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  • Language resources in separate APK?

    - by Rudolf
    I'm wondering if it is possible to create a separate APK file which contains only language specific strings and somehow persuade my program to try to read the string resources first from that package's resource and then from the program's own resources... I would like to have a main program with 2-3 mayor laguages and the rest of the languages would go into a separate language pack. (This is to keep the main program size small as I have already 12 translations)

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  • How do I get the raw dimensions of a bitmap in an ImageView?

    - by potatoe
    It seems like I might be overlooking something obvious, but I can't figure out how to retrieve the raw (unscaled) dimensions of a bitmap being displayed in an ImageView. For example, if I load a bitmap using Bitmap b = BitmapFactory.decodeResource(...), I can get those dimensions from b.getWidth() and b.getHeight(), and I could pass the bitmap into an ImageView using setImageBitmap(b). But if I have a subclass of ImageView, is there any way to retrieve those dimensions without having to pass them in explicitly? I guess I'm looking for a getImageBitmap() analog of ImageView's setImageBitmap() method, which would retrieve a Bitmap object that I can call getWidth() and getHeight() on. Any other way to retrieve the original dimensions would work too, though.

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  • how to pass arraylist as parameter to another screen

    - by user2867267
    how to pass arraylist as parameter to another activity in my condition im not using listview and checkif arraylist contain single element then pass that arrraylist as parameter toanother screen see thisline Category_name.get(position).toString()); how i remove position?? how to passs arraylist parameter toanother activity static ArrayList<Long> Menu_ID = new ArrayList<Long>(); static ArrayList<String> Category_name = new ArrayList<String>(); JSONArray school = json2.getJSONArray("data"); for (int i = 0; i < school.length(); i++) { JSONObject object = school.getJSONObject(i); Category_ID.add((long) i); Menu_ID.add(Long.parseLong(object.getString("menu_id"))); Category_name.add(object.getString("menu_title")); } Intent iMenuList = new Intent(MenuGroup.this, thirdstep.class); menuidvalue=""; menuidvalue =( Menu_ID.get(position)).toString(); iMenuList.putExtra("Menu_ID",menuidvalue); iMenuList.putExtra("menu_group", Category_name.get(position).toString()); startActivity(iMenuList);

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  • How to differenciate two tables

    - by Nemat
    Hi friends.... I have two tables.I want to get all records from one table that are different from the records in second table. For eg. if we have four records in first table like A,B,C,D and three records in second table thats A,B,C then the answer of query should be D. I have tried "EXCEPT" operator but it doesnt work fine.Kindly help me in writing correct query for the given problem. Any help is appreciated.... Thanks in Advance Nemat

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  • IllegalAccessError: cross-loader access from pre-verifed class in MapActivity

    - by flipper83
    I have a big problem. When I lauch my MapActivity this launch the ilegal argument. I think that i check all 1) add map.jar from api 3 to eclipse 2) I obtain a api key 3) In androidmanifest I have putted the uses-library and te internet permision 4) I launch the google api emulator for api 3. 5) I dont know that i can try. Please, any idea? this can't be too dificult, I can't belive. Sure that it is a stupid thing :S

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  • Which is the 'correct' way to do this (if statement)

    - by frinkz
    I've got plenty of these lying around, and I'm wondering if I'm going to face any trouble - or performance problems. I have method A: MyClass monkey; ... if(monkey != null) { ... } Or method B: boolean hasMonkey; //This is set to TRUE when monkey is not null MyClass monkey; ... if(hasMonkey) { ... } On a functional level, they both do the same thing. Right now, I'm using method A. Is that a bad way of doing things? Which is going to perform better?

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  • Description of Google map

    - by sairam333
    Hi ,I want to display the map in my application .First of all i want to know about map api key not creation .That means api key is system dependent or debugger like that please give me some answers for this .Thanks in advance

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  • BitmapFactory.decodeFile out of memory with images 2400x2400

    - by alasarr
    I need to send an image from a file to a server. The server request the image in a resolution of 2400x2400. What I'm trying to do is: 1) Get a Bitmap using BitmapFactory.decodeFile using the correct inSampleSize. 2) Compress the image in JPEG with a quality of 40% 3) Encode the image in base64 4) Sent to the server I cannot achieve the first step, it throws an out of memory exception. I'm sure the inSampleSize is correct but I suppose even with inSampleSize the Bitmap is huge (around 30 MB in DDMS). Any ideas how can do it? Can I do these steps without created a bitmap object? I mean doing it on filesystem instead of RAM memory. This is the current code: // The following function calculate the correct inSampleSize Bitmap image = Util.decodeSampledBitmapFromFile(imagePath, width,height); // compressing the image ByteArrayOutputStream baos = new ByteArrayOutputStream(); image.compress(Bitmap.CompressFormat.JPEG, 40, baos); // encode image String encodedImage = Base64.encodeToString(baos.toByteArray(),Base64.DEFAULT));

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  • Game design flaw, need help investigating

    - by Snake
    I am not sure if I will be able to get help here but I would give it a shot. The problem is I dont know where the problem is. I have a cards game, in which when you "human" play by dragging a card, then at the end of card being dragged, a handler using postExecute is called with delay of 0.5 sec to start the next player in turn (which is a bot) The bot chooses the color and plays it and at the end of the animation (the card moving to the middle) a handler is started for the next bot and so on. Once the play reaches again to the human player, it waits for his touchs to drag the crad and start the cycle again. The problem that in production, sometimes I am getting errors. The error is resulting in somehow messing up the sequence which ends up with players having more cards than others. After investigation, I found that the transition from human to bot is the problem. Somehow, the transition is happening twice (meaning handler calling post execute twice and the bot is playing twice and everything is messed up). Its been mutliple months and I can't reproduce it (to fix it) and I cna't figure out why this is happeneing? ANY IDEA how I can go after it? How can I get more info about or how can I solve something like that? any pointer would help me

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  • Proper way to 100% wakes my device?

    - by quiel
    Do you have better way to make the device awakes by 100%? I repeatedly call the acquire() but I'm not sure if that is correct. Or should I just call the acquire() once? Or should I make use of Intent.ACTION_SCREEN_OFF? public class MyServiceThatKeepsTheDeviceAwake extends IntentService { ... @Override public void onCreate() { super.onCreate(); mPowerManager = (PowerManager) getSystemService(Context.POWER_SERVICE); mWakeLock = mPowerManager.newWakeLock(PowerManager.FULL_WAKE_LOCK |PowerManager.ACQUIRE_CAUSES_WAKEUP |PowerManager.ON_AFTER_RELEASE, TAG); } @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); mWakeLock.acquire(); } // No release

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  • troubles reading other apps config files

    - by Aivlis
    Hi guys, I have a problem. I have to access to the data folder of other applications from my application to read configuration's file and so on but it seems it's possible only to read data from the sdcard and my application's data folder. Can you suggest me how to solve this problem?

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  • Jquery mobile function calls before Ajax Request end

    - by rpmlins
    Here is my problem. When My Home page shows, I call the LoadUser functions, which on success, sets the globalUser variable with the returned json, and after it loads I call the alert function but it says globalUser is undefined. I have tried many other work arounds, but I always get the undefined mesage. If I call the alert(globalUser); on the success function, it works as expected alerting the object. $('#Home').live('pageshow', function(event) { $.when(LoadUser()).done(function(a1) { alert(globalUser); }); }); function LoadUser() { $.ajax({ // connects with the web service and validate de user input url: "http://localhost:51396/Icademy.asmx/GetUser", contentType: "application/json; charset=utf-8", data: { "userName": "'rodrigo'" }, dataType: "jsonp", success: function(json) { globalUser = JSON.parse(json.d); return globalUser; }, error: function(ret) { alert("Um erro ocorreu, tente novamente mais tarde."); } }); }

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  • A non-ugly way to persist dialog contents across orientation changes?

    - by alex
    So I have a managed AlertDialog with a number of EditTexts & separate portrait + landscape layouts. The user opens the dialog in portrait mode, enters some text and then all of a sudden decides to pop out the keyboard. Now, I need to remove the dialog and recreate it for the changed layout persisting the text entered. What I can think of is getting references to the EdiTexts in onPrepareDialog(..), then getting the actual text in onConfigurationChanged(..), then removing the dialog, then showing it again, then populating it. Rather ugly, huh? Are there any better options?

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  • Why activity result code is diffrent then I expected

    - by Fisher
    I have 2 activities. In child activity i have put something like that in onPause(): if (isFinishing()) { final Intent intent = new Intent(); intent.putExtra(SOME_DATA, value); setResult(RESULT_OK, intent); Log.i("test", "Result set to RESULT_OK"); } In parent activity i check resultCode when child activity is destroyed, and this is what i have noticed: If i destroy child activity by some action (in some condition i invoke finish()), then resultCode is RESULT_OK But when i destroy by pressing return key (i works only in emulator so its ESC) who kills activity, then resultCode read in parent onActivityResult method equals 0 (RESULT_CANCELD). "test" log read in each case is the same.

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  • scrolling in both directions at the same time...like in many games

    - by Angel
    Hi, I want to create a game which has a grid view...like 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 5 6 7 8 9 3 1 3 2 4 6 7 8 9 1 4 6 3 1 5 6 8 9 1 4 6 4 4 7 8 1 5 7 8 8 what i want to do is on my screen it should display only a part of it that is 1 2 3 4 1 2 3 4 1 5 6 7 Rest all should be hidden and scrollable in both the directions at the same time (diagonally) Please give inputs.. Should i use canvas and over it gridView or simply a grid view.. . If yes then how? Thanks

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  • Can't remove a view included using a include tag

    - by Julio Rodrigues
    Removing a view that was included using a <include> tag seems to have no effect. ViewGroup currentPersonContainer = (ViewGroup) root.findViewById(R.id.propria_pessoa_container); if (dto.occupation!= null) { . . . } else { root.removeView(currentPersonContainer); } After the root.removeView(currentPersonContainer); I can still find it in root and the view is still visible. How can I remove a view included in a xml layout resource file?

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  • how can I enter character "<" in strings.xml?

    - by yrajabi
    I want to enter string " -< " in strings.xml file, the string has character < and I couldn't add it to xml file without error! I even tried to escaping by \ character: <string name="search_target_arrow"> -\< </string> or enclosing it between "" as below: <string name="search_target_arrow">" -< "</string> but none worked. Maybe I'm very amateur at this and the answer is not hard for you. so please tell me how you add such special chars in strings.xml?

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  • Associate activity with database ID

    - by Mohit Deshpande
    I have a main ListView that is based on an adapter from my database. Each database id is "assigned" to an Activity via the ListView. And in my AndroidManifest, each activity has an intent filter with a custom action. Now with this, I have had to create this class: public final class ActivityLauncher { private ActivityLauncher() { } public static void launch(Context c, int id) { switch(id) { case 1: Intent intent = new Intent(); intent.setAction(SomeActivity.ACTION_SOMEACTIVITY); c.startActivity(intent); break; case 2: ... break; ... } } private static void st(Context context, String action) { Intent intent = new Intent(); intent.setAction(action); context.startActivity(intent); } } So I have to manually create a new case for the switch statement. This would get troublesome if I have to rearrange or delete an id. Is there any way to get around this?

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