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  • attachEvent inserts events at the begin of the queue while addEventListener appends events to the qu

    - by Marco Demaio
    I use this simple working function to add events: function AppendEvent(html_element, event_name, event_function) { if(html_element) { if(html_element.attachEvent) //IE html_element.attachEvent("on" + event_name, event_function); else if(html_element.addEventListener) //FF html_element.addEventListener(event_name, event_function, false); }; } While doing this simple test: AppendEvent(window, 'load', function(){alert('load 1');}); AppendEvent(window, 'load', function(){alert('load 2');}); I noticed that FF3.6 addEventListener appends each new events at the end of the events' queue, therefor in the above example you would get two alerts saying 'load 1' 'load 2'. On the other side IE7 attachEvent inserts each new events at the begining of the events' queue, therefor in the above example you would get to alerts saying 'load 2' 'load 1'. Is there a way to fix this and make both to work in the same way? Thanks!

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  • Relative Path in Subversion external configuration

    - by sundar venugopal
    is there any way to use Relative path when configuring subversion externals. for example Trunk - directoryA - directoryB - projectA {external DirectoryB} for configuring ProjectA we have to configure full path in the external property. which is causing problems or forcing us to do change the properties when we do branches. any way to automate the branching process or fix with absolute path will be useful

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • how to return C++ pointer in objective-C++

    - by John Smith
    I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj { MyCPPObj * cpp; } -(MyCPPObj *) getObj; I have created the simple method @implementation MyObj -(MyCPPObj *) getObj { return cpp; } Everything seems to work until I actually try to use the object in another file newObj = [createdMyObj getObj]; It complains: error: cannot convert 'objc_object*' to 'MyCPPObje *' in initialization. It seems that the method is return an objective-c object, but I specifically requested a C++ pointer. How can I fix that?

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  • iPhone SDK: How do I create an overlay drop-down menu?

    - by arooaroo
    Hi, I have a UIViewController containing its UIView which occupies the available screen (inbetween the tabbar and nav bar). I'd now like to add a simple toolbar which is situated at the top of the UIView which will contain some buttons. One of the buttons should display a drop down menu which is displayed as an overlay over the UIView. I'd quite like this menu to be a UITable as it could contain many items. The problem I'm having is I can't see the best way to go about this. I'm wondering whether there's a simple strategy. Here's an example of the type of feature I'm looking for... Menu hidden: http://www.flickr.com/photos/peterevers/3147678219/in/photostream/ Menu displayed: http://www.flickr.com/photos/peterevers/3148550320/ I expect the above example is emulated in UIWebView using HTML/CSS. Is there a "proper" way? TIA

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  • HTML Agility Pack Screen Scraping XPATH isn't returning data

    - by Matthias Welsh
    I'm attempting to write a screen scraper for Digikey that will allow our company to keep accurate track of pricing, part availability and product replacements when a part is discontinued. There seems to be a discrepancy between the XPATH that I'm seeing in Chrome Devtools as well as Firebug on Firefox and what my C# program is seeing. The code I'm currently using is pretty quick and dirty... //This function retrieves data from the digikey private static List<string> ExtractProductInfo(HtmlDocument doc) { List<HtmlNode> m_unparsedProductInfoNodes = new List<HtmlNode>(); List<string> m_unparsedProductInfo = new List<string>(); //Base Node for part info string m_baseNode = @"//html[1]/body[1]/div[2]"; //Write part info to list m_unparsedProductInfoNodes.Add(doc.DocumentNode.SelectSingleNode(m_baseNode + @"/table[1]/tr[1]/td[1]/table[1]/tr[1]/td[1]")); //More lines of similar form will go here for more info //this retrieves digikey PN foreach(HtmlNode node in m_unparsedProductInfoNodes) { m_unparsedProductInfo.Add(node.InnerText); } return m_unparsedProductInfo; } Although the path I'm using appears to be "correct" I keep getting NULL when I look at the list "m_unparsedProductInfoNodes" Any idea what's going on here? I'll also add that if I do a "SelectNodes" on the baseNode it only returns a div... not sure what that indicates but it doesn't seem right.

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  • Pathfinding Algorithm For Pacman

    - by user280454
    Hi, I wanted to implement the game Pacman. For the AI, I was thinking of using the A* algorithm, having seen it on numerous forums. However, I implemented the Breadth First Search for some simple pathfinding (going from point a to point b with certain obstacles in between) and found it gave the optimum path always. I guess it might be because in a game like pacman which uses simple pathfinding, there is no notion of costs in the graph. So, will it be OK if I use BFS instead of A* for pathfinding in Pacman?

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  • Uncompress GZIPed HTTP Response in Java

    - by bill0ute
    Hi, I'm trying to uncompress a GZIPed HTTP Response by using GZIPInputStream. However I always have the same exception when I try to read the stream : java.util.zip.ZipException: invalid bit length repeat My HTTP Request Header: GET www.myurl.com HTTP/1.0\r\n User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; fr; rv:1.9.2) Gecko/20100115 Firefox/3.6\r\n Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8\r\n Accept-Language: fr,fr-fr;q=0.8,en-us;q=0.5,en;q=0.3\r\n Accept-Encoding: gzip,deflate\r\n Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7\r\n Keep-Alive: 115\r\n Connection: keep-alive\r\n X-Requested-With: XMLHttpRequest\r\n Cookie: Some Cookies\r\n\r\n At the end of the HTTP Response header, I get path=/Content-Encoding: gzip, followed by the gziped response. I tried 2 similars codes to uncompress : GZIPInputStream gzip = new GZIPInputStream (new ByteArrayInputStream (tBytes)); StringBuffer szBuffer = new StringBuffer (); byte tByte [] = new byte [1024]; while (true) { int iLength = gzip.read (tByte, 0, 1024); // <-- Error comes here if (iLength < 0) break; szBuffer.append (new String (tByte, 0, iLength)); } And this one that I get on this forum : InputStream gzipStream = new GZIPInputStream (new ByteArrayInputStream (tBytes)); Reader decoder = new InputStreamReader (gzipStream, "UTF-8");//<- I tried ISO-8859-1 and get the same exception BufferedReader buffered = new BufferedReader (decoder); I guess this is an encoding error. Best regards, bill0ute

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  • IPhone/Objective-c RSA encryption

    - by Paul
    Hello, I have been google-ing and researching for an answer on how to do a simple RSA encryption using objective-c on an iphone. The main problem i have is that i have been supplied the Exponent and Modulus as an NSData object and i need to then convert them to a SecKeyRef object in order to perform the RSA encryption. Does anyone have any idea how to do that or have any useful hints? Many thanks!

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  • Display separator in Sharepoint AspMenu control

    - by Ryan Eastabrook
    All I'm trying to do is display a separator (I've tried images & stylesheets) between the primary navigation menu items in Sharepoint. Here is what I want it to look like: Home | Menu1 | Menu2 | Menu3 When I attempt to use the StaticTopSeparatorImageUrl (using a bar image) it results in the following: Home | Menu1 | Menu2 | Menu3 | This is obviously not a separator, and when I use the StaticBottomSeparatorImageUrl the opposite happens. I also tried to style the ms-topnav class to have a left border, which doesn't work because the control doesn't identify the first (or last) item in the menu... So, my next option was to use the Telerik RadMenu, after fighting to get it into Sharepoint I had difficulties getting it to display like the Sharepoint Menu using the SiteMapDataSource (display only the Home item and no children). This seems SO simple, but it is Sharepoint, so nothing is really simple. I'm wondering if there is either a way to make the default Sharepoint separator work correctly that I might have missed, or is there a GOOD Sharepoint menu replacement that actually takes styling into account?

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  • WIX HeatDirectory Task - Setting the preprocessorVariable

    - by Stuart
    I'm trying to set the preprocessor variable in wix and i'm unable to find an example of this or explanation on how to do it anywhere on the internet, i'm hoping somebody here can explain or show me where im going wrong! I have tried the example shown here regarding setting var values http://www.ageektrapped.com/blog/setting-properties-for-wix-in-msbuild/ The documentation for using the HeatDirectory taks in wix can be found here and is not very useful at all! How do i set the preprocessorVariable to substitute the SourceDir for another variable name?

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  • How do I use local memory in OpenCL?

    - by splicer
    I've been playing with OpenCL recently, and I'm able to write simple kernels that use only global memory. Now I'd like to start using local memory, but I can't seem to figure out how to use get_local_size() and get_local_id() to compute one "chunk" of output at a time. For example, let's say I wanted to convert Apple's OpenCL Hello World example kernel to something the uses local memory. How would you do it? Here's the original kernel source: __kernel square( __global float *input, __global float *output, const unsigned int count) { int i = get_global_id(0); if (i < count) output[i] = input[i] * input[i]; } If this example can't easily be converted into something that shows how to make use of local memory, any other simple example will do. Thanks!

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  • How can you get NVelocity to initialize correctly?

    - by Deane
    I can't get NVelocity to initialize. I'm not trying to do anything complicated, so it's just fine if it initializes at the defaults, but it won't even do that. This: VelocityEngine velocity = new VelocityEngine(); ExtendedProperties props = new ExtendedProperties(); velocity.Init(props); Results in: "It appears that no class was specified as the ResourceManager..." So does this: VelocityEngine velocity = new VelocityEngine(); velocity.Init(); I can find precious little documentation on what the properties should be, nor how to get it to initialize with the simple defaults. Can anyone point to a resource? A lot of pages point back to this page: http://www.castleproject.org/others/nvelocity/usingit.html But this page skips over the (seemingly) most important point -- how to set the properties and what to set them to. I just want to load a simple template from a file.

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  • why is there no interface file with silverlight enabled wcf services

    - by Ralph Shillington
    Using Visual Studio 2010 when creating a wcf service the template creates a class file, svc endpoint and an interface file. Why is it that when adding a silverlight-enabled wcf service they don't follow this pattern. As discussed here this seems like a bad idea. After adding the silverlight-enabled service, should one go back and incorporate the interface as discussed in the referenced article. If so, then would it not be as simple to start with a simple WCF service, bypassing the whole "silverlight-enabled" bits altogether.

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  • Parsing cookie headers in J2ME/BlackBerry apps

    - by Marc Novakowski
    When using an HttpConnection in a BlackBerry app, you often get HTTP cookies in the response headers. Unfortunately there are no built-in APIs to assist with the parsing of the cookie headers. Has anyone found a third-party library to assist with the parsing of the cookie header(s) into a more useful data object? Creating some custom code that just parses out the name and value of the cookie isn't too difficult, but I'd like to also consider other fields within the cookie such as the expiration and domain fields.

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  • Ruby on Rails vs Grails vs. Spring ROO vs. Spring App

    - by lizdev
    Hi, I'm planning on writing a simple web application that will be used by lots of users (as complicated as a simple bookmarking app) and I'm trying to decide which framework/language to use. I'm very experienced with Spring/Hibernate and Java in general but new to both Grails and RoR (and Spring ROO). The only reason I'm considering RoR is because Java hosting is MUCH more expensive than RoR hosting (which is supported by almost any hosting vendor for 5$ per month). Assuming the price wasn't an issue, which one of the frameworks/languages mentioned above would you recommend for a Java developer (who knows how to configure Spring/Hibernate etc.)? I'm afraid that by using RoR I won't be able to easily support many users who are using the website at the same time. thanks

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  • vs2010 Linq to SQL -- adding an entity from my DBML

    - by Matt
    I think I may be going crazy here... Anyways, I have a DBML with a table 'User' in it. Pretty simple stuff -- From within a class, I have the following: BusinessDataContext businessDataContext = new BusinessDataContext(); var user = new User(); user.FirstName = FirstName; user.LastName = LastName; user.MiddleInitial = MiddleInitial; user.DateCreated = DateTime.UtcNow; /* There's no businessDataContext.User.Add method -- There's a bunch of generic collection methods with the <> symbols (Aggregate, All, Any...) Am I just too tired and missing something basic or did something simple change with vs 2010? */ businessDataContext.SubmitChanges(); I think I really just need sleep. :-)

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  • how to get this row count for jquery grid..

    - by kumar
    I used this code to get the count of records in the jquery grid var numRows = jQuery("#mygrid").jqGrid ('getGridParam', 'records'); when i place anywhere in my view after or before grid?? am allways geting 0 result.. bec its allways taking before grid loading.. i need to place this code where i need to check after grid loading.. if i put something like this. alert("hello"); var numRows = jQuery("#mygrid").jqGrid ('getGridParam', 'records'); alert(numRows); first if i keep any alert message and then if i count i am getting the number of records.. but if i give directly this code var numRows = jQuery("#mygrid").jqGrid ('getGridParam', 'records'); alert(numRows); i am getting out put as 0.. i dont know why its behaving like this.. if we keep first alert box anywhere for second alert box i am getting rowcounts.. can anybody help me out .. thanks

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  • feedparser - various errors

    - by Eiriks
    I need feedparser (se http://www.feedparser.org) for a project, and want to keep third party modules in a separate folder. I did this by adding a folder to my python path, and putting relevant modules there, among them feedparser. This first attempt to import feedparser resulted in import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 ed socket timeout; added support for chardet library ^ SyntaxError: invalid syntax I found the text "socket timeout; added..." in the comments at the bottom of the file, removed these comments, and tried again: import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 = [(key, value) for key, value in attrs if key in self.acceptable_attributes] ^ IndentationError: unexpected indent Ok, so some indent error. I made sure the indent in the function in question where ok (moved some line breaks down to no-indent). And tried again: import feedparser Traceback (most recent call last): File "", line 1, in File "/home/users/me/modules/feedparser.py", line 1 , value) for key, value in attrs if key in self.acceptable_attributes] ^ SyntaxError: invalid syntax As much I google, I cannot find anything wrong with the syntax: def unknown_starttag(self, tag, attrs): if not tag in self.acceptable_elements: if tag in self.unacceptable_elements_with_end_tag: self.unacceptablestack += 1 return attrs = self.normalize_attrs(attrs) attrs = [(key, value) for key, value in attrs if key in self.acceptable_attributes] _BaseHTMLProcessor.unknown_starttag(self, tag, attrs) Now what? Is my approach all wrong? Why do I keep producing these errors in a module that seems so well tested and trusted?

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  • Java List use through use of JSTL <c:forEach>

    - by Mark Lewis
    Hello If I have a JSF backing bean return an object of type ArrayList, I should be able to use to iterate over the elements in the list. Each element contains a map and although the question of how to access the map content through JSTL has been answered here, if I pass an array of such maps, I can't find how to iterate over them and still access the map content using JSTL. There's documentation which refers to simple iterators but not to those whose items are themselves maps. BalusC, I'm not trying to force the issue, just that I've been looking at this all day, and still cannot seem to be able to output the contents of my data structure through jsp (only on the console). This as a separate question still has merit. If anyone can give me a simple example of how a java List is iterated over in JSP I'd be massively appreciative. Mark

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  • How to download media content on demand and reuse from browser cache in silverlight

    - by Andrew
    Hi. I have a problem with simple silverlight app, this app has a couple of buttons, each button sets mediaelement source to a short mp3 file and plays it, my problem is that when i press the same button second time it re-downloads mp3 file again but i think it shouldn't, instead it should use a copy of browser cached mp3 file that was downloaded when a button was pressed for the first time. I'm using sl4 and links in mediaelement are just simple uri's, i need to make it working in this way that when some mp3 was downloaded it will be cached on the client browser and further click on button will use a cached version of file instead of downloading it again and wasting my bandwidth. Any ideas ?

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  • Object mapping in objective-c (iphone) from JSON

    - by freshfunk
    For my iPhone app, I'm consuming a RESTful service and getting JSON. I've found libraries to deserialize this into an NSDictionary. However, I'm wondering if there are any libraries to deserialize the JSON/NSDictionary/Property List into my object (an arbitrary one on my side). The java equivalent would be the object-relational mappers although the sort of object mapping I'm looking for is relatively straightforward (simple data types, no complex relationships, etc.). I noticed that Objective-C does have introspection so it seems theoretically possible but I haven't found a library to do it. Or is there a simple way to load an object from an NSDictionary/Property List object that doesn't require modification every time the object changes? For example: { "id" : "user1", "name" : "mister foobar" "age" : 20 } gets loaded into object @interface User : NSObject { NSString *id; NSString *name; int *age; }

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  • How to handle payment types with varying properties in the most elegant way.

    - by Byron Sommardahl
    I'm using ASP.NET MVC 2. Keeping it simple, I have three payment types: credit card, e-check, or "bill me later". I want to: choose one payment type display some fields for one payment type in my view run some logic using those fields (specific to the type) display a confirmation view run some more logic using those fields (specific to the type) display a receipt view Each payment type has fields specific to the type... maybe 2 fields, maybe more. For now, I know how many and what fields, but more could be added. I believe the best thing for my views is to have a partial view per payment type to handle the different fields and let the controller decide which partial to render (if you have a better option, I'm open). My real problem comes from the logic that happens in the controller between views. Each payment type has a variable number of fields. I'd like to keep everything strongly typed, but it feels like some sort of dictionary is the only option. Add to that specific logic that runs depending on the payment type. In an effort to keep things strongly typed, I've created a class for each payment type. No interface or inherited type since the fields are different per payment type. Then, I've got a Submit() method for each payment type. Then, while the controller is deciding which partial view to display, it also assigns the target of the submit action. This is not elegant solution and feels very wrong. I'm reaching out for a hand. How would you do this?

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  • When to use an IOC container?

    - by nivlam
    I'm trying to understand when I should use a container versus manually injecting dependencies. If I have an application that uses a 1-2 interfaces and only has 1-2 concrete implementations for each interface, I would lean towards just handling that myself. If I have a small application that uses 2-3 interfaces and each interface has 2-3 concrete implementations, should I use a full-blown container? Would something something simple like this suffice? Basically I'm trying to understand when it's appropriate to manually handle these dependencies, when (or if) I should use something simple like the above, and when to use an IOC container like Ninject, Windsor, etc....

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