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  • GlGenTextures keeps returing 0's

    - by user146780
    I'm trying to generate textures like so: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLubyte otherImage[checkImageHeight][checkImageWidth][4]; static GLuint texName[2]; void makeCheckImages(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; c = ((((i&0x10)==0)^((j&0x10))==0))*255; otherImage[i][j][0] = (GLubyte) c; otherImage[i][j][1] = (GLubyte) 0; otherImage[i][j][2] = (GLubyte) 0; otherImage[i][j][3] = (GLubyte) 255; } } } void init(void) { glClearColor (1.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); glEnable(GL_DEPTH_TEST); makeCheckImages(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(2, texName); glBindTexture(GL_TEXTURE_2D, texName[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); glBindTexture(GL_TEXTURE_2D, texName[1]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, otherImage); glEnable(GL_TEXTURE_2D); engineGL.current.tex = texName[1]; } But when I check the values of texName[0] and [1] they are both 0, I do not understand why, what am I doing wrong. Thanks.

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  • LNK2005: delete already defined error in VC++

    - by user333422
    Hi, I asked this question earlier as well: http://stackoverflow.com/questions/2773168/lnk2005-delete-already-defined-error-in-vc The answer I got was that I should be using dynamic version of DLLs. I did that and it compiled fine. Now, but when I gave the exe to one of my colleagues to run, they told me - they can't run it as it requires some shared dll, so they need a static one. When I try to do static build then I get the error as mentioned in my previous link. Do, I need to provide some other file as well with exe. I have got .lib file as well in the build directory. Shall I provide taht one as well? I can run it fine on my m/c in whichever directory I put it. Any help is much appreciated as I am really stuck. Thanks in advance, Suchita

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  • Is there a simpliest way of doing this?

    - by Tom Brito
    Is there a simpler way of implement this? Or a implemented method in JDK or other lib? /** * Convert a byte array to 2-byte-size hexadecimal String. */ public static String to2DigitsHex(byte[] bytes) { String hexData = ""; for (int i = 0; i < bytes.length; i++) { int intV = bytes[i] & 0xFF; // positive int String hexV = Integer.toHexString(intV); if (hexV.length() < 2) { hexV = "0" + hexV; } hexData += hexV; } return hexData; } public static void main(String[] args) { System.out.println(to2DigitsHex(new byte[] {8, 10, 12})); } the output is: "08 0C 0A" (without the spaces)

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  • CakePHP: How do I change page title from helper?

    - by Zeta Two
    Hello! I'm using a helper for static pages to add a part to the title on every page. Currently I have the following code at the top of every static page: <?php $this->set('title_for_layout', $title->output('Nyheter')); ?> The purpose of $title-output is to append " :: MY WEB SITE NAME". This works fine, but for simplicity I would rather just call: $title->title('Nyheter'); At the top of every page to set the title. The problem is that I can't call $this-set() from within the helper. Is there a way to something like this or am I completely on the wrong path here?

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  • Re-order form fields on submit url

    - by user2521764
    I have a get form with several visible and hidden input fields. When the form is submitted, selected fileds with their values are appended to the url in the order they are placed in the form. Is there a way to re-order the parameters in the url using jQuery? Note that for the reasons of usability, I can not re-order the elements on the form itself. I know it beggs the question "why would I want to do it?", but the reason is that I will be hitting a static page, so the order of the parameters have to be exactly how they are in the static page url. For example, my form returns a url: http://someurl??names=comm&search=all&type=list while the static page has a url: http://someurl??search=all&type=list&names=comm A simplified form example is here: <form id="search_form" method="get" action="http://www.cbif.gc.ca/pls/pp/ppack.jump" > <h2>Choose which names you want to be displayed</h2> <select name="names"> <option value="comm">Common names</option> <option value="sci">Scientific names</option> </select> <h2>Choose how you want to view the results</h2> <input type="radio" name="search" value="all" id="complete" checked = "checked" /> <label for="complete" id="completeLabel">Complete list</label> <br/> <input type="radio" name="p_null" value="house" id="house" /> <label for="house" id="houseLabel">House plants only</label> <br/> <input type="radio" name="p_null" value="illust" id="illustrat" /> <label for="illustrat" id="illustratLabel">Plants with Illustrations</label> <br/> <input type="hidden" name="type" value="list" /> <input type="submit" value="Submit" /> </form> I can get form fields with values using $(#search_form).serializeArray() and massage the array like I want to, but I don't know how to set it back, i.e. modify the serialized values so that the submitted url has my order of parameters. I'm not even sure if this is the right way to go about it, so any pointers would be greatly appreciated.

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  • How to determine IP used by client connecting to INADDR_ANY listener socket in C

    - by codebox_rob
    I have a network server application written in C, the listener is bound using INADDR_ANY so it can accept connections via any of the IP addresses of the host on which it is installed. I need to determine which of the server's IP addresses the client used when establishing its connection - actually I just need to know whether they connected via the loopback address 127.0.0.1 or not. Partial code sample as follows (I can post the whole thing if it helps): static struct sockaddr_in serverAddress; serverAddress.sin_family = AF_INET; serverAddress.sin_addr.s_addr = INADDR_ANY; serverAddress.sin_port = htons(port); bind(listener, (struct sockaddr *) &serverAddress, sizeof(serverAddress)); listen(listener, CONNECTION_BACKLOG); SOCKET socketfd; static struct sockaddr_in clientAddress; ... socketfd = accept(listener, (struct sockaddr *) &clientAddress, &length);

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  • Rebind a unbind click

    - by Antonio Ortiz
    I am using this library that allows you to create a more elegant alert box (you can even use images!); I used it with a click function and it works! A nice container opens with a close button, GREAT! I noticed if you happen to click more than once on the link you assigned, it keeps firing. So multiple images begin to propagate. I used the unbind method, but it cancels the link permanently (until refresh etc.). I was surprised to see the library doesn't compensate for this little problem, so I am wondering if you could rebind the click when you close the image window so it starts from the beginning. $(".shopFrag").click(function(){ Messi.img("_images/wishlist.jpg"); $(".shopFrag").unbind('click'); });

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  • How can I map a String to a function in Java?

    - by Bears will eat you
    Currently, I have a bunch of Java classes that implement a Processor interface, meaning they all have a processRequest(String key) method. The idea is that each class has a few (say, <10) member Strings, and each of those maps to a method in that class via the processRequest method, like so: class FooProcessor implements Processor { String key1 = "abc"; String key2 = "def"; String key3 = "ghi"; // and so on... String processRequest(String key) { String toReturn = null; if (key1.equals(key)) toReturn = method1(); else if (key2.equals(key)) toReturn = method2(); else if (key3.equals(key)) toReturn = method3(); // and so on... return toReturn; } String method1() { // do stuff } String method2() { // do other stuff } String method3() { // do other other stuff } // and so on... } You get the idea. This was working fine for me, but now I need a runtime-accessible mapping from key to function; not every function actually returns a String (some return void) and I need to dynamically access the return type (using reflection) of each function in each class that there's a key for. I already have a manager that knows about all the keys, but not the mapping from key to function. My first instinct was to replace this mapping using if-else statements with a Map<String, Function>, like I could do in Javascript. But, Java doesn't support first-class functions so I'm out of luck there. I could probably dig up a third-party library that lets me work with first-class functions, but I haven't seen any yet, and I doubt that I need an entire new library. I also thought of putting these String keys into an array and using reflection to invoke the methods by name, but I see two downsides to this method: My keys would have to be named the same as the method - or be named in a particular, consistent way so that it's easy to map them to the method name. This seems WAY slower than the if-else statements I have right now. Efficiency is something of a concern because these methods will tend to get called pretty frequently, and I want to minimize unnecessary overhead. TL; DR: I'm looking for a clean, minimal-overhead way to map a String to some sort of a Function object that I can invoke and call (something like) getReturnType() on. I don't especially mind using a 3rd-party library if it really fits my needs. I also don't mind using reflection, though I would strongly prefer to avoid using reflection every single time I do a method lookup - maybe using some caching strategy that combines the Map with reflection. Thoughts on a good way to get what I want? Cheers!

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  • JAX-B annotations for elements that inherit from a parent

    - by AlexM
    When adding JAX-B Java annotations for Java classes - if I have a parent Class Entry, with two children, Book and JournalArticle, Would I add these annotations for all three classes: @XmlAccessorType(XmlAccessType.FIELD) @XmlRootElement ie: @XmlSeeAlso({au.com.library.Book.class, au.com.library.JournalArticle.class}) @XmlAccessorType(XmlAccessType.FIELD) @XmlRootElement public abstract class Entry implements Serializable{ private static final long serialVersionUID = -1895155325179947581L; @XmlElement(name="title") protected String title; @XmlElement(name="author") protected String author; @XmlElement(name="year") protected int year; and @XmlAccessorType(XmlAccessType.FIELD) @XmlRootElement public class Book extends Entry { @XmlElement(name="edition") private String edition; @XmlElement(name="publisher") private String publisher; @XmlElement(name="placeOfPublication") private String placeOfPub; and @XmlAccessorType(XmlAccessType.FIELD) @XmlRootElement public class JournalArticle extends Entry { @XmlElement(name="journalTitle") private String journalTitle; @XmlElement(name="volume") private String volume; @XmlElement(name="issue") private String issue; @XmlElement(name="pageNumbers") private String pgNumbers;

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  • Why the toolbar button icon is grey at runtime?

    - by OhrmaZd
    I"m setting the icon of a toolbar button (using Infragistics component library for the toolbar), The problem is that on design time the icon is showing normally. But at runtime the icon become greyed, though the drawing of the icon is still apparent, but its colors are all lost and the shape of the icon image is grey. So i'm wondering if it's colour related bug, or I need to tweek something in VS, or it is a bug in the library i'm using i.e. Infragistics. So anyone faced that problem before and fixed it?

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  • JAVA-SQL- Data Migration - ResultSets comparing Failing JUnit test

    - by user1865053
    I CANNOT get this JUnit Test to pass for the life of me. Can somebody point out where this has gone wrong. I am doing a data migration(MSSQL SERVER 2005), but I have the sourceDBUrl and the targetDCUrl the same URL so to narrow it down to syntax errors. So that is what I have, a syntax error. I am comparing the results of a table for the query SELECT programmeapproval, resourceapproval FROM tr_timesheet WHERE timesheetid = ? and the test always fails, but passes for other junit tests I have developed. I created 3 diffemt resultSetsEqual methods and none work. Yet, some other JUnit tests I have developed have PASSED. THE QUERY: SELECT timesheetid, programmeapproval, resourceapproval FROM tr_timesheet Returns three columns timesheetid (PK,int, not null) (populated with a range of numbers 2240 - 2282) programmeapproval (smallint,not null) (populated with the number 1 in every field) resourceapproval (smallint, not null) (populated with a number 1 in every field) When I run the query that is embedded in the code it only returns one row with the programmeapproval and resourceapproval columns and both field populated with the number 1. I have all jdbc drivers correctly installed and tested for connectivity. The JUnit Test is failing at this point according to the IDE. assertTrue(helper.resultSetsEqual2(sourceVal,targetVal)); This is the code: /*THIS IS A JUNIT CLASS****? package a7.unittests.dao; import static org.junit.Assert.assertTrue; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.Types; import org.junit.Test; import artemispm.tritonalerts.TimesheetAlert; public class UnitTestTimesheetAlert { @Test public void testQUERY_CHECKALERT() throws Exception{ UnitTestHelper helper = new UnitTestHelper(); Connection con = helper.getConnection(helper.sourceDBUrl); Connection conTarget = helper.getConnection(helper.targetDBUrl); PreparedStatement stmt = con.prepareStatement("select programmeapproval, resourceapproval from tr_timesheet where timesheetid = ?"); stmt.setInt(1, 2240); ResultSet sourceVal = stmt.executeQuery(); stmt = conTarget.prepareStatement("select programmeapproval, resourceapproval from tr_timesheet where timesheetid = ?"); stmt.setInt(1,2240); ResultSet targetVal = stmt.executeQuery(); assertTrue(helper.resultSetsEqual2(sourceVal,targetVal)); }} /*END**/ /*THIS IS A REGULAR CLASS**/ package a7.unittests.dao; import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.ResultSetMetaData; import java.sql.SQLException; public class UnitTestHelper { static String sourceDBUrl = "jdbc:sqlserver://127.0.0.1:1433;databaseName=a7itm;user=a7user;password=a7user"; static String targetDBUrl = "jdbc:sqlserver://127.0.0.1:1433;databaseName=a7itm;user=a7user;password=a7user"; public Connection getConnection(String url)throws Exception{ return DriverManager.getConnection(url); } public boolean resultSetsEqual3 (ResultSet rs1, ResultSet rs2) throws SQLException { int col = 1; //ResultSetMetaData metadata = rs1.getMetaData(); //int count = metadata.getColumnCount(); while (rs1.next() && rs2.next()) { final Object res1 = rs1.getObject(col); final Object res2 = rs2.getObject(col); // Check values if (!res1.equals(res2)) { throw new RuntimeException(String.format("%s and %s aren't equal at common position %d", res1, res2, col)); } // rs1 and rs2 must reach last row in the same iteration if ((rs1.isLast() != rs2.isLast())) { throw new RuntimeException("The two ResultSets contains different number of columns!"); } } return true; } public boolean resultSetsEqual (ResultSet source, ResultSet target) throws SQLException{ while(source.next()) { target.next(); ResultSetMetaData metadata = source.getMetaData(); int count = metadata.getColumnCount(); for (int i =1; i<=count; i++) { if(source.getObject(i) != target.getObject(i)) { return false; } } } return true; } public boolean resultSetsEqual2 (ResultSet source, ResultSet target) throws SQLException{ while(source.next()) { target.next(); ResultSetMetaData metadata = source.getMetaData(); int count = metadata.getColumnCount(); for (int i =1; i<=count; i++) { if(source.getObject(i).equals(target.getObject(i))) { return false; } } } return true; } } /END***/ /*PASTED NEW CLASS - THIS IS A JUNIT TEST CLASS*/ package a7.unittests.dao; import static org.junit.Assert.*; import java.sql.Connection; import java.sql.DriverManager; import org.junit.Test; public class TestDatabaseConnection { @Test public void testConnection() throws Exception{ UnitTestHelper helper = new UnitTestHelper(); Connection con = helper.getConnection(helper.sourceDBUrl); Connection conTarget = helper.getConnection(helper.targetDBUrl); assertTrue(con != null && conTarget != null); } } /**END***/

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  • Adding index key in Grails' Domain

    - by firnnauriel
    I tried following this reference and this is now my domain's code: class SnbrActVector { long nid String term double weight static mapping = { version false nid index:'Nid_Idx' } static constraints = { term(blank:false) } } What I want is to do is to add an index key for 'nid' column. I dropped the existing table and run the app again so the table is then recreated. However, when i check for list of indices, I can't see a 'Nid_Idx', only available is 'PRIMARY'. Do I have to manually create the index and name it 'Nid_idx in my mysql database? Thanks.

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  • Trying to create C++/CLI assembly for use in .NET

    - by Bad Man
    I'm trying to bring a C++ library into C#, so naturally I am trying to make a C++/CLI project. In visual studio I created a new project (Visual C++ project, class library). I then tried to make a test class out of the pre-generated "Class1" namespace Test { public ref class TestIt { public: void DoWork() { System::Console::WriteLine("sup"); } // TODO: Add your methods for this class here. }; } So I compile in and go to the build folder.... hrmm no .dll wetf?? There's a .dll.intermediate.manifest file, but no .dll. So wut I did wrong?

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  • Generate a Constant expression from a function

    - by Lee
    For my Google Wave robot, on the onDocumentChanged event I want to apply a filter as follows: @Capability(filter = FILTER) @Override public void onDocumentChanged(DocumentChangedEvent event) { ... } I want the filter to be generated the first time the robot is run, which I'm trying to do as follows: private static final String FILTER = generateFilter(); private static final String generateFilter(){ ... } However, it complains FILTER isn't a constant expression when used within @Capability. generateFilter() will return the same string every time it is called, I'm only using it to create the string so that when I make changes, I don't need to worry about updating the filter. Now I could be going about this all wrong, so wondered if anyone knew what I'm doing wrong, or knew a better way in which I could generate a constant expression from the function.

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  • Xcode OpenGL Build Error (header file not found)

    - by Strix Nebulosa
    When building my Objective-C project (for Mac OS 10.9, Xcode 5.11), I get the error message Lexical or Preprocessor Issue 'OpenGL/OpenGL.h' file not found. The error is caused by the include section of the file CVDisplayLink.h where the above named file is included. CVDisplayLink.h belongs to the framework CoreVideo. Now there are two strange points related to that issue: The error appeared after I tried to test some basic OpenGL features using the tutorial in the Mac Developer Library ( https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_drawing/opengl_drawing.html#//apple_ref/doc/uid/TP40001987-CH404-SW8 ). I added an NSOpenGLView to my MainMenu as well as the related code given in the tutorial. Then the error message appeared. I also tried to add the OpenGL and CoreVideo frameworks to my project target, but this did not help. After some frustration, I removed the NSOpenGLView from my project, as well as all related code. Now the error Message still appeares and I have no Idea how to ged rid of it.

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  • Is it bad for SEO to have an 'article' published under 2 urls?

    - by Alichad
    Hi, On our new website we publish an article once and can tag it to appear in several sections eg. blahblah.com/insight/10-05-21/Buzzcity-releases-mobile-game-library.aspx blahblah.com/international_media/10-05-21/Buzzcity-releases-mobile-game-library.aspx Is it better for SEO to have the 2 different urls which include important keywords like ‘insight’ and ‘international media’ or is it better to have a single generic url? E.g. blahblah.com/articles/10-05-21/Buzzcity_releases_mobile_game_library.aspx I read somewhere that google doesn’t like the same content ‘duplicated’ in 2 (or 3) places - I am not a tecchie. THanks

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  • isAlive problem..Help to understand how it works

    - by max
    I get this error: "non-static method isAlive() cannot be referenced from a static context" what's wrong with this code..please. I'd like to detect if the thread is alive... Any help in terms of code will be highly appreciated..thanks max class RecThread extends Thread { public void run() { recFile = new File("recorded_track.wav"); // Output file type AudioFileFormat.Type fileType = null; fileType = AudioFileFormat.Type.WAVE; // if rcOn =1 thread is alive int rcOn; try { // starts recording targetDataLine.open(audioFormat); targetDataLine.start(); AudioSystem.write(new AudioInputStream(targetDataLine), fileType, recFile); if (RecThread.isAlive() == true) { rcOn =1; } else { rcOn =0; } } catch (Exception e) { showException(e); } // update actions recAction.setEnabled(true); stopRecAction.setEnabled(false); } }

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Yahoo Astra flash component error BaseScrollPane not found

    - by Chris
    I'm trying to use the Astra library from Yahoo but I'm getting an error saying the base class BaseScrollPane is not found. It appears to be imported from fl.containers.BaseScrollPane, which leads me to believe it should be a part of the base flash 10 library and therefore should be available, but it appears to be missing. Is this part of a separate package from somewhere? Update: For what it's worth, I found the actual class files in the Configuration/Component Source folder on my hard drive, but adding that to the class path (as well as the Components directory) did no good. I ended up fixing the issue by dragging a scroll pane component to the stage from the Components window and then deleting it, but I'm not sure what exactly that action changed that made it work, and would like to know for future reference.

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  • What causes VB6 "Run-Time Error '5': Invalid Procedure Call or Argument"

    - by cundh2o
    In VB6, users occasionally receive this error and I am unable to reproduce it. Run-Time Error '5': Invalid Procedure Call or Argument I am referencing the "MSWord 10 Object Library" and sometimes this error occurs at some point after the application has opened MSWord 2002. However, this app has referenced the MSWord 10 Object Library for years, and this error just started occurring in the last few months. I am assuming I have introduced a bug somewhere, but no idea what might be causing it. The error does not occur very often and cannot be reproduced by a user when I am standing there. The error forces the app to totally shut down. Users are running Windows XP

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  • How to create a generic C# method that can return either double or decimal?

    - by CrimsonX
    I have a method like this: private static double ComputePercentage(ushort level, ushort capacity) { double percentage; if(capacity == 1) percentage = 1; // do calculations... return percentage; } Is it possible to make it of a generic type like "type T" where it can return either decimal or double, depending on the type of method expected (or the type put into the function?) I tried something like this and I couldn't get it to work, because I cannot assign a number like "1" to a generic type. I also tried using the "where T :" after ushort capacity) but I still couldn't figure it out. private static T ComputePercentage<T>(ushort level, ushort capacity) { T percentage; if(capacity == 1) percentage = 1; // error here // do calculations... return percentage; } Is this even possible? I wasn't sure, but I thought this post might suggest that what I'm trying to do is just plain impossible.

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  • How to call C++ function from C?

    - by claws
    I know this. Calling C function from C++: If my application was in C++ and I had to call functions from a library written in C. Then I would have used //main.cpp extern "C" void C_library_function(int x, int y);//prototype C_library_function(2,4);// directly using it. This wouldn't mangle the name C_library_function and linker would find the same name in its input *.lib files and problem is solved. Calling C++ function from C??? But here I'm extending a large application which is written in C and I need to use a library which is written in C++. Name mangling of C++ is causing trouble here. Linker is complaining about the unresolved symbols. Well I cannot use C++ compiler over my C project because thats breaking lot of other stuff. What is the way out? By the way I'm using MSVC

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  • C - memset segfault for statically allocated char array

    - by user1327031
    I get a segfault when trying to memset an array of chars that was allocated statically, but not for an array of the same length that was allocated using malloc. variable definitions: //static char inBuff[IN_BUFF_LEN]; //dynamic char * inBuffD; function call: //static, cast used because char** != char (*) [n] serverInit(portNum, (char**) &inBuff, &serv_addr, &sockfd) //dynamic serverInit(portNum, &inBuffD, &serv_addr, &sockfd) use within the function: memset(*inBuffAdr, 0, IN_BUFF_LEN); I suspect that my problem is in the difference of the function calls, or to be more precise, my incomplete understanding of the "char** != char (*) [n]" situation. But I have been banging at this for too long and can't see the forest from the trees so any hints and advice would be very appreciated.

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