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  • Scala actors: receive vs react

    - by jqno
    Let me first say that I have quite a lot of Java experience, but have only recently become interested in functional languages. Recently I've started looking at Scala, which seems like a very nice language. However, I've been reading about Scala's Actor framework in Programming in Scala, and there's one thing I don't understand. In chapter 30.4 it says that using react instead of receive makes it possible to re-use threads, which is good for performance, since threads are expensive in the JVM. Does this mean that, as long as I remember to call react instead of receive, I can start as many Actors as I like? Before discovering Scala, I've been playing with Erlang, and the author of Programming Erlang boasts about spawning over 200,000 processes without breaking a sweat. I'd hate to do that with Java threads. What kind of limits am I looking at in Scala as compared to Erlang (and Java)? Also, how does this thread re-use work in Scala? Let's assume, for simplicity, that I have only one thread. Will all the actors that I start run sequentially in this thread, or will some sort of task-switching take place? For example, if I start two actors that ping-pong messages to each other, will I risk deadlock if they're started in the same thread? According to Programming in Scala, writing actors to use react is more difficult than with receive. This sounds plausible, since react doesn't return. However, the book goes on to show how you can put a react inside a loop using Actor.loop. As a result, you get loop { react { ... } } which, to me, seems pretty similar to while (true) { receive { ... } } which is used earlier in the book. Still, the book says that "in practice, programs will need at least a few receive's". So what am I missing here? What can receive do that react cannot, besides return? And why do I care? Finally, coming to the core of what I don't understand: the book keeps mentioning how using react makes it possible to discard the call stack to re-use the thread. How does that work? Why is it necessary to discard the call stack? And why can the call stack be discarded when a function terminates by throwing an exception (react), but not when it terminates by returning (receive)? I have the impression that Programming in Scala has been glossing over some of the key issues here, which is a shame, because otherwise it's a truly excellent book.

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  • 301 redirect vs parking

    - by Pat
    I have several domain names registered, each a slight variant of each other. E.g, fastcar.com fast-car.com fastcar.co.uk fast-car.co.uk etc.. I don't wish to be penalized for duplicate content or spammy links by any of the major search engines. Should I park them all directly on the main domain I wish to promote, 301 redirect them to the main domain or not use them at all? Thanks

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  • ASP.NET MVC vs. WebForms - a simple question

    - by Tony
    Hi, I'm wondering about one thing - as we know, the MVC pattern is stateless (it doesn't use the ViewState, so we use only HTML controls), but if we use them in WebForms as well, it'll become stateless too ? so, by doing this, we are getting closer to the MVC pattern ?

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  • NSPredicate error/behaving differently on 10.5 vs 10.6

    - by Tristan
    I am using a NSPredicate to determine if an entered email address is valid. On 10.6 it works perfectly as expected. I recently decided to get my app going on 10.5 and this is the only thing that doesn't work. The error i get is as follows: "Can't do regex matching, reason: Can't open pattern U_MALFORMED_SET (string [email protected], pattern ([\w-+]+(?:\.[\w-+]+)*@(?:[\w-]+\.)+[a-zA-Z]{2,7}), case 0, canon 0)" The code im using is as follows: NSString *regex = @"([\\w-+]+(?:\\.[\\w-+]+)*@(?:[\\w-]+\\.)+[a-zA-Z]{2,7})"; NSPredicate *regextest = [NSPredicate predicateWithFormat:@"SELF MATCHES %@", regex]; if ([regextest evaluateWithObject:[userEmail objectValue]] == YES) Does anyone know why this isn't working on 10.5? And how I might get it working or be able to do this test in a way compatible for both 10.5 and 10.6?

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  • HTTP vs FTP upload

    - by Richard Knop
    I am building a large website where members will be allowed to upload content (images, videos) up to 20MB of size (maybe a little less like 15MB, we haven't settled on a final upload limit yet but it will be somewhere between 10-25MB). My question is, should I go with HTTP or FTP upload in this case. Bear in mind that 80-90% of uploads will be smaller size like cca 1-3MB but from time to time some members will also want to upload large files (10MB+). Is HTTP uploading reliable enough for such large files or should I go with FTP? Is there a noticeable speed difference between HTTP and FTP while uploading files? I am asking because I'm using Zend Framework which already has HTTP adapter for file uploads, in case I choose FTP I would have to write my own adapter for it. Thanks!

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  • Specification Pattern vs Spec in BDD

    - by cadmium
    I'm trying to explore Behavior Driven Design and Domain Driven Design. I'm getting that written specifications drive the tests in BDD, but also that business logic can be encapsulated using the specification pattern for re-use in domain objects and repositories, etc. Are these basically the same concept just used in different ways, used in conjunction together, or am I completely confusing the concepts? Please shed some light, if possible.

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  • review on django book vs django tutorial

    - by momo
    going through both the django book and tutorial, am a bit confused to the differences in approach (aren't they both written by the same people?) can anyone who has experience in both give a short review on them? i have decent python skills (largely untested though), but no experience at all in web apps and am trying to decide which one to stick to. i briefly looked in to practical django projects but that was a bit too complicated for me, my background is primarily bash scripting, the python i know i learned from an instant hacking tutorial and diving into python.

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  • Recursive vs. Iterative algorithms

    - by teehoo
    I'm implementing the Euclidian algorithm for finding the GCD (Greatest Common Divisor) of two integers. Two sample implementations are given: Recursive and Iterative. http://en.wikipedia.org/wiki/Euclidean_algorithm#Implementations My Question: In school I remember my professors talking about recursive functions like they were all the rage, but I have one doubt. Compared to an iterative version don't recursive algorithms take up more stack space and therefore much more memory? Also, because calling a function requires uses some overhead for initialization, aren't recursive algorithms more slower than their iterative counterpart?

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  • Flash vs Javascript

    - by metal-gear-solid
    I always heard approx 5% users in the world keep JavaScript turned off. But Adobe claims Flash content reaches 99% of Internet viewers http://www.adobe.com/products/player_census/flashplayer/ Is it true even iphone, ipad and blackberry doesn't support Flash? if it's true then if same thing we can achieve with FLASH and JavaScript , then should we go for flash?

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  • socket.shutdown vs socket.close

    - by Jason Baker
    I recently saw a bit of code that looked like this (with sock being a socket object of course): sock.shutdown(socket.SHUT_RDWR) sock.close() What exactly is the purpose of calling shutdown on the socket and then closing it? If it makes a difference, this socket is being used for non-blocking IO.

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  • xml vs java LinearLayout fills

    - by user293443
    the xml version below properly handles height and width and the java doesn't what is the java missing? xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="fill_parent" android:layout_width="fill_parent" android:orientation="horizontal"> <include android:id="@+id/cell1" layout="@layout/grid_text_view" /> <include android:id="@+id/cell2" layout="@layout/grid_text_view" /> </LinearLayout> java LinearLayout ll = new LinearLayout(this); ll.setOrientation(LinearLayout.HORIZONTAL); ll.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); ll.addView((TextView)this.getLayoutInflater().inflate(R.layout.grid_text_view, null)); ll.addView((TextView)this.getLayoutInflater().inflate(R.layout.grid_text_view, null)); setContentView(ll); grid_text_view <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="fill_parent" android:layout_width="0dip" android:text="1" android:textSize="20sp" android:gravity="center" android:layout_weight="1" /> I've tried a ll.invalidate() and it didn't work either? :( screenshots at http://www.flickr.com/photos/48409507@N06/sets/72157623618407586/

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  • LINQ: Dot Notation vs Query Expression

    - by Martín Marconcini
    I am beginning to use LINQ in general (so far toXML and toSQL). I've seen that sometimes there are two or more ways to achieve the same results. Take this simple example, as far as I understand both return exactly the same thing: SomeDataContext dc = new SomeDataContext(); var queue = from q in dc.SomeTable where q.SomeDate <= DateTime.Now && q.Locked != true orderby (q.Priority, q.TimeCreated) select q; var queue2 = dc.SomeTable .Where( q => q.SomeDate <= DateTime.Now && q.Locked != true ) .OrderBy(q => q.Priority) .ThenBy(q => q.TimeCreated); Besides any mistake I may have made in the syntax or a missing parameter or difference, the idea is that there are two ways to express the same thing; I understand that the first method has some limitations and that the "dot notation" is more complete, but besides that, are there any other advantages?

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  • Declarative JDOQL vs Single-String JDOQL : performance

    - by DrDro
    When querying with JDOQL is there a performance difference between using the declarative version and the Single-String version: Example from the JDOQL doc: //Declarative JDOQL : Query q = pm.newQuery(org.jpox.Person.class, "lastName == \"Jones\" && age < age_limit"); q.declareParameters("double age_limit"); List results = (List)q.execute(20.0); //Single-String JDOQL : Query q = pm.newQuery("SELECT FROM org.jpox.Person WHERE lastName == \"Jones\"" + " && age < :age_limit PARAMETERS double age_limit"); List results = (List)q.execute(20.0); Other then performance, are there any reasons for which one is better to use then the other or is it just about the one with which we feel more comfortable.

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  • Advantage of using Thread.Start vs QueueUserWorkItem

    - by Cheeso
    In multithreaded .NET programming, what are the decision criteria for using ThreadPool.QueueUserWorkItem versus starting my own thread via new Thread() and Thread.Start()? In a server app (let's say, an ASP.NET app or a WCF service) I think the ThreadPool is always there and available. What about in a client app, like a WinForms or WPF app? Is there a cost to spin up the thread pool? If I just want 3 or 4 threads to work for a short period on some computation, is it better to QUWI or to Thread.Start().

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  • OpenGL render vs. own Phong Illumination Implementation

    - by Myx
    Hello: I have implemented a Phong Illumination Scheme using a camera that's centered at (0,0,0) and looking directly at the sphere primitive. The following are the relevant contents of the scene file that is used to view the scene using OpenGL as well as to render the scene using my own implementation: ambient 0 1 0 dir_light 1 1 1 -3 -4 -5 # A red sphere with 0.5 green ambiance, centered at (0,0,0) with radius 1 material 0 0.5 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 sphere 0 0 0 0 1 The resulting image produced by OpenGL. The image that my rendering application produces. As you can see, there are various differences between the two: The specular highlight on my image is smaller than the one in OpenGL. The diffuse surface seems to not diffuse in the correct way, resulting in the yellow region to be unneccessarily large in my image, whereas in OpenGL there's a nice dark green region closer to the bottom of the sphere The color produced by OpenGL is much darker than the one in my image. Those are the most prominent three differences that I see. The following is my implementation of the Phong illumination: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } R3Vector normal = intersection->normal; R3Rgb Kd = intersection->node->material->kd; R3Rgb Ks = intersection->node->material->ks; // obtain ambient term R3Rgb intensity_ambient = intersection->node->material->ka*scene->ambient; // obtain emissive term R3Rgb intensity_emission = intersection->node->material->emission; // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // calculate diffuse reflection intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; // calculate specular reflection R3Vector reflection_vector = 2.*normal.Dot(light_vector)*normal-light_vector; reflection_vector.Normalize(); R3Vector viewing_vector = ray->Start() - intersection->position; viewing_vector.Normalize(); double n = intersection->node->material->shininess; intensity_specular += Ks*pow(max(0.,viewing_vector.Dot(reflection_vector)),n)*light_color; } radiance = intensity_emission+intensity_ambient+intensity_diffuse+intensity_specular; return radiance; } Here are the related LightIntensity(...) and LightDirection(...) functions: R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_direction = light->direction; break; case R3_POINT_LIGHT: light_direction = position-light->position; break; case R3_SPOT_LIGHT: light_direction = position-light->position; break; } light_direction.Normalize(); return light_direction; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + light->linear_attenuation*distance + light->quadratic_attenuation*distance*distance; } switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_intensity = light->color; break; case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; case R3_SPOT_LIGHT: R3Vector from_light_to_point = position - light->position; light_intensity = light->color*( pow(light->direction.Dot(from_light_to_point), light->angle_attenuation)); break; } return light_intensity; } I would greatly appreciate any suggestions as to any implementation errors that are apparent. I am wondering if the differences could be occurring simply because of the gamma values used for display by OpenGL and the default gamma value for my display. I also know that OpenGL (or at least tha parts that I was provided) can't cast shadows on objects. Not that this is relevant for the point in question, but it just leads me to wonder if it's simply display and capability differences between OpenGL and what I am trying to do. Thank you for your help.

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  • Assembly Jump conditionals -- jae vs. jbe

    - by Raven Dreamer
    Hi, all! I'm working on an assembly program (intel 8086). I'm trying to determine whether an input character (stored in dl) is within a certain range of hex values. cmp dl, 2Eh ;checks for periods je print ;jumps to print a "." input cmp dl, 7Ah ;checks for outside of wanted range jae input ; returns to top Please confirm that this is a correct interpretation of my code: step 1: if dl = 2E, goto print Step 2: if dl = 7A is false, goto input [if dl < 7A, goto input]

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  • Choosing between .NET Service Bus Queues vs Azure Queue Service

    - by ChrisV
    Just a quick question regarding an Azure application. If I have a number of Web and Worker roles that need to communicate, documentation says to use the Azure Queue Service. However, I've just read that the new .NET Service Bus now also offers queues. These look to be more powerful as they appear to offer a much more detailed API. Whilst the .NSB looks more interesting it has a couple of issues that make me wary of using it in distributed application. (for example, Queue Expiration... if I cannot guarantee that a queue will be renewed on time I may lose it all!). Has anyone had any experience using either of these two technologies and could give any advice on when to choose one over the other. I suspect that whilst the service bus looks more powerful, as my use case is really just enabling Web/Worker roles to communicate between each other, that the Azure Queue Service is what I'm after. But I'm just really looking for confirmation of that before progamming myself in to a corner :-) Thanks in advance. UPDATE Have read up about the two systems over the break. It defo looks like .NET service bus is more specifically designed for integrating systems rather than providing a general purpose reliable messaging system. Azure Queues are distributed and so reliable and scalable in a way that .NSB queues are not and so more suitable for code hosted within Azure itself. Thanks for the responses.

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  • Throw a long list of exceptions vs throw an Exception vs throw custom exception?

    - by athena
    I have an application which uses two methods of an API. Both these methods throw more than five exceptions each. So, if I just add a throws declaration then it becomes a list of more than ten. (My method cannot handle any of the ten exceptions) I have read that throwing a long list of exceptions is a bad practice. Also throwing (the umbrella) Exception is a bad practice. So, what should I do? Add a try catch block, and log and exit in the catch block? (Current approach) Create a custom exception class, wrap every exception and throw the custom exception? Add a throws declaration for all exceptions? Throw Exception?

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  • MySQL vs PostgreSQL for Web Applications

    - by cnu
    I am working on a web application using Python (Django) and would like to know whether MySQL or PostgreSQL would be better when deploying for production. In one podcast Joel said that he had some problems with MySQL and the data wasn't consistent. I would like to know whether someone had any such problems. Also when it comes to performance which can be easily tweaked?

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  • Contains performs MUCH slower with variable vs constant string SQL Server

    - by Greg R
    For some unknown reason I'm running into a problem when passing a variable to a full text search stored procedure performs many times slower than executing the same statement with a constant value. Any idea why and how can that be avoided? This executes very fast: SELECT * FROM table WHERE CONTAINS (comments, '123') This executes very slowly and times out: DECLARE @SearchTerm nvarchar(30) SET @SearchTerm = '123' SET @SearchTerm = '"' + @SearchTerm + '"' SELECT * FROM table WHERE CONTAINS (comments, @SearchTerm) Does this make any sense???

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  • Core Data vs SQLite 3

    - by Jason Medeiros
    I am already quite familiar with relational databases and have used SQLite (and other databases) in the past. However, Core Data has a certain allure, so I am considering spending some time to learn it for use in my next application. Is there much benefit to using Core Data over SQLite, or vice versa? What are the pros/cons of each? I find it hard to justify the cost of learning Core Data when Apple doesn't use it for many of its flagship applications like Mail.app or iPhoto.app - instead opting for SQLite databases. SQLite is also used extensively on the iPhone. Can those familiar with using both comment on their experience? Perhaps, as with most things, the question is deeper than just using one over the other?

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