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  • Optical Illusion Freezes Water In Place [Video]

    - by Jason Fitzpatrick
    This clever optical illusion uses sound frequency and a digital camera to “freeze” water in time and space. YouTube user MrBibio explains the hack: Creating the illusion of a static flow of water using sound. Of course this isn’t my idea and plenty more refined examples already exist. I tried this same experiment years ago but using a strobe light, but it’s harsh on the eyes after a while and hard to video successfully. It only dawned on me shortly before making this that for video purposes, no strobe light is required. This is because the frame rate and shutter of the camera is doing a similar job to the strobe. The speaker-as-frequency-generator model is definitely easier on the eyes than similar experiments that rely on high-speed strobes. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Web services, J2EE, Spring, DB integration project ideas - maybe data mining related?

    - by saral jain
    I am a graduate Computer Science student (Data Mining and Machine Learning) and have good exposure to core Java (3 years). I have read up on a bunch of stuff on the following topics: Design patterns, J2EE Web services (SOAP and REST), Spring, and Hibernate Java Concurrency - advanced features like Task and Executors. I would now like to do a project combining this stuff -- over my free time of course -- to get a better understanding of these things and to kind of make an end to end software (to learn the best design principles etc + SVN, maven). Any good project ideas would be really appreciated. I just want to build this stuff to learn, so I don't really mind re-inventing the wheel. Also, anything related to data mining would be an added bonus as it fits with my research but is absolutely not necessary since this project is more to learn to do large scale software development.

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  • Command line method to find disk usage of camera mounted using gvfs

    - by Hamish Downer
    When my camera was mounted on /media I could use the standard tools (df) to see the disk usage of the card in my camera. However now the camera is mounted using gvfs, and df seems to ignore it. I've also tried pydf and discus to no avail. The camera is definitely available through nautilus, and when I select the camera in nautlius, the status bar tells me the amount of disk free. I can also open the ~/.gvfs/ folder in nautilus and right click on the camera folder and get the disk usage in a graphical way. But that is no use for a script. Are there command line tools that are the equivalent of df for gvfs filesystems? Or even better, a way to make df report on gvfs filesystems?

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  • CRM + Invoicing/Billing + Ticketing for a small web design company

    - by Mike
    Hi everyone, I am currently using ActiveCollab but it lacks the typical CRM features. I can't even keep notes about a customer saved in one place. What I am looking for is a simple but efficient CRM application that allows me to store all the (potential) customers along with their phone calls noted down, contracts, agreements. On the billing end, I should be able to keep track of invoices and payments, along with a bit of sales reports. A great extra would be a ticket support feature but not really necessary I looked at VTiger and SugarCRM at first. Though, they look too complex on the sales/campaigns end but completely lack the billing side. Do you have some good apps/services to suggest? :) Any programming language or OS would do. Both paid and free. Thanks Mike

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  • Ubuntu 12.04.1 Setup doesn't detect Windows 7 partition

    - by Dom
    I'm not really that of a linux pro, more of a noob. But i can handle console operations. Well, this is my system: ASUS ZenBook Prime UX31A 256 GB ADATA MX11 SSD Intel Core i5-3317U (Ivy-Bridge) I have a fresh installation of Windows 7 Ultimate (not activated) on a 90 GB NTFS Partition on my SSD, the rest is unassigned. I want to install Ubuntu 12.04.1 from an USB Stick (no CD-Drive...) created with Universal USB Installer 1.9.1.1. However I'm not givven the option 'Install alongside Windows', and when i choose 'other' it shows that 256 GB of 256 GB are unassigned (free) Memory. os-prober gave me: /dev/sda1/:Windows 7 (loader):Windows:chain I also tried: sudo dmraid -rE and: sudo apt-get remove dmraid with no success... How can I install Ubuntu alongside Windows? Thanks very much in advance!

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  • What is the most accurate/frequent report on browser usage on the Internet?

    - by Ryan Hayes
    I'm determining which browsers a new site should support. I'm looking for a respected and accurate (as possible) report on the browser versions that are currently in use. This report should, at minimum cover the % of people who use what browsers, and versions of that browser. Is there a widely accepted source for this kind of report? If so, are they regularly released and available for free? Bonus points for other metrics such as breaking down by OS, Flash versions, JS versions, etc.

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  • How to manage PHP projects?

    - by Shakti Singh
    I am a PHP developer and I want to know how to manage a project with more than one developer working on the same time. Are there some tools to manage them if any please let me know I don't know about that? The tool which can show everything which developer is working on what task. when he will be available for another task. Who one is free right now? Something managing project as well as utilization of your team member. Tool which can take care of all the phases of a project from coding to delivery.

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  • What do you think of the following job specification?

    - by m.edmondson
    Just received this out of the blue from a recruiter - a number of things stand out to me: PERSON PROFILE Hard working - with a stay until the job in done mentality Thrive on the pressure of tight weekly development deadlines Good attention to detail to ensure bug free development Ability to test all development work from user's perpective Ability to think like a user as well as a developer Good communication skills to understand new funcationality and bugs Flexibility to contribute outside main responsbilities when needed. BENEFITS Salary dependant on skills Contributary Pension with 4% contribution from employer (after 1 year of service) Private Healthcase (after 1 year of service) 20 days holiday + 3-4 days holiday between Christmas and New year - 1 day extra holiday available each quarter you don't have a day off sick (and an additional day if you are not off sick for the whole year ). Would you want to work here? From what I can see they want a work-a-holic who will crawl out of his death bed in order to not lose holiday entitlement.

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  • News Portal CMS

    - by George Grigorita
    I am looking for a specific news portal CMS. I know all the major "general" CMS (like WordPress, Drupal or Joomla) and even the less known ones (like TYPO3, Expression Engine, Text Pattern or Concrete5). I'm already working with a Drupal distribution called OpenPublish and another WordPress installation to determine which would be better, but these are more of a Plan B. I would like to work directly with a CMS that was build exactly for this kind of tasks specific to a news / media portal. It doesn't matter if the CMS is commercial (however, I don't want to pay a monthly fee) or free, but I need to be able to use it on my own server / hosting and I need to be able to access it's source code (not to modify it, but to integrate it with future plugins / modules). If you know any CMS that qualifies for this job, please let me know. In the last few days I was all over Google but I couldn't anything worth mentioning.

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  • My first Windows Phone 7 App: Getting SharePoint Content

    Earlier this week at the Mix10 conference, Microsoft announced the developer story of the Windows Phone 7 Series. As expected, its all about Silverlight! For all the details I highly recommend to watch the recorded keynotes (day 1, day 2). Tonight I could resist trying to build my very first Windows Phone 7 application; the traditional Hello World thingy. Because the developer tools (Visual Studio 2010 and the free Visual Studio 2010 Express) have pretty nice templates, that wasnt much of a challenge....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to use lemodev highscore plugin for unity?

    - by user3889649
    I am trying to add a server-sided highscore system to my game in unity. I have downloaded the free lemodev highscore plugin from the asset store but I cant figure out how to use it. I know where to put my server info and so on but other what are you supposed to do ? I added the main camera prefab that came with the package to my scene but other than adding an additional camera it did precisely nothing ( at least it seems that way ). Could anyone look into it and tell me how to use it ? The developer's website seems to have no information on the subject.

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  • Creating a new instance, C#

    - by Dave Voyles
    This sounds like a very n00b question, but bear with me here: I'm trying to access the position of my bat (paddle) in my pong game and use it in my ball class. I'm doing this because I want a particle effect to go off at the point of contact where the ball hits the bat. Each time the ball hits the bat, I receive an error stating that I haven't created an instance of the bat. I understand that I have to (or can use a static class), but I'm not sure of how to do so in this example. I've included both my Bat and Ball classes. namespace Pong { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; #endregion public class Ball { #region Fields private readonly Random rand; private readonly Texture2D texture; private readonly SoundEffect warp; private double direction; private bool isVisible; private float moveSpeed; private Vector2 position; private Vector2 resetPos; private Rectangle size; private float speed; private bool isResetting; private bool collided; private Vector2 oldPos; private ParticleEngine particleEngine; private ContentManager contentManager; private SpriteBatch spriteBatch; private bool hasHitBat; private AIBat aiBat; private Bat bat; #endregion #region Constructors and Destructors /// <summary> /// Constructor for the ball /// </summary> public Ball(ContentManager contentManager, Vector2 ScreenSize) { moveSpeed = 15f; speed = 0; texture = contentManager.Load<Texture2D>(@"gfx/balls/redBall"); direction = 0; size = new Rectangle(0, 0, texture.Width, texture.Height); resetPos = new Vector2(ScreenSize.X / 2, ScreenSize.Y / 2); position = resetPos; rand = new Random(); isVisible = true; hasHitBat = false; // Everything to do with particles List<Texture2D> textures = new List<Texture2D>(); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/circle")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/star")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/diamond")); particleEngine = new ParticleEngine(textures, new Vector2()); } #endregion #region Public Methods and Operators /// <summary> /// Checks for the collision between the bat and the ball. Sends ball in the appropriate /// direction /// </summary> public void BatHit(int block) { if (direction > Math.PI * 1.5f || direction < Math.PI * 0.5f) { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(aiBat.Position.X, aiBat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(200); break; case 2: direction = MathHelper.ToRadians(195); break; case 3: direction = MathHelper.ToRadians(180); break; case 4: direction = MathHelper.ToRadians(180); break; case 5: direction = MathHelper.ToRadians(165); break; } } else { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(bat.Position.X, bat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(310); break; case 2: direction = MathHelper.ToRadians(345); break; case 3: direction = MathHelper.ToRadians(0); break; case 4: direction = MathHelper.ToRadians(15); break; case 5: direction = MathHelper.ToRadians(50); break; } } if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(3)); } else { direction -= MathHelper.ToRadians(rand.Next(3)); } AudioManager.Instance.PlaySoundEffect("hit"); } /// <summary> /// JEP - added method to slow down ball after powerup deactivates /// </summary> public void DecreaseSpeed() { moveSpeed -= 0.6f; } /// <summary> /// Draws the ball on the screen /// </summary> public void Draw(SpriteBatch spriteBatch) { if (isVisible) { spriteBatch.Begin(); spriteBatch.Draw(texture, size, Color.White); spriteBatch.End(); // Draws sprites for particles when contact is made particleEngine.Draw(spriteBatch); } } /// <summary> /// Checks for the current direction of the ball /// </summary> public double GetDirection() { return direction; } /// <summary> /// Checks for the current position of the ball /// </summary> public Vector2 GetPosition() { return position; } /// <summary> /// Checks for the current size of the ball (for the powerups) /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Grows the size of the ball when the GrowBall powerup is used. /// </summary> public void GrowBall() { size = new Rectangle(0, 0, texture.Width * 2, texture.Height * 2); } /// <summary> /// Was used to increased the speed of the ball after each point is scored. /// No longer used, but am considering implementing again. /// </summary> public void IncreaseSpeed() { moveSpeed += 0.6f; } /// <summary> /// Check for the ball to return normal size after the Powerup has expired /// </summary> public void NormalBallSize() { size = new Rectangle(0, 0, texture.Width, texture.Height); } /// <summary> /// Check for the ball to return normal speed after the Powerup has expired /// </summary> public void NormalSpeed() { moveSpeed += 15f; } /// <summary> /// Checks to see if ball went out of bounds, and triggers warp sfx /// </summary> public void OutOfBounds() { // Checks if the player is still alive or not if (isResetting) { AudioManager.Instance.PlaySoundEffect("warp"); { // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = false; AudioManager.Instance.Dispose(); } } } /// <summary> /// Speed for the ball when Speedball powerup is activated /// </summary> public void PowerupSpeed() { moveSpeed += 20.0f; } /// <summary> /// Check for where to reset the ball after each point is scored /// </summary> public void Reset(bool left) { if (left) { direction = 0; } else { direction = Math.PI; } // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = true; position = resetPos; // Resets the ball to the center of the screen isVisible = true; speed = 15f; // Returns the ball back to the default speed, in case the speedBall was active if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(30)); } else { direction -= MathHelper.ToRadians(rand.Next(30)); } } /// <summary> /// Shrinks the ball when the ShrinkBall powerup is activated /// </summary> public void ShrinkBall() { size = new Rectangle(0, 0, texture.Width / 2, texture.Height / 2); } /// <summary> /// Stops the ball each time it is reset. Ex: Between points / rounds /// </summary> public void Stop() { isVisible = true; speed = 0; } /// <summary> /// Updates position of the ball /// </summary> public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; oldPos.X = position.X; oldPos.Y = position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); bool collided = CheckWallHit(); particleEngine.Update(); // Stops the issue where ball was oscillating on the ceiling or floor if (collided) { position.X = oldPos.X + speed * (float)Math.Cos(direction); position.Y = oldPos.Y + speed * (float)Math.Sin(direction); } } #endregion #region Methods /// <summary> /// Checks for collision with the ceiling or floor. 2*Math.pi = 360 degrees /// </summary> private bool CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; return true; } while (direction < 0) { direction += 2 * Math.PI; return true; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; return true; } return true; } #endregion } } namespace Pong { using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; public class Bat { public Vector2 Position; public float moveSpeed; public Rectangle size; private int points; private int yHeight; private Texture2D leftBat; public float turbo; public float recharge; public float interval; public bool isTurbo; /// <summary> /// Constructor for the bat /// </summary> public Bat(ContentManager contentManager, Vector2 screenSize, bool side) { moveSpeed = 7f; turbo = 15f; recharge = 100f; points = 0; interval = 5f; leftBat = contentManager.Load<Texture2D>(@"gfx/bats/batGrey"); size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); // True means left bat, false means right bat. if (side) Position = new Vector2(30, screenSize.Y / 2 - size.Height / 2); else Position = new Vector2(screenSize.X - 30, screenSize.Y / 2 - size.Height / 2); yHeight = (int)screenSize.Y; } public void IncreaseSpeed() { moveSpeed += .5f; } /// <summary> /// The speed of the bat when Turbo is activated /// </summary> public void Turbo() { moveSpeed += 8.0f; } /// <summary> /// Returns the speed of the bat back to normal after Turbo is deactivated /// </summary> public void DisableTurbo() { moveSpeed = 7.0f; isTurbo = false; } /// <summary> /// Returns the bat to the nrmal size after the Grow/Shrink powerup has expired /// </summary> public void NormalSize() { size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); } /// <summary> /// Checks for the size of the bat /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Adds point to the player or the AI after scoring. Currently Disabled. /// </summary> public void IncrementPoints() { points++; } /// <summary> /// Checks for the number of points at the moment /// </summary> public int GetPoints() { return points; } /// <summary> /// Sets thedefault starting position for the bats /// </summary> /// <param name="position"></param> public void SetPosition(Vector2 position) { if (position.Y < 0) { position.Y = 0; } if (position.Y > yHeight - size.Height) { position.Y = yHeight - size.Height; } this.Position = position; } /// <summary> /// Checks for the current position of the bat /// </summary> public Vector2 GetPosition() { return Position; } /// <summary> /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } /// <summary> /// Resets the bat to the center location after a new game starts /// </summary> public void ResetPosition() { SetPosition(new Vector2(GetPosition().X, yHeight / 2 - size.Height)); } /// <summary> /// Used for the Growbat powerup /// </summary> public void GrowBat() { // Doubles the size of the bat collision size = new Rectangle(0, 0, leftBat.Width * 2, leftBat.Height * 2); } /// <summary> /// Used for the Shrinkbat powerup /// </summary> public void ShrinkBat() { // 1/2 the size of the bat collision size = new Rectangle(0, 0, leftBat.Width / 2, leftBat.Height / 2); } /// <summary> /// Draws the bats /// </summary> public virtual void Draw(SpriteBatch batch) { batch.Draw(leftBat, size, Color.White); } } }

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  • Most efficient way to rebuild a tree structure from data

    - by Ahsan
    Have a question on recursively populating JsTree using the .NET wrapper available via NuGet. Any help would be greatly appreciated. the .NET class JsTree3Node has a property named Children which holds a list of JsTree3Nodes, and the pre-existing table which contains the node structure looks like this NodeId ParentNodeId Data AbsolutePath 1 NULL News /News 2 1 Financial /News/Financial 3 2 StockMarket /News/Financial/StockMarket I have a EF data context from the the database, so my code currently looks like this. var parentNode = new JsTree3Node(Guid.NewGuid().ToString()); foreach(var nodeItem in context.Nodes) { parentNode.Children.Add(nodeItem.Data); // What is the most efficient logic to do this recursively? } as the inline comment says in the above code, what would be the most efficient way to load the JStree data on to the parentNode object. I can change the existing node table to suite the logic so feel free to suggest any changes to improve performance.

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  • DotNetNuke Boston User Group

    - by Rob Chartier
    Eric, over at the Boston DNN User Group has graciously invited me to give a presentation to his User Group on May 17th.  Come join me for an open discussion on “DotNetNuke – A look inside”.  I will cover topics like how we are adopting the Agile methodologies at a corporate level, how we are best utilizing Scrum, a sneak peek at the roadmap for 2010, and how YOU can participate with the future direction of the product. If you are currently a partner or a customer of DotNetNuke please feel free to attend and reach out, I’m sure Eric would love the extra attendance!  I would love to start putting faces to the names of so many of you.

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  • SOA online seminar by Griffiths Waite &ndash; adopt Fusion Applications patterns today

    - by Jürgen Kress
    Our SOA Specialized partner Griffiths Waite developed a series of Oracle Fusion Middleware online seminars. Mark Simpson Oracle ACE Director gives an insight of the Oracle strategy, how Oracle is using Fusion Middleware to build Fusion Applications and how you can profit in your project from the Fusion Architecture. Giving examples how customers can adopt use cases for Application Integration & Composite Application Portals & Application Modernization & Business Process Management. If you are interested make sure you watch the online seminar and take the SOA Maturity Assessment For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: Mark Simpson,Griffiths Waite,Fusion Middleware,Fusion Applications,SOA,Oracle,SOA Community,OPN,SOA Specialization,Specialization,Jürgen Kress

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  • .NET Reflector 7 Released

    - by Paulo Morgado
    This new version fixes a number of bugs and adds support for more high level C# features such as iterator blocks. A new tabbed browsing model was added and Jason Haley's PowerCommands add-in was included as an exploratory step for future versions. To find out more about version 7 just visit http://www.reflector.net/. The release of version 7 also means that the free version of .NET Reflector is no longer available for download. Maybe you can still get one of the give away licenses that Red Gate provided to communities and individuals.

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  • How do I list installed software with the installed size?

    - by Lewis Goddard
    I would like to have a list the installed software on my machine, with the disk space consumed by them alongside. I would prefer to be able to order by largest/smallest, but that is not a necessity. I am the sort of person who will install software to try it, and never clean up after myself. As a result, my 7GB (Windows and my Data are on separate partitions, as well as a swap area) Ubuntu 11.04 partition is suffering, and has started regularly showing warning messages. I have cleaned my browser cache, as well as everything under Package Cleaner in Ubuntu Tweak, and am left with 149.81 MB off free space.

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  • Toastr Is a Simple Reminder-on-Unlock Tool for Android

    - by Jason Fitzpatrick
    Android: if you’re looking for a dead simple reminder tool, Toastr pops up a reminder when you unlock your lock screen. While there’s no shortage of calendar and reminder tools in the Android Market, most of them are overkill if all you want to set up is a simple pop-up reminder. Toastr is a free app (the premium option unlocks minor tweaks like the ability to alter the font) that allows you to set a simple pop-up notification that persists for a few seconds after you unlock your phone. Toastr [via Addictive Tips] HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • How to Multitask in the Linux Terminal: 3 Ways to Use Multiple Shells at Once

    - by Chris Hoffman
    The Linux terminal has rich multitasking capabilities. You can switch between the virtual consoles already running on your system, use Bash job control to run processes in the background, and take advantage of GNU screen, a terminal “window manager.” You don’t have to stick to a single command at a time. Whether you want to run a process in the background and revisit it occasionally or run multiple time-consuming tasks at once, Linux offers several options. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Simulate Geo Location in Silverlight Windows Phone 7 emulator

    If youve been excited about Windows Phone 7 development and the platform being Silverlight for application development, you probably rushed and downloaded all the tools (which are free by the way). You may have even got the samples from the SDK and noticed the Location services examplebut wondered why it doesnt work. If you are just getting started, I created some quickstart videos to help you through some of the basics. You can view them here. In case you havent figured it out: Location services...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Hot: Pre-built Developer VMs from OTN

    - by Justin Kestelyn
    For those of you who haven't already played with it, Oracle VM VirtualBox is an awfully cool desktop virtualization tool. Even better, it's free. We OTN-ers like it even more than you will though because it allows us to freeze-dry entire software stacks into VM images. Developers can simply download a few files, assemble them with a script we provide, and then import and run the resulting pre-built VM in VirtualBox. Voila, instant (insert name here) stack. These VMs are particularly handy in support of in-person workshops, but there's no reason we can't make them available for everyone. Which we have done, in Java, database, and SOA/BPM flavors. (All "ingredients" are listed at the referenced link, and they are extensive.) Now that we have the kinks worked out, other flavors are sure to become available in 2011. Now go get 'em!

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  • How to Get Pro Features in Windows Home Versions with Third Party Tools

    - by Chris Hoffman
    Some of the most powerful Windows features are only available in Professional or Enterprise editions of Windows. However, you don’t have to upgrade to Windows Professional to use these powerful features – use these free alternatives instead. These features include the ability to access your desktop remotely, encrypt your hard drive, run Windows XP in a window, change advanced settings in group policy, use Windows Media Center, run an operating system off a USB stick, and more. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Good php editor

    - by Web Developer
    i have seen through other questions on the topic but most are a bit old. I looking for a good editor for developing on PHP in Linux(ubuntu). Here is my requirements Basic editor features Free Light-Weight Syntax highlighting Code Folding (class,function,if/else/while/foreach block) Code completion Invalid Syntax/Error highlighting as you type Auto code intending Snippet support(pieces of custom or language specific codes that i can insert) Extendable support It would be great if it had the following Debugging support WYSIWYG Code formatting Framework support(cakephp/yii/zend/smarty) Testing support Todo Native look and feel(Gnome) Flex/ROR support is welcome but not a requirement Mysql support I have tried the following editors Netbeans - it bloated, resource hogging and doesnt not have a native look and feel. Eclipse is okay but i cant fold if/while blocks and slow. Gedit can be extended and i have tried it but still i could not fold code or show error. I currently use Geany but it doesn't inform me of syntax errors as i type. If you have ways to solve the problems with above editors they too are also welcome

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  • 11.04 radeon screen tearing oddity

    - by Kevin Qiu
    I have a mobility radeon 5850 running 11.04 and am running catalyst 11.10 drivers. I noticed that whenever I have two windows open, one of top of the other, scrolling results in minor screen tearing, usually around the border of the window on the bottom. When I minimize or close the bottom the tearing goes away. I have tear free desktop enabled and tried looking for this specific issue but couldn't find anyone else with it. It happens in both Unity and Classic. Is there any fix for this?

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  • Recent Updates on Oracle Hardware Technical Resource Center

    - by uwes
    Over the last two weeks there have been some updates on the Oracle Hardware Technical Resource Center (HW TRC). The following list summarize the categories which have been added or changed. Feel free to explore. SPARC Netra T4 Servers customer and technical presentation, partner FAQ and more Oracle Solaris added: 4 customer presentations, technical presentation StorageTek Virtual Storage Manager (VSM) and Virtual Library Extension (VLE) added presentations: customer, technical, value virtual tape, role of tape in mainframe, partner FAQ, config guide T10000 Tape Drives added: sales and technical presentation, partner FAQ T9840D Tape Drives added: sales and technical presentation, FAQ LTO Tape Drives added: customer and technical presentation, partner FAQ, ordering guide and more Netra ATCA Blade Servers Netra x86 Servers added: technical presentation, partner FAQ, configuration hints and more Netra 6000 Modular System added: customer and technical presentation, partner FAQ, order menu and more

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