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  • Access Git Repository using Eclipse and Netbeans Plugins with LDAP Users

    - by ukrania
    Hello everyone! I've configure a git server. I need to use ssh because I've defined permissions using users of my domain, using LDAP. Only users with permissions could read a project. So, the links to access my repositories are like that: ssh://[email protected]@hostname/var/git/repo.git When I clone, commit or push a project using linux git commands or using tortoisegit on windows, there is no problem, everything works as expected. However, I've tried to clone a project using plugins from Eclipse (EGit) and Netbeans (NBGit), with no success. Seems that they can't recognize the host. I've accessed using a user from the server (not from the domain) and it cloned the project perfectly. Seems that the plugins assume that the host is everything after the first @. Do you know how I can solve this problem? There are any other Git plugins for those IDEs? Thanks for your answers. Best Regards, ukrania

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  • Why do I get "file is not of required architecture" when I try to build my app on an iphone?

    - by Dale
    My app seemingly runs fine in the simulator but the first time I hooked a phone up to my system and had it build for it I got a huge error log with things like: Build SCCUI of project SCCUI with configuration Debug CompileXIB HandleAlert.xib cd /Users/gdbriggs/Desktop/SCCUI setenv IBC_MINIMUM_COMPATIBILITY_VERSION 3.1 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr /bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/HandleAlert.nib /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib /* com.apple.ibtool.document.warnings */ /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib:13: warning: UITextView does not support data detectors when the text view is editable. Ld build/Debug-iphoneos/SCCUI.app/SCCUI normal armv6 cd /Users/gdbriggs/Desktop/SCCUI setenv IPHONEOS_DEPLOYMENT_TARGET 3.1 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk -L/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks -filelist /Users/gdbriggs/Desktop/SCCUI/build/SCCUI.build/Debug-iphoneos/SCCUI.build/Objects-normal/armv6/SCCUI.LinkFileList -mmacosx-version-min=10.5 -dead_strip -miphoneos-version-min=3.1 -framework Foundation -framework UIKit -framework CoreGraphics -framework MessageUI -o /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/SCCUI ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/UIKit.framework/UIKit, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/MessageUI.framework/MessageUI, file is not of required architecture Undefined symbols: "_OBJC_CLASS_$_UIDevice", referenced from: __objc_classrefs__DATA@0 in SCAuthenticationHandler.o "_OBJC_CLASS_$_NSString", referenced from: __objc_classrefs__DATA@0 in CCProxy.o __objc_classrefs__DATA@0 in AlertSummaryViewController.o __objc_classrefs__DATA@0 in HomeLevelController.o __objc_classrefs__DATA@0 in SCAuthenticationHandler.o __objc_classrefs__DATA@0 in SCRequestHandler.o "_UIApplicationMain", referenced from: _main in main.o "_objc_msgSend", referenced from: _main in main.o _main in main.o _main in main.o -[SCCUIAppDelegate applicationDidFinishLaunching:] in and it just keeps going. At / near the bottom it says: ld: symbol(s) not found collect2: ld returned 1 exit status What am I doing wrong?

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  • eclipse CDT codeassist doesnt work

    - by CodeMedic
    For some strange reason, my CDT code assist in the project I have been working doesn't seem to work anymore. Any idea where to look for? I did try removing the project's file ~/workspace/.metadata/.plugins/org.eclipse.cdt.make.core/MY-PROJECT.sc

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  • Creating a 64bit build in Visual studio

    - by user48408
    I have an old .net 2.0 windows app I need to deploy on a windows 7 machine and its not going too well. I want to build a native 64 bit version rather than a 32bit capable of running on a 64bit environment. I'm working with Visual studio 2005 My question is what settings do I need to set within each project of my solution, (both the windows app + my dll's that it references) and what settings i should set on my install project (I have a deployment project for distribution)

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  • Problem with WiX Votive 3.0 preprocessor

    - by Leith Bade
    I have just started using WiX for the first time. I added a WiX Votive project to my existing C project. To automatically select the correct source folder for the binaries add used the following: <Directory Id="INSTALLLOCATION" Name="Trapeze Capture For Objective" FileSource="$(var.CaptureForObjective.TargetDir)"> That results in the following error: 1C:\code\CaptureForObjective\Installer\Product.wxs(10,0): error CNDL0150: Undefined preprocessor variable '$(var.CaptureForObjective.TargetDir)'. The C project is called CaptureForObjective, and the WiX project is called Installer. What do I need to do to get this to work?

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  • RUBY: Require 'RMagick' not working?

    - by igniteflow
    Hi, I have installed RMagick on OSX via MacPorts and can see it by running 'gem server'. However when I try to include it in my script using require 'rubygems' require 'RMagick' It crashes with the following error message ./RMagick.rb:4:in `show_info': uninitialized constant Magick (NameError) from ./RMagick.rb:24 from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' from ./rmagick.rb:1 from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/rubygems/custom_require.rb:31:in `require' from get_pixels.rb:2 Could anyone tell me what I'm doing wrong?

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  • Is there anything like Unity for simple things that don't require an interface?

    - by Dave
    Perhaps I'm misapplying Unity, but here goes. I have a couple of applications, both of which load the same plugin assemblies. All assemblies require a library, and I want them to be able to access this library via Unity. However, in order to use Unity, or any other IoC framework, I'd have to write an interface for this library. I will probably do this, but since an interface isn't really needed for anything other than to support Unity, I am afraid that this means that I am 1) missing the point, or 2) misapplying the framework. If I avoid something that offers me DI, then I'd have to make the library class a singleton, and then pass it to all of the plugin constructors, or via a public property, and I don't want to do this. That said, and without actually implementing anything with Unity yet, I'm not getting one other detail -- although Unity will let me request the library via Resolve<, my plugins will still need to have a reference to the Unity instance that is created in the main applications. So is this a case where your only option is to pass the Unity reference to all of the plugins, but then it's convenient from that point on, merely because you can use Unity to get at all of the other dependencies?

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  • Are my files physically stored in Subversion Repository folder ?

    - by Emran Hussain
    Hello, I have imported a fresh new project into my Subversion repository which is of 36MB, but after I imported my project, I checked the Repository folder and I see that the Repository folder just increased by 6MB. So, I am wondering, where actually my project files are saved ? Environment: Windows 7, Client : Tortoise Subversion, Visual Studio Plugin : Visual Subversion.

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  • Editing source from a Visual Studio 9 solution in Visual Studio 2010

    - by fatcat1111
    I work in a large team, and not everybody has upgraded from VS 2008 to VS 2010, though I have. I have a maintenance bug in a VS 2008 project, and have been told that I cannot upgrade the project file. Is there a way for me to make the changes I need to make within VS10 without upgrading the project (including compiling, using the debugger, etc.), or do I need to re-install VS 2008?

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  • ASP.NET Development Server - Empty webResource.axd after conversion from 2.0 to 3.5

    - by David Casey
    I have moved a project from asp.net 2.0 to 3.5. The original project was using the atlas ajax extensions so I have modified the code to use the built in ajax features in 3.5. When running the project within the dev environemnt (VS2008 on Vista Business SP1) and using the asp.net dev server I receive javascript errors such as WebForm_PostBackOptions which point to a missing handler/module. If I deploy the project and run it stand alone within IIS or if I use Fiddler2 while running in VS2008 I do not see the errors and fiddler shows that the axd files are being downloaded correctly. Also deploying to a 2003 server does not show any issues. I could just carry on and forget this as it works when deployed but I would like to understand what is happening. Has anyone got an ideas as to what is going on here and how to get the same results accross all environments?

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  • How to organize a ASP.NET MVC solution (DDD)

    - by vandalo
    Hello everyone. I am trying to start a new project (asp.net MVC) and I would like to apply some DDD rules I've learned in these last few months. I don't know how to organize my solution though. I would like to use Nhibernate but I don't want to use Fluent Nhibernate cause it must be something like an experiment. I've seen some examples where people keep everything in the same project. Some others tend to create a different project for everything. Do you think I should differentiate the model and the repository or put it in the same project? If someone has some links to articles etc it would be appreciated. thanks Alberto

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