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  • how to create a JSON object in action class of JAVA

    - by Jugal
    I want to create a JSON object. I have tried the following myString=new JSONObject().put("JSON", sampleClass).toString(); but mystring gives me {"SampleClass@170f98"}. I also tried the following XStream xsStream=new XStream(new JsonHierarchicalStreamDriver()); SampleClass sampleClass=new SampleClass(userset.getId(),userset.getUsername()); myString=xsStream.toXML(sampleClass); It works but when i use getJSON in javascript to get myString it does not work.

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  • Problem with CommandFinder class...

    - by Patrick
    and I'm not sure why... Hello Everbody! I'm trying to make my first steps with SWTBot. I'm trying to test an Eclipse RCP Application. In one test i'm trying to call a command to save a dirty editor. But an assertion after the call, tells me that the editor is still dirty. An the data in the dirty editor is not showing up in the database. On the other hand, i'm not getting an Exception when calling the command... new CommandFinder().findCommand(CoreMatchers.equalTo(COMMANDNAME_SAVE)).get(0).click(); Has anyone any insperation for me, where i made a mistake?

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  • Servlet Exception + Class Cast Exception + Glassfish + Netbeans + JPA Entities + Vaadin

    - by Random Joe
    Hi all, I get this error: StandardWrapperValve[Vaadin Servlet]: PWC1406: Servlet.service() for servlet Vaadin Servlet threw exception java.lang.ClassCastException: com.delhi.entities.Category cannot be cast to com.delhi.entities.Category when I try to run my webapps on glassfish v2. Category is a JPA entity object the offending code according to the server log is: for (Category c : categories) { mymethod(); } categories is derived from: List<Category> categories = q.getResultList(); Any idea what went wrong?

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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • java looping - declaration of a Class outside / inside the loop

    - by lisak
    when looping, for instance: for ( int j = 0; j < 1000; j++) {}; and I need to instantiate 1000 objects, how does it differ when I declare the object inside the loop from declaring it outside the loop ?? for ( int j = 0; j < 1000; j++) {Object obj; obj =} vs Object obj; for ( int j = 0; j < 1000; j++) {obj =} It's obvious that the object is accessible either only from the loop scope or from the scope that is surrounding it. But I don't understand the performance question, garbage collection etc. What is the best practice ? Thank you

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  • Add remove class?

    - by Steven
    Okay I have two classes for two links and two divs with different information. What I am trying to do is have it so when you click on one link it adds a 2 to both of the classes and makes the second div visable. When you click on the other link it takes off a 2 and makes the first div visable. Here is what I currently got $("#posts").click(function () { $("#sideboxtopleft").toggleClass("2"); $("#arrow").toggleClass("2"); }); Pretty much posts is the link, when when you click on it. It would make sideboxtopleft and arrow, sideboxtopleft2 and arrow2 and when you clicked on comments it would take off the 2 of both of those. Then there are two divs, one is set to hidden and I want to make it visable and set the other to hidden. Pretty much creating a tab system with changing tab classes.

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  • how to get NSTextField in custom NSFormatter class

    - by Amit
    i am new to cocoa and objective-c and creating small application having few NStextFields on the window.I have create custom NSformatter to validate the inputs,at some instance i want to get the NStextField within my custom NSformatter to change its backcolor to red to notify user for wrong input value.I didn't getting how to get the currently selected/focused NStextfield for which i want to change backcolor.

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  • Cannot find suitable formatter for custom class object

    - by Ganesha87
    I'm writing messages to a Message Queue in C# as follows: ObjectMsg objMsg = new ObjMsg(1,"ascii",20090807); Message m = new Message(); m.Formatter = new BinaryMessageFormatter(); m.body = objMsg; queue.Send(m); and I'm trying to read the messages as follows: Message m = new Message() m.Formatter = new BinaryMessageFormatter(); MessageQueue mq = new MessageQueue("./pqueue"); m = mq.Recieve(); ObjMsg msg = (ObjMsg )m.Body; However I'm getting an error message which says: "Cannot find a formatter capable of reading this message."

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  • Java Object class

    - by SHiNKiROU
    I have a weird Java question: As we know: All Java classes extend java.lang.Object All Java classes cannot extend itself Then, java.lang.Object must extend java.lang.Object, which is itself, therefore, it should be impossible. How is Object implemented in Java?

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  • Comparing two images from the clipboard class

    - by VeXe
    In a C# winform app. I'm writing a Clipboard log manager that logs test to a log file, (everytime a Ctrl+c/x is pressed the copied/cut text gets appended to the file) I also did the same for images, that is, if you press "prtScreen", the screen shot you took will also go to a folder. I do that by using a timer, inside I have something which 'looks' like this: if (Clipboard.ContainsImage()) { if (IsClipboardUpdated()) { LogData(); UpdateLastClipboardData(); } } This is how the rest of the methods look like: public void UpdateLastClipboardData() { // ... other updates LastClipboardImage = Clipboard.GetImage(); } // This is how I determine if there's a new image in the clipboard... public bool IsClipboardUpdated() { return (LastClipboardImage != Clipboard.GetImage()); } public void LogData() { Clipboard.GetImage().Save(ImagesLogFolder + "\\Image" + now_hours + "_" + now_mins + "_" + now_secs + ".jpg"); } The problem is: inside the update method, "LastClipboardImage != Clipboard.GetImage()" is always returning true! I even did the following inside the update method: Image img1 = Clipboard.GetImage(); Image img2 = Clipboard.GetImage(); Image img3 = img2; bool b1 = img1 == img2; // this returned false. WHY?? bool b2 = img3 == img2; // this returned true. Makes sense. Please help, the comparison isn't working... why?

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  • JPA native query join returns object but dereference throws class cast exception

    - by masato-san
    I'm using JPQL Native query to join table and query result is stored in List<Object[]>. public String getJoinJpqlNativeQuery() { String final SQL_JOIN = "SELECT v1.bitbit, v1.numnum, v1.someTime, t1.username, t1.anotherNum FROM MasatosanTest t1 JOIN MasatoView v1 ON v1.username = t1.username;" System.out.println("get join jpql native query is being called ============================"); EntityManager em = null; List<Object[]> out = null; try { em = EmProvider.getDefaultManager(); Query query = em.createNativeQuery(SQL_JOIN); out = query.getResultList(); System.out.println("return object ==========>" + out); System.out.println(out.get(0)); String one = out.get(0).toString(); //LINE 77 where ClassCastException System.out.println(one); } catch(Exception e) { } finally { if(em != null) { em.close; } } } The problem is System.out.println("return object ==========>" + out); outputs: return object ==========> [[true, 0, 2010-12-21 15:32:53.0, masatosan, 0.020], [false, 0, 2010-12-21 15:32:53.0, koga, 0.213]] System.out.println(out.get(0)) outputs: [true, 0, 2010-12-21 15:32:53.0, masatosan, 0.020] So I assumed that I can assign return value of out.get(0) which should be String: String one = out.get(0).toString(); But I get weird ClassCastException. java.lang.ClassCastException: java.util.Vector cannot be cast to [Ljava.lang.Object; at local.test.jaxrs.MasatosanTestResource.getJoinJpqlNativeQuery (MasatosanTestResource.java:77) So what's really going on? Even Object[] foo = out.get(0); would throw an ClassCastException :(

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  • Pear MDB2 class and raiserror exceptions in SQL Server

    - by drholzmichl
    Hi, in SQL Server it's possible to raise an error with raiserror(). I want to use a severity, which doesn't interrupt the connection. This error is raised in a stored procedure. In SQL Management Studio all is fine and I get my error code when executing this SP. But when trying to execute this SP via MDB2 in PHP5 this doesn't work. All I get is an empty array. MDB2 object is created via (including needed options): $db =& MDB2::connect($dsn); $db->setFetchMode(MDB2_FETCHMODE_ASSOC); $db->setOption('portability',MDB2_PORTABILITY_ALL ^ MDB2_PORTABILITY_EMPTY_TO_NULL); The following works (I get a PEAR error): $db->query("RAISERROR('test',11,0);"); But when calling a stored procedure which raises this error via $db->query("EXEC sp_raise_error"); there is not output. What's wrong?

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  • DriveInfo Class

    - by Asim Sajjad
    How to I execute the following code in silverlight 3. DriveInfo[] drives = DriveInfo.GetDrives(); foreach (DriveInfo drive in drives) { if (drive.IsReady) { } } As it is giving me error and when I try to add the reference for the system.IO I can't fine any reference for that Dll.Thanks in advance

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  • ColdFusion CFC implementation of C# Partial Class?

    - by Brian David Berman
    Does ColdFusion offer a mechanism for splitting CFCs into multiple files? I am NOT talking about extension, I am talking about splitting the SAME CFC into multiple files; the same way C# allows for "partial" classes. The reason for this is because I am using T4 to generate a bunch of CFCs and I want to be able to tag functionality onto the generated CFC by doing so in another file. I want to do this in a way that doesn't violate the Open-Closed Principle.

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  • Dynamically creating objects at runtime that inherit from a base class

    - by Homeliss
    I am writing a game editor, and have a lot of different "tool" objects. They all inherit from BTool and have the same constructor. I would like to dynamically populate a toolbox at runtime with buttons that correspond to these tools, and when clicked have them create an instance of that tool and set it as the current tool. Is this possible, and if so will it be better/easier than creating those buttons by hand?

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  • where should damage logic go Game Engine or Character Class

    - by numerical25
    I am making a game and I am trying to decide what is the best practice for exchanging damage between two objects on the screen. Should the damage be passed directly between the two objects or should it be pass through a central game engine that decides the damage and different criteria's such as hit or miss or amount dealt. So overall what is the best practice.

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