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  • Add 802.11n to existing 802.11g environment

    - by Andrew Robinson
    I have a small home network that is currently running 802.11g. Two computers that are capable of 802.11n and two devices (a BlackBerry and a Skype phone) that are limited to 802.11g. I have a few neighbors running 802.11g but their signals are very weak. How big an impact will the two G devices have on N speeds? Will they pull the whole network back down to G? These two devices are hardly ever used where as the other N devices are heavily used. If I add an N router to the network (instead of replacing the G) and set my existing G router to use channel 1 with 20MHz bandwidth and then set the N router to use 6 & 11 for 40MHz will I eliminate the overlap and allow for full speed on both networks?

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  • IPv6 6to4 on Windows Server

    - by Graham Wager
    I'm looking for a relatively simple guide to setting up IPv6 properly on a home network. This network currently has a server (Windows Server 2008R2) running RRAS that establishes connectivity to the internet using a demand-dial PPPoE connection and handles the NAT. It also hosts a DNS server and DHCP. My ISP does not support IPv6, but I have a static IPv4 address. I've read about 6to4 and signed up at tunnelbroker.net, but quickly felt out of my depth. How do I configure my network to use it, and how I should configure my DHCP server with regards to IPv6 addresses?

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  • Route an IP from WAN to a host on LAN on OpenWRT

    - by Zsub
    EDIT: I know how to use NAT, I specifically want the server to be reachable on two IP's, one private, one public, with the firewall of the OpenWRT in between, if feasible. At the office we have recieved a /29 from our ISP. The first address is reserved for their endpoint, so I'm free to use five addresses. We run a local network, so of course there is a router in between running OpenWRT to provide all hosts with (W)LAN (dhcp from a private range). However, we also have a server running OS X Server 10.6 (Snow Leopard) and I'd like that server to be accessible both from the LAN using a private IP as well as from the WAN on it's own public IP. Point of note is that the server only has one network port, so multiple NICs is not an option, unfortunately. How would I go about doing this?

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  • Which equipments should I buy for a laboratory?

    - by Hossein Margani
    Hi every body! I want to create a network of computers for a network laboratory in a university. I want to install windows on them. What is the fastest way for doing this and also which equipments I should buy for this laboratory. I also want to use this network as a computer laboratory, operating system laboratory, programming laboratory, microprocessor laboratory, computer architecture laboratory and software engineering laboratory. I should emphasis that this is a scholastic laboratory. Thanks.

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  • How to auto-mount a copied encrypted home

    - by LedZ
    How can I auto-mount and use my encrypted home that I copied to another partition on the same hard disk? I'm running Ubuntu 11.10. My encrypted home is on sda1. There I've 2 users: userA and userB. Another partition is sda3 on which I have some other Data. BTW, sda1 is formatted as EXT4, sda3 is formatted as EXT3. I did the following: I logged out from GUI (Gnome) and changed (using Ctrl+Alt+F1) to the shell. From there I logged in, changed to sudo (using sudo -s) . After then I created a new mountpoint (tmp) under /mnt (mkdir /mnt/tmp) mounted /dev/sda3 on that mountpoint /mnt/tmp (mount /dev/sda3 /mnt/tmp) copied my encrypted /home to /mnt/tmp using rsync (rsync --acvxASXH --progress --stats /home/ /mnt/tmp/). After the “copy-procedure” I looked to my “new home” in /mnt/tmp and there I found the following 3 folders: userA, userB, .ecryptfs My structure for /dev/sda3 mounted on /mnt/tmp looks like the following (userB in ecryptfs I've not listed): -userA ¦ +userB ¦ +.ecryptfs ¦ +userA ¦ + auto-mount ¦ + auto-umount ¦ + Private.mnt ¦ + Private.sig ¦ + wrapped-passphrase ¦ + .wrapped-passphrase.recorded ¦ + .Private + (encrypted file_1) + (encrypted file_2) + (encrypted file_n) Now I would like that this copy of the original home-directory should act with the same behavior as the original home-directory means, that it should be auto-mounted at reboot and give me access to my unencrypted files and after logout all my files should be encrypted again. Any suggestions?

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  • Is there ever a reason to do all an object's work in a constructor?

    - by Kane
    Let me preface this by saying this is not my code nor my coworkers' code. Years ago when our company was smaller, we had some projects we needed done that we did not have the capacity for, so they were outsourced. Now, I have nothing against outsourcing or contractors in general, but the codebase they produced is a mass of WTFs. That being said, it does (mostly) work, so I suppose it's in the top 10% of outsourced projects I've seen. As our company has grown, we've tried to take more of our development in house. This particular project landed in my lap so I've been going over it, cleaning it up, adding tests, etc etc. There's one pattern I see repeated a lot and it seems so mindblowingly awful that I wondered if maybe there is a reason and I just don't see it. The pattern is an object with no public methods or members, just a public constructor that does all the work of the object. For example, (the code is in Java, if that matters, but I hope this to be a more general question): public class Foo { private int bar; private String baz; public Foo(File f) { execute(f); } private void execute(File f) { // FTP the file to some hardcoded location, // or parse the file and commit to the database, or whatever } } If you're wondering, this type of code is often called in the following manner: for(File f : someListOfFiles) { new Foo(f); } Now, I was taught long ago that instantiated objects in a loop is generally a bad idea, and that constructors should do a minimum of work. Looking at this code it looks like it would be better to drop the constructor and make execute a public static method. I did ask the contractor why it was done this way, and the response I got was "We can change it if you want". Which was not really helpful. Anyway, is there ever a reason to do something like this, in any programming language, or is this just another submission to the Daily WTF?

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  • Connecting to a VirtualBox machine from the host, using an ip address

    - by Doron
    Hello, In a macbook host, I run VirtualBox having a guest ubuntu server, with a NAT network setting. In the virtual machine application "Parallels", I would get on the host an IP address of the guest, to which I could later set hostnames and access it directly. However, I couldn't find a way to accomplish this using VirtualBox. The only solution VirtualBox has for me, is to set port forwarding, and access "localhost" with these ports. How can I have the desired behavior set up, without having to change to a bridged network settings, and expose my guest computer to the network my host computer is connected to ? Thanks.

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  • PDAnet on Android IP on PC is not public IP. Where does the NAT take place, PDAnet or Verizon?

    - by lcbrevard
    When using PDAnet on a PC (Win7 ultimate) to USB tether a Motorola Droid on Verizon 3G the IP address of the PC appears to be public - 64.245.171.115 (64-245-171-115.pools.spcsdns.net) - but connections show as coming from another public IP - 97.14.69.212 (212-sub-97.14.69.myvzw.com). Someone is performing Network Address Translation - either PDAnet or within the Verizon 3G network. Can someone tell me who is doing the NAT? Is it PDAnet or is it at Verizon? Is there any possibility of setting up port forwarding, such that connections to the public IP 97.14.69.212 (212-sub-97.14.69.myvzw.com) are forward to the PC? We are testing a network protocol that requires either a true public IP or forwarding a range of ports from the public Internet to the system on which the software runs (actually Linux hosted by VMware Player or Workstation on a PC running Windows).

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  • How to achieve reliable Gigabit Ethernet Link with my Acer Aspire Revo R3610?

    - by The Operator
    I want to stream HD movies over my wired Gigabit LAN from my PC to my Acer Aspire Revo R3610. It's connected with a 3ft Cat5e patch cable to my Netgear GS605v2 Switch. The PC acting as File Server is connected at 1Gbps to the Switch. Network driver options are set to defaults, including automatic speed/duplex negotiation on both machines. The Revo will not connect to my Network Switch at 1Gbps - the OS reports that it reverts to 100Mbps either shortly after connection or immediately upon connection. Through a process of elimination (trying different drivers, patch cables, ports on the switch, and other 1Gbps-capable devices connected to the Network switch which successfully achieve 1Gbps links and performance) I have drawn the conclusion there is either a Hardware or Software (Driver) issue with the Revo itself. I have performed tests using Windows 7 and Ubuntu 9.10. Can anyone offer insight on Gigabit Ethernet with the Revo?

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  • Methodology To Determine Cause Of User Specific Error

    - by user3163629
    We have software that for certain clients fails to download a file. The software is developed in Python and compiled into an Windows Executable. The cause of the error is still unknown but we have established that the client has an active internet connection. We suspect that the cause is due to the clients network setup. This error cannot be replicated in house. What technique or methodology should be applied to this kind of specific error that cannot be replicated in house. The end goal is to determine the cause of this error so we can move onto the solution. For example; Remote Debugging: Produce a debug version of the software and ask the client to send back a debug output file. This involves alot of time (back and forth communication) and requires the client to work and act in a timely manor to be successful. In-house debugging: Visit the client and determine their network setup, etc. Possibly develop a series of script tests before hand to run on the clients computer under the same network. Other methodologies and techniques I am not aware of?

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • When connected through a router, a new gateway appears, and I lose my internet connection.

    - by idan315
    I have two computers connected to a router, connected to my ADSL modem by PPPoE. One of those computrs use Windows XP, the other uses Windows 7. The computer using Windows 7 keeps getting limited or no connectivity, and I can't use it to connect to the internet. Connecting the computer to the modem without the router 'in the way' worked, and I was able to use the internet - which led me to believe that the problem is with my router. However, I have changed my router, and the problem persists. (Just to be clear: the computer using Windows XP can connect to the internet without any problem). This entire question is about the PC using Windows 7. The only symptom of this problem is that when I see my network devices, in addition to my router (which appears as "Network 4", or something of the sort), I also see an "Unidentified Network". When using ipconfig to check the problem, I see a second gateway, with the IP 0.0.0.0, in addition to the IP of my router.

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  • Windows VPN not authenticating from ADSL to Wireless link

    - by deanvz
    I have a normal windows VPN on a computer connecting to a 196.201.x.x/24 IP. If this VPN tries to connect from any address in the 41.x.x.x range it cant get there. The server is a normal windows 2008 server, running exchange with a PPPoE IP natted to a public IP on the public gateway of the wireless network as the server is on site and its connectivity is derived from Mikrotik RB's. The computer on the 41 range can traceroute and ping the server, but the VPN does not authenticate. When on the network or any other, the VPN works fine. Is there something that could be configured on the VPN client? All firewall settings of a standard ADSL router have been checked and found to block only ICMP's. Is this a VPN configuration problem or a network issue?

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  • How to minimize the usage of static variables and objects

    - by Peter Penzov
    I'm trying to implement this JavaFX code where I want to call remote Java class and pass boolean flag: final CheckMenuItem toolbarSubMenuNavigation = new CheckMenuItem("Navigation"); toolbarSubMenuNavigation.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent e) { //DataTabs.renderTab = toolbarSubMenuNavigation.isSelected(); DataTabs.setRenderTab(toolbarSubMenuNavigation.isSelected()); // call here the getter setter and send boolean flag System.out.println("subsystem1 #1 Enabled!"); } }); Java class which I want to call: public class DataTabs { private static boolean renderTab; // make members *private* private static TabPane tabPane; public static boolean isRenderTab() { return DataTabs.renderTab; } public static void setRenderTab(boolean renderTab) { DataTabs.renderTab = renderTab; tabPane.setVisible(renderTab); } // somewhere below // set visible the tab pane TabPane tabPane = DataTabs.tabPane = new TabPane(); tabPane.setVisible(renderTab); } This implementation works but I want to optimize it to use less static variables and objects. Can you tell me which sections of the code how can be optimized?

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  • Linksys router with multiple external IP's

    - by Adrian Mester
    In an office I've got a network connection with 5 external IPs and a Linksys router (I'm not 100% percent sure of the model). I need 4 of those 5 IPs to be routed to a server, and the fifth to be shared between the other computers at the office. This can probably be done using a switch in front of the router. Connect the server and the router to the switch, and let the router handle the rest of the network. Is there a way to configure the router to route the 4 IPs to the server, and create an internal network the the other computers at the same time?

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  • Significant OS X Finder lag when listing directories/files

    - by Jack Sleight
    I'm experiencing some significant OS X finder lag, that seems to be purely an issue with Finder itself, and not the HD or any other part of OS X (I'll explain below). The lag only appears to be when listing directories/files, where I'm seeing up to twelve or so seconds of lag (the folder opens with a blank list and the spinner going in the bottom right). This happens with both the local SSD and network drives (connected via ethernet or wifi) Browsing both local and network drives in terminal and listing directories is instant I can actually browse files on my NAS from my phone over a 3G connection from the other side of the country faster than Finder can when connected to the local network (madness!) Can anyone help? Thanks.

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  • Static IP Address on Ubuntu 12.04 Virtual Machine

    - by chrisnankervis
    I've setup a VM running Ubuntu 12.04 specifically for local web development and am having some problems ensuring it has a static IP address. A static IP address is important as I'm using the IP address in my hosts file to assign a .local suffix to addresses used both in browser and to connect to the correct database on the VM. Currently, every time I connect to a new network or my VM is assigned a new IP address I need to reconfigure my whole environment which is becoming quite a pain. It also probably doesn't help that the default-lease-time on the Ubuntu VM is set to 1800 by default. At the moment I'm using VMWare Fusion and the Network Adapter is enabled and set to "Autodetect" under Bridged Networking. I've tried to set a static IP address within the dhcpd.conf using the code below: host ubuntu { hardware ethernet 00:50:56:35:0f:f1; fixed-address: 192.168.100.100; } The fixed-address that I've used is also outside the range specified in the subnet block (which in this case is 192.168.100.128 to 192.168.100.254). I've tried adding and removing the network adapter and restarting my Mac after each time to no avail. Below is an ifconfig of the VM that might be of some help: eth0 Link encap:Ethernet HWaddr 00:50:56:35:0f:f1 inet addr:192.168.0.25 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::250:56ff:fe35:ff1/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1624 errors:0 dropped:0 overruns:0 frame:0 TX packets:416 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:147348 (147.3 KB) TX bytes:41756 (41.7 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Are there any specific issues with 12.04 that I'm missing? Otherwise has anyone else got any ideas? Thanks in advance.

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  • Making internal website available publicly (Win 2008 Server)

    - by endigo
    I have an IIS 7 web site that is running on a Windows 2008 Server (64-bit) VMWare on a Windows 2008 Server (64-bit) Host on my local network. My router is a Firebox XEdge and it has port 80 directed to the IP of the server on VMWare. I can reach the web site from inside the network, but I cannot reach the site from outside the network. I have other web sites that are working through the Firebox, and I am confident that it is configured correctly. I suspect that Windows 2008 server is blocking routed or public addresses, but I have shut down the firewall on the Server that is running on VMWare and the AVG Anti-virus to no avail. How can I make my site available publicly.

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  • Internet access only works after turning off and on the local connection

    - by AgentFire
    Every time I turn on the computer, it has no internet access. The network card is connected to a router which broadcasts the internet all over the office LAN. Once I turn off and then on the local connection (or network card), the internet access works. Rebooting and logging out/in again does not help. Only the turning off and on the network card gives me internet access. Why is that? How do I fix it?

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  • Is creating a separate pool for each individual image created from a png appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

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  • Why can't anyone else access my website in IIS on Windows 7?

    - by Rod
    I've got an ASP.NET application that I have in IIS on my Windows 7 Ultimate machine. I've tested it from that machine and it works fine. This machine is in my home network, a simple peer-to-peer network. The strange thing is that no one else in my network can access that website. Why is that? There are other Windows 7 machines here, and they're all in the some homegroup. When I attempt to access the website on my machine from one of the other machines, it fails and that's it. So, what's wrong?

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  • Assigning valid moves on board game

    - by Kunal4536
    I am making a board game in unity 4.3 2d similar to checkers. I have added an empty object to all the points where player can move and added a box collider to each empty object.I attached a click to move script to each player token. Now I want to assign valid moves. e.g. as shown in picture... Players can only move on vertex of each square.Player can only move to adjacent vertex.Thus it can only move from red spot to yellow and cannot move to blue spot.There is another condition which is : if there is the token of another player at the yellow spot then the player cannot move to that spot. Instead it will have to go from red to green spot. How can I find the valid moves of the player by scripting. I have another problem with click to move. When I click all the objects move to that position.But I only want to move a single token. So what can i add to script to select a specific object and then click to move the specific object.Here is my script for click to move. var obj:Transform; private var hitPoint : Vector3; private var move: boolean = false; private var startTime:float; var speed = 1; function Update () { if(Input.GetKeyDown(KeyCode.Mouse0)) { var hit : RaycastHit; // no point storing this really var ray = Camera.main.ScreenPointToRay (Input.mousePosition); if (Physics.Raycast (ray, hit, 10000)) { hitPoint = hit.point; move = true; startTime = Time.time; } } if(move) { obj.position = Vector3.Lerp(obj.position, hitPoint, Time.deltaTime * speed); if(obj.position == hitPoint) { move = false; } } }`

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  • Microsoft Cluster or Oracle Fail Safe error

    - by osdm
    Trying to get Oracle Database 10g to work on Microsoft cluster (using Oracle Fail Safe, not RAC). Everything installed, but when trying to verify group or add database to group I get following error: FS-10220: Network name MSK00-NST01-1 maps to IP address 10.1.11.74 in the cluster resource but maps to IP address 10.1.1.74 on the system MSK00-NST01-1 is cluster name, 10.1.11.74 is first node IP, 10.1.1.74 is second node IP. Oracle documentation says "The cluster and the system must have the same IP address mapping for a network name. Check that either the network name server or the local host file has the same IP address mapping as the cluster." Where is the error - in Oracle configuration or in cluster configuration? What are possible ways to correct it? Thanks a lot for any ideas.

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  • A website hosted on the 1.0.0.0/8 subnet, somewhere on the Internet?

    - by Dave Markle
    Background I'm attempting to demonstrate, using a real-world example, of why someone would not want to configure their internal network on the 1.0.0.0/8 subnet. Obviously it's because this is not designated as private address space. As of 2010, ARIN has apparently allocated 1.0.0.0/8 to APNIC (the Asia-Pacific NIC), who seems to have begun assigning addresses in that subnet, though not in 1.1.0.0/16, 1.0.0.0/16, and others (because these addresses are so polluted by bad network configurations all around the Internet). My Question My question is this: I'd like to find a website that responds on this subnet somewhere and use it as a counter-example, demonstrating to a non-technical user its inaccessibility from an internal network configured on 1.0.0.0/8. Other than writing a program to sniff all ~16 million hosts, looking for a response on port 80, does anyone know of a directory I can use, or even better yet, does anyone know of a site that's configured on this subnet? WHOIS seems to be too general of a search for me at this point...

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  • Configure ubuntu 12.10 to share internet through second NIC with subnetwork

    - by Dan Smith
    I have an Ubuntu 12.10 box with 2 NICs. eth0 is connected to my 192.168.1.X network, which is connected to my home router and out to the internet. I want the other interface, eth1,to support 10.0.0.x and allow devices on that network to access the internet through my ubuntu box. I do not need dhcp on the 10.0.0.x network. Here's a schematic: Internet --- home router ---- ubuntu[eth0:192.168.1.x, eth1:10.0.0.x] --- [10.0.0.x device] How do I configure the ubuntu box to share the internet with devices on that subnetwork? Thanks!

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