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  • Visual Studio Shortcut: Surround With

    - by Jeff Widmer
    I learned a new Visual Studio keyboard shortcut today that is really awesome; the “Surround With” shortcut.  You can trigger the Surround With context menu by pressing the Ctrl-K, Ctrl-S key combination when on a line of code. Ctrl-K, Ctrl-S means to hold down the Control key and then press K and then while still holding down the Control key press S. Here is where this comes in handy: You type a line of code and then realize you need to put it within an if statement block. So you type “if” and hit tab twice to insert the if statement code snippet.  Then you highlight the previous line of code that you typed, and then either drag and drop it into the if-then block or cut and paste it.  That is not too bad but it is a lot of extra key clicks and mouse moves. Now try the same with the Surround With keyboard shortcut.  Just highlight that line of code that you just typed and press Ctrl-K, Ctrl-S and choose the if statement code snippet, hit tab, and POW!... you are done!  No more code moving/indenting required. Here is what the Surround With context menu looks like: Just up or down arrow inside the drop down list to the code snippet that you want to surround your currently selected text with.  Did I mention this is AWESOME! Now it is so simple to surround lines of code with an if-then block or a try-catch-finally block... things that usually took several key clicks and maybe one or two mouse moves. And this works in both Visual Studio 2008 and Visual Studio 2010 which means it has been around for a long time and I never knew about it.   Technorati Tags: Visual Studio Keyboard Shortcut

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  • e-Seminars para Parceiros - Abril 2010

    - by Claudia Costa
    A equipa Alliances& Channels apresenta os novos e-Seminar para o mês de Abril. Para se inscrever nas formações que se encontram abaixo por favor utilize os links de registo indicados.   NOME DIA DURAÇÃO LOCAL Oracle IT Modernization Series: Migrating away from Sybase     15   09h00/1hora   On-line   Migrating to Database 11g value proposition     19   09h00/ 1hora   On-line   Upgrading to Database 11g value proposition     23   09h00/ 1hora   On-line   Oracle Content Management for PeopleSoft Overview   30   09h00/1hora   On-line       --------------------------------------------------------------------- Para mais informações por favor contacte: Melissa Lopes 214235194  

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  • Function currying in Javascript

    - by kerry
    Do you catch yourself doing something like this often? 1: Ajax.request('/my/url', {'myParam': paramVal}, function() { myCallback(paramVal); }); Creating a function which calls another function asynchronously is a bad idea because the value of paramVal may change before it is called.  Enter the curry function: 1: Function.prototype.curry = function(scope) { 2: var args = []; 3: for (var i=1, len = arguments.length; i < len; ++i) { 4: args.push(arguments[i]); 5: } 6: var m = this; 7: return function() { 8: m.apply(scope, args); 9: }; 10: } This function creates a wrapper around the function and ‘locks in’ the method parameters.  The first parameter is the scope of the function call (usually this or window).  Any remaining parameters will be passed to the method call.  Using the curry method the above call changes to: 1: Ajax.request('/my/url', {'myParam': paramVal}, myCallback.curry(window,paramVal)); Remember when passing objects to the curry method that the objects members may still change.

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  • Using JavaScript for basic HTML layout

    - by Slobaum
    I've been doing HTML layout as well as programming for many years and I'm seeing a growing issue recently. Folks who primarily do HTML layout are becoming increasingly more comfortable using JavaScript to solve basic page layout problems. Rather than consider what HTML is capable of doing (to hit their target browsers), they're slapping on bloated JS frameworks that "fix" fairly basic problems. Let's get this out of the way right here: I find this practice annoying and often inconsiderate of those with special accessibility needs. Unfortunately, when you try to tell these folks that what they're doing isn't semantic, ideal, or possibly even a good idea, they always counter with the same old arguments: "JavaScript has a market saturation of 98%, we don't care about the other 2%." or "Who doesn't have JavaScript enabled these days?" or simply "We don't care about those users." I find that remarkably short-sighted. I would really like the opinion of the community at large. What do you think, am I holding too fast to a dying ideal? I am willing to accept that, but would like to be given good arguments as to why I should disregard 2%+ of my user base (among others). Is JavaScript's prevalence a good excuse to use a programmatic language to do basic layout, thus mucking up your behavior and layout? jQuery and similar "behavior" based frameworks are blurring the lines, especially for those who don't realize the difference. Honestly (and probably most importantly), I would like some "argument ammo" to use against these folks when the "it's the right way to do it" argument is unacceptable. Can you cite sources outlining your stance, please? Thanks everybody, please be civil :)

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  • How to enable services Discovery API in GoogleCL?

    - by Marcos
    There are bits and pieces of information all over the place but I'm trying to put it all together so that GoogleCL finally accesses more than the initial 7 services. Does anyone know of a step-by-step? Right now any attempt outside these result in the error message: google tasks list Did you specify the service correctly? Must be one of 'picasa', 'blogger', 'youtube', 'docs', 'contacts', 'calendar', 'finance' I installed GoogleCL from the Ubuntu repos, authenticated a few bundled services like contacts, docs etc. and those work great, giving me access to do certain operations like upload from the command line. I would really like to get it going to support tasks and all the other elegible Google services shown at https://code.google.com/apis/explorer/#_s=tasks Here are some guides/partial steps I've found: http://code.google.com/p/googlecl/wiki/DiscoveryManual (indicates needing to check it out updated GoogleCL from the subversion repository.) http://code.google.com/p/google-api-python-client/wiki/Installation easy_install --upgrade google-api-python-client http://code.google.com/p/googlecl/wiki/Install http://code.google.com/p/googlecl/source/checkout sudo -i cd /usr/local/src/ svn checkout http://googlecl.googlecode.com/svn/trunk/ googlecl-read-only cat googlecl-read-only/INSTALL.txt cd /usr/local/src/googlecl-read-only/ python setup.py install Result: $ google discovery list Traceback (most recent call last): File "/usr/bin/google", line 488, in run_interactive run_once(options, args) File "/usr/bin/google", line 540, in run_once options.config) File "/usr/bin/google", line 364, in import_service force_gdata_v1 = config.lazy_get(package.SECTION_HEADER, AttributeError: 'module' object has no attribute 'SECTION_HEADER'

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  • xcopy file, suppress &ldquo;Does xxx specify a file name&hellip;&rdquo; message

    - by MarkPearl
    Today we had an interesting problem with file copying. We wanted to use xcopy to copy a file from one location to another and rename the copied file but do this impersonating another user. Getting the impersonation to work was fairly simple, however we then had the challenge of getting xcopy to work. The problem was that xcopy kept prompting us with a prompt similar to the following… Does file.xxx specify a file name or directory name on the target (F = file, D = directory)? At which point we needed to press ‘Y’. This seems to be a fairly common challenge with xcopy, as illustrated by the following stack overflow link… One of the solutions was to do the following… echo f | xcopy /f /y srcfile destfile This is fine if you are running from the command prompt, but if you are triggering this from c# how could we daisy chain a bunch of commands…. The solution was fairly simple, we eventually ended up with the following method… public void Copy(string initialFile, string targetFile) { string xcopyExe = @"C:\windows\system32\xcopy.exe"; string cmdExe = @"C:\windows\system32\cmd.exe"; ProcessStartInfo p = new ProcessStartInfo(); p.FileName = cmdExe; p.Arguments = string.Format(@"/c echo f | {2} {0} {1} /Y", initialFile, targetFile, xcopyExe); Process.Start(p); } Where we wrapped the commands we wanted to chain as arguments and instead of calling xcopy directly, we called cmd.exe passing xcopy as an argument.

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  • help animating a player in Corona SDK

    - by andrew McCutchan
    Working on a game in the Corona SDK with Lua and I need help so the player animates on the line drawn. Right now he animates at the beggining and the end but not on the line. Here is the player code: function spawnPlayerObject(xPlayerSpawn,yPlayerSpawn,richTurn) --spawns Rich where we need him. -- riches sprite sheet and all his inital spirites. We need to adjust this so that animations 3-6 are the only ones that animate when moving horizontally local richPlayer = sprite.newSpriteSet(richSheet1,1,6) sprite.add(richPlayer, "rich", 1,6,500,1) rich = sprite.newSprite(richPlayer) rich.x = xPlayerSpawn rich.y = yPlayerSpawn rich:scale(_W*0.0009, _W*0.0009) -- scale is used to adjust the size of the object. richDir = richTurn rich.rotation = richDir rich:prepare("rich") rich:play() physics.addBody( rich, "static", { friction=1, radius = 15 } ) -- needs a better physics body for collision detection. end And here is the code for the line: function movePlayerOnLine(event) --for the original image replace all rich with player. if posCount ~= linePart then richDir = math.atan2(ractgangle_hit[posCount].y-rich.y,ractgangle_hit[posCount].x-rich.x)*180/math.pi playerSpeed = 5 rich.x = rich.x + math.cos(richDir*math.pi/180)*playerSpeed rich.y = rich.y + math.sin(richDir*math.pi/180)*playerSpeed if rich.x < ractgangle_hit[posCount].x+playerSpeed*10 and rich.x > ractgangle_hit[posCount].x-playerSpeed*10 then if rich.y < ractgangle_hit[posCount].y+playerSpeed*10 and rich.y > ractgangle_hit[posCount].y-playerSpeed*10 then posCount = posCount + 1 end end I don't think anything has changed recently but I have been getting an error when testing of "attempt to upvalue "rich" a nil value" on the second line, richDir = etc.

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  • What is the kd tree intersection logic?

    - by bobobobo
    I'm trying to figure out how to implement a KD tree. On page 322 of "Real time collision detection" by Ericson The text section is included below in case Google book preview doesn't let you see it the time you click the link text section Relevant section: The basic idea behind intersecting a ray or directed line segment with a k-d tree is straightforward. The line is intersected against the node's splitting plane, and the t value of intersection is computed. If t is within the interval of the line, 0 <= t <= tmax, the line straddles the plane and both children of the tree are recursively descended. If not, only the side containing the segment origin is recursively visited. So here's what I have: (open image in new tab if you can't see the lettering) The logical tree Here the orange ray is going thru the 3d scene. The x's represent intersection with a plane. From the LEFT, the ray hits: The front face of the scene's enclosing cube, The (1) splitting plane The (2.2) splitting plane The right side of the scene's enclosing cube But here's what would happen, naively following Ericson's basic description above: Test against splitting plane (1). Ray hits splitting plane (1), so left and right children of splitting plane (1) are included in next test. Test against splitting plane (2.1). Ray actually hits that plane, (way off to the right) so both children are included in next level of tests. (This is counter-intuitive - shouldn't only the bottom node be included in subsequent tests) Can some one describe what happens when the orange ray goes through the scene correctly?

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  • New install of Steam not running on new install of Ubuntu 13.10

    - by inferKNOX
    I tried purging steam, un-installing and reinstalling steam, deleting /home/.steam/share/steam/appcache/, deleting everything in /home/.steam/share/steam/ and nothing helped. I installed Ubuntu, then steam into it directly afterward. I installed steam from Ubuntu Software Centre, launched it, it updated 206MB, then closed. When I tried to launch it again, it momentarily flashes the checking for update dialogue, then closes every time. Then (in an unrelated event) Ubuntu said some system updates are necessary and one of them was Steam launcher. I did the update, tried to launch Steam; same story. Really need help on this, as I did a complete re-isntall of Ubuntu, then Steam again and it did not help at all. Here's the log: user@computer:~$ steam Running Steam on ubuntu 13.10 64-bit STEAM_RUNTIME is enabled automatically Installing breakpad exception handler for appid(steam)/version(1381282832_client) Installing breakpad exception handler for appid(steam)/version(1381282832_client) Installing breakpad exception handler for appid(steam)/version(1381282832_client) unlinked 0 orphaned pipes removing stale semaphore last operated on by process 2297 with name 0eBlobRegistryMutex_313E4D748EE12691A95DDE8913185F7E removing stale semaphore last operated on by process 2297 with name 0eBlobRegistrySignal_313E4D748EE12691A95DDE8913185F7E removing stale semaphore last operated on by process 2297 with name 0emSteamEngineInstance removing stale semaphore last operated on by process 2297 with name 0eSteamEngineLock Gtk-Message: Failed to load module "overlay-scrollbar" Gtk-Message: Failed to load module "unity-gtk-module" Installing breakpad exception handler for appid(steam)/version(1381282832_client) Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number [1030/115016:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation Installing breakpad exception handler for appid(steam)/version(1381282832_client) Installing breakpad exception handler for appid(steam)/version(1381282832_client) Installing breakpad exception handler for appid(steam)/version(1381282832_client) Installing breakpad exception handler for appid(steam)/version(1381282832_client) Steam: An X Error occurred X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 18 (X_ChangeProperty) Value in failed request: 0x0 Serial number of failed request: 105 xerror_handler: X failed, continuing Uploading dump (out-of-process) [proxy ''] /tmp/dumps/crash_20131030115012_1.dmp /home/user/.local/share/Steam/steam.sh: line 717: 2650 Segmentation fault (core dumped) $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@" Finished uploading minidump (out-of-process): success = yes response: CrashID=bp-484ddae7-0b1c-4ae4-be84-42a9c2131030 Thanks in advance.

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  • help animating player in corona sdk

    - by andrew McCutchan
    working on a game in the corona sdk with lua and I need help so the player animates on the line drawn. Right now he animates at the beggining and the end but not on the line. here is the player code function spawnPlayerObject(xPlayerSpawn,yPlayerSpawn,richTurn) --spawns Rich where we need him. -- riches sprite sheet and all his inital spirites. We need to adjust this so that animations 3-6 are the only ones that animate when moving horizontally local richPlayer = sprite.newSpriteSet(richSheet1,1,6) sprite.add(richPlayer, "rich", 1,6,500,1) rich = sprite.newSprite(richPlayer) rich.x = xPlayerSpawn rich.y = yPlayerSpawn rich:scale(_W*0.0009, _W*0.0009) -- scale is used to adjust the size of the object. richDir = richTurn rich.rotation = richDir rich:prepare("rich") rich:play() physics.addBody( rich, "static", { friction=1, radius = 15 } ) -- needs a better physics body for collision detection. end and here is the code for the line function movePlayerOnLine(event) --for the original image replace all rich with player. if posCount ~= linePart then richDir = math.atan2(ractgangle_hit[posCount].y-rich.y,ractgangle_hit[posCount].x-rich.x)*180/math.pi playerSpeed = 5 rich.x = rich.x + math.cos(richDir*math.pi/180)*playerSpeed rich.y = rich.y + math.sin(richDir*math.pi/180)*playerSpeed if rich.x < ractgangle_hit[posCount].x+playerSpeed*10 and rich.x > ractgangle_hit[posCount].x-playerSpeed*10 then if rich.y < ractgangle_hit[posCount].y+playerSpeed*10 and rich.y > ractgangle_hit[posCount].y-playerSpeed*10 then posCount = posCount + 1 end end I don't think anything has changed recently but I have been getting an error when testing of " attempt to upvalue "rich" a nil value" on the second line, richDir = etc.

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  • DTLoggedExec 1.0 Stable Released!

    - by Davide Mauri
    After serveral years of development I’ve finally released the first non-beta version of DTLoggedExec! I’m now very confident that the product is stable and solid and has all the feature that are important to have (at least for me). DTLoggedExec 1.0 http://dtloggedexec.codeplex.com/releases/view/44689 Here’s the release notes: FIRST NON-BETA RELEASE! :) Code cleaned up Added SetPackageInfo method to ILogProvider interface to make easier future improvements Deprecated the arguments 'ProfileDataFlow', 'ProfilePath', 'ProfileFileName' Added the new argument 'ProfileDataFlowFileName' that replaces the old 'ProfileDataFlow', 'ProfilePath', 'ProfileFileName' arguments Updated database scripts to support new reports Split releases in three different packages for easier maintenance and updates: DTLoggedExec Executable, Samples & Reports Fixed Issue #25738 (http://dtloggedexec.codeplex.com/WorkItem/View.aspx?WorkItemId=25738) Fixed Issue #26479 (http://dtloggedexec.codeplex.com/WorkItem/View.aspx?WorkItemId=26479) To make things easier to maintain I’ve divided the original package in three different releases. One is the DTLoggedExec executable; samples and reports are now available in separate packages so that I can update them more frequently without having to touch the engine. Source code of everything is available through Source Code Control: http://dtloggedexec.codeplex.com/SourceControl/list/changesets As usual, comments and feebacks are more than welcome! (Just use Codeplex, please, so it will be easier for me to keep track of requests and issues) Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How to implement early exit / return in Haskell?

    - by Giorgio
    I am porting a Java application to Haskell. The main method of the Java application follows the pattern: public static void main(String [] args) { if (args.length == 0) { System.out.println("Invalid number of arguments."); System.exit(1); } SomeDataType d = getData(arg[0]); if (!dataOk(d)) { System.out.println("Could not read input data."); System.exit(1); } SomeDataType r = processData(d); if (!resultOk(r)) { System.out.println("Processing failed."); System.exit(1); } ... } So I have different steps and after each step I can either exit with an error code, or continue to the following step. My attempt at porting this to Haskell goes as follows: main :: IO () main = do a <- getArgs if ((length args) == 0) then do putStrLn "Invalid number of arguments." exitWith (ExitFailure 1) else do -- The rest of the main function goes here. With this solution, I will have lots of nested if-then-else (one for each exit point of the original Java code). Is there a more elegant / idiomatic way of implementing this pattern in Haskell? In general, what is a Haskell idiomatic way to implement an early exit / return as used in an imperative language like Java?

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  • How to ignore certain coding standard errors in PHP CodeSniffer

    - by Tom
    We have a PHP 5 web application and we're currently evaluating PHP CodeSniffer in order to decide whether forcing code standards improves code quality without causing too much of a headache. If it seems good we will add a SVN pre-commit hook to ensure all new files committed on the dev branch are free from coding standard smells. Is there a way to configure PHP codeSniffer to ignore a particular type of error? or get it to treat a certain error as a warning instead? Here an example to demonstrate the issue: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> </head> <body> <div> <?php echo getTabContent('Programming', 1, $numX, $numY); if (isset($msg)) { echo $msg; } ?> </div> </body> </html> And this is the output of PHP_CodeSniffer: > phpcs test.php -------------------------------------------------------------------------------- FOUND 2 ERROR(S) AND 1 WARNING(S) AFFECTING 3 LINE(S) -------------------------------------------------------------------------------- 1 | WARNING | Line exceeds 85 characters; contains 121 characters 9 | ERROR | Missing file doc comment 11 | ERROR | Line indented incorrectly; expected 0 spaces, found 4 -------------------------------------------------------------------------------- I have a issue with the "Line indented incorrectly" error. I guess it happens because I am mixing the PHP indentation with the HTML indentation. But this makes it more readable doesn't it? (taking into account that I don't have the resouces to move to a MVC framework right now). So I'd like to ignore it please.

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  • Qualcomm Gobi WWAN modem no longer appears in Network Manager

    - by Andy E
    Not sure what happened here. I installed Cinnamon on my Ubuntu 12.10 environment yesterday, rebooted when finished and everything was working fine. I even used my WWAN modem after my fixed line broadband went down. However, after starting my machine this morning and seeing that my fixed line is still having problems (intermittently), I clicked the network applet and my WWAN device wasn't listed. It's not in the main network manager window either. It is still present on the system, however: $ lsusb Bus 001 Device 003: ID 05ca:18b0 Ricoh Co., Ltd Sony Vaio Integrated Webcam Bus 001 Device 004: ID 05c6:9221 Qualcomm, Inc. Gobi Wireless Modem (QDL mode) Bus 002 Device 005: ID 04e8:6865 Samsung Electronics Co., Ltd Bus 002 Device 002: ID 0409:005a NEC Corp. HighSpeed Hub Bus 003 Device 002: ID 147e:1000 Upek Biometric Touchchip/Touchstrip Fingerprint Sensor Bus 008 Device 002: ID 044e:3017 Alps Electric Co., Ltd BCM2046 Bluetooth Device Debug output from modem-manager, refers to a device that is blacklisted: modem-manager[10186]: [1355478137.024491] [mm-manager.c:866] device_added(): (tty/ttyUSB0): port's parent device is blacklisted modem-manager[10186]: [1355478137.024607] [mm-manager.c:875] device_added(): (tty/ttyS0): port's parent platform driver is not whitelisted modem-manager[10186]: [1355478137.024700] [mm-manager.c:875] device_added(): (tty/ttyS1): port's parent platform driver is not whitelisted ... I couldn't see anything relevant in the debug output for network-manager, but I've created a paste for it just in case. In /lib/udev/rules.d/77-mm-qdl-device-blacklist.rules, I found the following line that matches the device IDs from the lsusb output: # Generic Gobi QDL device ATTRS{idVendor}=="05c6", ATTRS{idProduct}=="9221", ENV{ID_MM_DEVICE_IGNORE}="1" I tried commenting out the second line and restarting network-manager/modem-manager but it didn't help. I've no idea where to go from here, does anyone else have any ideas?

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  • What is the best approach for inline code comments?

    - by d1egoaz
    We are doing some refactoring to a 20 years old legacy codebase, and I'm having a discussion with my colleague about the comments format in the code (plsql, java). There is no a default format for comments, but in most cases people do something like this in the comment: // date (year, year-month, yyyy-mm-dd, dd/mm/yyyy), (author id, author name, author nickname) and comment the proposed format for future and past comments that I want is: // {yyyy-mm-dd}, unique_author_company_id, comment My colleague says that we only need the comment, and must reformat all past and future comments to this format: // comment My arguments: I say for maintenance reasons, it's important to know when and who did a change (even this information is in the SCM). The code is living, and for that reason has a history. Because without the change dates it's impossible to know when a change was introduced without open the SCM tool and search in the long object history. because the author is very important, a change of authors is more credible than a change of authory Agility reasons, no need to open and navigate through the SCM tool people would be more afraid to change something that someone did 15 years ago, than something that was recently created or changed. etc. My colleague's arguments: The history is in the SCM Developers must not be aware of the history of the code directly in the code Packages gets 15k lines long and unstructured comments make these packages harder to understand What do you think is the best approach? Or do you have a better approach to solve this problem?

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  • Drawing lines in 3D space

    - by DeadMG
    When attempting to draw a line in 3D space with D3DPT_LINELIST, then Direct3D gives me an error about an invalid vertex declaration, saying that it cannot be converted to an FVF. I am using the same vertex declaration and shader/stream setup as for my D3DPT_TRIANGLELIST rendering which works absolutely correctly. How can I use D3DPT_LINELIST to render some lines in 3D space? Edit: Oopsie, forgot my codeses. Here's my raw Draw call. D3DCALL(device->SetStreamSource(1, PerBoneBuffer.get(), 0, sizeof(PerInstanceData))); D3DCALL(device->SetStreamSourceFreq(1, D3DSTREAMSOURCE_INSTANCEDATA | 1)); D3DCALL(device->SetStreamSource(0, LineVerts, 0, sizeof(D3DXVECTOR3))); D3DCALL(device->SetStreamSourceFreq(0, D3DSTREAMSOURCE_INDEXEDDATA | lines.size())); D3DCALL(device->SetIndices(LineIndices)); PerInstanceData* data; std::vector<Wide::Render::Line*> lines_vec(lines.begin(), lines.end()); D3DCALL(PerBoneBuffer->Lock(0, lines.size() * sizeof(PerInstanceData), reinterpret_cast<void**>(&data), D3DLOCK_DISCARD)); std::for_each(lines.begin(), lines.end(), [&](Wide::Render::Line* ptr) { data->Color = D3DXColor(ptr->Colour); D3DXMATRIXA16 Translate, Scale, Rotate; D3DXMatrixTranslation(&Translate, ptr->Start.x, ptr->Start.y, ptr->Start.z); D3DXMatrixScaling(&Scale, ptr->Scale, 1, 1); D3DXMatrixRotationQuaternion(&Rotate, &D3DQuaternion(ptr->Rotation)); data->World = Scale * Rotate * Translate; }); D3DCALL(PerBoneBuffer->Unlock()); D3DCALL(device->DrawIndexedPrimitive(D3DPRIMITIVETYPE::D3DPT_LINELIST, 0, 0, 2, 0, 1)); Here's my vertex declaration: D3DVERTEXELEMENT9 BasicMeshVertices[] = { {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, {1, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0}, {1, 16, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1}, {1, 32, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 2}, {1, 48, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 3}, {1, 64, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0}, D3DDECL_END() }; The LineIndices are just 0, 1 and the LineVerts are just {0,0,0} and {1,0,0}, to represent a unit 3D line along the X axis.

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  • How to implement fast search on Azure Blob?

    - by Vicky
    I am done with writing the code to upload files (text files) to azure blob storage. Now I want to provide search based on text files content. For ex. If I search for "Hello" then the name of files that contains "Hello" words should appear in search result. Here my code to search class BlobSearch { static void Main(string[] args) { string searchText = "Hello"; CloudStorageAccount account = CloudStorageAccount.Parse(azureConString); CloudBlobClient blobClient = account.CreateCloudBlobClient(); CloudBlobContainer blobContainer = blobClient.GetContainerReference("MyBlobContainer"); blobContainer.FetchAttributes(); var blobItemList = blobContainer.ListBlobs(); foreach (var item in blobItemList) { string line = string.Empty; CloudBlockBlob blockBlob = blobContainer.GetBlockBlobReference(item.Uri.ToString()); if(blockBlob.Name.Contains(".txt")) { int lineno = 1; using (var stream = blockBlob.OpenRead()) { using (StreamReader reader = new StreamReader(stream)) { while ((line = reader.ReadLine()) != null) { if (line.IndexOf(searchText) != -1) { Console.WriteLine("Line : " + lineno +" => "+ blockBlob.Name); } lineno++; } } } } } Console.WriteLine("SEARCH COMPLETE"); Console.ReadLine(); } } Above code is working but it is too slow. Is there any way to do it faster or Can improve above code.

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  • Data migration - dangerous or essential?

    - by MRalwasser
    The software development department of my company is facing with the problem that data migrations are considered as potentially dangerous, especially for my managers. The background is that our customers are using a large amount of data with poor quality. The reasons for this is only partially related to our software quality, but rather to the history of the data: Most of them have been migrated from predecessor systems, some bugs caused (mostly business) inconsistencies in the data records or misentries by accident on the customer's side (which our software allowed by error). The most important counter-arguments from my managers are that faulty data may turn into even worse data, the data troubles may awake some managers at the customer and some processes on the customer's side may not work anymore because their processes somewhat adapted to our system. Personally, I consider data migrations as an integral part of the software development and that data migration can been seen to data what refactoring is to code. I think that data migration is an essential for creating software that evolves. Without it, we would have to create painful software which somewhat works around a bad data structure. I am asking you: What are your thoughts to data migration, especially for the real life cases and not only from a developer's perspecticve? Do you have any arguments against my managers opinions? How does your company deal with data migrations and the difficulties caused by them? Any other interesting thoughts which belongs to this topics?

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  • Preffered lambda syntax?

    - by Roger Alsing
    I'm playing around a bit with my own C like DSL grammar and would like some oppinions. I've reserved the use of "(...)" for invocations. eg: foo(1,2); My grammar supports "trailing closures" , pretty much like Ruby's blocks that can be passed as the last argument of an invocation. Currently my grammar support trailing closures like this: foo(1,2) { //parameterless closure passed as the last argument to foo } or foo(1,2) [x] { //closure with one argument (x) passed as the last argument to foo print (x); } The reason why I use [args] instead of (args) is that (args) is ambigious: foo(1,2) (x) { } There is no way in this case to tell if foo expects 3 arguments (int,int,closure(x)) or if foo expects 2 arguments and returns a closure with one argument(int,int) - closure(x) So thats pretty much the reason why I use [] as for now. I could change this to something like: foo(1,2) : (x) { } or foo(1,2) (x) -> { } So the actual question is, what do you think looks best? [...] is somewhat wrist unfriendly. let x = [a,b] { } Ideas?

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  • XNA calculate normals for linesegment

    - by Gerhman
    I am quite new to 3D graphical programming and thus far only understand that normal somehow define the direction in which a vertex faces and therefore the direction in which light is reflected. I have now idea how they are calculated though, only that they are defined by a Vector3. For a visualizer that I am creating I am importing a bunch of coordinate which represent layer upon layer of line segments. At the moment I am only using a vertex buffer and adding the start and end point of each line and then rendering a linelist. The thing is now that I need to calculate the normal for the vertices of these line segments so that I can get some realistic lighting. I have no idea how to calculate these normal but I know they all face sideways and not up or down. To calculate them all I have are the start and end positions of each line segment. The below image is a representation of what I think I need to do in the case of an example layer: The red arrows represent the normal that should be calculates, the blue text represent the coordinates of the vertices and the green numbers represent their indices. I would greatly appreciate it if someone could please explain to me how I should calculate these normal.

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  • unable to upgrade to 12.10 beta 2 from 12.04 [closed]

    - by user85959
    Possible Duplicate: There's an issue with an Alpha/Beta Release of Ubuntu, what should I do? authenticate 'quantal.tar.gz' against 'quantal.tar.gz.gpg' exception from gpg: GnuPG exited non-zero, with code 2 Debug information: gpg: Signature made Fri 28 Sep 2012 03:55:55 AM IST using DSA key ID 437D05B5 gpg: /tmp/update-manager-bpIptI/trustdb.gpg: trustdb created gpg: Good signature from "Ubuntu Archive Automatic Signing Key " gpg: WARNING: This key is not certified with a trusted signature! gpg: There is no indication that the signature belongs to the owner. Primary key fingerprint: 6302 39CC 130E 1A7F D81A 27B1 4097 6EAF 437D 05B5 gpg: Signature made Fri 28 Sep 2012 03:55:55 AM IST using RSA key ID C0B21F32 gpg: Can't check signature: public key not found Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/UpdateManager/UpdateManager.py", line 1110, in on_button_dist_upgrade_clicked fetcher.run() File "/usr/lib/python2.7/dist-packages/UpdateManager/Core/DistUpgradeFetcherCore.py", line 253, in run _("Authenticating the upgrade failed. There may be a problem " File "/usr/lib/python2.7/dist-packages/UpdateManager/DistUpgradeFetcher.py", line 41, in error return error(self.window_main, summary, message) File "/usr/lib/python2.7/dist-packages/UpdateManager/Core/utils.py", line 384, in error d.window.set_functions(Gdk.FUNC_MOVE) RuntimeError: unable to get the value gpg: /tmp/tmplqoLDu/trustdb.gpg: trustdb created

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  • Self-referencing anonymous closures: is JavaScript incomplete?

    - by Tom Auger
    Does the fact that anonymous self-referencing function closures are so prevelant in JavaScript suggest that JavaScript is an incomplete specification? We see so much of this: (function () { /* do cool stuff */ })(); and I suppose everything is a matter of taste, but does this not look like a kludge, when all you want is a private namespace? Couldn't JavaScript implement packages and proper classes? Compare to ActionScript 3, also based on EMACScript, where you get package com.tomauger { import bar; class Foo { public function Foo(){ // etc... } public function show(){ // show stuff } public function hide(){ // hide stuff } // etc... } } Contrast to the convolutions we perform in JavaScript (this, from the jQuery plugin authoring documentation): (function( $ ){ var methods = { init : function( options ) { // THIS }, show : function( ) { // IS }, hide : function( ) { // GOOD }, update : function( content ) { // !!! } }; $.fn.tooltip = function( method ) { // Method calling logic if ( methods[method] ) { return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof method === 'object' || ! method ) { return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + method + ' does not exist on jQuery.tooltip' ); } }; })( jQuery ); I appreciate that this question could easily degenerate into a rant about preferences and programming styles, but I'm actually very curious to hear how you seasoned programmers feel about this and whether it feels natural, like learning different idiosyncrasies of a new language, or kludgy, like a workaround to some basic programming language components that are just not implemented?

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  • puImportError: No module named pyexpat

    - by Candy Gupta
    Whenever I try to launch 'hotot' I get this errors. This error also appears if i try something stupid in terminal along with "No Module named gdm" Error in sys.excepthook: Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/apport_python_hook.py", line 64, in apport_excepthook from apport.fileutils import likely_packaged, get_recent_crashes File "/usr/lib/python2.7/dist-packages/apport/__init__.py", line 1, in <module> from apport.report import Report File "/usr/lib/python2.7/dist-packages/apport/report.py", line 16, in <module> from xml.parsers.expat import ExpatError File "/usr/lib/python2.7/xml/parsers/expat.py", line 4, in <module> from pyexpat import * ImportError: No module named pyexpat I am on Ubuntu 12.04 python 2.7.3. I found similar problem here https://github.com/Kindari/SublimeXdebug/issues/5 but did not work. as asked below I am inserting this too ls /usr/lib/python2.7/lib-dynload/ audioop.so _codecs_cn.so _codecs_jp.so crypt.so _ctypes_test.so _elementtree.so _io.so _multibytecodec.so _sqlite3.so _bsddb.so _codecs_hk.so _codecs_kr.so _csv.so _curses_panel.so _heapq.so _json.so _multiprocessing.so _testcapi.so bz2.so _codecs_iso2022.so _codecs_tw.so _ctypes.so _curses.so _hotshot.so _lsprof.so Python-2.7.egg-info

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  • Data migration - dangerous or essential?

    - by MRalwasser
    The software development department of my company is facing with the problem that data migrations are considered as potentially dangerous, especially for my managers. The background is that our customers are using a large amount of data with poor quality. The reasons for this is only partially related to our software quality, but rather to the history of the data: Most of them have been migrated from predecessor systems, some bugs caused (mostly business) inconsistencies in the data records or misentries by accident on the customer's side (which our software allowed by error). The most important counter-arguments from my managers are that faulty data may turn into even worse data, the data troubles may awake some managers at the customer and some processes on the customer's side may not work anymore because their processes somewhat adapted to our system. Personally, I consider data migrations as an integral part of the software development and that data migration can been seen to data what refactoring is to code. I think that data migration is an essential for creating software that evolves. Without it, we would have to create painful software which somewhat works around a bad data structure. I am asking you: What are your thoughts to data migration, especially for the real life cases and not only from a developer's perspecticve? Do you have any arguments against my managers opinions? How does your company deal with data migrations and the difficulties caused by them? Any other interesting thoughts which belongs to this topics?

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  • Reverse WiFi to Broadcast connection coming from a USB device

    - by Daniel Clem
    I am using the app called Clockworkmod Tether. It connects using a script ( command line " gksu ./run.sh " ) on the computer. All my programs connect to the internet perfectly, minitube, midori, transmission torrents. But the network manager does not show any connection, wired or wireless. So this may cause issues? What I want to do is take this connection, and be able to share it some way, any way, by wireless. This Acer Timeline "Aspire 5810TZ" does have an Ethernet, so wired out to a router might be an option. But I would prefer to simply reverse the Wireless card to broadcast out to about 2 or 3 devices. Is this possible? Yes I have taken a look at the other questions already posted here, but the answers are 1 year old or older, and not clear at all. I am moderately comfortable (4.5 out of 10 ) on the command line. But pretty much need line by line directions for what commands are needed and what order, ect. Edit I have already tried the method of "Left click network manager, Create New Wireless Network" It is created fine, and I am able to connect to it with a tablet, but am un-able to get an outside connection with it. Using the "Shared to other computers" option because DHCP doesn't seem to work, and WEP Passphrase Security. I get an IP address on the connected device. But as I said, won't bring up any outside webpages or the like. So perhaps this is the wrong approach?

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