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  • Google Analytics checkout page tracking problem

    - by Amir E. Habib
    I am running a multilingual website, each lang on a different domain name. I am trying to lead all purchase requests to the checkout progress, which has its own domain too. In order to keep Google Analytics tracking I've updated the Google Analytics code accordingly. I set the source domain to 'multiple top-level domains'. Everything is going fine so far unless in E-commerce Overview; the "Sources / Medium" is always showing as (direct) - or the name of the source domain. Since I am redirecting using PHP header(location:.. etc.) the Google _link method doesn't seem to be working properly - I want to focus on two questions: Should I create a new profile for the checkout domain in Google Analytics? (I am now using the profile ID of the source domain even though I move to the checkout domain, si that OK?) When I'm trying to pass the cookies of the source domain to the checkout domain, I notice that the Google cookies are copied to the new domain (the cookie path is .checkout-domain/) and they have the same values of the original cookies - But for some reason another set of cookies is created once I access a page with google analytics code in the checkout pages, with different values (same path). Feels like I'm doing something wrong here, so my question is - What am I doing wrong here? Does anyone have an idea how to pass the cookies to the checkout domain?

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  • Wireless device not working...supposed problem with b43 driver

    - by Francesco
    I just installed Xubuntu 11.10 onto an old Acer Aspire 3003wlmi. The wireless card is not working. I did all the passages illustrated in the troubleshooting guide but I came up with nothing. It says that driver is b43, but when I booted from the installation cd I noted down some messages saying "Error - b43/ucode " and "Error b43/phy_...something". I had Ubuntu 10.10 installed before and I remember I had similar problems but I don't remember how to solve it. If you please can help me. thanks a lot. Francesco

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  • Problem with apt-get [install, purge, autoremove, upgrade]

    - by Ark
    I am trying to install openvpn using apt-get, but I get an error during the process [As far as I understand the issue is with unattended-updates, which I could not upgrade due to apt-get porblem :/]. I cannot upgrade, install, autoremove or purge anything else [which I need to do since /boot is full. For upgrading I did update before trying].... Trace [on sudo apt-get autoremove]: 0 upgraded, 0 newly installed, 79 to remove and 421 not upgraded. 35 not fully installed or removed. Need to get 24.1 kB of archives. After this operation, 140 MB disk space will be freed. Do you want to continue [Y/n]? y Get:1 http://us.archive.ubuntu.com/ubuntu/ oneiric/main unattended-upgrades all 0.73ubuntu1 [24.1 kB] Fetched 24.1 kB in 0s (31.2 kB/s) Preconfiguring packages ... (Reading database ... 287206 files and directories currently installed.) Removing flashplugin-downloader:i386 ... Removing libasound2-plugins:i386 ... Removing libpulse0:i386 ... Removing libsndfile1:i386 ... Removing libvorbisenc2:i386 ... Removing libvorbis0a:i386 ... Processing triggers for libc-bin ... ldconfig deferred processing now taking place (Reading database ... 287174 files and directories currently installed.) Preparing to replace unattended-upgrades 0.73ubuntu1 (using .../unattended-upgrades_0.73ubuntu1_all.deb) ... Checking for running unattended-upgrades: Traceback (most recent call last): File "/usr/share/unattended-upgrades/unattended-upgrade-shutdown", line 27, in <module> import apt_pkg ImportError: No module named apt_pkg invoke-rc.d: initscript unattended-upgrades, action "stop" failed. dpkg: warning: subprocess old pre-removal script returned error exit status 1 dpkg - trying script from the new package instead ... Checking for running unattended-upgrades: Traceback (most recent call last): File "/usr/share/unattended-upgrades/unattended-upgrade-shutdown", line 27, in <module> import apt_pkg ImportError: No module named apt_pkg invoke-rc.d: initscript unattended-upgrades, action "stop" failed. dpkg: error processing /var/cache/apt/archives/unattended-upgrades_0.73ubuntu1_all.deb (--unpack): subprocess new pre-removal script returned error exit status 1 update-rc.d: warning: unattended-upgrades start runlevel arguments (2 3 4 5) do not match LSB Default-Start values (none) update-rc.d: warning: unattended-upgrades stop runlevel arguments (0 1 6) do not match LSB Default-Stop values (0 6) Checking for running unattended-upgrades: Traceback (most recent call last): File "/usr/share/unattended-upgrades/unattended-upgrade-shutdown", line 27, in <module> import apt_pkg ImportError: No module named apt_pkg invoke-rc.d: initscript unattended-upgrades, action "start" failed. dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: /var/cache/apt/archives/unattended-upgrades_0.73ubuntu1_all.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Maybe I missed something basic, but I would appreciate pointers on solving the issue. Thanks

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  • Slick2D, Nifty GUI listeners problem

    - by Patokun
    I'm trying to get Nifty GUI to work with Slick2D. So far everything is going great, except that I can't seem to figure out how to properly interact with the GUI. I'm trying the example in the nifty manual http://sourceforge.n....0.pdf/download but it doesn't seem to entirely work. The Element controller is being called for bind(...), init(...) and onStartScreen() as it should, as I can see their println output, but the next() method isn't being called when I click on the GUI element that I assigned the controller to, nor the screen controller as no output from println is shown. What's weird is, that the player is moving, so the mouse input is working. It's supposed to be called when I click the mouse button on it from the in the XML. Here is my code: My Element controller: public class ElementController implements Controller { private Element element; @Override public void bind(Nifty nifty, Screen screen, Element element, Properties parameter, Attributes controlDefinitionAttributes) { this.element = element; System.out.println("bind() called for element: " + element); } @Override public void init(Properties parameter, Attributes controlDefinitionAttributes) { System.out.println("init() called for element: " + element); } @Override public void onStartScreen() { System.out.println("onStartScreen() alled for element: " + element); } @Override public void onFocus(boolean getFocus) { System.out.println("onFocus() called for element: " + element + ", with: " + getFocus); } @Override public boolean inputEvent(NiftyInputEvent inputEvent) { return false; } public void next() { System.out.println("next() clicked for element: " + element); } } MyScreenController: class MyScreenController implements ScreenController { public void bind(Nifty nifty, Screen screen) {} public void onEndScreen() {} public void onStartScreen() {} public void next() { System.out.println("next() called from MyScreenController"); } } And my XML file: <?xml version="1.0" encoding="UTF-8"?> <nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:schemaLocation="http://niftygui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd"> <screen id="start" controller="predaN00b.theThing.V0004.MyScreenController"> <layer childLayout="center" controller="predaN00b.theThing.V0004.ElementController"> <panel width="100px" height="100px" childLayout="vertical" backgroundColor="#ff0f"> <text font="aurulent-sans-16.fnt" color="#ffff" text="Hello World!"> <interact onClick="next()" /> </text> </panel> </layer> </screen> </nifty> My main class, in case it's needed: public class MainGameState extends BasicGame { public Nifty nifty; public MainGame() { super("Test"); } public void init(GameContainer container, StateBasedGame game) throws SlickException { nifty = new Nifty(new SlickRenderDevice(container), new NullSoundDevice(), new PlainSlickInputSystem(), new AccurateTimeProvider()); nifty.addXml("/xml/MainState.xml"); nifty.gotoScreen("start"); } public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { nifty.update(); } public void render(GameContainer container, StateBasedGame game, Graphics graphics) throws SlickException { nifty.render(false); } public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer(new MainGame()); app.setAlwaysRender(true); app.setDisplayMode( 1260 , 720, false); //window size app.start(); } }

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  • Problem with webcam after changing camera input to my iPhone's camera [closed]

    - by andrew
    While trying to use my iPhone as a webcam I changed the paths for the camera input - now I can neither use the built-in webcam nor my iPhone's camera This is the website where I got the information from: http://www.kudanai.com/2010/11/howto-use-your-iphone-as-webcam-in.html I got stuck at the loopback part. I would just like to know how to set the path back to my built-in camera so I can at least use that. Or if there is some way to reset the camera input settings. I'm using an Inspiron 1525 running Ubuntu 12.04 LTS. memory:2.9 GiB Processor:Intel® Core™2 Duo CPU T5750 @ 2.00GHz × 2 OS type: 64-bit

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  • A problem with Bash script

    - by c.sokun
    I want to write a simple script to detect a file created by Windows virus, usually it create an .exe file with the same name as the directory it drop. Here is the script it only work if the path name doesn't contain \n. Can someone help me fix this script please! #!/bin/bash if [ $# == 0 ]; then echo "" echo "==== Give me a directory to begin with! ====" echo "" exit fi for f in `find $1 -name '*.exe'` | do filename=`basename "$f" .exe` dir_name=`dirname "$f"` current_dir_name=`basename "$dir_name"` if [ $filename == $current_dir_name ]; then rm -f "$f" # It can't remove file where path contain space or \n ??!! fi done

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  • Boot Problem in Asus EEE PC 1015CX

    - by Sâmrat VikrãmAdityá
    I am a newbie to Linux world, although I have previously worked on Ubuntu 11.04 for daily use (Net Access and simple recordings using Audacity). I am not sure, at what level I stand as a newbie. I bought this Asus Eee PC two days back. The model is Asus 1015CX. See the specs here http://www.flipkart.com/asus-1015cx-blk011w-laptop-2nd-gen-atom-dual-core-1gb-320gb-linux/p/itmd8qu4quzu8srr . I created a live USB to install 12.10. The usb booted fine. When I clicked "Try Ubuntu" option, it showed me a black screen with a cursor blinking. I waited for 15 minutes and had to restart using the power button. On clicking the "Install Ubuntu" button, the install process went seamlessly. [I have a Windows7 installed on one of the partitions]. i installed it alongside previous windows installation. The system was then rebooted for the first time. It showed the GRUB menu and I selected the first option Ubuntu. After showing the splash screen for a second, it began showing various messages on a black screen and then it struck on "Stopping Save kernel state message". I had to force shut the system using power button. Sometimes it just gives a blank screen with a cursor blinking and on pressing power button, some messages stating that acpid is doing something and stopping services pops up and the system shuts down. I tried booting with "nomodeset" and other parameters as directed in solution to previous such problems on forums. Also Ctrl+Alt+F1,F2,F3,F4,F5,F6..F12 is not doing anything for me anywhere. At installation, I checked Login automatically option. On booting into recovery several options comes up. Clicking resume just gives me a blank screen with cursor blinking. on dropping to root shell and remounting filesystem as RW, I am able to supply some command that worked for others. startx -- Several messages comes up with last one stating Fatal error: No screen found sudo service lightdm start -- Gives a blank screen with a cursor blinking lspci | grep VGA -- Shows some Intel Integrated Graphic... something I don't remember I had reconfigured xserver-xorg, lightdm, reinstalled ubuntu-desktop, unity. What should I do..?? Will going back to 11.04 work..?? Or I should leave all hopes of running Ubuntu on my netbook. Please help.

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  • htaccess redirect problem

    - by jimbo
    Hi all, I am currently building a site and want to hide all development work on the site. I am using a htaccess file and redirecting to my holding page index.php?id=7: Options +FollowSymlinks RewriteCond %{REQUEST_URI} !/index.php RewriteCond %{REQUEST_URI} !/assets/ RewriteRule $ /index.php?id=7 [R=307,L] This is working for pretty much all pages, but, changing index.php?id=7 to another number id=6 for example still shows the page with no redirect. Any help welcome...

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  • 12.04: Having problem with REISUB

    - by Jerry-bliss
    Often my ubuntu freezes up altogether(only able to move my cursor). So i try to reboot using the keys "ALT+PrntScrn+REISUB", but this is what happens Once i finish hitting the keys RE, my screen goes BLACK and it shows up a few lines of commands (or whatever) which I dont understand. I have no other choice other than manually force shut down (by pressing power button for 3-4 seconds) Here is a screenshot of what my black screen displays as soon as I hit R,E What do these lines mean? Is there anyway I can safely restart my PC? (Since i was unable to use printscreen, i had to manually take a snap of my monitor using my camera. I had taken 3 pictures of the same screen, because I could not capture the entire text displayed on my screen in a single click)

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  • problem in eclipse installation in Ubuntu 12.04

    - by Srijan
    Have tried more than dozen times to install Eclipse version available in the Ubuntu Software Center still to no avail. Every time I try to install it shows error i.e. unable to install. Have tried to install it using terminal as well with still the same results. After installation it refuses to run. What to do or any other packages I can use instead of Eclipse. Mainly trying to run java programs through eclipse. Thanks for the time. Am using Ubuntu 12.04 on x86-64 bit architecture.

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  • Bizarre image loading problem from apache2

    - by NateDSaint
    Users have complained a few times about seeing a bizarre set of pink or green stripes on our webpage. At first I thought there were a rash of video card outages, but then someone sent me a screenshot from their browser (IE8). I later saw the same thing, but with slightly different colors on Chrome. Users have experienced this on their iPads and iPhones (iOS Safari). Because I've optimized the site to cache images, the bad image stays around until you clear your cache, so once you do, it resolves itself. My assumption is that the transmission of the image is being cut off mid-stream and then staying that way, but I can't for the life of me figure out why. Here's what I've checked: Header length is being sent, and transmission looks okay (wget sample below): wget http://www.superiorlivestock.com/templates/sla2/images/wallbg2.jpg --2012-04-05 08:46:00-- http://www.superiorlivestock.com/templates/sla2/images/wallbg2.jpg Resolving www.superiorlivestock.com (www.superiorlivestock.com)... [ip redacted] Connecting to www.superiorlivestock.com (www.superiorlivestock.com)|[ip redacted]|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 45926 (45K) [image/jpeg] Saving to: `wallbg2.jpg' Images are not being served gzipped (apache conf below): SetOutputFilter DEFLATE SetEnvIfNoCase Request_URI \.(?:gif|jpe?g|png)$ no-gzip dont-vary The site is www.superiorlivestock.com, and here's a sample of the bad page load: Is there something obvious I'm missing? Am I saving my images in the wrong format somehow?

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  • Css menu hovering background color problem

    - by Guisasso
    i have a very simple question for many, but complicated enough for me. I have tried to fix this for the last hour with no luck. I downloaded a css menu, and made all the modifications needed to me with no issue, but there's one thing that i'm having no luck trying to fix: When hovering over "ccc" (for example), and going down to 1 for example (this happens to all other cells) the black background doesn't extend all the way to the right. Here's the link: http://riversidesheetmetal.net/gui/questions/aaa.html

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  • problem with frustum AABB culling in DirectX

    - by Matthew Poole
    Hi, I am currently working on a project with a few friends, and I am trying to get frustum culling working. Every single tutorial or article I go to shows that my math is correct and that this should be working. I thought maybe posting here, somebody would catch something I could not. Thank you. Here are the important code snippets /create the projection matrix void CD3DCamera::SetLens(float fov, float aspect, float nearZ, float farZ) { D3DXMatrixPerspectiveFovLH(&projMat, D3DXToRadian(fov), aspect, nearZ, farZ); } //build the view matrix after changes have been made to camera void CD3DCamera::BuildView() { //keep axes orthoganal D3DXVec3Normalize(&look, &look); //up D3DXVec3Cross(&up, &look, &right); D3DXVec3Normalize(&up, &up); //right D3DXVec3Cross(&right, &up, &look); D3DXVec3Normalize(&right, &right); //fill view matrix float x = -D3DXVec3Dot(&position, &right); float y = -D3DXVec3Dot(&position, &up); float z = -D3DXVec3Dot(&position, &look); viewMat(0,0) = right.x; viewMat(1,0) = right.y; viewMat(2,0) = right.z; viewMat(3,0) = x; viewMat(0,1) = up.x; viewMat(1,1) = up.y; viewMat(2,1) = up.z; viewMat(3,1) = y; viewMat(0,2) = look.x; viewMat(1,2) = look.y; viewMat(2,2) = look.z; viewMat(3,2) = z; viewMat(0,3) = 0.0f; viewMat(1,3) = 0.0f; viewMat(2,3) = 0.0f; viewMat(3,3) = 1.0f; } void CD3DCamera::BuildFrustum() { D3DXMATRIX VP; D3DXMatrixMultiply(&VP, &viewMat, &projMat); D3DXVECTOR4 col0(VP(0,0), VP(1,0), VP(2,0), VP(3,0)); D3DXVECTOR4 col1(VP(0,1), VP(1,1), VP(2,1), VP(3,1)); D3DXVECTOR4 col2(VP(0,2), VP(1,2), VP(2,2), VP(3,2)); D3DXVECTOR4 col3(VP(0,3), VP(1,3), VP(2,3), VP(3,3)); // Planes face inward frustum[0] = (D3DXPLANE)(col2); // near frustum[1] = (D3DXPLANE)(col3 - col2); // far frustum[2] = (D3DXPLANE)(col3 + col0); // left frustum[3] = (D3DXPLANE)(col3 - col0); // right frustum[4] = (D3DXPLANE)(col3 - col1); // top frustum[5] = (D3DXPLANE)(col3 + col1); // bottom // Normalize the frustum for( int i = 0; i < 6; ++i ) D3DXPlaneNormalize( &frustum[i], &frustum[i] ); } bool FrustumCheck(D3DXVECTOR3 max, D3DXVECTOR3 min, const D3DXPLANE* frustum) { // Test assumes frustum planes face inward. D3DXVECTOR3 P; D3DXVECTOR3 Q; bool ret = false; for(int i = 0; i < 6; ++i) { // For each coordinate axis x, y, z... for(int j = 0; j < 3; ++j) { // Make PQ point in the same direction as the plane normal on this axis. if( frustum[i][j] > 0.0f ) { P[j] = min[j]; Q[j] = max[j]; } else { P[j] = max[j]; Q[j] = min[j]; } } if(D3DXPlaneDotCoord(&frustum[i], &Q) < 0.0f ) ret = false; } return true; }

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  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

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  • Problem with Bash script: 'declare: not found'

    - by Ashfame
    I had a script which was running fine but when I ran it today, it says declare: not found. I am using bash shell and path at the starting of the script is correct. Two flagged lines in my script are as follows: declare -a RESPONSE RESPONSE=($RESULT) It also says ( is unexpected but I guess that is coming up because of the first error. Worth mentioning point is when I type in declare directly works fine. declare | grep USER shows USER=ashfame USERNAME=ashfame values="$SVN_BASH_USERNAME"; So, whats wrong here?

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  • javac -cp : cannot find symbol problem [migrated]

    - by LivingThing
    I have 3 classes CustomerAddress, Customer and CustomerMain. Customer has a import statement : import org.abc.customers.CustomerAddress; While CustomerMain has an import statement : import org.abc.customers.CustomerAddress; import org.abc.customers.Customer; The package for all of these classes are package org.abc.customer Now, this program works fine on eclipse but when i try to compile and run on cmd prompt it would not compile javac CustomerAddress.java compiles fine then since Customer depends on CustomerAddress i give javac -cp . Customer.java but the compiler complains error cannot find symbol CustomerAddress Thanks

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  • Ubuntu 12.04 problem with E160 huawei - can't detect the device and freezing system

    - by Matt
    I have just installed 12.04 and plugged in E160 and nothing happened - modem doesn't mount. I have found this solution : Ubuntu does not mount some Huawei devices due to bugs, problems etc. See if these work: 1st option: Connect the USB modem. After 10 seconds, type this in a terminal window: lsusb The output will be like this: Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 004: ID 12d1:140b Huawei Technologies Co., Ltd. Bus 004 Device 002: ID 413c:3016 Dell Computer Corp. Optical 5-Button Wheel Mouse Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 005: ID 0b97:7762 O2 Micro, Inc. Oz776 SmartCard Reader Bus 002 Device 004: ID 413c:8103 Dell Computer Corp. Wireless 350 Bluetooth Bus 002 Device 003: ID 0b97:7761 O2 Micro, Inc. Oz776 1.1 Hub Bus 002 Device 002: ID 413c:a005 Dell Computer Corp. Internal 2.0 Hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub The device is a Huawei modem, so let's look at the output. The relevant entry is: Bus 004 Device 004: ID 12d1:140b Huawei Technologies Co., Ltd Hence, you must type: sudo modprobe usbserial vendor=0x12d1 product=0x140b 2nd option Download usb-modeswitch and usb-modeswitch-data packages from packages.ubuntu.com. Install them through the command: sudo dpkg -i usb-modeswitch*.deb 3rd option Try a combination of both. but with no result. The modem is still not detected. I've tried to add a new connection but the system can't see my device in setup dialogue. Also I have noticed that when I open eg. terminal and try to type sth, the system freezes for a while.. Thanks for help!

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  • ubuntu desktop installation problem, a lot of error messages

    - by veerendar
    Hi I am getting error messages while trying to install ubuntu 12.04 on my desktop(intel pentium D). and the error messages are: *checking battery state... [412.633532] end_request:I/O error .dev sr0, sector 1291684 [435.997503] SQUASHFS error: squashfs_readdata failed to readbloack 0x275fcda4 [435.9975xx] SQUASHFS error: unable to read fragment cache entry page [275fcda4] . . [524.000055] exception Emask 0x0 SAct 0x0SErr 0x0 action 0x6 frozen ata5.00 : cmd a0/00:00:00:08:00/00:00:00/00 tag0 pio 16392 in res 58 /00:02:00:08:00/00/a0 Emask 0xf(timeout) [524.000292] ata5.00 status : {DRDY DRQ} I was able to install on another pc(intel atom) but not on this pc(intel pentium D), Can any one help me in successful installation. Thanks!

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  • sed problem with scripting

    - by Pablo Ramos
    I am trying to run a script using sed i runing like this for et in 1 # 2 3 do if [ -d ET$et ]; then rm -rf ET$et; fi mkdir ET$et cd ET$et cp $home/step_$i/FDE/diabatA/run.adf . cp $home/step_$i/FDE/diabatA/mas$i.xyz . awk1=`awk '/type=fde/{print NR }' run.adf | head -1` awk2=`$(echo "$a+379" | bc -l )` sed -n "$awk1,"$awk2"p" run.adf > first awk3=`awk '/ATOMS/{print NR +1}' first` awk4=`cat mas$i.xyz | wc -l` awk4=$( echo "$awk4-1" | bc -l ) awk5=`awk "/ATOMS/{print NR +"${awk4}" }" run.adf` sed -n "$awk3,"$awk4"p" first > atoms par=$( echo "$awk4-99" | bc -l ) rho1=$(cat atoms | head -34 ) rho2=$(cat atoms | head -64 | tail -31) rho3=$(cat atoms | head -97 | tail -33) rhoall=$(cat atoms | tail -${par} ) echo -e "$rho1\n$rho2\n$rhoall" > eje done but is telling me this: (standard_in) 1: syntax error sed: -e expression #1, char 6: unexpected `,' sed: -e expression #1, char 1: unknown command: `,' Please, I appreciate any help with this issue... Thanks Pablo

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  • The Excel Column Name assigment problem

    - by Peter Larsson
    Here is a generic algorithm to get the Excel column name according to it's position. By changing the @Base parameter, you can do this for any sequence according to same style as Excel. DECLARE @Value INT = 8839,         @Base TINYINT = 26   ;WITH cteSequence(Value, Delta, Quote, Base, Chr) AS (     SELECT  CAST(@Value AS INT) AS Value,             CAST(1 AS INT) AS Delta,             CAST(@Base AS INT) AS Quote,             CAST(@Base AS INT) AS Base,             CHAR(65 +(@Value - 1) % @Base) AS Chr       UNION ALL       SELECT  Value AS Value,             Quote AS Delta,             26 * Quote AS Quote,             Base AS Base,             CHAR(65 +((Value - Delta)/ Quote - 1) % Base) AS Chr     FROM    cteSequence     WHERE   CHAR(65 +((Value - Delta)/ Quote - 1) % Base) <> '@' ) SELECT  CAST(Msg AS VARCHAR(MAX)) FROM    (             SELECT        '' + Chr             FROM        cteSequence             ORDER BY    Delta DESC             FOR XML        PATH('')         ) AS x(Msg)

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  • Complex algorithm for complex problem

    - by Locaaaaa
    I got this question in an interview and I was not able to solve it. You have a circular road, with N number of gas stations. You know the ammount of gas that each station has. You know the ammount of gas you need to GO from one station to the next one. Your car starts with 0. The question is: Create an algorithm, to know from which gas station you must start driving. As an exercise to me, I would translate the algorithm to C#.

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  • Problem using glm::lookat

    - by omikun
    I am trying to rotate a sprite so it is always facing a 3D camera. Object GLfloat vertexData[] = { // X Y Z U V 0.0f, 0.8f, 0.0f, 0.5f, 1.0f, -0.8f,-0.8f, 0.0f, 0.0f, 0.0f, 0.8f,-0.8f, 0.0f, 1.0f, 0.0f, }; Per frame transform glm::mat4 newTransform = glm::lookAt(glm::vec3(0), gCamera.position(), gCamera.up()); shaders->setUniform("camera", gCamera.matrix()); shaders->setUniform("model", newTransform); In the vertex shader: gl_Position = camera * model * vec4(vert, 1); The object will track the camera if I move the camera up or down, but if I move the camera left/right (spin the camera around the object's y axis), it will rotate in the other direction so I end up seeing its front twice and its back twice as I rotate around it 360. If I use -gCamera.up() instead, it would track the camera side to side, but spin the opposite direction when I move the camera up/down. What am I doing wrong?

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  • Problem with installing Flash

    - by Hannah
    This question has been posted loads of times, I know, but seriously I've spent hours and HOURS searching the web for answers. Anyways, basically I have just installed Ubuntu 13.04 for the first time. I tried to get on youtube and found out I cannot play videos. When I went to install flash the windows popped up saying either install Adobe flash or gnash. installed Flash from the Adobe website. Three different files types to choose from. YUM, .tar.gz or .rpm. Now from what I could gather .tar.gz is the right one so I tried it and it downloaded without the error message. It comes up with the box that says open with archive manager. Extracted the files but none of them were of any use. Could not work out how to install it. There was no file intended for installation. So what am I meant to do with these files? Would it be easier to just install Gnash?

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  • problem with grub-efi

    - by Jesper
    I am installing ubuntu on my MacBook, following the instructions here: http://www.rodsbooks.com/ubuntu-efi/index.html Everything has gone well so far. But I have now come to number 19. The cd with GRUB2 is in the drive, but when I type 'sudo apt-get install grub-efi' it says: package grub-efi is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source However the following packages replace it: grub2-common grub-common The Grub iso I downloaded and burned was this one: http://forja.cenatic.es/frs/download.php/1381/super_grub_disk_hybrid-1.98s1.iso

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  • Problem displaying tiles using tiled map loader with SFML

    - by user1905192
    I've been searching fruitlessly for what I did wrong for the past couple of days and I was wondering if anyone here could help me. My program loads my tile map, but then crashes with an assertion error. The program breaks at this line: spacing = atoi(tilesetElement-Attribute("spacing")); Here's my main game.cpp file. #include "stdafx.h" #include "Game.h" #include "Ball.h" #include "level.h" using namespace std; Game::Game() { gameState=NotStarted; ball.setPosition(500,500); level.LoadFromFile("meow.tmx"); } void Game::Start() { if (gameState==NotStarted) { window.create(sf::VideoMode(1024,768,320),"game"); view.reset(sf::FloatRect(0,0,1000,1000));//ball drawn at 500,500 level.SetDrawingBounds(sf::FloatRect(view.getCenter().x-view.getSize().x/2,view.getCenter().y-view.getSize().y/2,view.getSize().x, view.getSize().y)); window.setView(view); gameState=Playing; } while(gameState!=Exiting) { GameLoop(); } window.close(); } void Game::GameLoop() { sf::Event CurrentEvent; window.pollEvent(CurrentEvent); switch(gameState) { case Playing: { window.clear(sf::Color::White); window.setView(view); if (CurrentEvent.type==sf::Event::Closed) { gameState=Exiting; } if ( !ball.IsFalling() &&!ball.IsJumping() &&sf::Keyboard::isKeyPressed(sf::Keyboard::Space)) { ball.setJState(); } ball.Update(view); level.Draw(window); ball.Draw(window); window.display(); break; } } } And here's the file where the error happens: /********************************************************************* Quinn Schwab 16/08/2010 SFML Tiled Map Loader The zlib license has been used to make this software fully compatible with SFML. See http://www.sfml-dev.org/license.php This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *********************************************************************/ #include "level.h" #include <iostream> #include "tinyxml.h" #include <fstream> int Object::GetPropertyInt(std::string name) { int i; i = atoi(properties[name].c_str()); return i; } float Object::GetPropertyFloat(std::string name) { float f; f = strtod(properties[name].c_str(), NULL); return f; } std::string Object::GetPropertyString(std::string name) { return properties[name]; } Level::Level() { //ctor } Level::~Level() { //dtor } using namespace std; bool Level::LoadFromFile(std::string filename) { TiXmlDocument levelFile(filename.c_str()); if (!levelFile.LoadFile()) { std::cout << "Loading level \"" << filename << "\" failed." << std::endl; return false; } //Map element. This is the root element for the whole file. TiXmlElement *map; map = levelFile.FirstChildElement("map"); //Set up misc map properties. width = atoi(map->Attribute("width")); height = atoi(map->Attribute("height")); tileWidth = atoi(map->Attribute("tilewidth")); tileHeight = atoi(map->Attribute("tileheight")); //Tileset stuff TiXmlElement *tilesetElement; tilesetElement = map->FirstChildElement("tileset"); firstTileID = atoi(tilesetElement->Attribute("firstgid")); spacing = atoi(tilesetElement->Attribute("spacing")); margin = atoi(tilesetElement->Attribute("margin")); //Tileset image TiXmlElement *image; image = tilesetElement->FirstChildElement("image"); std::string imagepath = image->Attribute("source"); if (!tilesetImage.loadFromFile(imagepath))//Load the tileset image { std::cout << "Failed to load tile sheet." << std::endl; return false; } tilesetImage.createMaskFromColor(sf::Color(255, 0, 255)); tilesetTexture.loadFromImage(tilesetImage); tilesetTexture.setSmooth(false); //Columns and rows (of tileset image) int columns = tilesetTexture.getSize().x / tileWidth; int rows = tilesetTexture.getSize().y / tileHeight; std::vector <sf::Rect<int> > subRects;//container of subrects (to divide the tilesheet image up) //tiles/subrects are counted from 0, left to right, top to bottom for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { sf::Rect <int> rect; rect.top = y * tileHeight; rect.height = y * tileHeight + tileHeight; rect.left = x * tileWidth; rect.width = x * tileWidth + tileWidth; subRects.push_back(rect); } } //Layers TiXmlElement *layerElement; layerElement = map->FirstChildElement("layer"); while (layerElement) { Layer layer; if (layerElement->Attribute("opacity") != NULL)//check if opacity attribute exists { float opacity = strtod(layerElement->Attribute("opacity"), NULL);//convert the (string) opacity element to float layer.opacity = 255 * opacity; } else { layer.opacity = 255;//if the attribute doesnt exist, default to full opacity } //Tiles TiXmlElement *layerDataElement; layerDataElement = layerElement->FirstChildElement("data"); if (layerDataElement == NULL) { std::cout << "Bad map. No layer information found." << std::endl; } TiXmlElement *tileElement; tileElement = layerDataElement->FirstChildElement("tile"); if (tileElement == NULL) { std::cout << "Bad map. No tile information found." << std::endl; return false; } int x = 0; int y = 0; while (tileElement) { int tileGID = atoi(tileElement->Attribute("gid")); int subRectToUse = tileGID - firstTileID;//Work out the subrect ID to 'chop up' the tilesheet image. if (subRectToUse >= 0)//we only need to (and only can) create a sprite/tile if there is one to display { sf::Sprite sprite;//sprite for the tile sprite.setTexture(tilesetTexture); sprite.setTextureRect(subRects[subRectToUse]); sprite.setPosition(x * tileWidth, y * tileHeight); sprite.setColor(sf::Color(255, 255, 255, layer.opacity));//Set opacity of the tile. //add tile to layer layer.tiles.push_back(sprite); } tileElement = tileElement->NextSiblingElement("tile"); //increment x, y x++; if (x >= width)//if x has "hit" the end (right) of the map, reset it to the start (left) { x = 0; y++; if (y >= height) { y = 0; } } } layers.push_back(layer); layerElement = layerElement->NextSiblingElement("layer"); } //Objects TiXmlElement *objectGroupElement; if (map->FirstChildElement("objectgroup") != NULL)//Check that there is atleast one object layer { objectGroupElement = map->FirstChildElement("objectgroup"); while (objectGroupElement)//loop through object layers { TiXmlElement *objectElement; objectElement = objectGroupElement->FirstChildElement("object"); while (objectElement)//loop through objects { std::string objectType; if (objectElement->Attribute("type") != NULL) { objectType = objectElement->Attribute("type"); } std::string objectName; if (objectElement->Attribute("name") != NULL) { objectName = objectElement->Attribute("name"); } int x = atoi(objectElement->Attribute("x")); int y = atoi(objectElement->Attribute("y")); int width = atoi(objectElement->Attribute("width")); int height = atoi(objectElement->Attribute("height")); Object object; object.name = objectName; object.type = objectType; sf::Rect <int> objectRect; objectRect.top = y; objectRect.left = x; objectRect.height = y + height; objectRect.width = x + width; if (objectType == "solid") { solidObjects.push_back(objectRect); } object.rect = objectRect; TiXmlElement *properties; properties = objectElement->FirstChildElement("properties"); if (properties != NULL) { TiXmlElement *prop; prop = properties->FirstChildElement("property"); if (prop != NULL) { while(prop) { std::string propertyName = prop->Attribute("name"); std::string propertyValue = prop->Attribute("value"); object.properties[propertyName] = propertyValue; prop = prop->NextSiblingElement("property"); } } } objects.push_back(object); objectElement = objectElement->NextSiblingElement("object"); } objectGroupElement = objectGroupElement->NextSiblingElement("objectgroup"); } } else { std::cout << "No object layers found..." << std::endl; } return true; } Object Level::GetObject(std::string name) { for (int i = 0; i < objects.size(); i++) { if (objects[i].name == name) { return objects[i]; } } } void Level::SetDrawingBounds(sf::Rect<float> bounds) { drawingBounds = bounds; cout<<tileHeight; //Adjust the rect so that tiles are drawn just off screen, so you don't see them disappearing. drawingBounds.top -= tileHeight; drawingBounds.left -= tileWidth; drawingBounds.width += tileWidth; drawingBounds.height += tileHeight; } void Level::Draw(sf::RenderWindow &window) { for (int layer = 0; layer < layers.size(); layer++) { for (int tile = 0; tile < layers[layer].tiles.size(); tile++) { if (drawingBounds.contains(layers[layer].tiles[tile].getPosition().x, layers[layer].tiles[tile].getPosition().y)) { window.draw(layers[layer].tiles[tile]); } } } } I really hope that one of you can help me and I'm sorry if I've made any formatting issues. Thanks!

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