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  • Vibrations when exploding/repacking movie

    - by Stefano Borini
    Please bear with me, I know that what I'm doing can sound strange, but I can guarantee there's a very good reason for that. I took a movie with my camera, as avi. I imported the movie into iMovie and then exploded the single frames as PNG. Then I repacked these frames into mov using the following code movie, error = QTMovie.alloc().initToWritableFile_error_(out_path, None) mt = QTMakeTime(v, scale) attrib = {QTAddImageCodecType: "jpeg"} for path in png_paths: image = NSImage.alloc().initWithContentsOfFile_(path) movie.addImage_forDuration_withAttributes_(image, mt, attrib) movie.updateMovieFile() The resulting mov works, but it looks like the frames are "nervous" and shaky when compared to the original avi, which appears smoother. The size of the two files is approximately the same, and both the export and repacking occurred at 30 fps. The pics also appear to be aligned, so it's not due to accidental shift of the frames. My question is: by knowing the file formats and the process I performed, what is the probable cause of such result ? How can I fix it ?

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  • OpenCV to use in memory buffers or file pointers

    - by The Unknown
    The two functions in openCV cvLoadImage and cvSaveImage accept file path's as arguments. For example, when saving a image it's cvSaveImage("/tmp/output.jpg", dstIpl) and it writes on the disk. Is there any way to feed this a buffer already in memory? So instead of a disk write, the output image will be in memory. I would also like to know this for both cvSaveImage and cvLoadImage (read and write to memory buffers). Thanks! My goal is to store the Encoded (jpeg) version of the file in Memory. Same goes to cvLoadImage, I want to load a jpeg that's in memory in to the IplImage format.

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  • How to order the images in a mysql database?

    - by user305270
    Hy! Here is my problem: i have a profile and this profile has for example 100 images. When someone visit this profile the first image will be the first result of my query that sorts by updated_at. But if the user would want to put the image with the (id = 8) to be the first, then (id = 22) then (id = 88) and so on? I need to put another field or is really necessary a new table to make a custom sort on images? and maybe someone explain this to me how to do? thanks, i appreciate your help ;)

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  • Put an object in Handler message

    - by Tsimmi
    Hi! I need to download an image from the internet, in a different thread, and then send that image object in the handler message, to the UI thread. I already have this: ... Message msg = Message.obtain(); Bundle b = new Bundle(); b.putParcelable("MyObject", (Parcelable) object); msg.setData(b); handler.sendMessage(msg); And when I receive this message, I want to extract the object: ... public void handleMessage(Message msg) { super.handleMessage(msg); MyObject objectRcvd = (MyObject) msg.getData().getParcelable("IpTile"); addToCache(ipTile); mapView.invalidate(); } But this is giving me: ...java.lang.ClassCastException... Can anyone help? And by the way, is this the most efficient way to pass an object to the UI Thread? Thank you all!

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  • Show javascript execution progress

    - by Midhat
    I have some javascript functions that take about 1 to 3 seconds. (some loops or mooML templating code.) During this time, the browser is just frozen. I tried showing a "loading" animation (gif image) before starting the operation and hiding it afterwords. but it just doesnt work. The browser freezes before it could render the image and hides it immediately when the function ends. Is there anything I can do to tell the browser to update the screen before going into javascript execution., Something like Application.DoEvents or background worker threads. So any comments/suggestions about how to show javascript execution progress. My primary target browser is IE6, but should also work on all latest browsers

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  • argv[1] loadImage problem xcode 3.2 and snow leopard

    - by ignacionieto
    Hi Im on mac snow leopard and test these code on xcode3.2 of the Learning OpenCV everything works fine but the image doesnt appear and in the windows. I had try to understand searching for two days what does argv[1] means, but Im still no clear. Im a newbie en C++. I had the image in the same directory where the main.cpp is #include <OpenCV/cv.h> #include <OpenCV/highgui.h> int main(int argc, char** argv) { IplImage* interest_img; CvRect interest_rect; if( argc == 7 && ((interest_img= cvLoadImage( argv[1],1) ) != 0 )) { A more easy example is here: http://books.google.cl/books?id=seAgiOfu2EIC&pg=PA17&lpg=PA17&dq=cvLoadImage%28argv[1]&source=bl&ots=hRJ5bhkAOf&sig=gyYAqZBnS6lCCXJz9Fz7vzOsF-U&hl=es&ei=dvdvS-fWG8eWtgePy_WCBg&sa=X&oi=book_result&ct=result&resnum=6&ved=0CBwQ6AEwBTgK#v=onepage&q=cvLoadImage%28argv[1]&f=false both I have test it but they dont work. Please help me

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  • Drag Rotate UIImageView by touch

    - by rockstardev
    I have an UIImageView that is a subview of an UIView. I'm trying to create a drag rotate effect with the UIImageView similar to spinning a bottle but I'm having trouble calculating the radians to rotate the image by. My code below seems like it should work because I've seen a similar calculation in Flash examples. Can anyone shed some light on what I'm doing wrong? Thanks. This is the code contained in my image view subclass: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; lastLocation = [touch locationInView:[self superview]]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:[self superview]]; CGFloat xDisplacement = location.x - lastLocation.x; CGFloat yDisplacement = location.y - lastLocation.y; CGFloat rad = atan2f(yDisplacement,xDisplacement); self.transform = CGAffineTransformMakeRotation(rad); }

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  • Jquery: How can I place triggers on images already cached?

    - by FLX
    Please see: hxxp://flx.me/h/0504/ Source: hxxp://pastebin.com/bDh5k3Qd jquery.preload-min.js: hxxp://jquery.com/plugins/project/Preload jquery.jplayer.min.js: hxxp://www.happyworm.com/jquery/jplayer/0.2.4/developer-guide.htm I'm using jquery.preload-min.js to preload images and to send a play trigger to jquery.jplayer.min.js to start playing a mp3 file. This works great when viewing the page for the first time (or force reloading all content). However, when the image has already been cached, it doesn't use the preloading script and thus does not send the play trigger to jplayer. How can I make it send a play trigger even when the image is cached? Thank you in advance, Dennis

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  • Web development - relative URLs without duplicating files

    - by eshriek
    I have a site with index.php in the root folder, images in /img , and overview.php in /content . I have a sidebar.php file that is included in both index.php and overview.php . How should I refer to /img/image.gif if I include a link in each file? The location of image.gif changes relative to the location of the file that references it. Using /img/image.gif in sidebar.php will work in index.php, but it fails for the file located at /content/overview.php. The only solution that I can see is to either include a seperate sidebar.php in each subdirectory, or include an /img directory in every sub-directory. The best suggestion that I can find is to use the <base html tag as suggested here: Change relative link paths for included content in PHP However, in the same link, SamGoody suggests that the <base tag "is no longer properly supported in Internet Explorer, since version 7." I'd like some insight on the matter before committing to a course of action. Thanks. EDIT: I am using the wrong approach below with "../" Example- root/index.php: ... <link rel="stylesheet" type="text/css" href="style.css" /> <title>title</title> </head> <body> <?php include('include/header.php'); ?> <?php include('include/menu.php'); ?> ... root/include/header.php: ... <div id="header"> <span class="fl"><img src="img/dun1.png"/></span><span class="fr"><img src="img/dun2.png"/></span> ... root/content/overview.php: ... <link rel="stylesheet" type="text/css" href="../style.css" media="screen" /> <title>Overview</title> </head> <body> <?php include('../include/header.php'); ?> <?php include('../include/menu.php'); ?> ...

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  • Attachment_fu: can't disable :partition option

    - by Nathan Long
    I'm trying to use the Attachment_Fu plugin in a Rails project, and want to customize the paths where uploaded files are saved. The documentation shows this option: :partition # Whether to partiton files in directories like /0000/0001/image.jpg. Default is true. (The 0001 part is an ID from a table.) I don't want that, so I set the partition option to false, like so: class Photo < ActiveRecord::Base has_attachment :content_type => :image, :storage => :file_system, :max_size => 500.kilobytes, :resize_to => '320x200', :thumbnails => {:thumb => '100x100>' }, :partition => false validates_as_attachment end ...but the :partition => false option has no effect. Has anybody else encountered this problem? How did you fix it?

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  • Rmagick Fails To Manipulate PNG

    - by Tyler DeWitt
    Following the Railscast episode on CarrierWave: I installed ImageMagick on Mountain Lion via homebrew, exported the following path: export PKG_CONFIG_PATH="/opt/local/lib/pkgconfig:$PKG_CONFIG_PATH" Symlinked the following: ln -s /usr/local/include/ImageMagick/wand /usr/local/include/wand ln -s /usr/local/include/ImageMagick/magick /usr/local/include/magick And installed rmagick via bundler. In my uploader I have the following: include CarrierWave::RMagick version :thumb do process :resize_to_limit => [85, 85] end Which creates thumbnails just fine, but not for png files. I've tried a handful of png images and it always fails with this error: Failed to manipulate with rmagick, maybe it is not an image? Original Error: no decode delegate for this image format `<path>/public/uploads/tmp/20121022-2133-9885-3333/thumb_cat_vs_internet.png' @ error/constitute.c/ReadImage/544 jpeg images work just fine. EDIT identify -list format | grep -i png returns nothing, indicating the png decode delegate is probably missing. Now what?

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  • Jquery: how make div slide in and out

    - by Jeddizero
    Hi, I am currently learning jQuery. I'd like to know how to make an image slide in when you click on its edge, then click again and it slides away. Similar to this: http://www.karenmillen.com/ If you see the right hand side and click, there is the effect that i'm looking for. I assume this will involve making a div and giving it a background image then using some jquery to make the div slide into view. Of course the div could have other content such as html. Any ideas? Would the .slideDown() method work?

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  • How do I manage report paging in HTML?

    - by ProfK
    I have a small, custom crafted HTML report, not using any reporting engine, for various reasons. The client's layout is quite handy, as each report section fits on its own page, so I have one div for each page, with a CSS class of .page, setting A4 dimensions with margin, and a header image. Each 'page' also has a small header table just under the header image, and a section heading label. Now, some sections threaten to overflow their page, and I'm looking at ways to handle this. One clumsy approach is to include a second page for those sections that might overflow, and delete these pages before rendering if they are empty. If I do this, how can I 'tell' content on one page to overflow into the next page? The report is finished and a once off effort, so I'm not keen to convert it into a SSRS or Telerik report just to achieve this paging.

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  • Insane CPU usage in QT 5.0

    - by GravityScore
    I'm having trouble using the QT framework, particularly with the paintEvent of QWidget. I have a QWidget set up, and am overriding the paintEvent of it. I need to render a bunch of rectangles (grid system), 51 by 19, leading to 969 rectangles being drawn. This is done in a for loop. Then I also need to draw an image on each on of these grids. The QWidget is added to a QMainWindow, which is shown. This works nicely, but it's using up 47% of CPU per window open! And I want to allow the user to open multiple windows like this, likey having 3-4 open at a time, which puts the CPU close to 150%. Why does this happen? Here is the paintEvent contents. The JNI calls don't cause the CPU usage, commenting them out doesn't lower it, but commenting out the p.fillRect and Renderer::renderString (which draws the image) lowers the CPU to about 5%. // Background QPainter p(this); p.fillRect(0, 0, this->width(), this->height(), QBrush(QColor(0, 0, 0))); // Lines for (int y = 0; y < Global::terminalHeight; y++) { // Line and color method ID jmethodID lineid = Manager::jenv->GetMethodID(this->javaClass, "getLine", "(I)Ljava/lang/String;"); error(); jmethodID colorid = Manager::jenv->GetMethodID(this->javaClass, "getColorLine", "(I)Ljava/lang/String;"); error(); // Values jstring jl = (jstring) Manager::jenv->CallObjectMethod(this->javaObject, lineid, jint(y)); error(); jstring cjl = (jstring) Manager::jenv->CallObjectMethod(this->javaObject, colorid, jint(y)); error(); // Convert to C values const char *l = Manager::jenv->GetStringUTFChars(jl, 0); const char *cl = Manager::jenv->GetStringUTFChars(cjl, 0); QString line = QString(l); QString color = QString(cl); // Render line for (int x = 0; x < Global::terminalWidth; x++) { QColor bg = Renderer::colorForHex(color.mid(x + color.length() / 2, 1)); // Cell location on widget int cellx = x * Global::cellWidth + Global::xoffset; int celly = y * Global::cellHeight + Global::yoffset; // Background p.fillRect(cellx, celly, Global::cellWidth, Global::cellHeight, QBrush(bg)); // String // Renders the image to the grid Renderer::renderString(p, tc, text, cellx, celly); } // Release Manager::jenv->ReleaseStringUTFChars(jl, l); Manager::jenv->ReleaseStringUTFChars(cjl, cl); }

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  • Jquery Uploader not saving to a folder in the site root

    - by Iain Simpson
    im trying to integrate the Jquery Uploader into my website http://blueimp.github.com/jQuery-File-Upload/ The problem I am having is that I cant seem to get it save the folder I want to to save to. In the UploadHander.php I have the following settings 'script_url' => $this->get_full_url().'/', 'upload_dir' => dirname($_SERVER['SCRIPT_FILENAME']).'./images/machinery/', 'upload_url' => $this->get_full_url().'./images/machinery/', This results in an image uploaded url that looks like this http://domain.com/rcsetch/up/server/php/machinery/image.jpg Other than putting my php files in the root of the website, im not sure how to get it to work, as what I want it to do is upload the files to http://domain.com/images/machinery and not to the create a folder in the directory where all the php files for the uploader are located.

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  • How do I forward map a point in OpenCV using mapx & mapy?

    - by Charles
    Ultimately, I'm trying to determine the 3D location of a point I've identified in two cameras (using OpenCV 2.3.1, Windows 7, C++). I'm having trouble locating the 2D point for each camera from its mapx & mapy. I could not find in Bradski & Kaehler's OpenCV book how to do it. PROCESS calibrateCamera for each of the pair stereoCalibrate stereoRectify detect the blob I want to locate in 3D on each camera in 2D initUndistortRectifyMap for each camera Eventually, perspectiveTransform PROBLEM with 5: I have the x and y location of the point in the distorted and unrectified image for each camera(from #4) but I don't know how to get the undistorted and rectified x and y for each camera from the two maps initUndistortRectifyMap creates for each camera. I don't want to remap the whole image since I only want to learn the 3D location of one object for each frame. QUESTION: How do I forward map a point (get the undistorted and rectified x and y) with its two maps? Thanks for any help.

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  • Iphone UIButton not working in nested UIViews

    - by Charles Peterson
    This is so damn simple im sure! Im missing something and im exhausted from trying to fix it. hopefully someone can help. The Button in CharacterView.m works but the button nested down in CharacterMale.m does not. I'm not using IB everything is done progmatically. What would cause one button to work and other not? ///////////////////////////////////////////////////////////////////////////////// CharacterController.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterController.h" #import "CharacterView.h" @implementation CharacterController - (id)init { NSLog(@"CharacterController init"); self = [ super init ]; if (self != nil) { } return self; } - (void)loadView { [ super loadView ]; characterView = [ [ CharacterView alloc ] init]; self.view = characterView; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterView.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterView.h" #import "CharacterMale.h" @implementation CharacterView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { characterMale = [ [ CharacterMale alloc ] init]; [self addSubview: characterMale]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 200, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } - (void)drawRect:(CGRect)rect { } -(void)ApplyImage:(id)sender { NSLog(@"CharacterView button works"); } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterMale.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterMale.h" #import "CharacterController.h" @implementation CharacterMale - (id)init { self = [ super init]; if (self != nil) { UIImage *image = [UIImage imageNamed:@"charMale.png"]; imageView = [[ UIImageView alloc] initWithImage:image]; [image release]; [ self addSubview: imageView ]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } -(void)ApplyImage:(id)sender { NSLog(@"CharacterMal button works"); } - (void)dealloc { [super dealloc]; } @end

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  • Why my json_encode get corrupted

    - by Cullen SUN
    $model = new XUploadForm; $model->file = CUploadedFile::getInstance( $model, 'file' ); //We check that the file was successfully uploaded if( $model->file !== null ) { //Grab some data $model->mime_type = $model->file->getType( ); $model->size = $model->file->getSize( ); $model->name = $model->file->getName( ); $file_extention = $model->file->getExtensionName( ); //(optional) Generate a random name for our file $file_tem_name = md5(Yii::app( )->user->id.microtime( ).$model->name); $file_thumb_name = $file_tem_name.'_thumb.'.$file_extention; $file_image_name = $file_tem_name.".".$file_extention; if( $model->validate( ) ) { //Move our file to our temporary dir $model->file->saveAs( $path.$file_image_name ); if(chmod($path.$file_image_name, 0777 )){ // Yii::import("ext.EPhpThumb.EPhpThumb"); // $thumb_=new EPhpThumb(); // $thumb_->init(); // $thumb_->create($path.$file_image_name) // ->resize(110,80) // ->save($path.$file_thumb_name); } //here you can also generate the image versions you need //using something like PHPThumb //Now we need to save this path to the user's session if( Yii::app( )->user->hasState( 'images' ) ) { $userImages = Yii::app( )->user->getState( 'images' ); } else { $userImages = array(); } $userImages[] = array( "filename" => $file_image_name, 'size' => $model->size, 'mime' => $model->mime_type, "path" => $path.$file_image_name, // "thumb" => $path.$file_thumb_name, ); Yii::app( )->user->setState('images', $userImages); //Now we need to tell our widget that the upload was succesfull //We do so, using the json structure defined in // https://github.com/blueimp/jQuery-File-Upload/wiki/Setup echo json_encode( array( array( "type" => $model->mime_type, "size" => $model->size, "url" => $publicPath.$file_image_name, //"thumbnail_url" => $publicPath.$file_thumb_name, //"thumbnail_url" => $publicPath."thumbs/$filename", "delete_url" => $this->createUrl( "upload", array( "_method" => "delete", "file" => $file_image_name ) ), "delete_type" => "POST" ) ) ); Above code give me correct response, [{"type":"image/jpeg","size":2266,"url":"/uploads/tmp/0b00cbaee07c6410241428c74aae1dca.jpeg","delete_url":"/api/imageUpload/upload?_method=delete&file=0b00cbaee07c6410241428c74aae1dca.jpeg","delete_type":"POST"}] but if I uncomment the following // Yii::import("ext.EPhpThumb.EPhpThumb"); // $thumb_=new EPhpThumb(); // $thumb_->init(); // $thumb_->create($path.$file_image_name) // ->resize(110,80) // ->save($path.$file_thumb_name); it gave me corrupted response: Mac OS X 2??ATTR?dA??Y?Ycom.apple.quarantine0001;50655994;Google\x20Chrome.app;2599ECF9-69C5-4386-B3D9-9F5CC7E0EE1D|com.google.ChromeThis resource fork intentionally left blank ??[{"type":"image/jpeg","size":1941,"url":"/uploads/tmp/409c5921c6d20944e1a81f32b12fc380.jpeg","delete_url":"/api/imageUpload/upload?_method=delete&file=409c5921c6d20944e1a81f32b12fc380.jpeg","delete_type":"POST"}]

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  • trying to center a css menu made on purecssmenu.com

    - by Party Mcfly
    i have a menu that i generated on purecssmenu.com and im having trouble trying to center it on my page here is the code... <!-- Start PureCSSMenu.com STYLE --> <style> #pcm{display:none;} ul.pureCssMenu ul{display:none} ul.pureCssMenu li:hover>ul{display:block} ul.pureCssMenu ul{position: absolute;left:-1px;top:98%;} ul.pureCssMenu ul ul{position: absolute;left:98%;top:-2px;} ul.pureCssMenu,ul.pureCssMenu ul { margin:0px; list-style:none; padding:0px 2px 2px 0px; background-color:#000000; background-repeat:repeat; border-color:#000000; border-width:1px; border-style:solid; } ul.pureCssMenu table {border-collapse:collapse}ul.pureCssMenu { display:block; zoom:1; float: left; } ul.pureCssMenu ul{ width:80.85000000000001px; } ul.pureCssMenu li{ display:block; margin:2px 0px 0px 2px; font-size:0px; } ul.pureCssMenu a:active, ul.pureCssMenu a:focus { outline-style:none; } ul.pureCssMenu a, ul.pureCssMenu li.dis a:hover, ul.pureCssMenu li.sep a:hover { display:block; vertical-align:middle; background-color:#000000; border-width:1px; border-color:#000000; border-style:solid; text-align:left; text-decoration:none; padding:2px 5px 2px 10px; _padding-left:0; font:11px Arial; color: #969696; text-decoration:none; cursor:default; } ul.pureCssMenu span{ overflow:hidden; } ul.pureCssMenu li { float:left; } ul.pureCssMenu ul li { float:none; } ul.pureCssMenu ul a { text-align:left; white-space:nowrap; } ul.pureCssMenu li.sep{ text-align:left; padding:0px; line-height:0; height:100%; } ul.pureCssMenu li.sep span{ float:none; padding-right:0; width:3px; height:100%; display:inline-block; background-color:#cccccc #111111 #111111 #cccccc; background-image:none;} ul.pureCssMenu ul li.sep span{ width:100%; height:3px; } ul.pureCssMenu li:hover{ position:relative; } ul.pureCssMenu li:hover>a{ background-color:#000000; border-color:#000000; border-style:solid; font:11px Arial; color: #ffa500; text-decoration:none; } ul.pureCssMenu li a:hover{ position:relative; background-color:#000000; border-color:#000000; border-style:solid; font:11px Arial; color: #ffa500; text-decoration:none; } ul.pureCssMenu li.dis a { color: #666 !important; } ul.pureCssMenu img {border: none;float:left;_float:none;margin-right:2px;width:16px; height:16px; } ul.pureCssMenu ul img {width:16px; height:16px; } ul.pureCssMenu img.over{display:none} ul.pureCssMenu li.dis a:hover img.over{display:none !important} ul.pureCssMenu li.dis a:hover img.def {display:inline !important} ul.pureCssMenu li:hover > a img.def {display:none} ul.pureCssMenu li:hover > a img.over {display:inline} ul.pureCssMenu a:hover img.over,ul.pureCssMenu a:hover ul img.def,ul.pureCssMenu a:hover a:hover img.over{display:inline} ul.pureCssMenu a:hover img.def,ul.pureCssMenu a:hover ul img.over,ul.pureCssMenu a:hover a:hover img.def{display:none} ul.pureCssMenu a:hover ul{display:block} ul.pureCssMenu span{ display:block; background-image:url(./images/arr_white.gif); background-position:right center; background-repeat: no-repeat; padding-right:12px;} ul.pureCssMenu li:hover>a>span{ background-image:url(./images/arrv_white.gif); } ul.pureCssMenu a:hover span{ _background-image:url(./images/arrv_white.gif)} ul.pureCssMenu ul span,ul.pureCssMenu a:hover table span{background-image:url(./images/arr_white.gif)} </style> <!-- End PureCSSMenu.com STYLE --> and here is the html, witch is probably not even needed in this posted but i figure i would include it.. i just want that menu centered inside my website. <!-- Start PureCSSMenu.com MENU --> <ul class="pureCssMenu pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="home.html" target="scare">home</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">about</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>haunts</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2009</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2010</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2011</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">2012</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">studio</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>products</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">nightmares</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">hauntworks</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">atmosfears</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">frightwears</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#"><span>links</span><![if gt IE 6]></a><![endif]><!--[if lte IE 6]><table><tr><td><![endif]--> <ul class="pureCssMenum"> <li class="pureCssMenui"><a class="pureCssMenui" href="#">haunts</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">suppliers</a></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">resources</a></li> </ul> <!--[if lte IE 6]></td></tr></table></a><![endif]--></li> <li class="pureCssMenui"><a class="pureCssMenui" href="#">contact</a></li> </ul> <a id="pcm" href="http://www.purecssmenu.com/">CSS Drop Down Menu by PureCSSMenu.com</a> <!-- End PureCSSMenu.com MENU --> thanks in advance for your time.

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  • Linux, how to capture screen, and simulate mouse movements.

    - by 2di
    Hi All I need to capture screen (as print screen) in the way so I can access pixel color data, to do some image recognition, after that I will need to generate mouse events on the screen such as left click, drag and drop (moving mouse while button is pressed, and then release it). Once its done, image will be deleted. Note: I need to capture whole screen everything that user can see, and I need to simulate clicks outside window of my program (if it makes any difference) Spec: Linux ubuntu Language: C++ Performance is not very important,"print screen" function will be executed once every ~10 sec. Duration of the process can be up to 24 hours so method needs to be stable and memory leaks free (as usuall :) I was able to do in windows with win GDI and some windows events, but I'ev no idea how to do it in Linux. Thanks a lot

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  • Palm webOS CSS Targeting Hack?

    - by Tom
    Although it is not good practice, I am looking for a CSS hack to target Palm webOS. The problem is that Safari 3+ is awesome, and I can do some things like gradient background animations on text, but only in Safari. Right now I use @media screen and (-webkit-min-device-pixel-ratio:0) {} and it works like a charm, no Opera, Firefox, or whatever, because if I set the background to the image as I do in Safari they will all be ruined. But Palm's browser is based on webkit, and it uses the rules inside, and Palm's browser doesn't support text backgrounds so all I get is the image moving, no text. I would prefer a CSS hack, but if need be a Javascript one will do.

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  • Sending BLOBs in a JSON service,... how?

    - by Marten Sytema
    Hello I have a webservice (ie. servlet) implemented in Java. It gets some data from a MySQL table, with one column being of type BLOB (an image), and some other columns are just plain text. Normally I would store the file outside the database with a pointer to it in the database, but due to circumstance I now have to use this BLOB column... What is the proper way to send this? How to encode the image in a JSONObject, and how to parse (and RENDER!) it on the otherside ? I want to use JSONP, to avoid having to proxy it through the consumer's webserver. So that the consumer can just put in a tag pointing to the webservice, calling a callback. Any thoughts how to handle images in this situation? Also thoughts on performance etc. are interesting!

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