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  • Jquery validation in asp.net mvc

    - by Suja
    I have a view to create a DocumentTemplate <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" % <%@ Import Namespace="HexsolveMVC.Helpers" % Create <script type="text/javascript"> $(document).ready(function() { $("#reset").click(function(event) { $("#Part").get(0).selectedIndex = 0; $("#txtDocTitle").val(""); $("#txtarDocDesc").val(""); }); }); }); </script> <div class="container"> <div class="outer"> <div class="main_content"> <div> <%=Html.BreadCrumb(Model.BreadCrumbs)%> </div> <div class="form_container"> <h1> Document Template</h1> <ul> <li> <label> <span class="mandatory">*</span>Engine model:</label> <%=Html.DropDownList("Part", (SelectList)ViewData["Part"])%> <span class="tagline">Please select the engine model <%--<a href="#">Need Help</a>--%></span> </li> <li> <label> <span class="mandatory">*</span>Document Title:</label> <input id="txtDocTitle" name="docTitle" type="text" class="formstyle" /> </li> <li> <label> Discription:</label> <textarea name="docDesc" id="txtarDocDesc" cols="45" rows="5"></textarea> </li> <li> <div class="button_panel"> <input name="button" type="submit" class="btn_create_doc_big" id="button" value="Create" /> <span class="reset_field"><a href="#" id="reset">Reset the form</a></span><span class="mandatory_tag">[ <span class="mandatory">*</span> Mandatory fields ]</span> <div class="clear"> </div> </div> <span class="tagline">By clicking on '<span class="tagline_highlight">Create</span>' button your document will be created.<br /> And after you can add new instructions and subsections easily.</span></li> </ul> <div> <h2> Example of how to work a document </h2> <img alt="" src="../../html/images/diagram.jpg" width="738" height="172" /></div> </div> </div> <div class="clear"> </div> </div> </div> I need to validate the txtDocTitle since its a required field. How can i do this using jQuery. I cannot use Model validation coz this same model is used for other views also and it have properties from other tables. I need something to do with jQuery.

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  • get text from a certain <tr> tag

    - by WideBlade
    Is there a way to get the text in a dynamic way from a certain <tr> tag in the page? e.g. I've a page with a <tr> with the value "a1". I'd like to get only the text from this <tr> tag, and echo it into the page. is this possible? here is the HTML: <html><tr id='ieconn2' > <td><table width='100%'><tr><td valign='top'><table width='100%'><tr><td><script type="text/javascript"><!-- google_ad_client = "pub-4503439170693445"; /* 300x250, created 7/21/10 */ google_ad_slot = "7608120147"; google_ad_width = 300; google_ad_height = 250; //--> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script><br>When Marshall and Lily fear they will never get pregnant, they see a specialist who can hopefully help move the process along. Meanwhile, Robin starts her new job.<br><br><b>Source: </b>CBS <br>&nbsp;</td></tr><tr><td><b>There are no foreign summaries for this episode:</b> <a href='/edit/shows/3918/episode_foreign_summary/?eid=1065002553&season=6'>Contribute</a></td></tr><tr><td><b>English Recap Available: </b> <a href='/How_I_Met_Your_Mother/episodes/1065002553?show_recap=1'>View Here</a></td></tr></table></td><td valign='top' width='250'><div align='left'> <img alt='How I Met Your Mother season 6 episode 13' src="http://images.tvrage.com/screencaps/20/3918/1065002553.jpg" width="248" border='0' > </div><div align='center'><a href='/How_I_Met_Your_Mother/episodes/1065002553?gallery=1'>6 gallery images</a></div></td></tr></table></td></tr><tr> <td background='/_layout_v3/buttons/title.jpg' height='39' width='631' align='center'> <table width='100%' cellpadding='0' cellspacing='0' style='margin: 1px 1px 1px 1px;'> <tr> <td align='left' style='cursor: pointer;' onclick="SwitchHeader('ieconn3','iehide3','26')" width='90'>&nbsp;<span style='font-size: 15px; font-weight: bold; color: black; padding-left: 8px;' id='iehide3'><img src='/_layout_v3/misc/minus.gif' width='26'></span></td> <td align='center' style='cursor: pointer;' onclick="SwitchHeader('ieconn3','iehide3','26')" ><h5 class='nospace'>Sponsored Links</h5><a name=''></a></td> <td align='left' width='90' >&nbsp;</td></tr></table></td> </tr></html> All I want to get is this text: "When Marshall and Lily fear they will never get pregnant, they see a specialist who can hopefully help move the process along. Meanwhile, Robin starts her new job. "

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  • What needs updating when moving a bootable Windows 7 (or Vista) partition?

    - by SuperTempel
    When I move a bootable NTFS partition with Windows on it to a different block offset, what needs updating to make it bootable again? In particular, here's what I tried: I have a disk with several partitions, one of which is the NTFS partition with Windows on it, and the disk uses the plain old MBR block 0 for the partitions layout (no more than 4 partitions). Now I format and partition a new, larger, disk. There I make room for the NTFS partition and copy the contents from the old disk's NTFS Windows partition into. And I make the partition "active". However, when I try to boot from this disk, I get a "read error" message immediately and the booting stops, the exact text is: A disk read error occurred Press Ctrl+Alt+Del to restart I verified that both disks have the same boot sector code in block 0. It seems to me that something else might need updating. I guess that somewhere there's a absolute block reference that I need to update, probably pointing to the next level loader or to the NT kernel. Update: I found this article going quite into the depth of what I want to know. However, it says to modify boot.ini, but I have Windows 7 installed here, where such things appear to have changed: No boot.ini but a folder called System Volume Information with GUID and other data in it that sounds related to my problem. Going to keep digging... Update 2: Thanks to the terrible looking but very informative website by starman, I was able to figure out the first step: The NTFS boot sector has a field for "hidden" sectors. This feld has to contain the sector number of the boot sector. This solves the "read error" message. Now, however, I get a "BOOTMGR is missing" error instead. Looks like there's another place where a block number has to be adjusted, but I can't find anything in the code listing about this. I do find a lot of help sites suggesting Windows tools for fixing this "BOOTMGR is missing" problem, but none seem to know what goes on behind the scenes. Kind of like suggesting to re-install Windows when there's a little problem with it. At least, those fixes seem to work, mostly involving the Bcdedit and Bootrec tools. Now, who knows what they do, especially the latter, in regards to a moved partition? Update 3: After lots of trial-and-error attempts, I believe now that the solution lies in the BCD-Template registry file, residing usually inside \Windows\System32\config. If I get this updated using the "bcdboot" command, Windows starts up from it. I am now in the middle of figuring out what information this registry contains relevant to the above question. Any pointers to the contents of this registry are welcome. Update 4: Turns out that while the BCD-Template file gets rewritten and has different binary contents than its predecessor, the values inside do not change. So it must be something else that bcdboot.exe writes. I had previously already checked if it changes the first 32 boot blocks of the partition, but they appear to remain unchanged. Parititon map doesn't get changed, either. So what is it that bcdboot modifies besides the BCD registry? Any tips on how I can trace that? Are there low level tools that show me what files a program writes to? Update 5: The answer seems to be: c:\Boot\BCD is also changed, and that appears to be the key file for the boot manager's process. I'll investigate this later... Update 6: It seems to be an important detail that I had originally two partitions created when I installed Windows 7: A small partition of 204800 sectors which appears to be a bootstrap partition, followed by the actual, large, partition containing the Windows system (drive C:). When I tried to transfer this installation to a new, larger, disk, I had kept the same two partitions intact on the new drive, although they ended up at a different offset. This alone led to the "BOOTMGR is missing" message. Since then, I've used bcdboot.exe only on the Windows partition, which added the \Boot\BCD file on that partition. That file (and folder) did originally only exist on the smaller partition. Hence, this problem may be more complicated in my case as one partition (the boot strapper) referred to another partition (the one containing the OS), whereas other people may only have to deal with one partition containing both, and maybe there the solution is simpler. Update 7: Found one more detail: The \Boot\BCD file records the MBR's serial number. If that number doesn't match, the system won't boot. Next I'll test if there's also an absolute block reference stored in there.

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  • Cart coding help

    - by user228390
    I've made a simple Javascript code for a shopping basket but now I have realised that I have made a error with making it and don't know how to fix it. What I have is Javascript file but I have also included the images source and the addtocart button as well, but What I am trying to do now is make 2 files one a .HTML file and another .JS file, but I can't get it to because when I make a button in the HTML file to call the function from the .JS file it won't work at all. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <HTML> <HEAD><TITLE>shopping</TITLE> <META http-equiv=Content-Type content="text/html; charset=UTF-8"> <STYLE type=text/CSS> fieldset{width:300px} legend{font-size:24px;font-family:comic sans ms;color:#004455} </STYLE> <META content="MSHTML 6.00.2900.2963" name=GENERATOR></HEAD> <BODY scroll="auto"> <div id="products"></div><hr> <div id="inCart"></div> <SCRIPT type="text/javascript"> var items=['Xbox~149.99','StuffedGizmo~19.98','GadgetyGoop~9.97']; var M='?'; var product=[]; var price=[]; var stuff=''; function wpf(product,price){var pf='<form><FIELDSET><LEGEND>'+product+'</LEGEND>'; pf+='<img src="../images/'+product+'.jpg" alt="'+product+'" ><p>price '+M+''+price+'</p> <b>Qty</b><SELECT>'; for(i=0;i<6;i++){pf+='<option value="'+i+'">'+i+'</option>'} pf+='</SELECT>'; pf+='<input type="button" value="Add to cart" onclick="cart()" /></FIELDSET></form>'; return pf } for(j=0;j<items.length;j++){ product[j]=items[j].substring(0,items[j].indexOf('~')); price[j]=items[j].substring(items[j].indexOf('~')+1,items[j].length); stuff+=''+wpf(product[j],price[j])+''; } document.getElementById('products').innerHTML=stuff; function cart(){ var order=[]; var tot=0 for(o=0,k=0;o<document.forms.length;o++){ if(document.forms[o].elements[1].value!=0){ qnty=document.forms[o].elements[1].value; order[k]=''+product[o]+'_'+qnty+'*'+price[o]+''; tot+=qnty*price[o];k++ } } document.getElementById('inCart').innerHTML=order.join('<br>')+'<h3>Total '+tot+'</h3>'; } </SCRIPT> <input type="button" value="Add to cart" onclick="cart()" /></FIELDSET></form> </BODY></HTML>

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  • jquery live problem

    - by Kay
    Hi, I have a website which uses jquery and lots of mouseover/mouseout effect. So far I used the .bind() method of jquery but if you have 1000 event handlers, this is slowing down your browser a lot. So, I want to move to use .live or .delegate. One part of my portal site is a chat area. User can set chat messages which will then be displayed in a simple table. There is a feature that if you move the mouse over a chat message a trash can will appear allowing you to delete the message (if it is by you or you are a moderator). The trash bin is in the same table cell as the chat message. The problem: Using .bind() it worked like a charm. This is the old code: function CreateChatMessageContextMenu(ctrl, messageID, message, sender) { var a = document.createElement("a"); a.href = "javascript:RemoveChatMessage(" + messageID + ");" a.id = 'aDeleteChatMessage' + messageID; a.style.display = 'none'; var img = document.createElement("span"); img.className = "sprite-common messages-image sprite-common-btnDelete"; a.appendChild(img); ctrl.appendChild(a); $(ctrl) .bind('mouseover', function(event) { $('#aDeleteChatMessage' + messageID).show() }) .bind('mouseout', function(event) { $('#aDeleteChatMessage' + messageID).hide() }); return; } 'ctrl' is the reference to a table cell. Now, using .live() the trashbin also appears but it is flickering a lot and when I move the mouse over the trashbin, it is disappearing or inactive. I have the feeling that more events are thrown or something. It seems like the 'mouseout' is thrown when moving over the trashbin, but the thrashbin is inside the tablecell so mouseout should not be triggered. The new code is as follows. $(document).ready { $('.jDeleteableChatMessage').live('mouseover mouseout', function(event) { var linkID = '#aDelete' + event.target.id; if (event.type == 'mouseover') { $(linkID).show(); } else { $(linkID).hide(); } return false; }); } function CreateChatMessageContextMenu(ctrl, messageID, message, sender) { if (!UserIsModerator && (UserLogin != sender)) return; ctrl.id = 'ChatMessage' + messageID; var deleteString = 'Diese Chatnachricht löschen'; if (UserLang == '1') deleteString = 'Delete this chat message'; var a = document.createElement("a"); a.href = "javascript:RemoveChatMessage(" + messageID + ");" a.id = 'aDeleteChatMessage' + messageID; a.style.display = 'none'; var img = document.createElement("span"); img.className = "sprite-common messages-image sprite-common-btnDelete"; img.alt = deleteString; img.title = deleteString; a.appendChild(img); ctrl.appendChild(a); $(ctrl).addClass('jDeleteableChatMessage'); } I add a class to tell jQuery which chat cell have a trash bin and which don't. I also add an ID to the table cell which is later used to determine the associated trash bin. Yes, that's clumsy data passing to an event method. And, naturally, there is the document.ready function which initialises the .live() method. So, where is my mistake?

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  • piecing together a jquery form mailer

    - by Joel
    Hi guys, My newbieness is shining through here...I managed to piece together a form mailer that works great, but now I need to add two more fields, and I'm at a loss as to how to do it. Over the months, I have commented out some things I didn't need, but now I'm stuck. I borrowed from this tutorial to make the original form: http://trevordavis.net/blog/tutorial/ajax-forms-with-jquery/ But then I cannibalized it to make an email signup form for a newsletter, so the fields I need are: recipient email (me-hard coded in) senders email address subject (hardcoded in) first name and city in the body of the message For my form, I have this: <div> <?php include('verify.php'); ?> <form action="index_success.php" method="post" id="sendEmail" class="email"> <h3 class="register2">Newsletter Signup:</h3> <ul class="forms email"> <li class="name"><label for="yourName">Name: </label> <input type="text" name="yourName" class="info" id="yourName" value=" " /><br> </li> <li class="city"><label for="yourCity">City: </label> <input type="text" name="yourCity" class="info" id="yourCity" value=" " /><br> </li> <li class="email"><label for="emailFrom">Email: </label> <input type="text" name="emailFrom" class="info" id="emailFrom" value="<?= $_POST['emailFrom']; ?>" /> <?php if(isset($emailFromError)) echo '<span class="error">'.$emailFromError.'</span>'; ?> </li> <li class="buttons email"> <button type="submit" id="submit">Send</button> <input type="hidden" name="submitted" id="submitted" value="true" /> </li> </ul> </form> </div> emailcontact.js: $(document).ready(function(){ $("#submit").click(function(){ $(".error").hide(); var hasError = false; var emailReg = /^([\w-\.]+@([\w-]+\.)+[\w-]{2,4})?$/; var emailFromVal = $("#emailFrom").val(); if(emailFromVal == '') { $("#emailFrom").after('<span class="error">You forgot to enter the email address to send from.</span>'); hasError = true; } else if(!emailReg.test(emailFromVal)) { $("#emailFrom").after('<span class="error">Enter a valid email address to send from.</span>'); hasError = true; } var subjectVal = $("#subject").val(); if(subjectVal == '') { $("#subject").after('<span class="error">You forgot to enter your name.</span>'); hasError = true; } var messageVal = $("#message").val(); if(messageVal == '') { $("#message").after('<span class="error">You forgot to enter your city.</span>'); hasError = true; } if(hasError == false) { $(this).hide(); $("#sendEmail li.buttons").append('<img src="/wp-content/themes/default/images/template/loading.gif" alt="Loading" id="loading" />'); $.post("/includes/sendemail.php", //emailTo: emailToVal, { emailFrom: emailFromVal, subject: subjectVal, message: messageVal }, function(data){ $("#sendEmail").slideUp("normal", function() { $("#sendEmail").before('<h3 class="register2">Success!</h3><p class="emailbox">You are on the Newsletter email list.</p>'); }); } ); } return false; }); }); sendmail.php: <?php $mailTo = $_POST['emailTo']; $mailFrom = $_POST['emailFrom']; $subject = $_POST['yourName']; $message = $_POST['yourCity']; mail('[email protected]','Rattletree Newsletter', 'Name='.$subject. ' City='.$message, "From: ".$mailFrom); ?> Thanks for any help! I'm going crosseyed trying to figure this one out.

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  • model binding of non-sequential arrays

    - by user281180
    I am having a table in which i`m dynamically creating and deleting rows. How can I change the code such that the rows be added and deleted and the model info property filled accordingly. Bearing in mind that the rows can be dynamically created and deleted, I may have Info[0], Inf0[3], info[4]... My objective is to be able to bind the array even if it`s not in sequence. Model public class Person { public int[] Size { get; set; } public string[] Name { get; set; } public Info[]info { get; set; } } public class Info { public string Address { get; set; } public string Tel { get; set; } View <script type="text/javascript" language="javascript"> $(function () { var count = 1; $('#AddSize').live('click', function () { $("#divSize").append('</br><input type="text" id="Size" name="Size" value=""/><input type = "button" id="AddSize" value="Add"/>'); }); $('#AddName').live('click', function () { $("#divName").append('</br><input type="text" id="Name" name="Name" value=""/><input type = "button" id="AddName" value="Add"/>'); }); $('#AddRow').live('click', function () { $('#details').append('<tr><td>Address</td><td> <input type="text" name="Info[' + count + '].Address"/></td><td>Tel</td><td><input type="text" name="Info[' + count++ + '].Tel"/></td> <td><input type="button" id="AddRow" value="Add"/> </td></tr>'); }); }); </script> </head> <body> <form id="closeForm" action="<%=Url.Action("Create",new{Action="Create"}) %>" method="post" enctype="multipart/form-data"> <div id="divSize"> <input type="text" name="Size" value=""/> <input type="button" value="Add" id="AddSize" /> </div> <div id="divName"> <input type="text" name="Name" value=""/> <input type="button" value="Add" id="AddName" /> </div> <div id="Tab"> <table id="details"> <tr><td>Address</td><td> <input type="text" name="Info[0].Address"/></td><td>Tel</td><td><input type="text" name="Info[0].Tel"/></td> <td><input type="button" id="AddRow" value="Add"/> </td></tr> </table> </div> <input type="submit" value="Submit" /> </form> </body> } Controller public ActionResult Create(Person person) { return new EmptyResult(); }

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  • Wordpress how to retrieve the post id once its been reset in the page

    - by Scott B
    I'm working with a script in which the postid of the page has been reset via a script include. How can I retrieve the actual true post id and reset its value once it has been changed via script? Here is the script that I'm referring to. Somewhere in there, the postid is being reset so that the page's the_content() call is no longer pulling the current page being viewed. <?php //$featpages = get_option('woo_slider_pages_landing'); $featpages = '579,584,537'; $featarr=split(",",$featpages); $featarr = array_diff($featarr, array("")); $i = 1; foreach ( $featarr as $featured_tab ) { query_posts('page_id=' . $featured_tab); while (have_posts()) : the_post(); ?> <div class="featured-slide" id="slide-<?php echo $i; $i++; ?>" <?php if($i >=3 ){echo 'style="display:none"';} ?>> <div class="text"> <h2><?php if ( get_post_meta($post->ID, "page_desc", $single = true) <> "" ) { echo get_post_meta($post->ID, "page_desc", $single = true); } else { the_title(); } ?></h2> <p><?php if ( get_post_meta($post->ID, "page_excerpt", $single = true) <> "" ) { echo get_post_meta($post->ID, "page_excerpt", $single = true); } else { the_excerpt(); } ?></p> <?php if ( get_post_meta($post->ID, "link_text", $single = true) <> "" and get_post_meta($post->ID, "link_link", $single = true) <> "" ) { ?> <p><a href="<?php echo get_post_meta($post->ID, "link_link", $single = true); ?>" title="<?php echo get_post_meta($post->ID, "link_text", $single = true); ?>"><?php echo get_post_meta($post->ID, "link_text", $single = true); ?></a></p> <?php } ?> </div><!-- /.text --> <?php if ( get_post_meta($post->ID, "image", $single = true) <> "" ) { ?> <div class="image"> <img src="<?php echo get_post_meta($post->ID, "image", $single = true); ?>" alt="<?php the_title(); ?>" class="featured" /> </div><!-- /.image --> <?php } ?> </div><!-- /.featured-slide --> <?php endwhile; } //endforeach ?>

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  • How to use value from primary accessdatasource control as parameter in select query for secondary ac

    - by weedave
    Hi, I'm trying to display all orders placed and I have a primary accessdatasource control that has a select query to get the customer information and the orderID. I want to use the orderID value from this first query as a parameter for the secondary accessdatasource control that selects the product information of the products in the order. In plain english, I want to:- select product info from product table where orderID = ? (where ? is the orderID value from the first query) I have tried the <%#Eval("OrderID")% but I get a "server tag not well formed" error, but I do get results returned when I just type the order ID in, but obviously every result (order) just contains the same product info... <asp:Repeater ID="Repeater1" runat="server" DataSourceID="AccessDataSource1"> <ItemTemplate> <asp:AccessDataSource ID="AccessDataSource2" runat="server" DataFile="~/App_Data/project.mdb" SelectCommand="SELECT orderDetails.OrderID, album.Artist, album.Album, album.Cost, album.ImageURL, orderDetails.Quantity, orderDetails.Total FROM (album INNER JOIN orderDetails ON album.AlbumID = orderDetails.AlbumID) WHERE (orderDetails.OrderID = ? )"> <SelectParameters> // Error is on this line <asp:Parameter Name="OrderID" DefaultValue="<%#Eval ("OrderID")%>" /> </SelectParameters> </asp:AccessDataSource> <div class="viewAllOrdersOrderArea"> <div class="viewAllOrdersOrderSummary"> <p><b>Order ID: </b><%#Eval("OrderID")%></p> <h4>Shipping Details</h4> <p><b>Shipping Address: </b><%#Eval("ShippingName")%>, <%#Eval("ShippingAddress")%>, <%#Eval("ShippingTown")%>, <%#Eval("ShippingPostcode")%></p> <h4>Payment Details</h4> <p><b>Cardholder's Address: </b><%#Eval("CardHolder")%>, <%#Eval("BillingAddress")%>, <%#Eval("BillingTown")%>, <%#Eval("BillingPostcode")%></p> <p><b>Payment Method: </b><%#Eval("CardType")%></p> <p><b>Card Number: </b><%#Eval("CardNumber")%></p> <p><b>Start Date: </b><%#Eval("StartDate")%>, Expiry Date: <%#Eval("ExpiryDate")%></p> <p><b>Security Digits: </b><%#Eval("SecurityDigits")%></p> <h4>Ordered items:</h4> <asp:Repeater ID="Repeater2" runat="server" DataSourceID="AccessDataSource2"> <ItemTemplate> <div style="display: block; float: left;"> <div class="viewAllOrdersProductImage"> <img width="70px" height="70px" alt="<%# Eval("Artist") %> - <%# Eval("Album") %>" src="assets/images/thumbs/<%# Eval("ImageURL") %>" /> </div> <div style="display:block; float:left; padding-top:15px; padding-right:20px;"><p><b><%# Eval("Artist") %> - <%# Eval("Album") %></b></p> <p>£<%# Eval("Cost") %> x <%# Eval("Quantity") %> = £<%#Eval("Total")%></p></div> </div> </ItemTemplate> </asp:Repeater> </div> </div> </ItemTemplate> </asp:Repeater>

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  • Setting background image in asp.net (Master page)

    - by JRC
    I'm new in asp.net. And I am having trouble setting my background image. Here's the master page source: <%@ Master Language="C#" AutoEventWireup="true" CodeFile="Master.master.cs" Inherits="Master"%> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <link rel="stylesheet" type="text/css" href="scripts/style.css"/> <title>Tracker</title> <asp:ContentPlaceHolder id="head" runat="server"> </asp:ContentPlaceHolder> </head> <body> <form id="form1" runat="server"> <div> <div class="container"> <a href="#"><img src="images/cross-header.gif" alt="Insert Logo Here" width="100%" id="Insert_logo" style="background: #C6D580; display:block;" /></a> <div class="sidebar1"> <nav> <ul> <li><a href="#">Home</a></li> <li><a href="#">LINK</a></li> <li><a href="#">LINK</a></li> <li><a href="#"><span style="font-weight:italic">LINK</span></a></li> <li><a href="#"><span style="font-weight:italic">LINK</span></a></li> </ul> </nav> <p>SOME LABEL</p> <p>SOME QUOTE HERE</p> <p></p> </div> </div> <footer> <a href="#">LINK HERE</a> | <a href="#">LINK HERE</a> | <a href="contact.php">CONTACT</a> | <a href="register.php">REGISTER</a> | <a href="login.php">LOGIN</a> <address> Copyright 2012 @JRC </address> </footer> </div> </form> </body> </html> The image that I am trying to use is located at the folder image. I don't know whats wrong. And here's what the style.css source: body { font: 100%/1.4 Verdana, Arial, Helvetica, sans-serif; margin: 0; padding: 0; background-image:url('images/background.jpg'); background-repeat:no-repeat; background-attachment:scroll; background-position:repeat-x; } I also tried this url('image/background.jpeg') etc. but still fails.

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  • How to make MySQL utilize available system resources, or find "the real problem"?

    - by anonymous coward
    This is a MySQL 5.0.26 server, running on SuSE Enterprise 10. This may be a Serverfault question. The web user interface that uses these particular queries (below) is showing sometimes 30+, even up to 120+ seconds at the worst, to generate the pages involved. On development, when the queries are run alone, they take up to 20 seconds on the first run (with no query cache enabled) but anywhere from 2 to 7 seconds after that - I assume because the tables and indexes involved have been placed into ram. From what I can tell, the longest load times are caused by Read/Update Locking. These are MyISAM tables. So it looks like a long update comes in, followed by a couple 7 second queries, and they're just adding up. And I'm fine with that explanation. What I'm not fine with is that MySQL doesn't appear to be utilizing the hardware it's on, and while the bottleneck seems to be the database, I can't understand why. I would say "throw more hardware at it", but we did and it doesn't appear to have changed the situation. Viewing a 'top' during the slowest times never shows much cpu or memory utilization by mysqld, as if the server is having no trouble at all - but then, why are the queries taking so long? How can I make MySQL use the crap out of this hardware, or find out what I'm doing wrong? Extra Details: On the "Memory Health" tab in the MySQL Administrator (for Windows), the Key Buffer is less than 1/8th used - so all the indexes should be in RAM. I can provide a screen shot of any graphs that might help. So desperate to fix this issue. Suffice it to say, there is legacy code "generating" these queries, and they're pretty much stuck the way they are. I have tried every combination of Indexes on the tables involved, but any suggestions are welcome. Here's the current Create Table statement from development (the 'experimental' key I have added, seems to help a little, for the example query only): CREATE TABLE `registration_task` ( `id` varchar(36) NOT NULL default '', `date_entered` datetime NOT NULL default '0000-00-00 00:00:00', `date_modified` datetime NOT NULL default '0000-00-00 00:00:00', `assigned_user_id` varchar(36) default NULL, `modified_user_id` varchar(36) default NULL, `created_by` varchar(36) default NULL, `name` varchar(80) NOT NULL default '', `status` varchar(255) default NULL, `date_due` date default NULL, `time_due` time default NULL, `date_start` date default NULL, `time_start` time default NULL, `parent_id` varchar(36) NOT NULL default '', `priority` varchar(255) NOT NULL default '9', `description` text, `order_number` int(11) default '1', `task_number` int(11) default NULL, `depends_on_id` varchar(36) default NULL, `milestone_flag` varchar(255) default NULL, `estimated_effort` int(11) default NULL, `actual_effort` int(11) default NULL, `utilization` int(11) default '100', `percent_complete` int(11) default '0', `deleted` tinyint(1) NOT NULL default '0', `wf_task_id` varchar(36) default '0', `reg_field` varchar(8) default '', `date_offset` int(11) default '0', `date_source` varchar(10) default '', `date_completed` date default '0000-00-00', `completed_id` varchar(36) default NULL, `original_name` varchar(80) default NULL, PRIMARY KEY (`id`), KEY `idx_reg_task_p` (`deleted`,`parent_id`), KEY `By_Assignee` (`assigned_user_id`,`deleted`), KEY `status_assignee` (`status`,`deleted`), KEY `experimental` (`deleted`,`status`,`assigned_user_id`,`parent_id`,`date_due`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 And one of the ridiculous queries in question: SELECT users.user_name assigned_user_name, registration.FIELD001 parent_name, registration_task.status status, registration_task.date_modified date_modified, registration_task.date_due date_due, registration.FIELD240 assigned_wf, if(LENGTH(registration_task.description)>0,1,0) has_description, registration_task.* FROM registration_task LEFT JOIN users ON registration_task.assigned_user_id=users.id LEFT JOIN registration ON registration_task.parent_id=registration.id where (registration_task.status != 'Completed' AND registration.FIELD001 LIKE '%' AND registration_task.name LIKE '%' AND registration.FIELD060 LIKE 'GN001472%') AND registration_task.deleted=0 ORDER BY date_due asc LIMIT 0,20; my.cnf - '[mysqld]' section. [mysqld] port = 3306 socket = /var/lib/mysql/mysql.sock skip-locking key_buffer = 384M max_allowed_packet = 100M table_cache = 2048 sort_buffer_size = 2M net_buffer_length = 100M read_buffer_size = 2M read_rnd_buffer_size = 160M myisam_sort_buffer_size = 128M query_cache_size = 16M query_cache_limit = 1M EXPLAIN above query, without additional index: +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ | 1 | SIMPLE | registration_task | ref | idx_reg_task_p,status_assignee | idx_reg_task_p | 1 | const | 1067354 | Using where; Using filesort | | 1 | SIMPLE | registration | eq_ref | PRIMARY,gbl | PRIMARY | 8 | sugarcrm401.registration_task.parent_id | 1 | Using where | | 1 | SIMPLE | users | ref | PRIMARY | PRIMARY | 38 | sugarcrm401.registration_task.assigned_user_id | 1 | | +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ EXPLAIN above query, with 'experimental' index: +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+ | 1 | SIMPLE | registration_task | range | idx_reg_task_p,status_assignee,NewIndex1,tcg_experimental | tcg_experimental | 259 | NULL | 103345 | Using where; Using filesort | | 1 | SIMPLE | registration | eq_ref | PRIMARY,gbl | PRIMARY | 8 | sugarcrm401.registration_task.parent_id | 1 | Using where | | 1 | SIMPLE | users | ref | PRIMARY | PRIMARY | 38 | sugarcrm401.registration_task.assigned_user_id | 1 | | +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+

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  • CSS + jQuery - Unable to perform .toggle() and repeated jQueryTemplate Item [I must warn you this is a bit overwhelming]

    - by user1027620
    Okay here we go: Stream.html (Template file) <div class="streamItem clearfix"> <input type="button" /> <div class="clientStrip"> <img src="" alt="${Sender}" /> </div> <div class="clientView"> <a href="#" class="clientName">${Sender}</a> <p>${Value}</p> <p>${DateTime}</p> <div class="itemGadgets"> <ul> <li class="toggleInput">Value</li> <li></li> </ul> </div> <div class="inputContainer"> <input type="text" value="" /> </div> </div> </div> <div class="spacer" /> Default.aspx (jQuery) $('.toggleInput').live('click', function () { $(this).parent().parent() .find('.inputContainer').toggle(); $(this).parent().parent().find('.inputContainer') .find('input[type=text]').focus(); }); Update: The above has been changed to: $('.toggleInput').live('click', function () { $(this).closest(".clientView").find(".inputContainer").toggle() $(this).closest(".clientView").find(".inputContainer") .find('input[type=text]').focus(); }); Issues with jQuery: I have comments that belong to each .streamItem. My previous solution was to use ListView control as follows: <ItemTemplate> <asp:Panel ID="StreamItem" CssClass="StreamItem" runat="server"> ... <!-- Insert another nested ListView control here to load the comments for the parent stream. --> So as you can see, this is not a solution since I started using jQuery Templates and I am fetching the data using the following jQuery $.ajax method: $.ajax({ type: 'POST', url: 'Services.asmx/GetStream', data: "{}", contentType: 'application/json', success: function (Stream) { $.get('Templates/Stream.html', function (template) { $.tmpl(template, Stream.d).appendTo("#Stream"); }); } }); How can I resolve this without using the old ListView solution but by using jQuery Templates to load the comments whenever I am getting data for a specific stream? I am using a simple WebMethod to return my data as follows: [WebMethod] public List<Stream> GetStream() { List<Stream> Streams = Stream.GetRange(X, X, HttpContext.Current.User.Identity.Name); return Streams; } I am looking for a way to handle the .toggleInput click event. I need check if .Comments (a main container for the (to be comments container <div>)) has children (or more than one .commentItem). If so, then I need to show that .inputContainer and hide all the other .inputContainer divs with .Comments size() == 0 if they're visible. Please see the image below: Default.aspx (Partial CSS) div.streamItem div.clientView { float : left; width : 542px; } div.streamItem div.clientView p { margin : 5px 0 0 0; font-size : 10pt; } div.streamItem div.clientView div.inputContainer { display : none; /* Doesn't hide .inputContainer */ padding : 2px; background-color : #f1f1f1; } Issues with CSS: On page load, display: none; has no effect. That's it! If you're reading this I'd like to thank you for your time and thoughts! :)

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  • Wordpress: help with posts_nav_link()

    - by redconservatory
    I have a page with many items pulled from posts. I have it set up to only display 10 posts at a time, but my previous/next button isn't actually displaying the next or previous posts - it justs keeps displaying the same posts. Here's the function I wrote: function add_shop() { if (is_page('shop') || is_page('7')) { ?> <div id="content"> <div class="post_box"> <div id="column_1"> <div id="shop_wrapper"> <?php query_posts('tag=shop&orderby=title&order=ASC&posts_per_page=10'); if (have_posts()) : ?> <?php while (have_posts()) : the_post(); ?> <div class="shop_item"> <a href="<?php getCustomField('link_to_project_page'); ?>"><img src="<?php getCustomField('shop_thumbnail_image'); ?>" alt='photo of <?php getCustomField('title'); ?>' class="shop_thumb" /></a> <div class="shop_content"> <h4><a href="<?php getCustomField('link_to_project_page'); ?>"> <?php getCustomField('title'); ?> </a></h4> <?php getCustomField('duration'); ?> <?php getCustomField('paypal_code'); ?> </div> </div> <?php endwhile; ?> </div> <?php posts_nav_link(); ?> </div> <?php else : ?> <h2>Not Found</h2> <p>Sorry, but you are looking for something that isn't here.</p> <?php include (TEMPLATEPATH . "/searchform.php"); ?> <?php endif; ?> </div> </div> <div id="sidebars"> <div id="sidebar_1" class="sidebar"> <ul class="sidebar_list"> <li class="widget"> <div class="widget_box"> <?php dynamic_sidebar(5); ?> </div> </li> </ul> </div> </div> <?php } }

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • Run Windows in Ubuntu with VMware Player

    - by Matthew Guay
    Are you an enthusiast who loves their Ubuntu Linux experience but still needs to use Windows programs?  Here’s how you can get the full Windows experience on Ubuntu with the free VMware Player. Linux has become increasingly consumer friendly, but still, the wide majority of commercial software is only available for Windows and Macs.  Dual-booting between Windows and Linux has been a popular option for years, but this is a frustrating solution since you have to reboot into the other operating system each time you want to run a specific application.  With virtualization, you’ll never have to make this tradeoff.  VMware Player makes it quick and easy to install any edition of Windows in a virtual machine.  With VMware’s great integration tools, you can copy and paste between your Linux and Windows programs and even run native Windows applications side-by-side with Linux ones. Getting Started Download the latest version of VMware Player for Linux, and select either the 32-bit or 64-bit version, depending on your system.  VMware Player is a free download, but requires registration.  Sign in with your VMware account, or create a new one if you don’t already have one. VMware Player is fairly easy to install on Linux, but you will need to start out the installation from the terminal.  First, enter the following to make sure the installer is marked as executable, substituting version/build_number for the version number on the end of the file you downloaded. chmod +x ./VMware-Player-version/build_number.bundle Then, enter the following to start the install, again substituting your version number: gksudo bash ./VMware-Player-version/build_number.bundle You may have to enter your administrator password to start the installation, and then the VMware Player graphical installer will open.  Choose whether you want to check for product updates and submit usage data to VMware, and then proceed with the install as normal. VMware Player installed in only a few minutes in our tests, and was immediately ready to run, no reboot required.  You can now launch it from your Ubuntu menu: click Applications \ System Tools \ VMware Player. You’ll need to accept the license agreement the first time you run it. Welcome to VMware Player!  Now you can create new virtual machines and run pre-built ones on your Ubuntu desktop. Install Windows in VMware Player on Ubuntu Now that you’ve got VMware setup, it’s time to put it to work.  Click the Create a New Virtual Machine as above to start making a Windows virtual machine. In the dialog that opens, select your installer disk or ISO image file that you want to install Windows from.  In this example, we’re select a Windows 7 ISO.  VMware will automatically detect the operating system on the disk or image.  Click Next to continue. Enter your Windows product key, select the edition of Windows to install, and enter your name and password. You can leave the product key field blank and enter it later.  VMware will ask if you want to continue without a product key, so just click Yes to continue. Now enter a name for your virtual machine and select where you want to save it.  Note: This will take up at least 15Gb of space on your hard drive during the install, so make sure to save it on a drive with sufficient storage space. You can choose how large you want your virtual hard drive to be; the default is 40Gb, but you can choose a different size if you wish.  The entire amount will not be used up on your hard drive initially, but the virtual drive will increase in size up to your maximum as you add files.  Additionally, you can choose if you want the virtual disk stored as a single file or as multiple files.  You will see the best performance by keeping the virtual disk as one file, but the virtual machine will be more portable if it is broken into smaller files, so choose the option that will work best for your needs. Finally, review your settings, and if everything looks good, click Finish to create the virtual machine. VMware will take over now, and install Windows without any further input using its Easy Install.  This is one of VMware’s best features, and is the main reason we find it the easiest desktop virtualization solution to use.   Installing VMware Tools VMware Player doesn’t include the VMware Tools by default; instead, it automatically downloads them for the operating system you’re installing.  Once you’ve downloaded them, it will use those tools anytime you install that OS.  If this is your first Windows virtual machine to install, you may be prompted to download and install them while Windows is installing.  Click Download and Install so your Easy Install will finish successfully. VMware will then download and install the tools.  You may need to enter your administrative password to complete the install. Other than this, you can leave your Windows install unattended; VMware will get everything installed and running on its own. Our test setup took about 30 minutes, and when it was done we were greeted with the Windows desktop ready to use, complete with drivers and the VMware tools.  The only thing missing was the Aero glass feature.  VMware Player is supposed to support the Aero glass effects in virtual machines, and although this works every time when we use VMware Player on Windows, we could not get it to work in Linux.  Other than that, Windows is fully ready to use.  You can copy and paste text, images, or files between Ubuntu and Windows, or simply drag-and-drop files between the two. Unity Mode Using Windows in a window is awkward, and makes your Windows programs feel out of place and hard to use.  This is where Unity mode comes in.  Click Virtual Machine in VMware’s menu, and select Enter Unity. Your Windows desktop will now disappear, and you’ll see a new Windows menu underneath your Ubuntu menu.  This works the same as your Windows Start Menu, and you can open your Windows applications and files directly from it. By default, programs from Windows will have a colored border and a VMware badge in the corner.  You can turn this off from the VMware settings pane.  Click Virtual Machine in VMware’s menu and select Virtual Machine Settings.  Select Unity under the Options tab, and uncheck the Show borders and Show badges boxes if you don’t want them. Unity makes your Windows programs feel at home in Ubuntu.  Here we have Word 2010 and IE8 open beside the Ubuntu Help application.  Notice that the Windows applications show up in the taskbar on the bottom just like the Linux programs.  If you’re using the Compiz graphics effects in Ubuntu, your Windows programs will use them too, including the popular wobbly windows effect. You can switch back to running Windows inside VMware Player’s window by clicking the Exit Unity button in the VMware window. Now, whenever you want to run Windows applications in Linux, you can quickly launch it from VMware Player. Conclusion VMware Player is a great way to run Windows on your Linux computer.  It makes it extremely easy to get Windows installed and running, lets you run your Windows programs seamlessly alongside your Linux ones.  VMware products work great in our experience, and VMware Player on Linux was no exception. If you’re a Windows user and you’d like to run Ubuntu on Windows, check out our article on how to Run Ubuntu in Windows with VMware Player. Link Download VMware Player 3 (Registration required) Download Windows 7 Enterprise 90-day trial Similar Articles Productive Geek Tips Enable Copy and Paste from Ubuntu VMware GuestInstall VMware Tools on Ubuntu Edgy EftRestart the Ubuntu Gnome User Interface QuicklyHow to Add a Program to the Ubuntu Startup List (After Login)How To Run Ubuntu in Windows 7 with VMware Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor

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  • Using LINQ Distinct: With an Example on ASP.NET MVC SelectListItem

    - by Joe Mayo
    One of the things that might be surprising in the LINQ Distinct standard query operator is that it doesn’t automatically work properly on custom classes. There are reasons for this, which I’ll explain shortly. The example I’ll use in this post focuses on pulling a unique list of names to load into a drop-down list. I’ll explain the sample application, show you typical first shot at Distinct, explain why it won’t work as you expect, and then demonstrate a solution to make Distinct work with any custom class. The technologies I’m using are  LINQ to Twitter, LINQ to Objects, Telerik Extensions for ASP.NET MVC, ASP.NET MVC 2, and Visual Studio 2010. The function of the example program is to show a list of people that I follow.  In Twitter API vernacular, these people are called “Friends”; though I’ve never met most of them in real life. This is part of the ubiquitous language of social networking, and Twitter in particular, so you’ll see my objects named accordingly. Where Distinct comes into play is because I want to have a drop-down list with the names of the friends appearing in the list. Some friends are quite verbose, which means I can’t just extract names from each tweet and populate the drop-down; otherwise, I would end up with many duplicate names. Therefore, Distinct is the appropriate operator to eliminate the extra entries from my friends who tend to be enthusiastic tweeters. The sample doesn’t do anything with the drop-down list and I leave that up to imagination for what it’s practical purpose could be; perhaps a filter for the list if I only want to see a certain person’s tweets or maybe a quick list that I plan to combine with a TextBox and Button to reply to a friend. When the program runs, you’ll need to authenticate with Twitter, because I’m using OAuth (DotNetOpenAuth), for authentication, and then you’ll see the drop-down list of names above the grid with the most recent tweets from friends. Here’s what the application looks like when it runs: As you can see, there is a drop-down list above the grid. The drop-down list is where most of the focus of this article will be. There is some description of the code before we talk about the Distinct operator, but we’ll get there soon. This is an ASP.NET MVC2 application, written with VS 2010. Here’s the View that produces this screen: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<TwitterFriendsViewModel>" %> <%@ Import Namespace="DistinctSelectList.Models" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server">     Home Page </asp:Content><asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">     <fieldset>         <legend>Twitter Friends</legend>         <div>             <%= Html.DropDownListFor(                     twendVM => twendVM.FriendNames,                     Model.FriendNames,                     "<All Friends>") %>         </div>         <div>             <% Html.Telerik().Grid<TweetViewModel>(Model.Tweets)                    .Name("TwitterFriendsGrid")                    .Columns(cols =>                     {                         cols.Template(col =>                             { %>                                 <img src="<%= col.ImageUrl %>"                                      alt="<%= col.ScreenName %>" />                         <% });                         cols.Bound(col => col.ScreenName);                         cols.Bound(col => col.Tweet);                     })                    .Render(); %>         </div>     </fieldset> </asp:Content> As shown above, the Grid is from Telerik’s Extensions for ASP.NET MVC. The first column is a template that renders the user’s Avatar from a URL provided by the Twitter query. Both the Grid and DropDownListFor display properties that are collections from a TwitterFriendsViewModel class, shown below: using System.Collections.Generic; using System.Web.Mvc; namespace DistinctSelectList.Models { /// /// For finding friend info on screen /// public class TwitterFriendsViewModel { /// /// Display names of friends in drop-down list /// public List FriendNames { get; set; } /// /// Display tweets in grid /// public List Tweets { get; set; } } } I created the TwitterFreindsViewModel. The two Lists are what the View consumes to populate the DropDownListFor and Grid. Notice that FriendNames is a List of SelectListItem, which is an MVC class. Another custom class I created is the TweetViewModel (the type of the Tweets List), shown below: namespace DistinctSelectList.Models { /// /// Info on friend tweets /// public class TweetViewModel { /// /// User's avatar /// public string ImageUrl { get; set; } /// /// User's Twitter name /// public string ScreenName { get; set; } /// /// Text containing user's tweet /// public string Tweet { get; set; } } } The initial Twitter query returns much more information than we need for our purposes and this a special class for displaying info in the View.  Now you know about the View and how it’s constructed. Let’s look at the controller next. The controller for this demo performs authentication, data retrieval, data manipulation, and view selection. I’ll skip the description of the authentication because it’s a normal part of using OAuth with LINQ to Twitter. Instead, we’ll drill down and focus on the Distinct operator. However, I’ll show you the entire controller, below,  so that you can see how it all fits together: using System.Linq; using System.Web.Mvc; using DistinctSelectList.Models; using LinqToTwitter; namespace DistinctSelectList.Controllers { [HandleError] public class HomeController : Controller { private MvcOAuthAuthorization auth; private TwitterContext twitterCtx; /// /// Display a list of friends current tweets /// /// public ActionResult Index() { auth = new MvcOAuthAuthorization(InMemoryTokenManager.Instance, InMemoryTokenManager.AccessToken); string accessToken = auth.CompleteAuthorize(); if (accessToken != null) { InMemoryTokenManager.AccessToken = accessToken; } if (auth.CachedCredentialsAvailable) { auth.SignOn(); } else { return auth.BeginAuthorize(); } twitterCtx = new TwitterContext(auth); var friendTweets = (from tweet in twitterCtx.Status where tweet.Type == StatusType.Friends select new TweetViewModel { ImageUrl = tweet.User.ProfileImageUrl, ScreenName = tweet.User.Identifier.ScreenName, Tweet = tweet.Text }) .ToList(); var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct() .ToList(); var twendsVM = new TwitterFriendsViewModel { Tweets = friendTweets, FriendNames = friendNames }; return View(twendsVM); } public ActionResult About() { return View(); } } } The important part of the listing above are the LINQ to Twitter queries for friendTweets and friendNames. Both of these results are used in the subsequent population of the twendsVM instance that is passed to the view. Let’s dissect these two statements for clarification and focus on what is happening with Distinct. The query for friendTweets gets a list of the 20 most recent tweets (as specified by the Twitter API for friend queries) and performs a projection into the custom TweetViewModel class, repeated below for your convenience: var friendTweets = (from tweet in twitterCtx.Status where tweet.Type == StatusType.Friends select new TweetViewModel { ImageUrl = tweet.User.ProfileImageUrl, ScreenName = tweet.User.Identifier.ScreenName, Tweet = tweet.Text }) .ToList(); The LINQ to Twitter query above simplifies what we need to work with in the View and the reduces the amount of information we have to look at in subsequent queries. Given the friendTweets above, the next query performs another projection into an MVC SelectListItem, which is required for binding to the DropDownList.  This brings us to the focus of this blog post, writing a correct query that uses the Distinct operator. The query below uses LINQ to Objects, querying the friendTweets collection to get friendNames: var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct() .ToList(); The above implementation of Distinct seems normal, but it is deceptively incorrect. After running the query above, by executing the application, you’ll notice that the drop-down list contains many duplicates.  This will send you back to the code scratching your head, but there’s a reason why this happens. To understand the problem, we must examine how Distinct works in LINQ to Objects. Distinct has two overloads: one without parameters, as shown above, and another that takes a parameter of type IEqualityComparer<T>.  In the case above, no parameters, Distinct will call EqualityComparer<T>.Default behind the scenes to make comparisons as it iterates through the list. You don’t have problems with the built-in types, such as string, int, DateTime, etc, because they all implement IEquatable<T>. However, many .NET Framework classes, such as SelectListItem, don’t implement IEquatable<T>. So, what happens is that EqualityComparer<T>.Default results in a call to Object.Equals, which performs reference equality on reference type objects.  You don’t have this problem with value types because the default implementation of Object.Equals is bitwise equality. However, most of your projections that use Distinct are on classes, just like the SelectListItem used in this demo application. So, the reason why Distinct didn’t produce the results we wanted was because we used a type that doesn’t define its own equality and Distinct used the default reference equality. This resulted in all objects being included in the results because they are all separate instances in memory with unique references. As you might have guessed, the solution to the problem is to use the second overload of Distinct that accepts an IEqualityComparer<T> instance. If you were projecting into your own custom type, you could make that type implement IEqualityComparer<T>, but SelectListItem belongs to the .NET Framework Class Library.  Therefore, the solution is to create a custom type to implement IEqualityComparer<T>, as in the SelectListItemComparer class, shown below: using System.Collections.Generic; using System.Web.Mvc; namespace DistinctSelectList.Models { public class SelectListItemComparer : EqualityComparer { public override bool Equals(SelectListItem x, SelectListItem y) { return x.Value.Equals(y.Value); } public override int GetHashCode(SelectListItem obj) { return obj.Value.GetHashCode(); } } } The SelectListItemComparer class above doesn’t implement IEqualityComparer<SelectListItem>, but rather derives from EqualityComparer<SelectListItem>. Microsoft recommends this approach for consistency with the behavior of generic collection classes. However, if your custom type already derives from a base class, go ahead and implement IEqualityComparer<T>, which will still work. EqualityComparer is an abstract class, that implements IEqualityComparer<T> with Equals and GetHashCode abstract methods. For the purposes of this application, the SelectListItem.Value property is sufficient to determine if two items are equal.   Since SelectListItem.Value is type string, the code delegates equality to the string class. The code also delegates the GetHashCode operation to the string class.You might have other criteria in your own object and would need to define what it means for your object to be equal. Now that we have an IEqualityComparer<SelectListItem>, let’s fix the problem. The code below modifies the query where we want distinct values: var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct(new SelectListItemComparer()) .ToList(); Notice how the code above passes a new instance of SelectListItemComparer as the parameter to the Distinct operator. Now, when you run the application, the drop-down list will behave as you expect, showing only a unique set of names. In addition to Distinct, other LINQ Standard Query Operators have overloads that accept IEqualityComparer<T>’s, You can use the same techniques as shown here, with SelectListItemComparer, with those other operators as well. Now you know how to resolve problems with getting Distinct to work properly and also have a way to fix problems with other operators that require equality comparisons. @JoeMayo

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  • Parallelism in .NET – Part 3, Imperative Data Parallelism: Early Termination

    - by Reed
    Although simple data parallelism allows us to easily parallelize many of our iteration statements, there are cases that it does not handle well.  In my previous discussion, I focused on data parallelism with no shared state, and where every element is being processed exactly the same. Unfortunately, there are many common cases where this does not happen.  If we are dealing with a loop that requires early termination, extra care is required when parallelizing. Often, while processing in a loop, once a certain condition is met, it is no longer necessary to continue processing.  This may be a matter of finding a specific element within the collection, or reaching some error case.  The important distinction here is that, it is often impossible to know until runtime, what set of elements needs to be processed. In my initial discussion of data parallelism, I mentioned that this technique is a candidate when you can decompose the problem based on the data involved, and you wish to apply a single operation concurrently on all of the elements of a collection.  This covers many of the potential cases, but sometimes, after processing some of the elements, we need to stop processing. As an example, lets go back to our previous Parallel.ForEach example with contacting a customer.  However, this time, we’ll change the requirements slightly.  In this case, we’ll add an extra condition – if the store is unable to email the customer, we will exit gracefully.  The thinking here, of course, is that if the store is currently unable to email, the next time this operation runs, it will handle the same situation, so we can just skip our processing entirely.  The original, serial case, with this extra condition, might look something like the following: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) break; customer.LastEmailContact = DateTime.Now; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re processing our loop, but at any point, if we fail to send our email successfully, we just abandon this process, and assume that it will get handled correctly the next time our routine is run.  If we try to parallelize this using Parallel.ForEach, as we did previously, we’ll run into an error almost immediately: the break statement we’re using is only valid when enclosed within an iteration statement, such as foreach.  When we switch to Parallel.ForEach, we’re no longer within an iteration statement – we’re a delegate running in a method. This needs to be handled slightly differently when parallelized.  Instead of using the break statement, we need to utilize a new class in the Task Parallel Library: ParallelLoopState.  The ParallelLoopState class is intended to allow concurrently running loop bodies a way to interact with each other, and provides us with a way to break out of a loop.  In order to use this, we will use a different overload of Parallel.ForEach which takes an IEnumerable<T> and an Action<T, ParallelLoopState> instead of an Action<T>.  Using this, we can parallelize the above operation by doing: Parallel.ForEach(customers, (customer, parallelLoopState) => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { // Exit gracefully if we fail to email, since this // entire process can be repeated later without issue. if (theStore.EmailCustomer(customer) == false) parallelLoopState.Break(); else customer.LastEmailContact = DateTime.Now; } }); There are a couple of important points here.  First, we didn’t actually instantiate the ParallelLoopState instance.  It was provided directly to us via the Parallel class.  All we needed to do was change our lambda expression to reflect that we want to use the loop state, and the Parallel class creates an instance for our use.  We also needed to change our logic slightly when we call Break().  Since Break() doesn’t stop the program flow within our block, we needed to add an else case to only set the property in customer when we succeeded.  This same technique can be used to break out of a Parallel.For loop. That being said, there is a huge difference between using ParallelLoopState to cause early termination and to use break in a standard iteration statement.  When dealing with a loop serially, break will immediately terminate the processing within the closest enclosing loop statement.  Calling ParallelLoopState.Break(), however, has a very different behavior. The issue is that, now, we’re no longer processing one element at a time.  If we break in one of our threads, there are other threads that will likely still be executing.  This leads to an important observation about termination of parallel code: Early termination in parallel routines is not immediate.  Code will continue to run after you request a termination. This may seem problematic at first, but it is something you just need to keep in mind while designing your routine.  ParallelLoopState.Break() should be thought of as a request.  We are telling the runtime that no elements that were in the collection past the element we’re currently processing need to be processed, and leaving it up to the runtime to decide how to handle this as gracefully as possible.  Although this may seem problematic at first, it is a good thing.  If the runtime tried to immediately stop processing, many of our elements would be partially processed.  It would be like putting a return statement in a random location throughout our loop body – which could have horrific consequences to our code’s maintainability. In order to understand and effectively write parallel routines, we, as developers, need a subtle, but profound shift in our thinking.  We can no longer think in terms of sequential processes, but rather need to think in terms of requests to the system that may be handled differently than we’d first expect.  This is more natural to developers who have dealt with asynchronous models previously, but is an important distinction when moving to concurrent programming models. As an example, I’ll discuss the Break() method.  ParallelLoopState.Break() functions in a way that may be unexpected at first.  When you call Break() from a loop body, the runtime will continue to process all elements of the collection that were found prior to the element that was being processed when the Break() method was called.  This is done to keep the behavior of the Break() method as close to the behavior of the break statement as possible. We can see the behavior in this simple code: var collection = Enumerable.Range(0, 20); var pResult = Parallel.ForEach(collection, (element, state) => { if (element > 10) { Console.WriteLine("Breaking on {0}", element); state.Break(); } Console.WriteLine(element); }); If we run this, we get a result that may seem unexpected at first: 0 2 1 5 6 3 4 10 Breaking on 11 11 Breaking on 12 12 9 Breaking on 13 13 7 8 Breaking on 15 15 What is occurring here is that we loop until we find the first element where the element is greater than 10.  In this case, this was found, the first time, when one of our threads reached element 11.  It requested that the loop stop by calling Break() at this point.  However, the loop continued processing until all of the elements less than 11 were completed, then terminated.  This means that it will guarantee that elements 9, 7, and 8 are completed before it stops processing.  You can see our other threads that were running each tried to break as well, but since Break() was called on the element with a value of 11, it decides which elements (0-10) must be processed. If this behavior is not desirable, there is another option.  Instead of calling ParallelLoopState.Break(), you can call ParallelLoopState.Stop().  The Stop() method requests that the runtime terminate as soon as possible , without guaranteeing that any other elements are processed.  Stop() will not stop the processing within an element, so elements already being processed will continue to be processed.  It will prevent new elements, even ones found earlier in the collection, from being processed.  Also, when Stop() is called, the ParallelLoopState’s IsStopped property will return true.  This lets longer running processes poll for this value, and return after performing any necessary cleanup. The basic rule of thumb for choosing between Break() and Stop() is the following. Use ParallelLoopState.Stop() when possible, since it terminates more quickly.  This is particularly useful in situations where you are searching for an element or a condition in the collection.  Once you’ve found it, you do not need to do any other processing, so Stop() is more appropriate. Use ParallelLoopState.Break() if you need to more closely match the behavior of the C# break statement. Both methods behave differently than our C# break statement.  Unfortunately, when parallelizing a routine, more thought and care needs to be put into every aspect of your routine than you may otherwise expect.  This is due to my second observation: Parallelizing a routine will almost always change its behavior. This sounds crazy at first, but it’s a concept that’s so simple its easy to forget.  We’re purposely telling the system to process more than one thing at the same time, which means that the sequence in which things get processed is no longer deterministic.  It is easy to change the behavior of your routine in very subtle ways by introducing parallelism.  Often, the changes are not avoidable, even if they don’t have any adverse side effects.  This leads to my final observation for this post: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Visual Studio 2013 Static Code Analysis in depth: What? When and How?

    - by Hosam Kamel
    In this post I'll illustrate in details the following points What is static code analysis? When to use? Supported platforms Supported Visual Studio versions How to use Run Code Analysis Manually Run Code Analysis Automatically Run Code Analysis while check-in source code to TFS version control (TFSVC) Run Code Analysis as part of Team Build Understand the Code Analysis results & learn how to fix them Create your custom rule set Q & A References What is static Rule analysis? Static Code Analysis feature of Visual Studio performs static code analysis on code to help developers identify potential design, globalization, interoperability, performance, security, and a lot of other categories of potential problems according to Microsoft's rules that mainly targets best practices in writing code, and there is a large set of those rules included with Visual Studio grouped into different categorized targeting specific coding issues like security, design, Interoperability, globalizations and others. Static here means analyzing the source code without executing it and this type of analysis can be performed through automated tools (like Visual Studio 2013 Code Analysis Tool) or manually through Code Review which already supported in Visual Studio 2012 and 2013 (check Using Code Review to Improve Quality video on Channel9) There is also Dynamic analysis which performed on executing programs using software testing techniques such as Code Coverage for example. When to use? Running Code analysis tool at regular intervals during your development process can enhance the quality of your software, examines your code for a set of common defects and violations is always a good programming practice. Adding that Code analysis can also find defects in your code that are difficult to discover through testing allowing you to achieve first level quality gate for you application during development phase before you release it to the testing team. Supported platforms .NET Framework, native (C and C++) Database applications. Support Visual Studio versions All version of Visual Studio starting Visual Studio 2013 (except Visual Studio Test Professional) check Feature comparisons Create and modify a custom rule set required Visual Studio Premium or Ultimate. How to use? Code Analysis can be run manually at any time from within the Visual Studio IDE, or even setup to automatically run as part of a Team Build or check-in policy for Team Foundation Server. Run Code Analysis Manually To run code analysis manually on a project, on the Analyze menu, click Run Code Analysis on your project or simply right click on the project name on the Solution Explorer choose Run Code Analysis from the context menu Run Code Analysis Automatically To run code analysis each time that you build a project, you select Enable Code Analysis on Build on the project's Property Page Run Code Analysis while check-in source code to TFS version control (TFSVC) Team Foundation Version Control (TFVC) provides a way for organizations to enforce practices that lead to better code and more efficient group development through Check-in policies which are rules that are set at the team project level and enforced on developer computers before code is allowed to be checked in. (This is available only if you're using Team Foundation Server) Require permissions on Team Foundation Server: you must have the Edit project-level information permission set to Allow typically your account must be part of Project Administrators, Project Collection Administrators, for more information about Team Foundation permissions check http://msdn.microsoft.com/en-us/library/ms252587(v=vs.120).aspx In Team Explorer, right-click the team project name, point to Team Project Settings, and then click Source Control. In the Source Control dialog box, select the Check-in Policy tab. Click Add to create a new check-in policy. Double-click the existing Code Analysis item in the Policy Type list to change the policy. Check or Uncheck the policy option based on the configurations you need to perform as illustrated below: Enforce check-in to only contain files that are part of current solution: code analysis can run only on files specified in solution and project configuration files. This policy guarantees that all code that is part of a solution is analyzed. Enforce C/C++ Code Analysis (/analyze): Requires that all C or C++ projects be built with the /analyze compiler option to run code analysis before they can be checked in. Enforce Code Analysis for Managed Code: Requires that all managed projects run code analysis and build before they can be checked in. Check Code analysis rule set reference on MSDN What is Rule Set? Rule Set is a group of code analysis rules like the example below where Microsoft.Design is the rule set name where "Do not declare static members on generic types" is the code analysis rule Once you configured the Analysis rule the policy will be enabled for all the team member in this project whenever a team member check-in any source code to the TFSVC the policy section will highlight the Code Analysis policy as below TFS is a very extensible platform so you can simply implement your own custom Code Analysis Check-in policy, check this link for more details http://msdn.microsoft.com/en-us/library/dd492668.aspx but you have to be aware also about compatibility between different TFS versions check http://msdn.microsoft.com/en-us/library/bb907157.aspx Run Code Analysis as part of Team Build With Team Foundation Build (TFBuild), you can create and manage build processes that automatically compile and test your applications, and perform other important functions. Code Analysis can be enabled in the Build Definition file by selecting the correct value for the build process parameter "Perform Code Analysis" Once configure, Kick-off your build definition to queue a new build, Code Analysis will run as part of build workflow and you will be able to see code analysis warning as part of build report Understand the Code Analysis results & learn how to fix them Now after you went through Code Analysis configurations and the different ways of running it, we will go through the Code Analysis result how to understand them and how to resolve them. Code Analysis window in Visual Studio will show all the analysis results based on the rule sets you configured in the project file properties, let's dig deep into what each result item contains: 1 Check ID The unique identifier for the rule. CheckId and Category are used for in-source suppression of a warning.       2 Title The title of warning message       3 Description A description of the problem or suggested fix 4 File Name File name and the line of code number which violate the code analysis rule set 5 Category The code analysis category for this error 6 Warning /Error Depend on how you configure it in the rule set the default is Warning level 7 Action Copy: copy the warning information to the clipboard Create Work Item: If you're connected to Team Foundation Server you can create a work item most probably you may create a Task or Bug and assign it for a developer to fix certain code analysis warning Suppress Message: There are times when you might decide not to fix a code analysis warning. You might decide that resolving the warning requires too much recoding in relation to the probability that the issue will arise in any real-world implementation of your code. Or you might believe that the analysis that is used in the warning is inappropriate for the particular context. You can suppress individual warnings so that they no longer appear in the Code Analysis window. Two options available: In Source inserts a SuppressMessage attribute in the source file above the method that generated the warning. This makes the suppression more discoverable. In Suppression File adds a SuppressMessage attribute to the GlobalSuppressions.cs file of the project. This can make the management of suppressions easier. Note that the SuppressMessage attribute added to GlobalSuppression.cs also targets the method that generated the warning. It does not suppress the warning globally.       Visual Studio makes it very easy to fix Code analysis warning, all you have to do is clicking on the Check Id hyperlink if you are not aware how to fix the warring and you'll be directed to MSDN online or local copy based on the configuration you did while installing Visual Studio and you will find all the information about the warring including how to fix it. Create a Custom Code Analysis Rule Set The Microsoft standard rule sets provide groups of rules that are organized by function and depth. For example, the Microsoft Basic Design Guidelines Rules and the Microsoft Extended Design Guidelines Rules contain rules that focus on usability and maintainability issues, with added emphasis on naming rules in the Extended rule set, you can create and modify a custom rule set to meet specific project needs associated with code analysis. To create a custom rule set, you open one or more standard rule sets in the rule set editor. Create and modify a custom rule set required Visual Studio Premium or Ultimate. You can check How to: Create a Custom Rule Set on MSDN for more details http://msdn.microsoft.com/en-us/library/dd264974.aspx Q & A Visual Studio static code analysis vs. FxCop vs. StyleCpp http://www.excella.com/blog/stylecop-vs-fxcop-difference-between-code-analysis-tools/ Code Analysis for SharePoint Apps and SPDisposeCheck? This post lists some of the rule set you can run specifically for SharePoint applications and how to integrate SPDisposeCheck as well. Code Analysis for SQL Server Database Projects? This post illustrate how to run static code analysis on T-SQL through SSDT ReSharper 8 vs. Visual Studio 2013? This document lists some of the features that are provided by ReSharper 8 but are missing or not as fully implemented in Visual Studio 2013. References A Few Billion Lines of Code Later: Using Static Analysis to Find Bugs in the Real World http://cacm.acm.org/magazines/2010/2/69354-a-few-billion-lines-of-code-later/fulltext What is New in Code Analysis for Visual Studio 2013 http://blogs.msdn.com/b/visualstudioalm/archive/2013/07/03/what-is-new-in-code-analysis-for-visual-studio-2013.aspx Analyze the code quality of Windows Store apps using Visual Studio static code analysis http://msdn.microsoft.com/en-us/library/windows/apps/hh441471.aspx [Hands-on-lab] Using Code Analysis with Visual Studio 2012 to Improve Code Quality http://download.microsoft.com/download/A/9/2/A9253B14-5F23-4BC8-9C7E-F5199DB5F831/Using%20Code%20Analysis%20with%20Visual%20Studio%202012%20to%20Improve%20Code%20Quality.docx Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

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  • CodePlex Daily Summary for Monday, March 01, 2010

    CodePlex Daily Summary for Monday, March 01, 2010New ProjectsActiveWorlds World Server Admin PowerShell SnapIn: The purpose of this PowerShell SnapIn is to provide a set of tools to administer the world server from PowerShell. It leverages the ActiveWorlds S...AWS SimpleDB Browser: A basic GUI browser tool for inspection and querying of a SimpleDB.Desktop Dimmer: A simple application for dimming the desktop around windows, videos, or other media.Disk Defuzzer: Compare chaos of files and folders with customizable SQL queries. This little application scans files in any two folders, generates data in an A...Dynamic Configuration: Dynamic configuration is a (very) small library to provide an API compatible replacement for the System.Configuration.ConfigurationManager class so...Expression Encoder 3 Visual Basic Samples: Visual Basic Sample code that calls the Expression Encoder 3 object model.Extended Character Keyboard: An lightweight onscreen keyboard that allows you to enter special characters like "á" and "û". Also supports adding of 7 custom buttons.FileHasher: This project provides a simple tool for generating and verifying file hashes. I created this to help the QA team I work with. The project is all C#...Fluent Assertions: Fluent interface for writing more natural specifying assertions with more clarity than the traditional assertion syntax such as offered by MSTest, ...Foursquare BlogEngine Widget: A Basic Widget for BlogEngine which displays the last foursquare Check-insGraffiti CMS Events Plugin: Plugin for Graffiti CMS that allows creating Event posts and rendering an Event CalendarHeadCounter: HeadCounter is a raid attendance and loot tracking application for World of Warcraft.HRM Core (QL Nhan Su): This is software about Human Resource Management in Viet Nam ------------ Đây là phần mềm Quản lý nhân sự tiền lương ở Việt Nam (Nghiệp vụ ở Việt Nam)IronPython Silverlight Sharpdevelop Template: This IronPython Silverlight SharpDevelop Template makes it easier for you to make Silverlight applications in IronPython with Sharpdevelop.kingbox: my test code for study vs 2005link_attraente: Projeto Conclusão de CursoORMSharp.Net: ORMSharp.Net https://code.google.com/p/ormsharp/ http://www.sqlite.org/ http://sqlite.phxsoftware.com/ http://sourceforge.net/projects/sqlite-dotnet2/Orz framework: Orz framework is more like a helpful library, if you are develop with DotNet framework 3.0, it will be very useful to you. Orz framework encapsul...OTManager: OTManagerSharePoint URL Ping Tool: The Url Ping Tool is a farm feature in SharePoint that provide additional performance and tracing information that can be used to troubleshoot issu...SunShine: SunShine ProjectToolSuite.ValidationExpression: assembly with regular expression for the RegularExpressionValidator controlTwitual Studio: A Visual Studio 2010 based Twitter client. Now you have one less reason for pressing Alt+Tab. Plus you still look like you're working!Velocity Hosting Tool: A program designed to aid a HT Velocity host in hosting and recording tournaments.Watermarker: Adds watermark on pictures to prevent copy. Icon taken from PICOL. Can work with packs of images.Zack's Fiasco - ASP.NET Script Includer: Script includer to * include scripts (JS or CSS) once and only once. * include the correct format by differentiating between release and build. Th...New ReleasesAll-In-One Code Framework: All-In-One Code Framework 2010-02-28: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Samples for ASP.NET Name ...All-In-One Code Framework (简体中文): All-In-One Code Framework 2010-02-28: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Latest Download Link: http://c...AWS SimpleDB Browser: SimpleDbBrowser.zip Initial Release: The initial release of the SimpleDbBrowser. Unzip the file in the archive and place them all in a folder, then run the .exe. No installer is used...BattLineSvc: V1: First release of BattLineSvcCC.Votd Screen Saver: CC.Votd 1.0.10.301: More bug fixes and minor enhancements. Note: Only download the (Screen Saver) version if you plan to manually install. For most users the (Install...Dynamic Configuration: DynamicConfiguration Release 1: Dynamic Configuration DLL release.eIDPT - Cartão de Cidadão .NET Wrapper: EIDPT VB6 Demo Program: Cartão de Cidadão Middleware Application installation (v1.21 or 1.22) is required for proper use of the eID Lib.eIDPT - Cartão de Cidadão .NET Wrapper: eIDPT VB6 Demo Program Source: Cartão de Cidadão Middleware Application installation (v1.21 or 1.22) is required for proper use of the eID Lib.ESPEHA: Espeha 10: 1. Help available on F1 and via context menu '?' 2. Width of categiries view is preserved througb app starts 3. Drag'nd'drop for tasks view allows ...Extended Character Keyboard: OnscreenSCK Beta V1.0: OnscreenSCK Beta Version 1.0Extended Character Keyboard: OnscreenSCK Beta V1.0 Source: OnscreenSCK Beta Version 1.0 Source CodeFileHasher: Console Version v 0.5: This release provides a very basic and minimal command-line utility for generating and validating file hashes. The supported command-line paramete...Furcadia Framework for Third Party Programs: 0.2.3 Epic Wrench: Warning: Untested on Linux.FurcadiaLib\Net\NetProxy.cs: Fixed a bug I made before update. FurcadiaFramework_Example\Demo\IDemo.cs: Ignore me. F...Graffiti CMS Events Plugin: Version 1.0: Initial Release of Events PluginHeadCounter: HeadCounter 1.2.3 'Razorgore': Added "Raider Post" feature for posting details of a particular raider. Added Default Period option to allow selection of Short, Long or Lifetime...Home Access Plus+: v3.0.0.0: Version 3.0.0.0 Release Change Log: Reconfiguration of the web.config Ability to add additional links to homepage via web.config Ability to add...Home Access Plus+: v3.0.1.0: Version 3.0.1.0 Release Change Log: Fixed problem with moving File Changes: ~/bin/chs extranet.dll ~/bin/chs extranet.pdbHome Access Plus+: v3.0.2.0: Version 3.0.2.0 Release Change Log: Fixed problem with stylesheet File Changes: ~/chs.masterHRM Core (QL Nhan Su): HRMCore_src: Source of HRMCoreIRC4N00bz: IRC4N00bz v1.0.0.2: There wasn't much updated this weekend. I updated 2 'raw' events. One is all raw messages and the other is events that arn't caught in the dll. ...IronPython Silverlight Sharpdevelop Template: Version 1 Template: Just unzip it into the Sharpdevelop python templates folder For example: C:\Program Files\SharpDevelop\3.0\AddIns\AddIns\BackendBindings\PythonBi...MDownloader: MDownloader-0.15.4.56156: Fixed handling exceptions; previous handling could lead to freezing items state; Fixed validating uploading.com links;OTManager: Activity Log: 2010.02.28 >> Thread Reopened 2010.02.28 >> Re-organized WBD Features/WMBD Features 2010.02.28 >> Project status is active againPicasa Downloader: PicasaDownloader (41175): NOTE: The previous release was accidently the same as the one before that (forgot to rebuild the installer). Changelog: Fixed workitem 10296 (Sav...PicNet Html Table Filter: Version 2.0: Testing w/ JQuery 1.3.2Program Scheduler: Program Scheduler 1.1.4: Release Note: *Bug fix : If the log window is docked and user moves the log window , main window will move too. *Added menu to log window to clear...QueryToGrid Module for DotNetNuke®: QueryToGrid Module version 01.00.00: This is the initial release of this module. Remember... This is just a proof of concept to add AJAX functionality to your DotNetNuke modules.Rainweaver Framework: February 2010 Release: Code drop including an Alpha release of the Entity System. See more information in the Documentation page.RapidWebDev - .NET Enterprise Software Development Infrastructure: ProductManagement Quick Sample 0.1: This is a sample product management application to demonstrate how to develop enterprise software in RapidWebDev. The glossary of the system are ro...Team Foundation Server Revision Labeller for CruiseControl.NET: TFS Labeller for CruiseControl.NET - TFS 2008: ReleaseFirst release of the Team Foundation Server Labeller for CruiseControl.NET. This specific version is bound to TFS 2008 DLLs.ToolSuite.ValidationExpression: 01.00.01.000: first release of the time validation class; the assembly file is ready to use, the documentation ist not complete;VCC: Latest build, v2.1.30228.0: Automatic drop of latest buildWatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.7.00: Whats New FileBrowser: Non Admin Users will only see a User Sub folder (..\Portals\0\userfiles\UserName) CKFinder: Non Admin Users will only see ...Watermarker: Watermarker: first public version. can build watermark only in left top corner on one image at once.While You Were Away - WPF Screensaver: Initial Release: This is the code released when the article went live.Most Popular ProjectsMetaSharpRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Microsoft SQL Server Community & SamplesASP.NETDotNetNuke® Community EditionMost Active ProjectsRawrBlogEngine.NETMapWindow GISCommon Context Adapterspatterns & practices – Enterprise LibrarySharpMap - Geospatial Application Framework for the CLRSLARToolkit - Silverlight Augmented Reality ToolkitDiffPlex - a .NET Diff GeneratorRapid Entity Framework. (ORM). CTP 2jQuery Library for SharePoint Web Services

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  • Parallelism in .NET – Part 2, Simple Imperative Data Parallelism

    - by Reed
    In my discussion of Decomposition of the problem space, I mentioned that Data Decomposition is often the simplest abstraction to use when trying to parallelize a routine.  If a problem can be decomposed based off the data, we will often want to use what MSDN refers to as Data Parallelism as our strategy for implementing our routine.  The Task Parallel Library in .NET 4 makes implementing Data Parallelism, for most cases, very simple. Data Parallelism is the main technique we use to parallelize a routine which can be decomposed based off data.  Data Parallelism refers to taking a single collection of data, and having a single operation be performed concurrently on elements in the collection.  One side note here: Data Parallelism is also sometimes referred to as the Loop Parallelism Pattern or Loop-level Parallelism.  In general, for this series, I will try to use the terminology used in the MSDN Documentation for the Task Parallel Library.  This should make it easier to investigate these topics in more detail. Once we’ve determined we have a problem that, potentially, can be decomposed based on data, implementation using Data Parallelism in the TPL is quite simple.  Let’s take our example from the Data Decomposition discussion – a simple contrast stretching filter.  Here, we have a collection of data (pixels), and we need to run a simple operation on each element of the pixel.  Once we know the minimum and maximum values, we most likely would have some simple code like the following: for (int row=0; row < pixelData.GetUpperBound(0); ++row) { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This simple routine loops through a two dimensional array of pixelData, and calls the AdjustContrast routine on each pixel. As I mentioned, when you’re decomposing a problem space, most iteration statements are potentially candidates for data decomposition.  Here, we’re using two for loops – one looping through rows in the image, and a second nested loop iterating through the columns.  We then perform one, independent operation on each element based on those loop positions. This is a prime candidate – we have no shared data, no dependencies on anything but the pixel which we want to change.  Since we’re using a for loop, we can easily parallelize this using the Parallel.For method in the TPL: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Here, by simply changing our first for loop to a call to Parallel.For, we can parallelize this portion of our routine.  Parallel.For works, as do many methods in the TPL, by creating a delegate and using it as an argument to a method.  In this case, our for loop iteration block becomes a delegate creating via a lambda expression.  This lets you write code that, superficially, looks similar to the familiar for loop, but functions quite differently at runtime. We could easily do this to our second for loop as well, but that may not be a good idea.  There is a balance to be struck when writing parallel code.  We want to have enough work items to keep all of our processors busy, but the more we partition our data, the more overhead we introduce.  In this case, we have an image of data – most likely hundreds of pixels in both dimensions.  By just parallelizing our first loop, each row of pixels can be run as a single task.  With hundreds of rows of data, we are providing fine enough granularity to keep all of our processors busy. If we parallelize both loops, we’re potentially creating millions of independent tasks.  This introduces extra overhead with no extra gain, and will actually reduce our overall performance.  This leads to my first guideline when writing parallel code: Partition your problem into enough tasks to keep each processor busy throughout the operation, but not more than necessary to keep each processor busy. Also note that I parallelized the outer loop.  I could have just as easily partitioned the inner loop.  However, partitioning the inner loop would have led to many more discrete work items, each with a smaller amount of work (operate on one pixel instead of one row of pixels).  My second guideline when writing parallel code reflects this: Partition your problem in a way to place the most work possible into each task. This typically means, in practice, that you will want to parallelize the routine at the “highest” point possible in the routine, typically the outermost loop.  If you’re looking at parallelizing methods which call other methods, you’ll want to try to partition your work high up in the stack – as you get into lower level methods, the performance impact of parallelizing your routines may not overcome the overhead introduced. Parallel.For works great for situations where we know the number of elements we’re going to process in advance.  If we’re iterating through an IList<T> or an array, this is a typical approach.  However, there are other iteration statements common in C#.  In many situations, we’ll use foreach instead of a for loop.  This can be more understandable and easier to read, but also has the advantage of working with collections which only implement IEnumerable<T>, where we do not know the number of elements involved in advance. As an example, lets take the following situation.  Say we have a collection of Customers, and we want to iterate through each customer, check some information about the customer, and if a certain case is met, send an email to the customer and update our instance to reflect this change.  Normally, this might look something like: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } } Here, we’re doing a fair amount of work for each customer in our collection, but we don’t know how many customers exist.  If we assume that theStore.GetLastContact(customer) and theStore.EmailCustomer(customer) are both side-effect free, thread safe operations, we could parallelize this using Parallel.ForEach: Parallel.ForEach(customers, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); Just like Parallel.For, we rework our loop into a method call accepting a delegate created via a lambda expression.  This keeps our new code very similar to our original iteration statement, however, this will now execute in parallel.  The same guidelines apply with Parallel.ForEach as with Parallel.For. The other iteration statements, do and while, do not have direct equivalents in the Task Parallel Library.  These, however, are very easy to implement using Parallel.ForEach and the yield keyword. Most applications can benefit from implementing some form of Data Parallelism.  Iterating through collections and performing “work” is a very common pattern in nearly every application.  When the problem can be decomposed by data, we often can parallelize the workload by merely changing foreach statements to Parallel.ForEach method calls, and for loops to Parallel.For method calls.  Any time your program operates on a collection, and does a set of work on each item in the collection where that work is not dependent on other information, you very likely have an opportunity to parallelize your routine.

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • What You Need to Know About Windows 8.1

    - by Chris Hoffman
    Windows 8.1 is available to everyone starting today, October 19. The latest version of Windows improves on Windows 8 in every way. It’s a big upgrade, whether you use the desktop or new touch-optimized interface. The latest version of Windows has been dubbed “an apology” by some — it’s definitely more at home on a desktop PC than Windows 8 was. However, it also offers a more fleshed out and mature tablet experience. How to Get Windows 8.1 For Windows 8 users, Windows 8.1 is completely free. It will be available as a download from the Windows Store — that’s the “Store” app in the Modern, tiled interface. Assuming upgrading to the final version will be just like upgrading to the preview version, you’ll likely see a “Get Windows 8.1″ pop-up that will take you to the Windows Store and guide you through the download process. You’ll also be able to download ISO images of Windows 8.1, so can perform a clean install to upgrade. On any new computer, you can just install Windows 8.1 without going through Windows 8. New computers will start to ship with Windows 8.1 and boxed copies of Windows 8 will be replaced by boxed copies of Windows 8.1. If you’re using Windows 7 or a previous version of Windows, the update won’t be free. Getting Windows 8.1 will cost you the same amount as a full copy of Windows 8 — $120 for the standard version. If you’re an average Windows 7 user, you’re likely better off waiting until you buy a new PC with Windows 8.1 included rather than spend this amount of money to upgrade. Improvements for Desktop Users Some have dubbed Windows 8.1 “an apology” from Microsoft, although you certainly won’t see Microsoft referring to it this way. Either way, Steven Sinofsky, who presided over Windows 8′s development, left the company shortly after Windows 8 was released. Coincidentally, Windows 8.1 contains many features that Steven Sinofsky and Microsoft refused to implement. Windows 8.1 offers the following big improvements for desktop users: Boot to Desktop: You can now log in directly to the desktop, skipping the tiled interface entirely. Disable Top-Left and Top-Right Hot Corners: The app switcher and charms bar won’t appear when you move your mouse to the top-left or top-right corners of the screen if you enable this option. No more intrusions into the desktop. The Start Button Returns: Windows 8.1 brings back an always-present Start button on the desktop taskbar, dramatically improving discoverability for new Windows 8 users and providing a bigger mouse target for remote desktops and virtual machines. Crucially, the Start menu isn’t back — clicking this button will open the full-screen Modern interface. Start menu replacements will continue to function on Windows 8.1, offering more traditional Start menus. Show All Apps By Default: Luckily, you can hide the Start screen and its tiles almost entirely. Windows 8.1 can be configured to show a full-screen list of all your installed apps when you click the Start button, with desktop apps prioritized. The only real difference is that the Start menu is now a full-screen interface. Shut Down or Restart From Start Button: You can now right-click the Start button to access Shut down, Restart, and other power options in just as many clicks as you could on Windows 7. Shared Start Screen and Desktop Backgrounds; Windows 8 limited you to just a few Steven Sinofsky-approved background images for your Start screen, but Windows 8.1 allows you to use your desktop background on the Start screen. This can make the transition between the Start screen and desktop much less jarring. The tiles or shortcuts appear to be floating above the desktop rather than off in their own separate universe. Unified Search: Unified search is back, so you can start typing and search your programs, settings, and files all at once — no more awkwardly clicking between different categories when trying to open a Control Panel screen or search for a file. These all add up to a big improvement when using Windows 8.1 on the desktop. Microsoft is being much more flexible — the Start menu is full screen, but Microsoft has relented on so many other things and you’d never have to see a tile if you didn’t want to. For more information, read our guide to optimizing Windows 8.1 for a desktop PC. These are just the improvements specifically for desktop users. Windows 8.1 includes other useful features for everyone, such as deep SkyDrive integration that allows you to store your files in the cloud without installing any additional sync programs. Improvements for Touch Users If you have a Windows 8 or Windows RT tablet or another touch-based device you use the interface formerly known as Metro on, you’ll see many other noticeable improvements. Windows 8′s new interface was half-baked when it launched, but it’s now much more capable and mature. App Updates: Windows 8′s included apps were extremely limited in many cases. For example, Internet Explorer 10 could only display ten tabs at a time and the Mail app was a barren experience devoid of features. In Windows 8.1, some apps — like Xbox Music — have been redesigned from scratch, Internet Explorer allows you to display a tab bar on-screen all the time, while apps like Mail have accumulated quite a few useful features. The Windows Store app has been entirely redesigned and is less awkward to browse. Snap Improvements: Windows 8′s Snap feature was a toy, allowing you to snap one app to a small sidebar at one side of your screen while another app consumed most of your screen. Windows 8.1 allows you to snap two apps side-by-side, seeing each app’s full interface at once. On larger displays, you can even snap three or four apps at once. Windows 8′s ability to use multiple apps at once on a tablet is compelling and unmatched by iPads and Android tablets. You can also snap two of the same apps side-by-side — to view two web pages at once, for example. More Comprehensive PC Settings: Windows 8.1 offers a more comprehensive PC settings app, allowing you to change most system settings in a touch-optimized interface. You shouldn’t have to use the desktop Control Panel on a tablet anymore — or at least not as often. Touch-Optimized File Browsing: Microsoft’s SkyDrive app allows you to browse files on your local PC, finally offering a built-in, touch-optimized way to manage files without using the desktop. Help & Tips: Windows 8.1 includes a Help+Tips app that will help guide new users through its new interface, something Microsoft stubbornly refused to add during development. There’s still no “Modern” version of Microsoft Office apps (aside from OneNote), so you’ll still have to head to use desktop Office apps on tablets. It’s not perfect, but the Modern interface doesn’t feel anywhere near as immature anymore. Read our in-depth look at the ways Microsoft’s Modern interface, formerly known as Metro, is improved in Windows 8.1 for more information. In summary, Windows 8.1 is what Windows 8 should have been. All of these improvements are on top of the many great desktop features, security improvements, and all-around battery life and performance optimizations that appeared in Windows 8. If you’re still using Windows 7 and are happy with it, there’s probably no reason to race out and buy a copy of Windows 8.1 at the rather high price of $120. But, if you’re using Windows 8, it’s a big upgrade no matter what you’re doing. If you buy a new PC and it comes with Windows 8.1, you’re getting a much more flexible and comfortable experience. If you’re holding off on buying a new computer because you don’t want Windows 8, give Windows 8.1 a try — yes, it’s different, but Microsoft has compromised on the desktop while making a lot of improvements to the new interface. You just might find that Windows 8.1 is now a worthwhile upgrade, even if you only want to use the desktop.     

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  • Parallelism in .NET – Part 11, Divide and Conquer via Parallel.Invoke

    - by Reed
    Many algorithms are easily written to work via recursion.  For example, most data-oriented tasks where a tree of data must be processed are much more easily handled by starting at the root, and recursively “walking” the tree.  Some algorithms work this way on flat data structures, such as arrays, as well.  This is a form of divide and conquer: an algorithm design which is based around breaking up a set of work recursively, “dividing” the total work in each recursive step, and “conquering” the work when the remaining work is small enough to be solved easily. Recursive algorithms, especially ones based on a form of divide and conquer, are often a very good candidate for parallelization. This is apparent from a common sense standpoint.  Since we’re dividing up the total work in the algorithm, we have an obvious, built-in partitioning scheme.  Once partitioned, the data can be worked upon independently, so there is good, clean isolation of data. Implementing this type of algorithm is fairly simple.  The Parallel class in .NET 4 includes a method suited for this type of operation: Parallel.Invoke.  This method works by taking any number of delegates defined as an Action, and operating them all in parallel.  The method returns when every delegate has completed: Parallel.Invoke( () => { Console.WriteLine("Action 1 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 2 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 3 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); } ); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Running this simple example demonstrates the ease of using this method.  For example, on my system, I get three separate thread IDs when running the above code.  By allowing any number of delegates to be executed directly, concurrently, the Parallel.Invoke method provides us an easy way to parallelize any algorithm based on divide and conquer.  We can divide our work in each step, and execute each task in parallel, recursively. For example, suppose we wanted to implement our own quicksort routine.  The quicksort algorithm can be designed based on divide and conquer.  In each iteration, we pick a pivot point, and use that to partition the total array.  We swap the elements around the pivot, then recursively sort the lists on each side of the pivot.  For example, let’s look at this simple, sequential implementation of quicksort: public static void QuickSort<T>(T[] array) where T : IComparable<T> { QuickSortInternal(array, 0, array.Length - 1); } private static void QuickSortInternal<T>(T[] array, int left, int right) where T : IComparable<T> { if (left >= right) { return; } SwapElements(array, left, (left + right) / 2); int last = left; for (int current = left + 1; current <= right; ++current) { if (array[current].CompareTo(array[left]) < 0) { ++last; SwapElements(array, last, current); } } SwapElements(array, left, last); QuickSortInternal(array, left, last - 1); QuickSortInternal(array, last + 1, right); } static void SwapElements<T>(T[] array, int i, int j) { T temp = array[i]; array[i] = array[j]; array[j] = temp; } Here, we implement the quicksort algorithm in a very common, divide and conquer approach.  Running this against the built-in Array.Sort routine shows that we get the exact same answers (although the framework’s sort routine is slightly faster).  On my system, for example, I can use framework’s sort to sort ten million random doubles in about 7.3s, and this implementation takes about 9.3s on average. Looking at this routine, though, there is a clear opportunity to parallelize.  At the end of QuickSortInternal, we recursively call into QuickSortInternal with each partition of the array after the pivot is chosen.  This can be rewritten to use Parallel.Invoke by simply changing it to: // Code above is unchanged... SwapElements(array, left, last); Parallel.Invoke( () => QuickSortInternal(array, left, last - 1), () => QuickSortInternal(array, last + 1, right) ); } This routine will now run in parallel.  When executing, we now see the CPU usage across all cores spike while it executes.  However, there is a significant problem here – by parallelizing this routine, we took it from an execution time of 9.3s to an execution time of approximately 14 seconds!  We’re using more resources as seen in the CPU usage, but the overall result is a dramatic slowdown in overall processing time. This occurs because parallelization adds overhead.  Each time we split this array, we spawn two new tasks to parallelize this algorithm!  This is far, far too many tasks for our cores to operate upon at a single time.  In effect, we’re “over-parallelizing” this routine.  This is a common problem when working with divide and conquer algorithms, and leads to an important observation: When parallelizing a recursive routine, take special care not to add more tasks than necessary to fully utilize your system. This can be done with a few different approaches, in this case.  Typically, the way to handle this is to stop parallelizing the routine at a certain point, and revert back to the serial approach.  Since the first few recursions will all still be parallelized, our “deeper” recursive tasks will be running in parallel, and can take full advantage of the machine.  This also dramatically reduces the overhead added by parallelizing, since we’re only adding overhead for the first few recursive calls.  There are two basic approaches we can take here.  The first approach would be to look at the total work size, and if it’s smaller than a specific threshold, revert to our serial implementation.  In this case, we could just check right-left, and if it’s under a threshold, call the methods directly instead of using Parallel.Invoke. The second approach is to track how “deep” in the “tree” we are currently at, and if we are below some number of levels, stop parallelizing.  This approach is a more general-purpose approach, since it works on routines which parse trees as well as routines working off of a single array, but may not work as well if a poor partitioning strategy is chosen or the tree is not balanced evenly. This can be written very easily.  If we pass a maxDepth parameter into our internal routine, we can restrict the amount of times we parallelize by changing the recursive call to: // Code above is unchanged... SwapElements(array, left, last); if (maxDepth < 1) { QuickSortInternal(array, left, last - 1, maxDepth); QuickSortInternal(array, last + 1, right, maxDepth); } else { --maxDepth; Parallel.Invoke( () => QuickSortInternal(array, left, last - 1, maxDepth), () => QuickSortInternal(array, last + 1, right, maxDepth)); } We no longer allow this to parallelize indefinitely – only to a specific depth, at which time we revert to a serial implementation.  By starting the routine with a maxDepth equal to Environment.ProcessorCount, we can restrict the total amount of parallel operations significantly, but still provide adequate work for each processing core. With this final change, my timings are much better.  On average, I get the following timings: Framework via Array.Sort: 7.3 seconds Serial Quicksort Implementation: 9.3 seconds Naive Parallel Implementation: 14 seconds Parallel Implementation Restricting Depth: 4.7 seconds Finally, we are now faster than the framework’s Array.Sort implementation.

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