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  • why is internet explorer displaying my javascript pagination backwards?

    - by user278457
    Here's a version of the code I'm using, stripped down to just the parts that aren't working. This is all written to generate some basic pagination with jQuery. In Chrome/Safari/Moz, I generate see spans, 1,2,3,4,...,etc When I look in IE7/8, I see etc,...,4,3,2,1 The string seems to be concatenating backwards!! This seems very strange to me, because there's not a whole lot going on in the code here, I can't figure out which bit could be causing problems. Obviously, the 1,2,3,4,...,etc is what I'm aiming for here, so as well as an explanation of why this is an issue, I'd love it if someone could offer a quick fix. myVar = { arr:$.makeArray($('.my_li')) }; var str; str=''; for (s in myVar.arr){ r=parseInt(s,10)+1; str+='<span class="my_class">'+r+'</span>'; } $('#my_other_div').html(str);

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • How to initialize an std::string using ""?

    - by Mohsin
    I'm facing problems with initializing a std::string variable using "" (i.e. an empty string). It's causing strange behavior in code that was previously working. Is the following statement wrong? std::string operationalReason = ""; When I use the following code everything works fine: std::string operationalReason; operationalReason.clear(); I believe that string literals are stored in a separate memory location that is compiler-dependent. Could the problem I'm seeing actually be indicating a corruption of that storage? If so, it would get hidden by my usage of the clear() function. Thanks.

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  • .Net OutOfMemory on Server but not Desktop

    - by Jörg Battermann
    Is it possible that the .Net framework behaves differently when it comes to garbage collection / memory limitations on server environments? I am running explicitly x86 compiled apps on a 64bit server machine with 32gbs of physical ram and I am running out of memory (SystemOutOfMemoryException) even though nothing but that particular app is running and the server/all other apps utilize 520mb total.. but I cannot reproduce that behaviour on my own (client win7) machine. Now I know that the app -is- memory intensive, but why is it causing problems on the server and not on the client?

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  • Internal compiler error: Could not load type NHibernate.Cfg.Configuration

    - by Simon
    I'm referencing the NHibernate dll version 2.1.2-GA, and am unable to compile under Mono 2.8.1. I've tried using NHibernate 3 instead and it compiles fine. A simple example of the code that's failing is NHibernate.Cfg.Configuration cfg = new NHibernate.Cfg.Configuration(); and the error is Error CS0584: Internal compiler error: Could not load type 'NHibernate.Cfg.Configuration' from assembly 'NHibernate, Version=2.1.2.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4'. (CS0584) As mentioned it compiles with no problems using NHibernate 3, does anyone have any ideas how to get it working with NHiberate 2.1.2?

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  • PHP fastest method of reading server response

    - by Peter John
    Hi there, im having some real problems with the lag produced by using fgets to grab the server's response to some batch database calls im making. Im sending through a batch of say, 10,000 calls and ive tracked the lag down to fgets causing the hold up in the speed of my application as the response for each call needs to be grabbed. I have found this thread http://bugs.php.net/bug.php?id=32806 which explains the problem quite well, but hes reading a file, not a server response so fread could be a bit tricky as i could get part of the next line, and extra stuff which i dont want. Any help much appreciated!

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  • SOS: AudioFormat when writing to file in FreeTTS

    - by user330793
    Very annoying problem. I have developed a freeTTS application of the freetts class that write captured audio to file however I am having some very annoying problems. When setting the audio player to singlefileaudio player I try to also set the audioformat with my own default values for sampleRate, sampleSizeInBits, channels, signed and bigEndian. Now I access AudioPlayer.get methods to show these values in runtime just to ensure they are set to what I set them and they match those values. However when file writing completes and I check the properties of the resulting wave file, they are set to the audioPlayer default settings. Normally this will be fine except I have to read the files into another application which has fixed audio property settings so I always get a resulting output that sounds like am fast forwarding the sound and listening to it at the same time. Obviously because of the different sampling rates. I need help please. Thanx, Henry

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  • Add / Remove the default documents of IIS7 using vb.net 2.0 windows application

    - by Senthil S R
    Hai, I wrote the coding for add / remove the default documents of IIS7 in vb.net 2.0 windows application using Microsoft.Web.Administration.dll. The coding is working fine. After adding a new document, the messagebox showing that newly added document name. Simillarly if I remove any document, the messagebox not showing that document name. So that I am saying, the coding is working fine. Now the problem is, I can't see the newly added document name in II7 Manager GUI. The next proplem is, my website not access that newly added document. Please can any body suggest for these problems. What the mistake I did the vb.net 2.0 windows application coding and what are the modifications I need to do? Thanks in advance.

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  • How do you write byte[] array using log4.net

    - by like.no.other
    Hi, I have a byte[] with some data in it, I would like to write this byte array AS-IS to the log file using log4.net. The problems that i am facing is that There are no overload for byte[] in TextWriter, so even implementing an IObjectRenderer is of no use. I dont have access to the underlying Stream object of Log4.net Also tried converting byte[] into char[] still when i write it, it adds an extra byte. Is this even possible with Log4.net. Thanx in Advance.

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  • Really new to XCode. Why won't the thing run?

    - by Matt W
    Hi, I'm trying to follow the April 2009 and Winter 2010 Stanford iPhone app development videos and I'm running up against the same problems with both. First, they don't appear to be using the latest version of XCode - the Outlets and Actions panels are in a different window and there is little info on the net about this (other than one other post on S.O.F.) Second, having got to the point where I've managed to connect the slider, label and changedLabelText connections, I save, build and run the app - the simulator loads, the app loads and then promptly closes again. What's going on? I have not written any code yet and I still have an app which, while it compiles, does not behave! Is there a better starting point for an XCode noob than the Stanford vids? Thanks, Matt.

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  • C# : What if a static method is called from multiple threads?

    - by Holli
    In my Application I have a static method that is called from multiple threads at the same time. Is there any danger of my data being mixed up? In my first attempt the method was not static and I was creating multiple instance of the class. In that case my data got mixed up somehow. I am not sure how this happens because it only happens sometimes. I am still debugging. But now the method is static on I have no problems so far. Maybe it's just luck. I don't know for sure.

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  • How to: Save order of tabs when customizing tabs in UITabBarController

    - by Canada Dev
    I am having problems finding any other information than the docs for how to save the tab order for my UITabBarController, so that the user's customization is saved for next app launch. I have searched online, but have been unable to find any blog posts or articles that goes through the proper code for doing this. I realize I have to use the delegate methods for the UITabBarController (didEndCustomizingViewControllers:) but I am not sure how I best approach persistance in terms of saving the state of the order the user wants the tabs in. Can someone post some code, point me in the right direction or perhaps you have a link for something saved? :) Thanks

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  • MySQL: Changing order of auto-incremented primary keys?

    - by Tom
    Hi, I have a table with a auto-incremented primary key: user_id. For a currently theoretical reason, I might need to change a user_id to be something else than it was when originally created through auto-incrementation. This means there's a possibility that the keys will not be in incremental order anymore: PK: 1 2 3 952 // changed key 4 5 6 7 I'm wondering whether this will cause problems, and whether MySQL reads something special to the incremental order of the keys, given that they should have come to existence in incremental order (which persists even when some rows are deleted). Assuming there are no associated foreignkey issues, or that these are under control, is there a problem with "messing with" the order of MySQL's autoincremented keys? Thank you.

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  • Building a Modem Control Software: the connection part.

    - by Yvan JANSSENS
    Hi, I have a 3G modem, and the accompanied "Mobile Partner" software really s*cks, and I want to make my own. Currently, I've found out the following: Sending/Interpreting AT commands Setting the APN/PIN/Network Registration/... These things were well-documented on many sites. But now I want to connect, and here the problems start: If I try to do a ATDT *99#, which should dial the *99# number, I get the message CONNECT. But what do I need to do now? How do I tell windows to use the dial in network? Is the '*99#' even the number I should dial? (I think so, because it's the default dialing number in the Mobile Partner application, and on OS X on my 3G modem) I'm writing this program in C#. Thank you! Yvan

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  • What division operator symbol would you pick?

    - by Mackenzie
    I am currently designing and implementing a small programming language as an extra-credit project in a class I'm taking. My problem is that the language has three numeric types: Long, Double, and Fraction. Fractions can be written in the language as proper or improper fractions (e.g. "2 1/3" or "1/2"). This fact leads to problems such as "2/3.5" (Long/Double) and "2/3"(Long/Long) not being handled correctly by the lexer.The best solution that I see is to change the division operator. So far, I think "\" is the best solution since "//" starts comments. Would you pick "\", if you were designing the language? Would you pick something else? If so, what? Note: changing the way fractions are written is not possible. Thanks in advance for your help,

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  • undefined reference

    - by rantravee
    Hi, I'm unfamiliar to working in c++ under linux so I have some issues, one of them is that after I write a class and try to instantiate an object of that class I get to following error : "undefined reference to Constructor_of_that_class" . This happens for every class that I write , and it happens no matter where I try to do the instantiating, even if the code compiles without any problems . What is going wrong here and what I have to do to get over this error ? Because the project that I'm working wasn't created by me I suspect that it has to do something with some settings but I don't know which.

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  • NSUndoManager won't undo editing of a NSMutableDictionary

    - by xon1c
    Hi, I'm experiencing problems with the undo operation. The following code won't undo an removeObjectForKey: operation but the redo operation setObject:ForKey: works. - (void) insertIntoDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] removeFromDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Save Path"]; NSLog(@"Object id is: %d and Key id is: %d", [currentPath objectAtIndex:0], thePath); [colorsForPaths setObject:[currentPath objectAtIndex:0] forKey:thePath]; } - (void) removeFromDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] insertIntoDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Delete Path"]; NSLog(@"Object id is: %d and Key id is: %d", [[colorsForPaths allKeys] objectAtIndex:0], thePath); [colorsForPaths removeObjectForKey:thePath]; } The output on the console looks like: // Before setObject:ForKey: Object id is: 1184384 and Key id is: 1530016 // Before removeObjectForKey: UNDO Object id is: 2413664 and Key id is: 1530016 I don't get why the Object id is different although the Key id remains the same. Is there some special undo/redo handling of NSMutableDictionary objects? thx xonic

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  • How do I temporarily monkey with a global module constant?

    - by Daniel
    Greetings, I want to tinker with the global memcache object, and I found the following problems. Cache is a constant Cache is a module I only want to modify the behavior of Cache globally for a small section of code for a possible major performance gain. Since Cache is a module, I can't re-assign it, or encapsulate it. I Would Like To Do This: Deep in a controller method... code code code... old_cache = Cache Cache = MyCache.new code code code... Cache = old_cache code code code... However, since Cache is a constant I'm forbidden to change it. Threading is not an issue at the moment. :) Would it be "good manners" for me to just alias_method the special code I need just for a small section of code and then later unalias it again? That doesn't pass the smell test IMHO. Does anyone have any ideas? TIA, -daniel

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  • Local sites not displaying in VirtualBox when using Django's local development server?

    - by littlejim84
    Hello. I develop web applications using Django on Mac OSX 10.6. I use Django's built in local development server which I run on my computer's IP (such as: http://192.168.0.11:8001/). I test my applications in Firefox, Safari and Chrome and all display fine. I use Sun's VirtualBox with 3 different instances of Windows XP that have IE6, IE7 and IE8 on them. For whatever reason, these sometimes just don't display the Django sites. They come up with 'The page cannot be displayed'. Eight times out of ten, they display fine and function normally but for no reason at all they won't display. Sometimes restarting Django's local development server from the Terminal will fix the problem, sometimes it won't. Is there some sort of VirtualBox settings or Django settings that I need to set to ensure smooth operation of this? Am I overlooking something? Has anyone else had these problems?

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  • Appengine (python) returns empty for valid queries

    - by Grant
    I've got an app with around half a million 'records', each of which only stores three fields. I'd like to look up records by a string field with a query, but I'm running into problems. If I visit the console page, manually view a record and save it (without making changes) it shows up in a query: SELECT * FROM wordEntry WHERE wordStr = 'SomeString' If I don't do this, I get 'no results'. Does appengine need time to update? If so, how much? (I was also having trouble batch deleting and modifying data, but I was able to break the problem up into smaller chunks.)

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  • Alter the cruisecontrol log with XSLTLogPublisher

    - by daramarak
    We build our project from CruiseControl. We have a ant script running some exec commands, and the output of this is placed in the CDATA part of that message, and its priority is set to "info". Now I have created an XSL that modifies this priority depending on the CDATA output, so it creates a new logfile that I want CruiseControl to use. I tried to do this by using XSLTLogPublisher tag like this <xsltlogpublisher directory="${log.dir}" outfile="${logname}" xslfile="${transform}" /> But it doesn't seem to work. No error is logged from cruisecontrol no changes are done in the log file, might it be that cruisecontrol have problems transforming its own log, or are the publishers invoked after the actual log is published as a web page? Can anyone provide some sort of solution to my problem?

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  • Conceptual question about NSAutoreleasePools

    - by ryyst
    In my Cocoa program, wouldn't a really simple way of dealing with autoreleased objects be to just create a timer object inside the app delegate that calls the following method e.g. every 10 seconds: if (pool) { // Release & drain the current pool to free the memory. [pool release]; } // Create a new pool. pool = [[NSAutoreleasePool alloc] init]; The only problems I can imagine are: 1) If the above code runs in a separate thread, an object might get autoreleased between the release call to the old pool and the creation of the new pool - that seems highly unlikely though. 2) It's obviously not that efficient, because the pool might get released if there's nothing in it. Likewise, in the 10 second gap, many many objects might be autoreleased, causing the pool to grow a lot. Still, the above solution seems pretty suitable to small and simple projects. Why doesn't anybody use it? What's the best practice of using NSAutoreleasePools?

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  • Do people create and use Web Parts connections?

    - by Javaman59
    I've been writing some SharePoint web parts wich connect (as providers and consumers). I've found many difficulties, and (comparatively*) little material from the web, from books, or from microsoft.com, which is quite surprising as Web Parts have been around since 2003. This is making me think that although web part connections look like a first class feature in SharePoint, that in practice few people write connecting web parts, and few SharePoint users use them. Is this the case - that few developers write connecting web parts, and few users use them? *comparitively: A subjective impression. With each specific problem i usually find only a handful of web pages which address it, and as my problems seem to be fundamental ones (such which data type to wrap in an IWebPartRow), I expect a lot more search results.

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  • Is there a way to remove the source domain from the window title in an out-of-browser Silverlight 3

    - by Jacob
    We may not have the option to migrate over to Silverlight 4 right away, so I was wondering if anyone found a way to remove the source domain name from the window's title for out-of-browser Silverlight 3 applications. Our window title currently looks like this: "My App - localhost." Under Mac, I found the Info.plist file in the application bundle and found where you can set the Bundle name property as well as TrimmedSourceDomain. Unfortunately, when I clear the TrimmedSourceDomain property, the title looks like "My App -," and if I delete the property entirely, the application doesn't launch. I assume similar problems would occur under Windows. Have any of you found a workaround?

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  • MySQL ALTER TABLE on very large table - is it safe to run it?

    - by Timothy Mifsud
    I have a MySQL database with one particular MyISAM table of above 4 million rows. I update this table about once a week with about 2000 new rows. After updating, I then perform the following statement: ALTER TABLE x ORDER BY PK DESC i.e. I order the table in question by the primary key field in descending order. This has not given me any problems on my development machine (Windows with 3GB memory), but, even though 3 times I have tried it successfully on the production Linux server (with 512MB RAM - and achieving the resulted sorted table in about 6 minutes each time), the last time I tried it I had to stop the query after about 30 minutes and rebuild the database from a backup. I have started to wonder whether a 512MB server can cope with that statement (on such a large table) as I have read that a temporary table is created to perform the ALTER TABLE command?! And, if it can be safely run, what should be the expected time for the alteration of the table? Thanks in advance, Tim

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