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  • Modify input stream data on the fly

    - by Frizi
    I would like to implement a std::stream modifier/parser, that is doing data manipulation on the fly. Is it possible to create it in form of stream manipulator? For example, i want to strip all the line comments (from any // to the end of line) out of the stdin and pass it to stdout. string str; istream strippingCin = cin >> stripcomments; while(strippingCin.good()) { strippingCin >> str; cout << str; } There may be also a large file input instead of cin, so i don't want to load full stream data into memory at once. Is it possible without writing my own stream class? Maybe is there another route i should take instead?

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  • Why is volatile not considered useful in multithreaded C or C++ programming?

    - by Michael E
    As demonstrated in this answer I recently posted, I seem to be confused about the utility (or lack thereof) of volatile in multi-threaded programming contexts. My understanding is this: any time a variable may be changed outside the flow of control of a piece of code accessing it, that variable should be declared to be volatile. Signal handlers, I/O registers, and variables modified by another thread all constitute such situations. So, if you have a global int foo, and foo is read by one thread and set atomically by another thread (probably using an appropriate machine instruction), the reading thread sees this situation in the same way it sees a variable tweaked by a signal handler or modified by an external hardware condition and thus foo should be declared volatile (or, for multithreaded situations, accessed with memory-fenced load, which is probably a better a solution). How and where am I wrong?

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  • Reset JPA generated value between tests

    - by Rythmic
    I'm running spring + hibernate + JUnit with springJunit4runner and transactional set to default rollback I'm using in-memory derbydb as Database. Hibernate is used as a JPA Provider and I am successfully testing CRUD kinds of stuff. However, I have a problem with JPA and the behaviour of @GeneratedValue If I run one of my tests in isolation, two entitys are persisted with id 1 and 2. If i run the whole test suite the ids are instead 6 and 7. Spring does rollbacks just fine so there are only these two entitys in the database after addition and of course zero before. But behaviour of @GeneratedValue doesn't allow me to reliable findById unless I would return the Id from the dao.add(Entity e) //method I don't feel like doing that for the sake of testing, or is it a good practise to return the entity that was persisted so I should be doing it anyway?

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  • Program visible to Linux as normal directory

    - by Xam
    I'm trying to write program to work as programmable directory, in other words: User, or other systems open that directory and read/write files or dirs. I try to create program to cache most used files in memory (less I/O to HDD), but right now I don't know how to achive that. There are probably some docs about this but I can't find them. I know that there is FUSE, NFS and others, but reading their source is quite difficult. If any one has info about implementation in C lang I'll be very grateful. Sorry for my English..

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  • Do you bother to write a pretty error page?

    - by Chacha102
    So, everyone is really used to the errors that PHP gives you. They look kind of like this: Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 2 bytes) in /path/to/file(437) on line 21 My question is, do you put in the time to make your error pages more useful? I find that I am able to debug a lot faster using my own error page: I find this to be a lot better than the PHP errors because it gives me a stack trace, the usual error message, along with the actual location of the error, and more. Also, are there any downsides from creating your own development error pages. Obviously you wouldn't want to have a user see this page, but what about during development?

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  • FileInputStream and FileOutputStream to the same file: Is a read() guaranteed to see all write()s that "happened before"?

    - by user946850
    I am using a file as a cache for big data. One thread writes to it sequentially, another thread reads it sequentially. Can I be sure that all data that has been written (by write()) in one thread can be read() from another thread, assuming a proper "happens-before" relationship in terms of the Java memory model? Is this behavior documented? EDIT: In my JDK, FileOutputSream does not override flush(), and OutputStream.flush() is empty. That's why I'm wondering... EDIT^2: The streams in question are owned exclusively by a class that I have full control of. Each stream is guaranteed to be accesses by one thread only. My tests show that it works as expected, but I'm still wondering if this is guaranteed and documented. See also this related discussion: http://chat.stackoverflow.com/rooms/17598/discussion-between-hussain-al-mutawa-and-user946850

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  • Image gets slightly erased on SWT/Windows

    - by zvikico
    I have an Eclipse plugin which includes a view. The view has several icons in the toolbar. I'm experiencing a very strange problem: on Windows, in some occasions (after prolonged use), one of the icons gets slightly erased. This does not happen on other platforms. This looks like a memory leak or some other resource misuse, but I just can't figure out where. The rest of the icons, which are initialized and used in the exact same manner are not affected. I tried working with Sleak, but I really don't see anything out of the ordinary. Any help would be appreciated.

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  • Windows XP: Have my program run in kernel mode?

    - by Kalamari
    I'm currently learning about the different modes the Windows operating system runs in (kernel mode vs. user mode), device drivers, their respective advantages and disadvantages and computer security in general. I would like to create a practical example of what a faulty device driver that runs in kernel mode can do to the system, by for example corrupting memory used for critical OS-processes. How can I execute my code in kernel mode instead of user mode, directly? Do I have to write a dummy device driver and install it to do this? Where can I read more about kernel and user mode in Windows? I know the dangers of this and will do all of the experiments on a virtual machine running Windows XP only

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  • Linq to SQL and Realtime Data

    - by Jeremy
    I have an application that needs to constantly (every 50ms), call to an MVC action, and pickup/drop off data. I am using Linq to SQL and MVC because of how simple they are to implement, and I know that they aren't perfect when it comes to performance, but it works relatively well, but the best speed I can get with my current approach is 200ms (without requests overlapping). Each call to the site will create a new instance of the datacontext, query/insert it and return that data. Is there a way to have the datacontext static, but submitchanges say every 5 seconds, so that i am pretty much hitting an in-memory version of the data?

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  • Would vector of vectors be contiguous?

    - by user1150989
    I need to allocate a vector of rows where row contains a vector of rows. I know that a vector would be contiguous. I wanted to know whether a vector of vectors would also be contiguous. Example code is given below vector<long> firstRow; firstRow.push_back(0); firstRow.push_back(1); vector<long> secondRow; secondRow.push_back(0); secondRow.push_back(1); vector< vector < long> > data; data.push_back(firstRow); data.push_back(secondRow); Would the sequence in memory be 0 1 0 1?

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  • Intercommunication between Java Chat Servers

    - by Pravingate
    I have a application in which I am using socket programming , having this(image) scenario. Where number of clients will try to connect Broadcast server. Now here I am managing load through LVS(Load balancer). so as a example shown in image, suppose 200 clients will wish to login for broadcast they will be distributed as 100 users on server 1 and another 100 users on server 2.clients will get connected to servers using TCP connection. Now I am maintaining user information on server side in arraylist which will be stored in heap memory,Now the problem is if client wish to broadcast to all logged in users, but that particular client is logged in server 1. and so client will not be able to broadcast another 100 users from server 2. Because both ther servers are unaware about each others state. please suggest to solve this scenario by whatever means you want.

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  • How to check if a process is running or got segfaulted or terminated in linux from its pid in my mai

    - by rkbang
    Hello all, I am invoking several processes in my main and I can get the pid of that processes. Now I want to wait until all this processes have been finished and then clear the shared memory block from my parent process. Also if any of the process not finished and segfaulted I want to kill that process. So how to check from the pid of processes in my parent process code that a process is finished without any error or it gave broke down becoz of runtime error or any other cause, so that I can kill that process. Also what if I want to see the status of some other process which is not a child process but its pid is known. Code is appreciated( I am not looking for script but code ).

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  • C++'s unordered_map / hash_map / Google's dense_hash - how to input binary data (buf+len) and insert

    - by shlomif
    Hi all, I have two questions about Google's dense_hash_map, which can be used instead of the more standard unordered_map or hash_map: How do I use an arbitrary binary data memory segment as a key: I want a buffer+length pair, which may still contain some NUL (\0) characters. I can see how I use a NUL-terminated char * string , but that's not what I want. How do I implement an operation where I look if a key exists, and if not - insert it and if it does return the pointer to the existing key and let me know what actually happened. I'd appreciate it if anyone can shed any light on this subject. Regards, -- Shlomi Fish

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  • Is it a good practice to create a reference to application context and use it anywhere?

    - by kknight
    I have to use context in many places of my code such as database operations, preference operations, etc. I don't want to pass in context for every method. Is it a good practice to create a reference to application context at the main Activity and use it anywhere such as database operations? So, I don't need some many context in method parameters, and the code can avoid position memory leak due to use of Activity Context. public class MainActivity extends Activity { public static Context s_appContext; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); s_appContext = this.getApplicationContext();

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  • What is the correct way of handling a reloaded view after it was dismissed?

    - by favo
    Hi, I have the same problem as the guy here: http://stackoverflow.com/questions/2682844/uiimagepickercontroller-reloads-view-after-its-dismissed I have a UIView with a UIDatePicker within a Popover. When the Popover is dismissed and presented again, it sometimes resets the Picker in the view because hidden views are unloaded when a memory warning occurs. This is the part displaying the view: endCompareDateTimePicker.picker.maximumDate = [NSDate dateWithTimeIntervalSinceNow:0]; [endCompareDateTimePopover presentPopoverFromRect:sender.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES]; The picker (IBOutlet UIDatePicker) does not stay initiated. Adding a [endCompareDateTimePicker loadView] helped out and got me the picker initiated to set the correct date values before displaying the view. While this is working, I dont think this is the proper way doing this. What would be the correct way to handle this situation?

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  • UITableView with contact image problems.

    - by prathumca
    As par my app requirement, I'm showing the contact images in a UITableView as shown below. ABRecordRef contact = [self getContact]; if(contact && ABPersonHasImageData(contact)) { UIImage *contactImage = [UIImage imageWithData:(NSData*)ABPersonCopyImageData(contact)]; callImage.image = contactImage; } I've two problems if I use the above code segment. Table Scrolling is too slow. If comment the above code, then UITable responds very fast. Memory Management. My app started using 25 - 30 MB of RAM. Is there any better way to avoid the above two problems?

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  • Microsoft Enterprise Logging Application Block - Reading Log File

    - by Or A
    Hi, I'm using MS log application block for logging my application event into a file called app-trace.log which located on the c:\temp folder. I'm trying to find the best way to read this file at runtime and display it when the user asks for it. now i have 2 issues: it seems that this kind of feature is not supported by the framework, hence i have to write this reader myself. am i missing something here? is there any better way of getting this data (w/o buffering it in the memory or saving it into another file). if i'm taking the only alternative that left for me, and implementing the reader myself, when i'm tring to do: System.IO.FileStream fs = new System.IO.FileStream(@"c:\temp\app-trace.log", FileMode.Open, FileAccess.Read); i'm getting "File being used by another process c#", probably the file is locked by the application block. is there any way to access and read it anyhow? Thank

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  • Byte order (endian) of int in NSLog?

    - by Eonil
    NSLog function accepts printf format specifiers. My question is about %x specifier. Does this print hex codes as sequence on memory? Or does it have it's own printing sequence style? unsigned int a = 0x000000FF; NSLog(@"%x", a); Results of above code on little or big endian processors are equal or different? And how about NSString's -initWithFormat method? Does it follows this rule equally?

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  • Is there any conflict between NFS and calling getFD().sync()?

    - by Dr.Dredel
    My boss is worried that our NFS file system will not be happy with the jboss run java process calling getFD().sync on the files we are writing. We have noticed that frequently the time stamp on the created file is minutes (sometimes as many as 15 minutes) after the log claims the file was finished writing. My only guess is that the NFS is hanging on to the file in memory and not writing it till it feels like it. sync should solve that probelm, right? I also noticed that there is never a close() called on the file. Wondering if that could have been the cause as well? any thoughts appreciated.

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  • Processing large recordsets in Rails

    - by japancheese
    Hello, I'm trying to perform a daily operation on a larger than normal dataset (2m+ records). However, Rails seems to take a very long time performing operations on such a dataset. Operations like Dataset.all.each do |data| ... end take a very long time to complete (I assume this is because it can't fit all the items into memory at once, right?). Does anyone have any strategies on how I could handle this situation? I know SQL would probably speed up the process, but I'm looking to use the Rails environment as I can do many more complicated things to the data than I can with just SQL statements.

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  • Windows equivalent of inb(), outb(), low level i/o

    - by Sebastian Dwornik
    I have some Linux code that monitors our hardware by collecting temperatures, voltages, and fan speeds, from the motherboard using inb(), outb(), inl(), etc. low level i/o functions. My challenge is to port that code over to run under Windows as a simple console app. But am puzzled in what functions Win32 (or .NET) provide that allow me permission to access direct memory mapped ports. I don't want to code a system driver either. My Windows tool preference is VS2008. (fyi) Is this possible?

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  • node.js storing gamestate, how?

    - by expressnoob
    I'm writing a game in javascript, and to prevent cheating, i'm having the game be played on the server (it's a board game like a more complicated checkers). Since the game is fairly complex, I need to store the gamestate in order to validate client actions. Is it possible to store the gamestate in memory? Is that smart? Should I do that? If so, how? I don't know how that would work. I can also store in redis. And that sort of thing is pretty familiar to me and requires no explanation. But if I do store in redis, the problem is that on every single move, the game would need to get the data from redis and interpret and parse that data in order to recreate the gamestate from scratch. But since moves happen very frequently this seems very stupid to me. What should I do?

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  • whats wrong with this piece of code for saving contacts

    - by Shadow
    Hi, i am using the latest Nokia Qt SDK. i have tried to add the contacts, its not getting added.. what is missing here.. // Construct contact manager for default contact backend QContactManager* cm = new QContactManager("simulator"); // QContactManager* cm = new QContactManager("memory"); // i tried this, its also not working // Create example contact QContact example; // Add contact name QContactName name; name.setFirstName("John"); name.setLastName("Doe"); example.saveDetail(&name); // Add contact email address //QContactEmailAddress email; // email.setContexts(QContactDetail::ContextHome); //email.setEmailAddress(“[email protected]”); // example.saveDetail(&email); // Finally, save the contact details cm->saveContact(&example); delete cm; Thanks

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  • delete & new in c++

    - by singh
    Hi This may be very simple question,But please help me. i wanted to know what exactly happens when i call new & delete , For example in below code char * ptr=new char [10]; delete [] ptr; call to new returns me memory address. Does it allocate exact 10 bytes on heap, Where information about size is stored.When i call delete on same pointer,i see in debugger that there are a lot of byte get changed before and after the 10 Bytes. Is there any header for each new which contain information about number of byte allocated by new. Thanks a lot

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  • Is there an automatic way to remove debugging methods for a release build?

    - by Lewis
    Note: This is an extension of an earlier question I asked here: Do additional function/method definitions increase a program's memory footprint? When I write a class, I usually end up writing several testing/debugging methods, used to make sure the class works as it should, or for printing data to help with debugging, or for unit testing, etc. Is there an easy/automatic way to make a release without these methods, or do I need to manually delete the extra code any time I want to compile a release version? I ask this question both from a C++ and a Java perspective. I'm using Code::Blocks and Eclipse as IDEs, if that plays into the answer somehow.

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