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  • Extreme Portability: OpenJDK 7 and GlassFish 3.1.1 on Power Mac G5!

    - by MarkH
    Occasionally you hear someone grumble about platform support for some portion or combination of the Java product "stack". As you're about to see, this really is not as much of a problem as you might think. Our friend John Yeary was able to pull off a pretty slick feat with his vintage Power Mac G5. In his words: Using a build script sent to me by Kurt Miller, build recommendations from Kelly O'Hair, and the great work of the BSD Port team... I created a new build of OpenJDK 7 for my PPC based system using the Zero VM. The results are fantastic. I can run GlassFish 3.1.1 along with all my enterprise applications. I recently had the opportunity to pick up an old G5 for little money and passed on it. What would I do with it? At the time, I didn't think it would be more than a space-consuming novelty. Turns out...I could have had some fun and a useful piece of hardware at the same time. Maybe it's time to go bargain-hunting again. For more information about repurposing classic Apple hardware and learning a few JDK-related tricks in the process, visit John's site for the full article, available here. All the best,Mark

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  • Is there a typical career path to learn game development "on the job"?

    - by mac
    The extended version of the question is: what is the typical career paths that a developer without specific experience in game development should take if he/she wishes to work in the game development industry? In other words, what are the positions such a programmer might aspire to get hired for, in the game industry? I am asking because it seems to me that - even without direct experience with 3D modelling, physics engines, shaders, etc... - for as much complex as these topics might be - they are still "just" top layers one can learn "on the job" if he/she has already good programming skills and experience in software design (for example during peer-programming sessions). I have no knowledge whatsoever of the game industry, so maybe I am being naïve here, but for all the other programming jobs I previously took, I learnt most of the specificities while working on concrete projects... so I wonder if there is a chance to do the same with game development. Thanks for your time and advice! :) PS: I don't know if this is important or not for answering the question, but scripting languages are the languages I am more proficient in. /mac

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  • Any empirical evidence on the efficacy of CMMI?

    - by mehaase
    I am wondering if there are any studies that examine the efficacy of software projects in CMMI-oriented organizations. For example, are CMMI organizations more likely to finish projects on time and/or on budget than non-CMMI organizations? Edit for clarification: CMMI stands for "Capability Maturity Model Integration". It's developed by the Software Engineering Institute at Carnegie-Mellon University (SEI-CMU). It's not a certification, but there are various companies that will "appraise" your organization to various levels of CMMI, such as level 2 and level 3. (I believe CMMI level 1 is an animalistic, Hobbesian free-for-all that nobody aspires to. In other words, everybody is at least CMMI level 1, even if you've never heard of CMMI before.) I'm definitely not an expert, but I believe that an organization can be appraised for CMMI levels within different scopes of work: i.e. service delivery, software development, foobaring, etc. My question is focused on the software development appraisal: is an organization that has been appraised to CMMI Level X for software projects more likely to finish a software project on time and on budget than another organization that has not been appraised to CMMI Level X? However, in the absence of hard data about software-oriented CMMI, I'd be interested in the effect that CMMI appraisals have on other activities as well. I originally asked the question because I've seen various studies conducted on software (e.g. the essays in The Mythical Man Month refer to numerous empirical studies, as does McConnell's Code Complete), so I know that there are organizations performing empirical studies of software development.

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  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

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  • How can I tell if I am overusing multi-threading?

    - by exhuma
    NOTE: This is a complete re-write of the question. The text before was way too lengthy and did not get to the point! If you're interested in the original question, you can look it up in the edit history. I currently feel like I am over-using multi-threading. I have 3 types of data, A, B and C. Each A can be converted to multiple Bs and each B can be converted to multiple Cs. I am only interested in treating Cs. I could write this fairly easily with a couple of conversion functions. But I caught myself implementing it with threads, three queues (queue_a, queue_b and queue_c). There are two threads doing the different conversions, and one worker: ConverterA reads from queue_a and writes to queue_b ConverterB reads from queue_b and writes to queue_c Worker handles each element from queue_c The conversions are fairly mundane, and I don't know if this model is too convoluted. But it seems extremely robust to me. Each "converter" can start working even before data has arrived on the queues, and at any time in the code I can just "submit" new As or Bs and it will trigger the conversion pipeline which in turn will trigger a job by the worker thread. Even the resulting code looks simpler. But I still am unsure if I am abusing threads for something simple.

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  • Choosing an open source license such that maximum value is added to a startup

    - by echo-flow
    There are many companies that produce open source software products, and many business models that these companies can use. I'm particularly interested in companies like 280 North, the company behind Objective-J and Cappucino frameworks. My understanding of this organization's business model is that they: worked to develop a tool which added significant value to developers, released the tool under an open source license, built a community around the tool (which was helped by the project's open source licensing), created interesting demos illustrating the project's value All of these things added value to the project, and the company that owned it. Finally, 280 North was sold to Motorola. My question has to do with the role of software licensing in this particular business model. 280 North licensed their software projects under the LGPL, which gave them some proprietary control over how the project could be used. I believe that the LGPL is what's known as a "weak copyleft" license, meaning that the project can be linked to, without the linking code also being licensed under the LGPL; but software derived directly from the project would need to be licensed under the LGPL. For web-oriented libraries in particular, weak copyleft, or non-copyleft licensing seems to be quite common; I can't think of a single example of a popular or well-known web-oriented library that is licensed under the GPL (or AGPL). The question then, is, how much value would a weak copyleft license like the LGPL add to a software venture like 280 North, versus a non-copyleft license, such as the BSD license or the Apache Software License? I'd really appreciate any insight anyone can offer into this, but I'd be most interested in answers that can cite other companies as case studies or examples.

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  • Share text message on selected media

    - by Siddharth
    I want to share text data on player selected social media. Basically I want to implement functionality like following link represent for android. Send Text Content I want to give user a choice for sharing on Twitter, Facebook, Messaging, Gmail etc. Above link give proper guidance for my question. Here is code that work on android Intent sendIntent = new Intent(); sendIntent.setAction(Intent.ACTION_SEND); sendIntent.putExtra(Intent.EXTRA_TEXT, "This is my text to send."); sendIntent.setType("text/plain"); startActivity(sendIntent);Intent sendIntent = new Intent(); sendIntent.setAction(Intent.ACTION_SEND); sendIntent.putExtra(Intent.EXTRA_TEXT, "This is my text to send."); sendIntent.setType("text/plain"); startActivity(sendIntent); I don't know same functionality implementation in Unity. Basically at present I am targeting two platform for my game Android iOS I found answer for Android platform but I can't able to get answer of iOS platform. Share text message on selected media - Unity Forum Now I think my question is clear to all of you. So please help me to solve it.

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  • What tools and knowledge do I need to create an application which generates bespoke automated e-mails? [on hold]

    - by Seraphina
    I'd like some suggestions as to how to best go about creating an application which can generate bespoke automated e-mails- i.e. send a personalized reply to a particular individual, interpreting the context of the message as intelligently as possible... (This is perhaps too big a question to be under one title?) What would be a good starting point? What concepts do I need to know? I'd imagine that the program needs to be able trawl through e-mails as and when they come in, and search for keywords in e-mail content, in order to write an appropriate reply. So there needs to be some form of automated response embedded in the code. Machine learning and databases come to mind here, as I'm aware that google incorporates machine learning already in gmail etc. It is quite tricky to google the above topic, and find the perfect tutorial. But there are some interesting articles and papers out there: Machine Learning in Automated Text Categorization (2002) by Fabrizio Sebastiani , Consiglio Nazionale Delle Ricerche However, this is not exactly a quick start guide. I intend to add to this question, and no doubt other questions will spark off this one. I look forward to suggestions.

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  • Generating random tunnels

    - by IVlad
    What methods could we use to generate a random tunnel, similar to the one in this classic helicopter game? Other than that it should be smooth and allow you to navigate through it, while looking as natural as possible (not too symmetric but not overly distorted either), it should also: Most importantly - be infinite and allow me to control its thickness in time - make it narrower or wider as I see fit, when I see fit; Ideally, it should be possible to efficiently generate it with smooth curves, not rectangles as in the above game; I should be able to know in advance what its bounds are, so I can detect collisions and generate powerups inside the tunnel; Any other properties that let you have more control over it or offer optimization possibilities are welcome. Note: I'm not asking for which is best or what that game uses, which could spark extended discussion and would be subjective, I'm just asking for some methods that others know about or have used before or even think they might work. That is all, I can take it from there. Also asked on stackoverflow, where someone suggested I should ask here too. I think it fits in both places, since it's as much an algorithm question as it is a gamedev question, IMO.

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  • Is C# development effectively inseparable from the IDE you use?

    - by Ghopper21
    I'm a Python programmer learning C# who is trying to stop worrying and just love C# for what it is, rather than constantly comparing it back to Python. I'm really get caught up on one point: the lack of explicitness about where things are defined, as detailed in this Stack Overflow question. In short: in C#, using foo doesn't tell you what names from foo are being made available, which is analogous to from foo import * in Python -- a form that is discouraged within Python coding culture for being implicit rather than the more explicit approach of from foo import bar. I was rather struck by the Stack Overflow answers to this point from C# programmers, which was that in practice this lack of explicitness doesn't really matter because in your IDE (presumably Visual Studio) you can just hover over a name and be told by the system where the name is coming from. E.g.: Now, in theory I realise this means when you're looking with a text editor, you can't tell where the types come from in C#... but in practice, I don't find that to be a problem. How often are you actually looking at code and can't use Visual Studio? This is revelatory to me. Many Python programmers prefer a text editor approach to coding, using something like Sublime Text 2 or vim, where it's all about the code, plus command line tools and direct access and manipulation of folders and files. The idea of being dependent on an IDE to understand code at such a basic level seems anathema. It seems C# culture is radically different on this point. And I wonder if I just need to accept and embrace that as part of my learning of C#. Which leads me to my question here: is C# development effectively inseparable from the IDE you use?

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  • Is There a Cloud Over OpenWorld?

    - by Tony Berk
    If you have been to OpenWorld in the past, you know it can be overwhelming or at least a bit "large." If this is your first time at OpenWorld, get ready! You are in for a big (or I should say HUGE) treat. The first thing you'll notice when you get to San Francisco is there are a lot of people, buses with "Oracle" posters, large exhibit halls filled with demos, games and tchotchkes from vendors with hot new solutions, and then there are the sessions. Yes, in fact there are over 2000 sessions. How can you possibly sort through 2000 sessions to find the best 20 or so for you? Which are the 1% for you? We will try to help with some insight over the next few weeks.  I'm going start at the highest level. Up in the Clouds! Since I know many people are looking for an update on The Oracle Cloud. We will drill down into the cloud and other topics for CRM and Customer Experience sessions in the next set of posts. Below is a list of some of the Oracle executive keynotes during OpenWorld highlighting The Oracle Cloud and applications related topics (the full list is here). In these sessions you will get details on Oracle's strategy and how Oracle is changing the industry to help our customers be more efficient, effective and innovative. Sunday, September 30 6:00pm - 7:00pm Larry Ellison: Hardware and Software, Engineered to Work Together: Why it's a Different Approach Tuesday, October 2 8:45am - 9:45am Thomas Kurian: The Oracle Cloud: Oracle's Cloud Platform and Application's Strategy Tuesday, October 2 3:30pm - 4:30pm Larry Ellison: The Oracle Cloud: Where Social is Built in Thursday, October 4 9:45am - 10:45am Mark Hurd: See More, Act Faster: Oracle Business Analytics We encourage you to also join the keynotes on the Oracle Database and Cloud Infrastructure and the fascinating partner keynotes, as well. Check the full list on the OpenWorld site. Oh, if you haven't registered yet, what are you waiting for? OpenWorld Registration Details.

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  • Seperation of drawing and logic in games

    - by BFree
    I'm a developer that's just now starting to mess around with game development. I'm a .Net guy, so I've messed with XNA and am now playing around with Cocos2d for the iPhone. My question really is more general though. Let's say I'm building a simple Pong game. I'd have a Ball class and a Paddle class. Coming from the business world development, my first instinct is to not have any drawing or input handling code in either of these classes. //pseudo code class Ball { Vector2D position; Vector2D velocity; Color color; void Move(){} } Nothing in the ball class handles input, or deals with drawing. I'd then have another class, my Game class, or my Scene.m (in Cocos2D) which would new up the Ball, and during the game loop, it would manipulate the ball as needed. The thing is though, in many tutorials for both XNA and Cocos2D, I see a pattern like this: //pseudo code class Ball : SomeUpdatableComponent { Vector2D position; Vector2D velocity; Color color; void Update(){} void Draw(){} void HandleInput(){} } My question is, is this right? Is this the pattern that people use in game development? It somehow goes against everything I'm used to, to have my Ball class do everything. Furthermore, in this second example, where my Ball knows how to move around, how would I handle collision detection with the Paddle? Would the Ball need to have knowledge of the Paddle? In my first example, the Game class would have references to both the Ball and the Paddle, and then ship both of those off to some CollisionDetection manager or something, but how do I deal with the complexity of various components, if each individual component does everything themselves? (I hope I'm making sense.....)

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  • How to turn off screen (DPMS) together with locking session in KDE?

    - by gertvdijk
    First of all, I'm aware a similar question for GNOME is asked here: "Switch off laptop backlight when locking screen". Objective I would like to turn off my screen on locking the session for power saving reasons. Actual problem Locking the screen on Kubuntu (KDE) inevitably triggers the screensaver as far as I can see. There's no screensaver option other than 'Blank screen' together with its background colour set to black that comes just close to my goal. It blanks the screen, but doesn't turn off the screen. Screen's backlight will still be on and not saving any power. Current workaround A workaround via a script + shortcut key is possible, however, it's just a workaround since it doesn't trigger on all ways to lock the session. Therefore, I think it should be possible to have it done more elegantly, for example by providing this option in KDE's configuration dialog of the screensaver. The workaround I am now using is the following. A script that locks the screen and turns off the screen: #!/bin/bash qdbus org.freedesktop.ScreenSaver /ScreenSaver Lock xset dpms force standby and let it run with a shortcut key via a custom menu entry. It works. Here's why I consider it to be a workaround rather than a solution. It doesn't work for other ways to trigger the locking of the session. My actual question(s) Do I need to touching/patching KDE's source? If not what are my options? If so, could someone point me to where I can get started? what do you think is the recommended place in the GUI for configuration? I'm using Kubuntu 12.04 and willing to upgrade to KDE 4.9 or waiting for the 12.10 release.

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  • Mix10 is in history, Windows Phone 7 is here!

    MIX10was really a fantastic conference for Telerik! We had great talks, many customers stopped by our booth and we've got a lot of great feedback for our Silverlight Controls. Thank you for stopping by and sharing your opinion! So now, that the MIX is over, there is one question left: What Telerik will develop for theWindows Phone 7? We had this question on the booth over and over again and it is no doubt that the WP7 development is a hot topic now. All we can sayat this momentis that Yes, we are looking into this and we actually have some of our controls already partially working with WP7 internally :) You know that the Silverlight version for WP7 is Silverlight 3 and it has some very good additions over it in order to support the phone hardware - like webcam, mic, accelerometer, etc. If you missed the conference and the sessions- here is a list of videos thatwill get you started: Building Windows Phone Applications with Silverlight, Part 1 Mike Harsh Building Windows Phone Applications with Silverlight, Part 2 Peter Torr The good thing isthat our controls will needvery few tweaks in order to be *compiled* against the WP7 Silverlight runtime. But, the more interesting part is actually what are the scenarios that our controls will be used in. How different they will be from the desktop version of the SL? This is where we need your feedback - drop as a line and let us know what are your expectations in this area. Do you need something specific, a feature or a new control that you like to use, or maybe you have a specific scenario that you want to share. Nowthe ball is in your hands - write on the forums, send us a ticket, or just leave your comment on WP7 developmentbelow! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • would it be bad to put <span> tags within the <head>, for grouping meta data in schema.org format?

    - by hdavis84
    Alright, I'm currently practicing schema.org microdata, and trying to find the best route for every site I build. I have found that i can piggyback itemprops on open graph meta tags. I would like to piggyback more itemprops on opengraph meta tags. However, schema.org requires you to change itemtypes to define all aspects of a "thing". Say I'm defining a LocalBusiness. Open graph has street address, locality, and region i'd like to piggyback on. I'd have to do something like: <html lang="en" itemscope itemtype="http://schema.org/LocalBusiness"> <head> ... <meta itemprop="name" content="Business Name" /> <meta property="og:url" itemprop="url" content="http://example.com" /> <meta property="og:image" itemprop="image" content="http://example.com/logo.png" /> <span itemprop="address" itemscope itemtype="http://schema.org/PostalAddress"> <meta property="og:street-address" itemprop="streetAddress" content="1234 Amazing Rd." /> <meta property="og:locality" itemprop="addressLocality" content="Greenfield" /> <meta property="og:region" itemprop="addressRegion" content="IN" /> </span> </head> Although there's more that can be added in, this is enough of an example to show what I'm trying to achieve. I've searched the web to see if it is an issue to use spans in the head or not, because I don't want invalid markup. I know I can mark up the address information in the body of the pages, but the route above would be more efficient. Does anyone have an answer for this?

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  • Improved Customer Experience, but at what Cost? See the DELL Computer experience with RTD

    - by Richard Lefebvre
    We can all probably agree that improving your customers' experience is a good thing. But a key question many people are asking is will it help your organization and, in particular, what are the financial benefits? That's a good question, especially when companies ARE experiencing phenomenal return on investment (ROI). Of course, there are many factors that impact ROI or other measures of success, but we'd like to share some success stories as examples of customer experience in action and delivering positive results. If you would like to learn more about the economics of customer experience, see Brian Curran's presentation at the Oracle Customer Experience Summit last month. In this series of blog posts, we'll share actual customer stories. Today's example is Dell, which uses Oracle Real-Time Decisions (RTD) and Siebel CRM as part of their customer experience portfolio to better understand their customers' needs and wants and provide consistent interactions. Regular readers of this blog are probably familiar with Siebel, but RTD may be new to many of you. RTD is a complete decision management solution that delivers real-time decisions and recommendations and automatically renders decisions within a business process to create tailored messaging for every customer interaction. What does that mean? In the video below, Dell describes how customer experience is important not just for one interaction channel, but across all "vehicles." RTD is helping Dell understand customer behavior and communicate with the customer in a more relevant manner, across all communication  or interaction channels including sales and service call centers, email marketing and online. Dell continues to expand use of RTD because the benefits are showing up in sales, service and marketing results including 19% increase in close rates, faster issue resolution and 40% improvement in revenue per click in email marketing. Video link By Tony Berk on Nov 15, 2012

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  • Any benefit of /home Ubuntu partition

    - by nightcrawler
    I want to have dual OS of Win8 & Ubuntu 12.10. Provided that Ubuntu can access ntfs partition of Windows but same can't be said about Windows this leads to a question mark on the significance of having /home partition while installing Ubuntu. As far as I know /swap & / are the two partitions directly used by Ubuntu to store programs, installation & stuff while the documents/media resides in /home. Now because Ubuntu releases are more frequent than Windows & updates needs backup & relate stuff, so I came to decision to not to use /home at all, rather keep all my documents/media in ntfs, which would be untouched while upgrading Ubuntu as Win updates are once in a decade! Is my thinking correct? If yes, what would be the minimum space I should allot to /home plus how much I should allot to / one must know that I plan to use heavy applications like Maple, Matlab & Sagemath on Ubuntu.

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  • When is the right time to join open source project for programmer?

    - by Mahesh
    Most of the newcomers in programming start with basic projects to start with programming. Most of the C++ progammers spend some time with puzzles and contests but this is not always helpful. Sometimes you've to spend some time on real projects. Starting your own open source project could be a problem in self-learning for newbie cause of lack of mentors and peers who can't look at your code and give suggestions. Open source projects can solve this problem, some projects could be best suited for new programmers. Besides everybody is newbie at some point. So i'll try and make this question a bit from beginners perspective. I tried few questions on stack overflow before asking this like How do i join & Bare minimum you need and how to get involved with open source and what level of programming etc. But this is not helping me when it comes to self-evaluating with skills. How to find that out ? How can i check what it takes to join open source project and am i really that comfortable with huge source code etc. My question is when to consider yourself comfortable joining open source programming ? I mean how will you test yourself that you're ready to take burden of big/small projects of open source ? how will you test yourself to see if you could work with version control/other programmers/tight schedule etc ?

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  • Summary of usage policies for website integration of various social media networks?

    - by Dallas
    To cut to the chase... I look at Twitter's usage policy and see limitations on what can and can't be done with their logo. I also see examples of websites that use icons that have been integrated with the look and feel of their own site. Given Twitter's policy, for example, it would appear that legal conversations/agreements would need to take place to do this, especially on a commercial site. I believe it is perfectly acceptable to have a plain text button that simply has the word "Tweet" on it, that has the same functionality. My question is if anyone can provide online (or other) references that attempt to summarize what can and can't be done when integrating various social networks into your own work? The answer I will mark as the correct one will be the one which provides the best resource(s) giving the best summaries of what can and can't be done with specific logos/icons, with a secondary factor being that a variety of social networking sites are addressed in your answer. Before people point to specific questions, I am looking for a well-rounded approach that considers a breadth of networks and considerations. Background: I would like to incorporate social media icons and functionality, but would like to consider what type of modifications can be done without needing to involve lawyers. For example, can I bring in a standard Facebook logo, but incorporate my site color into the logo? Would the answer differ if I maintained their color, but add in a few pixels of another color to transition? I am not saying I want to do this, but rather using it as an example.

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  • Looking for an example of how a software project can be managed/deployed

    - by rguilbault
    My company is evaluating adopting off-the-shelf ALM products to aid in our development lifecycle; we currently use our own homegrown solutions to manage requirements gathering, specification documentation, testing, etc. One of the issues I am having is understanding how to move code between stages of development. We have what we call a pipeline, which consists of particular stops: [Source] - [QC] - [Production] At the first stop, the developer works out a solution to some requested change and performs individual testing. When that process is complete (and peer review has been performed), our ALM system physically moves the affected programs from the [Source] runtime environment to the [QC] runtime environment. This movement of code is triggered by advancing the status of the change request to match the stage of the pipeline. I have been searching the internet for a few days trying to find how the process is accomplished elsewhere -- I have read a bit about builds, automated testing, various ALM products, etc. but nowhere does any of this state how builds interact with initial change requests, what the triggers are, how dependencies are managed, how the various forms of testing are accommodated (e.g. unit testing, integration testing, regression testing), etc. Can anyone point me to any resources detailing specific workflows or attempt to explain (generically) how a change could/should be tracked and moved though the development lifecycle? I'd be very appreciative. Note: I've cleaned up the question to hopefully make it easier to understand. Also, I found another question (which I can't find now) that referenced this book, which sounds like it might be exactly what I am looking for -- not sure if I want to shell out the cash for it, though.

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  • Design help with parallel process

    - by brazc0re
    I am re-factoring some code and an having an issue with retrieving data from two parallel processes. I have an application that sends packets back and forth via different mediums (ex: RS232, TCP/IP, etc). The jist if of this question is that there are two parallel processes going on. I hope the picture below displays what is going on better than I can word it: SetupRS232() class creates a new instance of the SerialPort by: SerialPort serialPort = new SerialPort(); My question is, what is the best way that the Communicator() class, which sends out the packet via the respective medium, get access to the SerialPort object from the SetupRS232 class? I can do it with a Singleton but have heard that they are generally not the best design to go by. I am trying to follow SRP but I do feel like I am doing something wrong here. Communicator() will need to go out of it's way to get access to SetupRS232() to get access to the SerialPort class. I actually haven't found a way to even get access to it. Would designing each medium class, for example, SetupRS232(), SetupTCPIP, as a singleton be the best way to approach this problem?

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  • Printing Off Center or Images Offset After Upgrade to 14.04 LTS (Brother HL-2240)

    - by fortitude
    :) I have a very frustrating problem with my Brother HL-2240 under Ubuntu 14.04. Bear in mind this was working perfectly under Ubuntu 13.10. In Firefox, when I print a webpage, all of the images are off center and cut off, this is a big deal for my work. In Google Chrome, when I print a webpage, the page is off center, toward the right margin. In Opera, when I print a webpage, all of the white areas within the margins are black, using a lot of toner. PDF opened in document viewer, prints off center. Steps I have taken to troubleshoot: 1) Playing with the printer settings, resetting to defaults, etc. 2) Un-installing the Brother driver and re-installing (linux-brprinter-installer-2.0.0-1 from the Brother website), which works perfectly in Ubuntu 13.10. I see a similar, un-answered question, here. Hopefully this question provides some additional clarity to the matter. If anyone would like some additional detail because she or he is willing to help, please let me know. I can scan output from the printer to show you. Thank you.

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  • Will I be able to get programming interviews at good software companies with a non-CS degree?

    - by friend
    I'll be graduating in a year, but I'll have a degree in Economics. I'm pretty much done with my Economics coursework, and by the time next year comes around I will have devoted 1.5 years to learning CS. I will have almost finished the requirements to graduate with a degree in CS, but unfortunately my school requires a science series that would add another 6-9 months of study if I were to try and get the degree (not to mention a max unit cap). I have or will have taken: Objected Oriented Programming Discrete Math Data structures Calculus through multivariable (doubt this matters at all) Linear Algebra (same) Computer Organization Operating Systems Computational Statistics (many data mining projects in R) Parallel Programming Programming Languages Databases Algorithms Compilers Artificial Intelligence I've done well in the ones I've taken, and I hope to do well in the rest, but will that matter if I can't say to the HR people that I have a CS degree? I'd be happy to get an internship at first too, so should I just apply as if I'm an intern and not looking for fulltime, and then try and parlay that into something? Sidenote if you have time -- Is a computer networks or theory of computation class important? Would it be worth taking either of those in lieu of a class on my list? edit -- I know this isn't AskReddit or College Confidential; I know there will be some outrage at posting a question like this. I'm merely looking for insight into a situation that I've been struggling with, and I think this is the absolute best place to find an answer to this question. Thanks.

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  • Who should have full visibility of all (non-data) requirements information?

    - by ebyrob
    I work at a smallish mid-size company where requirements are sometimes nothing more than an email or brief meeting with a subject matter manager requiring some new feature. Should a programmer working on a feature reasonably expect to have access to such "request emails" and other requirements information? Is it more appropriate for a "program manager" (PGM) to rewrite all requirements before sharing with programmers? The company is not technology-centric and has between 50 and 250 employees. (fewer than 10 programmers in sum) Our project management "software" consists of a "TODO.txt" checked into source control in "/doc/". Note: This is nothing to do with "sensitive data access". Unless a particular subject matter manager's style of email correspondence is top secret. Given the suggested duplicate, perhaps this could be a turf war, as the PGM would like to specify HOW. Whereas WHY is absent and WHAT is muddled by the time it gets through to the programmer(s)... Basically. Should specification be transparent to programmers? Perhaps a history of requirements might exist. Shouldn't a programmer be able to see that history of reqs if/when they can tell something is hinky in the spec? This isn't a question about organizing requirements. It is a question about WHO should have full VISIBILITY of requirements. I'd propose it should be ALL STAKEHOLDERS. Please point out where I'm wrong here.

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  • Create Your Own Quick Calculator Function for the Terminal

    - by The Geek
    If you’re anything like me, you’ve always got a Terminal window open, and you probably have even assigned a hotkey to bring it up anytime. So why open up the boring calculator when you can solve equations right there on the command line? This is a simple method for creating a calculator using the built-in function support in the Bash shell. Essentially all we’re doing is assigning the question mark to run the bc command with whatever arguments you type after it. Latest Features How-To Geek ETC RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image Vintage Posters Showcase the History of Tech Advertising Google Cloud Print Extension Lets You Print Doc/PDF/Txt Files from Web Sites Hack a $10 Flashlight into an Ultra-bright Premium One Firefox Personas Arrive on Firefox Mobile Focus Booster Is a Sleek and Free Productivity Timer What is the Internet? From the Today Show January 1994 [Historical Video]

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