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  • drupal hook_menu_alter9) for adding tabs

    - by EricP
    I want to add some tabs in the "node/%/edit" page from my module called "cssswitch". When I click "Rebuild Menus", the two new tabs are displayed, but they are displayed for ALL nodes when editing them, not just for the node "cssswitch". I want these new tabs to be displayed only when editing node of type "cssswitch". The other problem is when I clear all cache, the tabs completely dissapear from all edit pages. Below is the code I wrote. function cssswitch_menu_alter(&$items) { $node = menu_get_object(); //print_r($node); //echo $node->type; //exit(); if ($node->type == 'cssswitch') { $items['node/%/edit/schedulenew'] = array( 'title' => 'Schedule1', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_schedule', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>4, ); $items['node/%/edit/schedulenew2'] = array( 'title' => 'Schedule2', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_test2', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>3, ); } } function cssswitch_test(){ return 'test'; } function cssswitch_test2(){ return 'test2'; } Thanks for any help.

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  • wxpython - Running threads sequentially without blocking GUI

    - by ryantmer
    I've got a GUI script with all my wxPython code in it, and a separate testSequences module that has a bunch of tasks that I run based on input from the GUI. The tasks take a long time to complete (from 20 seconds to 3 minutes), so I want to thread them, otherwise the GUI locks up while they're running. I also need them to run one after another, since they all use the same hardware. (My rationale behind threading is simply to prevent the GUI from locking up.) I'd like to have a "Running" message (with varying number of periods after it, i.e. "Running", "Running.", "Running..", etc.) so the user knows that progress is occurring, even though it isn't visible. I'd like this script to run the test sequences in separate threads, but sequentially, so that the second thread won't be created and run until the first is complete. Since this is kind of the opposite of the purpose of threads, I can't really find any information on how to do this... Any help would be greatly appreciated. Thanks in advance! gui.py import testSequences from threading import Thread #wxPython code for setting everything up here... for j in range(5): testThread = Thread(target=testSequences.test1) testThread.start() while testThread.isAlive(): #wait until the previous thread is complete time.sleep(0.5) i = (i+1) % 4 self.status.SetStatusText("Running"+'.'*i) testSequences.py import time def test1(): for i in range(10): print i time.sleep(1) (Obviously this isn't the actual test code, but the idea is the same.)

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  • Creating a network adapter - how hard is it?

    - by Vilx-
    I'm interested in building a little (commercial) device on top of Arduino. I want it to be able to interface with network. Network as in standard Ethernet, Cat5, RJ-45, etc. I know that there is an Ethernet Shield, but it costs even more than the Arduino itself, and it's pretty big. Naturally, I want my device to be as small and as cheap as possible. So I'm thinking about recreating an Ethernet module myself. The problem is - I haven't got any experience with Ethernet, nor do I have a good idea where to start looking. Thus I can't even say if my ideas are feasible. Ultimately I would like the device to have three ports - one for incoming signal, two for outgoing, so the device is essentially a little switch where it is plugged in itself as well. The switching capabilities need not be very fast - the volume of data will be low. 10Mbit is more than enough, can be even slower. If that is not possible, a single port for controlling the device itself will also do. Another possibility I'm considering is power line communications - sending information through power lines. That's another area I've no experience with. What hardware should I be looking at, and where can I find information about the necessary software? So - can anyone tell me if these ideas are feasible, and if yes - where should I start looking?

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  • [android] setting wallpaper through code

    - by Javadid
    hi Friends, I was trying to make an app which also had the facility to let user select wallpaper he would like to set. I have managed this by calling the Gallery Intent. Once the user selects a specific image, the data path of the image is returned to me which then i preview to the user by setting the image onto an imageview. The problem crops up when the image size (and/or resolution) is greater than what android expects. This results in failure of my module. And as if this was not enough, wen the user tries to select some other wallpaper(and in my test case the "other" wallpaper was also of size 700kb) then the app crashes with the "OutOfMemoryException"... Helppp me here guys!!! For Gallery Intent i use: Intent intent = new Intent(); intent.setType("image/*"); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent, "Select Picture"),SELECT_IMAGE); For setting the wallpaper i use: InputStream is = getContentResolver().openInputStream(Uri.parse(uri_returned_from_intent)); Bitmap bgImage = BitmapFactory.decodeStream(is);//OutOfMemory error thrown here setWallpaper(bgImage); So i have 2 problems to deal with: How to crop the image before setting it as wallpaper... Cant understand y OutOfMemoryException is thrown, coz none of my image sizes exceed even 1mb... and i guess the VM budget in case Of N1 is 24Mb if m not mistaken...

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  • Druapl & Regular PHP Integration

    - by user333128
    I'm building a new website which has one core application and many content pages. Content pages are mostly dynamic and I require a way to manage this dynamic content on a regular basis. The core application's main functionality is a 3 step process or reading user data (input page), reading data from MySQL (product page) and submitting an application to an email address (application page). Ideally I would like to build the core application in regular PHP and leverage Drupal for its content management capabilities. Can Drupal and regular PHP be integrated as I suggest easily? My feeling is that coding the core application as a Drupal module(s) will add layers of complexity that could be difficult to code from the outset and maintain later on as the system matures - so I would really like to just use regular PHP. Let me explain where dynamic content (managed by the CMS) intersects with the core application: Dynamic content such as FAQ data is used both on the 'normal' help pages and also within a mini-feed displayed within core application pages down a right hand side column. In this column, 3 random questions are pulled from the database and displayed as a feed. When users click on FAQ question they are not taken away from the core application product page but are instead shown data in a pop-up window displaying the question and answer. In addition, users can browse other questions and answers through a simple navigation menu within this popup. There are 3 such like feeds as I describe above that I require on the core application product page. So, what is the ideal solution here in terms of 'keeping things simple' for both the management of dynamic content and the ease of coding the core application? Can 'regular PHP' and Drupal co-exist 'peacefully'? If so, how is this technically possible? Because there is some content managed by Drupal contained within core application pages, can the core application still be coded in regular PHP? Any advice / suggestions? Thank you! Jim.

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  • Source folders for a maven project in eclipse

    - by 4NDR01D3
    Hello all, I have a that uses maven... and I want to put it in my working environment with eclipse(Galileo)... the project is in a svn server, and I can create check out the project and everything looks OK. I even can run the unit test and everything is working there. However, now that everything is there I wanted to work in the code, and oh surprise there are no packages in my project... I mean all the source code is in the src folder and browsing through it i can see all my files, ut if I open the files from there, the files are opened as text files with no coloring, but worst no help at all about errors in compilation. I don't know what im I doing wrong now, because I had the same project in other machine and it was working well. So here is what I did, please let me know if you notice if I did something wrong, miss any steps or anything that can help me: In the SVN Repository (Using subclipse 1.6.10) I added my SVN Repository Browsed to the folder where I have the pom file Right Click Check out as a Maven project...(Using m2eclipse 0.10.020100209) Used the default options and finish. The projects were created with no problem. I said projects because this maven project has modules, and each module became a project in eclipse. Back in the java perspective, Right click in the project, Run as maven test(Using JWebUnitTest, because I am testing a servlet) BUILD SUCCESS!! But as I said there is not packages so I can't really develop in this environment. Any help?? Thanks!

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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • How to detect that cookies are disabled in browser with AngularJS

    - by user2943082
    I use an AngularJS in my current project and try to implement feature which detects does cookies are disable in browser. I have tried to use an AngularJS module "ngCookies" for resolve this issue. The main idea of this feature is to try to create some cookie, then check does this cookie was created and show message if it wasn't. But it didn't worked. Controller: someProject.controller('CookieCtrl', ['$scope', '$cookieStore', function($scope, $cookieStore) { $scope.areCookiesEnabled = false; $cookieStore.put("TestCookie", "TestCookieText"); $scope.cookieValue = $cookieStore.get("TestCookie"); if ($scope.someValue) { $cookieStore.remove("TestCookie"); $scope.areCookiesEnabled = true; } }]); View: <div class="main" data-ng-controller="CookieCtrl"> <div class="warning_message" data-ng-show="!areCookiesEnabled"> <span data-ng-bind="areCookiesEnabled"></span> </div> </div> Can anybody tell me where is my mistake?

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • Basic SWIG C++ use for Java

    - by duckworthd
    I've programmed a couple years in both C++ and Java, but I've finally come to a point where I need to bring a little unification between the two -- ideally, using SWIG. I've written a tiny and fairly pointless little class called Example: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy sh*t, I work!\n"); return 42; } And a corresponding interface file: /* File: example.i */ %module test %{ #include "example.h" %} %include "example.h" Now I have questions. Firstly, when I want to actually run SWIG initially, am I supposed to use the example_wrap.c (from swig -java example.i) or example_wrap.cxx (from swig -c++ example.i) file when recompiling with my original example.cpp? Or perhaps both? I tried both and the latter seemed most likely, but when I recompile as so: g++ example.cpp example_wrap.cxx -I/usr/lib/jvm/java-6-sun-.../include/ I get a host of errors regarding TcL of all things, asking me for the tcl.h header. I can't even wrap my mind around why it wants that much less needs it, and as such have found myself where I don't even know how to begin using SWIG.

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  • Check a list of packages to install with apt-get

    - by Joel
    I am writing a post-install script for Ubuntu in Perl (same script as seen here). One of the steps is to install a list of packages. The problem is that if apt-get install fails in some of many different ways for any one of the packages the script dies badly. I would like to prevent that from happening. This happens because of the ways that apt-get install fails for packages that it doesn't like. For example when I try to install a nonsense word (i.e. typed in the wrong package name) $ sudo apt-get install oblihbyvl Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package oblihbyvl but if instead the package name has been obsoleted (installing handbrake from ppa) $ sudo apt-get install handbrake Reading package lists... Done Building dependency tree Reading state information... Done Package handbrake is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'handbrake' has no installation candidate $ apt-cache search handbrake handbrake-cli - versatile DVD ripper and video transcoder - command line handbrake-gtk - versatile DVD ripper and video transcoder - GTK GUI I have tried parsing the results of apt-cache and apt-get -s install to try to catch all possibilities before doing the install, but I seem to keep finding new ways to allow failures to continue to the actual install system command. My question is, is there some facility either in Perl (e.g. a module, though I would like to avoid installing modules if possible as this is supposed to be the first thing run after a new install of Ubuntu) or apt-* or dpkg that would let me be sure that the packages are all available to be installed before installing and if not fail gracefully in some way that lets the user decide what to do?

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  • Skip subdirectory in python import

    - by jstaab
    Ok, so I'm trying to change this: app/ - lib.py - models.py - blah.py Into this: app/ - __init__.py - lib.py - models/ - __init__.py - user.py - account.py - banana.py - blah.py And still be able to import my models using from app.models import User rather than having to change it to from app.models.user import User all over the place. Basically, I want everything to treat the package as a single module, but be able to navigate the code in separate files for development ease. The reason I can't do something like add for file in __all__: from file import * into init.py is I have circular references between the model files. A fix I don't want is to import those models from within the functions that use them. But that's super ugly. Let me give you an example: user.py ... from app.models import Banana ... banana.py ... from app.models import User ... I wrote a quick pre-processing script that grabs all the files, re-writes them to put imports at the top, and puts it into models.py, but that's hardly an improvement, since now my stack traces don't show the line number I actually need to change. Any ideas? I always though init was probably magical but now that I dig into it, I can't find anything that lets me provide myself this really simple convenience.

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  • Python logging in Django

    - by Jeff
    I'm developing a Django app, and I'm trying to use Python's logging module for error/trace logging. Ideally I'd like to have different loggers configured for different areas of the site. So far I've got all of this working, but one thing has me scratching my head. I have the root logger going to sys.stderr, and I have configured another logger to write to a file. This is in my settings.py file: sviewlog = logging.getLogger('MyApp.views.scans') view_log_handler = logging.FileHandler('C:\\MyApp\\logs\\scan_log.log') view_log_handler.setLevel(logging.INFO) view_log_handler.setFormatter(logging.Formatter('%(asctime)s %(name)-12s %(levelname)-8s %(message)s')) sviewlog.addHandler(view_log_handler) Seems pretty simple. Here's the problem, though: whatever I write to the sviewlog gets written to the log file twice. The root logger only prints it once. It's like addHandler() is being called twice. And when I put my code through a debugger, this is exactly what I see. The code in settings.py is getting executed twice, so two FileHandlers are created and added to the same logger instance. But why? And how do I get around this? Can anyone tell me what's going on here? I've tried moving the sviewlog logger/handler instantiation code to the file where it's used (since that actually seems like the appropriate place to me), but I have the same problem there. Most of the examples I've seen online use only the root logger, and I'd prefer to have multiple loggers.

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  • trouble with state monad composition

    - by user1308560
    I was trying out the example given at http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1 How this makes the solution composible is beyond my understanding. Here is what I tried but I get compile errors as follows: Couldn't match expected type `GameValue -> StateT GameState Data.Functor.Identity.Identity b0' with actual type `State GameState GameValue' In the second argument of `(>>=)', namely `g2' In the expression: g1 >>= g2 In an equation for `g3': g3 = g1 >>= g2 Failed, modules loaded: none. Here is the code: See the end lines module StateGame where import Control.Monad.State type GameValue = Int type GameState = (Bool, Int) -- suppose I want to play one game after the other g1 = playGame "abcaaacbbcabbab" g2 = playGame "abcaaacbbcabb" g3 = g1 >>= g2 m2 = print $ evalState g3 startState playGame :: String -> State GameState GameValue playGame [] = do (_, score) <- get return score playGame (x:xs) = do (on, score) <- get case x of 'a' | on -> put (on, score + 1) 'b' | on -> put (on, score - 1) 'c' -> put (not on, score) _ -> put (on, score) playGame xs startState = (False, 0) main str = print $ evalState (playGame str) startState

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  • Sql Alchemy Duplicated Commit

    - by PythonWolf
    Good Morning i'm currently facing a problem in my Cherrypy application. Im my own custom session module , anyway when performing session.add() The exact same object gets updated Twice. cherrypy.request.SessionManager.user_data = user try: db_session.add(cherrypy.request.SessionManager) db_session.commit() Will Return 2011-06-21 09:16:48,991 INFO sqlalchemy.engine.base.Engine.0x...04cL BEGIN (implicit) 2011-06-21 09:16:49,015 INFO sqlalchemy.engine.base.Engine.0x...04cL SELECT ..... FROM "Clients_Users" WHERE "Clients_Users".username = %(username_1)s AND "Clients_Users".password = %(password_1)s LIMIT 1 OFFSET 0 2011-06-21 09:16:49,015 INFO sqlalchemy.engine.base.Engine.0x...04cL {'password_1': '123', 'username_1': u'1'} 2011-06-21 09:16:49,047 INFO sqlalchemy.engine.base.Engine.0x...04cL UPDATE "SYS_Sessions" SET user_data=%(user_data)s WHERE "SYS_Sessions".id = %(SYS_Sessions_id)s 2011-06-21 09:16:49,067 INFO sqlalchemy.engine.base.Engine.0x...04cL {'SYS_Sessions_id': 92L, 'user_data': } 2011-06-21 09:16:49,071 INFO sqlalchemy.engine.base.Engine.0x...04cL COMMIT 2011-06-21 09:16:49,093 INFO sqlalchemy.engine.base.Engine.0x...04cL BEGIN (implicit) 2011-06-21 09:16:49,095 INFO sqlalchemy.engine.base.Engine.0x...04cL UPDATE "SYS_Sessions" SET user_data=%(user_data)s WHERE "SYS_Sessions".id = %(SYS_Sessions_id)s 2011-06-21 09:16:49,095 INFO sqlalchemy.engine.base.Engine.0x...04cL {'SYS_Sessions_id': 92L, 'user_data': } 2011-06-21 09:16:49,108 INFO sqlalchemy.engine.base.Engine.0x...04cL COMMIT As Anyone seen this before ? P.S This doesn't happen in the rest of the modules i have made.

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  • PHP class to C# class?

    - by LordSauron
    I work for a company that makes application's in C#. recently we got a customer asking us to look in to rebuilding an application written in PHP. This application receives GPS data from car mounted boxes and processes that into workable information. The manufacturer for the GPS device has a PHP class that parses the received information and extracts coordinates. We were looking in to rewriting the PHP class to a C# class so we can use it and adapt it. And here it comes, on the manufacturers website there is a singel line of text that got my skin krawling: "The encoding format and contents of the transmitted data are subject to constant changes. This is caused by implementations of additional features by new module firmware versions which makes it virtually impossible to document it and for you to properly decode it yourself." So i am now looking for a option to use the "constantly changing" PHP class and access it in C#. Some thing link a shell only exposing some function's i need. Except i have no idea how i can do this. Can any one help me find a solution for this.

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  • How to setup and teardown temporary django db for unit testing?

    - by blokeley
    I would like to have a python module containing some unit tests that I can pass to hg bisect --command. The unit tests are testing some functionality of a django app, but I don't think I can use hg bisect --command manage.py test mytestapp because mytestapp would have to be enabled in settings.py, and the edits to settings.py would be clobbered when hg bisect updates the working directory. Therefore, I would like to know if something like the following is the best way to go: import functools, os, sys, unittest sys.path.append(path_to_myproject) os.environ['DJANGO_SETTINGS_MODULE'] = 'myapp.settings' def with_test_db(func): """Decorator to setup and teardown test db.""" @functools.wraps def wrapper(*args, **kwargs): try: # Set up temporary django db func(*args, **kwargs) finally: # Tear down temporary django db class TestCase(unittest.TestCase): @with_test_db def test(self): # Do some tests using the temporary django db self.fail('Mark this revision as bad.') if '__main__' == __name__: unittest.main() I should be most grateful if you could advise either: If there is a simpler way, perhaps subclassing django.test.TestCase but not editing settings.py or, if not; What the lines above that say "Set up temporary django db" and "Tear down temporary django db" should be?

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  • Django: Create custom template tag -> ImportError

    - by Alexander Scholz
    I'm sorry to ask this again, but I tried several solutions from stack overflow and some tutorials and I couldn't create a custom template tag yet. All I get is ImportError: No module named test_tag when I try to start the server via python manage.py runserver. I created a very basic template tag (found here: django templatetag?) like so: My folder structure: demo manage.py test __init__.py settings.py urls.py ... templatetags __init__.py test_tag.py test_tag.py: from django import template register = template.Library() @register.simple_tag def test_tag(input): if "foo" == input: return "foo" if "bar" == input: return "bar" if "baz" == input: return "baz" return "" index.html: {% load test_tag %} <html> <head> ... </head> <body> {% cms_toolbar %} {% foobarbaz "bar" %} {% foobarbaz "elephant" %} {% foobarbaz "foo" %} </body> </html> and my settings.py: INSTALLED_APPS = ( ... 'test_tag', ... ) Please let me know if you need further information from my settings.py and what I did wrong so I can't even start my server. (If I delete 'test_tag' from installed apps I can start the server but I get the error that test_tag is not known, of course). Thanks

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  • Why does Perl's Devel::LeakTrace::Fast point to blank files and evals?

    - by kt
    I am using Devel::LeakTrace::Fast to debug a memory leak in a perl script designed as a daemon which runs an infinite loop with sleeps until interrupted. I am having some trouble both reading the output and finding documentation to help me understand the output. The perldoc doesn't contain much information on the output. Most of it makes sense, such as pointing to globals in DBI. Intermingled with the output, however, are several leaked SV(<LOCATION>) from (eval #) line # Where the numbers are numbers and <LOCATION> is a location in memory. The script itself is not using eval at any point - I have not investigated each used module to see if evals are present. Mostly what I want to know is how to find these evals (if possible). I also find the following entries repeated over and over again leaked SV(<LOCATION>) from line # Where line # is always the same #. Not very helpful in tracking down what file that line is in.

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  • get random password with puppet function

    - by ninja-2
    I have a function that allow me to generate random password. My function is working well without a puppetmaster. When i tried with a master an error appear when I called the function : Error 400 on SERVER: bad value for range Here is my function module Puppet::Parser::Functions newfunction(:get_random_password, :type => :rvalue, :doc => <<-EOS Returns a random password. EOS ) do |args| raise(Puppet::ParseError, "get_random_password(): Wrong number of arguments " + "given (#{args.size} for 1)") if args.size != 1 specials = ((33..33).to_a + (35..38).to_a + (40..47).to_a + (58..64).to_a + (91..93).to_a + (95..96).to_a + (123..125).to_a).pack('U*').chars.to_a numbers = (0..9).to_a alphal = ('a'..'z').to_a alphau = ('A'..'Z').to_a length = args[0] CHARS = (alphal + specials + numbers + alphau) pwd = CHARS.sort_by { rand }.join[0...length] return pwd end end The function is called in both case with $pwd = get_random_password(10). When I specified the length directly in the function to 10 for example. the password is well generated in master mode. Have you any idea why i can't specify the lentgth value ? Thanks for any help.

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  • making an SQL date column visible to a Drupal view

    - by Donal
    I'm trying to make a table visible to Views. One of the columns has type date (as opposed to a Unix timestamp). The example I initially tried to copy from is in modules/comment.views.inc in the Views module: // timestamp (when comment was posted) $data['comments']['timestamp'] = array( 'title' => t('Post date'), 'help' => t('Date and time of when the comment was posted.'), 'field' => array( 'handler' => 'views_handler_field_date', 'click sortable' => TRUE, ), 'sort' => array( 'handler' => 'views_handler_sort_date', ), 'filter' => array( 'handler' => 'views_handler_filter_date', ), ); This makes the dates, which are all in the past year or so, show up as "1 Jan 1970 00:33", so evidently a value of '2010-05-12', for example, is being interpreted as 2010 seconds past 1 Jan 1970 00:00. Can anyone point me to a correct way of exporting date columns? EDIT: I'm following up on some clues found at http://drupal.org/node/476774 .

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  • Why doesn't `stdin.read()` read entire buffer?

    - by Shookie
    I've got the following code: def get_input(self): """ Reads command from stdin, returns its JSON form """ json_string = sys.stdin.read() print("json string is: "+json_string) json_data =json.loads(json_string) return json_data It reads a json string that was sent to it from another process. The json is read from stdin. For some reason I get the following output: json string is: <Some json here> json string is: Traceback (most recent call last): File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 63, in <module> manager.accept_commands() File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 49, in accept_commands json_data = self.get_input() File "/Users/Matan/Documents/workspace/ProjectSH/addonmanager/addon_manager.py", line 42, in get_input json_data =json.loads(json_string) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/__init__.py", line 338, in loads return _default_decoder.decode(s) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 365, in decode obj, end = self.raw_decode(s, idx=_w(s, 0).end()) File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 383, in raw_decode raise ValueError("No JSON object could be decoded") So for some reason it reads an empty string from stdin instead of reading only the json. I've checked, and the code that writes to this process's stdin writes to it only once. What's wrong here?

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  • I'm new on Angularjs and i have this error ReferenceError: _ is not defined at h.$scope.setSelectedClient?

    - by user3381078
    Here is my controller.js . var animateApp = angular.module('animateApp'); animateApp.controller('portofolioController', ['$scope', function ($scope) { $scope.selectedCategory = []; $scope.categoryList = [{ id: 1, name: 'webdesign' }, { id: 2, name: 'webdevelop' }, { id: 3, name: 'logo' }]; $scope.clients = [{ name: '1', designation: 'descriere', category: { id: 1, name: 'webdesign' } }, { name: '2', designation: 'descriere', category: { id: 2, name: 'wendevelop' } }, { name: '3', designation: 'descriere', category: { id: 3, name: 'logo' } }, { name: '4', designation: 'descriere', category: { id: 4, name: 'webdesign' } }, { name: '5', designation: 'descriere', category: { id: 5, name: 'webdevelop' } }]; $scope.setSelectedClient = function () { var id = this.category.id; if (_.contains($scope.selectedCategory, id)) { $scope.selectedCategory = _.without($scope.selectedCategory, id); } else { $scope.selectedCategory.push(id); } return false; }; }]); And this is in my html file, is a button and when it pressed, the list i have is sort by category. I have a filter in filter.js who show just the fields in this category. <li data-ng-repeat="category in categoryList"> <a data-ng-click="setSelectedClient()" class="btn">{{category.name}}</a></li> I'm receving an error when i click on click on button. I'm looking posts like that but i can't find anything. ReferenceError: _ is not defined at h.$scope.setSelectedClient (http://localhost/Portofolio2/js/controllers.js:60:13)

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  • drupal hook_menu_alter() for adding tabs

    - by EricP
    I want to add some tabs in the "node/%/edit" page from my module called "cssswitch". When I click "Rebuild Menus", the two new tabs are displayed, but they are displayed for ALL nodes when editing them, not just for the node "cssswitch". I want these new tabs to be displayed only when editing node of type "cssswitch". The other problem is when I clear all cache, the tabs completely dissapear from all edit pages. Below is the code I wrote. function cssswitch_menu_alter(&$items) { $node = menu_get_object(); //print_r($node); //echo $node->type; //exit(); if ($node->type == 'cssswitch') { $items['node/%/edit/schedulenew'] = array( 'title' => 'Schedule1', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_schedule', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>4, ); $items['node/%/edit/schedulenew2'] = array( 'title' => 'Schedule2', 'access callback'=>'user_access', 'access arguments'=>array('view cssswitch'), 'page callback' => 'cssswitch_test2', 'page arguments' => array(1), 'type' => MENU_LOCAL_TASK, 'weight'=>3, ); } } function cssswitch_test(){ return 'test'; } function cssswitch_test2(){ return 'test2'; } Thanks for any help.

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  • Magento - use an alternate "price.phtml" (in addition to the existing one)

    - by sdek
    I am looking for a way to have an alternate template/catalog/product/price.phml used in one specific location, and to continue using the existing price.phtml file in all other locations. To explain further, I need to display the regular price, and then another special price right below it - but only on the product page (for the main product being displayed). This special price is not a price that can be calculated by the catalog price rules, so I wrote my own module to do the calculation. So, everywhere that I am displaying prices I want to display with the regular ol' template/catalog/product/price.phtml file... but for the product page (the main product - not the related, upsells, etc) I want to use my own custom template/catalog/product/price-custom.phtml template file. Can anybody help? Normally I just look in the layout xml files (for example catalog.xml) to find these types of things, but price.phtml is kinda special - it isn't that simple. And for the life of me I can't figure out if there is an easy way to swap it out conditionally on the page being viewed. I am aware that I can just update price.phtml to always print out this extra price, and then use css to hide the price everywhere, but I would rather not do that if possible. (Also you may want to know that I only have simple products.)

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