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  • How does Dijkstra's Algorithm and A-Star compare?

    - by KingNestor
    I was looking at what the guys in the Mario AI Competition have been doing and some of them have built some pretty neat Mario bots utilizing the A* (A-Star) Pathing Algorithm. (Video of Mario A* Bot In Action) My question is, how does A-Star compare with Dijkstra? Looking over them, they seem similar. Why would someone use one over the other? Especially in the context of pathing in games?

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  • Detect marker with opencv and python

    - by Mitch
    Hi im trying to detect a marker in a webcam video feed and overlay it with a 3d object - pretty much exactly like this: http://www.morethantechnical.com/2009/06/28/augmented-reality-with-nyartoolkit-opencv-opengl/ i know artoolkit is the best module for this, but i was hoping to just use opencv in python since i dont know nearly enough c/c++ to be able to use artoolkit. im hoping someone will be able to get me on the right track towards detecting the marker and determining its location and orientation etc since i have no idea how best to go about this or what functions i should be using thanks mitch

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  • Private api's list

    - by Mohammed Sadiq
    Hi, Is there any link available that gives the list of private api's used in iPhone. My objective is to access the SMS, calendar, audi, video's from non jailbroken iPhone. I searched in the following link , but could not find any related informations. link text Best Regards, Mohamed Sadiq

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  • How to stream your images/files with VLC? (C# .Net)

    - by Ole Jak
    So I know there are lot of wrapers of libVLC.dll . But I just do not know what one is ready to do what I need... What I need is simple... in my C# programm I create some bitmap (once or twice per second)... I now want to stream bitmaps live as video (in some format VLC can to offer me) to some http:localhost:port/ using VLC... What libvlc.dll wrapper can help me with that?

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  • Ruby Abstract Class Design

    - by MattDiPasquale
    I'm creating a video game. It has Characters & Items. Since I want Characters & Items to each have a name, should I make another class called NamedObjects with just a name field and have Characters & Items extend that? Or is that going overboard?

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  • Android VideoView LinearLayout.LayoutParams

    - by Chris
    I am playing a video using VideoView in my app. When I play it on Droid with linearlayout params FILL_PARENT, FILL_PARENT, it plays well. The same params do not work well for a myTouch. What params can I use that will work well with most devices? Thanks Chris

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  • Retrieve file from url with autorization PHP

    - by Belgin Fish
    Hi, I'm currently trying to grab a file from an external url that has an authorization box that pops up (like the default one asking for a username and password) How can I have a script get the contents of the page (it's a video), save it to a directory and handle the authorization (i have a username and password) Thanks :)

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  • Upload progress meter needed - PHP

    - by Pawan Kumar
    Hello everyone I have implemented Amazon S3 on my website to upload video. But i want to include upload progress meter in my site to show the status of how much percent, file has been uploaded. If any one have such script please replay me.

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  • What does it call in GWT to make 2 UI consistent?

    - by DucDigital
    I saw a video of Google I/O and found an example of GWT UI being very consistent between clients. Which you can save, add, drag and drop in almost real time between clients. I currently don't understand the basic of this (In GWT, i think it implement Comet), so is there anyone can give me a term or definition for this? so I can get it on Google for more information? Thank you very much

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  • Upload progress meter needed

    - by Pawan Kumar
    Hello everyone I have implemented Amazon S3 on my website to upload video. But i want to include upload progress meter in my site to show the status of how may percent file has been uploaded. If any one have such script please replay me.

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  • Nonblocking texture upload on iPhone and other OpenGL ES platforms

    - by spurserh
    Hello, I am doing some work which involves drawing video frames in real time in OpenGL ES. Right now I am using glTexImage2D to transfer the data, in the absence of Pixel Buffer Objects and the like. A below answer suggests that glTexImage2D is always blocking, even if texture object referenced does is not used for any drawing. Is there a way to do a nonblocking texture upload with OpenGL ES (any version)? Thank you very much, Sean

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  • Problem with UBUNTU 10.4 and ATI

    - by Maximilinao
    hola, ando teniendo un problema al instalar los drivers de la placa de video. Apenas termino de instalar los driver, reinicio mi sistema operativo, y al iniciar mi monitor queda apagado en modo ahorro de energia y UBUNTU no inicia. ¿Que puedo hacer?. Perdon por mi ingles. he usado el traductor de google

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  • Software development working from home

    - by johnhilbron
    Hi, Do you all think that working from home is the wave of the future for software development? In this day and age it seems like a logical next step for software developers to work from their homes and connect to each other using IM, video chat and phone. Etc, etc... What forces are in action pushing software development in this direction? What forces are keeping more people from working remotely? John

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • How does the iPhone know which OpenGL ES context to use between 1.1 and 2.0?

    - by Moshe
    I've been digging around the net recently and noticed some video tutorials show an older template (pre SDK 3.2) with one OpenGL ES context. Now there are two of them, which, I've gleaned are the two versions of OpenGL ES available on the newer iMobile devices. Can I just use the older one or do I need to do everything twice? How do I tell the iPhone to use the older context, or will it do so automatically?

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  • Applications created with real basic (real studio) for mac or windows

    - by sarmenhbbbb
    i have search high and low on the internet and it does not exist. i cant find a single website that shows a few applications created with realbasic. i saw a video that shows the user going to realbasic.com/community/ and it shows a load of applications created using realbasic. would anyone know where i can find this information. that link that i gave doesnt even work by them.

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  • Uploading on Youtube via HTTP Post

    - by sajid.nizami
    I am following the steps provided on this link [http://code.google.com/apis/youtube/2.0/developers_guide_dotnet.html#Browser_based_Upload][1] Whenever I try to upload anything using this method, I get a HTTP 400 error saying that the next_url is not provided. Code is pretty simple and is a copy of Google's own code. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="BrowserUpload.aspx.cs" Inherits="BrowserUpload" %> <%@ Import Namespace="Google.YouTube" %> <%@ Import Namespace="Google.GData.Extensions.MediaRss" %> <%@ Import Namespace="Google.GData" %> <%@ Import Namespace="Google.GData.YouTube" %> <%@ Import Namespace="Google.GData.Client" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <script type="text/javascript"> function checkForFile() { if (document.getElementById('file').value) { return true; } document.getElementById('errMsg').style.display = ''; return false; } </script> </head> <body> <% YouTubeRequestSettings settings = new YouTubeRequestSettings("Danat", "API-KEY", "loginid", "password" ); YouTubeRequest request = new YouTubeRequest(settings); Video newVideo = new Video(); newVideo.Title = "My Test Movie"; newVideo.Tags.Add(new MediaCategory("Autos", YouTubeNameTable.CategorySchema)); newVideo.Keywords = "cars, funny"; newVideo.Description = "My description"; newVideo.YouTubeEntry.Private = false; newVideo.Tags.Add(new MediaCategory("mydevtag, anotherdevtag", YouTubeNameTable.DeveloperTagSchema)); FormUploadToken token = request.CreateFormUploadToken(newVideo); %> <form action="<%= token.Url %>?next_url=<%= Server.UrlEncode("http://www.danatev.com") %>" name="PostToYoutube" method="post" enctype="multipart/form-data" onsubmit="return checkForFile();" > <input id="file" type="file" name="file" /> <div id="errMsg" style="display: none; color: red"> You need to specify a file. </div> <input type="hidden" name="token" value="<%= token.Token %>" /> <input type="submit" value="go" /> </form>

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  • Merging two ASF files

    - by sijith
    I have an ASF file which contain 8 audios and 1 video. Now i want to merge this file with other of same ASF type. Is it possible to do with windows media SDK. My language is VC++ Please give some help

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