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  • Will Windows Update modify anything in Visual Studio?

    - by Martin
    (Note: Yes, the technical side of this question seems to be rather SuperUser, but the implications are more relevant for StackOverflow readers.) As the title says, we are wondering if (fully) enabling automated Windows Updates on our developer machines will have implications for MS Visual Studio. That is, will any fixes to any components (be it libraries, UI/IDE, compiler, ...) ever be updated through Windows Update? We want to have 100% exact and reproducible development environments (wrt C++) on all developer machines, and so we are concerned that automated Windows updates may introduce some uncontrolled updates into our development chain.

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  • Erroneous/Incorrect C2248 error using Visual Studio 2010

    - by Dylan Bourque
    I'm seeing what I believe to be an erroneous/incorrect compiler error using the Visual Studio 2010 compiler. I'm in the process of up-porting our codebase from Visual Studio 2005 and I ran across a construct that was building correctly before but now generates a C2248 compiler error. Obviously, the code snippet below has been generic-ized, but it is a compilable example of the scenario. The ObjectPtr<T> C++ template comes from our codebase and is the source of the error in question. What appears to be happening is that the compiler is generating a call to the copy constructor for ObjectPtr<T> when it shouldn't (see my comment block in the SomeContainer::Foo() method below). For this code construct, there is a public cast operator for SomeUsefulData * on ObjectPtr<SomeUsefulData> but it is not being chosen inside the true expression if the ?: operator. Instead, I get the two errors in the block quote below. Based on my knowledge of C++, this code should compile. Has anyone else seen this behavior? If not, can someone point me to a clarification of the compiler resolution rules that would explain why it's attempting to generate a copy of the object in this case? Thanks in advance, Dylan Bourque Visual Studio build output: c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(177): error C2248: 'ObjectPtr::ObjectPtr' : cannot access private member declared in class 'ObjectPtr' with [ T=SomeUsefulData ] c:\projects\objectptrtest\objectptrtest.cpp(25) : see declaration of 'ObjectPtr::ObjectPtr' with [ T=SomeUsefulData ] Below is a minimal, compilable example of the scenario: #include <stdio.h> #include <tchar.h> template<class T> class ObjectPtr { public: ObjectPtr<T> (T* pObj = NULL, bool bShared = false) : m_pObject(pObj), m_bObjectShared(bShared) {} ~ObjectPtr<T> () { Detach(); } private: // private, unimplemented copy constructor and assignment operator // to guarantee that ObjectPtr<T> objects are not copied ObjectPtr<T> (const ObjectPtr<T>&); ObjectPtr<T>& operator = (const ObjectPtr<T>&); public: T * GetObject () { return m_pObject; } const T * GetObject () const { return m_pObject; } bool HasObject () const { return (GetObject()!=NULL); } bool IsObjectShared () const { return m_bObjectShared; } void ObjectShared (bool bShared) { m_bObjectShared = bShared; } bool IsNull () const { return !HasObject(); } void Attach (T* pObj, bool bShared = false) { Detach(); if (pObj != NULL) { m_pObject = pObj; m_bObjectShared = bShared; } } void Detach (T** ppObject = NULL) { if (ppObject != NULL) { *ppObject = m_pObject; m_pObject = NULL; m_bObjectShared = false; } else { if (HasObject()) { if (!IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } } void Detach (bool bDeleteIfNotShared) { if (HasObject()) { if (bDeleteIfNotShared && !IsObjectShared()) delete m_pObject; m_pObject = NULL; m_bObjectShared = false; } } bool IsEqualTo (const T * pOther) const { return (GetObject() == pOther); } public: T * operator -> () { ASSERT(HasObject()); return m_pObject; } const T * operator -> () const { ASSERT(HasObject()); return m_pObject; } T & operator * () { ASSERT(HasObject()); return *m_pObject; } const T & operator * () const { ASSERT(HasObject()); return (const C &)(*m_pObject); } operator T * () { return m_pObject; } operator const T * () const { return m_pObject; } operator bool() const { return (m_pObject!=NULL); } ObjectPtr<T>& operator = (T * pObj) { Attach(pObj, false); return *this; } bool operator == (const T * pOther) const { return IsEqualTo(pOther); } bool operator == (T * pOther) const { return IsEqualTo(pOther); } bool operator != (const T * pOther) const { return !IsEqualTo(pOther); } bool operator != (T * pOther) const { return !IsEqualTo(pOther); } bool operator == (const ObjectPtr<T>& other) const { return IsEqualTo(other.GetObject()); } bool operator != (const ObjectPtr<T>& other) const { return !IsEqualTo(other.GetObject()); } bool operator == (int pv) const { return (pv==NULL)? IsNull() : (LPVOID(m_pObject)==LPVOID(pv)); } bool operator != (int pv) const { return !(*this == pv); } private: T * m_pObject; bool m_bObjectShared; }; // Some concrete type that holds useful data class SomeUsefulData { public: SomeUsefulData () {} ~SomeUsefulData () {} }; // Some concrete type that holds a heap-allocated instance of // SomeUsefulData class SomeContainer { public: SomeContainer (SomeUsefulData* pUsefulData) { m_pData = pUsefulData; } ~SomeContainer () { // nothing to do here } public: bool EvaluateSomeCondition () { // fake condition check to give us an expression // to use in ?: operator below return true; } SomeUsefulData* Foo () { // this usage of the ?: operator generates a C2248 // error b/c it's attempting to call the copy // constructor on ObjectPtr<T> return EvaluateSomeCondition() ? m_pData : NULL; /**********[ DISCUSSION ]********** The following equivalent constructs compile w/out error and behave correctly: (1) explicit cast to SomeUsefulData* as a comiler hint return EvaluateSomeCondition() ? (SomeUsefulData *)m_pData : NULL; (2) if/else instead of ?: if (EvaluateSomeCondition()) return m_pData; else return NULL; (3) skip the condition check and return m_pData as a SomeUsefulData* directly return m_pData; **********[ END DISCUSSION ]**********/ } private: ObjectPtr<SomeUsefulData> m_pData; }; int _tmain(int argc, _TCHAR* argv[]) { return 0; }

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  • How to set Visual Studio to Publish pdf files

    - by TheAlbear
    Is there a way to set visual studio to publish all pdf files? I know that you can set each indivdual pdf file in a project with the "Copy to Outpub Directory" property. But that means doing the same thing 100's of times for my current project, is there a way to change a global setting to do the same thing?

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  • How to best use GCC with Visual Studio

    - by Oops
    I know this thread http://stackoverflow.com/questions/216025/gcc-with-visual-studio but to me it seems that everything mentioned there is rather outdated and it seems to be the tenor is: don't do it Who knows a better step by step explanation thank you in advance Oops

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  • Run multiple copies of an app from Visual Studio

    - by HeavyWave
    How can I run multiple copies of the same app in Debug with Visual Studio? For instance, how do I run app.exe /option1 and app.exe /option2 and still debug both? I know I can run them manually and then attach, but I want an automated solution. I have tried writing a small console app just to run 2 processes, but obviously they are not being run under debugger. Any ideas?

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  • Basic visual studio intellisense question

    - by maxp
    Ive used visual studio for years, but the answer this eludes me: When intellisense pops up, for a method call that takes more than one parameter, the summary for the first parameter is shown. The only way i've found to show the summary for the following parameter(s) is to either supply each parameter or just hit comma until i get the one im looking for. Ive tried ctrl+right arrow, shift + right arrow etc etc, without success. Just curious is all.

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  • Visual Studio code generated when choosing to explicitly implement interface

    - by fearofawhackplanet
    Sorry for the vague title, but I'm not sure what this is called. Say I add IDisposable to my class, Visual Studio can create the method stub for me. But it creates the stub like: void IDisposable.Dispose() I don't follow what this syntax is doing. Why do it like this instead of public void Dispose()? And with the first syntax, I couldn't work out how to call Dispose() from within my class (in my destructor).

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  • C++ Change image based on a click (Visual Studio C++)

    - by Jimbo
    In visual studio, when making a C++ windows application form. I want a picture to change when I click on it. So when I double click the picture and it brings up the click action script, what script do I use..... Similiar to int temp = System::Int32::Parse(label1->Text); temp++; label1->Text = temp.ToString(); Which just increments an integer in a label

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  • Let's improve Visual Studio 2010

    - by Knowing me knowing you
    I wonder if some of you would like the idea to collect in this place features/improvements we would like to see most in visual studio, vote for them and then send them (these with the most votes) to VS Team. Maybe some of them would make their way into another release of VS. Looking forward to see what you're thinking about it.

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  • Accessing a database using visual c++ and OLEDB

    - by Shadi
    Does anybody have an example of working with database using Visual C++ and OLEDB? What should I include on top of my code? I have searched the internet and most examples are using C# or VB. Examples written by C++ are usually not complete. I really appreciate your help. Best, Shadi.

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  • Word 2007 Documents in Visual Studio 2010

    - by Will Eddins
    I'm currently using Visual Studio 2010 Professional, and noticed the ability to create Word 2007 and Word 2010 documents with C# code-behinds. What I'm looking to do is fill in a report-type document with information in my C# application, and then output the final .docx. Is this possible using this feature, and how do I go about doing it?

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  • Model binding broke after upgrade to Visual Studio 2010

    - by John
    I have an ASP.net MVC 1.0 VS2008 application that I just opened in Visual Studio 2010. When I did this Studio upgraded the app from VS2008 to the VS2010 project. It also upgraded the MVC references from 1.0 to 2.0. In my app I have a class for a form post, I then use the class for the model binding in the Action method so it will auto populate the values. This worked fine in mvc 1.0 but now it does not work in 2.0 after the upgrade. Does does anyone know why? Or where I should look to resolve this? Here is my class, public class Add_Postal_Form_Input { public string ACTION_RDO { get; set; } public string POSTALSELECT { get; set; } public string CNY_CD { get; set; } public string S_PST_LOW { get; set; } public string R_PST_LOW { get; set; } public string R_PST_HI { get; set; } public string G_PST_LOW { get; set; } public string G_GRP_CD { get; set; } public string CAT_CD { get; set; } public string SUB_CD { get; set; } public string ATTR_VAL { get; set; } public string NBG_HR { get; set; } public string NBG_MN { get; set; } public string REC_STT_DT { get; set; } public string REC_END_DT { get; set; } public string DEFAULT_DATE { get; set; } } Here is the method, [AcceptVerbs("POST")] public PartialViewResult AddData(Add_Postal_Form_Input FORM_IN) { Thanks

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  • How to copy files in Visual C++?

    - by karikari
    I am using Visual C++. How to copy the content of this file to another file? UINT32 writeToLog(wstring log) { wfstream file1 (LOG_FILE_NAME, ios_base::out); file1 << log; file1.close(); // want to copy file1 to file2 return 0; }

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