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  • Use of ebay API

    - by Hab
    I am given a task to R& D ebay api. As i have tried to explore on net i still have no clear idea that how and why to use it in my apps. Also are there many ebay api's for different purposes? Any sample code available using this api in objective c for iPhone. Any doc available providing general info about it.

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  • Do you know of a good F# and C# interop example available?

    - by Ivan
    I am going to write a C# WinForms application which will run a long data-crunching task in a BackgroundWorker, show progress in a ProgressBar and have buttons to start, pause, resume and cancel the operation. I'd like to write the calculation in F#. Do you know of any good examples or readings available in the Web which can help me?

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  • Unable to install USB drivers for android

    - by Dave
    I'm running Win XP 64bit and am connecting a Motocliq to my computer. The device is recognized by windows and shows up in the device manager (Motorola ADB Interface), however when I try to install drivers (manually, from the usb_driver revision 3 provided by Android) it fails giving the error "The hardware was not installed because the wizard cannot find the necessary software." Does anyone else have experience installing this drivers on XP64bit/Motocliq?

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  • Capture bitmap of window in isolation (Windows OS)?

    - by Jake Petroules
    I know there's a way to capture a bitmap of a window in Windows without anything that may be obscuring it (e.g. you have a window with a dialog in front, but the dialog is not captured as it would be if you did a simple pixel grab), but I can't remember how to do so. Also I believe this is only possible in Windows Vista and above, with the introduction of the compositing window manager?

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  • IIS 6.0 not sending Expired header though I have turned it on

    - by Umair
    My website is hosted on Windows server 2003, IIS 6.0. The website is developed on ASP.net, with Microsoft Framework 3.5 I have set the content expiry to 12 hours for the complete site using the following settings : IIS Manager-Site-Properties-HTTP Headers-Enable Content Expiration-Expire After-12 Hours(s) The Problem is that when i load the site, Expiry header is not being sent with the site. can any one please help me with this.

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  • bash script code help to make zip/tar of several folders .

    - by Arsheep
    I am very new in bash and never coded in before but this task is stuck so need to get rid of it . I need to make bash script to make a single compressed file with several dirs. Like - /home/code/bots/ /var/config/ . . . /var/system/ and all will be compressed to single file /var/file/bkup.[zip][tar.gz] Thanks in advance

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  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

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  • page sends file to curl i want to get download link insted

    - by Ben
    there is a page that i need to post a password to it and then i get a file to download. the post goes to the same page address its loads again and pop up the download manager. now i want to do the same but in curl, i posted the data to the url and then its sends me the file back but i dont want my script to download the whole file i want only to get a link to download it by myself. how can i do that?

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  • Is there a good .Net CSS aggregator that combines style sheets and minifies them?

    - by vfilby
    I am looking to see if there is an open source/free project that provides a CSS manager. I am looking for this mainly for performance tweaking and hoping there is a readymade project rather than building from scratch. Features I am looking for include: Combines multiple .css files into a single css file Optionally minifies the resulting .css file Works well with .Net (a user control, custom handler, etc) Is there a project out that that handles this?

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  • Getting the download count of a specific S3 object

    - by phidah
    I've got a number of S3 objects that are available to my customers. Since I'd like to bill my customers by usage, I wondered if there is any smart kind of way to get the number of times a given file has been downloaded? Alternatively, I suppose I could parse the log files provided by S3, but with 10m+ fetches per customer this might be bit of a task. Any ideas?

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  • retrieving detailed usb midi device information on windows xp

    - by user557353
    The function midiOutGetDevCaps returns a structure MIDIOUTCAPS. I'd need more specific information when querying a usb midi device on windows xp, in particular I'd need the information displayed under "Location" when opening the respective device using the Device Manager. I need this information in order to programmatically distinguish between several MIDI Interfaces connected to a computer. Using midiOutGetDevCaps, I uniformly get "USB Audio Device" for every midi usb interface connected to the computer, so distinguishing between the interfaces is impossible.

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  • How to launch from Eclipse in Low priority under Windows?

    - by adum
    I'm running programs from Eclipse (on Windows) that eat a lot of CPU time. To avoid bogging down my whole machine, I set the priority to Low with the Task Manager. However, this is a cumbersome manual process. Is there a way Eclipse can set this priority automatically? EDIT: I realized that each particular launcher (Java, Python etc) has its own configuration method, so I will restrict this question to the Java domain, which is what I need most.

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  • Best solution for a windows service with constant running threads in C# 4.0

    - by dagda1
    Hi, I want to create a windows service that will create x number of threads that wake up every x number of minutes and do some work. I think the task scheduling or parallel framework is a bad fit for this type of work as it is best suited for work that starts, completes and finishes rather than is constant. Should I look at utilising a thread pool for this approach or does anyone have any advice for a good solution? Thanks Paul

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  • Qt training tips and tricks

    - by 0xDEAD BEEF
    I have just arrived at new company and have never worked with Qt before, but my task is to learn Qt in 2 weeks, so i can give training to others. So i got 2 weeks to learn Qt and prepare for 2 weeks long Qt training. I am so dead! Please point out some common mistakes, tricks, styles so i can make that training a bit better! Thank you!

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  • [Flex] Caching canvas into ByteArray

    - by Eugene
    Task: (all in code, not visual) create a canvas, place into it some labels and draw some lines, then cache it as byteArray. The problem is that if I cache an object that is already drawed on the screen, it works great, but if I cache a canvas, that have been created few lines earlier, this results white image. Is there any solution to cache a display object, that was created in code, but not intended to be displayed at all?

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  • MooTools event listener disappears after element.innerHTML is changed

    - by acoder
    Hi everyone, I am trying to achieve this task using MooTools. Description: I attached an event listener to "myButton" link. A click on this link initiates an AJAX request and updates "myDiv" content based on the response text. During this request a POST variable is being sent to "button.php", but it's not used at the moment.. (i wish to use it later) OK, as a result, "myDiv" gets exactly the same link with the same ID (myButton) + a random number, so that we could see that each click generates a new number. The problem: After the first click on "myButton", "myDiv" updates correctly, showing a random number. When I click "myButton" for the second time (this time in newly updated div), the div does not refresh anymore. Please note that I need "myButton" to be inside "myDiv", and "myDiv" must be updated (refreshed) after each click without having to refresh the entire page. Can somebody show me how to achieve this task based on this simplified code example? index.html <html> <head> <script type="text/javascript" src="mootools-1.2.4-core-nc.js"></script> <script> window.addEvent('domready', function() { $('myButton').addEvent('click', function(e) { e.stop(); var myRequest = new Request({ method: 'post', url: 'button.php', data: { action : 'test' }, onRequest: function() { $('myDiv').innerHTML = '<img src="images/loading.gif" />'; }, onComplete: function(response) { $('myDiv').innerHTML = response; } }); myRequest.send(); $('myButton').removeEvent('click'); }); }); </script> </head> <body> <div id="myDiv"> <a id="myButton" href="#">Button</a> </div> </body> </html> button.php <a id="myButton" href="#">Button</a> clicked <?php echo rand(1,100); ?>

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  • Implementing the procducer-consumer pattern with .NET 4.0

    - by bitbonk
    With alle the new paralell programming features in .NET 4.0, what would be a a simple and fast way to implement the producer-consumer pattern (where at least one thread is producing/enqueuing task items and another thread executes/dequeues these tasks). Can we benfit from all these new APIs? What is your preferred implementation of this pattern?

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  • BroadcastReciever doesn't show SMS not Send or Not delivered

    - by user1657111
    While using broadcastreciver for checking sms status, it shows the toast when sms is sent but shows nothing when sms is not sent or delivered (im testing it by putting an abrupt number). the code im using is the one ive seen the most on every site of checking sms delivery status. But my code is only showing the status when sms is sent successfully. Can any one get a hint of what am i doing wrong ? I hav this method in doInBackground() and so obviously im using AsyncTask. Thanks guys public void send_SMS(String list, String msg, AtaskClass task) { String SENT = "SMS_SENT"; String DELIVERED = "SMS_DELIVERED"; SmsManager sms = SmsManager.getDefault(); PendingIntent sentPI = PendingIntent.getBroadcast(this, 0, new Intent(SENT), 0); PendingIntent deliveredPI = PendingIntent.getBroadcast(this, 0, new Intent(DELIVERED), 0); //---when the SMS has been sent--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS sent", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_GENERIC_FAILURE: Toast.makeText(context, "Generic failure", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NO_SERVICE: Toast.makeText(context, "No service", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NULL_PDU: Toast.makeText(context, "Null PDU", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_RADIO_OFF: Toast.makeText(context, "Radio off", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(SENT)); //---when the SMS has been delivered--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS delivered", Toast.LENGTH_SHORT).show(); break; case Activity.RESULT_CANCELED: Toast.makeText(context, "SMS not delivered", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(DELIVERED)); StringTokenizer st = new StringTokenizer(list,","); int count= st.countTokens(); int i =1; count = 1; while(st.hasMoreElements()) { // PendingIntent pi = PendingIntent.getActivity(this,0,new Intent(this, SMS.class),0); String tempMobileNumber = (String)st.nextElement(); //SmsManager sms = SmsManager.getDefault(); sms.sendTextMessage(tempMobileNumber, null, msg , sentPI, deliveredPI); Double cCom = ((double)i/count) * 100; int j = cCom.intValue(); task.doProgress(j); i++; count ++; } // class ends }

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  • Drupal 7 is unable to install modules

    - by Benjamin Wong
    My instance of Drupal 7 is unable to install new modules via FTP link. The error message that comes up is as follows : Warning: fileowner() [function.fileowner]: stat failed for temporary://upd92FE.tmp in update_manager_local_transfers_allowed() (line 924 of C:\inetpub\wwwroot\drupal\modules\update\update.manager.inc). My setup is as follows : Windows 7 Home Premium 64 Bit IIS 7.5 + Zend Community Server

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  • Code Golf: Countdown Number Game

    - by Noldorin
    Challenge Here is the task, inspired by the well-known British TV game show Countdown. The challenge should be pretty clear even without any knowledge of the game, but feel free to ask for clarifications. And if you fancy seeing a clip of this game in action, check out this YouTube clip. It features the wonderful late Richard Whitely in 1997. You are given 6 numbers, chosen at random from the set {1, 2, 3, 4, 5, 6, 8, 9, 10, 25, 50, 75, 100}, and a random target number between 100 and 999. The aim is to make use the six given numbers and the four common arithmetic operations (addition, subtraction, multiplication, division; all over the rational numbers) to generate the target - or as close as possible either side. Each number may only be used once at most, while each arithmetic operator may be used any number of times (including zero.) Note that it does not matter how many numbers are used. Write a function that takes the target number and set of 6 numbers (can be represented as list/collection/array/sequence) and returns the solution in any standard numerical notation (e.g. infix, prefix, postfix). The function must always return the closest-possible result to the target, and must run in at most 1 minute on a standard PC. Note that in the case where more than one solution exists, any single solution is sufficient. Examples: {50, 100, 4, 2, 2, 4}, target 203 e.g. 100 * 2 + 2 + (4 / 4) e.g. (100 + 50) * 4 * 2 / (4 + 2) {25, 4, 9, 2, 3, 10}, target 465 e.g. (25 + 10 - 4) * (9 * 2 - 3) {9, 8, 10, 5, 9, 7), target 241 e.g. ((10 + 9) * 9 * 7) + 8) / 5 Rules Other than mentioned in the problem statement, there are no further restrictions. You may write the function in any standard language (standard I/O is not necessary). The aim as always is to solve the task with the smallest number of characters of code. Saying that, I may not simply accept the answer with the shortest code. I'll also be looking at elegance of the code and time complexity of the algorithm! My Solution I'm attempting an F# solution when I find the free time - will post it here when I have something! Format Please post all answers in the following format for the purpose of easy comparison: Language Number of characters: ??? Fully obfuscated function: (code here) Clear (ideally commented) function: (code here) Any notes on the algorithm/clever shortcuts it takes.

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