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  • force users to activate account before using service?

    - by fxuser
    i am not sure if this is the correct SE site to post this, but ill go on... So at the moment i force my users to activate their account upon registration if they want to sign in. I see some decent sites let their users sign in and use their features even their account is not activated and just show a message on top of the page letting them know that their account is not yet activated and that you need to activate it. So which practice is best? Should i stick with that i have or change it?

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  • Bitdefender Safebox Offers 2GB Free Storage for Android Users

    - by Jason Fitzpatrick
    Android: If you’re always on the lookout for new–and free!–cloud storage solutions, security company BitDefender has a new cloud service for Android uers. Safebox accounts come with a free 2GB storage to get you started. For those of you in the “You can never have enough backups!” camp, Bitdefender’s Safebox is a new offering (currently only available for PC/Android setups) on the remote-storage market. Free personal accounts come with 2GB of storage which is on par with other cloud storage providers. If you’re looking for cloud storage with the maximum number of features and heavy third-party support you’ll want to stick with a well established player like Dropbox. If you’re just looking for some extra storage for overflow media or some redundancy for your current backup solution, Safebox is a viable storage solution. Bitdefender Safebox [via Addicted Tips] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Prevent nautilus showing partition mounted in bash script

    - by bcbc
    In my bash script I mount partitions, check them, copy files to them, and unmount. When the script mounts the partition, Nautilus pops up with a Window showing the partition and stealing focus. This is something I want to avoid. Note: I know I can change the behaviour of this in System settings, Details, Removable media, Never prompt or start programs on media insertion, but I don't want to change the behaviour e.g. if a USB stick is plugged in, I just want to prevent it in my bash script. Actually this auto display doesn't seem consistent. If I do the exact same command from the terminal, Nautilus doesn't show, and I know there are other mounts in my script that don't show. So what could be causing this? Here's an example of the code: mkdir -p $target/home mount $target/home $homedev Thanks in advance

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  • How Can I Get My USB TV Tuner To Work

    - by Foxface
    I have a KWorld UB445-U ATSC Hybrid TV Stick. I've tried MythTV, but it kept crashing when I was trying to set it up, and didn't get anywhere with it. I've tried VLC and just tried Kaffiene. I'm not sure how to work VLC or Kaffeine to accept my TV. Can someone help me with it? EDIT: Code: foxface@Toshiba-Satellite-L775:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 003: ID 04f2:b289 Chicony Electronics Co., Ltd Bus 002 Device 006: ID 1b80:e421 Afatech Bus 003 Device 002: ID 13fd:1e40 Initio Corporation

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  • Using raw vertex information for sprites rather than SpriteBatch in XNA

    - by The Communist Duck
    I have been wondering whether using SpriteBatch is the best option. Obviously for prototyping or small games it works well. However, I've been wanting to apply techniques such as shaders and lighting to my game. I know you can use shaders to some extent with SpriteSortMode.Immediate, but I'm not sure if you lose power using that. The other major thing is that you cannot store your vertex data in the graphics memory with buffers. In summary, is there an advantage of using VertexTextureNormal (or whatever they're called) structs for vertex data for 2D sprites, or should I stick with SpriteBatch, provided I wish to use shaders?

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  • How do I execute a file from a FAT USB drive?

    - by Derek Redfern
    I'm trying to install a portable app onto my USB drive such that it is compatible with both Ubuntu and Windows (specifically, a program called eToys). Support is already built into the app for both operating systems - there's etoys.sh for Ubuntu and etoys.exe for Windows. I decided to install onto a FAT drive since that can be read from both systems. This works fine for Windows, but for some reason I cannot execute etoys.sh on Ubuntu. The problem is not with the file - when the whole folder is copied to the local hard drive, the app works great in Ubuntu. But when I try to execute it from the USB, it opens the file in a text editor. I then tried running it from a terminal, but I got the message "Permission denied." I've had the same problem with other executables as well. Is there an easy way to execute things from a USB stick? Thanks! -- Derek

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  • USB-creator: Error erasing device: Unknown or unsupported erase type

    - by Mike Williamson
    I created a live usb using usb-creator-gtk. I installed Ubuntu with it and all was good with the world. Now I am trying to use the same memory stick and create a live USB for 14.04 and I get the following error when trying to erase the disk. org.freedesktop.DBus.Python.gi._glib.GError: Traceback (most recent call last): File "/usr/lib/python3/dist-packages/dbus/service.py", line 707, in _message_cb retval = candidate_method(self, *args, **keywords) File "/usr/share/usb-creator/usb-creator-helper", line 239, in Format block.call_format_sync('dos', GLib.Variant('a{sv}', {'erase': GLib.Variant('s', '')}), None) gi._glib.GError: GDBus.Error:org.freedesktop.UDisks2.Error.Failed: Error erasing device: Unknown or unsupported erase type `' How can I fix this so I can create a new live USB?

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  • Convert rotation from Right handed System to left handed

    - by Hector Llanos
    I have Euler angles from a right handed system that I am trying to convert to a left handed system. All the information that I have read online says that to convert it simply multiply the axis and the angle in the correct order and it should work. In other words, Z * Y * X. When I do this what I see in Maya, and in engine still do not match up. This is what I have so far: static Quaternion ConvertToRightHand(Vector3 Euler) { Quaternion x = Quaternion.AngleAxis(-Euler.x, Vector3.right); Quaternion y = Quaternion.AngleAxis(Euler.y, Vector3.up); Quaternion z = Quaternion.AngleAxis(Euler.z, Vector3.forward); return (z * y * x); } Keeping the -Euler.x helps keep the object pointing up correctly, but when I pass ( 0,0,0) to face in the -z, it faces in the +z. Help :/

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  • bash profile works for user but not sudo

    - by user564448
    I've modified my .profile to include a folder if a flash drive is plugged in. When running the command as the user it works fine but tells me the scrip must be run by sudo (this is what i want). However, when i try to run it with sudo i get "command not found" I have a symlink (flash) in my /var/www folder pointing to my /media/flash drive. (nevermind this setup since is just for dev) this is my user's .profile : # set PATH so it includes flash scripts if [ -d "/var/www/flash/scripts" ] ; then PATH="/var/www/flash/scripts:$PATH" fi when trying to run as sudo i get: sudo: script: command not found any ideas?

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  • After re-installing ubuntu 13.10, stuck at GRUB Rescue, Boot-Repair didn't work!

    - by user205691
    Because i could not get the WiFi login work, i thought i will reinstall ubuntu, with internet connection to have updated drivers for wireless & graphics etc. I have deleted earlier linux partitions usings gparted and re-installed ubuntu 13.10, exactly following the same steps as i did earlier, making a 100GB /home on dev/sda and pointing root to /dev/sdb (SSD) and swap on dev/sda/ . Installing boot on /dev/sdb. But, somehow i think the grub is either corrupted or removed because i am unable to boot the laptop to any OS now. I get the following message: "no such device" xxxxx followed by huge HEX number GRUB rescue when i type ls on Grub rescue prompt, i can see hd0 & hd1, but thats about it. i tried Boot-repair but it is unable to fix the problem. The following log is generated via boot-repair create log: Boot-repair log I am unable to boot into windows or linux at the moment and need help to fix the grub so i can boot !!

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  • initramfs - Unable to find a medium containing a live file system

    - by LittleBobbyTables
    I'm desperately trying to install ubuntu 12.10 64bit on my new Ultrabook. Its a Sony T13 with 8gb ram, 256gb ssd, i7, windows 8. I have an extra partition, D: "UBUNTU" already created with about 30gb space using FAT32. Ubuntu is MD5 checked, on a previously working USB stick using UNetBootin. Grub loads fine When I ask to test out Ubuntu ("Try ubuntu without installing") it shows the purple loading screen for a bit then brings up this error in a busybox terminal: initramfs - Unable to find a medium containing a live file system Things I've tried that don't work: Different versions of Linux (Fedora, Arch, SL, even gParted) Using USB2/3 - No difference Legacy or UEFI - different interface, but same error BIOS has no option for anything "ACHI" related I have read through tons of other people having this problem and diligently tried all the above solutions, with no luck.

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  • Why aren't tangent space normal maps completely blue?

    - by seahorse
    Why aren't normal maps just blue? I would think that normal maps should be predominantly blue in color because the Z component of the normal is represented by blue. Normals point out of the surface in the Z direction so we should see blue as the predominant colour since the Z component is dominant. By definition tangent space is perpendicular to the surface. At any point we should have the normal always pointing in the Z (blue direction) with no X (red direction) or Y (green direction). Thus the normal map (since it is a "normal map") should have the colour of the normals which is just blue (R = x = 0, G = y = 0, B = z = 1) with no shades in between. But normal maps are not so, and they have gradients of shades in them. Why is this so?

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  • Cross platform mobile development VS Native Mobile Development: Present And Future.

    - by MobileDev123
    I just completed one year in Smart phone development, working on BlackBerry and Android and also developed one application exclusively targeted to nokia feature phones. And just a month ago I come to know about Titanium Appcelerator tool that enables cross platform development, but there are some developers who complain about it's sub-par functionalities. Even a little bit experience of mine says that developing in native environment rather than these cross platform tools will give you more advantages by giving a developer a chance to add more features with better performance. Do you have same experience? Or you find such cross development tools really useful regarding to advance functionality and performance? As porting (or co developing) same application to different mobile platform is common thing nowadays, what do you think will these cross platform tools evolve and force developers to get a hands on approach on them or majority will stick to the native development environment?

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  • Noting happens when I connect my Iphone 3G to my laptop

    - by Allwar
    Hi, how do i connect my iphone to my laptop (ubuntu 10.04) so that i can sync music and be able to look at it as a usb stick? (this is what I want to do but there is a problem.) When i connect it to my laptop nothing happens, it doesn't show up as an ikon or as a mass storage device. My Iphone runs 4.2.1 it's an Iphone 3G and it's not jailbroken for the moment, is that a problem? My laptop is an Asus 1201n ubuntu 10.04 (64-bits) Bus 002 Device 005: ID 05ac:1292 Apple, Inc. iPhone 3G I connected my Ipod Video (30 gb) and that one doesn't appear as well So I'm kind of stuck now. The problem probably lies in the system, because the usb port is working. Bus 002 Device 006: ID 05ac:1209 Apple, Inc. iPod Video

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  • MP4 files show up but won't stream to xbox 360

    - by Greg
    I set up a basic media server to stream to my 360 using uShare. Here are the instructions I used: http://linuxexpresso.wordpress.com/2011/01/02/howto-ubuntu-upnp-server-to-xbox-360/. I can stream avi files fine but I cannot stream mp4s. When I go to videos on the xbox, I can see all of the videos and folders but when I click play for an mp4 nothing happens. On my ubuntu desktop I can click on the mp4 file and it plays fine. And if I take that file, stick it on a thumb drive and plug it directly into the xbox the mp4 will play off the thumb drive. I'm lost for why it won't work through ushare. Any ideas?

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  • I think I killed my portable HD will trying to make Ubuntu bootable from it. How to undo?

    - by Jack
    I have OSX. My HD appears as two drives; one formatted for OSX, and the other FAT32 for everything. Note: I am a complete Terminal noob. I followed the How to create a bootable USB stick on OS X page. I installed it to the Mac formatted partition, which I'm 95% sure was a mistake. I was thinking more in terms of free space than proper format. Anyway, it doesn't boot, and I can't get the HD to appear when I plug it back into OSX. I have no idea how to undo what I did in Terminal. Any ideas?

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  • Inspection, code review - is it really testing?

    - by user970696
    ISTQB, Wikipedia or other sources classify verification acitivities (reviews etc.) as a static testing, yet other do not. If we can say that peer reviews and inspections are actually a kind of a testing, then a lot of standards do not make sense (consider e.g. ISO which say that validation is done by testing, while verification by checking of work products) - it should at least say dynamic testing for validation, shouldn't it? I am completing master thesis dealing with QA and I must admit that I have never seen worse and more ambiguous and contradicting literature than in this field :/ Do you think (and if so, why) that static testing is a good and justifiable term or should we stick to testing and static checks/analysis?

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  • LWJGL glRotatef() without rotating axes?

    - by Brandon oubiub
    Okay so, I noticed when you rotate around an axis, say you do this: glRotatef(90.0f, 1.0f, 0.0f, 0.0f); That will rotate things 90 degrees around the x-axis. However, it also sort of rotates the y and z axes as well. So now the y-axis is pointing in and out of the screen, instead of up and down. So when I try to do stuff like this: glRotatef(90.0f, 1.0f, 0.0f, 0.0f); glRotatef(whatever, 0.0f, 1.0f, 0.0f); glRotatef(whatever2, 0.0f, 0.0f, 1.0f); The rotations around the y and z-axes end up not how I want them. I was wondering if there is any way I can sort of rotate just the axes back to their initial position after using glRotatef(), without rotating the object back. Or something like that, just so that when I rotate around the y-axis, it rotates around a vertical axis.

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  • Using C++11 for cross-platform Game Engine Development

    - by Samaursa
    Note: This is not a 'give your opinion' question about C++03 and C++11. Our game engine, written in C++03, is designed to be compiled on Windows, OSX and iOS. Linux support is planned for the (very) near future. Our experience is limited when it comes to consoles, which is why I am asking this question. Currently, we are debating whether switching to C++11 and using non-compatible features of the C++11 standard could pose a problem in the near future when we need to port our engine to any of the current gen consoles (perhaps the compilers supported by some console(s) do not support C++11 yet? We don't know...). So, game developers who have experience across multiple platforms and consoles, do you think we should stick to C++03 until the new generation of consoles arrive and most everybody has switched to C++11 standard (have they already?). Or are most consoles using/support compilers (VC++, GCC or variants?) that are already supporting C++11 features?

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  • Realistic planetary terrain generation with weights

    - by Programmdude
    I need terrain generation for a planet. The planet will be divided up into several hundred hexes, and I need it to be realistic and based on weights. I have dabbled in terrain generation before, but nothing like this. So I figure it would be a good idea to ask the community for answers, recommended articles or the like. By realistic, I mean not just random hexes, but continent shaped things with a few islands. More desert around the equator and more ice around the poles. I also have two weights I need to base it around: ice percentage and water percentage. That means that around XX% of the planet will need to be water. Does anyone have any advice or places to start? Generating arbitrary terrain is easy, but something a bit more "organic" like this seems rather difficult. It also needs to be seamless. Should be obvious since it's a planet, but no harm in pointing it out.

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  • Apache Rewrites not working due to Akamai

    - by nuttyket
    I have a website which is setup with akamai. My domain and subdomains are mapped onto an Akamai IP. I have written an Apache rewrite which does an internal URL X to another internal URL Y. This rewrite works fine as long as I am testing in my local setup or for those subdomains which are not mapped onto Akamai but directly onto my Public IP. My suspicion is that while rewriting the request apache is not able to resolve the IP of the app server correctly. When I add entries to my /etc/hosts file pointing the domain/subdomain to my internal IP the rewrites work. Now, I have a huge list of subdomains and it can grow as well. Is there another way to fix this problem without having to make entries in the /etc/hosts file ? I would much appreciate your thoughts.

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  • Ensure house map maze with lifts can be solved?

    - by Philipp Lenssen
    In my game we see the floors of a house from the side, and the hero can take lifts -- a lift either goes up (to the next lift upwards), or down (to the next lift downwards), depending on the arrow as shown, and there's always a pair of exactly two lifts connected. That's the only way the hero can move vertically, though he can freely move horizontally. The house map is a randomized 11x5 grid with different items, and unpassable walls to the far left, far right, and sometimes in one of the two middle positions: My question: How can I ensure the map is always randomized yet always solvable and that the hero, starting at the left side of the bottom floor, can always leave it via any upwards-pointing lift at the top floor? For what it's worth I'm using the Lua language for development. Thanks so much!

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  • ubuntu broke my windows boot

    - by Then Enok
    I was installing ubuntu on pendrive and once finished I needed to run windows a bit, even though I chose erase and install ON THE PENDRIVE it altered my hdd boot sector When I remove the ubu cd and pendrive it should only boot from hdd (windows) but it gives Error: no such device : blablabla(numerbes and letters) Grub rescue _ If I place the pendrive inside it asks me whether to start windows or linux (windows works here) I need to run windows without the pendrive, how can I remove grub from the hdd and also run ubuntu from the pendrive(once I remove grub from the hdd) || THX ArK, your information help me do wonders! :) || Now... it seems that without grub i can not boot the ubuntu from the pendrive anymore, blank screen and nothing loads(i did check the ubuntu with the grub from the hdd, and everything inside it worked perfectly (except the clock, it didnt find my local hour...) ) New problem: it seems that grub which is now on the pendrive is always asking me whether to boot from windows or ubuntu F*ck of course i want to boot ubuntu otherwise i would stick the pen inside the computer

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  • bootable USB / installation requirements

    - by Chris Wilson
    Originally asked on One Hundred Paper Cuts Answers thread On the official site: http://www.ubuntu.com/netbook/get-ubuntu/download The instructions for creating a bootable USB key for installing Ubuntu Netbook Remix include a line saying: "Insert a USB stick with at least 2GB of free space" I recently installed UNR on a netbook -- in fact, the one I'm using right now -- and I went ahead despite only having a 1GB USB key on hand. Everything went smoothly and installed 100% correctly. If I had waited to go out and buy a 2GB USB key I would have spent that money unnecessarily and wouldn't have been able to use the computer in the meantime. I was wondering if there's a specific rationale for requiring a 2GB USB key, or if the instructions could be changed to indicate that it can be done with only 1GB. Thanks!

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  • How is the RIP loaded when an interrupt arrives in an IA-32e 64-bit IDT Gate Descriptor?

    - by Vern
    I need some help with the programming of an IA-32e Interrupt Descriptor as I'm pretty new to it. I don't think I quite understand how the RIP is loaded when an Interrupt arrives. There is a Segment Selector in Intel's 64-bit IDT Gate Descriptor. However, from my understanding across the 5 part Intel manuals, the Linear Address of the Interrupt Handler is loaded into RIP from the 64-bit offset specified in the IDT Gate Descriptor. The only use of the segment selector is to check: if there is a change in privilege levels the Interrupt Handler is truly pointing to a code segment My questions are: Is RIP taken from the 64-bit offset only? Or is RIP = offset(sign extended to 64-bits) + segment selector base? Is the base address pointed to by the segment selector in the IDT Gate Descriptor ignored? Or does it have a use?

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