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  • Resolving real IP address out of a dynamic dns address

    - by stavnir
    I recently opened a dynamic dns user (at no-ip for that matter..) for my own personal needs and especially for ssh-ing my computer whenever I need to, without knowing it's static IP. My questions are: Am I misusing the concept of dynamic dns? Are there more appropriate methods to do what I want to do? If not, how do I resolve my router's real ip address? Firefox somehow manages to do so, nslookup and other similar commands only resolve the ip of the ddns server (e.g. no-ip.org). Trying to figure this mystery with wireshark failed miserably ;)

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  • Euler Problem 1 : Code Optimization / Alternatives [on hold]

    - by Sudhakar
    I am new bee into the world of Datastructures and algorithms from ground up. This is my attempt to learn. If the question is very plain/simple . Please bear with me. Problem: Find the sum of all the multiples of 3 or 5 below 1000. Code i worte: package problem1; public class Problem1 { public static void main(String[] args) { //******************Approach 1**************** long start = System.currentTimeMillis(); int total = 0; int toSubtract = 0; //Complexity N/3 int limit = 10000; for(int i=3 ; i<limit ;i=i+3){ total = total +i; } //Complexity N/5 for(int i=5 ; i<limit ;i=i+5){ total = total +i; } //Complexity N/15 for(int i=15 ; i<limit ;i=i+15){ toSubtract = toSubtract +i; } //9N/15 = 0.6 N System.out.println(total-toSubtract); System.out.println("Completed in "+(System.currentTimeMillis() - start)); //******************Approach 2**************** for(int i=3 ; i<limit ;i=i+3){ total = total +i; } for(int i=5 ; i<limit ;i=i+5){ if ( 0 != (i%3)) total = total +i; } } } Question 1 - Which best approach from the above code and why ? 2 - Are there any better alternatives ?

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  • ffmpeg add two audio streams to video

    - by Tossin Hausen
    I tried this: ffmpeg -i /sdcard/video/transcode/video.avi -map 0:0,0 -i /sdcard/video/transcode/first.mp3 -map 1:0,1 -i /sdcard/video/transcode/second.mp3 -map 2:0,2 -acodec copy -vcodec py /sdcard/video/transcode/Output.avi to add two audio streams to one video file. But ffmpeg says the number of mappings should match the number of output streams. What is wrong here? I'm trying to work with an Android build of FFmepg "ffmpeg for android beta". "Does not work" means that this uncommunicative Android build of FFmpeg just stops without giving any error message. The -codec copy option does not work with this build. Now I tried the same set of files with the FFmpeg called command line tool that comes with Ubuntu 10. Something (can't say where it is from). The -codec copy option does not work with this FFmpeg too. Here the complete output: m30x:~/movie/Film$ ffmpeg -i input.avi -i first.mp3 -i second.mp3 -map 0 -map 1 -map 2 -acodec copy -vcodec copy output.avi FFmpeg version SVN-r0.5.9-4:0.5.9-0ubuntu0.10.04.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.9-0ubuntu0.10.04.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jun 12 2012 16:27:34, gcc: 4.4.3 [NULL @ 0x93cfd10]looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (30000/1) -> 25.00 (25/1) Input #0, avi, from 'input.avi': Duration: 01:30:33.00, start: 0.000000, bitrate: 901 kb/s Stream #0.0: Video: mpeg4, yuv420p, 576x432, 25 tbr, 25 tbn, 30k tbc Input #1, mp3, from 'first.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #1.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Input #2, mp3, from 'second.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #2.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Number of stream maps must match number of output streams Merging only one audio stream with the video stream works with Ubuntu and Android version of FFmpeg. Here the complete output: ffmpeg -i input.avi -i first.mp3 -map 0 -map 1 -acodec copy -vcodec copy output.avi FFmpeg version SVN-r0.5.9-4:0.5.9-0ubuntu0.10.04.1, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --extra-version=4:0.5.9-0ubuntu0.10.04.1 --prefix=/usr --enable-avfilter --enable-avfilter-lavf --enable-vdpau --enable-bzlib --enable-libgsm --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-pthreads --enable-zlib --disable-stripping --disable-vhook --enable-runtime-cpudetect --enable-gpl --enable-postproc --enable-swscale --enable-x11grab --enable-libdc1394 --enable-shared --disable-static libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 1 / 52.20. 1 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 0. 4. 0 / 0. 4. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jun 12 2012 16:27:34, gcc: 4.4.3 [NULL @ 0x9bfad10]looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (30000/1) -> 25.00 (25/1) Input #0, avi, from 'input.avi': Duration: 01:30:33.00, start: 0.000000, bitrate: 901 kb/s Stream #0.0: Video: mpeg4, yuv420p, 576x432, 25 tbr, 25 tbn, 30k tbc Input #1, mp3, from 'first.mp3': Duration: 01:30:32.84, start: 0.000000, bitrate: 63 kb/s Stream #1.0: Audio: mp3, 22050 Hz, stereo, s16, 64 kb/s Output #0, avi, to 'output.avi': Stream #0.0: Video: mpeg4, yuv420p, 576x432, q=2-31, 90k tbn, 25 tbc Stream #0.1: Audio: libmp3lame, 22050 Hz, stereo, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #1.0 -> #0.1 Press [q] to stop encoding frame= 6157 fps=6156 q=-1.0 size= 31667kB time=246.28 bitrate=1053.3kbits/s Do you have an idea why it does not work with two audio streams? By the way, ffmpeg -i input_with_first_audio_stream.avi -i second.mp3 -acodec copy -vcodec copy output_two_audio_streams.avi -newaudio works with both versions of ffmpeg that I use, but the first audio stream is played too fast (x10 or more), while the second audio stream is played correct. Many thanks in advance and sorry for my unconventional question and outdated versions of ffmpeg. But I am a lamer and it is not so easy for me to compile from the source (especially for the Android version). I will try to compile an up to date version of ffmpeg with Ubuntu, but I don't have much free time.

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  • Touchpad stops working when plugging in new laptop PSU

    - by drahcir
    I recently bought a psu for my Compaq 6710b and when I plug it in to the laptop the touchpad seems to go stop working, especially when the laptop is charging. I checkout this site and it suggests that the problem might be static electricity building up due to poor earthing.I tried replacing the cable that leads from the psu to the wall socket with the one I had of my old psu but to no avail. I even tried to see if I put the psu farther away might reduce to interference but also resulted in failure. Any ideas on how I could solve this problem?

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  • datacenter network change control best practices

    - by jpolache
    I have been tasked with compiling a list of possible network equipment changes at a data center. The task includes tagging which changes need change control and which don't. Does anyone know of a "best practices" list that I can start from? The methods for doing change control at this data center are well established. The list would be of specific configuration items that should or should not be included in the change control process, of example; static route entries switch port assignments firewall rule additions/changes etc.

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  • Functional testing in the verification

    - by user970696
    Yesterday my question How come verification does not include actual testing? created a lot of controversy, yet did not reveal the answer for related and very important question: does black box functional testing done by testers belong to verification or validation? ISO 12207:12208 here mentiones testing explicitly only as a validation activity, however, it speaks about validation of requirements of the intended use. For me its more high level, like UAT test cases written by business users ISO mentioned above does not mention any specific verification (7.2.4.3.2)except for Requirement verification, Design verification, Document and Code & Integration verification. The last two can be probably thought as unit and integrated testing. But where is then the regular testing done by testers at the end of the phase? The book I mentioned in the original question mentiones that verification is done by static techniques, yet on the V model graph it describes System testing against high level description as a verification, mentioning it includes all kinds of testing like functional, load etc. In the IEEE standard for V&V, you can read this: Even though the tests and evaluations are not part of the V&V processes, the techniques described in this standard may be useful in performing them. So that is different than in ISO, where validation mentiones testing as the activity. Not to mention a lot of contradicting information on the net. I would really appreciate a reference to e.g. a standard in the answer or explanation of what I missed in the ISO. For me, I am unable to tell where the testers work belong.

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different endianness. A simple example is a getBitAt method that regards index 0 as the least significant bit, or the most significant bit, depending on the version used. In practice, I've found that using separate functions for different endianness results in much more comprehensible and reusable code than assuming all operations are little-endian or something. I'm really stumped regarding how best to package the library. Should I have methods that have LE and BE versions take an enum parameter in their signature, e.g. Endianness.Little, Endianness.Big? Should I have different static classes with identically named methods? such as MSB.GetBit and LSB.GetBit On a much wider note, is there a standard I could use in cases like this? Some guide? Is my design issue trivial? I have a perfectionist bent, and I sometimes get stuck on tricky design issues like this... Note: I've sort of realized I'm using endianness somewhat colloquially to refer to the order/place value of digital component parts (be they bits, bytes, or words) in a larger whole, in any setting. I'm not talking about machine-level endianness or serial transmission endianness. Just about place-value semantics in general. So there isn't a context of targeting different machines/transmission techniques or something.

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  • Hyper-V Server hvremote.wsf Script - ns lookup for DNS Verification test fails

    - by Vazgen
    I'm trying to connect my Hyper-V Server to a Windows 8 client for remote management. I have: Joined server to WORKGROUP Enabled Remote Management Set the server name Set a static IP Set the DNS servers to my ISPs DNS Servers (same as default DNS Servers on my Windows 8 remote management client) Set the correct time zone Created net user on server (net user /add admin password) Added user to special Administrators group on server (hvremote /add:admin) Granted anonymous dcom access on client using hvremote However, the "ns lookup for DNS verification" fails on both the client and server with the same error: Server: my.isps.server.name.net Address: 111.222.333.1 *** my.isps.server.name.net can't find 192.168.1.3: Non-existent domain Thanks for the help.

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  • How do I prevent other dynamic bodies from affecting the player's velocity with Box2D?

    - by Milo
    I'm working on my player object for my game. PhysicsBodyDef def; def.fixedRotation = true; def.density = 1.0f; def.position = Vec2(200.0f, 200.0f); def.isDynamic = true; def.size = Vec2(50.0f,200.0f); m_player.init(def,&m_physicsEngine.getWorld()); This is how he moves: b2Vec2 vel = getBody()->GetLinearVelocity(); float desiredVel = 0; if (m_keys[ALLEGRO_KEY_A] || m_keys[ALLEGRO_KEY_LEFT]) { desiredVel = -5; } else if (m_keys[ALLEGRO_KEY_D] || m_keys[ALLEGRO_KEY_RIGHT]) { desiredVel = 5; } else { desiredVel = 0; } float velChange = desiredVel - vel.x; float impulse = getBody()->GetMass() * velChange; //disregard time factor getBody()->ApplyLinearImpulse( b2Vec2(impulse,0), getBody()->GetWorldCenter(),true); This creates a few problems. First, to move the player at a constant speed he must be given a high velocity. The problem with this is if he just comes in contact with a small box, he makes it move a lot. Now, I can fix this by lowering his density, but then comes my main issue: I need other objects to be able to run into him, but when they do, he should be like a static wall and not move. I'm not sure how to do that without high density. I cannot use collision groups since I still need him to be solid toward other dynamic things. How can this be done? Essentially, how do I prevent other dynamic bodies from affecting the player's velocity?

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  • How to mange big amount users at server side?

    - by Rami
    I built a social android application in which users can see other users around them by gps location. at the beginning thing went well as i had low number of users, But now that I have increasing number of users (about 1500 +100 every day) I revealed a major problem in my design. In my Google App Engine servlet I have static HashMap that holding all the users profiles objects, currenty 1500 and this number will increase as more users register. Why I'm doing it Every user that requesting for the users around him compares his gps with other users and check if they are in his 10km radius, this happens every 5 min on average. That is why I can't get the users from db every time because GAE read/write operation quota will tare me apart. The problem with this desgin is As the number of users increased the Hashmap turns to null every 4-6 hours, I thing that this time is getting shorten but I'm not sure. I'm fixing this by reloading the users from the db every time I detect that it became null, But this causes DOS to my users for 30 sec, So I'm looking for better solution. I'm guessing that it happens because the size of the hashmap, Am I right? I have been advised to use spatial database, but that mean that I can't work with GAE any more and that mean that I need to build my big server all over again and lose my existing DB. Is there something I can do with the existing tools? Thanks.

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  • Solved: Operation is not valid due to the current state of the object

    - by ChrisD
    We use public static methods decorated with [WebMethod] to support our Ajax Postbacks.   Recently, I received an error from a UI developing stating he was receiving the following error when attempting his post back: {   "Message": "Operation is not valid due to the current state of the object.",   "StackTrace": "   at System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeMain(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.BasicDeserialize(String input, Int32 depthLimit, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)\r\n   at System.Web.Script.Services.RestHandler.GetRawParamsFromPostRequest(HttpContext context, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Services.RestHandler.GetRawParams(WebServiceMethodData methodData, HttpContext context)\r\n   at System.Web.Script.Services.RestHandler.ExecuteWebServiceCall(HttpContext context, WebServiceMethodData methodData)",   "ExceptionType": "System.InvalidOperationException" }   Goggling this error brought me little support.  All the results talked about increasing the aspnet:MaxJsonDeserializerMembers value to handle larger payloads.  Since 1) I’m not using the asp.net ajax model and 2) the payload is very small, this clearly was not the cause of my issue. Here’s the payload the UI developer was sending to the endpoint: {   "FundingSource": {     "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource,  XX.YY.Engine.Contract",     "MeansType": 13,     "FundingMethodName": "LegalTender",   },   "AddToProfile": false,   "ProfileNickName": "",   "FundingAmount": 0 } By tweaking the JSON I’ve found the culprit. Apparently the default JSS Serializer used doesn’t like the assembly name in the __type value.  Removing the assembly portion of the type name resolved my issue. { "FundingSource": { "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource", "MeansType": 13, "FundingMethodName": "LegalTender", }, "AddToProfile": false, "ProfileNickName": "", "FundingAmount": 0 }

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  • [SOLVED]Need help with remote dekstop - Limit the computers you can access server from

    - by stirredo
    I have a windows server 2003 computer that is accessed by remote desktop connection. To access the server all you need to know is the IP address of the computer. I want to limit the computers that can access the windows server computer to authorized computers only. The authorized computers won't have static IPs, so I cannot limit them on basis of IP address. Can I limit them on basis of MAC id perhaps? I won't mind using third party solution like Teamviewer or Logmein etc. So How can I solve this problem? EDIT: Found a possible solution in team viewer. Team viewer creates a unique partner ID for the computer it is installed on. It has an option for allowing only authorized partner IDs to access the computer. Problem solved.

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  • How to choose a web server for a Python application?

    - by Phil
    Information and prerequisites: I have a project which is, at its core, a basic CRUD application. It doesn't have long running background processes which it forks at the beginning and talks to later on, nor does it have long running queries or kept alive connection requirements. It receives a request, makes some queries to the database and then responds. In order to serve static files and cachable files fast, I am going to use Varnish in all cases. Here is my question: After reading about various Python web application servers, I have seen that they all have their "fans" for certain, usually "personal" reasons, which got me confused since each usecase differs from the next. How can I learn about the core differentiating factors of Python web servers (in order) to decide how suitable they are for my project and if one would be better than the other? What are your (technically provable) thoughts on the matter? How should I choose a Python web server? Thank you.

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  • How can I resolve component types in a way that supports adding new types relatively easily?

    - by John
    I am trying to build an Entity Component System for an interactive application developed using C++ and OpenGL. My question is quite simple. In my GameObject class I have a collection of Components. I can add and retrieve components. class GameObject: public Object { public: GameObject(std::string objectName); ~GameObject(void); Component * AddComponent(std::string name); Component * AddComponent(Component componentType); Component * GetComponent (std::string TypeName); Component * GetComponent (<Component Type Here>); private: std::map<std::string,Component*> m_components; }; I will have a collection of components that inherit from the base Components class. So if I have a meshRenderer component and would like to do the following GameObject * warship = new GameObject("myLovelyWarship"); MeshRenderer * meshRenderer = warship->AddComponent(MeshRenderer); or possibly MeshRenderer * meshRenderer = warship->AddComponent("MeshRenderer"); I could be make a Component Factory like this: class ComponentFactory { public: static Component * CreateComponent(const std::string &compTyp) { if(compTyp == "MeshRenderer") return new MeshRenderer; if(compTyp == "Collider") return new Collider; return NULL; } }; However, I feel like I should not have to keep updating the Component Factory every time I want to create a new custom Component but it is an option. Is there a more proper way to add and retrieve these components? Is standard templates another solution?

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  • Win7 Prof. Computer won't wake on lan via Magic Packet from outside network

    - by Michael
    Hi all. I just purchased a new computer running Windows 7 Professional x64. I'd like to save power by having it sleep after an hour, but I would also like to be able to Remote Desktop into it at my leisure. I set up a static IP and have port forwarding set up on the router. If the computer is awake, the RDP connection works just fine. I downloaded and installed Wake-On-Lan thanks to this article If I put my new computer to sleep and send the magic packet from my old computer inside of my home network it wakes up. If I do the same thing, however, from my work computer outside the network it does not. I figured the Firewall was blocking the incoming traffic, but nothing in the Windows Firewall logs points to this happening. I'm wondering if anyone has any suggestions or any tests I can run through in order to narrow down what the problem might be. Thanks in advance for any help you might be able to offer.

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  • Cannot mount USB drive -- FSTAB error

    - by user107646
    Recently, one of my desktops seems to have developed a problem with the fstab and mounting USB drives. The specific error I receive is... Unable to mount TRAVELDRIVE Error mounting: mount exited with exit code 1: helper failed with: Unprivileged user can not mount NTFS block devices using the external FUSE library. Either mount the volume as root, or rebuild NTFS-3G with integrated FUSE support and make it setuid root. Please see more information at http://tuxera.com/community/ntfs-3g-faq/#unprivileged The contents of my fstab are... /etc/fstab: static file system information. # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 #Entry for /dev/sdc1 : UUID=7e3431cd-522f-4e35-b286-4300fa702d4a / ext4 errors=remount-ro 0 1 #Entry for /dev/sda1 : UUID=60684D08684CDE82 /media/Archive ntfs-3g defaults,locale=en_US.UTF-8 0 0 #Entry for /dev/sdc5 : UUID=cd166221-4b1d-40f7-b9de-785208990587 none swap sw 0 0 /dev/sdd1 /media/sdd1 ntfs nls=iso8859-1,ro,users,umask=000,user 0 0 /dev/sdd5 /media/PS3 (fat32) vfat users,user 0 0 /dev/sdd5 /media/sdd5 vfat uid=m3talhead,users,user 0 0 I'm guessing its a problem with the duplicate /dev/sdd5 entries (?), but being the *nix noob I am, I'm not certain. What am I missing? Any assist is greatly appreciated!

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  • Accessing through VPN, which internet connection would be used

    - by Sriram
    I've a data card which has a limit of 2 GB up/download traffic per month. I've an office internet line which has an unlimited up/download. I've successfully connected to VPN using my data card and by changing certain configurations like DNS etc., have also been able to use my office line for internet (verified by doing a IP check - returns the static IP of our office). Now to my question - is it just a NAT which is happening or am I actually using my office line for all communication. Which one would reflect the usage/trace. The data card usage log at this moment does not reflect any usage (which is confusing since the VPN is over the data card connection). Further more (theoretically), would the net be any faster if my office line is let us say 8Mbps and the data card is 512kbps by doing this as against directly connecting the internet using the data card.

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  • What is the safest and least expensive way to store 10 terabytes of data?

    - by Josh T
    I'm a member of a production company and we're preparing for our first feature film. We've been discussing methods of data storage to keep all of our original content safe (for as long as possible). While we understand data is never 100% safe, we'd like to find the safest solution for us. We've considered: 16TB NAS for on-site storage 4-5 2TB hard drives (cheap, but not redundant), copy original footage to drives then seal in static free bag Burn data to Blu-Ray disks (time consuming and expensive: 200 disks == $5000) Tape drive(s)? I know the least about tape drives, except the fact that they're more reliable than disks. Any experience/knowledge with this amount of data is hugely appreciated.

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  • Cannot execute Java program: UnsupportedClassVersionError

    - by Ricko Devian
    I have installed JDK 6, but I can't execute a Java program. For example, I have made test.java. I compile it with javac tes.java and there's no error when I compile it, but when I want to execute that program it always displays an error. I execute the Java program with java tes. Exception in thread "main" java.lang.UnsupportedClassVersionError: tes : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:634) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) at java.net.URLClassLoader.access$000(URLClassLoader.java:73) at java.net.URLClassLoader$1.run(URLClassLoader.java:212) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) Could not find the main class: tes. Program will exit. My javac version is 1.7.0, my java version is 1.6.0. Here is my tes.java code: class tes{ public static void main(String[]args){ System.out.println("hello"); } }

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  • Why does explorer restart automatically when I kill it with Process.Kill?

    - by Thomas Levesque
    If I kill explorer.exe like this: private static void KillExplorer() { var processes = Process.GetProcessesByName("explorer"); Console.Write("Killing Explorer... "); foreach (var process in processes) { process.Kill(); process.WaitForExit(); } Console.WriteLine("Done"); } It restarts immediately. But if I use taskkill /F /IM explorer.exe, or kill it from the task manager, it doesn't restart. Why is that? What's the difference? How can I close explorer.exe from code without restarting it? Sure, I could call taskkill from my code, but I was hoping for a cleaner solution...

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  • Status code in nginx try_files directive

    - by Hamish
    Is it possible to use the current status code as a parameter in try_files? For example, we try to provide a host specific 503 static response, or a server-wide fallback if it wasn't found: error_page 503 @error503; location @error503 { root /path_to_static_root/; try_files /$host/503.html /503.html =503; } There are a number of these directives, so it would be convenient to do something like: error_page 404 @error error_page 500 @error error_page 503 @error location @error { root /path_to_static_root/; try_files /$host/$status.html /$status.html =$status; } But the Variables documentation doesn't list anything that we could use to do this. Is it possible, or is there an alternative way to do this?

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  • Dynamic procmail filters

    - by WombaT
    i need procmail to place incoming mail into specific folder depending on some set of rules. I know how i can accomplish this, but i need to write static set of rules in a specific file. What i really need is to configure procmail to use rules stored in mysql database. How i can do this? I've read a bit about that and one solution i found is to pipe message to a php/perl script and return a folder name to place message. But i have completely no i idea how to use php script as a rule and then use its return value.

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  • Serve WordPress from root of site on Bitnami EC2 Ubuntu image

    - by user57087
    Running Bitnami's Ubuntu Wordpress Image on Amazon EC2. By default the WordPress install is at /wordpress and there is a static index.html file in the root. How do I configure Apache and WordPress to serve from the root instead of /wordpress? I have tried the instructions on this page: http://digitivity.org/10/how-to-serve-your-wordpress-blog-from-the-root-directory-if-its-installed-in-a-subdirectory without success. I have tried changing the document root to the folder serving the wordpress content, but that just breaks WordPress. I know I am missing something simple, but not sure what. Any help would be appreciated.

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  • Unity Launcher only runs once - requires lightdm restart before it runs again

    - by Don
    I have an intermittent problem that just started showing up several days ago. I am running 11.10 and all updates are current. I first saw the symptom with a custom version of the "Home" nautilus-home.desktop file I created in ~/.local.share/applications. I added a few static shortcuts to specific folders. What I found was, clikcing the icon once would open up my home folder, but after closing that nautilus window, clicking the icon again did nothing (did not even show icon backlight animation). However, I could right click on the same icon and access my short cuts as many times as I want. Symptom persisted until restarting lightdm. Just yesterday I saw the same sort of symptom happen with a custom launcher I created for a chromium-borwser to open a specific URL (with a few short cuts to other URLs). Click the icon - it works once. Then never again. Right click the icon and I can use the short cuts over and over - no problem. Note - at one point I assumed I might have a problem with my custom .desktop file, so I did a test by removing my custom nautilus-home.desktop. However, even after restarting lightdm, and verifying the home icon was the standard one from /opt/share/applications (all my custom shortcuts were gone) I saw the same symptom re-appear - it runs once and then not again until restarting lightdm. It seems to be intermittent and seems to move between various launchers. Not sure what to do or even what background data to gather. Attempt to improve question after the first answer: I tried the following: 1) remove all custom launchers 2) reboot 3) add custom lauchers back 4) reboot 5) attempt to use .... still have "runs once and never again" symptom with several launchers

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  • Permanent death in a MUD (think command line MMORPG)

    - by Luke Laupheimer
    I have considered writing a MUD for years, and I have a lot of ideas my friends think are really cool (and that's how I'd hope to get anywhere -- word of mouth). Thing is, there's one thing I have always wanted, that my friends and strangers hated: permanent death. Now, the emotional response I get to this is visceral revulsion, every time. I'm pretty sure I am the only person that wants this, or if I'm not, I'm a tiny minority. Now, the reason I want it is because I want the actions of the players to matter. Unlike a lot of other MUDs, which have a set of static city-states and social institutions etc, I want the things my players do, should I get any, to actually change the situation. And that includes killing people. If you kill someone, you didn't send them to time out, you killed them. What happens when you kill people? They go away. They don't come back in half an hour to smack talk you some more. They're gone. Forever. By making death non-permanent, you make death not matter. It would be similar if a climax to a character's arc is getting a speeding ticket. It cheapens it. Non-permanent death cheapens death. How can I: 1) Convince my players (and random people!) that this is actually a good idea?, or 2) Find some other way to make death and violence matter as much as it does in real life (except within the game, of course) sans character deletion? What alternatives are there out there?

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