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  • Is sending a PDF as encoded byte array in XML sensible

    - by simonjwoods
    Hi I am looking to return a PDF from a webservice call. (ATM, a custom proxy is required at the client-side) AFAICS, there are 2 ways of doing it a) Return the link to a web-accessible location b) Encode the PDF and include it in the XML In my circumstance, a) will require 2 trips from the client, the first to get the path and the second to get the file. However, wrt b), this link (http://www.coderanch.com/t/279020/Streams/java/wrting-bytearray-xml-file#1283263) suggests that it isn't a good idea to encode a PDF, though without explanation. I'd be grateful if someone would offer recommendations of the above (and potentially, other alternatives). Many thx Simon

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  • Webhook data for Orders Paid

    - by David Lazar
    A client recently requested some fancy processing based off of the Gateway attribute registered with a Paid order. When I receive, validate and inspect the JSON of the order, I am logging the gateway attribute and finding it is nil at times. When I check the order using the API after the Webhook, the gateway attribute is present and matches the one rendered in the Shop admin. Is there an explanation for why the gateway can at times be nil? This prevents me from taking care of the client's requested processing.

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  • BlackBerry OS 7.1 secured TLS connection is closed after very short time

    - by MrVincenzo
    To make a long story short: Same client-server configuration, same network topology, same device (Bold 9900) - works perfectly well on OS 7.0 but doesn't work as expected on OS 7.1 and the secured tls connection is being closed by the server after a very short time. My application opens a secured tls connection to a server. The connection is kept alive by a application layer keep-alive mechanism and remains open until the client closes it. Attached is a simplified version of the actual code that opens connection and reads from the socket. The code works perfectly on OS 5.0-7.0 but doesn't work as expected on OS 7.1. When running on OS 7.1, the blocking read() returns with -1 (end of the stream has been reached) after very short time (10-45 seconds). For OS 5.0-7.0 the call to read() remains blocking until next data arrives and the connection is never closed by the server. Connection connection = Connector.open(connectionString); connInputStream = connection.openInputStream(); while (true) { try { retVal = connInputStream.read(); if (-1 == retVal) { break; // end of stream has been reached } } catch (Exception e ) { // do error handling } // data read from stream is handled here } UPDATE 1: Apparently, the problem appears only when I use secured tls connection (either using mobile network or WiFi) on OS 7.1. Everything works as expected when opening a non secured connection on OS 7.1. For tls on mobile networks I use the following connection string: connectionString = "tls://someipaddress:443;deviceside=false;ConnectionType=mds-public;EndToEndDesired"; For tls on Wifi I use the following connection string: connectionString = "tls://someipaddress:443;deviceside=true;interface=wifi;EndToEndRequired" UPDATE 2: The connection is never idle. I am constantly receiving and sending data on it. The issue appears both when using mobile connection and WiFi. The issue appears both on real OS 7.1 devices and simulators. I am starting to suspect that it is somehow related either to the connection string I am using or to the tls handshake. UPDATE 3: According to Wireshark's captures that I made with the OS 7.1 simulator, the secured tls connection is being closed by the server (client receives FIN). For the moment I don't have the server's private key therefore I unable to debug the tls handshake.

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  • WCF App using Peer Chat app as example does not work.

    - by splate
    I converted a VB .Net 3.5 app to use peer to peer WCF using the available Microsoft example of the Chat app. I made sure that I copied the app.config file for the sample(modified the names for my app), added the appropriate references. I followed all the tutorials and added the appropriate tags and structure in my app code. Everything runs without any errors, but the clients only get messages from themselves and not from the other clients. The sample chat application does run just fine with multiple clients. The only difference I could find is that the server on the sample is targeting the framework 2.0, but I assume that is wrong and it is building it in at least 3.0 or the System.ServiceModel reference would break. Is there something that has to be registered that the sample is doing behind the scenes or is the sample a special project type? I am confused. My next step is to copy all my classes and logic from my app to the sample app, but that is likely a lot of work. Here is my Client App.config: <client><endpoint name="thldmEndPoint" address="net.p2p://thldmMesh/thldmServer" binding="netPeerTcpBinding" bindingConfiguration="PeerTcpConfig" contract="THLDM_Client.IGameService"></endpoint></client> <bindings><netPeerTcpBinding> <binding name="PeerTcpConfig" port="0"> <security mode="None"></security> <resolver mode="Custom"> <custom address="net.tcp://localhost/thldmServer" binding="netTcpBinding" bindingConfiguration="TcpConfig"></custom> </resolver> </binding></netPeerTcpBinding> <netTcpBinding> <binding name="TcpConfig"> <security mode="None"></security> </binding> </netTcpBinding> </bindings> Here is my server App.config: <services> <service name="System.ServiceModel.PeerResolvers.CustomPeerResolverService"> <host> <baseAddresses> <add baseAddress="net.tcp://localhost/thldmServer"/> </baseAddresses> </host> <endpoint address="net.tcp://localhost/thldmServer" binding="netTcpBinding" bindingConfiguration="TcpConfig" contract="System.ServiceModel.PeerResolvers.IPeerResolverContract"> </endpoint> </service> </services> <bindings> <netTcpBinding> <binding name="TcpConfig"> <security mode="None"></security> </binding> </netTcpBinding> </bindings> Thanks ahead of time.

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  • App Engine: Easier auth with OAuth2Decorator

    App Engine: Easier auth with OAuth2Decorator Here on the App Engine team, we're always trying to make it easier to call Google APIs from within your application. Using the library google-api-python-client, API calls can be a breeze, but performing authentication and authorization can sometimes (often?) take 50% of development time! We'll show how to get up and running with OAuth2Decorator to make auth as easy as the rest of the library. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • choosing an image locally from http url and serving that image without a server round trip

    - by serverman
    Hi folks I am a complete novice to Flash (never created anything in flash). I am quite familiar with web applications (J2EE based) and have a reasonable expertise in Javascript. Here is my requirement. I want the user to select (via an html form) an image. Normally in the post, this image would be sent to server and may be stored there to be served later. I do not want that. I want to store this image locally and then serve it via HTTP to the user. So, the flow is: 1. Go to the "select image url":mywebsite.com/selectImage Browse the image and select the image This would transfer control locally to some code running on the client (Javascript or flash), which would then store the image locally at some place on the client machine. Go to the "show image url": mywebsite.com/showImage This would eventually result in some client code running on the browser that retrieves the image and renders it (without any server round trips.) I considered the following options: Use HTML5 local storage. Since I am a complete novice to flash, I looked into this. I found that it is fairly straightforward to store and retrieve images in javascript (only strings are allowed but I am hoping storing base64 encoded strings would work at least for small images). However, how do I serve the image via http url that points to my server without a server round trip? I saw the interesting article at http://hacks.mozilla.org/category/fileapi/ but that would work only in firefox and I need to work on all latest browsers (at least the ones supporting HTML5 local storage) Use flash SharedObjects. OK, this would have been good - the only thing is I am not sure where to start. Snippets of actionscripts to do this are scattered everywhere but I do not know how to use those scripts in an actual html page:) I do not need to create any movies or anything - just need to store an image and serve it locally. If I go this route, I would also use it to store other "strings" locally. If you suggest this, please give me the exact steps (could be pointers to other web sites) on how to do this. I would like to avoid paying for any flash development environment software ideally:) Thank you!

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  • When should I clear an auxilliary render target?

    - by Raptormeat
    I'm using a few different render targets in my game in addition to the back buffer. These other render targets are only used in a few places, for specific tasks. I'm wondering when I should be clearing them. Right now I clear all of my render targets at the beginning of the frame, and it seems like I'm waiting for all the textures to clear before the rest of the drawing gets underway. Would it be more efficient to clear these textures later in the frame, when they aren't being used? Is there any hope of the GPU sort of clearing them "on the side" while unrelated rendering is happening? Or are these tasks always sequential and will I always need to wait for clearing?

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  • Playback audio data with GWT

    - by Henrik
    I am creating a GWT client application which interacts with a server and I am getting all my response data from the server in JSON format. Amongst others there are wave data on the server's database which I would like to retrieve and then playback on the client. I am able to get the wave data as an array of bytes in the JSON format. My problem is, how do I playback the wave array data in a browser? Is it even possible or do I have to find another solution? I've searched the web and found some GWT packages which are able to playback sound, but they are all playing back directly from an url.

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  • How to set credential persistence permanent on Android

    - by doreamon
    My app has save login credential feature, so I store cookies for the next use after succeeding to sign in. However, after a time period, the session will be time out and cannot log in with the cookies any more. On iOS, after setting credential persistence to permanent, the app works nicely even after restarting the phone: [[challenge sender] useCredential:[NSURLCredential credentialWithUser:username password:password persistence:NSURLCredentialPersistencePermanent] forAuthenticationChallenge:challenge]; On Android, I cannot find out such kind of this option. Here is from my HttpHelper class: ((AbstractHttpClient) HttpHelper.client).getAuthSchemes().register("ntlm",new NTLMSchemeFactory()); NTCredentials creds = new NTCredentials(user, pass, "", domain); ((AbstractHttpClient) HttpHelper.client).getCredentialsProvider().setCredentials(AuthScope.ANY, creds); The server is SharePoint so I have to deal with ntlm authentication by following this instruction If you have idea, please let me know. Thank you.

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  • Leapfrog Crammer won't mount as a USB flash drive

    - by William
    I can't seem to get the Leapfrog Crammer study and sound system to show up as a flash drive under ubuntu so I can transfer stuff to it. I don't want to install the leapfrog bloatware, can someone help me with this? Additional Information: When I plug my crammer into my computer it shows a 1 MB file system with a link to download the crammer software. I want to know how to access the rest of the crammer's file system so I can transfer music to it. The crammer does not show any other partitions in natulius. According to an article on the internet, the crammed is divided into three partitions: One with a link to install the crammer software, one with all content(music, flash cards, etc.) and one for firmware. I want to know how to access the one with the content so I can add music to the player. Can anyone help me with this? Thanks in advance.

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  • A non-blocking server with java.io

    - by Jon
    Everybody knows that java IO is blocking, and java NIO is non-blocking. In IO you will have to use the thread per client pattern, in NIO you can use one thread for all clients. Now my question follows: is it possible to make a non-blocking design using only the Java IO api. (not NIO) I was thinking about a pattern like this (obviously very simplified); List<Socket> li; for (Socket s : li) { InputStream in = s.getInputStream(); byte[] data = in.available(); in.read(data); // processData(data); (decoding packets, encoding outgoing packets } Also note that the client will always be ready for reading data. What are your opinions on this? Will this be suitable for a server that should at least hold a few hundred of clients without major performance issues?

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  • How to handle "100 continue" HTTP message ?

    - by Stephane
    Hello, I'm writing a simplistic HTTP server that will accept PUT requests mostly from cURL as client and I'm having a bit of an issue with handling the "Expect: 100-continue" header. As I understand it, the server is supposed to read the header, send back a "HTTP/1.1 100 Continue" response on the connection, read the stream up to the value on "Content-Length" and then send back the real response code (Usually "HTTP/1.1 200 OK" but any other valid HTTP answer should do). Well, that's exactly what my server does. The problem is that, apparently, if I send a "100 Continue" answer, cURL fails to report any subsequent HTTP error code and assumes the upload was a success. For instance, if the upload is rejected due to the nature of the content (there is a basic data check happening), I want the calling client to detect the problem and act accordingly. Am I missing something obvious ? Thanks

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  • Optimal way to store and pass a date to Javascript

    - by user1493115
    I need to store a date-time value in MySQL and subsequently display it on a webpage. Due to its flexibility I usually chose to store a Unix timestamp in the database and convert it with PHP's date() to the desired format. This time however I would like to use MySQL's datetime field (mostly due to 2038) and apply the browser's timezone (hence I cannot simply format it on the server and pass the string to the client). I thought of storing the date as UTC datetime in the database and send it as well-defined format to the client, where it will be further processed. Here I would like to avoid a Unix timestamp but everything else might add additional overhead in processing. Is there any best practice as far as date processing is concerned in a MySQL, PHP, JQuery environment? Thanks.

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  • Azure Table&ndash;Entities having different Schema (Implementation Approach)

    - by kaleidoscope
    Below is the approach that can be implemented whenever there is a requirement of creating an Azure Table having entities with different schema definitions.   We can have a Parent Entity defined which will hold the data common in all the entity types and then rest all entities should inherit from this parent class. There will be only on DataServiceContext class which will accept the object of the Parent class and this can be used for CRUD operations of all the entities. Hope this approach helps! Thanks. Technorati Tags: Azure Table,Geeta

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  • Why doesn't jquery validation plugin's remote attribute work for me?

    - by Pandiya Chendur
    I use jquery validation plugin and the remote attribute works with emailId but not with mobileNo? var validator = $("#addform").validate({ rules: { Name: "required", MobileNo: { required: true, minlength: 10, remote: '<%=Url.Action("getClientMobNo", "Clients") %>' }, Address: "required" }, messages: { Name: "please provide a client name", MobileNo: { required: "Please provide a mobile phone no", rangelength: jQuery.format("Enter at least {0} characters"), remote: jQuery.format("This MobileNo is already in use") }, Address: "please provide client address" }, A null value is passed to my controller action.. Any suggestion... public JsonResult getClientMobNo(string mobno) { JsonResult result = new JsonResult(); string status = clirep.getClientMobNo(Convert.ToInt64(mobno)); if (status == "Mobile No already exists") { result.Data = false; } else { result.Data = true; } return result; }

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  • to write log files in two different files

    - by Sun
    my application run on customized client framework,the client framework used log4net to log their own log files. we are(our application) has to use the same log4net to log our log files in our own path(say our customized path). currently the our log files are created but log are not writing in that file.it is writting in the client framework log file. searched lot of sites the link http://stackoverflow.com/questions/308436/log4net-programmatcially-specify-multiple-loggers-with-multiple-file-appenders helped me to configure the log4net config programatically, still im log statemets are not written in my log file.the code used as below public class TraceLog { private string message = string.Empty; private static ILog ILogger = null; private static TraceLog instance = new TraceLog(); private TraceLog() { SetLevel("Log4net.MainForm", "ALL"); AddAppender("Log4net.MainForm", CreateFileAppender("FileAppender", "C:\\mylog.log")); } public static TraceLog Instance { get { return instance; } } public void Debug(string logMessage) { message = PrepareLog(logMessage); ILogger.Debug(message); } protected string PrepareLog(string logMessage) { string message = GetFileMethodLineNumberInfo(); message += logMessage; return message; } protected string GetFileMethodLineNumberInfo() { StackTrace stackTrace = new StackTrace(true); // The position 3 is relative to the index of the specified method StackFrame stackFrame = stackTrace.GetFrame(3); return (stackFrame.GetMethod().DeclaringType.Name + "/" + stackFrame.GetMethod().Name + "/" + stackFrame.GetFileLineNumber() + ":"); } private static void SetLevel(string loggerName, string levelName) { ILogger = LogManager.GetLogger(loggerName); log4net.Repository.Hierarchy.Logger l = (log4net.Repository.Hierarchy.Logger)ILogger.Logger; l.Level = l.Hierarchy.LevelMap[levelName]; } private static void AddAppender(string loggerName, IAppender appender) { ILogger = LogManager.GetLogger(loggerName); log4net.Repository.Hierarchy.Logger l = (log4net.Repository.Hierarchy.Logger)ILogger.Logger; l.AddAppender(appender); } private static IAppender CreateFileAppender(string name, string fileName) { FileAppender appender = new FileAppender(); appender.Name = name; appender.File = fileName; appender.AppendToFile = true; //PatternLayout layout = new PatternLayout(); //layout.ConversionPattern = "%d [%t] %-5p %c [%x] - %m%n"; //layout.ActivateOptions(); //appender.Layout = layout; appender.ActivateOptions(); return appender; } } } anyone pls help how to solve this

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  • Transfer of directory structure over network

    - by singh
    I am designing a remote CD/DVD burner to address hardware constraints on my machine. My design works like this: (analogous to a network printer) Unix-based machine (acts as server) hosts a burner. Windows-based machine acts as client. Client prepares data to burn and transfers it to the server. Server burns the data on CD/DVD. My question is: what is the best protocol to transfer data over the network (Keeping the same directory hierarchy) between different operating systems?

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  • Error #2126: NetConnection object must be connected

    - by Shuo
    Hey guys , I want to count the online user,when each client login the system,it's connecting to the server and increase a variable stored in a remote shared object. But when client connecting server,problems arises:Error #2126: NetConnection object must be connected My web layout: Website --- apps --- userLogin Code snippets: rtmpnc = new NetConnection(); rtmpnc.objectEncoding = ObjectEncoding.AMF0; var uri:String = ServerConfig.getChannel("my-rtmp").endpoint + "/userLogin"; rtmpnc.connect("http://202.206.249.193:2367/userLogin"); rtmpnc.addEventListener(NetStatusEvent.NET_STATUS,onNetStatusHandler); The onNetStatusHander is defined as : switch(event.info.code) { case "NetConnection.Connect.Success":onConnSuccess();break; case "NetConnection.Connect.Failed":onConnError();break; } Could anyoue help me out?Much thanks! Best,Shuo

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  • How the websocket bi-directional concept work?

    - by GMsoF
    I think the main difference between websocket and http streaming (I am not refering to polling and long polling) is websocket allows bi-directional communication which is similar to usual raw socket programming. (above is my understanding, could be wrong, feel free to correct me.) My question is how the web client (browser) continue to send another request in the already-opened websocket? Usual http request will treat another request as new socket connection, but websocket does not, that is why I am confused, how it achieve that? It should be handled in Server side or Client (browser) side?

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  • m and s keys do not work over vnc connection to ubuntu server

    - by Don
    I'm new at setting a lot of this up, so bear with me. I installed Ubuntu 10.4 server on a 64 bit machine. Then I added vnc so I could manage it while it's racked. I start the server, SSH to it, and run vncserver :1 At this point, all keys work fine. Next I exit out of the SSH session and fire up my client vnc app. I connect via the IP :1, enter my password, and everything seems to be fine. Now when I enter a terminal (through the vnc connection) I cannot type lowercase "s" or "m" (upper case works). I've tried on two different pc's running the vnc client, but it's the same. I also installed the latest updates from Ubuntu as of today. Thanks for any help.

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  • Syncing SQL Server 2008 Databases over HTTP using WCF & Sync Framework

    - by Raj
    I've tried to get a solution for the above said question from MSDN Social and other resources from Microsoft. I was specifically looking for offline scenarios where client come online only to fetch updates from the Server. There are plenty of articles on Sync covering Sql CE but MSFT team seems to be ignoring questions from the community on Syncing with Sql Express clients. There is no standard provider for Sql Express client yet, and Sql 2008 change tracking is not supported in the latest release too. Since Sql Replication is an expensive alternative, I have to go with Sync Framework. Have anyone here in SO worked with Sync Framework, syncing through WCF endpoints? Please share code samples or sample projects.

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  • Improving FAQ SEO with multiple pages?

    - by asdfasdf
    I have a client who has over 200 Question/Answer style content blocks. Neither the questions or answers are very long and most of them have almost the same question but with a word or two differentiating themselves from the rest of the questions. Would SEO be helped or hurt if I would to put each QA on its own page with the title of the page the question being asked etc... Or, would that be considered "farming"? If not, what would be the best way (in SEO world) do present all these QAs? Thanks for any advice..

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  • Authenticating a SOAP service in Java (password security)

    - by user1686448
    I am writing an application, in Java, which needs to log in to a remote SOAP service (JIRA) prior to calling methods on that service. I have looked at examples of how to do this, for example http://www.j-tricks.com/1/post/2010/8/jira-soap-client.html, however I am concerned that I need to put the password in memory at some point. I've read that I should store the password as a char[] but still, I'm concerned about storing the password in the clear at all. How should I store the password used by my client to log into the SOAP service? And how should I read it and pass it to JIRA?

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  • Android : HTTP Post Issue

    - by Ram
    HttpClient client = new DefaultHttpClient(); String data = "valid SOAP REquest"; HttpPost httpPost = new HttpPost("valid url"); Log.d("inside", "created http post"); try { ByteArrayInputStream baos = new ByteArrayInputStream(data.getBytes()); Log.d("inside", "firing request..."); HttpResponse httpResponse = client.execute(httpPost); Log.d("inside", "request sent" + httpResponse.getStatusLine().getStatusCode()); Always, I get the status code as 405. I tried request queue as well.. sneding the byte array as part of the request queue, still the same issue.

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  • Is it better to use preprocessor directive or if(constant) statement?

    - by MByD
    Let's say we have a codebase that is used for many different costumer, and we have some code in it that relevant only for costumers of type X. Is it better to use preprocessor directives to include this code only in costumer of type X, or to use if statement, to be more clear: // some code #if TYPE_X_COSTUMER = 1 // do some things #endif // rest of the code or if(TYPE_X_COSTUMER) { // do some things } The arguments I can think about are: Preprocessor directive results in smaller code footprint and less branches (on non-optimizing compilers) If statements results with code that always compiles, e.g. if someone will make a mistake that will harm the irrelevant code for the project he works on, the error will still appear, and he will not corrupt the code base. Otherwise he will not be aware of the corruption. I was always been told to prefer the usage of the processor over the usage of the preprocessor (If this is an argument at all...) What is preferable - when talking about a code base for many different costumers?

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