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  • Explore a COM Object in PHP

    - by shaiss
    What would be the proper way to explode a COM object for debugging? I have a 3rd party function that returns a multilevel object. The documentation is non existant, so I'd like to be able to echo everything out of the object or debug it in Komodo IDE. Komodo just says Object and nothing else. Maybe convert to array? I know some of the existing options such as $com->Status, but there are more variables returned that I'd like to know what they are.

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  • How to identify a selected slide is a master slide in PowerPoint 2003 Programmatically

    - by Gayan
    Recently I was working with a code to open a PowerPoint presentation (by vb.net) object and process each slide by slide. If processing slide is not null or a master slide I need to skip and go to the next one. Can anyone show me how to check whether a given slide is a master slide? Is there any way to check it by slide type? Public Sub CheckForProprtychecker(ByVal Presn As PowerPoint.Presentation) For SlideIndex As Integer = 1 To Presn.Slides.Count() If Presn.Slides(SlideIndex) Is Nothing Then Continue For End If ‘do other process Next End Sub

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  • hidden row causing issue with tablesorter zebra striping

    - by Harvengure
    Sorry if this has already been solved elsewhere but my searches have been able to turn up nothing and my attempts at solving the issue myself have made even less progress. :P Put quite simply I have a table that is using the jquery tablesorter and it's zebra widget. In this table there is a hidden column. I've so far been able to make it so that when a tr contains specific text (I was aiming for * but was seemingly unable to get \* to work for whatever reason...and I suspect my selector is perhaps not specific enough) the containing row is set not to display by ".hide()". The problem I am having though is when the row is hidden, tablesorter does exactly what it should do and stripes all the rows their specific colours based on their odd and even values. Of course .remove doesn't do the trick either as the table still sees some funny striping. Any thoughts on how to make it so that when a row is hidden, the striping compensates?

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  • .NET custom form designer: How to implement IMenuCommandService?

    - by jonny
    I've got a report form designer written long ago for a database project. It used a lot of winapi magic hence i was forced to rewrite some parts 'in proper way'. Thanks to some articles from MSDN magazine (here and here) and CodeProject i was able to implement designer surface, toolbox and undo/redo engine. Every resource i discovered on the topic so far is a bit outdated. Can you point to fresh/comprehensive article? Code from article mentioned above seems not working. MenuCommandService.ShowContextMenu is called but nothing appears since there aren't any DesignerVerbs in globalVerbs collection. Should i add 'standard' ones, corresponded to designer actions such as cut/paste, manually? If yes, how can i accomplish this?

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  • PHP and ajax no update taking place

    - by sea_1987
    Hi There, I have an an ajax request that looks like this, $('input.fakecheck').click(function(){ alert("deleteing...."); $.ajax({ url:"/search", type:"POST", data: $(this).attr('name')+"="+$(this).attr('value')+"&remove=Remove", success:function() { alert(data); } }) }) This calls a php function which looks like this, private function _remove_from_short_list($cv_array) { if (is_array($cv_array)) { $short_list = $this->session->userdata('short_list'); $new_list = array_diff_key($short_list, $cv_array); $this->session->set_userdata('short_list', $new_list); } } Essentiallty what happens is that on my page I have a list which is essentially a list of id's taken out of the session, the user can then by click and input(this will change) delete the id from their session. However once the deletion has taken place I want to be able to refresh the list to show that it has taken place, currently nothing happens, until I manually refresh.

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  • Preserve images in Excel headers using Apache POI

    - by ddm
    I am trying to generate Excel reports using Apache POI 3.6 (latest). Since POI has limited support for header and footer generation (text only), I decided to start from a blank excel file with the header already prepared and fill the Excel cells using POI (cf. question 714172). Unfortunately, when opening the workbook with POI and writing it immediately to disk (without any cell manpulation), the header seems to be lost. Here is the code I used to test this behavior: public final class ExcelWorkbookCreator { public static void main(String[] args) { FileOutputStream outputStream = null; try { outputStream = new FileOutputStream(new File("dump.xls")); InputStream inputStream = ExcelWorkbookCreator.class.getResourceAsStream("report_template.xls"); HSSFWorkbook workbook = new HSSFWorkbook(inputStream, true); workbook.write(outputStream); } catch (Exception exception) { throw new RuntimeException(exception); } finally { if (outputStream != null) { try { outputStream.close(); } catch (IOException exception) { // Nothing much to do } } } } }

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  • Modern way to handle and validate POST-data in MVC 2

    - by zerkms
    There are a lot of articles devoted to working with data in MVC, and nothing about MVC 2. So my question is: what is the proper way to handle POST-query and validate it. Assume we have 2 actions. Both of them operates over the same entity, but each action has its own separated set of object properties that should be bound in automatic manner. For example: Action "A" should bind only "Name" property of object, taken from POST-request Action "B" should bind only "Date" property of object, taken from POST-request As far as I understand - we cannot use Bind attribute in this case. So - what are the best practices in MVC2 to handle POST-data and probably validate it. UPD: After Actions performed - additional logic will be applied to the objects so they become valid and ready to store in persistent layer. For action "A" - it will be setting up Date to current date.

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  • SelectedIndex of combobox not updating correctly using databinding.

    - by Matthijs Wessels
    I have a ComboBox: <ComboBox Name="iComponentFieldComboBox" SelectedIndex="{Binding ComponentFieldSelectedIndex, Mode=TwoWay}" Height="23" Margin="132,0,280,38" VerticalAlignment="Bottom"> <ComboBoxItem Name="item1">item1</ComboBoxItem> <ComboBoxItem Name="item2">item2</ComboBoxItem> <ComboBoxItem Name="item3">item3</ComboBoxItem> </ComboBox> When I start my WPF and set the ComponentFieldSelectedIndex property of my ViewModel in my code, nothing happens. But after I have selected an item in the combobox, then suddenly setting ComponentFieldSelectedIndex does work. for example: start app. click button that sets ComponentFieldSelectedIndex to 1. selected item doesn't change to item2. select item3 in combo box. click button that sets ComponentFieldSelectedIndex to 1. selected item does change to item2. Does anyone have an idea what could be causing this?

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  • how to handle DOM in PHP

    - by From.ME.to.YOU
    my PHP code $dom = new DOMDocument(); @$dom->loadHTML($file); $xpath = new DOMXPath($dom); $tags = $xpath->query('//div[@class="text"]'); foreach ($tags as $tag) { echo $tag->textContent; } what i'm trying to do here is to get the content of the div that has class 'text' but the problem when i loop and echo the results i only get the text i can't get the HTML code with images and all the HTML tags like p, br,img... etc i tried to use $tag-nodeValue; but also nothing worked out any help !!?

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  • Any way to get read timeouts with Java NIO/selectors?

    - by mmebane
    I'm converting a Java server application which used blocking IO and thread-per-client to NIO and a single IO thread (probably a thread pool after I get the basic implementation done). The one thing I am having an issue with is disconnecting clients after they have been idle for a period. I had previously been using SO_TIMEOUT and blocking reads. However, with selector-based IO, reads don't block... I was hoping that I'd be able to set a timeout and be able to select on read timeout, with something like SelectionKey.isReadTimeout(), but nothing like that seems to exist. The current best solution I have come up with is to have a Timer with a TimerTask which keeps track of the keys which are waiting on read, and then canceling them and re-scheduling them on each read. Is there a better solution?

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  • Using readfile() with remote URL and SSL

    - by ColmF
    I have a php-based website that uses SSL and requires a a user to login before accessing any page. I would like to allow access to this site from another domain, so that the functionality remains the same, but the look, feel and domain changes for the user (with the added advantage that I have to maintain only one version of the code). Having done some reading, I'm using readfile() function calls in php files on the secondary server to corresponding files on the primary server. For example, the login.php on the primary server is accessed from the secondary server by a file called login.php containing readfile("http://www.primarydomain.com/login.php") (and nothing else). Now the problem - I can't even login! The login page appears fine when called initially, but when login user and pwd are entered and submitted, it's as if the remote server doesn't see the $_SERVER['REQUEST_METHOD'] variable that triggers form processing and just loads as an empty form. Any ideas what I'm doing wrong or what configuation I might need to change? Thanks!

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  • How to catch mousewheel up/down event using RaphaelJs

    - by alex.dominte
    I need to implement a horizontal scrollable timeline. I've drawn the timeline/grids/rulers etc. I just need to catch mousewheel up/down to scroll the timeline (backward - past/forward - future). First I need to catch the event: but nothing I've found seems to work. Need browser support only for chrome/firefox (latest versions). These 2 won't listeners won't work: var paper = new Raphael('raphael-paper'); // ... paper.canvas.on('mousewheel', function(event) { console.log(event); }); // ... paper.canvas.addEventListener('mousewheel', function(event) { console.log(event); });

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  • Offtopic : how can I see my deleted question? Why it was deleted, but not closed?

    - by Tom
    I know it is offtopic and I will delete my question as soon as I get any answer, but somebody deleted my question. The question was opened for the whole day, but when I got 3 reopens and edited my question for asking for 2 more reopens to reopen my question, somebody deleted my question. It was about efficiency during the programming. Why somebody deleted my question and didn't let to be it closed? I found there many good answers although it was closed and now I can see absolutely nothing so I suppose it was deleted. Can somebody tell me smth?

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  • CodePlex Daily Summary for Monday, October 31, 2011

    CodePlex Daily Summary for Monday, October 31, 2011Popular ReleasesWindows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.24: New features in the 1.24 release: - Added MFI indicatorPROFIT: 1.1.0.102: Removed Attributes from agent and extensions Updated Modules with last data Added Elite T2 and T4 modules Modified sensor strength calculation to reflect ECCM module changesBF3Rcon.NET: BF3Rcon 3.0: This release is targeted for RCON documentation based on R3. Everything should be beta stable, but it's alpha because I haven't been able to fully test it. When a stable release is ready, a proper changelog will be kept. Important Edit: There's one method that will keep this from working in Mono. GeneratePasswordHash uses void HashAlgorithm.Dispose(), which isn't in Mono. This will have to be changed to Clear() in the next release. If anyone needs a Mono version of this immediately, you can...BoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.Home Access Plus+: v7.6: This download now (31/10/11 6pm) includes the v7.6.1031.1800 patch Changes: New Download Routing Handler: Support for Pausing/Resuming Downloads Should fix OfficeOpenXML files when you download and it corrupts Update MyFiles ALPHA: Updated Layout of some elements on the tiles Details View Added with a table Update Booking System: Fixed some issues found since the v7.5 release Added support for spaces in Resource names Fixed some issues with the Booking System Admin page Added SI...Koober: Koober - The Ebook Creator 0.2: The official release of Koober as Open source. Koober is a ebook creator for Windows, and Koob Reader is the reader.patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...WriteableBitmapEx: WriteableBitmapEx 0.9.8.5: Added a Rotate method for arbitrary angles (RotateFree). Provided by montago. See http://writeablebitmapex.codeplex.com/workitem/15214 Added Nokola's anti-aliased line drawing implementation. http://nokola.com/blog/post/2010/10/14/Anti-aliased-Lines-And-Optimizing-Code-for-Windows-Phone-7e28093First-Look.aspx Updated the Windows Phone project to WP 7.1 Mango. Added an extension file for the Windows Phone specific extensions and added the SaveToMediaLibrary extension including support fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.AcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Now the the SMinimum and SMaximum par...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngNicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)New ProjectsagsXMPP-facebook: This is a fork of agsXMPP library (http://www.ag-software.de/agsxmpp-sdk/) that brings support for X-FACEBOOK-PLATFORM SASL mechanism. Tags: xmpp, facebook, chat, agsxmpp, .net, C#Azure Toss: With the booming of personal devices (such as iPad and Windows 8 tablets) and cloud-based services (such as Azure and iCloud), we are entering an era of highly connected yet very loosely coupled applications and services. As ISVs and application developers, you’ll find your applications need to communicate with many other applications and services in a “non-binding” way - there are no hard commitments among the applications and services to work together. Instead, services and features are dis...Backup MS Outlook: Console program to copy all active (usage) pst files from default Microsoft Outlook to backup folder. It's stripped down and modified version of the program backupmymail.codeplex.com. Program to copy file using VSS (Volume shadow service) through hobocopy(c) program.BoxWorld: Welcome to BoxWorld. Also known as Sokoban. This application/game was designed as an experiment really! I remember playing this game on my graphing calculator many years ago. And even with this, it's not so much as the game as it was making the game.com-binbin-reader: rss reader Priority Inbox Spam Custom CssLink control for the wiki pages of a SharePoint 2010 team site: Replace the native CssLink by this custom control for removing the OOTB RTE styles in a wiki page of SharePoint 2010 Foundation. This custom control wraps the native one in order to remove the link to the OOTB corev4.css that remains in the wiki pages while using an alternate CSS. Droppoint: Drop your file to sharepointEvents&Handlers: Implementing example for events and handlers in CLR via C#KIVA AIP for C# 4: A C#4 API implementation of the KIVA API found at http://build.kiva.org/apiKKScada: KKScada is a scada projectKoober: Koober is a .NET framework based visually appealing Ebook creator for Windows. It has a pre defined format using SQLite database as book files. Lighter: Text to Braille: Lighter is an extensible and flexible Thai/English and further language translation to Braille format.Lynx Toolkit: A collection of small command line developer tools.Michael's Code: this is michael's code.Passwords Thief: Sometimes you need to see what is behind asteriks in password edit box. It will help you to resolve this problem. PET@runtime: PET@runtime provides additional components to PET, especially for supporting PET outcomes at project execution time in several tools, e.g. Word or TFS.ProduzioneWebFlora: cascascaResources Over MVC: Resources Over MVC provides extensions for ASP.Net MVC to support the typical features of a REST web service. These include support for multiple representations, encodings and a number of ways of overloading POST. Regardless of your opinion of what makes a RESTful service, these can help.Servelat Pieces: Servelat Pieces is a collection of reusable bits of code that can make you Silverlight development easier. You'll be able to simplify the code which consumed server-side WCF services. It may greatly simplify your Sillverlight unit testing experience.Silverlight Sphere Control: This is a Silverlight spherical selection control that I built that uses the projection transformations in Silverlight. It includes several modes (including random, rows, columns, vertical carousel, horizontal carousel, and checkered) and events. Upon selecting one of the elements (which are arranged in a spherical pattern, hence the name), the sphere rotates until the control is at the front face of the sphere. Events are available to hook into (on element selected, rotation finished,...WinRT File Based Database: This database is based on a file system in Windows 8 and is using WinRT (Windows Runtime) in Windows 8 environment and thus can be used for Metro style applications. It includes simple, yet effective API that allows you to create tables based on classes. xianshihai--nothing to display: nothing to display

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  • ShoutCast over SSL

    - by Honus Wagner
    So I've gone ahead and set up my ShoutCast server DNAS and set my DSP in Winamp on my host computer. The server listens on port 8000, so per some instructions I installed an output plugin for winamp (Shoutcast DSP) and used 8000 and the password to connect. Server accepts the connection. Now, what the heck do I do now? My host computer is SSL secured and the DNAS server is installed within the secure web directory (if that matters). My desired end result is that I want to listen to my ShoutCast setup at home (host computer) from any computer. I try browsing to my ip address and port 8000 (without using HTTPS) and it comes back with nothing. If I browse with HTTPS://my.server.com:8000, I get Error code: ssl_error_rx_record_too_long) Have I completely missed something, or am I just a total moron? Thanks.

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • how to create an function using jquery live?

    - by Mahmoud
    Hey all i am trying to create a function that well keep the user in lightbox images while he adds to cart, for a demo you can visit secure.sabayafrah.com username: mahmud password: mahmud when you click at any image it well enlarge using lightbox v2, so when the user clicks at the image add, it well refresh the page, when i asked about it at jcart support form they informed me to use jquery live, but i dont know how to do it but as far as i tried this code which i used but still nothing is happening jQuery(function($) { $('#button') .livequery(eventType, function(event) { alert('clicked'); // to check if it works or not return false; }); });

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  • Why should I use MVVM when it breaks built in riaservices functionality

    - by Jakob
    I'm struggling to grasp why MVVM is really a good pattern to implement in riaserivces, To me there's nothing but trouble to it, it just add's another tier that I have to code. I Get that I could change the UI, but really I don't need to. Instead i won't be able to user out of the box functionality with riaservices, datagrid, dataform all controls require some implementation. Why can't it just be simple? Is there really no way to get MVVM to automatically set "IsBusy" and all the dataform edit functionality. It's like reinventing the wheel to me, and it seems that I'd be able to write code much faster just using riaservices

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  • How long does it take to iterate through a long loop?

    - by Carl Rosenberger
    On a modern 64-Bit machine, how long do you think it takes to iterate through all the positive long numbers? Below is a code snippet in Java to demonstrate the idea. Without running the code yourself, how long do you think this code is going to run? How long will similar code run in other programming languages? public class LongLoop { public static void main(String[] args) { long startTime = System.currentTimeMillis(); for (long i = 0; i < Long.MAX_VALUE; i++) { // do nothing, just loop } long stopTime = System.currentTimeMillis(); long duration = stopTime - startTime; System.out.println("Time taken: " + duration + " milliseconds"); } }

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  • How do I generate coverage xml report for a single package?

    - by Wraith
    I'm using nose and coverage to generate coverage reports. I only have one package right now, ae, so I specify to only cover that: nosetests -w tests/unit --with-xunit --with-coverage --cover-package=ae And here are the results, which look good: Name Stmts Exec Cover Missing ---------------------------------------------- ae 1 1 100% ae.util 253 224 88% 39, 63-65, 284, 287, 362, 406 ---------------------------------------------- TOTAL 263 234 88% ---------------------------------------------------------------------- Ran 68 tests in 5.292s However when I run coverage xml, coverage pulls in more packages than necessary, including python email and logging packages which have nothing to do with my code. If I run coverage xml ae, I get this error: No source for code: '/home/wraith/dev/projects/trimurti/src/ae': [Errno 21] Is a directory: '/home/wraith/dev/projects/trimurti/src/ae' Is there a way to generate the XML for just the ae package?

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  • WCF method called twice

    - by Saurabh Lalwani
    Hi, I have a web service which is returning data to the desktop application. The problem I am having is, when the web service returns small volume of data everything works fine but when the volume of data is large it throws the following exception: System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. And when I am debugging the web service, I see that this particular method is called twice. It executes the return statement 1st time nothing happens, but when it does execute it for the second time the above mentioned exception is thrown in the desktop app. I found similar posts before on stackoverflow but they did not solve my problem. Can anybody please tell me what's going on in here? Thanks!

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  • VB.net Edit-And-Continue: ignore "unable to apply this change while debugging"

    - by FastAl
    When using VB.Net (2008) and paused in debugging, Edit-And-Continue is a great time-saver. However if you change any module/class-level information (variable, sub/function signature, etc), you get the error message like this: "unable to apply this change while debugging" While I can understand the technical challenge to making this work (and why it would be hard), it leaves me in a tight spot with just a few options: 1) Restart and recompile and get the program back to the same state 2) Continue debugging without making the change, and risk forgetting 3) Type up a reminder note to make the change All of which are annoying. Now I know that option '4) Just actually make the change' may not be possible. but does anybody know how to enable the following 'technically easy' possibility? 4) Let me change the code, get it flagged with the purple squiggly underline, so I can save it, but just ignore the change until recompile I have checked the Tools|options|debug|edit and continue, nothing appears to let me do this. thanks!

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  • CodePlex Daily Summary for Sunday, January 02, 2011

    CodePlex Daily Summary for Sunday, January 02, 2011Popular ReleasesWii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedAutoLoL: AutoLoL v1.5.1: Fix: Fixed a bug where pressing Save As would not select the Mastery Directory by default Unexpected errors are now always reported to the user before closing AutoLoL down.* Extracted champion data to Data directory** Added disclaimer to notify users this application has nothing to do with Riot Games Inc. Updated Codeplex image * An error report will be shown to the user which can help the developers to find out what caused the error, this should improve support ** We are working on ...Random password generator written in F#.: VS 2010 solution + exe: Download a VS 2010 solution (unzip before opening) or a ready to go exe.TortoiseHg: TortoiseHg 1.1.8: TortoiseHg 1.1.8 is a minor bug fix release, with minor improvementsBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...BloodSim: BloodSim - 1.3.0.0: - Added tally for number of boss swings and swing avoids - Removed a large number of options that were carried over from Beta and are no longer relevant - Changed stat entry to use Rating format for Dodge, Parry, Haste and Mastery - Rearranged Settings interface - BloodSim will now check for updates on startup and notify the user if a new version is available - Added option to Show/Hide the Simulation Log to increase speed during large simulationsEnhSim: EnhSim 2.2.8 ALPHA: 2.2.8 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Rebuilt Feral Spir...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...StyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...DocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...Euro for Windows XP: ChangeRegionalSettings 1..0: *Simple MVVM Toolkit for Silverlight: Simple MVVM Toolkit v1: The download simply consists of a zip file, which contains the following folder structure: Toolkit - Helpers - Snippets - Templates Samples - SimpleMvvm-Main - SimpleMvvm-Other Misc - Images - Template Files NOTE: Before extracting the contents of the zip file, be sure to unblock the file (right-click, properties, unblock). In Toolkit\Helpers you'll find a Project folder with the source code and a Binaries folder with the toolkit assemblies. You can either reference SimpleMvvmToolkit.dll ...C# Sqlite For WP7: Preview 1: Preview 1, needs more testing and verification.SuperWebSocket, a .NET WebSocket Server: Certificate Creator: It is used for creating certificate file for test secure websocket.SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 3: Below changes have been done in this release: improved logging architecture simplified custom protocol implementation added max command length limitation fixed a bug that closing connection by client will cause server hight CPU usage in sync modeRocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresNew ProjectsClearCaseTool: Projeto para administração do ClearCase da RationalCucumber Integration for TFS: Continuous Integration for Cucumber tests within TFS. This project gives you the ability to run cucumber profiles containing specified features and return a result that TFS can interpret as a passing or failing test. DDM Warband Tool: DDM Warband Tool helps you create warbands for the Dungeons and Dragons Miniatures Game. It allows you to filter and sort figures, create legal warbands, view the stat cards, and print out that cards. The code is written in C# 3.EnvTools: EnvTools is project that consists of several command-line and UI tools for environment variables management. Major two scenarios are user/system wide environment changes and on-the-fly processes's environment changes.ezNetBlog: ezNetBlog is a barebone blog system running on .Net Framework 2.0 (or above) developed in Visual Studio 2010. FileDB - A file database to store files: FileDB is a free, fast, lightweight C# (v3.5) DLL project to store, retrive and delete files using a single file container on disk. Ideal for store small, medium or big files without databases and keep organized on a single disk file.Flat File Parser: A flat file parser capable of loading in complete or partial flat text files. It will convert each row in the file into a standard CLR object. Non-String types such as int, float, datetime are supported, even complex types can be parsed.gr1d.org SDK: gr1d.org SDKmd2html - Markdown to HTML conversion tool: This program will convert markdown text files to HTML files, using the Markdown.Sharp implementation. Written in C# 3.0 for .NET 3.5.My Simple Diary: A project I am working on so that we can log our day to day activitys. The idea is that my kids can tell me what they learnt today, and di that was interesting, and then we can log it. I am really hoping that people can maybe look at what I have done, and maybe help me.Neil and Friends Leaning Project: This is a place for us to place source code while we learn. nothin to see here except the very basic stuff... calculating circles, maby a db connection or two. Nothing spectacular.NES EMU 7: NES EMU 7 is a Nintendo Entertainment System emulator for Windows Phone 7.OneDay: OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay OneDay Open Studio: The revival of http://oside.codeplex.com, Open Studio is a free .NET IDE written in C# for the .NET framework 4.0. Positive: ERP in XAFSheHuiShiJianold: ?????????Traveler: A file system explorer: The Traveler application is a like Windows Explorer with some unique features including working mapping playlists to file selections and duplicate file finding.Windows Phone Controls: Long term purpose of this project is to create commonly used control for Windows Phone 7 Silverlight applications. First control I am working on is Calendar control.?????????? ??????????: Cool Stuff

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  • JavaScript: 'foo.value' not working in IE?

    - by pete
    Hi! A few hours ago, I was instructed how to style a specific textarea with JS. The following piece of code (thanks again, Mario Menger) works like a charm in Firefox but unfortunately nothing happens in Internet Explorer (7 tested only so far). var foo = document.getElementById('HCB_textarea'); var defaultText = 'Your message here'; foo.value = defaultText; foo.style.color = '#888'; foo.onfocus = function(){ foo.style.color = '#000'; if ( foo.value == defaultText ) { foo.value = ''; } }; foo.onblur = function(){ foo.style.color = '#888'; if ( foo.value == '' ) { foo.value = defaultText; } }; I've already tried to replace 'value' by 'innerHTML' (for IE only) but to no effect. Any suggestions? TIA

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  • Ruby Error: "No such file or directory -- script/generate (LoadError)"

    - by Jenius
    Hey all, I know that this error has been discussed elsewhere on the web, and this may seem like a stupid question, but I've got a very strange situation on my hands here. I'm running on Snow Leopard, with fully updated ruby and rails gems. I created a new rails project (ruby new testing), then navigated into that folder (cd ~/testing), and tried to create a basic scaffolding (ruby script/generate scaffold newtest name:string), and I got this error back: "ruby: No such file or directory -- script/generate (LoadError)" I have searched google thoroughly and tried to implement every solution that I could, but nothing has been working. I don't understand why I have this error or how to fix it. Can anyone help me, please?

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