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  • How to upgrade from 11.10 to 12.04?

    - by Marco
    I am using 11.10 and I really want to update to 12.04 but it's impossible. I cannot see it in the update manager (I did select the option for the releases). I tried sudo update-manager d, and sudo-apt get upgrade and sudo apt-get upgrade release d but nothing. And sudo do-release-upgrade is not working as well! (I get "no release found" message.) So finally I did put on a live USB and when I boot, I click on install, then it's telling me that I do have 11.10 and I can select for erase all and install Ubuntu 12.04 or I can install along 11.10 and the second option to update 11.10 to 12.04 is grey. I cannot selected it! Why? Am I running out of options? What else can I do to upgrade to 12.04?

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  • How to learn an API

    - by inovaovao
    When I find some interesting project (e.g. on GitHub) I often would like to use it and try it out to see how it works, but if there isn't a good documentation or some kind of tutorial it's hard to figure out how to use it. So my question is: how do you approach such a situation? How do you figure out which classes are important and how to chain them to put them to use? What would you look at first? An advice I found is to look at the tests (if there are any). But if there are unit tests for every class, how do you know which ones to look at first?

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  • OpenGL ES 2.0. Sprite Sheet Animation

    - by Project Dumbo Dev
    I've found a bunch of tutorials on how to make this work on Open GL 1 & 1.1 but I can't find it for 2.0. I would work it out by loading the texture and use a matrix on the vertex shader to move through the sprite sheet. I'm looking for the most efficient way to do it. I've read that when you do the thing I'm proposing you are constantly changing the VBO's and that that is not good. Edit: Been doing some research myself. Came upon this two Updating Texture and referring to the one before PBO's. I can't use PBO's since i'm using ES version of OpenGL so I suppose the best way is to make FBO's but, what I still don't get, is if I should create a Sprite atlas/batch and make a FBO/loadtexture for each frame of if I should load every frame into the buffer and change just de texture directions.

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  • Announcement: Federal Financial Briefing

    - by jeffrey.waterman
    Dear Oracle/PeopleSoft Federal Financial Management Customers: Oracle is pleased to announce that we will conduct the next Federal Financial Management Briefing on Tuesday, April 17th from 8:30 am until 2:00 pm at the Oracle Campus in Reston, Virginia. The Registration Link and Agenda can be found at the web site below: Federal Financial Briefing: Register Here Directions to Oracle Reston: From the Beltway take the Dulles Toll Road (Route 267 West). Do not get on the Dulles Access Road or you will not be able to exit until you get to the airport. Take the Reston Parkway Exit (Exit 12). At the end of the exit ramp, turn right onto Reston Parkway. Make your first right onto Sunset Hills Road. Take a Right turn onto Oracle Way and park in Visitor Parking. The receptionist will direct you to the CAB.

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  • How to add reflection definition to read JSON files in web game

    - by user3728735
    I have a game which I deployed for desktop and Android. I can read JSON data and create my levels, but when it comes to reading JSON files from web app, I get an error that logs, "cannot read the json file". I researched a lot and I found out that I should add my JSON config class to configurations, so I added this line to gameName.gwt.xml, which is in core folder: <extend-configuration-property name="gdx.reflect.include" value="com.las.get.level.LevelConfig"/> But it did not work out. I have no idea where should I place this line or where I should change to make my web app work, so I can read JSON files.

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  • how to use string::find to look for a word rather each character seperately

    - by RubyKing
    Hello how would I look through a string for a word rather then each character in that word. I have my code here and it always seems to find everything that is .obj even if its o or b or j or "." is there anyway to get passed this here is my code? I checked the docuementation here link but nothing returned any results I craved so hard string &str = *it; if(it->find(".obj")) { cout << "Found .Obj" << endl; } I also tried to use string::compare but that failed :(

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  • Restoring two finger middle click again

    - by Thomas A.
    it used to be that tapping two fingers on the touchpad send a middle mouse click. Now it does a right click and three fingers now are the middle click. I really can't understand the change and think it is a bug or badly copied from Apple or something. The reasoning escapes me totally. I use middle click to open links in a new tab in the browser all day and I rarely use right click (and I have a right mouse button below the touchpad, doh) Tapping three fingers on my tiny EeePC touchpad is next to impossible so I want the old behavior. I found: synclient TapButtons2=2 synclient TapButtons3=3 but that did not work on 10.10 Does anyone know how to restore sane behavior?

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  • What Are Some Tips For Writing A Large Number of Unit Tests?

    - by joshin4colours
    I've recently been tasked with testing some COM objects of the desktop app I work on. What this means in practice is writing a large number (100) unit tests to test different but related methods and objects. While the unit tests themselves are fairly straight forward (usually one or two Assert()-type checks per test), I'm struggling to figure out the best way to write these tests in a coherent, organized manner. What I have found is that copy and Paste coding should be avoided. It creates more problems than it's worth, and it's even worse than copy-and-paste code in production code because test code has to be more frequently updated and modified. I'm leaning toward trying an OO-approach using but again, the sheer number makes even this approach daunting from an organizational standpoint due to concern with maintenance. It also doesn't help that the tests are currently written in C++, which adds some complexity with memory management issues. Any thoughts or suggestions?

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  • Should webmasters "index" dashboard and edit account page

    - by francoboy7
    New here, I did my research and found nothing, but sorry if it has already been asked. As webmasters should be let google and other search engine INDEX our member's dashboard and edit account page. For example my member John has access to a page name "Edit your account" where he can fill some fields and updates his info. Or another pages where John can manage his posts (edit, delete) Such pages have no interest to the other people so should be let google and others INDEX it or should we NOINDEX it ? Thanks for your time ! Franck

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  • Logitech K260 keyboard responds very, very slow

    - by Pierre
    I bought a Logitech K260 wireless keyboard/mouse combination and connected it to my Ubuntu 12.04 workstation. The mouse seems to work fine for now, it is quick and is working quite smoothly. The keyboard however is very, very slow. It takes about two to three seconds for a character to appear after being typed. What might be the problem? I have found even a review of someone who states that he's gaming with this keyboard, which I am not planning to do, for me it will serve as a writing keyboard only as soon as it works properly. Who might be able to help?

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  • Is there a good reference manual for ruby/rails?

    - by Kevin
    I've found switching from Java to Ruby/Rails to be very difficult. I feel like the rails books and websites that I've seen are program by example, and I have yet to see anything like a complete reference. In the java/spring world there is plenty of examples but also very thorough reference manuals. So even though I can get toy application xyz up and running in an afternoon with rails I'm apprehensive about doing anything of significance. I'm willing to admit that maybe this is because I've done java/spring for a few years and have near zero experience with ruby/rails. Just wondering if anyone else has run into this or if I'm missing something.

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  • How do I comperes and split files with terminal

    - by Levan
    So what I wanted to do. comperes(7zip) and split 600MB folder into 199MB parts but sadly when I tried to do this task with archive manager it gave me an error, but I know that if I use terminal it will work. I looked this up in askubuntu and found out about this commend 7z a -v5m -mx0 ubuntu.7z I understand that v5m will split it to 5 mb parts and -mx0 means that it will not comperes it but I want it to comperes so what should I write instead of this -mx0 pleas note: I am using .7zip because I most probably will use this file on windows pc thank you in advanced

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  • The Challenges of Corporate Financial Reporting

    - by Di Seghposs
    Many finance professionals face serious challenges in managing and reporting their company’s financial data, despite recent investments in financial reporting systems. Oracle and Accenture launched this research report to help finance professionals better understand the state of corporate financial reporting today, and why recent investments may have fallen short. The study reveals a key central issue: Organizations have been taking a piecemeal—rather than holistic—approach to investing. Without a vision and strategy that addresses process improvement, data integrity, and user adoption software, investments alone will not meet the needs or expectations of most organizations. The research found that the majority of finance teams in 12 countries—including the U.K., USA, France, Germany, Russia, and Spain—have made substantial investments in corporate financial management processes and systems over the last three years. However, many of these solutions, which were expected to improve close, reporting, and filing processes, are ineffective, resulting in a lack of visibility, quality, and confidence in financial data. Download the full report. 

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  • PyQt design issues

    - by Falmarri
    I've been working on a my first real project using PyQt lately. I've done just a little bit of work in Qt for C++ but nothing more than just messing around. I've found that the Qt python bindings are essentially just a straight port of C++ classes into python, which makes sense. The issue is that this creates a lot of messy, unpythonic code. For example if you look at QAbstractItemModel, there's a lot of hoops you have to go through that forces you to hide the actual python. I was just wondering if there's any intention of writing a python implementation of Qt that isn't necessarily just a wrapper? Either by Nokia or anyone else? I really like Qt but I would love to be able to write more pythonic code. I hope this is OK to ask here. I'm not trying to start a GUI war or anything.

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  • What's wrong with lualatex?

    - by Hooked
    I'm not sure if this is a bug or I've done something wrong (or I simply don't know luatex well enough). This minimal example file test.tex \documentclass{article} \usepackage{luacode} \begin{document} A random number: \begin{luacode} tex.print(math.random()) \end{luacode} \end{document} Should compile with lualatex test.tex but fails with: ! LaTeX Error: File `luacode.sty' not found. It sounds like something was messed up in the installation of luatex. They look to be installed: > dpkg --get-selections | grep luatex luatex install texlive-luatex install The file exists on my system: > locate luacode.sty /usr/local/texlive/2011/texmf-dist/tex/lualatex/luacode/luacode.sty so I'm not how to troubleshoot this. Is the package messed up or is it a problem on my end?

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  • Estimating costs in a GOAP system

    - by fullwall
    I'm currently developing a GOAP system in Java. An explanation of GOAP can be found at http://web.media.mit.edu/~jorkin/goap.html. Essentially, it's using A* to plot between Actions that mutate the world state. To provide a fair chance for all Actions and Goals to execute, I'm using a heuristic function to estimate the cost of doing something. What is the best way to estimate this cost so that it is comparable to all the other costs? As an example, estimating the cost of running away from an enemy versus attacking it - how should the cost be calculated to be comparable?

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  • 2D XNA Game Engine with a Good Wiki [closed]

    - by gcx
    I'm a newbie game developer. I'm planning to develop a XBOX (with a Kinect to double the fun) game. I've researched some 2D game engines that i can use in my project. After some research I've found IceCream engine and it looks delicious with its Milkshake editor. But I can't seem to find "working" game source examples for that engine and its own website's tutorial is not very sufficent. (If you are familiar with this engine) do you know any community that has helpful resources for this particular engine? If not, which engines do you recommend (that has a great wiki) for a XNA based XBOX - Kinect game?

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  • Converting a WIndows Store App to Android

    - by pm_2
    I cross posted this from SO I'm very new to Xamarin. I have a few published Windows Store apps and want to convert them to Android. I'm attempting to use Xamarin for this. I'm just using the free version of Xamarin. Here's where I am so far: I am trying two apps - one was build with Monogame and one is just build on the WinRT framework. I have managed to get them both into Xamarin studio, basically by hacking the csproj files. I'm getting build errors because it's missing references. There does appear to be some equivalent Mono / .Net4 libraries, but things like Microsoft.Xna.Framework seem to be missing. So, my question is: am I going about this the right way and, if so, am I missing a step ("convert dependencies" or something)? If I'm not going about this the right way then how should I be doing this (I found very few online resources on this subject)?

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  • Why isn't .profile sourced on login to LXDE?

    - by papukaija
    I switched recently from GNOME to LXDE and since then my .profile file hasn't been sourced on login. I found out that my PATH variable doesn't include ~/bin anymore. However, my .profile file includes PATH="$HOME/bin:$PATH" while PATH's content is /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games. Is it intended that LXDE doesn't read this file on login? If yes, what file should I use to add the bin folder to the PATH variable? If not, to what package should I report a bug?

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  • How can I handle this string concatenation in C in a reusable way

    - by hyphen this
    I've been writing a small C application that operates on files, and I've found that I have been copy+pasting this code around my functions: char fullpath[PATH_MAX]; fullpath[0] = '\0'; strcat(fullpath, BASE_PATH); strcat(fullpath, subdir); strcat(fullpath, "/"); strcat(fullpath, filename); // do something with fullpath... Is there a better way? The first thought that comes to mind is to create a macro but I'm sure this is a common problem in C, and I'm wondering how others have solve it.

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  • fglrx installation without success - gl_conf issue

    - by Lucio
    I followed the steps of this guide. I've installed the drivers without any problems with sudo dpkg -i fglrx*.deb. The next step is Generate a new /etc/X11/xorg.conf file, but I can't do this due to the following reason: When I enter sudo aticonfig --initial -f the terminal show me this output: sudo: aticonfig: command not found This problem is caused by an error with the symbolics links into the fglrx directory. Look at this section, where you can see -how to fix it- but it doesn't work for me. Why it doesn't? Because after I enter sudo update-alternatives --auto gl_conf the terminal show me this: update-alternatives: error: no alternatives for gl_conf. What I have to do to fix this problem? GC: ATI RadeonHD 6670

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  • 3D RTS pathfinding

    - by xcrypt
    I understand the A* algorithm, but I have some trouble doing it in 3D to suit the needs of my RTS Basically, in the game I'm making, there will be agents with different sizes of OBB collision boxes. I can use steering behaviours for avoiding other agents, so I don't need complete dynamic pathfinding. However, there is a problem because different agents have different collision geometry, and structures can be placed in almost any place. This means that there might be a gap between two structures where some agents can go through and some can't. A solution I have found to this problem is to do a sweep of the collision geometry of the agent from start node of the edge the pf algorithm is currently testing, to the end node of that edge. But this is probably a bit overkill since every edge the algorithm tests would also have to create and test with a collision geometry sweep. What are some reasonable approaches to this problem? I should mention that I'd prefer not to use navmeshes, I prefer waypoints because my entire system is based on it atm.

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  • How to check if my open source idea already exists?

    - by Andreas
    I've got a great idea for an open source project. What should I do before starting, to make sure that I'm not duplicating anyone's efforts? Of course I've googled, but which keywords to use isn't obvious. Is there a site to discuss such ideas? To address a common answer: My goal is not to be the author of a successful project. It is to make sure that this product exists, and can be improved. (There's already a similar commercial venture, which is of low quality and not being developed.) Thus, it won't help me to have the only project that can be found in this niche. If there's a start out there, I'd like to find it and help.

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  • What options are there for splitting UI layout from code logic using a markup language?

    - by Daenyth
    What tools similar to GWT's UIBinder exist in other languages? By this I mean a system where you can define your UI layout in a markup language (preferably html+css) and attach the functionality to the layout using the code. I'm most interested in anything for python, but answers in other languages would interest me as well. I'm interested because the benefits of having a non-programmer work directly on the layout without needing to touch the code and adjust a bunch of UI toolkit method calls is very productive. I'm aware of Flex for flash, but is there anything else out there? What search terms might I use to find such frameworks? I've looked around but I haven't found anything concrete.

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  • Working with logout dialog box - text error

    - by aaron.kyle
    I am having a problem with the shutdown dialog box for Ubuntu 12.04. If I am logged in as any user and press shutdown, I see the box with the question 'Are you sure..." and its usual options. Shutting down when I am not logged in as a specific user, however, displayed only square boxes. An image of this error can be found here: I believe this error started a few weeks ago when i accidentally changed the group for my root system directory, so it might be a permission thing or an improperly assigned group lingering somewhere. The trouble is that I don't know where the text for this box is stored, and no idea where to begin checking. Can any one point me in the right direction?

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