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  • MCE7 how to get video from livetv buffer

    - by Vnuk
    I'm watching something on my MCE and I can jump back to see something. How can I (if at all) extract a piece of that video that is recorded on my drive somewhere? If I press record it starts recording from now and past live buffer is lost. Is there a plugin that can do this?

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  • Sudden slow read & write speed on all IO

    - by user23392
    I have a custom built rig that has 2 storage drives. for OS: Western Digital 1.0TB HARD DR 64MB for other stuff: Corsair Performance 3 128GB (SSD) [ expected read speed: 400 mb/s ] The system was incredibly fast for a couple of months, then one day i was playing a game then it started to get buggy (some sounds and objects disappearing), i stopped the game and the system seemed to be unstable so i had to shut it down, next morning i couldn't start it up, it was saying something about corrupt device. I formatted both disks and installed a fresh copy of windows, all i can say that since that day the system was never like before, it takes 10 minutes to boot up (the icons and desktop slowly appear). but once it's done the slowness isn't as noticeable. Here's my benchmark on the HDD ( read speed - write speed ): And the SSD: Anyone knows what could be the issue?

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  • Graphic Setup tune-up checklist

    - by Click Ok
    I was trying to play the game Warzone 2100 and the games runs fine, with nice speed, but the screen stays with a horizontal lines "flickering"... My PC have a integrated GeForce Go 6100 vga. Ok, not a powerfull vga, but it's not the end of the world to run a "simple" game like this (compared with another games that ask you send your eyes to purchase a expensive vga). So, I think that the problem can be of the configuration of my machine. I use it in first instance for programming jobs, so I underpay attention to video setup. I would like about a checklist to know if my PC is "ready" to games. By example, I know that I need: Lastest vga drivers Updated DirectX and OpenGL What you suggest? There is too some good programs to test performance and suggests improvements in the system? Thank you! PS: I'm using Windows 7

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  • My Windows 7 computer is stuck in a refresh rate not supported by my display. How can I fix this?

    - by Tim Keating
    Star Wars: The Old Republic apparently decided that my screen res should be 1680x1050 at 75hz. I have an older monitor that doesn't support that refresh rate. I fixed this problem within the game, but subsequently I alt-tabbed out of the game to the desktop & it reset me to those settings. Now my monitor shows a blank screen with "out of range" in Windows, and these settings persist even through a reboot. I booted into safe mode, but of course while there, I can only change the settings for the default driver. How can I get my machine back into a usable state?

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  • Keyboard Pressing Application

    - by Click Ok
    Imagine that problem. When you play some games, sometimes happens situations like "press quickly the X key to escape from ropes" or "press quickly the X key to fill the rage gauge", etc. Of course, that kind of game destroy keyboards, joysticks, mouses, etc. I would like to know about programs (preferentially free) that, by example, will press the 'x' key in intervals of, by example, 300ms. Remember that the built in Windows "keyboard repeat rate" doesn't works for games. When you press (and hold) somekey in the game, the key is not repeated as in default Windows Applications. Thanks!

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  • How do I create a SCCM package where the main installation initiates self-contained msi's?

    - by DeliriumTremens
    I have a few applications that are installed using InstallShield -- during the installation one or two parts of the application are installed with msi's. I've tried recording an iss file to instruct the installation process, but these installations always seem to freeze up. I've also tried installing in a sequence, first installing the msi's, but this doesn't prevent the main installation from trying to install these. Any tips/suggestions/ideas? Thanks!

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  • Can a processor upgrade cause BSOD?

    - by Daniel
    I Had the following hardware setup: Phenom II X4 945 Asus M4A97 4GB DDR2 OCZ Radeon HD5850 OCZ Agility 2 120 GB Windows 7 x64 Pro Fully updated (latest drivers and windows update patches) Then I bought an used Phenom II X6 1090T and installed it without formatting. Since that my computer started BSODing almost every time I'm playing any game and with different error messages, like: page fault in non-paged area bad pool header the video memory manager found a problem error in dxgmm1.sys(or something like that) And when it doesn't BSOD the game simply crashes. I have tried: Updating BIOS Reseting BIOS to defaults Reinstalling Video Drivers Installing the latest DirectX All that's left is to do a full format and I don't want to do that since it's going to be a lot of work to fine tune windows to my preferences again. So is my "new" processor defective or do I really need to format the computer? Update: I use a (properly installed) custom cooler from Coolermaster and both the BIOS and the Open Hardware Monitor(Application) attest the CPU is not overheating, so I guess the CPU its defective and since I bought it from a guy over the Internet I'm probably screwed

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  • Would SSL prevent replay tampering by the authenticated user

    - by Coder 42
    In the context of a game (HTML5/Flash/Silverlight) which sends data to an online service to record progress (e.g. player killed an orc), would communicating with the service over SSL implicitly prevent the player from recording and replaying the message? I know SSL includes a nonce, but does it remain constant for the duration of the connection or does it change after each request/response cycle?

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  • Annoying sound from microphone in headphone

    - by Paul
    I recently bought a Plantronics bluetooth headset for VOIP in Skype. But I am facing an annoying problem. The microphone is really sensitive and I could hear all the background noises and my sound though the headphone (of blutooth headset). I tried to disable the bluetooth headset in Playback devices and I could hear the amplified background noise through speakers! I checked if there is a microphone boost option enabled, but couldn't find it in the properties of the headset recording device

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  • Network tries to reindentify itself now and then

    - by Don Young
    When the computer starts up it connects itself to the router (ZTE 4G router) automatically, but after I have surfed the web for a while, it tries to identify itself, meaning you get that little blue circle next to the little screen at the corner. When browsing it does not cause any problems, but if I'm streaming a video the video will then stop, I'll have to refresh the page to make the video start again. And if I'm playing a game, LoL for example, the game will freeze for about 2 seconds then continue again (due to lost connection to the internet). I have no virus on my computer, although I had before. I have reset my router, restarted my computer, updated my ethernet driver, checked so that the IPv4 is set on automatic and tried different router channels. I have had this router for a few months and the problem just started recently. Here is the ipconfig screen:

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  • I have problem with pc. Random reboots with post hyper transport sync flood error

    - by user29867
    I have problem with my pc. Random reboots with post "hyper transport sync flood" error. It happens completely random. Most times i watch movie, some times when i play a game, even when i browse internet. My spec are as follow: MB ASUS M4A78-E CPU Phenom II 940 Sapphire Radeon hd4850 Vapor-X RAM OCZ DDR2 PC2-8500 kit 2x2GB PSU CM Real Power M520W CASE CM Centurion 590 Temps of MB, CPU and 4850 are in normal range. MB is hooter, around 60-70°C under load, Radeon 60-65°C under load (playing game for couple hours). CPU dos not past 50-55°C. So i think its not a cooling problem, CM case is pretty good, and have a lots of fans. I try with this memmory: TWIN2X4096-6400C5DHX same problem.

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  • How to tell if my sound card is listed in Device Manager?

    - by Bruhan
    The sound on my computer suddenly stopped working. When I check Sounds and Audio Devices in the Control Panel, I get "No Audio Device" with everything grayed out. When I check the Device Manager under "Sound, video and game controllers" I see the following list: Audio Codecs Legacy Audio Drivers Legacy Video Capture Devices Media Control Devices MPU-401 Compatible MIDI Device Standard Game Port Video Codecs None of these looks like my sound card. Of course, my sound "card" is not really a sound card, it's integrated with the nVidia-nForce motherboard. I'm running Windows XP. So is one of the above my sound device, or is the OS not detecting it? If the latter, how do I get it to detect it?

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  • How do you hit modifier keys when touch typing?

    - by Bob Ueland
    I am a programmer and I want to learn to touch type. As all programmers know, using modifier keys like Control, Command and Alt are essential. When programming I think that every second or third word I use involves a modifier key. But most touch typing learning software do not address these keys, it is as if they do not exist. Not only do they not let you practice them, they do not even tell you which fingers to use to hit them. Actually there is a touch typing game that I use called StarTyper (http://lidenanna.com) that lets you practice modifier keys and even make up your own custom words containing modifier keys. But not even this game tells you which fingers to use when hitting the modifier keys. Has anybody addressed this problem. Or are there just homespun methods that work for one person but not for the other?

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  • What sort of things can cause a whole system to appear to hang for 100s-1000s of milliseconds?

    - by Ogapo
    I am working on a Windows game and while rendering, some computers will experience intermittent pauses ("hitches" for lack of a better term). When profiled they appear in seemingly random places in the code. Eventually I noticed that it wasn't just my process that was affected, but (seemingly) every process on the system. All of the threads in my application hitch at once. The CPU utilization drops during these hitches and it appears as if most processes make no progress. This leads me to believe this may be an Operating System or Driver issue, but it only occurs while playing the game (and only on some systems). What sort of operations might the operating system be doing that would require the kernel to pause all user threads and block. Some kind of I/O? At first I thought of paging but my impression is that would only affect a single process, no? Some systems in use: Windows, DirectX (3d), nVidia cards (unknown if replicates on ATI), using overlapped io for streaming

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  • games and movies become too slow after some time

    - by ishaq
    On my gaming desktop, I was fixing my desktop's power supply when something seemed to burn (I got that stinging burning smell). However when I turned ON the computer (it was OFF before), everything seemed to be fine. However, I have noticed that now it becomes too slow if I play a game or movie on it. I am talking about the computer becoming painfully slow after about 5 minutes into the movie/game (it works fine otherwise e.g. browsing), it becomes so slow I can see individual frames from movies/games. What could be the problem? A fried video card? friend memory (RAM), something else? My system's configuration is: Intel Core i7 CPU 3.40GHz 8GB DDR3 RAM 2TB WDC HDD NVIDIA GeForece GT 220 (1GB) Thermal Take Commander MS1 Chassis ( http://www.thermaltakeusa.com/Product.aspx?S=1394&ID=2051 ) mainboard: Intel DH67CL AAG10212-208 Realtek High Definition Audio

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  • I need an other videocard to replace my ATI HD 5870 which one is good? [closed]

    - by Chris
    At this moment I have a ATI HD 5870 iCooler 5 and I game a lot. I want to replace the card for another, I don't have room in my case to add another 5870. I mainly play games like Battlefield 3, but I can't play this game on Ultra high, for me is this pretty important. So here are my questions: Price is not an issue because computers are a big hobby to me and hobbies cost money :-) Can anyone recommend me a better card, ATI or Nvidia does not mather to me. Why is this card better?

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  • Computer randomly reboots during "intensive activity".

    - by Reznor
    My friend has been playing games on his new build for some time now. However, lately, his computer will randomly reboot out of nowhere, so far only happening in game, and presumably only to happen in game as it happens nowhere else. This can happen in game during play or even in the options. Note, it isn't a crash or blue screen. It's just a normal reboot. This started today, I believe, and has only occured in two games: Dead Space and Stalker: Shadow of Chernobyl. He has played a handful of games before these, for about a week or so, without this problem. We theorized on two possibilities: Maybe something is overheating? Maybe the power supply is inadequate? These two were quickly dismissed, as all his components were operating at normal temperatures when he got back to his desktop from the reboot, and we all know these parts don't exactly cool down quickly, especially if they get hot enough to trigger a reboot. Besides, I know at-least my motherboard reports processor overheating at start-up, and requests I press f1 to continue into boot. The PSU one was dismissed too. He has an 850w power supply on a rig that was estimated to take only 720 some watts, that's with some overcompensating to be safe. He opened up his case to make sure nothing was seated wrong or in the way. All was fine, but he did notice a sticker on his video card. It had a giant barcode on it and some numbers. Now, I'm used to seeing these stickers, they're the warranty stickers, right, and removal voids the warranty? Yeah, well, we find it odd because this sticker is slapped right over the circuits of the video card, not on a block or anything. Is this normal? Should he remove it? Right now, I am concerned with the memory. Could that be at fault? Here are his specs: Windows 7 Home Premium, 64-Bit Intel i7 950 EVGA GeForce 570 GTX 4 GB DDR3 PC10666 dual-channel Corsair RAM Corsair 850w PSU Gigabyte GA-X58A-UD3R Western Digital 1 TB WD1001FALS

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  • Is there a way to get Apache to blank sensitive data from logs?

    - by i..
    We're trying to clean up one of our systems as much as possible & have found that despite our attempts to block, users are accessing a certain part of our system through a HTTP GET with their password in the URL. This results in our Apache logs recording their password in plain text on the server. Is there an Apache directive or module that can filter out (or replace) certain patterns in its logs?

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  • Undetected Virus? I study at College, and Now all of the school computers have paint.exe -autocheck

    - by Jeffy
    "C:\WINDOWS\system32\Paint.exe" -autocheck is added to the registry every time its removed. This is like global. All the lab PCs(more than a hundred), personal laptops have this file. I really have no expert help to turn to.. as jotti says this file is clean. Here's the dropped file [removed] It seems that we all had this game cheating tool on our PCs called "Garena Maphack". Everytime it was run it would drop paint.exe into the system dir. Paint.exe is diguised as the real paint.exe from windows. Having the same icon and such. Check out threat expert's report at threatexpert.com/report.aspx?md5=176288f6f22a80c76329853f8535d45b The game cheat that started this huge mess can be obtained from [removed] What do I do? any experts care to take apart this file?

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  • Virtual IP, and Reverse Proxying Ports (Making up terms)

    - by macintosh264
    So here is the exact situation that I have I have 2 game servers in my house. One on port 25565, and the second on 25567. I have only one IP in my house I need to get a "virtual IP" for the second server. Some way of giving the computer that runs these game servers a second IP (linux) I need the Virtual IP to receive connections on 25565 and forward the data to 25567. Although if linux recognizes the second IP in networking I assume I can bind to the second IP on port 25565

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  • MVP Summit 2011 summary and thoughts: The &ldquo;I hope I don&rsquo;t cross a line and lose my MVP status&rdquo; post

    - by George Clingerman
    I've been wanting to write this post summarizing my thoughts about the MVP summit but have been dragging my feet since it's a very difficult one to write. However seeing Andy (http://forums.create.msdn.com/forums/t/77625.aspx) and Catalin (http://www.catalinzima.com/2011/03/mvp-summit-2011/) and Chris (http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx) post about it has encouraged me to finally take the plunge. I'm going to have to write carefully though because I'm going to be dancing around a ton of NDA mine fields as well as having to walk the tight-rope of not sending the wrong message or having people read too much into what I'm saying. I want to note that most of what I'm about to say is just based on my observations, they're not thoughts that Microsoft has asked me to pass along and they're not things I heard Microsoft say. It's just me sharing what I think after going to the MVP summit. Let's start off with a short imaginary question and answer session.     Has the App Hub forums and XBLIG management been rather poor by Microsoft? Yes.     Do I think we're going to see changes to that overnight? No.     Will it continue to look bad from the outside? Somewhat. Confusing right? Well that's kind of how things are right now. Lots of confusion. XNA is doing AWESOME. Like, really, really awesome. As a result of that awesomeness, XNA is on three major platforms: Xbox 360, WP7 and PC. This means that internally Microsoft is really excited and invested in the technology. That's fantastic for XNA and really should show you the future the framework has. It's here to stay. So why are Xbox LIVE Indie Game developers feeling so much pain? The ironic thing is that pain is being caused by the success of XNA. When XNA was just a small thing, there was more freedom and more focus. It was just us and them. We were an only child. Now our family has grown and everyone has and wants some time with XNA. This gets XNA pulled in all directions and as it moves onto new platforms, it plays catch up trying to get those platforms up to speed to where Xbox LIVE Indie Games has grown. Forums, documentation, educational content. They all need to be there because Xbox LIVE Indie Games has all of that and more. Along with the catch up in features/documentation/awesomeness there's the catch up that the people on the team have to play. New platforms and new areas of development mean new players and those new guys don't have the history of being around from the beginning. This leads to a lack of understanding at times just how important some things are because they seem so small and insignificant (Rich Text defaulting for new forum profiles would be one things that jumps to mind). If you're not aware that the forums have become more than just a basic Q&A, if you're not aware that they're a central hub to a very active community, then you don't understand why that small change should be prioritized over something else. New people have to get caught up and figure out how to make a framework and central forum site work for everyone it's now serving. So yeah, a lot of our pain this last year has been simply that XNA is doing well and XBLIG is doing well so the focus was shifted to catch other things up. It hurts when a parent seems to not have any time for you and they're spending some much time with your new baby brother. Growing pains. All families and in our case our product family experience it to some degree. I think as WP7 matures we'll see the team figuring out how to give everyone the right amount of attention. While we're talking about some of our growing pains, it is also important to note (although not really an excuse) that the Xbox LIVE Arcade developers complain about many of the same things that we do. If you paid attention to talks and information coming out of GDC 2011, most of the the XBLA guys were saying things that sounded eerily similar to what the XBLIG developers are saying (Scott Nichols from GayGamer.net noticed http://twitter.com/#!/NaviFairyGG/status/43540379206811650). Does this mean we should just accept the status quo since we're being treated exactly the same? No way. However it DOES show that the way we're being treated is no indication of the stability and future of the platform, it's just Microsoft dropping the communication ball on two playing fields. We're not alone and we're not even being treated worse. Not great, but also in a weird way a very good sign. Now on to a few tidbits I think I CAN share from the summit (I'm really crossing my fingers I'm not stepping over some NDA line I shouldn't be). First, I discovered that the XBLIG user base is bigger than I personally had originally estimated. I won't give the exact numbers (although we did beg Microsoft to release some of these numbers so maybe someday?) but it was much larger than my original guestimates and I was pleasantly surprised. Maybe some of you guys had the right number when you were guessing, but I know that mine was much too low. And even MORE importantly the number of users/shoppers is growing at a steady pace as well. Our market is growing! That was fantastic news and really something that I had to share. On to the community manager discussion. It was mentioned. I was mentioned. I blushed. Nothing more to report there than the blush in my cheeks was a light crimson color. If I ever see a job description posted for that position I have a resume waiting in the wings. I can't deny that I think that would be my dream job... ...so after I finished blushing, the MVPs did make it very, very clear that the communication has to improve. Community manager or not the single biggest pain point with the Xbox LIVE Indie Game community has been a lack of communication. I have seen dramatic improvement in the team responding to MVPs and I'm even seeing more communication from them on the forums so I'm hoping that's a long term change. I really think they understood the issue, the problem remains how to open that communication channel in a way that was sustainable. I think they'll get it figured out and hopefully that's sooner rather than later. During the summit, you may have seen me tweeting about how I was "that guy" (http://twitter.com/#!/clingermangw/status/42740432471470081). You also may have noticed that Andy and Catalin both mentioned me in their summit write ups. I may have come on a bit strong while I was there...went a little out of character for myself. I've been agitated for a while with the way things have been and I've been listening to you guys and hearing you guys be agitated. I'm also watching some really awesome indie game developers looking elsewhere and leaving the platform. Some of them we might not have been able to keep even with changes, but others are only leaving because of perceptions and lack of communication from Microsoft. And that pisses me off. And I let Microsoft know that I was pissed off. You made your list and I took that list and verbalized it. I verbalized the hell out of it. [It was actually mentioned that I'm a lot nicer on the forums and in email than I am in person...I felt bad about that, but I couldn't stay silent]. Hopefully it did something guys, I really did try hard to get the message across. Along with my agitation, I also brought some pride. I mentioned several things in person to the team that I was particularly proud of. From people in the community that are doing an awesome job, to the re-launch of XboxIndies that was going on that week and even gamers like Steven Hurdle (http://writingsofmassdeduction.com/) who have purchased one XBLIG every day for over 100 days now. The community is freaking rocking it and I made sure to highlight that. So in conclusion, I'd just like to say hang in there (you know, like that picture of the cat). If you've been worried about investing in Xbox LIVE Indie Games because you think it's on shaky ground. It's not. Dream Build Play being about the Xbox 360 should have helped a little to point that out. The team is really scrambling around trying to figure things out and make improvements all around. There’s quite a few new gals and guys and it's going to take them time to catch up and there are a lot of constantly shifting priorities. We all have one toy, one team and we're fighting for time with it. It's also time for the community to continue spreading our wings and going out on our own more often. The Indie Game Winter Uprising was a fantastic example of that. We took things into our own hands and it got noticed and Microsoft got behind it. They do every time we stand up and do something (look at how many Microsoft employees tweeted, wrote about the re-launch of XboxIndies.com or the support I've gotten from them for my weekly XNA Notes). XNA is here to stay, it's time for us to stop being scared of that and figure out how to make our own games the successes they should be. There's definitely a list of things that need to be fixed, things that should be improved and I think we should definitely keep vocal about that with Microsoft. Keep it short, focused and prioritized. There's also a lot of things we can do ourselves while we're waiting on them to fix and change things. Lots of ways we can compensate for particular weaknesses in the channel. The kind of stuff that we can step up and do ourselves. Do it on our own, you know, the way Indies always do. And I'm really looking forward to watching us do just that.

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  • CodePlex Daily Summary for Thursday, February 18, 2010

    CodePlex Daily Summary for Thursday, February 18, 2010New ProjectsASP .NET MVC CMS (Content Management System): Open source Content management system based on ASP.NET MVC platform.AutoFolders: AutoFolders package for Umbraco CMS This package auto creates folder structures for new and existing pages. The folders structures can be date bas...AutoPex: This project combines CCI with Pex by allowing the developer to run Pex on methods based on differences between two assemblies. Canvas VSDOC Intellisense: JavaScript VSDOC documentation for HTML5 Canvas element and 2d Context interface.CSUDH: California State University, Domguiez Hills Game projectsD-AMPS: System for Analysis of Microelectronic and Photonic StructuresDispX: Disease PredictorEmployee Info Starter Kit: This is a starter kit, which includes very simple user requirements, where we can create, read, update and delete (crud) the employee info of a com...Enhanced Discussion Board for SharePoint: Provide later... publishing project to share with Malaysians firstFlowPad: Flowpad is a light, fast and easy to use flow diagram editor. It helps you quickly pour your algorithms from your mind to 'paper'. It is written us...Henge3D Physics Library for XNA: Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360.Hybrid Windows Service: Abstracted design pattern for running a windows service interactively. Implemented as a base class to replace ServiceBase it will automatically pro...Image Cropper datatype for Umbraco: Stand alone version of the Image Cropper datatype in Umbraco. Listinator: A social wishlist application done in asp.net MVCMicrosoft Dynamics Ax User Group (AXUG) Code Repository: The goal of this project is to make it easier for customers of Microsoft Dynamics Ax to be able to share relevant source code. Code base should inc...Mobil Trials: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Demo : http://gameagam.co.cc/default.html Mirror link...NavigateTo Providers: This project is a collection of NavigateTo providers for Visual Studio 2010. NExtLib: NExtLib is a general-purpose extension library for .NET, which adds some useful features and addresses some alleged omissions.Nom - .NET object-mapper: Nom is a light-weight, storage-type agnostic persistence framework which is intended to provide an abstraction over both relational and non-relatio...Numerical Methods on Silverlight: Numerical Methods, Silverlight, Math Parser, Simple, EulerOpenGLViewController for Visual Basic .NET 2008: A single class in pure VB.NET code to create and control an OpenGL window by calling opengl32.dll directly without use of additional wrapper librar...RestaurantMIS: RestaurantMIS is a simple Restaurant management system developed in Visual C# 2008 with Chinese language.SmartKonnect: <project name>A WPF application for windows with shoutcast, twitter, facebook and etc.SSRS Excel file Sheet rename: SSRS wont support renaming excel reports sheet rename. This program support to generate the report and change the excel sheet nameSWENTRIZ.NET: SWENTRIZ.NET allows to build graphics of implicit functions via .NET functionality.TFT: Tropical forecast tracker is a web application. It will measure the error of the National Hurricane Center's forecast as compared to the actual tr...WCF Dynamic Client Proxy: A WCF Dynamic Client Proxy so you don't have to inherit from ClientBase all the time. The proxy also has fault tolerance so you don't have to dispo...Web.Config Role Provider: Stores ASP.NET Roles in web.config. Easy to set up and deploy. Works great for simple websites with authentication. The projects includes support ...WPF Line of Business App: Example WPF patterns for line of business applications. Includes navigation, animation, and visualization.YuBiS Framework: Silverlight and WF based a workflow RAD framework. New ReleasesASP .NET MVC CMS (Content Management System): AtomicCms 1.0: This is the first public release of AtomicCms. To get more information about this content management system, visit website http://atomiccms.com/Blogsprajeesh.Blogspot samples: Designing Modular Smart Clients using CAL: This whitepaper provides architectural guidance for designing and implementing enterprise WPF/ silverlight client applications based on the Composi...DB Ghost Build Tools: 1.0.2: Made a change to the datetime format per dewee.DotNetNuke® Community Edition: 05.02.03: Major HighlightsFixed the issue where LinkClick.aspx links were incorrect for child portals Fixed the issue with the PayPal URL settings. Fixed...Employee Directory webpart for sharepoint 2007 user profiles: Employee Directory Source V2.0: Features: 1. Displays a complete list of all Active Directory profiles imported by the SSP into SharePoint 2007. 2. Displays the following fields ...Enhanced Discussion Board for SharePoint: Alpha Release: Meant for those who attended my presentation. Not cleaned upESPEHA: Espeha 9 PFR: Some small issues fixedFlowPad: FlowPad 0.1: FlowPad 0.1 build. Run it to get fammiliar with major concepts of easy diagramming :)Fluent Ribbon Control Suite: Fluent Ribbon Control Suite BETA2: Fluent Ribbon Control Suite BETA2 Includes: - Fluent.dll (with .pdb and .xml) - Demo Application - Samples - Foundation (Tabs, Groups, Contextu...Henge3D Physics Library for XNA: Henge3D Source (2010-02): This is the initial 2010-02 release.Highlight: Highlight 2.5: This release is primarily a maintenance release of the library and is functionally equivalent to version 2.3 that was released in 2004.Magiq: Magiq 0.3.0: Magiq 0.3.0 contains: Magiq-to-objects: Full support to Linq-to-objects Magiq-to-sql: Full support to Linq-to-sql New features: Plugin model Bu...Microsoft Points Converter: Pre-Alpha ClickOnce Installer v0.03: This release builds on the 0.02 release by adding more thorough validation checks for the amount to convert from as well as adding several currency...Mobil Trials: Mobil Trials Source Code: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Game ini masih perlu dikembangkan lebih jauh lagi! Si...Numerical Methods on Silverlight: Numerical Methods on Silverlight 1.00: This a new version of Numerical Methods on Silverlight.OAuthLib: OAuthLib (1.5.0.0): Changed point is as next. 7037 Fix spell miss of RequestFactoryMedthodSharePoint Outlook Connector: Version 1.0.1.0: Now it supports simply attaching SharePoint documents feature.Sharpy: Sharpy 1.1 Alpha: This is the second Sharpy release. Only a single change has been made - the foreach function now uses IEnumerable as a source instead of IList. Th...SkinDroidCreator: SkinDroidCreator ALPHA 1: Primera releaseTan solo carga mapas, ya sea de un zip o de un directorio. Para probarlo se pueden cargar temas Metamorph o temas flasheables, ya se...SkyDrive .Net API Client: SkyDrive .Net API Client 0.8.9: SkyDrive .Net API Client assembly version 0.8.9. Changes/improvements: - Added Web Proxy support - Introduced WebDriveInfo - Introduced DownloadUrl...spikes: Salient.Web.Administration 1.0: WebAdmin is simply the built in ASP.NetWebAdministrationFiles application cleaned up with codebehinds to make customization and refactoring possibl...SSRS Excel file Sheet rename: Change SSRS excel file sheet name: Create stored procedure from the attached file in sql server 2005/2008SWENTRIZ.NET: Approach 1: First approachTortoiseSVN Addin for Visual Studio: TortoiseSVN Addin 1.0.4: Visual Studio 2005 support Custom working root bug fixingTotal Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.4: Total Commander SkyDrive File System Plugin version 0.8.4. Bug fixes: - Upgraded SkyDriveWebClient to version 0.8.9 Please do not forget to expres...UnOfficial AW Wrapper dot Net: UAWW.Net 0.1.5.85 Béta 2: Fixed and Added SomethingVr30 OS: Space Brick Break 1.1: A brick breaker. 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DISCLAIMER: While I have tested this app on my TFS Server, by downloading and...ZipStorer - A Pure C# Class to Store Files in Zip: ZipStorer 2.30: Added stream-oriented methods Improved support for ePUB & Open Container Format specification (OCF) Automatic switch from Deflate to Store algo...Most Popular ProjectsRawrDotNetNuke® Community EditionASP.NET Ajax LibraryFacebook Developer ToolkitWindows 7 USB/DVD Download ToolWSPBuilder (SharePoint WSP tool)Virtual Router - Wifi Hot Spot for Windows 7 / 2008 R2Json.NETPerformance Analysis of Logs (PAL) ToolQuickGraph, Graph Data Structures And Algorithms for .NetMost Active ProjectsDinnerNow.netRawrSharpyBlogEngine.NETSimple SavantjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelFacebook Developer Toolkit

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  • Friends Don’t Let Friends Play with Portal Guns [Video]

    - by Jason Fitzpatrick
    Many Portal fan films are sci-fi stories in their own right; this humorous video is simply focused on what happens when three guys get their hands on a portal gun. Jason Craft, the video’s director, explains: My interpretation of what a real POrtal gun would be like if one existed. Based on the video game, POrtal. I tried to match the game as close as possible. This was the most challenging project I have ever undertaken, consisting of 3D tracking, seamless camera cuts and 3D camera projection. ENJOY! We certainly wish our goofing around with friends videos came off this polished. For those of you wondering how he got such an awesome Portal Gun prop, it’s all CGI (you can check out his model here). [via Boing Boing] HTG Explains: What Is Windows RT & What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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