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  • How to create a VS2010 extension that uses Language Services

    - by Hades32
    Creating extensions got much easier with Vs2010, but this seems not to be the case for everything... My aim: I wnat to make method calls and property uses of STATIC classes ITALIC. (Just like Eclipse and Java) I think I need to talk to the C# Language Service for this information, but searching for "Language Service" just yields results on how to CREATE one, not how to use one of the existing ones... To get this question a little more general: How do I get information about properties of the code (static/visibility etc) for using it in a VSX?

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  • how to make a column width size fixed in datagridview asp?

    - by user306671
    Hi, i have this column in a datagridview on aspx page <asp:TemplateField HeaderText="Observacion"> <ItemTemplate> <asp:Label ID="lblOrderID" runat="server" Text='<%# Eval("Observacion") %>'></asp:Label> </ItemTemplate> <ItemStyle Width="200px" Wrap="False" /> </asp:TemplateField> I have set up the itemstyle with and wrap to false, but anyways the width columns grows the the data is too long. i just want to change the height of the column not the width. Here us the complete code of the datagridview <asp:GridView ID="GridView1" runat="server" AutoGenerateDeleteButton="True" CellPadding="4" EnableModelValidation="True" ForeColor="#333333" GridLines="None" AutoGenerateColumns="False"> <columns> <asp:boundfield datafield="ID_OBSERVACION" visible="False" /> <asp:boundfield datafield="AUTOR" headertext="Autor" /> <asp:boundfield datafield="FECHA" headertext="Fecha" /> <asp:TemplateField HeaderText="Observacion"> <ItemTemplate> <asp:Label ID="lblOrderID" runat="server" Text='<%# Eval("Observacion") %>'></asp:Label> </ItemTemplate> <ItemStyle Width="200px" Wrap="False" /> </asp:TemplateField> </columns> <AlternatingRowStyle BackColor="White" ForeColor="#284775" Wrap="False" /> <EditRowStyle BackColor="#999999" /> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" Wrap="False" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> </asp:GridView>

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  • is there a way to create an item template (t4) installer like the POCO generator?

    - by bryanjonker
    Subject says it all. I want to modify the POCO generation adapter (http://code.msdn.microsoft.com/EFPocoAdapter) to generate my own code. I have the .tt adapters done, but I want to be able to distribute this to coworkers, so they right-click on the model, choose "Generate Code", and my t4 templates appear in the options along with the other choices. Is there an easy way to do this? I found some articles at http://msdn.microsoft.com/en-us/library/tsyyf0yh(VS.80).aspx but it was focused on generic templates, and I'm looking for specifically model templates.

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  • no appropriate default constructor available . (when creating a child class)

    - by numerical25
    I am creating some custom exception classes doing the following class GXException { public: GXException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; class GXVideoException : GXException { public: GXVideoException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; When I created GXVideoException to extend GXException, I get the following error 1>c:\users\numerical25\desktop\intro todirectx\godfiles\gxrendermanager\gxrendermanager\gxrendermanager\gxexceptions.h(14) : error C2512: 'GXException' : no appropriate default constructor available

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  • ASP.NET MVC 2 VB, Not recognising my import.

    - by SLC
    I had a problem with a project I converted from C# to VB, in that the VB version it cannot seem to find an object even though I declared it with an Import statement at the top. I created a new, default MVC 2 VB project, and the same problem occurs there. I create a new MVC 2 application, I then add a reference to System.Data.Services.Client, and in my Index.aspx, in the Content area, I type <% Dim x As DataServiceQueryContinuation %> which is what I want to use. It gives me a blue squiggly line and says Type 'DataServiceQueryContinuation' is not defined. At the top of the page, I add this: <%@ Import Namespace="System.Data.Services.Client" %> The error persists. My original C# version has no such error. I also get this warning: Warning 2 Namespace or type specified in the Imports 'System.Data.Services.Client' doesn't contain any public member or cannot be found. Make sure the namespace or the type is defined and contains at least one public member. Make sure the imported element name doesn't use any aliases. e:\ASPNETDEBUG\MvcApplication1\MvcApplication1\Views\Home\Index.aspx 10 9 MvcApplication1 Examining the DLL using the tool provided shows that it does have a public member. Also when typing the above, System.Data. provides intellisense but there is no 'Services'. Any ideas?

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  • How to safely use VSS when using a working directory on a thumb drive?

    - by MatthewMartin
    I know putting code into VSS in general is as safe as putting money into a mutual fund run by Bernard Madoff, but I don't have the luxury of ditching it for subversion. That said, I need to be able to write code on two machines, I'm considering checking out code to a flash thumb drive. Anyone know in advance what I should/shouldn't do to avoid loss of work? Do I need to ensure the drive letter stays the same?

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  • VC++ 2010 wants to link boost libararies i didn't even specify

    - by Philipp
    Hi there, I'm trying to build my application with MSVC 2010 instead of GCC. With GCC everything works fine. My app uses boost_system and boost_thread libraries. I built boost with VC2010 in "system" layout, that means the libraries are named just libboost_system.lib (and not libboost_system_compiler_threading_version_wtf_snafu.lib) The libs reside in C:\Boost\lib, the Makefile specifies LFLAGS = /NOLOGO /INCREMENTAL:NO /SUBSYSTEM:CONSOLE LIBS = /LIBPATH:C:/Boost/lib libboost_system.lib libboost_thread.lib Ws2_32.lib when invoking nmake it compiles, but when trying to link it quits with LINK : fatal error LNK1104: cannot open file 'libboost_date_time-vc100-mt-1_43.lib I mean seriously, WTF? I told it to link libboost_systen.lib and libboost_thread.lib how come it tries to link libboost_data_time and why does it assume I built the libs in "tagged" layout?? How can I stop MSVC trying to be smart and guess what I might have wanted to link? Thanks, Philipp

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  • Trying to use VB to automate some queries. Running into what looks like a string problem

    - by Jeff
    Hi there I'm using MS Access 2003 and I'm trying to execute a few queries at once using VB. When I write out the query in SQL it works fine, but when I try to do it in VB it asks me to "Enter Parameter Value" for DEPA, then DND (which are the first few letters of a two strings I have). Here's the code: Option Compare Database Public Sub RemoveDupelicateDepartments() Dim oldID As String Dim newID As String Dim sqlStatement As String oldID = "DND-01" newID = "DEPA-04" sqlStatement = "UPDATE [Clean student table] SET [HomeDepartment]=" & newID & " WHERE [HomeDepartment]=" & oldID & ";" DoCmd.RunSQL sqlStatement & "" End Sub It looks to me as though it's taking in the string up to the - then nothing else. I dunno, that's why I'm asking lol. What should my code look like?

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  • Release build in MVS 2010 professional v/s express for C

    - by yCalleecharan
    Hi, recently I discovered that "executing" a C program as a release build instead of a debug build optimizes the code and makes it run much faster. This is accessed through project properties configuration manager menu. I would like to know if this feature is the same in the professional version and the express edition of MVS 2010 in terms of speed optimization. I have the express edition. Also, I would like to know if C programs run with the same speed as in both the professional and express editions. I understand that the professional edition has many "software" tools for the serious programmer. Thanks a lot..

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  • Does VS2010 does not install SQL Server during installation

    - by Greg
    Hi, Just confirming -does VS2010 does not install SQL Server during installation? I'm assuming no. This being the case I therefore need to download a copy of SQL Express 2005 or something to develop against on my windows XP home PC? Is this correct? Or would the Dev edition of SQL Server 2005 run/install on Windows XP Home? thanks

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  • Sorting a Data Gridview

    - by Muhammad Waqas
    Hi, I am a beginner to asp.net. I want to sort a gridview but the problem i m facing is when sort event handler is called the exception of stack over flow is thrown. Following is my code for sorting function. protected void sortGridView(string strSortExpression) { if (strSortExpression != string.Empty) { if (ViewState["sortOrder"] == "desc") { dgvBookInfo.Sort(strSortExpression, SortDirection.Ascending); //string.Format("{0}{1}", ); } else { dgvBookInfo.Sort(strSortExpression, SortDirection.Descending); } } } Thanks

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  • Identifier is undefined

    - by hawk
    I wrote the following code in C++ using VS2012 Express. void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; } I get the error identifier "ac_search" is undefined at the function invoking line. I am a bit confused here. because the function ac_search is declared as a global (not inside any container). Why can't I call it at this place? Am I missing something? Update I tried ignore irrelevant code and then included it gradually and found that everything is fine until I include the outer loop of ac_search I get the aforementioned error. here is updated code of the function ac_search: void ac_cpu_string_search(uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Loop over all records //for (uint record_number = 0; record_number < num_records; ++record_number) //{ // // Loop over all patterns for (uint pattern_number = 0; pattern_number < num_patterns; ++pattern_number) { // Execute string search const char *ptr_record = &records[record_number * record_length]; const char *ptr_match = std::strstr(ptr_record, &patterns[pattern_number * pattern_length]); // If pattern was found, then calculate offset, otherwise result is -1 if (ptr_match) { matches[record_number * num_patterns + pattern_number] = static_cast<int>(std::distance(ptr_record, ptr_match)); } else { matches[record_number * num_patterns + pattern_number] = -1; } // } //} } Update 2 I think the error has something to do with the function addWord which belongs to the class Trie. When I commented out this function, I did not get the error anymore. Node* Trie::addWord(const char *records, uint num_records, uint record_length) { // Loop over all records for (uint record_number = 0; record_number < num_records; ++record_number) { const char *ptr_record = &records[record_number * record_length]; string s = ptr_record; Node* current = root; if ( s.length() == 0 ) { current->setWordMarker(); // an empty word return; } for ( int i = 0; i < s.length(); i++ ) { Node* child = current->findChild(s[i]); if ( child != NULL ) { current = child; } else { Node* tmp = new Node(); tmp->setContent(s[i]); current->appendChild(tmp); current = tmp; } if ( i == s.length() - 1 ) current->setWordMarker(); } return current; } void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; }

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  • how to create a WIN CE 6.0 LCDdriver?

    - by vinoth
    hi every body,, this is vinoth. i am going to develop a new lcd driver which is for the external lcd panel(240*400 resolution) for win ce6.0 . am new t0 win ce programming . i dont know how to make changes all in the bsp and registry.if any one finds the answer pls help me. it would be very help ful for me. Regards Vinoth.

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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  • Old solutions being recalled in VisualStudio

    - by user1437135
    I have an odd scenario that I can't figure out, and would appreciate any advice offered. I'm running VisualStudio 2010 pro. I have a web application solution with 6 projects. On one occasion I opened up some files from a number of backup solutions to look at some historic code. I viewed them and closed the files. I did this with my current project open. I may have rebuilt the solution with them open but I'm not sure. I recently did a 'find', searching the whole solution, and noticed that the files from the backups are referenced as being part of the solution. How do I remove them?

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  • How can I process a form's events in another class in VB.NET?

    - by CowKingDeluxe
    Here's my code: Public Class Form1 End Class Public Class Form1Handler Inherits Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click MsgBox("I") End Sub End Class I'm trying to get Form1Handler to process Form1's events automatically. How can I do this? Should I use a module instead? I'm doing this in VB 2010.

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  • Using XSD file in VS2005

    - by xt_20
    Hello all I want to write an XML file. I have created an XSD file named XMLSchema.xsd, and run the command 'xsd /c XMLSchema.xsd' which generated a c# class file. Now, how do I use this file to generate XML files? Part of my code: <?xml version="1.0" encoding="utf-8"?> <xs:schema id="XMLSchema" targetNamespace="http://tempuri.org/XMLSchema.xsd" elementFormDefault="qualified" xmlns="http://tempuri.org/XMLSchema.xsd" > <xs:element name="root"> <xs:complexType> <xs:sequence> <xs:element name="Audit"> <xs:complexType> ... which generates a c# class 'root'. How do I call 'root' from my C# web program? Thanks

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  • treeview dynamically populated

    - by Laziale
    Hello everyone - I have this treeview control where I want to put uploaded files on the server. I want to be able to create the nodes and the child nodes dynamically from the database. I am using this query for getting the data from DB: SELECT c.Category, d.DocumentName FROM Categories c INNER JOIN DocumentUserFile d ON c.ID = d.CategoryId WHERE d.UserId = '9rge333a-91b5-4521-b3e6-dfb49b45237c' The result from that query is this one: Agendas transactions.pdf Minutes accounts.pdf I want to have the treeview sorted that way too. I am trying with this piece of code: TreeNode tn = new TreeNode(); TreeNode tnSub = new TreeNode(); foreach (DataRow dt in tblTreeView.Rows) { tn.Text = dt[0].ToString(); tn.Value = dt[0].ToString(); tnSub.Text = dt[1].ToString(); tnSub.NavigateUrl = "../downloading.aspx?file=" + dt[1].ToString() +"&user=" + userID; tn.ChildNodes.Add(tnSub); tvDocuments.Nodes.Add(tn); } I am getting the treeview populated nicely for the 1st category and the document under that category, but I can't get it to work when I want to show more documents under that category, or even more complicate to show new category beneath the 1st one with documents from that category. How can I solve this? I appreciate the answers a lot. Thanks, Laziale

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  • How to make Solution Explorer behave after clearing search?

    - by stijn
    I currently have a VS installation with no extensions to see how that works out. For navigation that means making heavy use of Ctrl+; aka Search Solution Explorer. While the search itself is ok, it has one major drawback for me that makes it a pain to use for me (both with keyboard and mouse): Solution with two projects, one collapsed, one opened: Use Ctrl+; and start typing until match found from collapsed project What I want now is to simply clear the search and return to the previous view. Seems like a pretty standard requirement, no? But there seems to be no such functionality built in. Problem with the current commands that come close (pressing Esc, clicking Back or Home buttons in Solution Explorer Toolbar) is all the same: they have the extremely annoying behaviour that they insist on suddenly uncollapsing the previously collapsed project and track the match found! (Btw the Track Active Item in Solution Explorer option is turned of in the options). This makes no sense from a UX point of view? You select some kind of 'undo' command, the search box clears which is expected, but then suddenly there's an item visible from a previous search: So if the collapsed project has like 50 items in it, solution explorer is now useless visually since it litters the screen with stuff you don't want to see, and worse you have to manually collapse the project again to return to the previous view. Is there a way around this? I thought maybe keyboard shortcuts for Back/Home would be different, but the commands do not seem to be registered. I looked into EnvDTE80.DTE2.ToolWindows.SolutionExplorer but it has no properties/methods that have anything to do with this issue. And somewhere in the tree there is a Microsoft.VisualStudio.PlatformUI.SolutionPivotNavigator which is probably the class responsible for this behaviour, but I have no idea how to access it?

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