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  • plotting stem with a continuous line

    - by Abruzzo Forte e Gentile
    Hi All I need to plot a stem plot of my signal using python and matplotlib. I saw the example and the code but the line connecting the black big dot and the x-axis is not a continous line. Do you know whether is possible and how to get a straight line instead? Thank you very much AFG #!/usr/bin/env python from pylab import * x = linspace(0.1, 2*pi, 10) markerline, stemlines, baseline = stem(x, cos(x), '-.') setp(markerline, 'markerfacecolor', 'b') setp(baseline, 'color','r', 'linewidth', 2) show()

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  • Committing Transaction

    - by Costa
    Hi http://msdn.microsoft.com/en-us/library/ms189797.aspx In this link they are committing a transaction within catch clause IF (XACT_STATE()) = 1, I don't get it, if there is an error why they are committing it? even if the problem in select statement and there is no big deal committing it, why don't just roll it back. Thanks

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  • Unit test helper methods?

    - by Aly
    Hi, I have classes which prviously had massive methods so i subdivided the work of this method into 'helper' methods. These helper methods are declared private to enforce encapsulation - however I want to unit test the big public methods, is it good to unit test the helper methods too as if one of them fail the public method that calls it will also fail - but this way we can identify why it failed. Also in order to test these using a mock object I would need to change their visibility from private to protected, is this desirable?

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  • disabling "block selection" on an iPhone

    - by G. Shearer
    I am building an app for iPhone that has javascript running in a webview. When the new auto-select block selection tool is used to select text, and the block is resized from the side, it makes my javascript freak out. Does anyone know a way to disable the copy/paste for block selection? I still need to be able to select text, just not using the big selection tool. Thanks

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  • How to trust a Freelancer on your next Project Idea?

    - by ifaour
    So my friend has this idea about a Facebook application and asked my to work on it, but I may not be able to do it and I suggested to him to post a request on one of the big freelancing websites and his answer was (quoting): MaH says: cz i dont trust anyone i dont want anyone 2 steal the idea i want someone i trust I don't really know how freelancing websites work, so the question is simple: How to trust a Freelancer on your next Project Idea?

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Make python display help screen if no action is given

    - by luckytaxi
    Let's say a user runs the script w/o giving any paramters. How can I make it so that it defaults to ./myscript.py -h so that it shows them the help info? parser = optparse.OptionParser() parser.add_option("-d", "--directory", metavar="DIR", help="Directory to scan for big files") parser.add_option("-e", "--email", metavar='EMAIL', help='email to send the list to') parser.add_option("-l", "--limit", metavar='LIMIT', help='return number of files')

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  • deep or shallow copying?

    - by Dervin Thunk
    Dear all. I was wondering if there are examples of situations where you would purposefully pass an argument by value (deep copy) in C. For instance, passing a char to a function is usually cheaper in space than passing a char* (if there's no need to share the value), since char is 1 byte and pointers are, well, whatever they are in the architecture (4 in my 32 bit machine). ?(When) do you want to pass (big) deep copies to functions? if so, why?

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  • Android ProgressDialog inside another dialog

    - by La bla bla
    I'm working on a game using AndEngine, and I need to show the users the list of his Facebook friends. I've created my custom Adatper and after the loading finishes everything works great. I have a problem with the loading it self. The ListView is inside a custom dialog, since I don't really know how to create one using AndEngine, So inside this dialog, I'm running an AsyncTask to fetch the friends' info, in that AsyncTask I'm have a ProgressDialog. The problem is, the ProgressDialog shows up behind the dialog that contains the to-be list (which while loading, is just the title). I can see the ProgressDialog "peeking" behind that dialog.. Any Ideas? Here's some code: FriendsDialog.java private ProgressDialog dialog; //Constructor of the AsyncTask public FriendsLoader(Context context) { dialog = new ProgressDialog(context); dialog.setMessage("Please wait..\nLoading Friends List."); } @Override protected void onPreExecute() { dialog.requestWindowFeature(Window.FEATURE_NO_TITLE); LayoutInflater inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); dialog.setView(inflater.inflate(R.layout.loading, null)); dialog.setMessage("Please wait..\nLoading friends."); dialog.show(); } @Override protected void onPostExecute(ArrayList<HashMap<String, Object>> data) { if (dialog.isShowing()) { dialog.dismiss(); } MyAdapter myAdapter = new MyAdapter(context, data); listView = (ListView) findViewById(R.id.list); listView.setAdapter(myAdapter); listView.setOnItemClickListener(new AdapterView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> myAdapter, View myView, int myItemInt, long mylng) { String id = (String) listView.getItemAtPosition(myItemInt); listener.onUserSelected(id); dismiss(); } }); }

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  • visual studio 2008 (VB)

    - by Ousman
    hello guys, Am writing a programming with visual basic 2008 and i want the programme to be able to read and loop through a text file line by line and showing the event of the loop on a textbox or label until a button is press and the loop will stop on any number that happend to be at the loop event and when a button is press again the loop will continue from where it starts. this is my codes below and having problem with it and any help will be really great. tanks ==========================my codes======================= Imports System.IO '========================================================================================== Public Class Form1 '====================================================================================== 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String '====================================================================================== '======================================================================================== Private Sub btStart_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", MsgBoxStyle.Information, MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub End Class

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  • What is voice xml?

    - by Kullpu
    While looking for a way to use speech recognition with flash I crossed paths with voice xml. I've gone through the wc3 description of it but still I got a few big doubts. Can I simply create a vxml doc and place it on my webserver? what are the requirements? Will it work? Can I input with a microphone over the internet? I cant seem to find a direct answer to it.

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  • php script randomly hangs up

    - by sergdev
    I install php 5 (more precisely 5.3.1) as apache module. After this one of my application becomes randomly hang up on mysql_connect - sometimes works, sometimes no, sometimes reload of page helps. How can this be fixed? I use Windows Vista, Apache/2.2.14 (Win32) PHP/5.3.1 with php module, MySql 5.0.67-community-nt. After a minute I obtain the error message: Fatal error: Maximum execution time of 60 seconds exceeded in path\to\mysqlcon.php on line 9 I run MySql locally and heavy load could not be a reason: SHOW PROCESSLIST shows about 3 process SHOW VARIABLES LIKE 'MAX_CONNECTIONS' is 100. UPDATE: At first I thought that this is connected with mysql_connect. But now I can't say for certain. More difficult thing is when I insert the line to debug: $fh = fopen("E://_debugLog", 'a'); fwrite($fh, __FILE__ . " : " . __LINE__ . "\n"); fclose($fh); script start working near that location as a rule.

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  • RSA PKCS1 implementation in Python

    - by user307016
    I'm working on the RSA PKCS1 implementation in Python,here's the message block i got: m = [0,2,random paddings,0,message integers] I read the RFC2313,and get a equation seems for transforming the message block object into an big-edian integer. I just get confused about how to transform it in Python. Any help would be appreciated.

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  • Retruning reference to object not changing the address in c++

    - by ashish-sangwan
    I am trying to understand function returning reference. For that i have written a simple program :- include using namespace std; class test { int i; friend test& func(); public: test(int j){i=j;} void show(){cout< }; test& func() { test temp(10); return temp; //// Address of temp=0xbfcb2874 } int main() { test obj1(50); // Address of obj1=0xbfcb28a0 func()=obj1; <= Problem:The address of obj1 is not changing obj1.show(); // // Address of obj1=0xbfcb28a0 return 0; } I run the program using gdb and observed that the address of obj1 still remains same but i expect it to get changed to 0xbfcb2874. I am not clear with the concept. Please help. Thanks in advance

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  • Populate table fields on query execution

    - by Jason
    I'm trying to build an ASP site that populates a Table based on the results of a selection in a ListBox. In order to do this, I've created a GridView table inside a div element. Currently the default behavior is to show all the items in the specified table in sortable order. However, I'd like to refine this further to allow for display of matches based on the results from the ListBox selection, but am not sure how to execute this. The ListBox fires off a OnSelectionChanged event to the method defined below and the GridView element is defined as <asp:GridView ID="dataListings" runat="server" AllowSorting="True" AutoGenerateColumns="False" DataSourceID="LinqDataSource1" OnDataBinding="ListBox1_SelectedIndexChanged"> protected void ListBox1_SelectedIndexChanged(object sender, EventArgs e) { int itemSelected = selectTopics.SelectedIndex; string[] listing = null; switch (itemSelected)//assign listing the array of course numbers { case 0: break; case 1: listing = arts; break; case 2: listing = currentEvents; break; .... More cases here default: listing = arts; break; } using (OLLIDBDataContext odb = new OLLIDBDataContext()) { var q = from c in odb.tbl_CoursesAndWorkshops where listing.Contains(c.tbl_Course_Description.tbl_CoursesAndWorkshops.course_workshop_number) select c; dataListings.DataSource = q; dataListings.DataBind(); } } However, this method never gets fired. I can see a request being made when changing the selection, but setting a breakpoint at the method declaration does nothing at all. Based on this, setup, I have three related questions What do I need to modify to get the OnSelectionChanged event handler to fire? How can I alter the GridView area to be empty on page load? How do I send the results from the dataListings.DataBind() execution to show in the GridView?

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  • what's the best way to learn C++ and Qt at the same time?

    - by Daniel Hill
    Hi I did A Google search and couldn't find anything, so I wanna learn Qt/C++ my University (I'm a first year CompSci Student) won't be teaching C++ next year which is a big disappointment I already know Python and dabbled in LaTeX, Javascript, C++ I'm currently helping out a free software project Clementine but it's programmed in Qt/C++ and I don't know enough of both to help out enough. Is there any tips, Tutorial, howtos out there?

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  • Functioning Socket read no longer works when called in AsyncTask

    - by bibismcbryde
    I'm making an app that sends a string to a server over a socket and then reads the output after the server has processed that data. It worked perfectly when it was my foreground task, but I have since used AsyncTask to show a process dialog while the socket communication runs in the background, and things start breaking after I read the output from the server and then try to close the socket. private class Progressor extends AsyncTask<String, Void, Void> { ProgressDialog dialog; protected void onPreExecute() { dialog = ProgressDialog.show(ClearTalkInputActivity.this, "Loading..", "Analyzing Text", true, false); } protected Void doInBackground(String... strings) { String language = strings[0].toLowerCase(); String the_text = strings[1]; Socket socket = null; DataOutputStream dos = null; DataInputStream dis = null; try { socket = new Socket(my_ip, port); dos = new DataOutputStream(socket.getOutputStream()); dis = new DataInputStream(socket.getInputStream()); dos.writeUTF(language+"****"+the_text); String in = ""; while (in.indexOf("</content>") < 0) { in += dis.readUTF(); } socket.close(); save_str(OUTPUT_KEY, in); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { if (socket != null) { try { socket.close(); } catch (IOException e) { e.printStackTrace(); } } } if (dos != null) { try { dos.close(); } catch (IOException e) { e.printStackTrace(); } } if (dis != null) { try { dis.close(); } catch (IOException e) { e.printStackTrace(); } } return null; } protected void onPostExecute() { if (dialog.isShowing()) dialog.dismiss(); startActivity(new Intent (output_intent)); } }

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  • How to create a newsletter application?

    - by tftd
    I'm required to create a newsletter php application that would send template emails to all subscribed to the system users. We're currently using PostgreSQL so PhpList will not work for us if it's not capable to work with PostgreSQL. What's the appropriate way of handling this task ? Also keep in mind that there will be big amounts of subscribers. Edit: I'm opened to java applications that could do the trick.. Thanks in advance.

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  • Javascript function objects, this keyword points to wrong object

    - by Rody van Sambeek
    I've got a problem concerning the javascript "this" keyword when used within a javascript functional object. I want to be able to create an object for handling a Modal popup (JQuery UI Dialog). The object is called CreateItemModal. Which i want to be able to instantiate and pass some config settings. One of the config settings. When the show method is called, the dialog will be shown, but the cancel button is not functioning because the this refers to the DOM object instead of the CreateItemModal object. How can I fix this, or is there a better approach to put seperate behaviour in seperate "classes" or "objects". I've tried several approaches, including passing the "this" object into the events, but this does not feel like a clean solution. See (simplified) code below: function CreateItemModal(config) { // initialize some variables including $wrapper }; CreateItemModal.prototype.show = function() { this.$wrapper.dialog({ buttons: { // this crashes because this is not the current object here Cancel: this.close } }); }; CreateItemModal.prototype.close = function() { this.config.$wrapper.dialog('close'); };

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  • Problem prompting user for extended permissions using showPermissionDialog in FB page tab

    - by snipe
    I have an FBML app that will use the tab as a promo tab before the full app goes live. The purpose of the promo tab is to allow users to opt in to email notifications (using the FB API sendNotifications call), so I need to prompt them to allow the app and grant extended permissions on that promo tab. The tab code is: <?php require_once 'config.php'; ?> <form id="form1"> <h1> <a href="#" clickrewriteform="form1" clickrewriteurl="http://www.mydomain.com/fanpageajax/result.php" clickrewriteid="allowapp">Step 1. Allow the Application</a> </h1> <div id="allowapp"></div> </form> <h1><a onclick="Facebook.showPermissionDialog('email');return false;"> Step 2. Grant extended permissions (intab)</a></h1> The result.php page just tags the API to ensure the allow prompt will show up. The problem is with the Step 2. Once the user has allowed the app, and they click on the Step 2, nothing happens. If they click on it twice, THEN the extended permissions dialog box popups up, but it asks them to grant extended permissions TWICE. OR.... If the user clicks on Step 1, and allows the app, and then reloads the fan page tab, they only have to click on the Step 2 link once, and the permissions show up. Anyone have any ideas? I have been beating myself in the head over this for hours.

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