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  • Multicast delegates in c#

    - by Jalpesh P. Vadgama
    In yesterday’s post We learn about Delegates and how we can use delegates in C#. In today’s blog post we are going to learn about Multicast delegates. What is Multicast Delegates? As we all know we can assign methods as object to delegate and later on we can call that method with the help delegates. We can also assign more then methods to delegates that is called Multicast delegates. It’s provide functionality to execute more then method at a time. It’s maintain delegates as invocation list (linked list). Let’s understands that via a example. We are going to use yesterday’s example and then we will extend that code multicast delegates. Following code I have written to demonstrate the multicast delegates. using System; namespace Delegates { class Program { public delegate void CalculateNumber(int a, int b); static void Main(string[] args) { int a = 5; int b = 5; CalculateNumber addNumber = new CalculateNumber(AddNumber); CalculateNumber multiplyNumber = new CalculateNumber(MultiplyNumber); CalculateNumber multiCast = (CalculateNumber)Delegate.Combine (addNumber, multiplyNumber); multiCast.Invoke(a,b); Console.ReadLine(); } public static void AddNumber(int a, int b) { Console.WriteLine("Adding Number"); Console.WriteLine(5 + 6); } public static void MultiplyNumber(int a, int b) { Console.WriteLine("Multiply Number"); Console.WriteLine(5 + 6); } } } As you can see in the above code I have created two method one for adding two numbers and another for multiply two number. After that I have created two same CalculateNumber delegates addNumber and multiplyNumber then I have create a multicast delegates multiCast with combining two delegates. Now I want to call this both method so I have used Invoke method to call this delegates. As now our code is let’s run the application. Following is a output as expected. As you can we can execute multiple methods with multicast delegates the only thing you need to take care is that we need to type for both delegates. That’s it. Hope you like it. Stay tuned for more.. Till then happy programming.

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  • Easy way to update models in your ASP.NET MVC business layer

    - by rajbk
    Brad Wilson just mentioned there is a static class ModelCopier that has a static method CopyModel(object from, object to) in the MVC Futures library. It uses reflection to match properties with the same name and compatible types. In short, instead of manually copying over properties as shown here: public void Save(EmployeeViewModel employeeViewModel){ var employee = (from emp in dataContext.Employees where emp.EmployeeID == employeeViewModel.EmployeeID select emp).SingleOrDefault(); if (employee != null) { employee.Address = employeeViewModel.Address; employee.Salary = employeeViewModel.Salary; employee.Title = employeeViewModel.Title; } dataContext.SubmitChanges();} you can use the method like so: public void Save(EmployeeViewModel employeeViewModel){ var employee = (from emp in dataContext.Employees where emp.EmployeeID == employeeViewModel.EmployeeID select emp).SingleOrDefault(); if (employee != null) { ModelCopier.CopyModel(employeeViewModel, employee); } dataContext.SubmitChanges();} Beautiful, isn’t it?

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  • "dig +trace fqdn" and "dig fqdn" do not give the same result on a LAN with windows DNS server, why?

    - by Sulliwane
    in my company LAN I have a Ubuntu 14.04 server running in Virtualbox (as guest) on a Windows 7 (the host) with network interface bridged (so the Ubuntu server belongs to the LAN, with its ip: 192.168.1.85). I have a website on this server: mywebsite.com The gateway for the LAN to the internet is 192.168.1.1 (Cisco 1841)--188.188.188.254 as public IP. There is a Windows 2008 server that acts as DNS server and DHCP server on the LAN. I added a Forward zone "mywebsite.com" with A record - 192.168.1.85. Outside the LAN, mywebsite.com has public Dns records that point on the Cisco 1841 public IP (188.188.188.254) Now when I ping mywebsite.com from the lan, I quickly get 192.168.1.85. But when I'm connecting through the browser on the clients, it's not always fast. So I'm wondering: Are my requests really/directly resolved and forwarded to 192.168.1.85, OR are they sent out of the LAN, and then forwarded back to the CISCO public 188.188.188.254:80 and NAT to the Ubuntu server before being served ??? To try to answer this question, I looked for tracking the DNS request from my linux client on the LAN: v@v-ss9:~$ dig mywebsite.com ; <<>> DiG 9.9.5-3-Ubuntu <<>> mywebsite.com ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 24850 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 1 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags:; udp: 4000 ;; QUESTION SECTION: ;mywebsite.com. IN A ;; ANSWER SECTION: mywebsite.com. 3600 IN A 192.168.1.85 ;; Query time: 1 msec ;; SERVER: 127.0.1.1#53(127.0.1.1) ;; WHEN: Fri Aug 22 09:50:16 CST 2014 ;; MSG SIZE rcvd: 66 This answer looks right: 192.168.1.85. But then look at this: v@v-ss9:~$ dig +trace mywebsite.com ; <<>> DiG 9.9.5-3-Ubuntu <<>> +trace mywebsite.com ;; global options: +cmd . 12955 IN NS h.gtld-servers.net. . 12955 IN NS g.gtld-servers.net. . 12955 IN NS m.gtld-servers.net. . 12955 IN NS i.gtld-servers.net. . 12955 IN NS l.gtld-servers.net. . 12955 IN NS k.gtld-servers.net. . 12955 IN NS j.gtld-servers.net. . 12955 IN NS d.gtld-servers.net. . 12955 IN NS b.gtld-servers.net. . 12955 IN NS c.gtld-servers.net. . 12955 IN NS a.gtld-servers.net. . 12955 IN NS e.gtld-servers.net. . 12955 IN NS f.gtld-servers.net. ;; Received 516 bytes from 127.0.1.1#53(127.0.1.1) in 18 ms mywebsite.com. 172800 IN NS ns3.rmi.fr. mywebsite.com. 172800 IN NS ns4.rmi.fr. CK0POJMG874LJREF7EFN8430QVIT8BSM.com. 86400 IN NSEC3 1 1 0 - CK0QFMDQRCSRU0651QLVA1JQB21IF7UR NS SOA RRSIG DNSKEY NSEC3PARAM CK0POJMG874LJREF7EFN8430QVIT8BSM.com. 86400 IN RRSIG NSEC3 8 2 86400 20140825045016 20140818034016 6122 com. Imq8K9xlvFXlB4IjUkdxOc5YHoTEhqSQUlRSJ9QCIhd9wzGpWJ54AfVf WJ0SUKThalpzqS0cXdLGtNmuYgqLfwUMjpUlT4c+zJyx7I4QMPLImQZh Ov0xy3mUr7dLlymAJYGs9dLI2IaheLvpKTBwaV1gAvo8QEkU8VRiJ7gW 9dk= U0PIA23FHMVPTKSDHC9PJ1BEA9SIB65R.com. 86400 IN NSEC3 1 1 0 - U0PL33R61V6TCCPBS1171PROP57ASRD9 NS DS RRSIG U0PIA23FHMVPTKSDHC9PJ1BEA9SIB65R.com. 86400 IN RRSIG NSEC3 8 2 86400 20140825043502 20140818032502 6122 com. qsC5sJbwklao+OedCHpcYo56aQaY0N+7peKmPu8szvjAQoJFRWyuDfAh Nw/gvHXEMzG7tYLriQGVfsiK8GZdPXyG4Ghe1MNN4jOZnSahkT5LjlqL 5QyGC0QiClRMPDAYjUOFGQDkjOJcJYvTNkEyXC2BEpfLI5SwCbYqwqg3 RkE= ;; Received 585 bytes from 192.41.162.30#53(l.gtld-servers.net) in 297 ms mywebsite.com. 86400 IN A 188.188.188.254 mywebsite.com. 86400 IN NS ns3.rmi.fr. mywebsite.com. 86400 IN NS ns4.rmi.fr. ;; Received 204 bytes from 212.51.161.18#53(ns3.rmi.fr) in 310 ms Here I get my CISCO public IP 188.188.188.254!!! Is it normal? How to know if my browser (from the LAN) is really directly communicating with 192.168.1.85 when using mywebsite.com? Thank you for your help.

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  • To ref or not to ref

    - by nmarun
    So the question is what is the point of passing a reference type along with the ref keyword? I have an Employee class as below: 1: public class Employee 2: { 3: public string FirstName { get; set; } 4: public string LastName { get; set; } 5:  6: public override string ToString() 7: { 8: return string.Format("{0}-{1}", FirstName, LastName); 9: } 10: } In my calling class, I say: 1: class Program 2: { 3: static void Main() 4: { 5: Employee employee = new Employee 6: { 7: FirstName = "John", 8: LastName = "Doe" 9: }; 10: Console.WriteLine(employee); 11: CallSomeMethod(employee); 12: Console.WriteLine(employee); 13: } 14:  15: private static void CallSomeMethod(Employee employee) 16: { 17: employee.FirstName = "Smith"; 18: employee.LastName = "Doe"; 19: } 20: }   After having a look at the code, you’ll probably say, Well, an instance of a class gets passed as a reference, so any changes to the instance inside the CallSomeMethod, actually modifies the original object. Hence the output will be ‘John-Doe’ on the first call and ‘Smith-Doe’ on the second. And you’re right: So the question is what’s the use of passing this Employee parameter as a ref? 1: class Program 2: { 3: static void Main() 4: { 5: Employee employee = new Employee 6: { 7: FirstName = "John", 8: LastName = "Doe" 9: }; 10: Console.WriteLine(employee); 11: CallSomeMethod(ref employee); 12: Console.WriteLine(employee); 13: } 14:  15: private static void CallSomeMethod(ref Employee employee) 16: { 17: employee.FirstName = "Smith"; 18: employee.LastName = "Doe"; 19: } 20: } The output is still the same: Ok, so is there really a need to pass a reference type using the ref keyword? I’ll remove the ‘ref’ keyword and make one more change to the CallSomeMethod method. 1: class Program 2: { 3: static void Main() 4: { 5: Employee employee = new Employee 6: { 7: FirstName = "John", 8: LastName = "Doe" 9: }; 10: Console.WriteLine(employee); 11: CallSomeMethod(employee); 12: Console.WriteLine(employee); 13: } 14:  15: private static void CallSomeMethod(Employee employee) 16: { 17: employee = new Employee 18: { 19: FirstName = "Smith", 20: LastName = "John" 21: }; 22: } 23: } In line 17 you’ll see I’ve ‘new’d up the incoming Employee parameter and then set its properties to new values. The output tells me that the original instance of the Employee class does not change. Huh? But an instance of a class gets passed by reference, so why did the values not change on the original instance or how do I keep the two instances in-sync all the times? Aah, now here’s the answer. In order to keep the objects in sync, you pass them using the ‘ref’ keyword. 1: class Program 2: { 3: static void Main() 4: { 5: Employee employee = new Employee 6: { 7: FirstName = "John", 8: LastName = "Doe" 9: }; 10: Console.WriteLine(employee); 11: CallSomeMethod(ref employee); 12: Console.WriteLine(employee); 13: } 14:  15: private static void CallSomeMethod(ref Employee employee) 16: { 17: employee = new Employee 18: { 19: FirstName = "Smith", 20: LastName = "John" 21: }; 22: } 23: } Viola! Now, to prove it beyond doubt, I said, let me try with another reference type: string. 1: class Program 2: { 3: static void Main() 4: { 5: string name = "abc"; 6: Console.WriteLine(name); 7: CallSomeMethod(ref name); 8: Console.WriteLine(name); 9: } 10:  11: private static void CallSomeMethod(ref string name) 12: { 13: name = "def"; 14: } 15: } The output was as expected, first ‘abc’ and then ‘def’ - proves the 'ref' keyword works here as well. Now, what if I remove the ‘ref’ keyword? The output should still be the same as the above right, since string is a reference type? 1: class Program 2: { 3: static void Main() 4: { 5: string name = "abc"; 6: Console.WriteLine(name); 7: CallSomeMethod(name); 8: Console.WriteLine(name); 9: } 10:  11: private static void CallSomeMethod(string name) 12: { 13: name = "def"; 14: } 15: } Wrong, the output shows ‘abc’ printed twice. Wait a minute… now how could this be? This is because string is an immutable type. This means that any time you modify an instance of string, new memory address is allocated to the instance. The effect is similar to ‘new’ing up the Employee instance inside the CallSomeMethod in the absence of the ‘ref’ keyword. Verdict: ref key came to the rescue and saved the planet… again!

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  • C# 4.0: Covariance And Contravariance In Generics

    - by Paulo Morgado
    C# 4.0 (and .NET 4.0) introduced covariance and contravariance to generic interfaces and delegates. But what is this variance thing? According to Wikipedia, in multilinear algebra and tensor analysis, covariance and contravariance describe how the quantitative description of certain geometrical or physical entities changes when passing from one coordinate system to another.(*) But what does this have to do with C# or .NET? In type theory, a the type T is greater (>) than type S if S is a subtype (derives from) T, which means that there is a quantitative description for types in a type hierarchy. So, how does covariance and contravariance apply to C# (and .NET) generic types? In C# (and .NET), variance applies to generic type parameters and not to the resulting generic type. A generic type parameter is: covariant if the ordering of the generic types follows the ordering of the generic type parameters: Generic<T> = Generic<S> for T = S. contravariant if the ordering of the generic types is reversed from the ordering of the generic type parameters: Generic<T> = Generic<S> for T = S. invariant if neither of the above apply. If this definition is applied to arrays, we can see that arrays have always been covariant because this is valid code: object[] objectArray = new string[] { "string 1", "string 2" }; objectArray[0] = "string 3"; objectArray[1] = new object(); However, when we try to run this code, the second assignment will throw an ArrayTypeMismatchException. Although the compiler was fooled into thinking this was valid code because an object is being assigned to an element of an array of object, at run time, there is always a type check to guarantee that the runtime type of the definition of the elements of the array is greater or equal to the instance being assigned to the element. In the above example, because the runtime type of the array is array of string, the first assignment of array elements is valid because string = string and the second is invalid because string = object. This leads to the conclusion that, although arrays have always been covariant, they are not safely covariant – code that compiles is not guaranteed to run without errors. In C#, the way to define that a generic type parameter as covariant is using the out generic modifier: public interface IEnumerable<out T> { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> { T Current { get; } bool MoveNext(); } Notice the convenient use the pre-existing out keyword. Besides the benefit of not having to remember a new hypothetic covariant keyword, out is easier to remember because it defines that the generic type parameter can only appear in output positions — read-only properties and method return values. In a similar way, the way to define a type parameter as contravariant is using the in generic modifier: public interface IComparer<in T> { int Compare(T x, T y); } Once again, the use of the pre-existing in keyword makes it easier to remember that the generic type parameter can only be used in input positions — write-only properties and method non ref and non out parameters. Because covariance and contravariance apply only to the generic type parameters, a generic type definition can have both covariant and contravariant generic type parameters in its definition: public delegate TResult Func<in T, out TResult>(T arg); A generic type parameter that is not marked covariant (out) or contravariant (in) is invariant. All the types in the .NET Framework where variance could be applied to its generic type parameters have been modified to take advantage of this new feature. In summary, the rules for variance in C# (and .NET) are: Variance in type parameters are restricted to generic interface and generic delegate types. A generic interface or generic delegate type can have both covariant and contravariant type parameters. Variance applies only to reference types; if you specify a value type for a variant type parameter, that type parameter is invariant for the resulting constructed type. Variance does not apply to delegate combination. That is, given two delegates of types Action<Derived> and Action<Base>, you cannot combine the second delegate with the first although the result would be type safe. Variance allows the second delegate to be assigned to a variable of type Action<Derived>, but delegates can combine only if their types match exactly. If you want to learn more about variance in C# (and .NET), you can always read: Covariance and Contravariance in Generics — MSDN Library Exact rules for variance validity — Eric Lippert Events get a little overhaul in C# 4, Afterward: Effective Events — Chris Burrows Note: Because variance is a feature of .NET 4.0 and not only of C# 4.0, all this also applies to Visual Basic 10.

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  • Class Loading Deadlocks

    - by tomas.nilsson
    Mattis follows up on his previous post with one more expose on Class Loading Deadlocks As I wrote in a previous post, the class loading mechanism in Java is very powerful. There are many advanced techniques you can use, and when used wrongly you can get into all sorts of trouble. But one of the sneakiest deadlocks you can run into when it comes to class loading doesn't require any home made class loaders or anything. All you need is classes depending on each other, and some bad luck. First of all, here are some basic facts about class loading: 1) If a thread needs to use a class that is not yet loaded, it will try to load that class 2) If another thread is already loading the class, the first thread will wait for the other thread to finish the loading 3) During the loading of a class, one thing that happens is that the <clinit method of a class is being run 4) The <clinit method initializes all static fields, and runs any static blocks in the class. Take the following class for example: class Foo { static Bar bar = new Bar(); static { System.out.println("Loading Foo"); } } The first time a thread needs to use the Foo class, the class will be initialized. The <clinit method will run, creating a new Bar object and printing "Loading Foo" But what happens if the Bar object has never been used before either? Well, then we will need to load that class as well, calling the Bar <clinit method as we go. Can you start to see the potential problem here? A hint is in fact #2 above. What if another thread is currently loading class Bar? The thread loading class Foo will have to wait for that thread to finish loading. But what happens if the <clinit method of class Bar tries to initialize a Foo object? That thread will have to wait for the first thread, and there we have the deadlock. Thread one is waiting for thread two to initialize class Bar, thread two is waiting for thread one to initialize class Foo. All that is needed for a class loading deadlock is static cross dependencies between two classes (and a multi threaded environment): class Foo { static Bar b = new Bar(); } class Bar { static Foo f = new Foo(); } If two threads cause these classes to be loaded at exactly the same time, we will have a deadlock. So, how do you avoid this? Well, one way is of course to not have these circular (static) dependencies. On the other hand, it can be very hard to detect these, and sometimes your design may depend on it. What you can do in that case is to make sure that the classes are first loaded single threadedly, for example during an initialization phase of your application. The following program shows this kind of deadlock. To help bad luck on the way, I added a one second sleep in the static block of the classes to trigger the unlucky timing. Notice that if you uncomment the "//Foo f = new Foo();" line in the main method, the class will be loaded single threadedly, and the program will terminate as it should. public class ClassLoadingDeadlock { // Start two threads. The first will instansiate a Foo object, // the second one will instansiate a Bar object. public static void main(String[] arg) { // Uncomment next line to stop the deadlock // Foo f = new Foo(); new Thread(new FooUser()).start(); new Thread(new BarUser()).start(); } } class FooUser implements Runnable { public void run() { System.out.println("FooUser causing class Foo to be loaded"); Foo f = new Foo(); System.out.println("FooUser done"); } } class BarUser implements Runnable { public void run() { System.out.println("BarUser causing class Bar to be loaded"); Bar b = new Bar(); System.out.println("BarUser done"); } } class Foo { static { // We are deadlock prone even without this sleep... // The sleep just makes us more deterministic try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Bar b = new Bar(); } class Bar { static { try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Foo f = new Foo(); }

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  • Entity Framework Code First: Get Entities From Local Cache or the Database

    - by Ricardo Peres
    Entity Framework Code First makes it very easy to access local (first level) cache: you just access the DbSet<T>.Local property. This way, no query is sent to the database, only performed in already loaded entities. If you want to first search local cache, then the database, if no entries are found, you can use this extension method: 1: public static class DbContextExtensions 2: { 3: public static IQueryable<T> LocalOrDatabase<T>(this DbContext context, Expression<Func<T, Boolean>> expression) where T : class 4: { 5: IEnumerable<T> localResults = context.Set<T>().Local.Where(expression.Compile()); 6:  7: if (localResults.Any() == true) 8: { 9: return (localResults.AsQueryable()); 10: } 11:  12: IQueryable<T> databaseResults = context.Set<T>().Where(expression); 13:  14: return (databaseResults); 15: } 16: }

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  • Three Alternatives to Apple’s Flaky iOS Alarm Clock

    - by Jason Fitzpatrick
    If two iPhone alarm failures in less than three months (the Daylight Savings bug and the New Year’s bug) isn’t motivation to grab a 3rd party alarm app, we don’t know what is. Check out these feature-packed replacements for dependable time keeping. Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Luigi Installs Any OS on Google’s Cr-48 Notebook DIY iPad Stylus Offers Pen-Based Interaction on the Cheap Serene Blue Ubuntu Wallpaper for Your Desktop Enjoy Old School Style Video Game Fun with Chicken Invaders Hide the Twitter “Litter” in Twitter’s Sidebar Area (Chrome and Iron) Public Domain Day: Reflections on Copyright and the Importance of Public Domain

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  • Java default Integer value is int

    - by Chris Okyen
    My code looks like this import java.util.Scanner; public class StudentGrades { public static void main(String[] argv) { Scanner keyboard = new Scanner(System.in); byte q1 = keyboard.nextByte() * 10; } } It gives me an error "Type mismatch: cannot convert from int to byte." Why the heck would Java store a literal operand that is small enough to fit in a byte,. into a int type? Do literals get stored in variables/registers before the ALU performs arithmatic operations.

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  • Create user in Oracle 11g with same priviledges as in Oracle 10g XE

    - by Álvaro G. Vicario
    I'm a PHP developer (not a DBA) and I've been working with Oracle 10g XE for a while. I'm used to XE's simplified user management: Go to Administration/ Users/ Create user Assign user name and password Roles: leave the default ones (connect and resource) Privileges: click on "Enable all" to select the 11 possible ones Create This way I get a user that has full access to its data and no access to everything else. This is fine since I only need it to develop my app. When the app is to be deployed, the client's DBAs configure the environment. Now I have to create users in a full Oracle 11g server and I'm completely lost. I have a new concept (profiles) and there're like 20 roles and hundreds of privileges in various categories. What steps do I need to complete in Oracle Enterprise Manager in order to obtain a user with the same privileges I used to assign in XE? ==== UPDATE ==== I think I'd better provide a detailed explanation so I make myself clearer. This is how I create a user in 10g XE: Roles: [X] CONNECT [X] RESOURCE [ ] DBA Direct Asignment System Privileges: [ ] CREATE DATABASE LINK [ ] CREATE MATERIALIZED VIEW [ ] CREATE PROCEDURE [ ] CREATE PUBLIC SYNONYM [ ] CREATE ROLE [ ] CREATE SEQUENCE [ ] CREATE SYNONYM [ ] CREATE TABLE [ ] CREATE TRIGGER [ ] CREATE TYPE [ ] CREATE VIEW I click on Enable All and I'm done. This is what I'm asked when doing the same in 11g: Profile: (*) DEFAULT ( ) WKSYS_PROF ( ) MONITORING_PROFILE Roles: CONNECT: [ ] Admin option [X] Default value Edit List: AQ_ADMINISTRATOR_ROLE AQ_USER_ROLE AUTHENTICATEDUSER CSW_USR_ROLE CTXAPP CWM_USER DATAPUMP_EXP_FULL_DATABASE DATAPUMP_IMP_FULL_DATABASE DBA DELETE_CATALOG_ROLE EJBCLIENT EXECUTE_CATALOG_ROLE EXP_FULL_DATABASE GATHER_SYSTEM_STATISTICS GLOBAL_AQ_USER_ROLE HS_ADMIN_ROLE IMP_FULL_DATABASE JAVADEBUGPRIV JAVAIDPRIV JAVASYSPRIV JAVAUSERPRIV JAVA_ADMIN JAVA_DEPLOY JMXSERVER LOGSTDBY_ADMINISTRATOR MGMT_USER OEM_ADVISOR OEM_MONITOR OLAPI_TRACE_USER OLAP_DBA OLAP_USER OLAP_XS_ADMIN ORDADMIN OWB$CLIENT OWB_DESIGNCENTER_VIEW OWB_USER RECOVERY_CATALOG_OWNER RESOURCE SCHEDULER_ADMIN SELECT_CATALOG_ROLE SPATIAL_CSW_ADMIN SPATIAL_WFS_ADMIN WFS_USR_ROLE WKUSER WM_ADMIN_ROLE XDBADMIN XDB_SET_INVOKER XDB_WEBSERVICES XDB_WEBSERVICES_OVER_HTTP XDB_WEBSERVICES_WITH_PUBLIC System Privileges: <Empty> Edit List: ACCESS_ANY_WORKSPACE ADMINISTER ANY SQL TUNING SET ADMINISTER DATABASE TRIGGER ADMINISTER RESOURCE MANAGER ADMINISTER SQL MANAGEMENT OBJECT ADMINISTER SQL TUNING SET ADVISOR ALTER ANY ASSEMBLY ALTER ANY CLUSTER ALTER ANY CUBE ALTER ANY CUBE DIMENSION ALTER ANY DIMENSION ALTER ANY EDITION ALTER ANY EVALUATION CONTEXT ALTER ANY INDEX ALTER ANY INDEXTYPE ALTER ANY LIBRARY ALTER ANY MATERIALIZED VIEW ALTER ANY MINING MODEL ALTER ANY OPERATOR ALTER ANY OUTLINE ALTER ANY PROCEDURE ALTER ANY ROLE ALTER ANY RULE ALTER ANY RULE SET ALTER ANY SEQUENCE ALTER ANY SQL PROFILE ALTER ANY TABLE ALTER ANY TRIGGER ALTER ANY TYPE ALTER DATABASE ALTER PROFILE ALTER RESOURCE COST ALTER ROLLBACK SEGMENT ALTER SESSION ALTER SYSTEM ALTER TABLESPACE ALTER USER ANALYZE ANY ANALYZE ANY DICTIONARY AUDIT ANY AUDIT SYSTEM BACKUP ANY TABLE BECOME USER CHANGE NOTIFICATION COMMENT ANY MINING MODEL COMMENT ANY TABLE CREATE ANY ASSEMBLY CREATE ANY CLUSTER CREATE ANY CONTEXT CREATE ANY CUBE CREATE ANY CUBE BUILD PROCESS CREATE ANY CUBE DIMENSION CREATE ANY DIMENSION CREATE ANY DIRECTORY CREATE ANY EDITION CREATE ANY EVALUATION CONTEXT CREATE ANY INDEX CREATE ANY INDEXTYPE CREATE ANY JOB CREATE ANY LIBRARY CREATE ANY MATERIALIZED VIEW CREATE ANY MEASURE FOLDER CREATE ANY MINING MODEL CREATE ANY OPERATOR CREATE ANY OUTLINE CREATE ANY PROCEDURE CREATE ANY RULE CREATE ANY RULE SET CREATE ANY SEQUENCE CREATE ANY SQL PROFILE CREATE ANY SYNONYM CREATE ANY TABLE CREATE ANY TRIGGER CREATE ANY TYPE CREATE ANY VIEW CREATE ASSEMBLY CREATE CLUSTER CREATE CUBE CREATE CUBE BUILD PROCESS CREATE CUBE DIMENSION CREATE DATABASE LINK CREATE DIMENSION CREATE EVALUATION CONTEXT CREATE EXTERNAL JOB CREATE INDEXTYPE CREATE JOB CREATE LIBRARY CREATE MATERIALIZED VIEW CREATE MEASURE FOLDER CREATE MINING MODEL CREATE OPERATOR CREATE PROCEDURE CREATE PROFILE CREATE PUBLIC DATABASE LINK CREATE PUBLIC SYNONYM CREATE ROLE CREATE ROLLBACK SEGMENT CREATE RULE CREATE RULE SET CREATE SEQUENCE CREATE SESSION CREATE SYNONYM CREATE TABLE CREATE TABLESPACE CREATE TRIGGER CREATE TYPE CREATE USER CREATE VIEW CREATE_ANY_WORKSPACE DEBUG ANY PROCEDURE DEBUG CONNECT SESSION DELETE ANY CUBE DIMENSION DELETE ANY MEASURE FOLDER DELETE ANY TABLE DEQUEUE ANY QUEUE DROP ANY ASSEMBLY DROP ANY CLUSTER DROP ANY CONTEXT DROP ANY CUBE DROP ANY CUBE BUILD PROCESS DROP ANY CUBE DIMENSION DROP ANY DIMENSION DROP ANY DIRECTORY DROP ANY EDITION DROP ANY EVALUATION CONTEXT DROP ANY INDEX DROP ANY INDEXTYPE DROP ANY LIBRARY DROP ANY MATERIALIZED VIEW DROP ANY MEASURE FOLDER DROP ANY MINING MODEL DROP ANY OPERATOR DROP ANY OUTLINE DROP ANY PROCEDURE DROP ANY ROLE DROP ANY RULE DROP ANY RULE SET DROP ANY SEQUENCE DROP ANY SQL PROFILE DROP ANY SYNONYM DROP ANY TABLE DROP ANY TRIGGER DROP ANY TYPE DROP ANY VIEW DROP PROFILE DROP PUBLIC DATABASE LINK DROP PUBLIC SYNONYM DROP ROLLBACK SEGMENT DROP TABLESPACE DROP USER ENQUEUE ANY QUEUE EXECUTE ANY ASSEMBLY EXECUTE ANY CLASS EXECUTE ANY EVALUATION CONTEXT EXECUTE ANY INDEXTYPE EXECUTE ANY LIBRARY EXECUTE ANY OPERATOR EXECUTE ANY PROCEDURE EXECUTE ANY PROGRAM EXECUTE ANY RULE EXECUTE ANY RULE SET EXECUTE ANY TYPE EXECUTE ASSEMBLY EXPORT FULL DATABASE FLASHBACK ANY TABLE FLASHBACK ARCHIVE ADMINISTER FORCE ANY TRANSACTION FORCE TRANSACTION FREEZE_ANY_WORKSPACE GLOBAL QUERY REWRITE GRANT ANY OBJECT PRIVILEGE GRANT ANY PRIVILEGE GRANT ANY ROLE IMPORT FULL DATABASE INSERT ANY CUBE DIMENSION INSERT ANY MEASURE FOLDER INSERT ANY TABLE LOCK ANY TABLE MANAGE ANY FILE GROUP MANAGE ANY QUEUE MANAGE FILE GROUP MANAGE SCHEDULER MANAGE TABLESPACE MERGE ANY VIEW MERGE_ANY_WORKSPACE ON COMMIT REFRESH QUERY REWRITE READ ANY FILE GROUP REMOVE_ANY_WORKSPACE RESTRICTED SESSION RESUMABLE ROLLBACK_ANY_WORKSPACE SELECT ANY CUBE SELECT ANY CUBE DIMENSION SELECT ANY DICTIONARY SELECT ANY MINING MODEL SELECT ANY SEQUENCE SELECT ANY TABLE SELECT ANY TRANSACTION UNDER ANY TABLE UNDER ANY TYPE UNDER ANY VIEW UNLIMITED TABLESPACE UPDATE ANY CUBE UPDATE ANY CUBE BUILD PROCESS UPDATE ANY CUBE DIMENSION UPDATE ANY TABLE Object Privileges: <Empty> Add: Clase Java Clases de Trabajos Cola Columna de Tabla Columna de Vista Espacio de Trabajo Función Instantánea Origen Java Paquete Planificaciones Procedimiento Programas Secuencia Sinónimo Tabla Tipos Trabajos Vista Consumer Group Privileges: <Empty> Default Consumer Group: (*) None Edit List: AUTO_TASK_CONSUMER_GROUP BATCH_GROUP DEFAULT_CONSUMER_GROUP INTERACTIVE_GROUP LOW_GROUP ORA$AUTOTASK_HEALTH_GROUP ORA$AUTOTASK_MEDIUM_GROUP ORA$AUTOTASK_SPACE_GROUP ORA$AUTOTASK_SQL_GROUP ORA$AUTOTASK_STATS_GROUP ORA$AUTOTASK_URGENT_GROUP ORA$DIAGNOSTICS SYS_GROUP And, of course, I wonder what options I should pick.

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  • Making a Case For The Command Line

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2013/06/30/making-a-case-for-the-command-line.aspxI have had an idea percolating in the back of my mind for over a year now that I’ve just recently started to implement. This idea relates to building out “internal tools” to ease the maintenance and on-going support of a software system. The system that I currently work on is (mostly) web-based, so we traditionally we have built these internal tools in the form of pages within the app that are only accessible by our developers and support personnel. These pages allow us to perform tasks within the system that, for one reason or another, we don’t want to let our end users perform (e.g. mass create/update/delete operations on data, flipping switches that turn paid modules of the system on or off, etc). When we try to build new tools like this we often struggle with the level of effort required to build them. Effort Required Creating a whole new page in an existing web application can be a fairly large undertaking. You need to create the page and ensure it will have a layout that is consistent with the other pages in the app. You need to decide what types of input controls need to go onto the page. You need to ensure that everything uses the same style as the rest of the site. You need to figure out what the text on the page should say. Then, when you figure out that you forgot about an input that should really be present you might have to go back and re-work the entire thing. Oh, and in addition to all of that, you still have to, you know, write the code that actually performs the task. Everything other than the code that performs the task at hand is just overhead. We don’t need a fancy date picker control in a nicely styled page for the vast majority of our internal tools. We don’t even really need a page, for that matter. We just need a way to issue a command to the application and have it, in turn, execute the code that we’ve written to accomplish a given task. All we really need is a simple console application! Plumbing Problems A former co-worker of mine, John Sonmez, always advocated the Unix philosophy for building internal tools: start with something that runs at the command line, and then build a UI on top of that if you need to. John’s idea has a lot of merit, and we tried building out some internal tools as simple Console applications. Unfortunately, this was often easier said that done. Doing a “File –> New Project” to build out a tool for a mature system can be pretty daunting because that new project is totally empty.  In our case, the web application code had a lot of of “plumbing” built in: it managed authentication and authorization, it handled database connection management for our multi-tenanted architecture, it managed all of the context that needs to follow a user around the application such as their timezone and regional/language settings. In addition, the configuration file for the web application  (a web.config in our case because this is an ASP .NET application) is large and would need to be reproduced into a similar configuration file for a Console application. While most of these problems are could be solved pretty easily with some refactoring of the codebase, building Console applications for internal tools still potentially suffers from one pretty big drawback: you’d have to execute them on a machine with network access to all of the needed resources. Obviously, our web servers can easily communicate the the database servers and can publish messages to our service bus, but the same is not true for all of our developer and support personnel workstations. We could have everyone run these tools remotely via RDP or SSH, but that’s a bit cumbersome and certainly a lot less convenient than having the tools built into the web application that is so easily accessible. Mix and Match So we need a way to build tools that are easily accessible via the web application but also don’t require the overhead of creating a user interface. This is where my idea comes into play: why not just build a command line interface into the web application? If it’s part of the web application we get all of the plumbing that comes along with that code, and we’re executing everything on the web servers which means we’ll have access to any external resources that we might need. Rather than having to incur the overhead of creating a brand new page for each tool that we want to build, we can create one new page that simply accepts a command in text form and executes it as a request on the web server. In this way, we can focus on writing the code to accomplish the task. If the tool ends up being heavily used, then (and only then) should we consider spending the time to build a better user experience around it. To be clear, I’m not trying to downplay the importance of building great user experiences into your system; we should all strive to provide the best UX possible to our end users. I’m only advocating this sort of bare-bones interface for internal consumption by the technical staff that builds and supports the software. This command line interface should be the “back end” to a highly polished and eye-pleasing public face. Implementation As I mentioned at the beginning of this post, this is an idea that I’ve had for awhile but have only recently started building out. I’ve outlined some general guidelines and design goals for this effort as follows: Text in, text out: In the interest of keeping things as simple as possible, I want this interface to be purely text-based. Users will submit commands as plain text, and the application will provide responses in plain text. Obviously this text will be “wrapped” within the context of HTTP requests and responses, but I don’t want to have to think about HTML or CSS when taking input from the user or displaying responses back to the user. Task-oriented code only: After building the initial “harness” for this interface, the only code that should need to be written to create a new internal tool should be code that is expressly needed to accomplish the task that the tool is intended to support. If we want to encourage and enable ourselves to build good tooling, we need to lower the barriers to entry as much as possible. Built-in documentation: One of the great things about most command line utilities is the ‘help’ switch that provides usage guidelines and details about the arguments that the utility accepts. Our web-based command line utility should allow us to build the documentation for these tools directly into the code of the tools themselves. I finally started trying to implement this idea when I heard about a fantastic open-source library called CLAP (Command Line Auto Parser) that lets me meet the guidelines outlined above. CLAP lets you define classes with public methods that can be easily invoked from the command line. Here’s a quick example of the code that would be needed to create a new tool to do something within your system: 1: public class CustomerTools 2: { 3: [Verb] 4: public void UpdateName(int customerId, string firstName, string lastName) 5: { 6: //invoke internal services/domain objects/hwatever to perform update 7: } 8: } This is just a regular class with a single public method (though you could have as many methods as you want). The method is decorated with the ‘Verb’ attribute that tells the CLAP library that it is a method that can be invoked from the command line. Here is how you would invoke that code: Parser.Run(args, new CustomerTools()); Note that ‘args’ is just a string[] that would normally be passed passed in from the static Main method of a Console application. Also, CLAP allows you to pass in multiple classes that define [Verb] methods so you can opt to organize the code that CLAP will invoke in any way that you like. You can invoke this code from a command line application like this: SomeExe UpdateName -customerId:123 -firstName:Jesse -lastName:Taber ‘SomeExe’ in this example just represents the name of .exe that is would be created from our Console application. CLAP then interprets the arguments passed in order to find the method that should be invoked and automatically parses out the parameters that need to be passed in. After a quick spike, I’ve found that invoking the ‘Parser’ class can be done from within the context of a web application just as easily as it can from within the ‘Main’ method entry point of a Console application. There are, however, a few sticking points that I’m working around: Splitting arguments into the ‘args’ array like the command line: When you invoke a standard .NET console application you get the arguments that were passed in by the user split into a handy array (this is the ‘args’ parameter referenced above). Generally speaking they get split by whitespace, but it’s also clever enough to handle things like ignoring whitespace in a phrase that is surrounded by quotes. We’ll need to re-create this logic within our web application so that we can give the ‘args’ value to CLAP just like a console application would. Providing a response to the user: If you were writing a console application, you might just use Console.WriteLine to provide responses to the user as to the progress and eventual outcome of the command. We can’t use Console.WriteLine within a web application, so I’ll need to find another way to provide feedback to the user. Preferably this approach would allow me to use the same handler classes from both a Console application and a web application, so some kind of strategy pattern will likely emerge from this effort. Submitting files: Often an internal tool needs to support doing some kind of operation in bulk, and the easiest way to submit the data needed to support the bulk operation is in a file. Getting the file uploaded and available to the CLAP handler classes will take a little bit of effort. Mimicking the console experience: This isn’t really a requirement so much as a “nice to have”. To start out, the command-line interface in the web application will probably be a single ‘textarea’ control with a button to submit the contents to a handler that will pass it along to CLAP to be parsed and run. I think it would be interesting to use some javascript and CSS trickery to change that page into something with more of a “shell” interface look and feel. I’ll be blogging more about this effort in the future and will include some code snippets (or maybe even a full blown example app) as I progress. I also think that I’ll probably end up either submitting some pull requests to the CLAP project or possibly forking/wrapping it into a more web-friendly package and open sourcing that.

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  • 2d tank movement and turret solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • Some Adsense domain's ads are causing document.write() statements that remove the html from the page

    - by er1234
    All that is output on the page is the domain name of the advertiser, for example 'www.solar-aid.org'. The rest of the content is stripped, I believe because of a document.write() statement. I'd like to know if this is a common issue or something wrong with our setup. There are three domains causing the issue, which we've blocked from Adsense as a result. solar-aid.org kiva.org grameenfoundation.org Given the type of organizations I think they may be within the default group of 'public service ads' within the Backup Ads setting. If the issue doesn't completely resolve itself soon (one customer of ours complained today, even though I blocked them 5+ days ago), I'll disable public service ads and select the 'fill space with a solid color' option.

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  • Design considerations on JSON schema for scalars with a consistent attachment property

    - by casperOne
    I'm trying to create a JSON schema for the results of doing statistical analysis based on disparate pieces of data. The current schema I have looks something like this: { // Basic key information. video : "http://www.youtube.com/watch?v=7uwfjpfK0jo", start : "00:00:00", end : null, // For results of analysis, to be populated: // *** This is where it gets interesting *** analysis : { game : { value: "Super Street Fighter 4: Arcade Edition Ver. 2012", confidence: 0.9725 } teams : [ { player : { value : "Desk", confidence: 0.95, } characters : [ { value : "Hakan", confidence: 0.80 } ] } ] } } The issue is the tuples that are used to store a value and the confidence related to that value (i.e. { value : "some value", confidence : 0.85 }), populated after the results of the analysis. This leads to a creep of this tuple for every value. Take a fully-fleshed out value from the characters array: { name : { value : "Hakan", confidence: 0.80 } ultra : { value: 1, confidence: 0.90 } } As the structures that represent the values become more and more detailed (and more analysis is done on them to try and determine the confidence behind that analysis), the nesting of the tuples adds great deal of noise to the overall structure, considering that the final result (when verified) will be: { name : "Hakan", ultra : 1 } (And recall that this is just a nested value) In .NET (in which I'll be using to work with this data), I'd have a little helper like this: public class UnknownValue<T> { T Value { get; set; } double? Confidence { get; set; } } Which I'd then use like so: public class Character { public UnknownValue<Character> Name { get; set; } } While the same as the JSON representation in code, it doesn't have the same creep because I don't have to redefine the tuple every time and property accessors hide the appearance of creep. Of course, this is an apples-to-oranges comparison, the above is code while the JSON is data. Is there a more formalized/cleaner/best practice way of containing the creep of these tuples in JSON, or is the approach above an accepted approach for the type of data I'm trying to store (and I'm just perceiving it the wrong way)? Note, this is being represented in JSON because this will ultimately go in a document database (something like RavenDB or elasticsearch). I'm not concerned about being able to serialize into the object above, because I can always use data transfer objects to facilitate getting data into/out of my underlying data store.

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  • Flixel Game Over Screen

    - by Jamie Read
    I am new to game development but familiar with programming languages. I have started using Flixel and have a working Breakout game with score and lives. I am just stuck on how I can create a new screen/game over screen if a player runs out of lives. I would like the process to be like following: Check IF lives are equal to 0 Pause the game and display a new screen (probably transparent) that says 'Game Over' When a user clicks or hits ENTER restart the level Here is the function I currently have to update the lives: private function loseLive(_ball:FlxObject, _bottomWall:FlxObject):void { // check for game over if (lives_count == 0) { } else { FlxG:lives_count -= 1; lives.text = 'Lives: ' + lives_count.toString() } } Here is my main game.as: package { import org.flixel.*; public class Game extends FlxGame { private const resolution:FlxPoint = new FlxPoint(640, 480); private const zoom:uint = 2; private const fps:uint = 60; public function Game() { super(resolution.x / zoom, resolution.y / zoom, PlayState, zoom); FlxG.flashFramerate = fps; } } }

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  • How to properly deny Railo directory access through Apache

    - by Sn3akyP3t3
    I've been battle tested on this and failed to achieve my goal which is to deny all access to all directories except the Public directory and only allow access to all all other directories with specific IP addresses. To get Railo+Apache+Tomcat installed I pretty much followed this script: https://github.com/talltroym/Railo-Ubuntu-Installer-Script then verified settings with this tutorial: http://blog.nictunney.com/2012/03/railo-tomcat-and-apache-on-amazon-ec2.html From the installation script these mods are enabled: sudo a2enmod ssl sudo a2enmod proxy sudo a2enmod proxy_http sudo a2enmod rewrite sudo a2ensite default-ssl Outside of the script I copied the sites-available to sites-enabled then reloaded Apache. I have a directory created for Railo cmfl located at /var/www/Railo/ Navigating the browser to http ://Server_IP_Address/Railo forces ssl and relocates to https ://Server_IP_Address/Railo which shows off index.cfm. Not providing index.cfm and omitting https indicates that the DirectoryIndex directive and RewriteCond of Apache appears to be working for the sites-enabled VirtualHost. The problem I'm encountering is that I cannot seem to deny access to all directories except Public. My directory structure is rather simple and looks like this: Railo error Public NotPublic Sandbox These are my sites-enabled configurations: <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www #Default Deny All to prevent walking backwards in file system Alias /Railo/ "/var/www/Railo/" <Directory ~ ".*/Railo/(?!Public).*"> Order Deny,Allow Deny from All </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> DirectoryIndex index.cfm index.cfml default.cfm default.cfml index.htm index.html index.cfc RewriteEngine on RewriteCond %{SERVER_PORT} !^443$ RewriteRule ^.*$ https://%{SERVER_NAME}%{REQUEST_URI} [L,R] </VirtualHost> and <IfModule mod_ssl.c> <VirtualHost _default_:443> ServerAdmin webmaster@localhost DocumentRoot /var/www Alias /Railo/ "/var/www/Railo/" <Directory ~ "/var/www/Railo/(?!Public).*"> Order Deny,Allow Deny from All </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/ssl_access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> # SSL Engine Switch: # Enable/Disable SSL for this virtual host. SSLEngine on # A self-signed (snakeoil) certificate can be created by installing # the ssl-cert package. See # /usr/share/doc/apache2.2-common/README.Debian.gz for more info. # If both key and certificate are stored in the same file, only the # SSLCertificateFile directive is needed. SSLCertificateFile /etc/ssl/certs/ssl-cert-snakeoil.pem SSLCertificateKeyFile /etc/ssl/private/ssl-cert-snakeoil.key # Server Certificate Chain: # Point SSLCertificateChainFile at a file containing the # concatenation of PEM encoded CA certificates which form the # certificate chain for the server certificate. Alternatively # the referenced file can be the same as SSLCertificateFile # when the CA certificates are directly appended to the server # certificate for convinience. #SSLCertificateChainFile /etc/apache2/ssl.crt/server-ca.crt # Certificate Authority (CA): # Set the CA certificate verification path where to find CA # certificates for client authentication or alternatively one # huge file containing all of them (file must be PEM encoded) # Note: Inside SSLCACertificatePath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCACertificatePath /etc/ssl/certs/ #SSLCACertificateFile /etc/apache2/ssl.crt/ca-bundle.crt # Certificate Revocation Lists (CRL): # Set the CA revocation path where to find CA CRLs for client # authentication or alternatively one huge file containing all # of them (file must be PEM encoded) # Note: Inside SSLCARevocationPath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCARevocationPath /etc/apache2/ssl.crl/ #SSLCARevocationFile /etc/apache2/ssl.crl/ca-bundle.crl # Client Authentication (Type): # Client certificate verification type and depth. Types are # none, optional, require and optional_no_ca. Depth is a # number which specifies how deeply to verify the certificate # issuer chain before deciding the certificate is not valid. #SSLVerifyClient require #SSLVerifyDepth 10 # Access Control: # With SSLRequire you can do per-directory access control based # on arbitrary complex boolean expressions containing server # variable checks and other lookup directives. The syntax is a # mixture between C and Perl. See the mod_ssl documentation # for more details. #<Location /> #SSLRequire ( %{SSL_CIPHER} !~ m/^(EXP|NULL)/ \ # and %{SSL_CLIENT_S_DN_O} eq "Snake Oil, Ltd." \ # and %{SSL_CLIENT_S_DN_OU} in {"Staff", "CA", "Dev"} \ # and %{TIME_WDAY} >= 1 and %{TIME_WDAY} <= 5 \ # and %{TIME_HOUR} >= 8 and %{TIME_HOUR} <= 20 ) \ # or %{REMOTE_ADDR} =~ m/^192\.76\.162\.[0-9]+$/ #</Location> # SSL Engine Options: # Set various options for the SSL engine. # o FakeBasicAuth: # Translate the client X.509 into a Basic Authorisation. This means that # the standard Auth/DBMAuth methods can be used for access control. The # user name is the `one line' version of the client's X.509 certificate. # Note that no password is obtained from the user. Every entry in the user # file needs this password: `xxj31ZMTZzkVA'. # o ExportCertData: # This exports two additional environment variables: SSL_CLIENT_CERT and # SSL_SERVER_CERT. These contain the PEM-encoded certificates of the # server (always existing) and the client (only existing when client # authentication is used). This can be used to import the certificates # into CGI scripts. # o StdEnvVars: # This exports the standard SSL/TLS related `SSL_*' environment variables. # Per default this exportation is switched off for performance reasons, # because the extraction step is an expensive operation and is usually # useless for serving static content. So one usually enables the # exportation for CGI and SSI requests only. # o StrictRequire: # This denies access when "SSLRequireSSL" or "SSLRequire" applied even # under a "Satisfy any" situation, i.e. when it applies access is denied # and no other module can change it. # o OptRenegotiate: # This enables optimized SSL connection renegotiation handling when SSL # directives are used in per-directory context. #SSLOptions +FakeBasicAuth +ExportCertData +StrictRequire <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> # SSL Protocol Adjustments: # The safe and default but still SSL/TLS standard compliant shutdown # approach is that mod_ssl sends the close notify alert but doesn't wait for # the close notify alert from client. When you need a different shutdown # approach you can use one of the following variables: # o ssl-unclean-shutdown: # This forces an unclean shutdown when the connection is closed, i.e. no # SSL close notify alert is send or allowed to received. This violates # the SSL/TLS standard but is needed for some brain-dead browsers. Use # this when you receive I/O errors because of the standard approach where # mod_ssl sends the close notify alert. # o ssl-accurate-shutdown: # This forces an accurate shutdown when the connection is closed, i.e. a # SSL close notify alert is send and mod_ssl waits for the close notify # alert of the client. This is 100% SSL/TLS standard compliant, but in # practice often causes hanging connections with brain-dead browsers. Use # this only for browsers where you know that their SSL implementation # works correctly. # Notice: Most problems of broken clients are also related to the HTTP # keep-alive facility, so you usually additionally want to disable # keep-alive for those clients, too. Use variable "nokeepalive" for this. # Similarly, one has to force some clients to use HTTP/1.0 to workaround # their broken HTTP/1.1 implementation. Use variables "downgrade-1.0" and # "force-response-1.0" for this. BrowserMatch "MSIE [2-6]" \ nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 # MSIE 7 and newer should be able to use keepalive BrowserMatch "MSIE [17-9]" ssl-unclean-shutdown DirectoryIndex index.cfm index.cfml default.cfm default.cfml index.htm index.html #Proxy .cfm and cfc requests to Railo ProxyPassMatch ^/(.+.cf[cm])(/.*)?$ http://127.0.0.1:8888/$1 ProxyPassReverse / http://127.0.0.1:8888/ #Deny access to admin except for local clients <Location /railo-context/admin/> Order deny,allow Deny from all # Allow from <Omitted> # Allow from <Omitted> Allow from 127.0.0.1 </Location> </VirtualHost> </IfModule> The apache2.conf includes the following: # Include the virtual host configurations: Include sites-enabled/ <IfModule !mod_jk.c> LoadModule jk_module /usr/lib/apache2/modules/mod_jk.so </IfModule> <IfModule mod_jk.c> JkMount /*.cfm ajp13 JkMount /*.cfc ajp13 JkMount /*.do ajp13 JkMount /*.jsp ajp13 JkMount /*.cfchart ajp13 JkMount /*.cfm/* ajp13 JkMount /*.cfml/* ajp13 # Flex Gateway Mappings # JkMount /flex2gateway/* ajp13 # JkMount /flashservices/gateway/* ajp13 # JkMount /messagebroker/* ajp13 JkMountCopy all JkLogFile /var/log/apache2/mod_jk.log </IfModule> I believe I understand most of this except the jk_module inclusion which I've noticed has an error that shows up in the logs that I can't sort out: [warn] No JkShmFile defined in httpd.conf. Using default /etc/apache2/logs/jk-runtime-status I've checked my Regular expression against the paths of the directories with RegexBuddy just to be sure that I wasn't correct. The problem doesn't appear to be Regex related although I may have something incorrect in the Directory directive. The Location directive seems to be working correctly for blocking out Railo admin site access.

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  • [Windows 8] Application bar popup button

    - by Benjamin Roux
    Here is a small control to create an application bar button which will display a content in a popup when the button is clicked. Visually it gives this So how to create this? First you have to use the AppBarPopupButton control below.   namespace Indeed.Controls { public class AppBarPopupButton : Button { public FrameworkElement PopupContent { get { return (FrameworkElement)GetValue(PopupContentProperty); } set { SetValue(PopupContentProperty, value); } } public static readonly DependencyProperty PopupContentProperty = DependencyProperty.Register("PopupContent", typeof(FrameworkElement), typeof(AppBarPopupButton), new PropertyMetadata(null, (o, e) => (o as AppBarPopupButton).CreatePopup())); private Popup popup; private SerialDisposable sizeChanged = new SerialDisposable(); protected override void OnTapped(Windows.UI.Xaml.Input.TappedRoutedEventArgs e) { base.OnTapped(e); if (popup != null) { var transform = this.TransformToVisual(Window.Current.Content); var offset = transform.TransformPoint(default(Point)); sizeChanged.Disposable = PopupContent.ObserveSizeChanged().Do(_ => popup.VerticalOffset = offset.Y - (PopupContent.ActualHeight + 20)).Subscribe(); popup.HorizontalOffset = offset.X + 24; popup.DataContext = this.DataContext; popup.IsOpen = true; } } private void CreatePopup() { popup = new Popup { IsLightDismissEnabled = true }; popup.Closed += (o, e) => this.GetParentOfType<AppBar>().IsOpen = false; popup.ChildTransitions = new Windows.UI.Xaml.Media.Animation.TransitionCollection(); popup.ChildTransitions.Add(new Windows.UI.Xaml.Media.Animation.PopupThemeTransition()); var container = new Grid(); container.Children.Add(PopupContent); popup.Child = container; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The ObserveSizeChanged method is just an extension method which observe the SizeChanged event (using Reactive Extensions - Rx-Metro package in Nuget). If you’re not familiar with Rx, you can replace this line (and the SerialDisposable stuff) by a simple subscription to the SizeChanged event (using +=) but don’t forget to unsubscribe to it ! public static IObservable<Unit> ObserveSizeChanged(this FrameworkElement element) { return Observable.FromEventPattern<SizeChangedEventHandler, SizeChangedEventArgs>( o => element.SizeChanged += o, o => element.SizeChanged -= o) .Select(_ => Unit.Default); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The GetParentOfType extension method just retrieve the first parent of type (it’s a common extension method that every Windows 8 developer should have created !). You can of course tweak to control (for example if you want to center the content to the button or anything else) to fit your needs. How to use this control? It’s very simple, in an AppBar control just add it and define the PopupContent property. <ic:AppBarPopupButton Style="{StaticResource RefreshAppBarButtonStyle}" HorizontalAlignment="Left"> <ic:AppBarPopupButton.PopupContent> <Grid> [...] </Grid> </ic:AppBarPopupButton.PopupContent> </ic:AppBarPopupButton> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } When the button is clicked the popup is displayed. When the popup is closed, the app bar is closed too. I hope this will help you !

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  • Flood fill algorithm for Game of Go

    - by Jackson Borghi
    I'm having a hell of a time trying to figure out how to make captured stones disappear. I've read everywhere that I should use the flood fill algorithm, but I haven't had any luck with that so far. Any help would be amazing! Here is my code: package Go; import static java.lang.Math.*; import static stdlib.StdDraw.*; import java.awt.Color; public class Go2 { public static Color opposite(Color player) { if (player == WHITE) { return BLACK; } return WHITE; } public static void drawGame(Color[][] board) { Color[][][] unit = new Color[400][19][19]; for (int h = 0; h < 400; h++) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { unit[h][x][y] = YELLOW; } } } setXscale(0, 19); setYscale(0, 19); clear(YELLOW); setPenColor(BLACK); line(0, 0, 0, 19); line(19, 19, 19, 0); line(0, 19, 19, 19); line(0, 0, 19, 0); for (double i = 0; i < 19; i++) { line(0.0, i, 19, i); line(i, 0.0, i, 19); } for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (board[x][y] != YELLOW) { setPenColor(board[x][y]); filledCircle(x, y, 0.47); setPenColor(GRAY); circle(x, y, 0.47); } } } int h = 0; } public static void main(String[] args) { int px; int py; Color[][] temp = new Color[19][19]; Color[][] board = new Color[19][19]; Color player = WHITE; for (int i = 0; i < 19; i++) { for (int h = 0; h < 19; h++) { board[i][h] = YELLOW; temp[i][h] = YELLOW; } } while (true) { drawGame(board); while (!mousePressed()) { } px = (int) round(mouseX()); py = (int) round(mouseY()); board[px][py] = player; while (mousePressed()) { } floodFill(px, py, player, board, temp); System.out.print("XXXXX = "+ temp[px][py]); if (checkTemp(temp, board, px, py)) { for (int x = 0; x < 19; x++) { for (int y = 0; y < 19; y++) { if (temp[x][y] == GRAY) { board[x][y] = YELLOW; } } } } player = opposite(player); } } private static boolean checkTemp(Color[][] temp, Color[][] board, int x, int y) { if (x < 19 && x > -1 && y < 19 && y > -1) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 18) { if (temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (y == 18) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y - 1] == YELLOW) { return false; } } if (y == 0) { if (temp[x + 1][y] == YELLOW || temp[x - 1][y] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } if (x == 0) { if (temp[x + 1][y] == YELLOW || temp[x][y - 1] == YELLOW || temp[x][y + 1] == YELLOW) { return false; } } else { if (x < 19) { if (temp[x + 1][y] == GRAY) { checkTemp(temp, board, x + 1, y); } } if (x >= 0) { if (temp[x - 1][y] == GRAY) { checkTemp(temp, board, x - 1, y); } } if (y < 19) { if (temp[x][y + 1] == GRAY) { checkTemp(temp, board, x, y + 1); } } if (y >= 0) { if (temp[x][y - 1] == GRAY) { checkTemp(temp, board, x, y - 1); } } } return true; } private static void floodFill(int x, int y, Color player, Color[][] board, Color[][] temp) { if (board[x][y] != player) { return; } else { temp[x][y] = GRAY; System.out.println("x = " + x + " y = " + y); if (x < 19) { floodFill(x + 1, y, player, board, temp); } if (x >= 0) { floodFill(x - 1, y, player, board, temp); } if (y < 19) { floodFill(x, y + 1, player, board, temp); } if (y >= 0) { floodFill(x, y - 1, player, board, temp); } } } }

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  • Delegates in c#

    - by Jalpesh P. Vadgama
    I have used delegates in my programming since C# 2.0. But I have seen there are lots of confusion going on with delegates so I have decided to blog about it. In this blog I will explain about delegate basics and use of delegates in C#. What is delegate? We can say a delegate is a type safe function pointer which holds methods reference in object. As per MSDN it's a type that references to a method. So you can assign more than one methods to delegates with same parameter and same return type. Following is syntax for the delegate public delegate int Calculate(int a, int b); Here you can see the we have defined the delegate with two int parameter and integer parameter as return parameter. Now any method that matches this parameter can be assigned to above delegates. To understand the functionality of delegates let’s take a following simple example. using System; namespace Delegates { class Program { public delegate int CalculateNumber(int a, int b); static void Main(string[] args) { int a = 5; int b = 5; CalculateNumber addNumber = new CalculateNumber(AddNumber); Console.WriteLine(addNumber(5, 6)); Console.ReadLine(); } public static int AddNumber(int a, int b) { return a + b; } } } Here in the above code you can see that I have created a object of CalculateNumber delegate and I have assigned the AddNumber static method to it. Where you can see in ‘AddNumber’ static method will just return a sum of two numbers. After that I am calling method with the help of the delegates and printing out put to the console application. Now let’s run the application and following is the output as expected. That’s it. You can see the out put of delegates after adding a number. This delegates can be used in variety of scenarios. Like in web application we can use it to update one controls properties from another control’s action. Same you can also call a delegates whens some UI interaction done like button clicked. Hope you liked it. Stay tuned for more. In next post I am going to explain about multicast delegates. Till then happy programming.

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  • Convert an Enum to String

    - by Aamir Hasan
     Retrieves the name of the constant in the specified enumeration that has the specified value. If you have used an enum before you will know that it can represent numbers (usually int but also byte, sbyte, short, ushort, int, uint, long, and ulong) but not strings. I created my enum and I was in the process of coding up a lookup table to convert my enum parameter back into a string when I found this handy method called Enum.GetName(). using System;public class GetNameTest { enum Colors { Red, Green, Blue, Yellow }; enum Styles { Plaid, Striped, Tartan, Corduroy }; public static void Main() {Response.Write("The 4th value of the Colors Enum is" + Enum.GetName(typeof(Colors), 3));Response.Write("The 4th value of the Styles Enum is "+ Enum.GetName(typeof(Styles), 3)); }}Reference:http://msdn.microsoft.com/en-us/library/system.enum.getname.aspxhttp://www.studentacad.com/post/2010/03/31/Convert-an-Enum-to-String.aspx

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  • Why Alexa has two rankings for my website?

    - by MIH1406
    For the following website: Noaoomah Q&A I have two different Alexa rankings as follows: 1) The public ranking on Alexa siteinfo page of the website, that is the usual ranking page and it indicates a rank of 318,254 which they claim it is updated daily: http://www.alexa.com/siteinfo/noaoomah.com 2) Another public and daily ranking of the same website but it is viewable using either the freely avaliable list for Top 1,000,000 Sites in this page at the almost top right or using StatsCrop website and this ranking indicates a rank of 253,753. Which one is more accurate? Why different daily rankings?

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  • JavaFX, Google Maps, and NetBeans Platform

    - by Geertjan
    Thanks to a great new article by Rob Terpilowski, and other work and research he describes in that article, it's now trivial to introduce a map component to a NetBeans Platform application. Making use of the GMapsFX library, as described in Rob's article, which provides a JavaFX API for Google Maps, you can very quickly knock this application together. Click to enlarge the image. Here's all the code (from Rob's article): @TopComponent.Description( preferredID = "MapTopComponent", persistenceType = TopComponent.PERSISTENCE_ALWAYS ) @TopComponent.Registration(mode = "editor", openAtStartup = true) @ActionID(category = "Window", id = "org.map.MapTopComponent") @ActionReference(path = "Menu/Window" /*, position = 333 */) @TopComponent.OpenActionRegistration( displayName = "#CTL_MapWindowAction", preferredID = "MapTopComponent" ) @NbBundle.Messages({ "CTL_MapWindowAction=Map", "CTL_MapTopComponent=Map Window", "HINT_MapTopComponent=This is a Map window" }) public class MapWindow extends TopComponent implements MapComponentInitializedListener { protected GoogleMapView mapComponent; protected GoogleMap map; private static final double latitude = 52.3667; private static final double longitude = 4.9000; public MapWindow() { setName(Bundle.CTL_MapTopComponent()); setToolTipText(Bundle.HINT_MapTopComponent()); setLayout(new BorderLayout()); JFXPanel panel = new JFXPanel(); Platform.setImplicitExit(false); Platform.runLater(() -> { mapComponent = new GoogleMapView(); mapComponent.addMapInializedListener(this); BorderPane root = new BorderPane(mapComponent); Scene scene = new Scene(root); panel.setScene(scene); }); add(panel, BorderLayout.CENTER); } @Override public void mapInitialized() { //Once the map has been loaded by the Webview, initialize the map details. LatLong center = new LatLong(latitude, longitude); MapOptions options = new MapOptions(); options.center(center) .mapMarker(true) .zoom(9) .overviewMapControl(false) .panControl(false) .rotateControl(false) .scaleControl(false) .streetViewControl(false) .zoomControl(false) .mapType(MapTypeIdEnum.ROADMAP); map = mapComponent.createMap(options); //Add a couple of markers to the map. MarkerOptions markerOptions = new MarkerOptions(); LatLong markerLatLong = new LatLong(latitude, longitude); markerOptions.position(markerLatLong) .title("My new Marker") .animation(Animation.DROP) .visible(true); Marker myMarker = new Marker(markerOptions); MarkerOptions markerOptions2 = new MarkerOptions(); LatLong markerLatLong2 = new LatLong(latitude, longitude); markerOptions2.position(markerLatLong2) .title("My new Marker") .visible(true); Marker myMarker2 = new Marker(markerOptions2); map.addMarker(myMarker); map.addMarker(myMarker2); //Add an info window to the Map. InfoWindowOptions infoOptions = new InfoWindowOptions(); infoOptions.content("<h2>Center of the Universe</h2>") .position(center); InfoWindow window = new InfoWindow(infoOptions); window.open(map, myMarker); } } Awesome work Rob, will be useful for many developers out there.

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  • NX/SSH remote access with Remmina

    - by Niklas
    After many days and a lot of frustration, I managed to get freenx to work on my home server. I can connect to it with nomachine's linux client, but I want to use Remmina for this purpose. The problem is that I don't exactly know how to connect to a NX-server with the program. In the connection dialog, I've chosen SSH as the protocol, and I've correctly added the IP and port. Under "SSH Authentication" I've added my user name on the server, and I choose "identity file" and selected the ssh-key I generated (which works with nxclient). (When am I supposed to provide my password for the user on the server?) When I try to connect I get the message: SSH public key authentication failed: Public key file doesn't exist Why do I get this message? How shall I proceed correctly to get the authentication working? Thank you for your time!

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  • Central Exception Handler

    - by J-unior
    Recently I've been thinking about a general ExceptionHandler, that I could initialize once in my app context and inject it everywhere. The idea that it will have quite simple interface with just public void handle(Exception ex), and then according to exception type it should decide what to do, maybe just log it, or show an alert message to the user, or maybe kill the whole app. The question is, what is the prettiest way to write such handler without lots of instanceofs? Unfortunately googling gives me only the default exception handler for RuntimeException that was introduced in Java 5. My first idea is to create an enum, that will have Class field for exception type and it will return the appropriate execution point, for example a concrete exception handler that also implements the interface public void handle(Exception ex), but with the required casting already.

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