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  • Input/output error, when trying to install on netbook [closed]

    - by Ben
    Been trying to install ubuntu on my Samsung NB30 netbook, but I have been running into the same error over and over again. [Errno 5] Input/output error This particular error is often due to a faulty CD/DVD disk or drive, or a faulty hard disk. It may help to clean the CD/DVD, to burn the CD/DVD at a lower speed, to clean the CD/DVD drive lens (cleaning kits are often available from electronics suppliers), to check whether the hard disk is old and in need of replacement, or to move the system to a cooler environment. I'm installing from the USB bootable version, I get the exact same error at the exact same point when trying to install both ubuntu desktop and ubuntu desktop remix. I've tried redownloading both ISOs twice and I've tried two different USB sticks (one being completely new). I've tried installing from with in an ubuntu live session and I get the exact same problem. I've ran a bootable memtest and everything passes with no errors, I've also ran a dmesg in terminal after the installer fails here's what it reported - http://bit.ly/exAQRR Thanks in advance! EDIT: I know this was ages ago, but to anyone out there with the same issue, the problem turned out to be the downloaded image, my internet is poor at the best of times and the ISO failed the MD5sum check, if this happens to you I recommend you download the ISO image by torrent, it'll check the integrity of the file is maintained.

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  • Can't detect collision properly using Rectangle.Intersects()

    - by Daniel Ribeiro
    I'm using a single sprite sheet image as the main texture for my breakout game. The image is this: My code is a little confusing, since I'm creating two elements from the same Texture using a Point, to represent the element size and its position on the sheet, a Vector, to represent its position on the viewport and a Rectangle that represents the element itself. Texture2D sheet; Point paddleSize = new Point(112, 24); Point paddleSheetPosition = new Point(0, 240); Vector2 paddleViewportPosition; Rectangle paddleRectangle; Point ballSize = new Point(24, 24); Point ballSheetPosition = new Point(160, 240); Vector2 ballViewportPosition; Rectangle ballRectangle; Vector2 ballVelocity; My initialization is a little confusing as well, but it works as expected: paddleViewportPosition = new Vector2((GraphicsDevice.Viewport.Bounds.Width - paddleSize.X) / 2, GraphicsDevice.Viewport.Bounds.Height - (paddleSize.Y * 2)); paddleRectangle = new Rectangle(paddleSheetPosition.X, paddleSheetPosition.Y, paddleSize.X, paddleSize.Y); Random random = new Random(); ballViewportPosition = new Vector2(random.Next(GraphicsDevice.Viewport.Bounds.Width), random.Next(GraphicsDevice.Viewport.Bounds.Top, GraphicsDevice.Viewport.Bounds.Height / 2)); ballRectangle = new Rectangle(ballSheetPosition.X, ballSheetPosition.Y, ballSize.X, ballSize.Y); ballVelocity = new Vector2(3f, 3f); The problem is I can't detect the collision properly, using this code: if(ballRectangle.Intersects(paddleRectangle)) { ballVelocity.Y = -ballVelocity.Y; } What am I doing wrong?

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  • How do I fix the HDMI/DVI display output with Intel HD 4000 Graphics in 12.04?

    - by YumYumYum
    I have an Alienware Dell PC with Intel HD 4000 Graphics (Ivy Bridge) as verified by the output of lspci | grep VGA posted below. 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) The PC only has HDMI and DVI display outputs and using the HDMI output I am only being offered abnormal resolutions. As you can see below it does not even list HDMI1 or DVI1 but just only a fallback. $ export DISPLAY=:0.0 && xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 640 x 480, current 1360 x 768, maximum 1360 x 768 default connected 1360x768+0+0 0mm x 0mm 1360x768 0.0* 1024x768 0.0 800x600 0.0 640x480 0.0 How can I fix this? Does it just need to be configured differently or will I need to use a newer kernel (as Intel Graphics drivers are included in the kernel)? Follow up: kernel to latest Step 1: Go to: http://kernel.ubuntu.com/~kernel-ppa/mainline/ Go to last: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/ Download: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3_3.6.0-030600rc3.201208221735_all.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-extra-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb Step 2: sudo dpkg -i linux*.deb Step 3: reboot which shows that i have Ubuntu 12.04 with latest $ uname -a Linux sun-Alienware-X51 3.6.0-030600rc3-generic #201208221735 SMP Wed Aug 22 21:36:32 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux But still same problem remain.

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  • How can I remove duplicate icons for "launched" java programs in the launcher?

    - by Tim
    When launching java programs (like IntelliJ IDEA and Crashplan) in Natty's Unity launcher, duplicate icons are shown (see image). For IntelliJ I created the .desktop file, for Crashplan the .desktop file is supplied with the application. Is there something that can be changed in the .desktop files (or somewhere else) that can prevent this from occurring? I couldn't find a bug report for unity itself but programs like Gnome-Do/Docky have bug reports and had to make internal changes to their applications to prevent this. In this image the 1st icon is the one created from the .desktop file and the second icon is after launching it. Second icon disappears when closing the application. Custom IntelliJ .desktop file #!/usr/bin/env xdg-open [Desktop Entry] Version=1.0 Type=Application Terminal=false Icon[en_US]=/opt/idea/bin/idea128.png Name[en_US]=IntelliJ IDEA Exec=/opt/idea/bin/idea.sh Name=IntelliJ IDEA Icon=/opt/idea/bin/idea128.png StartupNotify=true Crashplan provide .desktop file [Desktop Entry] Version=1.0 Encoding=UTF-8 Name=CrashPlan Categories=; Comment=CrashPlan Desktop UI Comment[en_CA]=CrashPlan Desktop UI Exec=/usr/local/crashplan/bin/CrashPlanDesktop Icon=/usr/local/crashplan/skin/icon_app_64x64.png Hidden=false Terminal=false Type=Application GenericName[en_CA]=

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  • tar - exclude certain files

    - by Alan
    I wish to tar all files in a directory and its subdirectories that do NOT end in .jpg, .bmp, .gif, or png. So, given the following folders and files: foo/file.txt foo/file.gif foo/bar/file foo/bar/image.jpg I want to tar only the files file.txt and file. file.gif and image.jpg should be ignored. I would also like to maintain the folder structure. My first thought was to pipe the results of the find command in conjunction with grep -v ".jpg|.gif|.bmp.png" to a text file, and then use the tar include argument to feed it that list of files. However, the results of the grepped find command also contain directories (in the example above, it would be "foo" and "foo/bar"), and when a directory is fed to tar, it includes all files in that directory, so I would end up with a tar file containing all of the files--not what I want. Is there any way to prevent find from outputting directories? Is there a far easier way to approach this?

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  • How to tune touchpad for smaller area?

    - by M.L.
    I just purchased the Asus Zenbook UX31A and I require some advice regarding tuning the touchpad. Basically my problem is that the mouse buttons are withing the touch area and I would like it to be disabled. Such that only part of the touch area is recognized. I have attached an image to clarify the idea. Basically only the red area in the image should be recognized. I have two reasons for this request. Firstly, I like to hold my thumb on the mouse button instead of holding it in the air. This is problematic, because touchpad thinks that I'm trying some kind of two finger gesture all the time and cursor stops moving. Clicking is also problematic since every finger movement -- regardless of how insignificant it might be -- on the "button" will move the cursor. I have been playing with some synclient settings like AreaBottomEdge etc. They have some effect but then I cannot highlight text or right button stops working. How could I solve this?

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  • remove disks or other media press any key to restart

    - by Sam I am
    I'm having an issue regarding a disk imaging process. I have a WinPE image that will re-partition, the hard drive, and put a boot-able image on it. When I run the imaging process from an initial state, I get the following error remove disks or other media press any key to restart If I run the process subsequent times, It will work as desired, but I'm still interested in getting the process to work the first time. How do I figure out what's going on here? what should I be looking at? I'm a little bit out of my depth here, I don't know what to do next

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  • Blurry printed raster images with Brother MFC-8840D

    - by Adam Monsen
    (NOTE: crossposted here: ubuntuforums.org/showthread.php?t=1621795) I've got a Brother MFC-8840D. Works great with Ubuntu server! Setting up a CUPS print server was pretty straightforward, and I also finally got network scanning working reliably with saned. Printing documents and Web pages works well: fonts are crisp/clear, etc. One issue has got me completely vexed: printing raster (ie: JPG) images. They are blurry. For example, I can scan a page of black and white text at 150 or 300 dpi. The grayscale image looks perfect on my monitor. But the printed version is much blurrier than the original, regardless of the "print resolution" dpi I choose. As a counterexample, if I use the "copy" function of the MFC-8840D, the copy looks excellent, and this function is much, much faster than if I scan then print a scan of same. I've googled around a bunch and tried different tricks (printing a PDF with the image from evince, printing with Gimp, EOG and other applications) but I just can't print anything that looks as good as a copy made with the MFC-8840D. Any ideas? I'm using Ubuntu 10.04.1 LTS server. I'm using the PPD file from solutions.brother.com. Thanks, -Adam

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  • How come transparency in textures appears as white in 3ds Max?

    - by rFactor
    I have downloaded a free tree palm model that came with textures and a preview image. In the preview image the tree looks fine, but when I have deployed the textures to my scene, the leaves look green plus white, where white is the transparency area. Is there something I need to know about transparent textures? Both in the view-port and in the renderer all transparency appears as white. What could it be? Edit: The model I was talking about is implemented with two JPGs. One is textured and the other one is black-white where white represents transparency and is applied to the material in the opacity channel/map. The transparency seems to work somewhat, but there are white borders around the leaves. I think it's because the opacity channel does not properly filter out all white colors for some reason. It also seems that changing the blur affects it, but setting it to 0 does not remove it though (and makes it jaggy).

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  • How can I design good continuous (seamless) tiles?

    - by Mikalichov
    I have trouble designing tiles so that when assembled, they don't look like tiles, but look like a homogeneous thing. For example, see the image below: Even though the main part of the grass is only one tile, you don't "see" the grid; you know where it is if you look a bit carefully, but it is not obvious. Whereas when I design tiles, you can only see "oh, jeez, 64 times the same tile," like in this image: (I took this from another GDSE question, sorry; not be critical of the game, but it proves my point. And actually has better tile design that what I manage, anyway.) I think the main problem is that I design them so they are independent, there is no junction between two tiles if put closed to each other. I think having the tiles more "continuous" would have a smoother effect, but can't manage to do it, it seems overly complex to me. I think it is probably simpler than I think once you know how to do it, but couldn't find a tutorial on that specific point. Is there a known method to design continuous / homogeneous tiles? (My terminology might be totally wrong, don't hesitate to correct me.)

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  • Dual monitor setup can cause boot problem?

    - by kriszpontaz
    I have a two monitor setup, one 22" (1680x1050 res., 16:10) and another 19" (1280x1024 res. 5:4). I've installed ubuntu 11.10 beta2 x86, and the installation worked fine, the system boot was successful. I've upgraded ubuntu from the main server, and after restart, booting with the kernel 3.0.0-13, my system hangs up with a purple screen, and than nothing happens (the system boots successful with the kernel image 3.0.0-8). Nvidia current drivers not installed, but if i install it, the situation is the same. I have an Nvidia 9600GT installed. I tried to boot with one screen attached, I've tried each port, but no luck at all. With kernel image 3.0.0-8 the system successfully boots with each display attached, but the farther kernels (3.0.0-11; 3.0.0-12; ect.) all freezes, even one display, or multiple attached. I have two systems with ubuntu installed, and the other (with Ati HD 2400XT, latest closed drivers) don't have any issues like this, I wrote about. Update: The problem solved by reinstalling the operatin system, without automatically installing updates during install, with only one monitor attached. After completing installation, and clean reboot, i've installed closed nVidia drivers. After all, i found it's safe to connect another monitor to the system, it's not causing any problems. Probably the situation stays like this.

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  • Does aria2 support write small files in batch?

    - by Jon
    I'm using aria2 to download 8 million jpg from flickr. Each image is about 100KB. I got a list of urls of these images in a txt file, the format is: http://farm2.staticflickr.com/1070/1151334893_5a8e7f77f4.jpg I'm wondering whether aria2 support writing small files in batch? Say write 100 image to disk when all of them are download in the memory, not just write every single file when the download is finished. Because I think writing in batch will better protect my hard disk. Or do you have other software or opensource code to recommend?

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  • Understanding IDAT chunk of PNG file format

    - by DRapp
    From the sample image below, I have a border in yellow just for display purposes only. The actual .png file is a simple black/white image 3 pixels by 3 pixels. I was originally thinking to try as a 2x2, but that would not help trying to interpret low/hi vs hi/low drawing stream. At least this way, I would have two black, one white from the top, or one white, two black from the bottom.. So I read the chunks of data, get to the IDAT chunk, decode that (zlib) and come up with 12 bytes as follows 00 20 00 40 00 80 So, my question, how does the above get broken down into the 3x3 black and white sample... Also, it is saved in palette format and properly recognizes the bit depth of 1 and color palette of 2... color pallet[0] is RGBA all zeros. Palette1 has RGBA of 255, 255, 255, 0 I'll eventually get into the multiple other depth formats later, just wanted to start with what would expect to be the easiest. Part II. Any guidance on handling the other depth formats would help if anything special to be considered especially regarding alpha channel (which I am already looking for in the palette) that might trip me up.

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  • Re-downloading Microsoft SQL Server 2008 Standard because of license issues?

    - by James Watt
    I have many clients who have purchased Microsoft SQL Server 2008 Standard. Unlike other Microsoft software, there is not a serial number provided for each customer to install the software. Futhermore, Microsoft's TechNet website lists this information about SQL Server instead of providing a key: "This product is pre-pidded." This means that the configuration file for SQL server contains your serial number instead of manually entering it. My question is then: does this serial change for each customer? The reason I ask: I'd rather not download a 3.2GB disc image over and over again for each of my customers individually. But, I don't want to risk using the same image over and over again resulting in Microsoft banning the serial for over use (as opposed to each customer using their copy with THEIR serial number.) Thanks in advance.

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  • Collision detection with non-rectangular images

    - by Adam Smith
    I'm creating a game and I need to detect collisions between a character and some parts of the environment. Since my character's frames are taken from a sprite sheet with a transparent background, I'm wondering how I should go about detecting collisions between a wall and my character only if the colliding parts are non-transparent in both images. I thought about checking only if part of the rectangle the character is in touches the rectangle a tile is in and comparing the alpha channels, but then I have another choice to make... Either I test every single pixel against every single pixel in the other image and if one is true, I detect a collision. That would be terribly ineficient. The other option would be to keep a x,y position of the leftmost, rightmost, etc. non-transparent pixel of each image and compare those instead. The problem with this one might be that, for instance, the character's hand could be above a tile (so it would be in a transparent zone of the tile) but a pixel that is not the rightmost could touch part of the tile without being detected. Another problem would be that in different frames, the rightmost, leftmost, etc. pixels might not be at the same position. Should I not bother with that and just check the collisions on the rectangles? It would be simpler, but I'm afraid people.will feel that there are collisions sometimes that shouldn't happen.

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  • SOA Suite 11g Purging Guide

    - by ShawnBailey
    We now have a single source of truth concerning Purging in My Oracle Support. The material is contained within the SOA 11g Infrastructure Database: Installation, Maintenance and Administration Guide under the 'Purging' tab. All of the previous purge related content for 11g is now deprecated and many of the documents will redirect to this Guide while others simply contain a disclaimer. What does the Guide contain? Summary Overview of Purging. What it does and why it's important Specific information on each release of 11g Available patches for each release of 11g and recommendations How to run the different purge scripts Tips on improving performance How to begin troubleshooting problems with the process How to identify orphaned records Useful reference information Here are a couple of screen shots to help with navigation: Guide Landing Page: (click image for full view) Select the 'Purging' tab: (click image for full view) The left menu contains the following options: Alternative: Database Partitioning What to do on 11gR1 GA (11.1.1.1) What to do on PS1 (11.1.1.2) What to do on PS2 (11.1.1.3) What to do on PS3 (11.1.1.4) What to do on PS4 (11.1.1.5) Overview of PS5 (11.1.1.6) Purging Step by Step Performance Tips Troubleshooting Purge Orphaned Records Reference This resource goes hand in hand with the excellent documents SOA 11g Database Growth Management Strategy and Start Small, Grow Fast available on OTN. The latest product documentation can be found here.

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  • Can KVM roll back changes to Virtual Disks automatically?

    - by Cygon
    I'm currently using VirtualBox on my Linux server to run a small Windows guest OS. I've configured its main virtual hard drive as what VBox calls "Immutable" - meaning that any changes to it are written into a differencing image that is discarded when the system reboots. Can KVM do something similar? I've read about snapshots via "savevm", "loadvm" but I believe that's saved states, not differencing images. What I ultimately want is a VM with two drives: one reverts on each reboot, one keeps its changes. Ideally, the unchangeable drive image should be stored with only read access granted to the user running KVM.

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  • Mass editing videos on Ubuntu?

    - by rick
    Hi, I'm trying to add a watermark and a credits image to all of my old videos. I downloaded them off YouTube so they are all flv (H.264?). Is there some software that will allow me do simple edits in batches? I know a little bit of Python and tried looking at some of the library but they all seem like overkill (and way above my head). So is there a solution besides getting some software and going through all my videos and doing it manually? They are all mostly the same length, but it would be nice to specify a relative position for my credits. e.g. show a static image for 10 seconds when the video is at 95%

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  • Highlighting duplicate column-pair and counting the rows Excel

    - by pleasehelpme
    Given the data below, the column-pair with the same values for at least 4 consecutive rows should be highlighted. image here for better visualization: http://i49.tinypic.com/2jeshtt.jpg 2 2 3 4 3 4 3 4 3 4 2 3 1 2 2 2 3 3 3 3 3 3 3 3 2 3 2 3 2 3 2 3 2 2 3 4 3 4 3 4 3 4 3 4 The output should be something like this, where the column-pair values that are the same for at least 4 consecutive rows are highlighted. image here for better visualization: http://i48.tinypic.com/i2lzc8.jpg 2 2 3 4 3 4 3 4 3 4 2 3 1 2 2 2 3 3 3 3 3 3 3 3 2 3 2 3 2 3 2 3 2 2 3 4 3 4 3 4 3 4 3 4 Then, I need to know the number of instances of the N-consecutive equal column-pair. Considering the data above, N=4 should be 3 and N=5 should be 1, where N is the number of rows that the column-pair is consecutively equal.

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  • Unable to free space in /boot

    - by wadesworld
    Running: Linux ips-svf-1 3.0.0-22-server #36-Ubuntu SMP Tue Jun 12 17:56:20 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I'm trying to free space in /boot with apt-get -y purge, but every time I run the command I get an error about unmet dependencies: sudo apt-get -y purge linux-headers-3.0.0-12 Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-headers-3.0.0-12-server : Depends: linux-headers-3.0.0-12 but it is not going to be installed linux-image-server : Depends: linux-image-3.0.0-26-server but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). However, I can't run apt-get -f install since /boot is full. I also tried running dpkg --purge and dpkg --remove manually, but both give the same unmet dependency error. Any suggestions on how I can successfully free space in /boot? Is there anything I can delete with rm?

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  • Buffer System For Items

    - by Ohmages
    I am going to reference this image of what I want to accomplish in JavaScript. This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was wondering how you might go about implementing this type of system in a JavaScript game. Currently to implement such a system in JavaScript escapes me, and I am turning to SO to get some suggestions, ideas, and hopefully some insight in how I could accomplish this without being to costly on the CPU. Some thoughts of mine for implementing such a system would be to: Create DIVS within a DIV that hold each position of the inventory Go through each item you own in a container and see which DIV it belongs to Make said item images the DIVs image This type of system might possibly work if ALL items were 1x1, but for this example its not going to work out. I am at a complete lost of ideas how to even accomplish this. Although, maybe rendering directly to the canvas and checking mouse cords could work, there would more than likely be A HUGE annoyance when checking if other items are overlapping each other (meaning you cant place the item down, and possibly switching item with the cursor item ). That said, what am I left with? Do I need to makeshift my own hack system with messy code, or is there some source out there (that I don't know about) that has replicated this type of system in their own game. I would be very grateful to get some replies on how you might go about doing this, and will accept answers that can logically explain how you might implement such a system (code is not required). P.S. Id like to use pure JavaScript, and nothing else (even though it might be "reinventing the wheel", I also like to learn).

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  • How to change the install path of my Linux Source tree?

    - by Sen
    I was trying to bring up my custom kernel. I did the following : make menuconfig && make modules && make modules_install && make install I would like to change the install PATH. How can i do that? I tried doing export INSTALL_PATH=<my custom path> But then it is only creating the vmlinux.bin(it is not creating the ramdisk image!!) But if i am not doing that, make install will automatically create the ramdisk image in the default /boot folder. How can i change that?? Thanks, Sen

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  • Hash Algorithm Randomness Visualization

    - by clstroud
    I'm curious if anyone here has any idea how the images were generated as shown in this response: Which hashing algorithm is best for uniqueness and speed? Ian posted a very well-received response but I can't seem to understand how he went about making the images. I hate to make a new question dedicated to this, but I can't find any means to ask him more directly. On the other hand, perhaps someone has an alternative perspective. The best I can personally come up with would be to have it almost like a bar graph, which would illustrate how evenly the buckets of the hash table are being generated. I have a working Cocoa program that does this, but it can't generate anything like what he showed there. So the question is two fold I suppose: A) How does one truly interpret the data he shows? Is it more than "less whitespace = better"? B) How does one generate such an image based on some set of inputs, a hash, and an index? Perhaps I'm misunderstanding entirely, but I really would like to know more about this particular visualization technique. Or maybe I'm mis-applying this to hash tables rather than just hashes in general, but in that case I don't know how it would be "bounded" for the image.

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  • Windows 7 dual monitor setup: Wallpaper alignment

    - by Tomalak
    I have the following dual-screen set up on my Windows 7 PC: [2][1], that means my secondary monitor is on the right side of my primary monitor. Now I have a dual-screen wallpaper that should stretch across the monitors. I have set it to "Tile" mode. Problem: The wallpaper invariably starts at [1] (left edge of the image being on the left edge of [1]), and then continues on [2]. It basically splits the wrong way, producing a rather awkward look. How can I make the wallpaper appear correctly (i.e. left edge of the image being on the left edge of [2])?

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