Search Results

Search found 28411 results on 1137 pages for 'think'.

Page 38/1137 | < Previous Page | 34 35 36 37 38 39 40 41 42 43 44 45  | Next Page >

  • Usefulness of the Backlinks shown in Webmaster Tools

    - by Ewan Heming
    Is the list of links for a site shown in Google Webmaster Tools a complete list or just a sample? I've noticed that the links in there appear to be all the ones I didn't think would have any real value - either because they were nofollow or from irrelivant sites. The few I did think would be some use have never shown up and there's also some links that are sometimes there and sometimes not (such as my linkedIn profile). Does this mean that the missing links don't/no longer carry any value? It almost appears that the list is there for Google to either inform you about problems (there was a useful list there when someone tried to SPAM my site) or mis-imform you about which link-building strategies work or not (to keep people guessing about what works or not).

    Read the article

  • How are vertex shader outs sent as inputs to the fragment shader?

    - by Jeffrey
    I'm learning some OpenGL 3.2 way of doing things and I think it's quite great, I'm actually understanding more of shaders and non-fixed pipeline in 1 week rather than those 2 years I tried to learn OpenGL fixed pipeline functions. But here's my question: From what I think I've understood the vertex shader is run for each vertexes in the VBO. But the fragments shader is run per each pixel (is that right?) which is a huge number compared to let's say 3 vertexes of a triangle. Now it seems that in the vertex shader the out variables (like colors and stuff) are passed 1 to 1 to the fragment shader. But let's say that I pass to the fragment shader the position of the vertex in the vertex shader. How is all executed? What vertex (A, B or C of the hipothetical triangle) is passed per each fragment and why?

    Read the article

  • Steam not displaying text on wine 1.5 running on Ubuntu 12.04

    - by Jscags
    Hello fellow dwellers of askubuntu, as the title says I'm having difficulties with getting Steam to run properly. I think I have the solution but I am pretty incompetent with Ubuntu (just started using it the other day) so a step by step process would be unbelievably appreciated! Here are the links to what I think possible solutions are: [1] https://bbs.archlinux.org/viewtopic.php?id=146223 [2] http://bugs.winehq.org/show_bug.cgi?id=31374 I've tried googling how to preform the solutions such as changing the alias/script for steam (no idea what that is) to -no-dwrite or launching with wine Steam.exe -no-dwrite. The dwrite seems to be the issue in all this but I can't for the life of me figure out how to do anything about it. Any useful input is what I'm hoping for but for the brave soul who feels like typing a bit more, perhaps a step-by-step list of instructions starting from downloading Steam off the official website, would be my saving grace. If there is any more info you guys need let me know and I'll of course be happy to oblige!

    Read the article

  • How can I prototype my app better?

    - by uber_llama
    A few weeks ago I saw a story about a master app designer showing how he worked with good old pen and paper to do effective prototyping before writing code. I'm unable to dig up that story (and I think it was a video) but if you could recommend any other useful resources I'd appreciate them. I know roughly what I want to build, but want a useful framework for thinking about how the screens should flow together. The app I want to build is for the iOS platform, but I think the video might have been about creating a web app. Thanks!

    Read the article

  • Unity session goes to lock on app launch, and won't unlock with password

    - by really
    Has been happening on every Ubuntu machine I've used to date, which is a total of 4. Started in 12.10 as far as I know, but it might have happened with 12.04, 12.10, 13.04, 13.10 and now 14.04. It doesn't seem to matter what I'm doing, but what always seems to trigger it is opening a web browser or some other application first from the sidebar. Firefox was was the most recent trigger. Instead of opening my browser, which it acts like it's going to do... the session locks, goes to the login screen, and won't unlock with the correct password. By 'won't unlock' I mean it unlocks then immediately locks again without first restoring unity, it does not produce 'incorrect password' I suspect this is a virus or password snooping software because of the fact it won't unlock with correct password information and I think if this IS a security issue, it should be fixed asap considering it's widespread throughout multiple versions. It's probably not a virus, but it is certainly suspicious behaviour to see your pc do that... wouldn't you think?

    Read the article

  • Rending 2D Tile World (With Player In The Middle)

    - by Mick
    What I have at the moment is a series of data structures I'm using, and I would like to render the world onto the screen (just the visible parts). I've actually already done this several times (lots of rewrites), but it's a bit buggy (rounding seems to make the screen jump ever so slightly every x tiles the player walks past). Basically I've been confusing myself heavily on what I feel should be a pretty simple problem... so here I am asking for some help! OK! So I have a 50x50 array holding the tiles of the world. I have the player position as 2 floats, x ([0, 49]) and y ([0, 49]) in that array. I have the application size exactly in pixels (x and y). I have an arbitrary TILE_SIZE static int (based on screen pixels). What I think is heavily confusing me is using a 2d orthogonal projection in opengl which maps (0,0) to the top left of the screen and (SCREEN_SIZE_X, SCREEN_SIZE_Y) to the bottom right of the screen. gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, getActualWidth(), getActualHeight(), 0); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glLoadIdentity(); The map tiles are set so that the (0,0) in the array is the bottom left. And the player has to be in the middle on the screen (SCREEN_SIZE_X/2, SCREEN_SIZE_Y/2). What I've been doing so far is trying to render 1-2 tiles more all around what would be displayed on the screen so that I don't have to worry about figuring out rendering half a tile from the top left, depending where the player is. It seems like such an easy problem but after spending about 40+hours on it rewriting it many times I think I'm at a point where I just can't think clearly anymore... Any help would be appreciated. It would be great if someone can provide some very basic pseudo code on keeping the player in the middle when your projection is mapped to screen coordinates and only rendering basically the tiles that you would be any be see. Thanks!

    Read the article

  • SQL Server Luxembourg User Group

    Come join the SQL Server Luxembourg UG for free training and networking on June 27th at 5:30pm. Soren Nielsen will take a Deep Dive into SQL Server 2012’s “Always On” High Availability technology. This will be followed by Vern Rabe of the SQL User Group in Portland, Oregon, presenting “Data Types - Think You Know It All? Think Again”. Want faster, smaller backups you can rely on?Use SQL Backup Pro for up to 95% compression, faster file transfer and integrated DBCC CHECKDB. Download a free trial now.

    Read the article

  • What is the recommended way to output values to FBO targets? (OpenGL 3.3 + GLSL 330)

    - by datSilencer
    I'll begin by apologizing for any dumb assumptions you might find in the code below since I'm still pretty much green when it comes to OpenGL programming. I'm currently trying to implement deferred shading by using FBO's and their associated targets (textures in my case). I have a simple (I think :P) geometry+fragment shader program and I'd like to write its Fragment Shader stage output to three different render targets (previously bound by a call to glDrawBuffers()), like so: #version 330 in vec3 WorldPos0; in vec2 TexCoord0; in vec3 Normal0; in vec3 Tangent0; layout(location = 0) out vec3 WorldPos; layout(location = 1) out vec3 Diffuse; layout(location = 2) out vec3 Normal; uniform sampler2D gColorMap; uniform sampler2D gNormalMap; vec3 CalcBumpedNormal() { vec3 Normal = normalize(Normal0); vec3 Tangent = normalize(Tangent0); Tangent = normalize(Tangent - dot(Tangent, Normal) * Normal); vec3 Bitangent = cross(Tangent, Normal); vec3 BumpMapNormal = texture(gNormalMap, TexCoord0).xyz; BumpMapNormal = 2 * BumpMapNormal - vec3(1.0, 1.0, -1.0); vec3 NewNormal; mat3 TBN = mat3(Tangent, Bitangent, Normal); NewNormal = TBN * BumpMapNormal; NewNormal = normalize(NewNormal); return NewNormal; } void main() { WorldPos = WorldPos0; Diffuse = texture(gColorMap, TexCoord0).xyz; Normal = CalcBumpedNormal(); } If my render target textures are configured as: RT1:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE0, GL_COLOR_ATTACHMENT0) RT2:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE1, GL_COLOR_ATTACHMENT1) RT3:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE2, GL_COLOR_ATTACHMENT2) And assuming that each texture has an internal format capable of contaning the incoming data, will the fragment shader write the corresponding values to the expected texture targets? On a related note, do the textures need to be bound to the OpenGL context when they are Multiple Render Targets? From some Googling, I think there are two other ways to output to MRTs: 1: Output each component to gl_FragData[n]. Some forum posts say this method is deprecated. However, looking at the latest OpenGL 3.3 and 4.0 specifications at opengl.org, the core profiles still mention this approach. 2: Use a typed output array variable for the expected type. In this case, I think it would be something like this: out vec3 [3] output; void main() { output[0] = WorldPos0; output[1] = texture(gColorMap, TexCoord0).xyz; output[2] = CalcBumpedNormal(); } So which is then the recommended approach? Is there a recommended approach at all if I plan to code on top of OpenGL 3.3? Thanks for your time and help!

    Read the article

  • Wordpress Multisite (Subfolders) - Google Analytics Tracking

    - by mmundiff
    I have a Wordpress multisite subfolder instance that I would like to track via Google Analytics. I guess optimally this would be a plugin which I could track each site in two places The Main Tracking Code which totals all traffic from the Multisite instance The Individual Site tracking code to see how each site specifically is doing. I think this plugin would have worked for me if I had a subdomain multisite instance: http://wordpress.org/extend/plugins/google-analytics-multisite-async/installation/ I know I can manually place the dual tracking code (http://www.markinns.com/articles/full/adding_two_google_analytics_accounts_to_one_page) but that would involve editing a theme and I have multiple sites using TwentyEleven template. I don't think I can edit the theme and not have it wreak havoc on the rest of the sites using TwentyEleven. So has anyone done this? Is there a a technique I'm missing? Is there a plugin available to do this in Multisite Subfolder installations? Is there a way to manually insert GA codes into themes which are used by multiple sites? Any insight is appreciated.

    Read the article

  • Slow writing HDD speed, Ubuntu 12.04 64-bit, Thinkpad T520i

    - by pyc
    It seems that (but I'm not completely sure), that when I'm copying files from gigabit network to HDD, I can't use full potential of the network which in my case is about 60 MB/s, because HDD writing is so slow like lower than 10 MB/s, and also it's slowing down the whole system which becomes pretty much unresponsive, almost impossible to work with. Copying files to samba share residing at Ubuntu machine, connected to share from Windows 7, I'm completely sure my network equipment is OK, and there's no CPU intensive process on Ubuntu except smbd getting about 10-20% from time to time which I think is OK. Something here is burried deep I think, maybe even in kernel. Already tried to switch from AHCI to compatibility mode, and turning acpi on and off - nothing helped. So it's like HDD buffer is full and emptying slowly while machine is sluggish, load is about 3 to 4. Somebody experienced the similar problems? Some help on troubleshooting process and identifying the cause would be helpful too :) Thanks!

    Read the article

  • Is Oracle a threat to Java? [closed]

    - by Deadlocked_Thread
    Java is one of the best language, but after Oracle has bought Sun it might try to go for some standardization (Like MS) and it might take Java away from programmers. Java is popular because it has no limits and i think Oracle is gonna set the limits to get some standards. Oracle is no longer supporting Eclipse (IBM) and political game is being played be both camps: 1. What is the future of Java? 2. Do you think it will be in same class as .NET family (C# etc.)? 3. Will MS get benefits from this internal fight?

    Read the article

  • How do you know when to change jobs? [closed]

    - by dustyprogrammer
    Possible Duplicate: When do you know it's time to move on from your current job? I have been working for a couple years now. I just want to know what people think about leaving one company for another, or to start looking around for other positions. I tend to use people's resumes as a guideline for when to change from one company to another. I am approaching, the time in my life where most of those people I look too, move away from their first position to pursue others. I know that isn't something good to base my decisions on what other do. I was wondering when is it time to move companies. I am currently happy at my position, and I am learning tons. Its just something I have been seeing a lot, I would like to get a feel for what people think. Thanks.

    Read the article

  • How to remove Ubuntu from dual boot system with Windows 7?

    - by user71307
    I wish to remove Ubuntu and I'm not quite sure how. I know it has something to do with partitions. I have 3 partitions. 1. OS [683 GB] 2. Recovery [14 GB] 3. Ubuntu 12.04 LTS (E:) I know it says Ubuntu but when I installed Ubuntu I think I put 14 gigabytes for it so I think its the recovery one but I'm not sure. I could have sworn I put more than 700 megabytes for it. I have googled this and I can't seem to find an answer. Any help would be nice.

    Read the article

  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

    Read the article

  • Can I launch Windows 8 with grub?

    - by Laurbert515
    I accidentally deleted the boot loader for Windows 8 (I think). Here is the situation: I just got a new computer with 2 HDD (sda, sdb). Now, all of the windows OS was installed on sdb (all except for about 210 MB on sda). I formatted sda and installed Kubuntu 12.04.2 (which only loads the terminal because it says it can't find a screen, but that's another story!) Now, my Windows 8 data and NTFS partitions, etc. are still on sdb and untouched. Unfortunately, I cannot see an option to boot into Windows 8 in grub, so is there a way that I can go about using grub to point to the Windows 8 OS? The only other option I can think of is to buy a fresh copy of Windows 8 and install it fresh (no, I didn't create a backup USB because I'm an idiot ...)

    Read the article

  • New grad; To overcome complete lack of experience, should I ditch a creative pet project in lieu of one that would demonstrate more applicable skills?

    - by Hart Simha
    I am currently working on a project on github that I think would be a good demonstration of my initiative, creativity and enthusiasm. It is an educational game I am developing in pygame that enables the user to learn to improve their development productivity by using vim, specifically with python, though learning to code faster with vim should be transferable to any language. I think this is something that might have a mass appeal and benefit to a lot of people in a measurable way. -However- I am graduating from college in a month (my degree is computer science with a minor in English), with no experience that is relevant to helping me get any kind of job in the field, and a gpa that doesn't tout my merits. I could pursue a career in game development, but it's not necessarily what I'm most interested in, and see myself applying to startups around the country. To the places I am looking at applying, showing that I have experience with pygame is going to be largely irrelevant, except in demonstration of my ability to code, period. A lot of skills that ARE more marketable, such a data modeling, GIS, mobile application, development, javascript, .net framework, and various web development technologies, are not going to be showcased by this project (on the upside, employers do like to see familiarity with git and python). I'm wondering if I should sink all my free time in the next couple of months into this project, since I'm motivated and interested in it, and if the value of being able to demonstrate ambition and 'good ideas' (for lack of a better term, and in my own opinion) will compensate for the absence of demonstrating more sought-after skills. I am probably at a point where I should either commit fully to this project now, or put it on the backburner in favor of something else, and I am leaning towards continuing with what I am already working on, because I think it's a great idea, and something achievable to me with enough dedication over the next couple months. But the most important thing to me is being able to get a job out of college, which I am exceedingly concerned about as the professional landscape which I am navigating for the first time is a lot more intimidating than I could have anticipated, with almost every job (even short-term contract positions) requiring years of experience which I lack. So in brief, the common denominator to answering the question "How can I overcome experience requirements for a job" seems to be "Show off your own project." I want to know WHICH project I should work on to best increase my chances of getting a job out of college, keeping in mind that I have no experience. I believe this question is applicable to any new grad that lacks demonstrable experience.

    Read the article

  • How to get familiar with "what happens underneath of Java"?

    - by FidEliO
    I did not study CS nor IT. I just became a developer, now working with Java. Actually, since I now work with a big company writing high-scalable web applications, I think I need to be better with details. I have no understanding of what happens underneath of Java. Java Performance, Server-Side Java might be the buzz words?!! I am very poor with those more of low-level details but I do not know where to look honestly. I started looking for some keywords in Amazon, ended up reading books like "pragmatic programmer", "clean code", "code complete" which IMO they are not what I am looking for. Could you please give me some learning resources (books, articles, blog posts, online trainings) for this matter? I also read this post as well: Approaching Java/JVM internals But I think I need a pre-step before jumping into the OpenJDK, right?!

    Read the article

  • Pooling (Singleton) Objects Against Connection Pools

    - by kolossus
    Given the following scenario A canned enterprise application that maintains its own connection pool A homegrown client application to the enterprise app. This app is built using Spring framework, with the DAO pattern While I may have a simplistic view of this, I think the following line of thinking is sound: Having a fixed pool of DAO objects, holding on to connection objects from the pool. Clearly, the pool should be capable of scaling up (or down depending on need) and the connection objects must outnumber the DAOs by a healthy margin. Good Instantiating brand new DAOs for every request to access the enterprise app; each DAO will attempt to grab a connection from the pool and release it when it's done. Bad Since these are service objects, there will be no (mutable) state held by the objects (reduced risk of concurrency issues) I also think that with #1, there should be little to no resource contention, while in #2, there'll almost always be a DAO waiting to be serviced. Is my thinking correct and what could go wrong?

    Read the article

  • WF4 &ndash; It has suddenly got interesting

    - by MarkPearl
    I was at Teched two years ago when one of the Microsoft leads said there were three new area’s that we needed to pay attention to for development, namely: WPF WCF WF At the time I was just getting back into development work and had a look at WPF and immediately was sold on the approach. While I haven’t been to involved with WCF directly, I know that some of the guys in my dev team have been and that it too was a success. So what happened to WF? It seemed clunky, and all the demo’s that I saw of it left me scratching my head wondering how if it was going to be useful. Fast forward two years later and while I have had a brief look at WF4, I can immediately see areas where we can use the technology. Does that mean that I think WF4 is the bees knees? I don’t know enough about it yet to really have a solid opinion, but I do think that it is finally going in the right direction. A good introduction to WF4 can be found here.

    Read the article

  • Are there Negative Impact of opensource on commercial environment?

    - by Lostsoul
    I know this is not a good fit for Stack Overflow but wasn't sure if it was good for this site also so let me know if its not and I'll delete it. I love programming for fun but my role in my company is not technical. I have always loved the hacker culture and have been trying to drive that openness within my company from day one. My company has a very broad range of products and there are a few that are not strategic to us so I wanted to open source them (so we can focus on what makes us unique and open source the products that every firm has). Our industry does not open source(we would be the first firm to try this) and the feedback I'm getting from my management team is either 1) we'll destroy the industry or 2) all competitive commercial firms will unite against us and we'll be wiped out either way. I disagreed on both points because I think transparency will only grow our industry and our firm (think of McDonalds/KFC sharing their recipe openly, people may copy you, competitors may target you, but customers also may feel more comfortable buying your product. The value add, I believe, is in the delivery and experience not in hoarding the recipe). It's a big battle in my firm right now between the IT people who have seen the positive effects of sharing and the business people who think we'll be giving up everything (they prefer we sell parts we want to opensource, but in their defense this is standard when divesting something). Our industry is very secretive and I don't want to put anyone(even my competitors employees) out of a job yet I don't want to protect inefficient people by not being open with everyone. Yet I've seen so many amazing technologies created in interesting ways just by giving people freedom to take apart code and put it back together. I'm interested in hearing people's thoughts(doesn't have to be to my specific situation, I'm looking for the general lessons). Its a very stressful decision(but one I feel I must make) because if we go the open source route then there will be no going back. So what are your thoughts? Does open sourcing apply generally or is it only really applicable to software? Is it overall good for people in the industry and outside? I'm actually more interested in the negativeness effects(although positive are welcomed as well) Update: Long story short, although code is involved this is not so much about code as it is more about the idea of open sourcing. We are a mid sized quant hedge fund. We have some unique strategies but also have the standard long/short, arbitrage, global macro, etc.. funds. We are keeping the unique funds we have but the other stuff that everyone else has we are considering open sourcing (We have put in years of work & millions of dollars into. Our funds is pretty popular and our performance is either in first or second quartile so I suspect there will be interest but I don't know to what extent). The goal is not to get a community to work for us or anything, the goal is to let anyone who wants to tinker with it do so and create anything they want (it will not be part of our product line although I may unofficially allocate some our of staff's time to assist any community that grows). Although the code base is quite large, the value in this is the industry knowledge and approaches we have acquired (there are many books on artificial intelligence and quant trading but they are often years behind what's really going on as most firms forbid their staff from discussing what they are doing). We are also considering after we move our clients out to let the software still run and output the resulting portfolios for free as well so people can at least see the results(as long as we have avail. infrastructure). I think our main choices are, we can continue to fight for market share in a products that are becoming commoditized, we can shut the funds/products down(and keep the code but no one outside of our firm will ever learn from it) or we can open source it and let people do what they want. By open sourcing it, my idea is that the talent pool in the industry will grow because right now most of our hires have the same background (CFA, MBA, similar school, same experience,etc.. because we can't spend time training people so the industry 'standardizes' most people and thus the firms themselves start to look/act similar) but this may allow us to identify talent that has never been in the industry before (if we put a GPU license then as people learn from what we did, we can learn from what they do as well and maybe apply it to other areas of our firm). I see a lot of benefits but not many negatives while my peers at the company see the opposite.

    Read the article

  • Without using a pre-built physics engine, how can I implement 3-D collision detection from scratch?

    - by Andy Harglesis
    I want to tackle some basic 3-D collision detection and was wondering how engines handle this and give you a pretty interface and make it so easy ... I want to do it all myself, however. 2-D collision detection is extremely simple and can be done multiple ways that even beginner programmers could think up: 1.When the pixels touch; 2.when a rectangle range is exceeded; 3.when a pixel object is detected near another one in a pixel-based rendering engine. But 3-D is different with one dimension, but complex in many more so ... what are the general, basic understanding/examples on how 3-D collision detection can be implemented? Think two shaded, OpenGL cubes that are moved next to each other with a simple OpenGL rendering context and keyboard events.

    Read the article

  • Years experience over unfinished degree?

    - by Daniel Lewis
    I'm currently in my placement year and working for a great software development company. It was always my intention of getting to this stage through university, getting enough academic experience as well as the year’s placement and then try to get a full time programming job without the need to finish my degree. I decided this from an early stage as I have never really liked the whole university environment. I was so unhappy at university and I’m so happy now I’m on my placement year, I really don’t know if I can go back. My question is, do you think companies will take me on if I apply for other jobs after my placement year and not penalize me for not finishing my degree? I guess at the end of the day I don't want to look back on my life and think "god, why didn't I just spend one more year being unhappy to have a job I love" but I know that even if I get a degree I could still end up without a programming job and this worries me more than anything.

    Read the article

  • How to remove a page from site without affecting google serp

    - by Savas Zorlu
    I have a travel website. Just for information purposes, I had put a weather page. Now I realize that this page is increasing my overall bounce rate; because people who are looking for the weather forecast are landing on that page and getting what they want and exiting. What is the safest method to get rid of that page? Would it hurt my google rank if I remove it completely? Or is there a better way to handle this situation? I realize that around 21 percent of my daily hits are on that page. I would have been happy if my aim was to provide weather data for the location; however, my site needs to focus on selling hotels. So I think I need to get rid of this weather page immediately. What do you think?

    Read the article

  • How can I keep track of a battle log on a web game?

    - by Jay W
    Recently I started working on a Web turn-based PvP RPG game. Now I'm working on the battle system but I encountered some issues: How can I keep track of everything that happens in the battle? It should keep track of the characters on the field, inventory, the damage done etc. I first thought I would simply put it in the (MySQL) database, but I think it will be too much. Especially if several people are in a battle. I thought of puting this in sessions or cookies but I don't think thats reliable. Does anyone have an idea how I can do this?

    Read the article

  • Identifying which pattern fits better.

    - by Daniel Grillo
    I'm developing a software to program a device. I have some commands like Reset, Read_Version, Read_memory, Write_memory, Erase_memory. Reset and Read_Version are fixed. They don't need parameters. Read_memory and Erase_memory need the same parameters that are Length and Address. Write_memory needs Lenght, Address and Data. For each command, I have the same steps in sequence, that are something like this sendCommand, waitForResponse, treatResponse. I'm having difficulty to identify which pattern should I use. Factory, Template Method, Strategy or other pattern. Edit I'll try to explain better taking in count the given comments and answers. I've already done this software and now I'm trying to refactoring it. I'm trying to use patterns, even if it is not necessary because I'm taking advantage of this little software to learn about some patterns. Despite I think that one (or more) pattern fits here and it could improve my code. When I want to read version of the software of my device, I don't have to assembly the command with parameters. It is fixed. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. To read a portion of the memory (maximum of 256 bytes), I have to assembly the command using the parameters Len and Address. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. To write a portion in the memory (maximum of 256 bytes), I have to assembly the command using the parameters Len, Address and Data. So I have to send it. After wait for response. If there is a response, treat (or parse) it and returns. I think that I could use Template Method because I have almost the same algorithm for all. But the problem is some commands are fixes, others have 2 or 3 parameters. I think that parameters should be passed on the constructor of the class. But each class will have a constructor overriding the abstract class constructor. Is this a problem for the template method? Should I use other pattern?

    Read the article

< Previous Page | 34 35 36 37 38 39 40 41 42 43 44 45  | Next Page >