Position, Color.White);         } The benefits of coding it this way allows me to inherit the class and utilise the method in the screen draw method...So regardless of what the graphic object type is it will now have the ability to render a static image on the screen. Example: public class MyStaticTreasureChest : GameSprite {} If you remember the window draw method from Day 3's post, we could use the above code as follows...         protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             foreach(var gameSprite in ListOfGameObjects)            {                 gameSprite.DrawSprite(spriteBatch);            }             spriteBatch.End();             base.Draw(gameTime);         } I have to admit the GameSprite object is pretty plain as with its DrawSprite method... But ... we now have the ability to render 3 static menu items on the screen ... BORING! I want those menu items to do something exciting, which of course involves animation... So, let's have a peek at AnimatedGameSprite in the above game diagram. The idea with the AnimatedGameSprite is that it has an image to animate...such as ... characters, fireballs, and... menus! So after inheriting from GameSprite class, I added a few more options such as UpdateSprite...         public virtual void UpdateSprite(float elapsed)         {             _totalElapsed += elapsed;             if (_totalElapsed > _timePerFrame)             {                 _frame++;                 _frame = _frame % _framecount;                 _totalElapsed -= _timePerFrame;             }         }  And an overidden DrawSprite...         public override void DrawSprite(SpriteBatch spriteBatch)         {             int FrameWidth = Sprite.Width / _framecount;             Rectangle sourcerect = new Rectangle(FrameWidth * _frame, 0, FrameWidth, Sprite.Height);             spriteBatch.Draw(Sprite, Position, sourcerect, Color.White, _rotation, _origin, _scale, SpriteEffects.None, _depth);         } With these two methods...I can animate and image, all I had to do was add a few more lines to the screens Update Method (From Day 3), like such:             float elapsed = (float) gameTime.ElapsedGameTime.TotalSeconds;             foreach (var item in ListOfAnimatedGameObjects)             {                 item.UpdateSprite(elapsed);             } And voila! My images begin to animate in one spot, on the screen... Hmm, but how do I interact with the menu items using a mouse...well the mouse cursor was easy enough... this.IsMouseVisible = true; But, to have it "interact" with an image was a bit more tricky...I had to perform collision detection!             mouseStateCurrent = Mouse.GetState();             var uiEnabledSprites = (from s in menuItems                                    where s.IsEnabled                                    select s).ToList();             foreach (var item in uiEnabledSprites)             {                 var r = new Rectangle((int)item.Position.X, (int)item.Position.Y, item.Sprite.Width, item.Sprite.Height);                 item.MenuState = MenuState.Normal;                 if (r.Intersects(new Rectangle(mouseStateCurrent.X, mouseStateCurrent.Y, 0, 0)))                 {                     item.MenuState = MenuState.Hover;                     if (mouseStatePrevious.LeftButton == ButtonState.Pressed                         && mouseStateCurrent.LeftButton == ButtonState.Released)                     {                         item.MenuState = MenuState.Pressed;                     }                 }             }             mouseStatePrevious = mouseStateCurrent; So, basically, what it is doing above is iterating through all my interactive objects and detecting a rectangle collision and the object , plays the state animation (or static image).  Lessons Learned, Time Burned... So, I think I did well to start, but after I hammered out my prototype...well...things got sloppy and I began to realise some design flaws... At the time: I couldn't seem to figure out how to open another window, such as the character creation screen Input was not event based and it was bugging me My menu design relied heavily on mouse input and I couldn't use keyboard. Mouse input, is tightly bound with graphic rendering / positioning, so its logic will have to be in each scene. Menu animations would stop mid frame, then continue when the action occured again. This is bad, because...what if I had a sword sliding onthe screen? Then it would slide a quarter of the way, then stop due to another action, then render again mid-slide... it just looked sloppy. Menu, Solved!? To solve the above problems I did a little research and I found some great code in the XNA forums. The one worth mentioning was the GameStateManagementSample. With this sample, you can create a basic "text based" menu system which allows you to swap screens, popup screens, play the game, and quit....basic game state management... In my next post I'm going to dwelve a bit more into this code and adapt it with my code from this prototype. Text based menus just won't cut it for me, for now...however, I'm still going to stick with my animated menu item idea. A sneak peek using the Game State Management Sample...with no changes made... Cool Things to Mention: At work ... I tend to break out in random conversations every-so-often and I get talking about some of my challenges with this game (or some stupid observation about something... stupid) During one conversation I was discussing how I should animate my images; I explained that I knew I had to use the Update method provided, but I didn't know how (at the time) to render an image at an appropriate "pace" and how many frames to use, etc.. I also got thinking that if a machine rendered my images faster / slower, that was surely going to f-up my animations. To which a friend, Sheldon,  answered, surely the Draw method is like a camera taking a snapshot of a scene in time. Then it clicked...I understood the big picture of the game engine... After some research I discovered that the Draw method attempts to keep a framerate of 60 fps. From what I understand, the game engine will even leave out a few calls to the draw method if it begins to slow down. This is why we want to put our sprite updates in the update method. Then using a game timer (provided by the engine), we want to render the scene based on real time passed, not framerate. So even the engine renders at 20 fps, the animations will still animate at the same real time speed! Which brings up another point. Why 60 fps? I'm speculating that Microsoft capped it because LCD's dont' refresh faster than 60 fps? On another note, If the game engine knows its falling behind in rendering...then surely we can harness this to speed up our games. Maybe I can find some flag which tell me if the game is lagging, and what the current framerate is, etc...(instead of coding it like I did last time) Sheldon, suggested maybe I can render like WoW does, in prioritised layers...I think he's onto something, however I don't think I'll have that many graphics to worry about such a problem of graphic latency. We'll see. People to Mention: Well,as you are aware I hadn't posted in a couple days and I was surprised to see a few emails and messenger queries about my game progress (and some concern as to why I stopped). I want to thank everyone for their kind words of support and put everyone at ease by stating that I do intend on completing this project. Granted I only have a few hours each night, but, I'll do it. Thank you to Garth for mailing in my next screen! That was a nice surprise! The Sneek Peek you've been waiting for... Garth has also volunteered to render me some wizard images. He was a bit shocked when I asked for them in 2D animated strips. He said I was going backward (and that I have really bad Game Development Lingo). But, I advised Garth that I will use 3D images later...for now...2D images. Garth also had some great game design ideas to add on. I advised him that I will save his ideas and include them in the future design document (for the 3d version?). Lastly, my best friend Alek, is going to join me in developing this game. This was a project we started eons ago but never completed because of our careers. Now, priorities change and we have some spare time on our hands. Let's see what trouble Alek and I can get into! Tonight I'll be uploading my prototypes and base game to a source control for both of us to work off of. D.

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  • Any good PostgreSQL client for linux?

    - by senotrusov
    stackoverflow points me "belongs-on-serverfault" on this, so crossposting. I am frustrated of not having a good Linux GUI administration and development tool for PostgreSQL. pgAdmin III is buggy and unusable piece of... hmm, software, compared to Windows-only PostgreSQL Maestro and EMS PostgreSQL manager. phpPgaAmin does not looks promising. EMS PostgreSQL manager can work under Wine, but such setup have a number of issues. Requirements are: Table data editing and browsing for large tables (1M+), able to jump by FK or some master-slave editing, GUI filtering and so on. ER diagrams with in-place schema editing Schema editing and browsing with all useful GUI support Schema changes log to put into DB versioning (migrations script). Tabbed interface to be able to work with a number of tables and SQL queries at once. And so on. Any ideas?

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  • C# Role Provider for multiple applications

    - by Juventus18
    I'm making a custom RoleProvider that I would like to use across multiple applications in the same application pool. For the administration of roles (create new role, add users to role, etc..) I would like to create a master application that I could login to and set the roles for each additional application. So for example, I might have AppA and AppB in my organization, and I need to make an application called AppRoleManager that can set roles for AppA and AppB. I am having troubles implementing my custom RoleProvider because it uses an initialize method that gets the application name from the config file, but I need the application name to be a variable (i.e. "AppA" or "AppB") and passed as a parameter. I thought about just implementing the required methods, and then also having additional methods that pass application name as a parameter, but that seems clunky. i.e. public override CreateRole(string roleName) { //uses the ApplicationName property of this, which is set in web.config //creates role in db } public CreateRole(string ApplicationName, string roleName) { //creates role in db with specified params. } Also, I would prefer if people were prevented from calling CreateRole(string roleName) because the current instance of the class might have a different applicationName value than intended (what should i do here? throw NotImplementedException?). I tried just writing the class without inheriting RoleProvider. But it is required by the framework. Any general ideas on how to structure this project? I was thinking make a wrapper class that uses the role provider, and explicitly sets the application name before (and after) and calls to the provider something like this: static class RoleProviderWrapper { public static CreateRole(string pApplicationName, string pRoleName) { Roles.Provider.ApplicationName = pApplicationName; Roles.Provider.CreateRole(pRoleName); Roles.Provider.ApplicationName = "Generic"; } } is this my best-bet?

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  • Windows Server 2003 Standby/Sleep Results in Cold Boot when Resuming

    - by Simon Chadwick
    I'm running Windows Server 2003 sp2 on a Dell Inspiron e1705. There has never been a problem going to standby/sleep mode (by closing the laptop lid, or from the Start menu), and then resuming later. Today I did a Windows Update to install the latest patches and fixes. I don't know if there is a correlation, but now when I resume from standby/sleep mode, the machine does a cold boot. The AC adapter is connected. The battery is 2 months old, and all its LEDs light up when pressing its test button. The Power Management shows it at "99% (charging)" all the time. There is nothing suspicious in any of the event logs. Any ideas?

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  • How to clear the list of "Notification Area Icons" in Windows 7?

    - by cliff.meyers
    I can't seem to find a way to clear the list of "Notification Area Icons" in Windows 7. Unfortunately I had installed a download manager (GetRight) which by default creates a tray icon for each download. I quickly disabled this but still have a ton of entries in that menu and it's annoying. I found an article that had me navigate to this key in the registry... HKEY_CURRENT_USER\Software\Classes\Local Settings\Software\Microsoft\Windows\CurrentVersion\TrayNotify delete IconStreams and PastIconStreams, then restart, but it did not clear the list. Any ideas on this one?

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  • Share an ATI Catalyst Profile across several/all users

    - by CJM
    We've set up some hotkeys in the ATI Catalyst Control Panel on a communal machine, and we're trying to share this among a number of users, possibly all users. The profile is stored as MyProfile.xml in the Local Settings tree; the profile can be loaded through a shortcut, but unfortunately the Profilename switch simply expects the name of the profile rather than the path to the XML file. And while we can copy the profile to appropriate folders under other users accounts, the mere presence of the XML isn't enough to make the profile available to the user. A quick scan of the registry didn't reveal much, though I suspect there is something in there to be aware of. Any ideas on how we can share this profile?

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  • MySQL cluster: Error after 1 data node is shutdown and started again

    - by nitins
    MySQL cluster: Error after 1 data node is shutdown and started again. We have configured MySQL cluster(version 7.1) with 2 sql/data nodes. We are using table space instead of in-memory clustering. The setup was working fine. So to test the setup I shutdown one data node, updated a table and and again stated the stopped node. Its giving this error and not starting. Any ideas ? Forced node shutdown completed. Occured during startphase 5. Caused by error 2306: 'Pointer too large(Internal error, programming error or missing error message, please report a bug). Temporary error, restart node'.

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  • OpenVPN - Ubunut 10.04 - Client Can't Connect to Server - Linux Route Add Command Failed

    - by nicorellius
    I suppose this could be asked on Server Fault as well, but it is specific to the client so I thought I'd start here. I have keys for a OpenVPN server already in place. I have used these keys to connect already, but using a Windows XP machine. I started by building the client.conf file so that I could run: sudo openvpn --config client.conf And it seems correct but I still can't connect and get these errors and lines of output: Mon May 31 14:34:57 2010 ERROR: Linux route add command failed: external program exited with error status: 7 Mon May 31 14:34:57 2010 /sbin/route add -net 10.8.0.1 netmask 255.255.255.255 gw 10.8.0.17 SIOCADDRT: File exists Mon May 31 14:34:57 2010 ERROR: Linux route add command failed: external program exited with error status: 7 Mon May 31 14:34:57 2010 Initialization Sequence Completed I searched the net for forums and ideas and tried some file moving and renaming but still ended up in the same place.

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  • Virtual PC and hardware-assisted virtualization (VT-x) problem

    - by Vesa Huovi
    I've installed Microsoft's Virtual PC on Windows 7, but when I try to start a virtual machine I get the following error message: '<Virtual machine name' could not be started because hardware-assisted virtualization is disabled. Please enable hardware virtualization in the BIOS settings and try again. If hardware virtualization settings is already enabled, you may have to disable Trusted Execution Technology (TXT) setting in BIOS or update the system BIOS. However, if I download and run the Hardware-Assisted Virtualization Detection Tool, it gives the following positive message: This computer is configured with hardware-assisted virtualization. This computer meets the processor requirements to run Windows Virtual PC. If this computer runs a supported edition of Windows® 7, you can install Windows Virtual PC. I've also used the MSR Walker in the third-party utility CrystalCPUID to examine MSR 0x3a on both processors on my system, and it's 0x5 (0x4 = VT enabled, 0x1 = VT lock), as expected. Does anyone have any ideas of what else to check? Thanks.

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  • Creating a Network link between 2 buildings

    - by Adam
    Hey My company needs to create a network link between two buildings. Currently we have a cat5e network in one building and would like to connect some computers(about 15) in our second building to the main network in the first building. The distance between the two buildings is 30 metres. The 30 metres means going through a wall from the first building. Going through the car park and then through a wall into the other building. We can run any cables through speed ramps and so we do not need to dig up the road! Also the second building does not have an Internet connection and so we have to create some sort of cable link so that they can share our Internet connection. Ideas? Should we just run cat5e? Should we run fibre? Should we run coaxial?

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  • Tool needed for remote software deployment to Windows PC's over internet

    - by user56527
    Hi Can anyone recommend a commercial software package that enables automated rollouts of a bespoke software package across the internet? We are looking at approximately 1000 remote PC's that our organisation owns, geographically scattered and with varying bandwidths available from a central site. The PC's are not manned, they are used as server machines. The tool needs to have some scripting facilities too. The tool needs to be able to push software to the remote site in an automated way. We also need it to be able to reboot the remote machine too. Any ideas anyone? thanks.

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  • Disable laptop's display on boot when used with external display

    - by Ryan
    I keep my laptop tucked away and solely use an external display with it via HDMI. In Windows 7 display settings, I have it set up to "Show desktop only on 2 [my external display]" This works fine in all cases except when I boot the laptop when the external display is already connected. In that case, the laptop's display stays on and sticks at the Windows 7 boot logo unless I manually shut the display off. (I should mention that while the laptop's display is stuck at the boot logo, the external monitor and computer are running just fine.) The laptop is an Asus N56VZ with Nvidia 650m graphics and the latest drivers. I've checked Nvidia's control panel as well as the BIOS and nothing looked very promising. Any ideas as to how I can get my laptop screen to shut itself off after booting into Windows?

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  • Send an Email at a future date

    - by Ryan
    I'd like to write up an email that gets sent out in a few days. I'd prefer to use Gmail, but I could use some other client if necessary. It doesn't look like Gmail has this feature in their labs anywhere, but it could just be hiding somewhere. Any ideas? EDIT: a bit more backstory on my particular situation. My wife is out of town for three weeks, and I've decided to email her every day while she's out. Unfortunately, I myself am going camping this weekend, so I wanted to pre-record a message that gets sent while I'm out. Unfortunately, FutureMail and FutureMe both are for sending email to yourself, probably for anti-spam reasons. I guess the best solution is to use thunderbird on my laptop (so it's shielded from power outages). Seems a little excessive to keep a computer running just to send a few emails, but whatever gets the job done :).

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  • Simple Workstation Imaging Solution?

    - by Will
    Hey guys, I need a fairly cheap imaging solution for Windows XP corporate desktops. Ideally, I'd be able to set up a desktop exactly as we want it, create an image, deploy this image to a server, then boot a new desktop to a CD/USB Drive/Network and quickly set up the workstation. Ideally, each computer would also have a unique workstation name. Any ideas? Right now I'm using a custom built Linux DD solution, but it's slow, not network-based, can't image multiple computers at the same time as there's only one copy on a USB drive, and can't uniquely name the computers. Thanks, Will

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  • Screen gets stuck in a dim setting after waking up

    - by Mason Wheeler
    I've got a laptop that I recently upgraded from Vista to Windows 7. It works a lot better now for a lot of things, but there's one problem I've had happen a few times that never happened under Vista. When I put the system to sleep, then occasionally when I wake it up again, for no apparent reason, the screen's dim. Sometimes it's as if half the backlighting was turned off, and sometimes it's as if all the backlighting was turned off, all except for the mouse pointer, which remains as bright white as ever. Trying to change the screen's brightness does nothing, but rebooting fixes this. Has anyone else seen this? Any ideas on what's causing it or how to make it stop happening?

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