Search Results

Search found 119363 results on 4775 pages for 'ef code first'.

Page 381/4775 | < Previous Page | 377 378 379 380 381 382 383 384 385 386 387 388  | Next Page >

  • php include path problem:Same code works on Ubuntu default Apache and php conf, but not on CentOS

    - by Neo
    So the same code works on my ubuntu server but when I upload it to my dedicated hosting server running CentOS it seems to add an extra prefix of .:/usr/share/pear:/usr/share/php: I tried setting includepath to different things but it just doesn't work. the file is in a directory called language in the same folder as the file that is including it and I'm using : include dirname(FILE).DIRECTORY_SEPARATOR."language".DIRECTORY_SEPARATOR."storage.inc"; and include dirname(__FILE__)."/language/language.php"; and include "language/language.php"; and alot of other combinations but I can't get it to find the file. Fatal error: require_once() [function.require]: Failed opening required '/home/neo/public_html/migration/include/class/core/storage.inc' (include_path='.:/usr/share/pear:/usr/share/php:/home/neo/public_html/migration') in /home/neo/public_html/migration/include/class/core/class_lang.inc on line 153

    Read the article

  • Are there ways to write php/python code to run as hooks in the Apache Request Processing pipeline?

    - by SB
    Does anybody know of any modules that provide the functionality to write python or PHP code to run as hooks in the Apache request processing pipeline? For instance, mod_perl lets me write PerlModules, which can contain handlers for the header parsing phase, content delivery, and even filters. I would like to do something similar in other scripting languages. I could write it in C, but the goal is to deploy a module that would work across a number of systems. If I deliver it as binary in C, then it would require 64/32-bit versions and some other issues. With perl, I can just require certain modules installed and mod_perl2.

    Read the article

  • Is it possible to code on two different computers simultaneously?

    - by Muhammad
    I want to work with another programmer and I want the source code to be live in real-time on both of our screens. Is this possible on the Mac OS x or Linux? We're going to be using OS X but occasionally we might need to add an Ubuntu computer too. Is there a way I can do this using ssh, any shell based program, or even a good GUI? I thought Coda might be capable of this but it's not really working. Anyone ever do this? I'm not look for a git/svn/or any other version control system. This is more of a live coding session. :)

    Read the article

  • How do I scale EC2 and push out code / data to my instances?

    - by chris
    Unfortunately I only have a limited knowledge of server architecture, I come from a development background. I am looking to ensure my new app can scale properly using EC2. I currently have a T1.micro for development running Windows with SQL server 2008. The system allows students to come to our site to search for a mentor, update their profile with pictures and employment history etc. Roughly the same sort of work as a LinkedIn profile. I need this to be able to scale very quickly without wasted resources. I understand the following is important. Separation of data, application etc. I will achieve this I think by hosting images using S3, Database instance via RDS and upgrade the EC2 instance. My main question is: How do I push data / code out to multiple ec2 / RDS instances seamlessly?

    Read the article

  • When XP is asleep for a long time LAN reports code 43, gives up the ghost.

    - by seeanimal
    This one's got me stumped. Whenever the system is asleep for a long time, e.g overnight, the LAN driver reports error code 43 ("a problem") and turns itself off. This has being going on for months, but I never caught the problem until now. The owner merely shuttles back to a restore point I set her when the machine worked. Previously (without knowing exactly what was happening) I have tried everything to resolve this. Manually resetting the TCP/IP, fiddling with the driver Wake From LAN settings, DIFFERENT drivers, etc. etc. The solution is easy, uninstalling and reinstalling the driver. Understandably, though, the user is uncomfortable with this operation and the problem persists. What's causing it and how to stop it recurring? Any ideas? Thanks in advance to this great community. XP home SP3, Marvell Yukon 88E8056 PCI-E Gigabit Ethrnet Controller, version 10.22.7.3 (yk51x86.sys)

    Read the article

  • Is there anyway that I can set the 'real' memory usage value while running my java code?

    - by vira
    I'm running a code on a server to generate a 10,000x10,000 matrix and save each value into a table (MySQL). I was informed by the administrator that I can use up to 32g of the physical memory of our server but have no idea how to do it. I googling around and so far only found information about setting the virtual memory using -Xmx. I tried it anyway and using top command I got this: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 3981 gv 35 15 32.4g 304m 10m S 1 0.5 9:54.84 java So, it shows that the -Xmx set the VIRT and not the RES value. Is there anyway that I can set the RES value into 32g?

    Read the article

  • Intel Network Connection: This device cannot start. (Code 10)

    - by harryuser
    I have a Intel® Desktop Board DP55KG (see http://www.intel.com/products/desktop/motherboards/DP55KG/DP55KG-overview.htm), which has a Intel 82578DC Gigabit Network Connection on board. Additionally, I have a Intel PRO/1000 PT Dual Port Server Adapter in a PCI express slot and I am running Windows 7 Professional 32-bit. Also I am running with Intels latest network driver, in the 82578DC questions this means 11.6.92.0 with driver date 2010.04.12. The problem I am having is that the Intel 82578DC Gigabit Network Connection will not start on boot with the following message: "This device cannot start. (Code 10)". Disabling and then enabling the device after boot makes the network connection work again without any problems, but as soon as I reboot the problem occurs again. Any suggestion how to fix this? I have seen this problem on another Intel S3420GP board as well in Windows 7 that is.

    Read the article

  • Sublime Text: A package/quick and easy way to share code, make it accessible?

    - by Vennsoh
    I am just starting to use Sublime Text. So far it has been great! I am looking for a tutorial/method for a particular problem. I am working on a project, lets say on PC 1 and then once I am done with the project, I want to upload the whole thing to Github so that when I get home I can download the latest code and work on it again on PC 2. Is there a package available for this? Any thoughts or any better ways of managing your projects and still make them accessible.

    Read the article

  • How do I deploy Java code on an EC2 instance?

    - by Marianna
    I just started with Amazon web services, and I have an EC2 instance. I downloaded the JAVA SDK and the Eclipse toolbox. I am able to run a sample program locally on my PC and connect to the Amazon databases, etc. My question is, what do I need to do to get this working on my EC2 instance? This may not even be specific to AWS. On Eclipse, I can just "Run as Application" and run any code. On the server side, what do I need to do? Should I ftp over my .java files? Should I export it to a jar and upload that? Do I need to install anything special to actually run it?

    Read the article

  • How do shared hosting servers keep executing code from crossing accounts?

    - by acidzombie24
    I am kind of curious, how does a hosting server support multiple users with php but keep each user away from the other code? The 'easy' solution i thought were file permissions. So every user can have www-data belong to their group and the server would have executing access but the users cant access the others file. But then i realize the user running the php would be www-data who has permission to read everyones data. So how does a shared host prevent this from happening? PS: I personally use nginx (with fastcgi php). But i am somewhat familiar on how apache works.

    Read the article

  • Should I store my code/projects on my SSD or my secondary drive?

    - by user37467
    I just got a new box. It has an SSD for the primary drive, and a 1TB SATA for the secondary drive. I'm going to run windows and my binaries on the SSD and keep all my downloads/documents/music/etc on the secondary drive. My question is should I also keep my Visual Studio Projects and code on the SSD or keep them on the secondary drive? The faster SSD would presumably be better for compiling and indexed searches, but would it be better to keep it on the 2nd drive for a more parallel disk IO situation?

    Read the article

  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

    Read the article

  • Entity Framework version 1- Brief Synopsis and Tips &ndash; Part 1

    - by Rohit Gupta
    To Do Eager loading use Projections (for e.g. from c in context.Contacts select c, c.Addresses)  or use Include Query Builder Methods (Include(“Addresses”)) If there is multi-level hierarchical Data then to eager load all the relationships use Include Query Builder methods like customers.Include("Order.OrderDetail") to include Order and OrderDetail collections or use customers.Include("Order.OrderDetail.Location") to include all Order, OrderDetail and location collections with a single include statement =========================================================================== If the query uses Joins then Include() Query Builder method will be ignored, use Nested Queries instead If the query does projections then Include() Query Builder method will be ignored Use Address.ContactReference.Load() OR Contact.Addresses.Load() if you need to Deferred Load Specific Entity – This will result in extra round trips to the database ObjectQuery<> cannot return anonymous types... it will return a ObjectQuery<DBDataRecord> Only Include method can be added to Linq Query Methods Any Linq Query method can be added to Query Builder methods. If you need to append a Query Builder Method (other than Include) after a LINQ method  then cast the IQueryable<Contact> to ObjectQuery<Contact> and then append the Query Builder method to it =========================================================================== Query Builder methods are Select, Where, Include Methods which use Entity SQL as parameters e.g. "it.StartDate, it.EndDate" When Query Builder methods do projection then they return ObjectQuery<DBDataRecord>, thus to iterate over this collection use contact.Item[“Name”].ToString() When Linq To Entities methods do projection, they return collection of anonymous types --- thus the collection is strongly typed and supports Intellisense EF Object Context can track changes only on Entities, not on Anonymous types. If you use a Defining Query for a EntitySet then the EntitySet becomes readonly since a Defining Query is the same as a View (which is treated as a ReadOnly by default). However if you want to use this EntitySet for insert/update/deletes then we need to map stored procs (as created in the DB) to the insert/update/delete functions of the Entity in the Designer You can use either Execute method or ToList() method to bind data to datasources/bindingsources If you use the Execute Method then remember that you can traverse through the ObjectResult<> collection (returned by Execute) only ONCE. In WPF use ObservableCollection to bind to data sources , for keeping track of changes and letting EF send updates to the DB automatically. Use Extension Methods to add logic to Entities. For e.g. create extension methods for the EntityObject class. Create a method in ObjectContext Partial class and pass the entity as a parameter, then call this method as desired from within each entity. ================================================================ DefiningQueries and Stored Procedures: For Custom Entities, one can use DefiningQuery or Stored Procedures. Thus the Custom Entity Collection will be populated using the DefiningQuery (of the EntitySet) or the Sproc. If you use Sproc to populate the EntityCollection then the query execution is immediate and this execution happens on the Server side and any filters applied will be applied in the Client App. If we use a DefiningQuery then these queries are composable, meaning the filters (if applied to the entityset) will all be sent together as a single query to the DB, returning only filtered results. If the sproc returns results that cannot be mapped to existing entity, then we first create the Entity/EntitySet in the CSDL using Designer, then create a dummy Entity/EntitySet using XML in the SSDL. When creating a EntitySet in the SSDL for this dummy entity, use a TSQL that does not return any results, but does return the relevant columns e.g. select ContactID, FirstName, LastName from dbo.Contact where 1=2 Also insure that the Entity created in the SSDL uses the SQL DataTypes and not .NET DataTypes. If you are unable to open the EDMX file in the designer then note the Errors ... they will give precise info on what is wrong. The Thrid option is to simply create a Native Query in the SSDL using <Function Name="PaymentsforContact" IsComposable="false">   <CommandText>SELECT ActivityId, Activity AS ActivityName, ImagePath, Category FROM dbo.Activities </CommandText></FuncTion> Then map this Function to a existing Entity. This is a quick way to get a custom Entity which is regular Entity with renamed columns or additional columns (which are computed columns). The disadvantage to using this is that It will return all the rows from the Defining query and any filter (if defined) will be applied only at the Client side (after getting all the rows from DB). If you you DefiningQuery instead then we can use that as a Composable Query. The Fourth option (for mapping a READ stored proc results to a non-existent Entity) is to create a View in the Database which returns all the fields that the sproc also returns, then update the Model so that the model contains this View as a Entity. Then map the Read Sproc to this View Entity. The other option would be to simply create the View and remove the sproc altogether. ================================================================ To Execute a SProc that does not return a entity, use a EntityCommand to execute that proc. You cannot call a sproc FunctionImport that does not return Entities From Code, the only way is to use SSDL function calls using EntityCommand.  This changes with EntityFramework Version 4 where you can return Scalar Types, Complex Types, Entities or NonQuery ================================================================ UDF when created as a Function in SSDL, we need to set the Name & IsComposable properties for the Function element. IsComposable is always false for Sprocs, for UDF's set this to true. You cannot call UDF "Function" from within code since you cannot import a UDF Function into the CSDL Model (with Version 1 of EF). only stored procedures can be imported and then mapped to a entity ================================================================ Entity Framework requires properties that are involved in association mappings to be mapped in all of the function mappings for the entity (Insert, Update and Delete). Because Payment has an association to Reservation... hence we need to pass both the paymentId and reservationId to the Delete sproc even though just the paymentId is the PK on the Payment Table. ================================================================ When mapping insert, update and delete procs to a Entity, insure that all the three or none are mapped. Further if you have a base class and derived class in the CSDL, then you must map (ins, upd, del) sprocs to all parent and child entities in the inheritance relationship. Note that this limitation that base and derived entity methods must all must be mapped does not apply when you are mapping Read Stored Procedures.... ================================================================ You can write stored procedures SQL directly into the SSDL by creating a Function element in the SSDL and then once created, you can map this Function to a CSDL Entity directly in the designer during Function Import ================================================================ You can do Entity Splitting such that One Entity maps to multiple tables in the DB. For e.g. the Customer Entity currently derives from Contact Entity...in addition it also references the ContactPersonalInfo Entity. One can copy all properties from the ContactPersonalInfo Entity into the Customer Entity and then Delete the CustomerPersonalInfo entity, finall one needs to map the copied properties to the ContactPersonalInfo Table in Table Mapping (by adding another table (ContactPersonalInfo) to the Table Mapping... this is called Entity Splitting. Thus now when you insert a Customer record, it will automatically create SQL to insert records into the Contact, Customers and ContactPersonalInfo tables even though you have a Single Entity called Customer in the CSDL =================================================================== There is Table by Type Inheritance where another EDM Entity can derive from another EDM entity and absorb the inherted entities properties, for example in the Break Away Geek Adventures EDM, the Customer entity derives (inherits) from the Contact Entity and absorbs all the properties of Contact entity. Thus when you create a Customer Entity in Code and then call context.SaveChanges the Object Context will first create the TSQL to insert into the Contact Table followed by a TSQL to insert into the Customer table =================================================================== Then there is the Table per Hierarchy Inheritance..... where different types are created based on a condition (similar applying a condition to filter a Entity to contain filtered records)... the diference being that the filter condition populates a new Entity Type (derived from the base Entity). In the BreakAway sample the example is Lodging Entity which is a Abstract Entity and Then Resort and NonResort Entities which derive from Lodging Entity and records are filtered based on the value of the Resort Boolean field =================================================================== Then there is Table per Concrete Type Hierarchy where we create a concrete Entity for each table in the database. In the BreakAway sample there is a entity for the Reservation table and another Entity for the OldReservation table even though both the table contain the same number of fields. The OldReservation Entity can then inherit from the Reservation Entity and configure the OldReservation Entity to remove all Scalar Properties from the Entity (since it inherits the properties from Reservation and filters based on ReservationDate field) =================================================================== Complex Types (Complex Properties) Entities in EF can also contain Complex Properties (in addition to Scalar Properties) and these Complex Properties reference a ComplexType (not a EntityType) DropdownList, ListBox, RadioButtonList, CheckboxList, Bulletedlist are examples of List server controls (not data bound controls) these controls cannot use Complex properties during databinding, they need Scalar Properties. So if a Entity contains Complex properties and you need to bind those to list server controls then use projections to return Scalar properties and bind them to the control (the disadvantage is that projected collections are not tracked by the Object Context and hence cannot persist changes to the projected collections bound to controls) ObjectDataSource and EntityDataSource do account for Complex properties and one can bind entities with Complex Properties to Data Source controls and they will be tracked for changes... with no additional plumbing needed to persist changes to these collections bound to controls So DataBound controls like GridView, FormView need to use EntityDataSource or ObjectDataSource as a datasource for entities that contain Complex properties so that changes to the datasource done using the GridView can be persisted to the DB (enabling the controls for updates)....if you cannot use the EntityDataSource you need to flatten the ComplexType Properties using projections With EF Version 4 ComplexTypes are supported by the Designer and can add/remove/compose Complex Types directly using the Designer =================================================================== Conditional Mapping ... is like Table per Hierarchy Inheritance where Entities inherit from a base class and then used conditions to populate the EntitySet (called conditional Mapping). Conditional Mapping has limitations since you can only use =, is null and IS NOT NULL Conditions to do conditional mapping. If you need more operators for filtering/mapping conditionally then use QueryView(or possibly Defining Query) to create a readonly entity. QueryView are readonly by default... the EntitySet created by the QueryView is enabled for change tracking by the ObjectContext, however the ObjectContext cannot create insert/update/delete TSQL statements for these Entities when SaveChanges is called since it is QueryView. One way to get around this limitation is to map stored procedures for the insert/update/delete operations in the Designer. =================================================================== Difference between QueryView and Defining Query : QueryView is defined in the (MSL) Mapping File/section of the EDM XML, whereas the DefiningQuery is defined in the store schema (SSDL). QueryView is written using Entity SQL and is this database agnostic and can be used against any database/Data Layer. DefiningQuery is written using Database Lanaguage i.e. TSQL or PSQL thus you have more control =================================================================== Performance: Lazy loading is deferred loading done automatically. lazy loading is supported with EF version4 and is on by default. If you need to turn it off then use context.ContextOptions.lazyLoadingEnabled = false To improve Performance consider PreCompiling the ObjectQuery using the CompiledQuery.Compile method

    Read the article

  • Metro: Promises

    - by Stephen.Walther
    The goal of this blog entry is to describe the Promise class in the WinJS library. You can use promises whenever you need to perform an asynchronous operation such as retrieving data from a remote website or a file from the file system. Promises are used extensively in the WinJS library. Asynchronous Programming Some code executes immediately, some code requires time to complete or might never complete at all. For example, retrieving the value of a local variable is an immediate operation. Retrieving data from a remote website takes longer or might not complete at all. When an operation might take a long time to complete, you should write your code so that it executes asynchronously. Instead of waiting for an operation to complete, you should start the operation and then do something else until you receive a signal that the operation is complete. An analogy. Some telephone customer service lines require you to wait on hold – listening to really bad music – until a customer service representative is available. This is synchronous programming and very wasteful of your time. Some newer customer service lines enable you to enter your telephone number so the customer service representative can call you back when a customer representative becomes available. This approach is much less wasteful of your time because you can do useful things while waiting for the callback. There are several patterns that you can use to write code which executes asynchronously. The most popular pattern in JavaScript is the callback pattern. When you call a function which might take a long time to return a result, you pass a callback function to the function. For example, the following code (which uses jQuery) includes a function named getFlickrPhotos which returns photos from the Flickr website which match a set of tags (such as “dog” and “funny”): function getFlickrPhotos(tags, callback) { $.getJSON( "http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?", { tags: tags, tagmode: "all", format: "json" }, function (data) { if (callback) { callback(data.items); } } ); } getFlickrPhotos("funny, dogs", function(data) { $.each(data, function(index, item) { console.log(item); }); }); The getFlickr() function includes a callback parameter. When you call the getFlickr() function, you pass a function to the callback parameter which gets executed when the getFlicker() function finishes retrieving the list of photos from the Flickr web service. In the code above, the callback function simply iterates through the results and writes each result to the console. Using callbacks is a natural way to perform asynchronous programming with JavaScript. Instead of waiting for an operation to complete, sitting there and listening to really bad music, you can get a callback when the operation is complete. Using Promises The CommonJS website defines a promise like this (http://wiki.commonjs.org/wiki/Promises): “Promises provide a well-defined interface for interacting with an object that represents the result of an action that is performed asynchronously, and may or may not be finished at any given point in time. By utilizing a standard interface, different components can return promises for asynchronous actions and consumers can utilize the promises in a predictable manner.” A promise provides a standard pattern for specifying callbacks. In the WinJS library, when you create a promise, you can specify three callbacks: a complete callback, a failure callback, and a progress callback. Promises are used extensively in the WinJS library. The methods in the animation library, the control library, and the binding library all use promises. For example, the xhr() method included in the WinJS base library returns a promise. The xhr() method wraps calls to the standard XmlHttpRequest object in a promise. The following code illustrates how you can use the xhr() method to perform an Ajax request which retrieves a file named Photos.txt: var options = { url: "/data/photos.txt" }; WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); var data = JSON.parse(xmlHttpRequest.responseText); console.log(data); }, function(xmlHttpRequest) { console.log("fail"); }, function(xmlHttpRequest) { console.log("progress"); } ) The WinJS.xhr() method returns a promise. The Promise class includes a then() method which accepts three callback functions: a complete callback, an error callback, and a progress callback: Promise.then(completeCallback, errorCallback, progressCallback) In the code above, three anonymous functions are passed to the then() method. The three callbacks simply write a message to the JavaScript Console. The complete callback also dumps all of the data retrieved from the photos.txt file. Creating Promises You can create your own promises by creating a new instance of the Promise class. The constructor for the Promise class requires a function which accepts three parameters: a complete, error, and progress function parameter. For example, the code below illustrates how you can create a method named wait10Seconds() which returns a promise. The progress function is called every second and the complete function is not called until 10 seconds have passed: (function () { "use strict"; var app = WinJS.Application; function wait10Seconds() { return new WinJS.Promise(function (complete, error, progress) { var seconds = 0; var intervalId = window.setInterval(function () { seconds++; progress(seconds); if (seconds > 9) { window.clearInterval(intervalId); complete(); } }, 1000); }); } app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { wait10Seconds().then( function () { console.log("complete") }, function () { console.log("error") }, function (seconds) { console.log("progress:" + seconds) } ); } } app.start(); })(); All of the work happens in the constructor function for the promise. The window.setInterval() method is used to execute code every second. Every second, the progress() callback method is called. If more than 10 seconds have passed then the complete() callback method is called and the clearInterval() method is called. When you execute the code above, you can see the output in the Visual Studio JavaScript Console. Creating a Timeout Promise In the previous section, we created a custom Promise which uses the window.setInterval() method to complete the promise after 10 seconds. We really did not need to create a custom promise because the Promise class already includes a static method for returning promises which complete after a certain interval. The code below illustrates how you can use the timeout() method. The timeout() method returns a promise which completes after a certain number of milliseconds. WinJS.Promise.timeout(3000).then( function(){console.log("complete")}, function(){console.log("error")}, function(){console.log("progress")} ); In the code above, the Promise completes after 3 seconds (3000 milliseconds). The Promise returned by the timeout() method does not support progress events. Therefore, the only message written to the console is the message “complete” after 10 seconds. Canceling Promises Some promises, but not all, support cancellation. When you cancel a promise, the promise’s error callback is executed. For example, the following code uses the WinJS.xhr() method to perform an Ajax request. However, immediately after the Ajax request is made, the request is cancelled. // Specify Ajax request options var options = { url: "/data/photos.txt" }; // Make the Ajax request var request = WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); }, function (xmlHttpRequest) { console.log("fail"); }, function (xmlHttpRequest) { console.log("progress"); } ); // Cancel the Ajax request request.cancel(); When you run the code above, the message “fail” is written to the Visual Studio JavaScript Console. Composing Promises You can build promises out of other promises. In other words, you can compose promises. There are two static methods of the Promise class which you can use to compose promises: the join() method and the any() method. When you join promises, a promise is complete when all of the joined promises are complete. When you use the any() method, a promise is complete when any of the promises complete. The following code illustrates how to use the join() method. A new promise is created out of two timeout promises. The new promise does not complete until both of the timeout promises complete: WinJS.Promise.join([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The message “complete” will not be written to the JavaScript Console until both promises passed to the join() method completes. The message won’t be written for 5 seconds (5,000 milliseconds). The any() method completes when any promise passed to the any() method completes: WinJS.Promise.any([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The code above writes the message “complete” to the JavaScript Console after 1 second (1,000 milliseconds). The message is written to the JavaScript console immediately after the first promise completes and before the second promise completes. Summary The goal of this blog entry was to describe WinJS promises. First, we discussed how promises enable you to easily write code which performs asynchronous actions. You learned how to use a promise when performing an Ajax request. Next, we discussed how you can create your own promises. You learned how to create a new promise by creating a constructor function with complete, error, and progress parameters. Finally, you learned about several advanced methods of promises. You learned how to use the timeout() method to create promises which complete after an interval of time. You also learned how to cancel promises and compose promises from other promises.

    Read the article

  • Visual Studio Shortcut: Surround With

    - by Jeff Widmer
    I learned a new Visual Studio keyboard shortcut today that is really awesome; the “Surround With” shortcut.  You can trigger the Surround With context menu by pressing the Ctrl-K, Ctrl-S key combination when on a line of code. Ctrl-K, Ctrl-S means to hold down the Control key and then press K and then while still holding down the Control key press S. Here is where this comes in handy: You type a line of code and then realize you need to put it within an if statement block. So you type “if” and hit tab twice to insert the if statement code snippet.  Then you highlight the previous line of code that you typed, and then either drag and drop it into the if-then block or cut and paste it.  That is not too bad but it is a lot of extra key clicks and mouse moves. Now try the same with the Surround With keyboard shortcut.  Just highlight that line of code that you just typed and press Ctrl-K, Ctrl-S and choose the if statement code snippet, hit tab, and POW!... you are done!  No more code moving/indenting required. Here is what the Surround With context menu looks like: Just up or down arrow inside the drop down list to the code snippet that you want to surround your currently selected text with.  Did I mention this is AWESOME! Now it is so simple to surround lines of code with an if-then block or a try-catch-finally block... things that usually took several key clicks and maybe one or two mouse moves. And this works in both Visual Studio 2008 and Visual Studio 2010 which means it has been around for a long time and I never knew about it.   Technorati Tags: Visual Studio Keyboard Shortcut

    Read the article

  • Click Once Deployment Process and Issue Resolution

    - by Geordie
    Introduction We are adopting Click Once as a deployment standard for Thick .Net application clients.  The latest version of this tool has matured it to a point where it can be used in an enterprise environment.  This guide will identify how to use Click Once deployment and promote code trough the dev, test and production environments. Why Use Click Once over SCCM If we already use SCCM why add Click Once to the deployment options.  The advantages of Click Once are their ability to update the code in a single location and have the update flow automatically down to the user community.  There have been challenges in the past with getting configuration updates to download but these can now be achieved.  With SCCM you can do the same thing but it then needs to be packages and pushed out to users.  Each time a new user is added to an application, time needs to be spent by an administrator, to push out any required application packages.  With Click Once the user would go to a web link and the application and pre requisites will automatically get installed. New Deployment Steps Overview The deployment in an enterprise environment includes several steps as the solution moves through the development life cycle before being released into production.  To make mitigate risk during the release phase, it is important to ensure the solution is not deployed directly into production from the development tools.  Although this is the easiest path, it can introduce untested code into production and result in unexpected results. 1. Deploy the client application to a development web server using Visual Studio 2008 Click Once deployment tools.  Once potential production versions of the solution are being generated, ensure the production install URL is specified when deploying code from Visual Studio.  (For details see ‘Deploying Click Once Code from Visual Studio’) 2. xCopy the code to the test server.  Run the MageUI tool to update the URLs, signing and version numbers to match the test server. (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) 3. xCopy the code to the production server.  Run the MageUI tool to update the URLs, signing and version numbers to match the production server. The certificate used to sign the code should be provided by a certificate authority that will be trusted by the client machines.  Finally make sure the setup.exe contains the production install URL.  If not redeploy the solution from Visual Studio to the dev environment specifying the production install URL.  Then xcopy the install.exe file from dev to production.  (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) Detailed Deployment Steps Deploying Click Once Code From Visual Studio Open Visual Studio and create a new WinForms or WPF project.   In the solution explorer right click on the project and select ‘Publish’ in the context menu.   The ‘Publish Wizard’ will start.  Enter the development deployment path.  This could be a local directory or web site.  When first publishing the solution set this to a development web site and Visual basic will create a site with an install.htm page.  Click Next.  Select weather the application will be available both online and offline. Then click Finish. Once the initial deployment is completed, republish the solution this time mapping to the directory that holds the code that was just published.  This time the Publish Wizard contains and additional option.   The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application. Visual studio will publish the application to the desired location in the process it will create an anonymous ‘pfx’ certificate to sign the deployment configuration files.  A production certificate should be acquired in preparation for deployment to production.   Directory structure created by Visual Studio     Application files created by Visual Studio   Development web site (install.htm) created by Visual Studio Migrating Click Once Code to a new Server without using Visual Studio To migrate the Click Once application code to a new server, a tool called MageUI is needed to modify the .application and .manifest files.  The MageUI tool is usually located – ‘C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin’ folder or can be downloaded from the web. When deploying to a new environment copy all files in the project folder to the new server.  In this case the ‘ClickOnceSample’ folder and contents.  The old application versions can be deleted, in this case ‘ClickOnceSample_1_0_0_0’ and ‘ClickOnceSample_1_0_0_1’.  Open IIS Manager and create a virtual directory that points to the project folder.  Also make the publish.htm the default web page.   Run the ManeUI tool and then open the .application file in the root project folder (in this case in the ‘ClickOnceSample’ folder). Click on the Deployment Options in the left hand list and update the URL to the new server URL and save the changes.   When MageUI tries to save the file it will prompt for the file to be signed.   This step cannot be bypassed if you want the Click Once deployment to work from a web site.  The easiest solution to this for test is to use the auto generated certificate that Visual Studio created for the project.  This certificate can be found with the project source code.   To save time go to File>Preferences and configure the ‘Use default signing certificate’ fields.   Future deployments will only require application files to be transferred to the new server.  The only difference is then updating the .application file the ‘Version’ must be updated to match the new version and the ‘Application Reference’ has to be update to point to the new .manifest file.     Updating the Configuration File of a Click Once Deployment Package without using Visual Studio When an update to the configuration file is required, modifying the ClickOnceSample.exe.config.deploy file will not result in current users getting the new configurations.  We do not want to go back to Visual Studio and generate a new version as this might introduce unexpected code changes.  A new version of the application can be created by copying the folder (in this case ClickOnceSample_1_0_0_2) and pasting it into the application Files directory.  Rename the directory ‘ClickOnceSample_1_0_0_3’.  In the new folder open the configuration file in notepad and make the configuration changes. Run MageUI and open the manifest file in the newly copied directory (ClickOnceSample_1_0_0_3).   Edit the manifest version to reflect the newly copied files (in this case 1.0.0.3).  Then save the file.  Open the .application file in the root folder.  Again update the version to 1.0.0.3.  Since the file has not changed the Deployment Options/Start Location URL should still be correct.  The application Reference needs to be updated to point to the new versions .manifest file.  Save the file. Next time a user runs the application the new version of the configuration file will be down loaded.  It is worth noting that there are 2 different types of configuration parameter; application and user.  With Click Once deployment the difference is significant.  When an application is downloaded the configuration file is also brought down to the client machine.  The developer may have written code to update the user parameters in the application.  As a result each time a new version of the application is down loaded the user parameters are at risk of being overwritten.  With Click Once deployment the system knows if the user parameters are still the default values.  If they are they will be overwritten with the new default values in the configuration file.  If they have been updated by the user, they will not be overwritten. Settings configuration view in Visual Studio Production Deployment When deploying the code to production it is prudent to disable the development and test deployment sites.  This will allow errors such as incorrect URL to be quickly identified in the initial testing after deployment.  If the sites are active there is no way to know if the application was downloaded from the production deployment and not redirected to test or dev.   Troubleshooting Clicking the install button on the install.htm page fails. Error: URLDownloadToCacheFile failed with HRESULT '-2146697210' Error: An error occurred trying to download <file>   This is due to the setup.exe file pointing to the wrong location. ‘The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application.’

    Read the article

  • Entity Framework with large systems - how to divide models?

    - by jkohlhepp
    I'm working with a SQL Server database with 1000+ tables, another few hundred views, and several thousand stored procedures. We are looking to start using Entity Framework for our newer projects, and we are working on our strategy for doing so. The thing I'm hung up on is how best to split the tables into different models (EDMX or DbContext if we go code first). I can think of a few strategies right off the bat: Split by schema We have our tables split across probably a dozen schemas. We could do one model per schema. This isn't perfect, though, because dbo still ends up being very large, with 500+ tables / views. Another problem is that certain units of work will end up having to do transactions that span multiple models, which adds to complexity, although I assume EF makes this fairly straightforward. Split by intent Instead of worrying about schemas, split the models by intent. So we'll have different models for each application, or project, or module, or screen, depending on how granular we want to get. The problem I see with this is that there are certain tables that inevitably have to be used in every case, such as User or AuditHistory. Do we add those to every model (violates DRY I think), or are those in a separate model that is used by every project? Don't split at all - one giant model This is obviously simple from a development perspective but from my research and my intuition this seems like it could perform terribly, both at design time, compile time, and possibly run time. What is the best practice for using EF against such a large database? Specifically what strategies do people use in designing models against this volume of DB objects? Are there options that I'm not thinking of that work better than what I have above? Also, is this a problem in other ORMs such as NHibernate? If so have they come up with any better solutions than EF?

    Read the article

  • Swapping from NHibernate to Entity Framework &ndash; Sanity Check

    - by DesigningCode
    Now I’m not an expert in either of these techs.  I have a nice framework for unit of work / repository built with NHibernate.  Works pretty well.  I use FluentNhibernate to do the mappings.  Works well.  Takes very little code to get going with a DB back OO model. So why swap? Linq.  In Entity Framework you get much better linq support.  Visibility. I have no idea what's really happening with NHibernate….its a cloud of mystery most of the time.  You have to read all the blogs, mailing lists, etc to know what's going on. So, EF 4.0 looks like pretty good….  it has reasonably good support for mapping POCOs.  Wrapping UnitOfWork and Repository around it seems ok. Only thing I haven’t liked too much is having to explicitly load lazy loading entities. So…. am I sane?  is EF the way to go?  or is NHibernate going to suddenly release the next generation of coolness?  Is there any other major gotchas of using EF over NHibernate?

    Read the article

  • Why unhandled exceptions are useful

    - by Simon Cooper
    It’s the bane of most programmers’ lives – an unhandled exception causes your application or webapp to crash, an ugly dialog gets displayed to the user, and they come complaining to you. Then, somehow, you need to figure out what went wrong. Hopefully, you’ve got a log file, or some other way of reporting unhandled exceptions (obligatory employer plug: SmartAssembly reports an application’s unhandled exceptions straight to you, along with the entire state of the stack and variables at that point). If not, you have to try and replicate it yourself, or do some psychic debugging to try and figure out what’s wrong. However, it’s good that the program crashed. Or, more precisely, it is correct behaviour. An unhandled exception in your application means that, somewhere in your code, there is an assumption that you made that is actually invalid. Coding assumptions Let me explain a bit more. Every method, every line of code you write, depends on implicit assumptions that you have made. Take this following simple method, that copies a collection to an array and includes an item if it isn’t in the collection already, using a supplied IEqualityComparer: public static T[] ToArrayWithItem( ICollection<T> coll, T obj, IEqualityComparer<T> comparer) { // check if the object is in collection already // using the supplied comparer foreach (var item in coll) { if (comparer.Equals(item, obj)) { // it's in the collection already // simply copy the collection to an array // and return it T[] array = new T[coll.Count]; coll.CopyTo(array, 0); return array; } } // not in the collection // copy coll to an array, and add obj to it // then return it T[] array = new T[coll.Count+1]; coll.CopyTo(array, 0); array[array.Length-1] = obj; return array; } What’s all the assumptions made by this fairly simple bit of code? coll is never null comparer is never null coll.CopyTo(array, 0) will copy all the items in the collection into the array, in the order defined for the collection, starting at the first item in the array. The enumerator for coll returns all the items in the collection, in the order defined for the collection comparer.Equals returns true if the items are equal (for whatever definition of ‘equal’ the comparer uses), false otherwise comparer.Equals, coll.CopyTo, and the coll enumerator will never throw an exception or hang for any possible input and any possible values of T coll will have less than 4 billion items in it (this is a built-in limit of the CLR) array won’t be more than 2GB, both on 32 and 64-bit systems, for any possible values of T (again, a limit of the CLR) There are no threads that will modify coll while this method is running and, more esoterically: The C# compiler will compile this code to IL according to the C# specification The CLR and JIT compiler will produce machine code to execute the IL on the user’s computer The computer will execute the machine code correctly That’s a lot of assumptions. Now, it could be that all these assumptions are valid for the situations this method is called. But if this does crash out with an exception, or crash later on, then that shows one of the assumptions has been invalidated somehow. An unhandled exception shows that your code is running in a situation which you did not anticipate, and there is something about how your code runs that you do not understand. Debugging the problem is the process of learning more about the new situation and how your code interacts with it. When you understand the problem, the solution is (usually) obvious. The solution may be a one-line fix, the rewrite of a method or class, or a large-scale refactoring of the codebase, but whatever it is, the fix for the crash will incorporate the new information you’ve gained about your own code, along with the modified assumptions. When code is running with an assumption or invariant it depended on broken, then the result is ‘undefined behaviour’. Anything can happen, up to and including formatting the entire disk or making the user’s computer sentient and start doing a good impression of Skynet. You might think that those can’t happen, but at Halting problem levels of generality, as soon as an assumption the code depended on is broken, the program can do anything. That is why it’s important to fail-fast and stop the program as soon as an invariant is broken, to minimise the damage that is done. What does this mean in practice? To start with, document and check your assumptions. As with most things, there is a level of judgement required. How you check and document your assumptions depends on how the code is used (that’s some more assumptions you’ve made), how likely it is a method will be passed invalid arguments or called in an invalid state, how likely it is the assumptions will be broken, how expensive it is to check the assumptions, and how bad things are likely to get if the assumptions are broken. Now, some assumptions you can assume unless proven otherwise. You can safely assume the C# compiler, CLR, and computer all run the method correctly, unless you have evidence of a compiler, CLR or processor bug. You can also assume that interface implementations work the way you expect them to; implementing an interface is more than simply declaring methods with certain signatures in your type. The behaviour of those methods, and how they work, is part of the interface contract as well. For example, for members of a public API, it is very important to document your assumptions and check your state before running the bulk of the method, throwing ArgumentException, ArgumentNullException, InvalidOperationException, or another exception type as appropriate if the input or state is wrong. For internal and private methods, it is less important. If a private method expects collection items in a certain order, then you don’t necessarily need to explicitly check it in code, but you can add comments or documentation specifying what state you expect the collection to be in at a certain point. That way, anyone debugging your code can immediately see what’s wrong if this does ever become an issue. You can also use DEBUG preprocessor blocks and Debug.Assert to document and check your assumptions without incurring a performance hit in release builds. On my coding soapbox… A few pet peeves of mine around assumptions. Firstly, catch-all try blocks: try { ... } catch { } A catch-all hides exceptions generated by broken assumptions, and lets the program carry on in an unknown state. Later, an exception is likely to be generated due to further broken assumptions due to the unknown state, causing difficulties when debugging as the catch-all has hidden the original problem. It’s much better to let the program crash straight away, so you know where the problem is. You should only use a catch-all if you are sure that any exception generated in the try block is safe to ignore. That’s a pretty big ask! Secondly, using as when you should be casting. Doing this: (obj as IFoo).Method(); or this: IFoo foo = obj as IFoo; ... foo.Method(); when you should be doing this: ((IFoo)obj).Method(); or this: IFoo foo = (IFoo)obj; ... foo.Method(); There’s an assumption here that obj will always implement IFoo. If it doesn’t, then by using as instead of a cast you’ve turned an obvious InvalidCastException at the point of the cast that will probably tell you what type obj actually is, into a non-obvious NullReferenceException at some later point that gives you no information at all. If you believe obj is always an IFoo, then say so in code! Let it fail-fast if not, then it’s far easier to figure out what’s wrong. Thirdly, document your assumptions. If an algorithm depends on a non-trivial relationship between several objects or variables, then say so. A single-line comment will do. Don’t leave it up to whoever’s debugging your code after you to figure it out. Conclusion It’s better to crash out and fail-fast when an assumption is broken. If it doesn’t, then there’s likely to be further crashes along the way that hide the original problem. Or, even worse, your program will be running in an undefined state, where anything can happen. Unhandled exceptions aren’t good per-se, but they give you some very useful information about your code that you didn’t know before. And that can only be a good thing.

    Read the article

  • Is "White-Board-Coding" inappropriate during interviews?

    - by Eoin Campbell
    This is a somewhat subjective quesiton but I'd love to hear feedback/opinions from either interviewers/interviewees on the topic. We split our technical part into 4 parts. Write Code, Read & Analyse Code, Design Session & Code on the white board. For the last part what we ask interviewees to do is write a small code snippet (4-5 lines) on the whiteboard and explain as they go through it. Let me be clear the purpose is not to catch people out. We're not looking for perfect syntax. Hell it can even be pseudo-code. but the point is to give them a very simple problem and see if their brain can communicate the solution to us. By simple problems I mean "Reverse a string", "FizzBuzz" etc... EDIT Just with regards the comment about Pseudo-Code. We always ask for an explicit language first. We;re a .NET C# house. we've only said "pseudo-code" where someone has been blanking/really struggling with the code. My question is "Is it innappropriate / unreasonable to expect a programmer to write a code snippet on a whiteboard during an interview ?"

    Read the article

  • Another Twig Improvements

    - by Ondrej Brejla
    Hi all! We are here again to intorduce you some of our new NetBeans 7.3 features. Today we'll show you some another Twig improvements. So let's start! Code Templates First feature is about Code Templates. We added some basic templates to improve your Editor experience. You will be really fast with it! If someone don't know what Code Templates are, they are piece of code (snippet) which is inserted into editor after typing its abbreviation and pressing Tab key (or another one which you define in Tools -> Options -> Editor -> Code Templates -> Expand Template on) to epxand it. All default Twig Code Templates can be found in Tools -> Options -> Editor -> Code Templates -> Twig Markup. You can add your custom templates there as well. Note: Twig Markup code templates have to be expanded inside Twig delimiters (i.e. { and }). If you try to expand them outside of delimiters, it will not work, because then you are in HTML context. If you want to add a template which will contain Twig delimiter too, you have to add it directly into Tools -> Options -> Editor -> Code Templates -> HTML/XHTML. Don't add them into Twig File, it will not work. Interpolation Coloring The second, minor, feature is, that we know how to colorize Twig Interpolation. It's a small feature, but usefull :-) And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Twig). Thanks a lot!

    Read the article

  • Architecture : am I doing things right?

    - by Jeremy D
    I'm trying to use a '~classic' layered arch using .NET and Entity Framework. We are starting from a legacy database which is a little bit crappy: Inconsistent naming Unneeded views (view referencing other views, select * views etc...) Aggregated columns Potatoes and Carrots in the same table etc... So I ended with fully isolating my database structure from my domain model. To do so EF entities are hidden from presentation layer. The goal is to permit an easier database refactoring while lowering the impact of it on applications. I'm now facing a lot of challenges and I'm starting to ask myself if I'm doing things right. My Domain Model is highly volatile, it keeps evolving with apps as new fields needs are arising. Complexity of it keeps raising and class it contains start to get a lot of properties. Creating include strategy and reprojecting to EF is very tricky (my domain objects don't have any kind of lazy/eager loading relationship properties): DomainInclude<Domain.Model.Bar>.Include("Customers").Include("Customers.Friends") // To... IFooContext.Bars.Include(...).Include(...).Where(...) Some framework are raping the isolation levels (Devexpress Grids which needs either XPO or IQueryable for filtering and paging large data sets) I'm starting to ask myself if : the isolation of EF auto-generated entities is an unneeded cost. I should allow frameworks to hit IQueryable? Slow slope to hell? (it's really hard to isolate DevExpress framework, any successful experience?) the high volatility of my domain model is normal? Did you have similar difficulties? Any advice based on experience?

    Read the article

  • Series On Embedded Development (Part 3) - Runtime Optionality

    - by Darryl Mocek
    What is runtime optionality? Runtime optionality means writing and packaging your code in such a way that all of the features are available at runtime, but aren't loaded and used if the feature isn't used. The code is separate, and you can even remove the code to save persistent storage if you know the feature will not be used. In native programming terms, it's splitting your application into separate shared libraries so you only have to load what you're using, which means it only impacts volatile memory when enabled at runtime. All the functionality is there, but if it's not used at runtime, it's not loaded. A good example of this in Java is JVMTI, Java's Virtual Machine Tool Interface. On smaller, embedded platforms, these libraries may not be there. If the libraries are not there, there's no effect on the runtime as long as you don't try to use the JVMTI features. There is a trade-off between size/performance and flexibility here. Putting code in separate libraries means loading that code will take longer and it will typically take up more persistent space. However, if the code is rarely used, you can save volatile memory by including it in a separate library. You can also use this method in Java by putting rarely-used code into one or more separate JAR's. Loading a JAR and parsing it takes CPU cycles and volatile memory. Putting all of your application's code into a single JAR means more processing for that JAR. Consider putting rarely-used code in a separate library/JAR.

    Read the article

  • Poll on Entity Framework 4 &ndash; one year on

    - by Eric Nelson
    12 months back (today is March 15th 2010) on the 16th of  March 2009 I created a poll on Entity Framework v1 – the marmite of ORMs? A quick poll…. Entity Framework v1 was getting a mixed reception at the time – I met developers who genuinely hated it and I met developers who were loving the productivity improvements they were seeing. There were definitely issues with v1, too many IMHO. Which is why the product team placed a huge effort on listening to the community to drive the feature set for v2 (which ultimately was named Entity Framework 4 as it ships with .NET 4). I think overall the team have done a great job. It isn’t perfect in .NET 4 (which is why the team are busy on post .NET 4 improvements) but I would happily use it and recommend it for a wide variety of projects – much wider than I would have with v1. I am speaking on EF 4 at www.devweek.com this Wednesday and I thought it would be fun to put a new version of the poll out and see how v4 is being received. Obviously the big difference is we have not yet shipped EF4 vs when I did the original poll on EF1. March 2010 poll – please vote Summary of March 2009 poll – it was a tie between positive and negative Total votes 150 Positive about EF v1 42 (15 + 19 + 8) Negative about EF v1  43 (34 + 9)

    Read the article

  • iphone: Help with AudioToolbox Leak: Stack trace/code included here...

    - by editor guy
    Part of this app is a "Scream" button that plays random screams from cast members of a TV show. I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated. Instruments says this is the offending code line: [appSoundPlayer play]; that's linked to from line 9 of the below stack trace: 0 libSystem.B.dylib malloc 1 libSystem.B.dylib pthread_create 2 AudioToolbox CAPThread::Start() 3 AudioToolbox GenericRunLoopThread::Start() 4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*) 5 AudioToolbox AudioQueueNewOutput 6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*) 7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*) 8 AVFoundation -[AVAudioPlayer prepareToPlay] 9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210 10 CoreFoundation -[NSObject performSelector:withObject:withObject:] 11 UIKit -[UIApplication sendAction:to:from:forEvent:] 12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:] 13 UIKit -[UIControl sendAction:to:forEvent:] 14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:] 15 UIKit -[UIControl touchesEnded:withEvent:] 16 UIKit -[UIWindow _sendTouchesForEvent:] 17 UIKit -[UIWindow sendEvent:] 18 UIKit -[UIApplication sendEvent:] 19 UIKit _UIApplicationHandleEvent 20 GraphicsServices PurpleEventCallback 21 CoreFoundation CFRunLoopRunSpecific 22 CoreFoundation CFRunLoopRunInMode 23 GraphicsServices GSEventRunModal 24 UIKit -[UIApplication _run] 25 UIKit UIApplicationMain 26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14 27 Scream Queens start Here's .h: #import <UIKit/UIKit.h> #import <AVFoundation/AVFoundation.h> #import <MediaPlayer/MediaPlayer.h> #import <AudioToolbox/AudioToolbox.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @interface ScreamViewController : UIViewController <UIApplicationDelegate, AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> { //AudioPlayer related AVAudioPlayer *appSoundPlayer; NSURL *soundFileURL; BOOL interruptedOnPlayback; BOOL playing; //Scream button related IBOutlet UIButton *screamButton; int currentScreamIndex; NSString *currentScream; NSMutableArray *screams; NSMutableArray *personScreaming; NSMutableArray *photoArray; int currentSayingsIndex; NSString *currentButtonSaying; NSMutableArray *funnyButtonSayings; IBOutlet UILabel *funnyButtonSayingsLabel; IBOutlet UILabel *personScreamingField; IBOutlet UIImageView *personScreamingImage; //Mailing the scream related IBOutlet UILabel *mailStatusMessage; IBOutlet UIButton *shareButton; } //AudioPlayer related @property (nonatomic, retain) AVAudioPlayer *appSoundPlayer; @property (nonatomic, retain) NSURL *soundFileURL; @property (readwrite) BOOL interruptedOnPlayback; @property (readwrite) BOOL playing; //Scream button related @property (nonatomic, retain) UIButton *screamButton; @property (nonatomic, retain) NSMutableArray *screams; @property (nonatomic, retain) NSMutableArray *personScreaming; @property (nonatomic, retain) NSMutableArray *photoArray; @property (nonatomic, retain) UILabel *personScreamingField; @property (nonatomic, retain) UIImageView *personScreamingImage; @property (nonatomic, retain) NSMutableArray *funnyButtonSayings; @property (nonatomic, retain) UILabel *funnyButtonSayingsLabel; //Mailing the scream related @property (nonatomic, retain) IBOutlet UILabel *mailStatusMessage; @property (nonatomic, retain) IBOutlet UIButton *shareButton; //Scream Button - (IBAction) scream: (id) sender; //Mail the scream - (IBAction) showPicker: (id)sender; - (void)displayComposerSheet; - (void)launchMailAppOnDevice; @end Here's the top of .m: #import "ScreamViewController.h" //top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues... @implementation ScreamViewController @synthesize appSoundPlayer; // AVAudioPlayer object for playing the selected scream @synthesize soundFileURL; // Path to the scream @synthesize interruptedOnPlayback; // Was application interrupted during audio playback @synthesize playing; // Track playing/not playing state @synthesize screamButton; //Press this button, girls scream. @synthesize screams; //Mutable array holding strings pointing to sound files of screams. @synthesize personScreaming; //Mutable array tracking the person doing the screaming @synthesize photoArray; //Mutable array holding strings pointing to photos of screaming girls @synthesize personScreamingField; //Field updates to announce which girl is screaming. @synthesize personScreamingImage; //Updates to show image of the screamer. @synthesize funnyButtonSayings; //Mutable array holding the sayings @synthesize funnyButtonSayingsLabel; //Label that updates with the funnyButtonSayings @synthesize mailStatusMessage; //did the email go out @synthesize shareButton; //share scream via email Next line begins the block with the offending code: - (IBAction) scream: (id) sender { //Play a click sound effect SystemSoundID soundID; NSString *sfxPath = [[NSBundle mainBundle] pathForResource:@"aClick" ofType:@"caf"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID); AudioServicesPlaySystemSound (soundID); // Because someone may slam the scream button over and over, //must stop current sound, then begin next if ([self appSoundPlayer] != nil) { [[self appSoundPlayer] setDelegate:nil]; [[self appSoundPlayer] stop]; [self setAppSoundPlayer: nil]; } //after selecting a random index in the array (did that in View Did Load), //we move to the next scream on each click. //First check... //Are we past the end of the array? if (currentScreamIndex == [screams count]) { currentScreamIndex = 0; } //Get the string at the index in the personScreaming array currentScream = [screams objectAtIndex: currentScreamIndex]; //Get the string at the index in the personScreaming array NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"playing scream: %@", screamer); // Display the string in the personScreamingField field NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer]; [personScreamingField setText:listScreamer]; // Gets the file system path to the scream to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: currentScream ofType: @"caf"]; // Converts the sound's file path to an NSURL object NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = newURL; [newURL release]; [[AVAudioSession sharedInstance] setDelegate: self]; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil]; // Registers the audio route change listener callback function AudioSessionAddPropertyListener ( kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self ); // Activates the audio session. NSError *activationError = nil; [[AVAudioSession sharedInstance] setActive: YES error: &activationError]; // Instantiates the AVAudioPlayer object, initializing it with the sound AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil]; //Error check and continue if (newPlayer != nil) { self.appSoundPlayer = newPlayer; [newPlayer release]; [appSoundPlayer prepareToPlay]; [appSoundPlayer setVolume: 1.0]; [appSoundPlayer setDelegate:self]; //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY [appSoundPlayer play]; playing = YES; //Get the string at the index in the photoArray array NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"displaying photo: %@", screamerPic); // Display the image of the person screaming personScreamingImage.image = [UIImage imageNamed:screamerPic]; //show the share button shareButton.hidden = NO; mailStatusMessage.hidden = NO; mailStatusMessage.text = @"share!"; //Get the string at the index in the funnySayings array currentSayingsIndex = random() % [funnyButtonSayings count]; currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex]; [funnyButtonSayingsLabel setText: theSaying]; currentScreamIndex++; } } Here's my dealloc: - (void)dealloc { [appSoundPlayer stop]; [appSoundPlayer release], appSoundPlayer = nil; [screamButton release], screamButton = nil; [mailStatusMessage release], mailStatusMessage = nil; [personScreamingField release], personScreamingField = nil; [personScreamingImage release], personScreamingImage = nil; [funnyButtonSayings release], funnyButtonSayings = nil; [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil; [screams release], screams = nil; [personScreaming release], personScreaming = nil; [soundFileURL release]; [super dealloc]; } @end Thanks so much for reading this far! Any input appreciated.

    Read the article

< Previous Page | 377 378 379 380 381 382 383 384 385 386 387 388  | Next Page >