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  • Why is the this-pointer needed to access inherited attributes?

    - by Shadow
    Hi, assume the following class is given: class Base{ public: Base() {} Base( const Base& b) : base_attr(b.base_attr) {} void someBaseFunction() { .... } protected: SomeType base_attr; }; When I want a class to inherit from this one and include a new attribute for the derived class, I would write: class Derived: public Base { public: Derived() {} Derived( const Derived& d ) : derived_attr(d.derived_attr) { this->base_attr = d.base_attr; } void SomeDerivedFunction() { .... } private: SomeOtherType derived_attr; }; This works for me (let's ignore eventually missing semicolons or such please). However, when I remove the "this-" in the copy constructor of the derived class, the compiler complains that "'base_attr' was not declared in this scope". I thought that, when inheriting from a class, the protected attributes would then also be accessible directly. I did not know that the "this-" pointer was needed. I am now confused if it is actually correct what I am doing there, especially the copy-constructor of the Derived-class. Because each Derived object is supposed to have a base_attr and a derived_attr and they obviously need to be initialized/set correctly. And because Derived is inheriting from Base, I don't want to explicitly include an attribute named "base_attr" in the Derived-class. IMHO doing so would generally destroy the idea behind inheritance, as everything would have to be defined again. EDIT Thank you all for the quick answers. I completely forgot the fact that the classes actually are templates. Please, see the new examples below, which are actually compiling when including "this-" and are failing when omiting "this-" in the copy-constructor of the Derived-class: Base-class: #include <iostream> template<class T> class Base{ public: Base() : base_attr(0) {} Base( const Base& b) : base_attr(b.base_attr) {} void baseIncrement() { ++base_attr; } void printAttr() { std::cout << "Base Attribute: " << base_attr << std::endl; } protected: T base_attr; }; Derived-class: #include "base.hpp" template< class T > class Derived: public Base<T>{ public: Derived() : derived_attr(1) {} Derived( const Derived& d) : derived_attr(d.derived_attr) { this->base_attr = d.base_attr; } void derivedIncrement() { ++derived_attr; } protected: T derived_attr; }; and for completeness also the main function: #include "derived.hpp" int main() { Derived<int> d; d.printAttr(); d.baseIncrement(); d.printAttr(); Derived<int> d2(d); d2.printAttr(); return 0; }; I am using g++-4.3.4. Although I understood now that it seems to come from the fact that I use template-class definitions, I did not quite understand what is causing the problem when using templates and why it works when not using templates. Could someone please further clarify this?

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  • setting up Ubuntu 10.10 as paravirtualized guest in Xen on RHEL5 host - what kernel?

    - by kostmo
    I've discovered the tool ubuntu-vm-builder, which I've installed and then invoked on an Ubuntu workstation as: sudo vmbuilder xen ubuntu --suite maverick --flavour virtual --arch amd64 --mem=512 --rootsize 8192 This workstation is not the intended target host of the virtual machine, however; I would like to host the guest on a Red Hat Enterprise Linux 5 machine that is running Xen 3.0.3. The output of this command appears to be a folder named ubuntu-xen containing three files: tmpXXXXXX, a very large file which I assume is the root partition image tmpYYYYYY, a somewhat large file which I assume is the swap partition image xen.conf, a text file I have copied the xen.conf file to the RHEL server's /etc/xen directory under the new name newvm, adjusting the paths of tempXXXXXX and tempYYYYYYin the file after also copying them from my local workstation to the RHEL server. When I launch the Virtual Machine Manager virt-manager, I can see the newvm virtual machine listed underneath the Dom0 machine. When I try to start newvm, I get the error: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: None') Indeed, there exists an entry kernel = 'None' in the xen.conf file. How do I find out what the path of the kernel should be? Is this path supposed to be to a kernel stored on the local filesystem of the RHEL5 host, or is it supposed to be a path inside the guest image? I see that the vmbuilder command provides for a --xen-kernel option, along with a --xen-ramdisk option, but I'm not sure what to use for either. I think I should be able to get this to work, since Ubuntu is said to be supported as a Xen guest, even though the Xen 4.0.1 docs state support for only a limited set of distributions, Ubuntu excluded. Update 1 When running vmbuilder on my local workstation, I did observe an output line saying: Calling hook: install_kernel and later, output lines saying: update-initramfs: Generating /boot/initrd.img-2.6.35-23-virtual [...] run-parts: executing /etc/kernel/postinst.d/initramfs-tools 2.6.35-23-virtual /boot/vmlinuz-2.6.35-23-virtual So in the xen.conf file, I tried setting the lines: kernel = '/boot/vmlinuz-2.6.35-23-virtual' ramdisk = '/boot/initrd.img-2.6.35-23-virtual' When trying to start the VM, I got an error similar to last time: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: /boot/vmlinuz-2.6.35-23-virtual') This makes me think that the RHEL5 machine is looking for local files, rather than a file within the binary guest disk image. After running sudo updatedb on my workstation, neither of those files were found. If the vmbuilder tool had tried to install them, it must have failed. Update 2 I was able to extract the kernel and initrd images from the guest disk binary by mounting it: mkdir mnt_tmp sudo mount ubuntu-xen/tmpXXXXXX mnt_tmp/ -o loop cp mnt_tmp/boot/vmlinuz-2.6.35-23-virtual virtual_kernel_ubuntu cp mnt_tmp/boot/initrd.img-2.6.35-23-virtual virtual_initrd_ubuntu These two files I copied to the RHEL5 server, and edited the xen.conf file to point to them as kernel and ramdisk. With this done, I could "run" the newvm virtual machine from within virt-manager, but was met with the message Console Not Configured For Guest when I double clicked the entry to open the Virtual Machine Console. As suggested by a forum, I then added the line vfb = [ 'type=vnc' ] to the configuration file, recreated the virtual machine (a ~10 min process), and this time got the message: Connecting to console for guest This remained indefinitely; after selecting View - Serial Console, I found a kernel panic: [5442621.272173] Kernel panic - not syncing: Attempted to kill the idle task! [5442621.272179] Pid: 0, comm: swapper Tainted: G D 2.6.35-23-virtual #41-Ubuntu [5442621.272184] Call Trace: [5442621.272191] [<ffffffff815a1b81>] panic+0x90/0x111 [5442621.272199] [<ffffffff810652ee>] do_exit+0x3be/0x3f0 [5442621.272204] [<ffffffff815a5e20>] oops_end+0xb0/0xf0 [5442621.272211] [<ffffffff8100ddeb>] die+0x5b/0x90 [5442621.272216] [<ffffffff815a56c4>] do_trap+0xc4/0x170 [5442621.272221] [<ffffffff8100ba35>] do_invalid_op+0x95/0xb0 [5442621.272227] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272232] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272239] [<ffffffff815a48fe>] ? _raw_spin_unlock_irqrestore+0x1e/0x30 [5442621.272247] [<ffffffff8108dfb7>] ? tick_broadcast_oneshot_control+0xc7/0x120 [5442621.272253] [<ffffffff8100ad5b>] invalid_op+0x1b/0x20 [5442621.272259] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272264] [<ffffffff813084e0>] ? intel_idle+0x70/0x180 [5442621.272269] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272275] [<ffffffff8148a147>] cpuidle_idle_call+0xa7/0x140 [5442621.272281] [<ffffffff81008d93>] cpu_idle+0xb3/0x110 [5442621.272286] [<ffffffff815873aa>] rest_init+0x8a/0x90 [5442621.272291] [<ffffffff81b04c9d>] start_kernel+0x387/0x390 [5442621.272297] [<ffffffff81b04341>] x86_64_start_reservations+0x12c/0x130 [5442621.272303] [<ffffffff81b08002>] xen_start_kernel+0x55d/0x561 Update 3 I tried an i386 architecture instead of amd64, but got the same kernel panic. Also, it seems the Virtual Machine Manager pays attention to the format of the filename of the kernel; for the same kernel binary, I tried simply naming it vmlinuz-virtual, which threw out an error box about an invalid kernel. When I named it vmlinuz-2.6.35-23-virtual, it did not throw the error, but it did still result in the kernel panic shortly thereafter.

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  • Apache/PHP serving file multiple times

    - by easement
    I have a system with a download.php page. The page takes and id and loads a file based on from the DB Record and then serves it up. I've noticed a couple instances where files are requested multiple times in short time spans (20ms). Times that are too quick for human input. There are plenty of instances where the downloader functions fine. However, in taking a closer look at the downloader’s usage, I did see some interesting behavior. For instance, the IP address xxx.xxx.xxx.xxx (which is one in a range owned by xxxxxx.de in Germany) came to the site through Google. They browsed around and then came to the page http://site.com/xxxx/press+125.php There they issued a request for /download.php?id=/ZZ/n+aH55Y= (a PDF) at 9:04:23AM. That alone is not a big deal. However, what is interesting is that the server seems to have been quite preoccupied with serving that request. In the logs the request first completes between 9:09:48 and 9:10:00. It looks like the user must have gotten tired of waiting during that time and requested the document two more times. Between 09:14:47 and 09:15:00 the same request appears again, except it is from 9:04:43AM, 20ms later than the first request. Then it pops up a third time, with a request that started at 09:05:06 completing between 09:19:55 and 09:19:58! I’m suspicious of that document. In looking through the logs I see other instances where it takes the server a little while to handle that specific file. Check out this list of requests from zzz.zzz.zzz.zzz[different than above] for the file /download.php?id=/ZZ/n+aH55Y= (the same docuemnt as before): Request time Complete Time 04:32:43 04:33:36 04:32:50 04:33:36 04:32:51 04:33:38 04:33:05 04:33:38 04:33:34 04:33:42 04:33:05 04:33:42 So something is definitely going on. Whether it has to do with this specific document tripping up the server, the download.php page’s code, or if we’re just seeing the evidence of some server level overload as it plays out in real time I’m not yet sure. In fairness, there are other instances of people downloading /download.php?id=/ZZ/n+aH55Y= (the same PDF) without error. However, it is interesting that the multiple processes only seem to happen with this one file, and then only when it is accessed through the page http://site.com/press+125.php . It bears further investigation if there’s something amiss inside the code that causes the system to fire off multiple download requests that occupy the server. I don't know if this press+125.php is a rabbit hole, but there is weird consicence. Any ideas? I'm totally out of ideas. Apache maxed out? Things like that. ///DOWNLOAD.php $file = new files(); $file->comparison_filter("id", "=", $id); //sql to load if ($file->load()) { $file->serve(); } //FILES function serve() { if ($this->is_loaded) { if (file_exists($this->get_value("filename"))) { if ($this->get_value("content_type") != "") { header("Content-Type: " . $this->get_value("content_type")); } header("Content-Length: " . filesize($this->get_value("filename"))); if ($this->get_value("flag_image") == 0 || $this->get_value("flag_image") == false) { header("Cache-Control: private"); header("Content-Disposition: attachment; filename=" . urlencode($this->get_value("original_filename"))); } set_time_limit(0); @readfile($this->get_value("filename")); exit; } } }

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  • Android passing an arraylist back to parent activity

    - by Nicklas O
    Hi there. I've been searching for a simple example of this with no luck. In my android application I have two activities: 1. The main activity which is launched at startup 2. A second activity which is launched by pressing a button on the main activty. When the second activity is finished (by pressing a button) I want it to send back an ArrayList of type MyObject to the main activity and close itself, which the main activity can then do whatever with it. How would I go about achieving this? I have been trying a few things but it is crashing my application when I start the second activity. When the user presses button to launch second activity: Intent i = new Intent(MainActivity.this, secondactivity.class); startActivityForResult(i, 1); The array which is bundled back after pressing a button on the second activity: Intent intent= getIntent(); Bundle b = new Bundle(); b.putParcelableArrayList("myarraylist", mylist); intent.putExtras(b); setResult(RESULT_OK, intent); finish(); And finally a listener on the main activity (although I'm not sure of 100% when this code launches...) protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode==RESULT_OK && requestCode==1){ Bundle extras = data.getExtras(); final ArrayList<MyObject> mylist = extras.getParcelableArrayList("myarraylist"); Toast.makeText(MainActivity.this, mylist.get(0).getName(), Toast.LENGTH_SHORT).show(); } } Any ideas where I am going wrong? The onActivityResult() seems to be crashing my application. EDIT: This is my class MyObject, its called plan and has a name and an id import android.os.Parcel; import android.os.Parcelable; public class Plan implements Parcelable{ private String name; private String id; public Plan(){ } public Plan(String name, String id){ this.name = name; this.id = id; } public String getName(){ return name; } public void setName(String name){ this.name = name; } public String getId(){ return id; } public void setId(String id){ this.id = id; } public String toString(){ return "Plan ID: " + id + " Plan Name: " + name; } @Override public int describeContents() { // TODO Auto-generated method stub return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(id); dest.writeString(name); } public static final Parcelable.Creator<Plan> CREATOR = new Parcelable.Creator<Plan>() { public Plan createFromParcel(Parcel in) { return new Plan(); } @Override public Plan[] newArray(int size) { // TODO Auto-generated method stub return new Plan[size]; } }; } This is my logcat E/AndroidRuntime( 293): java.lang.RuntimeException: Unable to instantiate activ ity ComponentInfo{com.daniel.android.groupproject/com.me.android.projec t.secondactivity}: java.lang.NullPointerException E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2417) E/AndroidRuntime( 293): at android.app.ActivityThread.handleLaunchActivi ty(ActivityThread.java:2512) E/AndroidRuntime( 293): at android.app.ActivityThread.access$2200(Activi tyThread.java:119) E/AndroidRuntime( 293): at android.app.ActivityThread$H.handleMessage(Ac tivityThread.java:1863) E/AndroidRuntime( 293): at android.os.Handler.dispatchMessage(Handler.ja va:99) E/AndroidRuntime( 293): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 293): at android.app.ActivityThread.main(ActivityThrea d.java:4363) E/AndroidRuntime( 293): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 293): at java.lang.reflect.Method.invoke(Method.java:5 21) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit$MethodAndA rgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit.main(Zygot eInit.java:618) E/AndroidRuntime( 293): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 293): Caused by: java.lang.NullPointerException E/AndroidRuntime( 293): at com.daniel.android.groupproject.login.<init>( login.java:51) E/AndroidRuntime( 293): at java.lang.Class.newInstanceImpl(Native Method ) E/AndroidRuntime( 293): at java.lang.Class.newInstance(Class.java:1479) E/AndroidRuntime( 293): at android.app.Instrumentation.newActivity(Instr umentation.java:1021) E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2409) E/AndroidRuntime( 293): ... 11 more

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  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

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  • Passing ArrayList<String> between tabs

    - by Christophe
    Hi all, I'm not very clear about the Intent object and how to use it to pass data between Activities. In my application I have several tabs between which I want to pass ArrayList. Here is a sample code I plan to use, but I'm missing the part where the main activity catches the Intent and passes it to the new activity on start : 1. myTabs.java == This is where I think I need to add some code to pass the data between TabOne and TabTwo. For now it is just using the sample code of the TabActivity sample. public class myTabs extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Resources res = getResources(); // Resource object to get Drawables TabHost tabHost = getTabHost(); // The activity TabHost TabHost.TabSpec spec; // Reusable TabSpec for each tab Intent intent; // Reusable Intent for each tab // Create an Intent to launch an Activity for the tab (to be reused) intent = new Intent().setClass(this, TabPeopleActivity.class); // Initialize a TabSpec for each tab and add it to the TabHost spec = tabHost.newTabSpec("TabOne").setIndicator("TabOne", res.getDrawable(R.drawable.ic_tab_one)) .setContent(intent); tabHost.addTab(spec); // Do the same for the other tabs intent = new Intent().setClass(this, TabTransactionActivity.class); spec = tabHost.newTabSpec("TabTwo").setIndicator("TabTwo", res.getDrawable(R.drawable.ic_tab_two)) .setContent(intent); tabHost.addTab(spec); tabHost.setCurrentTab(0); } } 2. TabOne.java == I added a piece of code in the onStop procedure to fill in the Intent data with the array I want to pass to TabTwo. Not sure it is the right way to do though. public class TabOne extends Activity { [...] private ArrayList<String> arrayPeople; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.tabone); arrayPeople = new ArrayList<String>(); [... here we modify arrayPeople ...] } /** Called when the activity looses focus **/ @Override public void onStop(){ Intent myIntent = new Intent(); myIntent.putStringArrayListExtra("arrayPeople", arrayPeople); this.setIntent(myIntent); } } 3. TabTwo.java == Here I am trying to fetch the ArrayList from the Intent that is supposed to be passed when the Activity starts. But how to do this? public class TabTwo extends Activity { private ArrayList<String> arrayPeople; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.transaction); Intent myIntent = new Intent(); myIntent = this.getIntent(); arrayPeople = myIntent.getStringArrayListExtra("arrayPeople"); } } Thanks for your ideas !

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  • Passing a list of files to javac

    - by Robert Menteer
    How can I get the javac task to use an existing fileset? In my build.xml I have created several filesets to be used in multiple places throughout build file. Here is how they have been defined: <fileset dir = "${src}" id = "java.source.all"> <include name = "**/*.java" /> </fileset> <fileset dir = "${src}" id = "java.source.examples"> <include name = "**/Examples/**/*.java" /> </fileset> <fileset dir = "${src}" id = "java.source.tests"> <include name = "**/Tests/*.java" /> </fileset> <fileset dir = "${src}" id = "java.source.project"> <include name = "**/*.java" /> <exclude name = "**/Examples/**/*.java" /> <exclude name = "**/Tests/**/*.java" /> </fileset> I have also used macrodef to compile the java files so the javac task does not need to be repeated multiple times. The macro looks like this: <macrodef name="compile"> <attribute name="sourceref"/> <sequential> <javac srcdir = "${src}" destdir = "${build}" classpathref = "classpath" includeantruntime = "no" debug = "${debug}"> <filelist dir="." files="@{sourceref}" /> <-- email is about this </javac> </sequential> What I'm trying to do is compile only the classes that are needed for specific targets not all the targets in the source tree. And do so without having to specify the files every time. Here are how the targets are defined: <target name = "compile-examples" depends = "init"> <compile sourceref = "${toString:java.source.examples}" /> </target> <target name = "compile-project" depends = "init"> <compile sourceref = "${toString:java.source.project}" /> </target> <target name = "compile-tests" depends = "init"> <compile sourceref = "${toString:java.source.tests}" /> </target> As you can see each target specifies the java files to be compiled as a simi-colon separated list of absolute file names. The only problem with this is that javac does not support filelist. It also does not support fileset, path or pathset. I've tried using but it treats the list as a single file name. Another thing I tried is sending the reference directly (not using toString) and using but include does not have a ref attribute. SO THE QUESTION IS: How do you get the javac task to use a reference to a fileset that was defined in another part of the build file? I'm not interested in solutions that cause me to have multiple javac tasks. Completely re-writting the macro is acceptable. Changes to the targets are also acceptable provided redundant code between targets is kept to a minimum. p.s. Another problem is that fileset wants a comma separated list. I've only done a brief search for a way to convert semi-colons to commas and haven't found a way to do that. p.p.s. Sorry for the yelling but some people are too quick to post responses that don't address the subject.

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  • Best way to add an extra (nested) form in the middle of a tabbed form

    - by Scharrels
    I've got a web application, consisting mainly of a big form with information. The form is split into multiple tabs, to make it more readable for the user: <form> <div id="tabs"> <ul> <li><a href="#tab1">Tab1</a></li> <li><a href="#tab2">Tab2</a></li> </ul> <div id="tab1">A big table with a lot of input rows</div> <div id="tab2">A big table with a lot of input rows</div> </div> </form> The form is dynamically extended (extra rows are added to the tables). Every 10 seconds the form is serialized and synchronized with the server. I now want to add an interactive form on one of the tabs: when a user enters a name in a field, this information is sent to the server and an id associated with that name is returned. This id is used as an identifier for some dynamically added form fields. A quick sketchup of such a page would look like this: <form action="bigform.php"> <div id="tabs"> <ul> <li><a href="#tab1">Tab1</a></li> <li><a href="#tab2">Tab2</a></li> </ul> <div id="tab1">A big table with a lot of input rows</div> <div id="tab2"> <div class="associatedinfo"> <p>Information for Joe</p> <ul> <li><input name="associated[26][]" /></li> <li><input name="associated[26][]" /></li> </ul> </div> <div class="associatedinfo"> <p>Information for Jill</p> <ul> <li><input name="associated[12][]" /></li> <li><input name="associated[12][]" /></li> </ul> </div> <div id="newperson"> <form action="newform.php"> <p>Add another person:</p> <input name="extra" /><input type="submit" value="Add" /> </form> </div> </div> </div> </form> The above will not work: nested forms are not allowed in HTML. However, I really need to display the form on that tab: it's part of the functionality of that page. I also want the behaviour of a separate form: when the user hits return in the form field, the "Add" submit button is pressed and a submit action is triggered on the partial form. What is the best way to solve this problem?

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  • Force close when starting new activity

    - by Alex
    I'm trying to launch a new activity from my main activity, but I just get error codes all the time. Heres my main activity; public class gunstats extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button4 = (Button)findViewById(R.id.button4); button4.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { Intent intent = new Intent(gunstats.this, more.class); startActivity(intent); } }); } } and the activity that is being called from my main class; public class more extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final MediaPlayer mp = MediaPlayer.create(this, R.raw.deagle); Button buttonm1 = (Button)this.findViewById(R.id.buttonm1); buttonm1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { mp.start(); } }); } } And there's nothing wrong in the manifest Heres my logcat: 01-08 16:33:17.647: ERROR/AndroidRuntime(552): Uncaught handler: thread main exiting due to uncaught exception 01-08 16:33:17.676: ERROR/AndroidRuntime(552): android.content.ActivityNotFoundException: Unable to find explicit activity class {com.gunstats/com.gunstats.more}; have you declared this activity in your AndroidManifest.xml? 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.Instrumentation.checkStartActivityResult(Instrumentation.java:1480) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.Instrumentation.execStartActivity(Instrumentation.java:1454) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.Activity.startActivityForResult(Activity.java:2660) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.Activity.startActivity(Activity.java:2704) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.gunstats.gunstats$4.onClick(gunstats.java:64) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.View.performClick(View.java:2344) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.View.onTouchEvent(View.java:4133) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.widget.TextView.onTouchEvent(TextView.java:6504) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.View.dispatchTouchEvent(View.java:3672) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1712) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1202) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.Activity.dispatchTouchEvent(Activity.java:1987) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1696) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.os.Handler.dispatchMessage(Handler.java:99) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.os.Looper.loop(Looper.java:123) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at android.app.ActivityThread.main(ActivityThread.java:4203) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at java.lang.reflect.Method.invokeNative(Native Method) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at java.lang.reflect.Method.invoke(Method.java:521) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 01-08 16:33:17.676: ERROR/AndroidRuntime(552): at dalvik.system.NativeStart.main(Native Method) What is causing this force close?

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  • Matrix Multiplication with Threads: Why is it not faster?

    - by prelic
    Hey all, So I've been playing around with pthreads, specifically trying to calculate the product of two matrices. My code is extremely messy because it was just supposed to be a quick little fun project for myself, but the thread theory I used was very similar to: #include <pthread.h> #include <stdio.h> #include <stdlib.h> #define M 3 #define K 2 #define N 3 #define NUM_THREADS 10 int A [M][K] = { {1,4}, {2,5}, {3,6} }; int B [K][N] = { {8,7,6}, {5,4,3} }; int C [M][N]; struct v { int i; /* row */ int j; /* column */ }; void *runner(void *param); /* the thread */ int main(int argc, char *argv[]) { int i,j, count = 0; for(i = 0; i < M; i++) { for(j = 0; j < N; j++) { //Assign a row and column for each thread struct v *data = (struct v *) malloc(sizeof(struct v)); data->i = i; data->j = j; /* Now create the thread passing it data as a parameter */ pthread_t tid; //Thread ID pthread_attr_t attr; //Set of thread attributes //Get the default attributes pthread_attr_init(&attr); //Create the thread pthread_create(&tid,&attr,runner,data); //Make sure the parent waits for all thread to complete pthread_join(tid, NULL); count++; } } //Print out the resulting matrix for(i = 0; i < M; i++) { for(j = 0; j < N; j++) { printf("%d ", C[i][j]); } printf("\n"); } } //The thread will begin control in this function void *runner(void *param) { struct v *data = param; // the structure that holds our data int n, sum = 0; //the counter and sum //Row multiplied by column for(n = 0; n< K; n++){ sum += A[data->i][n] * B[n][data->j]; } //assign the sum to its coordinate C[data->i][data->j] = sum; //Exit the thread pthread_exit(0); } source: http://macboypro.com/blog/2009/06/29/matrix-multiplication-in-c-using-pthreads-on-linux/ For the non-threaded version, I used the same setup (3 2-d matrices, dynamically allocated structs to hold r/c), and added a timer. First trials indicated that the non-threaded version was faster. My first thought was that the dimensions were too small to notice a difference, and it was taking longer to create the threads. So I upped the dimensions to about 50x50, randomly filled, and ran it, and I'm still not seeing any performance upgrade with the threaded version. What am I missing here?

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  • Running code when all threads are finished processing.

    - by rich97
    Quick note: Java and Android noob here, I'm open to you telling me I'm stupid (as long as you tell me why.) I have an android application which requires me start multiple threads originating from various classes and only advance to the next activity once all threads have done their job. I also want to add a "failsafe" timeout in case one the the threads takes too long (HTTP request taking too long or something.) I searched Stack Overflow and found a post saying that I should create a class to keep a running total of open threads and then use a timer to poll for when all the threads are completed. I think I've created a working class to do this for me, it's untested as of yet but has no errors showing in eclipse. Is this a correct implementation? Are there any APIs that I should be made aware of (such as classes in the Java or Android APIs that could be used in place of the abstract classes at the bottom of the class?) package com.dmp.geofix.libs; import java.util.ArrayList; import java.util.Iterator; import java.util.Timer; import java.util.TimerTask; public class ThreadMonitor { private Timer timer = null; private TimerTask timerTask = null; private OnSuccess onSuccess = null; private OnError onError = null; private static ArrayList<Thread> threads; private final int POLL_OPEN_THREADS = 100; private final int TIMEOUT = 10000; public ThreadMonitor() { timerTask = new PollThreadsTask(); } public ThreadMonitor(OnSuccess s) { timerTask = new PollThreadsTask(); onSuccess = s; } public ThreadMonitor(OnError e) { timerTask = new PollThreadsTask(); onError = e; } public ThreadMonitor(OnSuccess s, OnError e) { timerTask = new PollThreadsTask(); onSuccess = s; onError = e; } public void start() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().start(); } timer = new Timer(); timer.schedule(timerTask, 0, POLL_OPEN_THREADS); } public void finish() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().interrupt(); } threads.clear(); timer.cancel(); } public void addThread(Thread t) { threads.add(t); } public void removeThread(Thread t) { threads.remove(t); t.interrupt(); } class PollThreadsTask extends TimerTask { private int timeElapsed = 0; @Override public void run() { timeElapsed += POLL_OPEN_THREADS; if (timeElapsed <= TIMEOUT) { if (threads.isEmpty() == false) { if (onSuccess != null) { onSuccess.run(); } } } else { if (onError != null) { onError.run(); } finish(); } } } public abstract class OnSuccess { public abstract void run(); } public abstract class OnError { public abstract void run(); } }

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  • Drawing outlines around organic shapes

    - by ThunderChunky_SF
    One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline? What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object? For anyone who is interested here is my edge detection script: // Create a new sprite which we'll use for our outline var sp:Sprite = new Sprite(); var radius:int = 50; sp.graphics.beginFill(0x00FF00, 1); sp.graphics.drawCircle(0, 0, radius); sp.graphics.endFill(); sp.x = stage.stageWidth / 2; sp.y = stage.stageHeight / 2; // Create a bitmap data object to draw our vector data var bmd:BitmapData = new BitmapData(sp.width, sp.height, true, 0); // Use a transform matrix to translate the drawn clip so that none of its // pixels reside in negative space. The draw method will only draw starting // at 0,0 var mat:Matrix = new Matrix(1, 0, 0, 1, radius, radius); bmd.draw(sp, mat); // Pass the bitmap data to an actual bitmap var bmp:Bitmap = new Bitmap(bmd); // Add the bitmap to the stage addChild(bmp); // Grab all of the pixel data from the bitmap data object var pixels:Vector.<uint> = bmd.getVector(bmd.rect); // Setup a vector to hold our stroke points var points:Vector.<Point> = new Vector.<Point>; // Loop through all of the pixels of the bitmap data object and // create a point instance for each pixel location that isn't // transparent. var l:int = pixels.length; for(var i:int = 0; i < l; ++i) { // Check to see if the pixel is transparent if(pixels[i] != 0) { var pt:Point; // Check to see if the pixel is on the first or last // row. We'll grab everything from these rows to close the outline if(i <= bmp.width || i >= (bmp.width * bmp.height) - bmp.width) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the current pixel is on either extreme edge if(int(i % bmp.width) == 0 || int(i % bmp.width) == bmp.width - 1) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the previous or next pixel are transparent, // if so save the current one. if(i > 0 && i < bmp.width * bmp.height) { if(pixels[i - 1] == 0 || pixels[i + 1] == 0) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); } } } }

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  • System.Threading.Timer Doesn't Trigger my TimerCallBack Delegate

    - by Tom Kong
    Hi, I am writing my first Windows Service using C# and I am having some trouble with my Timer class. When the service is started, it runs as expected but the code will not execute again (I want it to run every minute) Please take a quick look at the attached source and let me know if you see any obvious mistakes! TIA using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Linq; using System.ServiceProcess; using System.Text; using System.Threading; using System.IO; namespace CXO001 { public partial class Service1 : ServiceBase { public Service1() { InitializeComponent(); } /* * Aim: To calculate and update the Occupancy values for the different Sites * * Method: Retrieve data every minute, updating a public value which can be polled */ protected override void OnStart(string[] args) { Daemon(); } public void Daemon() { TimerCallback tcb = new TimerCallback(On_Tick); TimeSpan duetime = new TimeSpan(0, 0, 1); TimeSpan interval = new TimeSpan(0, 1, 0); Timer querytimer = new Timer(tcb, null, duetime, interval); } protected override void OnStop() { } static int[] floorplanids = new int[] { 115, 114, 107, 108 }; public static List<Record> Records = new List<Record>(); static bool firstrun = true; public static void On_Tick(object timercallback) { //Update occupancy data for the last minute //Save a copy of the public values to HDD with a timestamp string starttime; if (Records.Count > 0) { starttime = Records.Last().TS; firstrun = false; } else { starttime = DateTime.Today.AddHours(7).ToString(); firstrun = true; } DateTime endtime = DateTime.Now; GetData(starttime, endtime); } public static void GetData(string starttime, DateTime endtime) { string connstr = "Data Source = 192.168.1.123; Initial Catalog = Brickstream_OPS; User Id = Brickstream; Password = bstas;"; DataSet resultds = new DataSet(); //Get the occupancy for each Zone foreach (int zone in floorplanids) { SQL s = new SQL(); string querystr = "SELECT SUM(DIRECTIONAL_METRIC.NUM_TO_ENTER - DIRECTIONAL_METRIC.NUM_TO_EXIT) AS 'Occupancy' FROM REPORT_OBJECT INNER JOIN REPORT_OBJ_METRIC ON REPORT_OBJECT.REPORT_OBJ_ID = REPORT_OBJ_METRIC.REPORT_OBJECT_ID INNER JOIN DIRECTIONAL_METRIC ON REPORT_OBJ_METRIC.REP_OBJ_METRIC_ID = DIRECTIONAL_METRIC.REP_OBJ_METRIC_ID WHERE (REPORT_OBJ_METRIC.M_START_TIME BETWEEN '" + starttime + "' AND '" + endtime.ToString() + "') AND (REPORT_OBJECT.FLOORPLAN_ID = '" + zone + "');"; resultds = s.Go(querystr, connstr, zone.ToString(), resultds); } List<Record> result = new List<Record>(); int c = 0; foreach (DataTable dt in resultds.Tables) { Record r = new Record(); r.TS = DateTime.Now.ToString(); r.Zone = dt.TableName; if (!firstrun) { r.Occupancy = (dt.Rows[0].Field<int>("Occupancy")) + (Records[c].Occupancy); } else { r.Occupancy = dt.Rows[0].Field<int>("Occupancy"); } result.Add(r); c++; } Records = result; MrWriter(); } public static void MrWriter() { StringBuilder output = new StringBuilder("Time,Zone,Occupancy\n"); foreach (Record r in Records) { output.Append(r.TS); output.Append(","); output.Append(r.Zone); output.Append(","); output.Append(r.Occupancy.ToString()); output.Append("\n"); } output.Append(firstrun.ToString()); output.Append(DateTime.Now.ToFileTime()); string filePath = @"C:\temp\CXO.csv"; File.WriteAllText(filePath, output.ToString()); } } }

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  • Push notification not received in ios5 device

    - by Surender Rathore
    I am sending push notification on device which has iOS 5.0.1, but notification is not received on iOS5 device. If i try to send notification on iOS4.3.3 device, it received on this device. My server is developed in c# and apple push notification certificate is used in .p12 format. My code to register the notification is - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. // Set the navigation controller as the window's root view controller and display. deviceToken = nil; self.window.rootViewController = self.navigationController; [self.window makeKeyAndVisible]; [[UIApplication sharedApplication] enabledRemoteNotificationTypes]; [[UIApplication sharedApplication] registerForRemoteNotificationTypes: UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert]; return YES; } - (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken { UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"Succeeded in registering for APNS" message:@"Sucess" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = [devToken retain]; NSMutableString *dev = [[NSMutableString alloc] init]; NSRange r; r.length = 1; unsigned char c; for (int i = 0; i < [deviceToken length]; i++) { r.location = i; [deviceToken getBytes:&c range:r]; if (c < 10) { [dev appendFormat:@"0%x", c]; } else { [dev appendFormat:@"%x", c]; } } NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; [def setObject:dev forKey:@"DeviceToken"]; [def synchronize]; NSLog(@"Registered for APNS %@\n%@", deviceToken, dev); [dev release]; } - (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { NSLog(@"Failed to register %@", [error localizedDescription]); UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"FAILED" message:@"Fail" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = nil; } - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo { NSLog(@"Recieved Remote Notification %@", userInfo); NSDictionary *aps = [userInfo objectForKey:@"aps"]; NSDictionary *alert = [aps objectForKey:@"alert"]; //NSString *actionLocKey = [alert objectForKey:@"action-loc-key"]; NSString *body = [alert objectForKey:@"body"]; // NSMutableArray *viewControllers = [NSMutableArray arrayWithArray:[self.navigationController viewControllers]]; // // if ([viewControllers count] > 2) { // NSRange r; // r.length = [viewControllers count] - 2; // r.location = 2; // [viewControllers removeObjectsInRange:r]; // // MapViewController *map = (MapViewController*)[viewControllers objectAtIndex:1]; // [map askDriver]; // } // // [self.navigationController setViewControllers:viewControllers]; // [viewControllers release]; //NewBooking,"BookingId",Passenger_latitude,Passenger_longitude,Destination_latitude,Destination_longitude,Distance,Time,comments NSArray *arr = [body componentsSeparatedByString:@","]; if ([arr count]>0) { MapViewController *map = (MapViewController*)[[self.navigationController viewControllers] objectAtIndex:1]; [map askDriver:arr]; [self.navigationController popToViewController:[[self.navigationController viewControllers] objectAtIndex:1] animated:YES]; } //NSString *sound = [userInfo objectForKey:@"sound"]; //UIAlertView *alertV = [[UIAlertView alloc] initWithTitle:actionLocKey // message:body delegate:nil // cancelButtonTitle:@"Reject" // otherButtonTitles:@"Accept", nil]; // // [alertV show]; // [alertV release]; } Can anyone help me out with this issue. Why notification received on iOS4.3 device but not on iOS5? Thank you very much!!! in advance

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  • GetAcceptExSockaddrs returns garbage! Does anyone know why?

    - by David
    Hello, I'm trying to write a quick/dirty echoserver in Delphi, but I notice that GetAcceptExSockaddrs seems to be writing to only the first 4 bytes of the structure I pass it. USES SysUtils; TYPE BOOL = LongBool; DWORD = Cardinal; LPDWORD = ^DWORD; short = SmallInt; ushort = Word; uint16 = Word; uint = Cardinal; ulong = Cardinal; SOCKET = uint; PVOID = Pointer; _HANDLE = DWORD; _in_addr = packed record s_addr : ulong; end; _sockaddr_in = packed record sin_family : short; sin_port : uint16; sin_addr : _in_addr; sin_zero : array[0..7] of Char; end; P_sockaddr_in = ^_sockaddr_in; _Overlapped = packed record Internal : Int64; Offset : Int64; hEvent : _HANDLE; end; LP_Overlapped = ^_Overlapped; IMPORTS function _AcceptEx (sListenSocket, sAcceptSocket : SOCKET; lpOutputBuffer : PVOID; dwReceiveDataLength, dwLocalAddressLength, dwRemoteAddressLength : DWORD; lpdwBytesReceived : LPDWORD; lpOverlapped : LP_OVERLAPPED) : BOOL; stdcall; external MSWinsock name 'AcceptEx'; procedure _GetAcceptExSockaddrs (lpOutputBuffer : PVOID; dwReceiveDataLength, dwLocalAddressLength, dwRemoteAddressLength : DWORD; LocalSockaddr : P_Sockaddr_in; LocalSockaddrLength : LPINT; RemoteSockaddr : P_Sockaddr_in; RemoteSockaddrLength : LPINT); stdcall; external MSWinsock name 'GetAcceptExSockaddrs'; CONST BufDataSize = 8192; BufAddrSize = SizeOf (_sockaddr_in) + 16; VAR ListenSock, AcceptSock : SOCKET; Addr, LocalAddr, RemoteAddr : _sockaddr_in; LocalAddrSize, RemoteAddrSize : INT; Buf : array[1..BufDataSize + BufAddrSize * 2] of Byte; BytesReceived : DWORD; Ov : _Overlapped; BEGIN //WSAStartup, create listen socket, bind to port 1066 on any interface, listen //Create event for overlapped (autoreset, initally not signalled) //Create accept socket if _AcceptEx (ListenSock, AcceptSock, @Buf, BufDataSize, BufAddrSize, BufAddrSize, @BytesReceived, @Ov) then WinCheck ('SetEvent', _SetEvent (Ov.hEvent)) else if GetLastError <> ERROR_IO_PENDING then WinCheck ('AcceptEx', GetLastError); {do WaitForMultipleObjects} _GetAcceptExSockaddrs (@Buf, BufDataSize, BufAddrSize, BufAddrSize, @LocalAddr, @LocalAddrSize, @RemoteAddr, @RemoteAddrSize); So if I run this, connect to it with Telnet (on same computer, connecting to localhost) and then type a key, WaitForMultipleObjects will unblock and GetAcceptExSockaddrs will run. But the result is garbage! RemoteAddr.sin_family = -13894 RemoteAddr.sin_port = 64 and the rest is zeroes. What gives? Thanks in advance!

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  • How to open a server port outside of an OpenVPN tunnel with a pf firewall on OSX (BSD)

    - by Timbo
    I have a Mac mini that I use as a media server running XBMC and serves media from my NAS to my stereo and TV (which has been color calibrated with a Spyder3Express, happy). The Mac runs OSX 10.8.2 and the internet connection is tunneled for general privacy over OpenVPN through Tunnelblick. I believe my anonymous VPN provider pushes "redirect_gateway" to OpenVPN/Tunnelblick because when on it effectively tunnels all non-LAN traffic in- and outbound. As an unwanted side effect that also opens the boxes server ports unprotected to the outside world and bypasses my firewall-router (Netgear SRX5308). I have run nmap from outside the LAN on the VPN IP and the server ports on the mini are clearly visible and connectable. The mini has the following ports open: ssh/22, ARD/5900 and 8080+9090 for the XBMC iOS client Constellation. I also have Synology NAS which apart from LAN file serving over AFP and WebDAV only serves up an OpenVPN/1194 and a PPTP/1732 server. When outside of the LAN I connect to this from my laptop over OpenVPN and over PPTP from my iPhone. I only want to connect through AFP/548 from the mini to the NAS. The border firewall (SRX5308) just works excellently, stable and with a very high throughput when streaming from various VOD services. My connection is a 100/10 with a close to theoretical max throughput. The ruleset is as follows Inbound: PPTP/1723 Allow always to 10.0.0.40 (NAS/VPN server) from a restricted IP range >corresponding to possible cell provider range OpenVPN/1194 Allow always to 10.0.0.40 (NAS/VPN server) from any Outbound: Default outbound policy: Allow Always OpenVPN/1194 TCP Allow always from 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) OpenVPN/1194 UDP Allow always to 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) Block always from NAS to any On the Mini I have disabled the OSX Application Level Firewall because it throws popups which don't remember my choices from one time to another and that's annoying on a media server. Instead I run Little Snitch which controls outgoing connections nicely on an application level. I have configured the excellent OSX builtin firewall pf (from BSD) as follows pf.conf (Apple App firewall tie-ins removed) (# replaced with % to avoid formatting errors) ### macro name for external interface. eth_if = "en0" vpn_if = "tap0" ### wifi_if = "en1" ### %usb_if = "en3" ext_if = $eth_if LAN="{10.0.0.0/24}" ### General housekeeping rules ### ### Drop all blocked packets silently set block-policy drop ### all incoming traffic on external interface is normalized and fragmented ### packets are reassembled. scrub in on $ext_if all fragment reassemble scrub in on $vpn_if all fragment reassemble scrub out all ### exercise antispoofing on the external interface, but add the local ### loopback interface as an exception, to prevent services utilizing the ### local loop from being blocked accidentally. ### set skip on lo0 antispoof for $ext_if inet antispoof for $vpn_if inet ### spoofing protection for all interfaces block in quick from urpf-failed ############################# block all ### Access to the mini server over ssh/22 and remote desktop/5900 from LAN/en0 only pass in on $eth_if proto tcp from $LAN to any port {22, 5900, 8080, 9090} ### Allow all udp and icmp also, necessary for Constellation. Could be tightened. pass on $eth_if proto {udp, icmp} from $LAN to any ### Allow AFP to 10.0.0.40 (NAS) pass out on $eth_if proto tcp from any to 10.0.0.40 port 548 ### Allow OpenVPN tunnel setup over unprotected link (en0) only to VPN provider IPs ### and port ranges pass on $eth_if proto tcp from any to a.b.8.0/24 port 1194:1201 ### OpenVPN Tunnel rules. All traffic allowed out, only in to ports 4100-4110 ### Outgoing pings ok pass in on $vpn_if proto {tcp, udp} from any to any port 4100:4110 pass out on $vpn_if proto {tcp, udp, icmp} from any to any So what are my goals and what does the above setup achieve? (until you tell me otherwise :) 1) Full LAN access to the above ports on the mini/media server (including through my own VPN server) 2) All internet traffic from the mini/media server is anonymized and tunneled over VPN 3) If OpenVPN/Tunnelblick on the mini drops the connection, nothing is leaked both because of pf and the router outgoing ruleset. It can't even do a DNS lookup through the router. So what do I have to hide with all this? Nothing much really, I just got carried away trying to stop port scans through the VPN tunnel :) In any case this setup works perfectly and it is very stable. The Problem at last! I want to run a minecraft server and I installed that on a separate user account on the mini server (user=mc) to keep things partitioned. I don't want this server accessible through the anonymized VPN tunnel because there are lots more port scans and hacking attempts through that than over my regular IP and I don't trust java in general. So I added the following pf rule on the mini: ### Allow Minecraft public through user mc pass in on $eth_if proto {tcp,udp} from any to any port 24983 user mc pass out on $eth_if proto {tcp, udp} from any to any user mc And these additions on the border firewall: Inbound: Allow always TCP/UDP from any to 10.0.0.40 (NAS) Outbound: Allow always TCP port 80 from 10.0.0.40 to any (needed for online account checkups) This works fine but only when the OpenVPN/Tunnelblick tunnel is down. When up no connection is possbile to the minecraft server from outside of LAN. inside LAN is always OK. Everything else functions as intended. I believe the redirect_gateway push is close to the root of the problem, but I want to keep that specific VPN provider because of the fantastic throughput, price and service. The Solution? How can I open up the minecraft server port outside of the tunnel so it's only available over en0 not the VPN tunnel? Should I a static route? But I don't know which IPs will be connecting...stumbles How secure would to estimate this setup to be and do you have other improvements to share? I've searched extensively in the last few days to no avail...If you've read this far I bet you know the answer :)

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  • Received memory warning on setimage

    - by Sam Budda
    This problem has completely stumped me. This is for iOS 5.0 with Xcode 4.2 What's going on is that in my app I let user select images from their photo album and I save those images to apps document directory. Pretty straight forward. What I do then is that in one of the viewController.m files I create multiple UIImageViews and I then set the image for the image view from one of the picture that user selected from apps dir. The problem is that after a certain number of UIImage sets I receive a "Received memory warning". It usually happens when there are 10 pictures. If lets say user selected 11 pictures then the app crashes with Error (GBC). NOTE: each of these images are at least 2.5 MB a piece. After hours of testing I finally narrowed down the problem to this line of code [button1AImgVw setImage:image]; If I comment out that code. All compiles fine and no memory errors happen. But if I don't comment out that code I receive memory errors and eventually a crash. Also note it does process the whole CreateViews IBAction but still crashes at the end. I cannot do release or dealloc since I am running this on iOS 5.0 with Xcode 4.2 Here is the code that I used. Can anyone tell me what did I do wrong? - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. [self CreateViews]; } -(IBAction) CreateViews { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask ,YES); documentsPath = [paths objectAtIndex:0]; //here 15 is for testing purposes for (int i = 0; i < 15; i++) { //Lets not get bogged down here. The problem is not here UIImageView *button1AImgVw = [[UIImageView alloc] initWithFrame:CGRectMake(10*i, 10, 10, 10)]; [self.view addSubview:button1AImgVw]; NSMutableString *picStr1a = [[NSMutableString alloc] init]; NSString *dataFile1a = [[NSString alloc] init]; picStr1a = [NSMutableString stringWithFormat:@"%d.jpg", i]; dataFile1a = [documentsPath stringByAppendingPathComponent:picStr1a]; NSData *potraitImgData1a =[[NSData alloc] initWithContentsOfFile:dataFile1a]; UIImage *image = [[UIImage alloc] initWithData:potraitImgData1a]; // This is causing my app to crash if I load more than 10 images! //[button1AImgVw setImage:image]; } NSLog(@"It went to END!"); } //Error I get when 10 images are selected. App does launch and work 2012-10-07 17:12:51.483 ABC-APP[7548:707] It went to END! 2012-10-07 17:12:51.483 ABC-APP [7531:707] Received memory warning. //App crashes with this error when there are 11 images 2012-10-07 17:30:26.339 ABC-APP[7548:707] It went to END! (gdb)

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  • can a python script know that another instance of the same script is running... and then talk to it?

    - by Justin Grant
    I'd like to prevent multiple instances of the same long-running python command-line script from running at the same time, and I'd like the new instance to be able to send data to the original insance before the new instance commits suicide. How can I do this in a cross-platform way? Specifically, I'd like to enable the following behavior: "foo.py" is launched from the command line, and it will stay running for a long time-- days or weeks until the machine is rebooted or the parent process kills it. every few minutes the same script is launched again, but with different command-line parameters when launched, the script should see if any other instances are running. if other instances are running, then instance #2 should send its command-line parameters to instance #1, and then instance #2 should exit. instance #1, if it receives command-line parameters from another script, should spin up a new thread and (using the command-line parameters sent in the step above) start performing the work that instance #2 was going to perform. So I'm looking for two things: how can a python program know another instance of itself is running, and then how can one python command-line program communicate with another? Making this more complicated, the same script needs to run on both Windows and Linux, so ideally the solution would use only the Python standard library and not any OS-specific calls. Although if I need to have a Windows codepath and an *nix codepath (and a big if statement in my code to choose one or the other), that's OK if a "same code" solution isn't possible. I realize I could probably work out a file-based approach (e.g. instance #1 watches a directory for changes and each instance drops a file into that directory when it wants to do work) but I'm a little concerned about cleaning up those files after a non-graceful machine shutdown. I'd ideally be able to use an in-memory solution. But again I'm flexible, if a persistent-file-based approach is the only way to do it, I'm open to that option. More details: I'm trying to do this because our servers are using a monitoring tool which supports running python scripts to collect monitoring data (e.g. results of a database query or web service call) which the monitoring tool then indexes for later use. Some of these scripts are very expensive to start up but cheap to run after startup (e.g. making a DB connection vs. running a query). So we've chosen to keep them running in an infinite loop until the parent process kills them. This works great, but on larger servers 100 instances of the same script may be running, even if they're only gathering data every 20 minutes each. This wreaks havoc with RAM, DB connection limits, etc. We want to switch from 100 processes with 1 thread to one process with 100 threads, each executing the work that, previously, one script was doing. But changing how the scripts are invoked by the monitoring tool is not possible. We need to keep invocation the same (launch a process with different command-line parameters) but but change the scripts to recognize that another one is active, and have the "new" script send its work instructions (from the command line params) over to the "old" script.

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  • Loading multiple copies of a group of DLLs in the same process

    - by george
    Background I'm maintaining a plugin for an application. I'm Using Visual C++ 2003. The plugin is composed of several DLLs - there's the main DLL, that's the one that the application loads using LoadLibrary, and there are several utility DLLs that are used by the main DLL and by each other. Dependencies generally look like this: plugin.dll - utilA.dll, utilB.dll utilA.dll - utilB.dll utilB.dll - utilA.dll, utilC.dll You get the picture. Some of the dependencies between the DLLs are load-time and some run-time. All the DLL files are stored in the executable's directory (not a requirement, just how it works now). The problem There's a new requirement - running multiple instances of the plugin within the application. The application runs each instance of a plugin in its own thread, i.e. each thread calls The plugin's code, however, is nothing but thread-safe - lots of global variables etc.. Unfortunately, fixing the whole thing isn't currently an option, so I need a way to load multiple (at most 3) copies of the plugin's DLLs in the same process. Option 1: The distinct names approach Creating 3 copies of each DLL file, so that each file has a distinct name. e.g. plugin1.dll, plugin2.dll, plugin3.dll, utilA1.dll, utilA2.dll, utilA3.dll, utilB1.dll, etc.. The application will load plugin1.dll, plugin2.dll and plugin3.dll. The files will be in the executable's directory. For each group of DLLs to know each other by name (so the inter-dependencies work), the names need to be known at compilation time - meaning the DLLs need to be compiled multiple times, only each time with different output file names. Not very complicated, but I'd hate having 3 copies of the VS project files, and don't like having to compile the same files over and over. Option 2: The side-by-side assemblies approach Creating 3 copies of the DLL files, each group in its own directory, and defining each group as an assembly by putting an assembly manifest file in the directory, listing the plugin's DLLs. Each DLL will have an application manifest pointing to the assembly, so that the loader finds the copies of the utility DLLs that reside in the same directory. The manifest needs to be embedded for it to be found when a DLL is loaded using LoadLibrary. I'll use mt.exe from a later VS version for the job, since VS2003 has no built-in manifest embedding support. I've tried this approach with partial success - dependencies are found during load-time of the DLLs, but not when a DLL function is called that loads another DLL. This seems to be the expected behavior according to this article - A DLL's activation context is only used at the DLL's load-time, and afterwards it's deactivated and the process's activation context is used. I haven't yet tried working around this using ISOLATION_AWARE_ENABLED. Questions Got any other options? Any quick & dirty solution will do. :-) Will ISOLATION_AWARE_ENABLED even work with VS2003? Comments will be greatly appreciated. Thanks!

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  • GUI Freezes and Output to JTextField from user input

    - by user2929005
    I am having I hope only two issues currently. I have had help on this on a previous question that I have asked but now I am running into different issues. My current issues now is that I need to print out into a JTextField a sorted array. I do not have questions about how to sort the array I just would like help on how to get the array to print to the JTextField when the Bubble Sort button is pressed. Currently when I press the button it freezes. It freezes at this line. list.add(Integer.valueOf(input.nextInt())); please help Thank you. import java.awt.EventQueue; import javax.swing.*; import java.awt.event.*; import java.util.*; public class Sorting { private JFrame frame; private JTextArea inputArea; private JTextField outputArea; ArrayList<Integer> list = new ArrayList<Integer>(); Scanner input = new Scanner(System.in); /** * Launch the application. */ public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { Sorting window = new Sorting(); window.frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } /** * Create the application. */ public Sorting() { initialize(); } /** * Initialize the contents of the frame. */ private void initialize() { frame = new JFrame(); frame.setBounds(100, 100, 450, 300); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Sorting"); frame.getContentPane().setLayout(null); JButton bubbleButton = new JButton("Bubble Sort"); bubbleButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent arg0) { list.add(Integer.valueOf(input.nextInt())); // for(int i = 0; i < list.size(); i++){ // // } } }); bubbleButton.setBounds(10, 211, 114, 23); frame.getContentPane().add(bubbleButton); JButton mergeButton = new JButton("Merge Sort"); mergeButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { } }); mergeButton.setBounds(305, 211, 114, 23); frame.getContentPane().add(mergeButton); JButton quickButton = new JButton("Quick Sort"); quickButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { } }); quickButton.setBounds(163, 211, 114, 23); frame.getContentPane().add(quickButton); inputArea = new JTextArea(); inputArea.setBounds(10, 36, 414, 51); frame.getContentPane().add(inputArea); outputArea = new JTextField(); outputArea.setEditable(false); outputArea.setBounds(10, 98, 414, 59); frame.getContentPane().add(outputArea); outputArea.setColumns(10); JLabel label = new JLabel("Please Enter 5 Numbers"); label.setHorizontalAlignment(SwingConstants.CENTER); label.setBounds(10, 11, 414, 14); frame.getContentPane().add(label); } }

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Accessing Layout Items from inside Widget AppWidgetProvider

    - by cam4mav
    I am starting to go insane trying to figure this out. It seems like it should be very easy, I'm starting to wonder if it's possible. What I am trying to do is create a home screen widget, that only contains an ImageButton. When it is pressed, the idea is to change some setting (like the wi-fi toggle) and then change the Buttons image. I have the ImageButton declared like this in my main.xml <ImageButton android:id="@+id/buttonOne" android:src="@drawable/button_normal_ringer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> my AppWidgetProvider class, named ButtonWidget * note that the RemoteViews class is a locally stored variable. this allowed me to get access to the RViews layout elements... or so I thought. @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { remoteViews = new RemoteViews(context.getPackageName(), R.layout.main); Intent active = new Intent(context, ButtonWidget.class); active.setAction(VIBRATE_UPDATE); active.putExtra("msg","TESTING"); PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.buttonOne, actionPendingIntent); appWidgetManager.updateAppWidget(appWidgetIds, remoteViews); } @Override public void onReceive(Context context, Intent intent) { // v1.5 fix that doesn't call onDelete Action final String action = intent.getAction(); Log.d("onReceive",action); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { // check, if our Action was called if (intent.getAction().equals(VIBRATE_UPDATE)) { String msg = "null"; try { msg = intent.getStringExtra("msg"); } catch (NullPointerException e) { Log.e("Error", "msg = null"); } Log.d("onReceive",msg); if(remoteViews != null){ Log.d("onReceive",""+remoteViews.getLayoutId()); remoteViews.setImageViewResource(R.id.buttonOne, R.drawable.button_pressed_ringer); Log.d("onReceive", "tried to switch"); } else{ Log.d("F!", "--naughty language used here!!!--"); } } super.onReceive(context, intent); } } so, I've been testing this and the onReceive method works great, I'm able to send notifications and all sorts of stuff (removed from code for ease of reading) the one thing I can't do is change any properties of the view elements. To try and fix this, I made RemoteViews a local and static private variable. Using log's I was able to see that When multiple instances of the app are on screen, they all refer to the one instance of RemoteViews. perfect for what I'm trying to do The trouble is in trying to change the image of the ImageButton. I can do this from within the onUpdate method using this. remoteViews.setImageViewResource(R.id.buttonOne, R.drawable.button_pressed_ringer); that doesn't do me any good though once the widget is created. For some reason, even though its inside the same class, being inside the onReceive method makes that line not work. That line used to throw a Null pointer as a matter of fact, until I changed the variable to static. now it passes the null test, refers to the same layoutId as it did at the start, reads the line, but it does nothing. Its like the code isn't even there, just keeps chugging along. SO...... Is there any way to modify layout elements from within a widget after the widget has been created!? I want to do this based on the environment, not with a configuration activity launch. I've been looking at various questions and this seems to be an issue that really hasn't been solved, such as link text and link text oh and for anyone who finds this and wants a good starting tutorial for widgets, this is easy to follow (though a bit old, it gets you comfortable with widgets) .pdf link text hopefully someone can help here. I kinda have the feeling that this is illegal and there is a different way to go about this. I would LOVE to be told another approach!!!! Thanks

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  • AsyncTask, inner classes and Buttons states

    - by Intern John Smith
    For a musical application (a sequencer), I have a few buttons static ArrayList<Button> Buttonlist = new ArrayList<Button>(); Buttonlist.add(0,(Button) findViewById(R.id.case_kick1)); Buttonlist.add(1,(Button) findViewById(R.id.case_kick2)); Buttonlist.add(2,(Button) findViewById(R.id.case_kick3)); Buttonlist.add(3,(Button) findViewById(R.id.case_kick4)); Buttonlist.add(4,(Button) findViewById(R.id.case_kick5)); Buttonlist.add(5,(Button) findViewById(R.id.case_kick6)); Buttonlist.add(6,(Button) findViewById(R.id.case_kick7)); Buttonlist.add(7,(Button) findViewById(R.id.case_kick8)); that I activate through onClickListeners with for example Buttonlist.get(0).setActivated(true); I played the activated sound via a loop and ifs : if (Buttonlist.get(k).isActivated()) {mSoundManager.playSound(1); Thread.sleep(250);} The app played fine but I couldn't access the play/pause button when it was playing : I searched and found out about AsyncTasks. I have a nested class PlayPause : class PlayPause extends AsyncTask<ArrayList<Button>,Integer,Void> in which I have this : protected Void doInBackground(ArrayList<Button>... params) { for(int k=0;k<8;k++) { boolean isPlayed = false; if (Buttonlist.get(k).isActivated()) { mSoundManager.playSound(1); isPlayed = true; try {Thread.sleep(250); } catch (InterruptedException e) {e.printStackTrace();}} if(!isPlayed){ try {Thread.sleep(250);} catch (InterruptedException e) {e.printStackTrace();} } } return null; } I launch it via Play.setOnClickListener(new PlayClickListener()); with PlayClickListener : public class PlayClickListener implements OnClickListener { private Tutorial acti; public PlayClickListener(){ super(); } @SuppressWarnings("unchecked") public void onClick(View v) { if(Tutorial.play==0){ Tutorial.play=1; Tutorial.Play.setBackgroundResource(R.drawable.action_down); acti = new Tutorial(); Tutorial.PlayPause myPlayPause = acti.new PlayPause(); myLecture.execute(Tutorial.Buttonlist); } else { Tutorial.play=0; Tutorial.lecture.cancel(true); Tutorial.Play.setBackgroundResource(R.drawable.action); } } } But it doesn't work. when I click on buttons and I touch Play/Pause, I have this : 07-02 11:06:01.350: E/AndroidRuntime(7883): FATAL EXCEPTION: AsyncTask #1 07-02 11:06:01.350: E/AndroidRuntime(7883): Caused by: java.lang.NullPointerException 07-02 11:06:01.350: E/AndroidRuntime(7883): at com.Tutorial.Tutorial$PlayPause.doInBackground(Tutorial.java:603) 07-02 11:06:01.350: E/AndroidRuntime(7883): at com.Tutorial.Tutorial$PlayPause.doInBackground(Tutorial.java:1) And I don't know how to get rid of this error. Obviously, the Asynctask doesn't find the Buttonlist activated status, even if the list is static. I don't know how to access these buttons' states, isPressed doesn't work either. Thanks for reading and helping me !

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  • hosting simple python scripts in a container to handle concurrency, configuration, caching, etc.

    - by Justin Grant
    My first real-world Python project is to write a simple framework (or re-use/adapt an existing one) which can wrap small python scripts (which are used to gather custom data for a monitoring tool) with a "container" to handle boilerplate tasks like: fetching a script's configuration from a file (and keeping that info up to date if the file changes and handle decryption of sensitive config data) running multiple instances of the same script in different threads instead of spinning up a new process for each one expose an API for caching expensive data and storing persistent state from one script invocation to the next Today, script authors must handle the issues above, which usually means that most script authors don't handle them correctly, causing bugs and performance problems. In addition to avoiding bugs, we want a solution which lowers the bar to create and maintain scripts, especially given that many script authors may not be trained programmers. Below are examples of the API I've been thinking of, and which I'm looking to get your feedback about. A scripter would need to build a single method which takes (as input) the configuration that the script needs to do its job, and either returns a python object or calls a method to stream back data in chunks. Optionally, a scripter could supply methods to handle startup and/or shutdown tasks. HTTP-fetching script example (in pseudocode, omitting the actual data-fetching details to focus on the container's API): def run (config, context, cache) : results = http_library_call (config.url, config.http_method, config.username, config.password, ...) return { html : results.html, status_code : results.status, headers : results.response_headers } def init(config, context, cache) : config.max_threads = 20 # up to 20 URLs at one time (per process) config.max_processes = 3 # launch up to 3 concurrent processes config.keepalive = 1200 # keep process alive for 10 mins without another call config.process_recycle.requests = 1000 # restart the process every 1000 requests (to avoid leaks) config.kill_timeout = 600 # kill the process if any call lasts longer than 10 minutes Database-data fetching script example might look like this (in pseudocode): def run (config, context, cache) : expensive = context.cache["something_expensive"] for record in db_library_call (expensive, context.checkpoint, config.connection_string) : context.log (record, "logDate") # log all properties, optionally specify name of timestamp property last_date = record["logDate"] context.checkpoint = last_date # persistent checkpoint, used next time through def init(config, context, cache) : cache["something_expensive"] = get_expensive_thing() def shutdown(config, context, cache) : expensive = cache["something_expensive"] expensive.release_me() Is this API appropriately "pythonic", or are there things I should do to make this more natural to the Python scripter? (I'm more familiar with building C++/C#/Java APIs so I suspect I'm missing useful Python idioms.) Specific questions: is it natural to pass a "config" object into a method and ask the callee to set various configuration options? Or is there another preferred way to do this? when a callee needs to stream data back to its caller, is a method like context.log() (see above) appropriate, or should I be using yield instead? (yeild seems natural, but I worry it'd be over the head of most scripters) My approach requires scripts to define functions with predefined names (e.g. "run", "init", "shutdown"). Is this a good way to do it? If not, what other mechanism would be more natural? I'm passing the same config, context, cache parameters into every method. Would it be better to use a single "context" parameter instead? Would it be better to use global variables instead? Finally, are there existing libraries you'd recommend to make this kind of simple "script-running container" easier to write?

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  • Doing XML extracts with XSLT without having to read the whole DOM tree into memory?

    - by Thorbjørn Ravn Andersen
    I have a situation where I want to extract some information from some very large but regular XML files (just had to do it with a 500 Mb file), and where XSLT would be perfect. Unfortunately those XSLT implementations I am aware of (except the most expensive version of Saxon) does not support only having the necessary part of the DOM read in but reads in the whole tree. This cause the computer to swap to death. The XPath in question is //m/e[contains(.,'foobar') so it is essentially just a grep. Is there an XSLT implementation which can do this? Or an XSLT implementation which given suitable "advice" can do this trick of pruning away the parts in memory which will not be needed again? I'd prefer a Java implementation but both Windows and Linux are viable native platforms. EDIT: The input XML looks like: <log> <!-- Fri Jun 26 12:09:27 CEST 2009 --> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Registering Catalina:type=Manager,path=/axsWHSweb-20090626,host=localhost</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Force random number initialization starting</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Getting message digest component for algorithm MD5</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Completed getting message digest component</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>getDigest() 0</m></e> ...... </log> Essentialy I want to select some m-nodes (and I know the XPath is wrong for that, it was just a quick hack), but maintain the XML layout. EDIT: It appears that STX may be what I am looking for (I can live with another transformation language), and that Joost is an implementation hereof. Any experiences? EDIT: I found that Saxon 6.5.4 with -Xmx1500m could load my XML, so this allowed me to use my XPaths right now. This is just a lucky stroke so I'd still like to solve this generically - this means scriptable which in turn means no handcrafted Java filtering first. EDIT: Oh, by the way. This is a log file very similar to what is generated by the log4j XMLLayout. The reason for XML is to be able to do exactly this, namely do queries on the log. This is the initial try, hence the simple question. Later I'd like to be able to ask more complex questions - therefore I'd like the query language to be able to handle the input file.

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