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  • Constructors + Dependency Injection

    - by Sunny
    If I am writing up a class with more than 1 constructor parameter like: class A{ public A(Dependency1 d1, Dependency2 d2, ...){} } I usually create a "argument holder"-type of class like: class AArgs{ public Dependency1 d1 { get; private set; } public Dependency2 d2 { get; private set; } ... } and then: class A{ public A(AArgs args){} } Typically, using a DI-container I can configure the constructor for dependencies & resolve them & so there is minimum impact when the constructors need to change. Is this considered an anti-pattern and/or any arguments against doing this?

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  • What should I put into classes and what stuff I shouldnt?

    - by jpjp
    I am learning about classes right now in PHP and their examples are like.. class table { //makes a table private $tag ; function Begin($border=0, $align="center", $width='100%', $cellpadding=2, $cellspacing=2, $class='', $id='', $bgcolor='', $style='') { $this->tag = '<table ' ; if ($align) $this->tag .= 'align="' . $align . '" ' ; if ($width) $this->tag .= 'width="' . $width . '" ' ; if ($border > 0) $this->tag .= 'border="' . $border . '" ' ; if ($cellpadding > 0) $this->tag .= 'cellpadding="' . $cellpadding . '" ' ; if ($cellspacing > 0) $this->tag .= 'cellspacing="' . $cellspacing . '" ' ; if ($class) $this->tag .= 'class="' . $class . '" ' ; if ($id) $this->tag .= 'id="' . $id . '" ' ; if ($bgcolor) $this->tag .= 'bgcolor="' . $bgcolor . '" ' ; if ($style) $this->tag .= 'style="' . $style . '" ' ; $this->tag .= ">" ; return $this->tag ; } Then you just instantiate it and make a table by $table =new table; $table->$table($border=2, $align='center', etc); Should I be coding like this where html, css are in classes? i feel making tables and forms this way is more confusing then actually just typing . Should I only put like validation, getting data from db, and the logic stuff in classes? What should I use classes for and not?

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  • javascript : make a new safe class constructor

    - by guilin ??
    sometimes we loss the new keyword when define new object, obj = new Clazz(); //correct obj = Clazz(); //wrong, but no syntax error, hard to debug. I want to write a function to help me create Class and make it new safe. var Class = function(constructor){ //when constructor // if not call by new return new constructor(); // else constructor(); } var MyClazz = Class(function(name){ this.name = name }, SuperClazz1, SuperClass2 ) MyClazz.extend({ show: function(){console.log(this.name)} }) obj1 = new MyClazz(); obj2 = MyClazz(); // obj1 should same as obj2 Is it possible, any exists module?

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  • How to structure a bigger/complicated project?

    - by Per
    Hello, I'm creating this (big?) project in high school where I'm programming the game Shithead (card game) (so that two people can play against eachother). I'll use mostly PHP, MySQL, JavaScript and Ajax. But I have never made a project like this before. I have only made like CMS-systems and so on. Do you guys have any tips on how I should structure this project? I'm also not so used to Object-oriented programming, but I guess I should consider this. Should I, for example, make a class for the cards? I'm very thankful for any tips or good links!

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  • Class Inside Structure

    - by Knvn
    Could some one please explain, What happens when a reference type is defined inside the value type. I write the following code: namespace ClassInsideStruct { class ClassInsideStruct { static void Main(string[] args) { ValueType ObjVal = new ValueType(10); ObjVal.Display(); ValueType.ReferenceType ObjValRef = new ValueType.ReferenceType(10); ObjValRef.Display(); Test(ObjVal, ObjValRef); ObjVal.Display(); ObjValRef.Display(); Console.ReadKey(); } private static void Test(ValueType v, ValueType.ReferenceType r) { v.SValue = 50; r.RValue = 50; } } struct ValueType { int StructNum; ReferenceType ObjRef; public ValueType(int i) { StructNum = i; ObjRef = new ReferenceType(i); } public int SValue { get { return StructNum; } set { StructNum = value; ObjRef.RValue = value; } } public void Display() { Console.WriteLine("ValueType: " + StructNum); Console.Write("ReferenceType Inside ValueType Instance: "); ObjRef.Display(); } public class ReferenceType { int ClassNum; public ReferenceType(int i) { ClassNum = i; } public void Display() { Console.WriteLine("Reference Type: " + ClassNum); } public int RValue { get { return ClassNum; } set { ClassNum = value; } } } } } Which outputs: ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 10 Reference Type: 10 ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 50 Reference Type: 50 I'm curious to know, after calling the method Test(ObjVal, ObjValRef), how the values of ReferenceType is changed to 50 which resides inside the ValueType who's value is not changed?

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  • Designing operation (a,b) -> (c,d)

    - by golergka
    I have an operation that I need to design. That operation takes two objects of a certain class X, and returns two new objects of the same class (I may need the originals later). The logic that dictates the selection of this object is contained in class Y. On one hand, I don't want class Y to know details about class X implementation; on the other, I don't want class X to know details about selecting the different objects to perform this operation on. If that was all the problem, I'd just create a static method on class A. However, the methods in language I'm working on return only one object. Also, the operation needs to be robust, and calling operation two times to get C and D respectively isn't possible, as both C & D both rely on a single random number. How should I design such operation? Update: I'm using Obejctive C.

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  • private classes inside namespaces

    - by blacklion
    Is there a way to restrict access to a class from outside a namespace? What I want is to have a class that is only accessible to other classes inside the same namespace without having to put the namespace in it's own assembly. Is there a reason this is not possible in C#?

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  • Abstract Design Pattern implementation

    - by Pathachiever11
    I started learning design patterns a while ago (only covered facade and abstract so far, but am enjoying it). I'm looking to apply the Abstract pattern to a problem I have. The problem is: Supporting various Database systems using one abstract class and a set of methods and properties, which then the underlying concrete classes (inheriting from abstract class) would be implementing. I have created a DatabaseWrapper abstract class and have create SqlClientData and MSAccessData concrete class that inherit from the DatabaseWrapper. However, I'm still a bit confused about how the pattern goes as far as implementing these classes on the Client. Would I do the following?: DatabaseWrapper sqlClient = new SqlClientData(connectionString); This is what I saw in an example, but that is not what I'm looking for because I want to encapsulate the concrete classes; I only want the Client to use the abstract class. This is so I can support for more database systems in the future with minimal changes to the Client, and creating a new concrete class for the implementations. I'm still learning, so there might be a lot of things wrong here. Please tell me how I can encapsulate all the concrete classes, and if there is anything wrong with my approach. Many Thanks! PS: I'm very excited to get into software architecture, but still am a beginner, so take it easy on me. :)

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  • An issue on object orientation in php

    - by rabidmachine9
    Hello people, I have come up to issues while I'm trying to write some classes, here is an example: I have this class called TwitterGrub and I cant call it like that: $c = new TwitterGrub(); $c->twitterDisplay(); here is the class itself: <?php class TwitterGrub{ function twitterCapture($user = 'username',$password = 'pass') { $ch = curl_init("https://twitter.com/statuses/user_timeline.xml"); curl_setopt($ch, CURLOPT_HEADER, 1); curl_setopt($ch,CURLOPT_TIMEOUT, 30); curl_setopt($ch,CURLOPT_USERPWD,$user . ":" . $password); curl_setopt($ch,CURLOPT_RETURNTRANSFER,1); curl_setopt ($ch, CURLOPT_SSL_VERIFYPEER, 0); curl_setopt ($ch, CURLOPT_SSL_VERIFYHOST, 0); $result=curl_exec ($ch); $data = strstr($result, '<?'); $xml = new SimpleXMLElement($data); return $xml; } function twitterDisplay($twitNum = 2){ $xml = $this::twitterCapture(); for($i= 0; $i<$twitNum; $i++){ echo "<div class= 'curvebox'>".$xml->status[$i]->text."</div>"; } } } ?> The problem is that everytime I want to change the username or password I have to jump back to class definition and that makes things not modular... and in many ways it feels wrong. So the question is what would be the proper way to chance my username and password through the objects interface and then call twitterDisplay() method with the new data?Hope that makes sense. Thanks in advance

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  • Can a problem have a relation of aggregation and composition both between two classes at same point

    - by learner
    Can a problem have a relation of aggregation and composition both between two classes at same point of time? Like any real time scenario where there can be aggregation corresponding to one method and composition related to other method. I m unable to figure out any scenario where both composition and aggregation occurs simultaneously between two classes. Any help will be appreciable.

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  • Are Interfaces "Object"?

    - by PrashantGupta
    package inheritance; class A{ public String display(){ return "This is A!"; } } interface Workable{ public String work(); } class B extends A implements Workable{ public String work(){ return "B is working!"; } } public class TestInterfaceObject{ public static void main(String... args){ B obj=new B(); Workable w=obj; //System.out.println(w.work()); //invoking work method on Workable type reference System.out.println(w.display()); //invoking display method on Workable type reference //System.out.println(w.hashCode()); // invoking Object's hashCode method on Workable type reference } } As we know that methods which can be invoked depend upon the type of the reference variable on which we are going to invoke. Here, in the code, work() method was invoked on "w" reference (which is Workable type) so method invoking will compile successfully. Then, display() method is invoked on "w" which yields a compilation error which says display method was not found, quite obvious as Workable doesn't know about it. Then we try to invoke the Object class's method i.e. hashCode() which yields a successful compilation and execution. How is it possible? Any logical explanation?

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  • Path Inclusion/Global variable not working?

    - by Dan LaManna
    Simply put, my config file includes my database class, and the config file has in it: global $db; $db = new database(DB_HOST, DB_NAME, DB_USER, DB_PASS); That file is root/config.php Moving on to root/functions/func.newpage.php doesn't have any includes/requires, and uses $db-classfunction since the file I'm working with: root/newpage.php - requires the config file, as well as func.newpage.php. However I still come up with: Undefined variable db. Anything you guys are seeing I'm not? Thanks! Let me know if more details are needed.

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  • Javascript plugin creation

    - by Aneesh
    I want to create a plugin called 'myPlugin'. Which method should I use and what is the difference between these two methods? Please tell me the advantages too. I am from designing background and not much programming knowledge. var myPlugin = { myId:"testId", create:function(){}, destroy:function(){} } OR function myPlugin() { this.myId = "testId"; this.create = function(){}; this.destroy = function(){}; }

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  • Struct like objects in Java

    - by cdv
    Is it completely against the Java way to create struct like objects? class SomeData1 { public int x; public int y; } I can see a class with accessors and mutators being more Java like. class SomeData2 { int getX(); void setX(int x); int getY(); void setY(int y); private int x; private int y; } The class from the first example is notationally convenient. // a function in a class public int f(SomeData1 d) { return (3 * d.x) / d.y; } This is not as convenient. // a function in a class public int f(SomeData2 d) { return (3 * d.getX()) / d.getY(); }

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  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

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  • PHP object cannot find method

    - by Daniel Hertz
    Hello, So I have a very simple class that has a method called getThumbUrl() but when I try calling this method on an instance I get Notice: Undefined property: FlickrImage::$getFullUrl But it is clearly there. Here is the code of the function: public function getThumbUrl() { return "http://farm".$this->_farm.".static.flickr.com/".$this->_server."/".$this->_id."_".$this->_secret."_t.jpg"; } And here is where it fails: foreach($photos as $photo) { echo "<img src='$photo->getFullUrl()' />"; } Any ideas? Thanks!

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  • A self-creator: What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's a pseudo-code example : class fruit { public $id; public function __construct( $id ) { $this->id = $id; $sql = "SELECT * FROM Fruits WHERE id = $id"; ... $this->arrFieldValues[$field] = $row[$value]; } public function __get( $var ) { return $this->arrFieldValues[$var]; } public function __set( $var, $val ) { $sql = "UPDATE fruits SET $var = $val WHERE id = $this->id"; } public static function create( $id ) { $sql = "INSERT INTO Fruits ( fruit_name ) VALUE ( '$fruit' )"; $id = mysql_insert_id(); $fruit = & new fruit($id); return $fruit; } } $obj1 = fruit::create( "apple" ); $obj2 = & new fruit( 12 ); What is this pattern called? Edit: I changed the example to one that has more database-interface functionality. For most of the time, this kind of class would be instantiated normally, through __construct(). But sometimes when you need to create a new row first, you would call create().

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