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  • Running windows 7 on a Mac Pro

    - by Simon
    My question is simple is running windows 7 on a mac pro as the dominat OS a bad idea? im interested in starting some mac programing but still want to do windows based coding. im tossing up between a macbook pro + a desktop or just a Mac pro. Also what development tools are available for mac?

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  • LF/CR issue with RS232 in Linux

    - by Albinoswordfish
    I've been having this problem where anytime I send a 0xA through an RS-232 in a Linux OS the receiver interprets that as 2 bytes, 0xD and 0xA. Also whenever I receive 0xD the serial port interprets that as 0xA. I've been reading that there are known issues regarding this, has anybody been able to find a solution?

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  • TortoiseSVN for Mac PC?

    - by George2
    Hello everyone, I am using a MacBook Pro running Mac OS X 10.5. I am new to this development environment, and previously worked on Windows. I find there is no TortoiseSVN for Mac PC, and I am wondering any alternative (better free and easy to use GUI tools) tools for Mac? thanks in advance, George

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  • How to simulate a USB drive

    - by rursw1
    Hi all, Is it possible to simulate a USB drive with software only? I mean, for example, to expose a local memory space to the OS so the device manager will recognize it as a USB device. I'm not familiar with hardware implementation, but I'm sure that it is possible somehow to emulate the USB protocol. I began with this book - USB Design By Example. Can anyone please give me additional references to begin with? Thank in advance!

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  • Delay On Assembler?

    - by Norm
    Hey, I want to know how i can do delay (Timer) on assembler 16 bit on PC. Thank You for helping, Norm. OS: Windows CODE: delay: inc bx cmp bx,WORD ptr[time] je delay2 jmp delay delay2: inc dx cmp dx,WORD ptr[time2] je delay3 jmp delay mov bx,0 delay3: inc cx cmp cx,WORD ptr[time3] je Finish_delay jmp delay its not work good i need less complicated code

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  • Personal Project - Next practical language/tech to learn

    - by Paul Nathan
    I'm working on a personal project doing some finance analysis. It's a totally new field for me, and I'm really having fun with it so far, plus working in the high-level language arena is a great break from my embedded systems daytime work. I have a MySQL backend on a non-local server with a pile of stock data. My task now is to do some analysis of the stocks and produce something approximating a useful result. There are a couple technical difficulties. (1) I have a lot of records. To be precise, I believe I'm near 100K records right now, and this number grows by 6.1K each weekday. I need to create a way to rummage through these fields and do data analysis - based on a given computation, go look at this other set. Fine and dandy, nothing too outre. But this means I could really use a straightforward API for talking to MySQL. (2) Ideally, it runs on OS X 10.4.11. No Windows/Linux machine at home. (3) I can use PHP, C++, Perl, etc. I even have an R installation. I'm pretty flexible with stuff, so long as it runs on OS X. (Lots of options here, pick water, H20, or dihydrogen monoxide ;-) ) (4)Lack of hassle. While I like clever and fun ways of doing things, I'm trying to get some analysis done, not spend ten hours doing installation work and scratching my head figuring out a theoretical syntax question needed to spout out "hello world". What's the question? I'd like to dig into something different than my usual PHP/C++/C toolset. I'm looking for recommendations for languages/technologies that will assist me and meet the above requirements. In particular, I've heard a lot of buzz about F# and Python on SO. I've used CLISP for small problems before, and kinda liked it. I'm seeking opinions about those in particular. edit:since I rent the DB server and have a limited amount of CPU time online, I'm trying to do the analysis on a local machine.

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Android app crashes when I change the default xml layout file to another

    - by mib1413456
    I am currently just starting to learn android development and have created a basic "Hello world" app that uses "activity_main.xml" for the default layout. I tried to create a new layout xml file called "new_layout.xml" with a text view, a text field and a button and did the following changes in the MainActivity.java file: setContentView(R.layout.new_layout); I did nothing else expect for adding a new_layout.xml in the res/layout folder, I have tried restarting and cleaning the project but nothing. Below is my activity_main.xml file, new_layout.xml file and MainActivity.java activity_main.xml: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/container" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="org.example.androidsdk.demo.MainActivity" tools:ignore="MergeRootFrame" /> new_layout.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" > <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" /> <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" > <requestFocus /> </EditText> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button" /> MainActivity.java file package org.example.androidsdk.demo; import android.app.Activity; import android.app.ActionBar; import android.app.Fragment; import android.os.Bundle; import android.view.LayoutInflater; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.ViewGroup; import android.os.Build; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.new_layout); if (savedInstanceState == null) { getFragmentManager().beginTransaction() .add(R.id.container, new PlaceholderFragment()) .commit(); } } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. int id = item.getItemId(); if (id == R.id.action_settings) { return true; } return super.onOptionsItemSelected(item); } /** * A placeholder fragment containing a simple view. */ public static class PlaceholderFragment extends Fragment { public PlaceholderFragment() { } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.fragment_main, container, false); return rootView; } } }

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  • Running shell scripts with sudo through my Rails app

    - by nfm
    In my Rails app, I have some functionality that interfaces with the server's OS. I've written a bash script, put it in my lib/ subdirectory, and can run it from my controller. However, some functionality of the script requires superuser privileges. What is the most sane way to run this script securely? It is being passed arguments from a web form, but should only be able to be called by authenticated (and trusted) users.

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  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

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  • Fixed point math in c#?

    - by x4000
    Hi there, I was wondering if anyone here knows of any good resources for fixed point math in c#? I've seen things like this (http://2ddev.72dpiarmy.com/viewtopic.php?id=156) and this (http://stackoverflow.com/questions/79677/whats-the-best-way-to-do-fixed-point-math), and a number of discussions about whether decimal is really fixed point or actually floating point (update: responders have confirmed that it's definitely floating point), but I haven't seen a solid C# library for things like calculating cosine and sine. My needs are simple -- I need the basic operators, plus cosine, sine, arctan2, PI... I think that's about it. Maybe sqrt. I'm programming a 2D RTS game, which I have largely working, but the unit movement when using floating-point math (doubles) has very small inaccuracies over time (10-30 minutes) across multiple machines, leading to desyncs. This is presently only between a 32 bit OS and a 64 bit OS, all the 32 bit machines seem to stay in sync without issue, which is what makes me think this is a floating point issue. I was aware from this as a possible issue from the outset, and so have limited my use of non-integer position math as much as possible, but for smooth diagonal movement at varying speeds I'm calculating the angle between points in radians, then getting the x and y components of movement with sin and cos. That's the main issue. I'm also doing some calculations for line segment intersections, line-circle intersections, circle-rect intersections, etc, that also probably need to move from floating-point to fixed-point to avoid cross-machine issues. If there's something open source in Java or VB or another comparable language, I could probably convert the code for my uses. The main priority for me is accuracy, although I'd like as little speed loss over present performance as possible. This whole fixed point math thing is very new to me, and I'm surprised by how little practical information on it there is on google -- most stuff seems to be either theory or dense C++ header files. Anything you could do to point me in the right direction is much appreciated; if I can get this working, I plan to open-source the math functions I put together so that there will be a resource for other C# programmers out there. UPDATE: I could definitely make a cosine/sine lookup table work for my purposes, but I don't think that would work for arctan2, since I'd need to generate a table with about 64,000x64,000 entries (yikes). If you know any programmatic explanations of efficient ways to calculate things like arctan2, that would be awesome. My math background is all right, but the advanced formulas and traditional math notation are very difficult for me to translate into code.

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  • Why Windows 7 isn't written in C#?

    - by Joan Venge
    I saw a similar question about the reason Google Chrome wasn't written in C#. But with the upcoming version of Windows and Microsoft's flagship language, I am having a hard time understanding why Microsoft isn't pushing C# to its fullest potential to give it more exposure via their market share? In addition can be interpreted as "Is C# and the .Net framework suitable to run a modern OS like Windows 7" Btw this is not a flaming question, but curiosity. I use C# daily and really love it.

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  • IIS is closing connection on dynamic content

    - by Khurram
    there is a strange problem i am facing, if any of you might have seen before i have freshly install OS (Windows 2003 SP2) and just have configured IIS on it...and on the default site...the static content say hello.htm is working fine...but any dynamic content like hello.asp (classic asp) or hello.aspx (asp.net) is not working if i telnet and issue http headers manually...for static content it works...but for dynamic content...IIS is basically forcefully closing the connection there's nothing in event logs any clues....?

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  • Display pdf within app on android?

    - by alex
    I got very frustrated when I realized that android is not able to display pdfs (in a webview or whatever) out-of-the-box. So my question, are there any (os) jars or classes to display a pdf document within an app? Thx in advance, alex

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  • Getting syntax errors when building with python 3.1 and not with python 2.6

    - by mathan
    Hi All, Using Mac os X 10.6, python 3.1 and gcc 4.0 trying to build pyfsevent implemented in python2.6 by converting it to python 3.1. Wondering when getting the following errors while building in python 3.1 alone. Why not when building with python 2.6? error: syntax error before ‘CFFileDescriptorRef’ warning: no semicolon at end of struct or union error: syntax error before ‘}’ token warning: data definition has no type or storage clas

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  • Get client ip with python

    - by Elad
    Hi, I'm a newbie in python. I want to write a simple web that prints the client ip on screen my http.conf Handler: AddHandler mod_python .py PythonHandler mod_python.publisher PythonDebug On The cgi.escape(os.environ["REMOTE_ADDR"]) return this error: KeyError: 'REMOTE_ADDR' and I just get lost with the BaseHTTPRequestHandler so what is the simple way to get the client ip? thank you.

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  • Setup a https client in Java

    - by Albinoswordfish
    I'm very new to HTTPS/SSL so excuse my lack of knowledge. Right now I'm trying to setup a simple Java client in which it connects to a web server through HTTPS. I've seen some example code online but can't seem to really make sense of it. Also I was wondering if there is a difference between setting it up on a Windows machine compared to another type of OS. If anybody knows a good tutorial on this or can head me towards the right direction it would be appreciated.

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  • iPhone 3.0 WebView Scroll PDF Error - [NSCFDictionary _absoluteLinkURL]

    - by DFG
    I have a WebView which loads a PDF file: [myWebView loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:fileName ofType:@"pdf"]isDirectory:NO]]]; It works fine on iPhone OS 2.x but on iPhone 3.0, when I tap the PDF for scrolling, this error appears, and the app crash: -[NSCFDictionary _absoluteLinkURL]: unrecognized selector sent to instance 0x1c0230 Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFDictionary _absoluteLinkURL]: unrecognized selector sent to instance 0x1c0230'

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  • Trace/BPT trap when running feedparser inside a Thread object

    - by simao
    Hello, I am trying to run a Thread to parse a list of links using the universal feed parser, but when I start the thread I get a Trace/BPT trap. Here's the code I am using: class parseRssFiles(Thread): def __init__ (self,rssLinks): Thread.__init__(self) self.rssLinks = rssLinks def run(self): self.rssContents = [ feedparser.parse(link) for link in rssLinks] Is there any other way to do this? Link to the report generated by Mac OS X 10.6.2: http://simaom.com/trace.txt Thanks

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  • OpenGl ES Eraser Tool

    - by Erika
    Hi Everyone, I am trying to implement an OpenGL eraser tool. I am struggling with this. I was thinking of painting somehow over the previous changes to "clear" out the changes. I can't use the background color because it is not a pattern, not one solid color. Can you point me to the right direction on how to implement an eraser tool ? This is for the iPhone OS but that shouldn't matter. Thanks

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  • cross compilers

    - by Elad
    I've seen the about cross compilers reply at http://stackoverflow.com/questions/579695/how-do-i-cross-compile-c-code-on-windows-for-a-binary-to-also-be-run-on-unix-sol and i would like to know how can i compile for sparc on x86 machine? where can i find a good cross compiler? I also need for HP OS . if you link me to a good step by step tutorial It will be the best Thanks. Elad.

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