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  • 12.04 LTS: unity --reset hangs

    - by Gregory R. Pace
    Nearly each time I reboot my machine, the system panel and integrated app menus fail to load. At a terminal, when issuing 'unity --reset', I get the following errors: ... Initializing widget options...done Initializing winrules options...done Initializing wobbly options...done ERROR 2012-11-05 04:36:48 unity.glib-gobject <unknown>:0 g_object_unref: assertion `G_IS_OBJECT (object)' failed ERROR 2012-11-05 04:36:48 unity.gtk <unknown>:0 gtk_window_resize: assertion `width > 0' failed WARN 2012-11-05 04:37:14 unity <unknown>:0 Unable to fetch children: No such interface `org.ayatana.bamf.view' on object at path /org/ayatana/bamf/application885622223 ERROR 2012-11-05 04:37:21 unity.glib-gobject <unknown>:0 g_object_set_qdata: assertion `G_IS_OBJECT (object)' failed Setting Update "main_menu_key" Setting Update "run_key" WARN 2012-11-05 04:38:06 unity.iconloader IconLoader.cpp:438 Unable to load icon stock-person at size 24 WARN 2012-11-05 04:38:26 unity.glib.dbusproxy GLibDBusProxy.cpp:182 Unable to connect to proxy: Error calling StartServiceByName for com.canonical.Unity.Lens.Applications: Timeout was reached WARN 2012-11-05 04:38:26 unity.glib.dbusproxy GLibDBusProxy.cpp:182 Unable to connect to proxy: Error calling StartServiceByName for com.canonical.Unity.Lens.Applications: Timeout was reached The procedure hangs at this point. Any ideas how to solve these problems ? Thanks in advance.

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  • WPF ListView as a DataGrid – Part 3

    - by psheriff
    I have had a lot of great feedback on the blog post about turning the ListView into a DataGrid by creating GridViewColumn objects on the fly. So, in the last 2 parts, I showed a couple of different methods for accomplishing this. Let’s now look at one more and that is use Reflection to extract the properties from a Product, Customer, or Employee object to create the columns. Yes, Reflection is a slower approach, but you could create the columns one time then cache the View object for re-use. Another potential drawback is you may have columns in your object that you do not wish to display on your ListView. But, just because so many people asked, here is how to accomplish this using Reflection.   Figure 1: Use Reflection to create GridViewColumns. Using Reflection to gather property names is actually quite simple. First you need to pass any type (Product, Customer, Employee, etc.) to a method like I did in my last two blog posts on this subject. Below is the method that I created in the WPFListViewCommon class that now uses reflection. C#public static GridView CreateGridViewColumns(Type anyType){  // Create the GridView  GridView gv = new GridView();  GridViewColumn gvc;   // Get the public properties.  PropertyInfo[] propInfo =          anyType.GetProperties(BindingFlags.Public |                                BindingFlags.Instance);   foreach (PropertyInfo item in propInfo)  {    gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.Name);    gvc.Header = item.Name;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns( _  ByVal anyType As Type) As GridView  ' Create the GridView   Dim gv As New GridView()  Dim gvc As GridViewColumn   ' Get the public properties.   Dim propInfo As PropertyInfo() = _    anyType.GetProperties(BindingFlags.Public Or _                          BindingFlags.Instance)   For Each item As PropertyInfo In propInfo    gvc = New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.Name)    gvc.Header = item.Name    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd Function The key to using Relection is using the GetProperties method on the type you pass in. When you pass in a Product object as Type, you can now use the GetProperties method and specify, via flags, which properties you wish to return. In the code that I wrote, I am just retrieving the Public properties and only those that are Instance properties. I do not want any static/Shared properties or private properties. GetProperties returns an array of PropertyInfo objects. You can loop through this array and build your GridViewColumn objects by reading the Name property from the PropertyInfo object. Build the Product Screen To populate the ListView shown in Figure 1, you might write code like the following: C#private void CollectionSample(){  Product prod = new Product();   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(typeOf(Product));  lstData.DataContext = prod.GetProducts();} VB.NETPrivate Sub CollectionSample()  Dim prod As New Product()   ' Setup the GridView Columns  lstData.View = WPFListViewCommon.CreateGridViewColumns( _       GetType(Product))  lstData.DataContext = prod.GetProducts()End Sub All you need to do now is to pass in a Type object from your Product class that you can get by using the typeOf() function in C# or the GetType() function in VB. That’s all there is to it! Summary There are so many different ways to approach the same problem in programming. That is what makes programming so much fun! In this blog post I showed you how to create ListView columns on the fly using Reflection. This gives you a lot of flexibility without having to write extra code as was done previously. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid – Part 3" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".  

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  • Using Oracle ADF Data Visualization Tools (DVT) Line Graphs to Display Weather Information

    - by Christian David Straub
    OverviewA guest post by Jeanne Waldman.I have a simple JDeveloper Fusion application that retrieves weather data. I wanted to compare the week's temperatures of different locations in a graph. I decided to check out the dvt:lineGraph component, and it took me a few minutes to add it to my jspx page and supply it with data.Drag and Drop the dvt:lineGraph onto your pageI opened my .jspx page in design modeIn the Component Palette, I selected ADF Data Visualization.Then I dragged 'Line' onto my page.A dialog popped up giving me options of the type of line graph. I chose the default.A lineGraph displayed with some default data. Hook up your weather dataNow I wanted to hook up my own data. I browsed the tagdoc, and I found the tabularData attribute.Attribute: tabularDataType: java.util.ListTagDoc:Specifies a list of data that the graph uses to create a grid and populate itself. The List consists of a three-member Object array for each data value to be passed to the graph. The members of each array must be organized as follows: The first member (index 0) is the column label, in the grid, of the data value. This is generally a String. If the graph has a time axis, then this should be a Java Date. Column labels typically identify groups in the graph. The second member (index 1) is the row label, in the grid, of the data value. This is generally a String. Row labels appear as series labels in the graph (usually in the legend). The third member (index 2) is the data value, which is usually a Double.The first member is the column label of the data value. This would be the day of the week.The second member is the row label of the data value. This would be the location name.The third member is the data value, usually a Double. This would be the temperature. I already had all this information, I just needed to put it in a List with a three-member Object array for each data value.   /**    * This is used for the lineGraph to show the data for each location.    */   public List<Object[]> getTabularData()   {      List<Object[]> tabularData = new ArrayList<Object []>();      List<WeatherForecast> weatherForecastList = getWeatherForecastList();      // loop through the list and build up the tabular data. Then cache it.      for(WeatherForecast wf : weatherForecastList)      {        List<ForecastDay> forecastDayList = wf.getForecastDayList();        String location = wf.getLocation();        for (ForecastDay fday : forecastDayList)        {          String day = fday.getPrettyDate();          String highTemp = fday.getHighF();          tabularData.add(new Object[]{day, location, Double.valueOf(highTemp)});        }             }      return tabularData;    }  Now I bound the lineGraph to this method by setting tabularData to#{weatherForAllLocationsBean.tabularData}weatherForAllLocationsBean is my bean that is defined in faces-config.xml. Adding a barGraphIn about 30 seconds, I added a barGraph with the same data. I dragged and dropped a bar graph onto the page, used the same tabularData as I did in the line graph. The page looks like this:  ConclusionI was very happy how fast it was to hook up my weather data to these graphs. They look great, and they have built in functionality. For instance, I can hide/show a location by clicking on the name of the location in the legend.

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  • Pygame surface rotation, rect rotation or sprite rotation?

    - by Alan
    i seem to have a conceptual misunderstanding of the surface and rect object in pygame. I currently observe these objects this way: Surface Just the loaded image rect the 'hard' representation of the ingame object (sprite). Used for simplifying object moment and collision detection sprite rect and surface grouped together What i want to do is rotate my sprite. The only available method i found for rotation is pygame.transform.rotate. How do i rotate the rectangle, or even better, the whole sprite? Below is the image of how i visualize this problem.

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  • To ORM or Not to ORM. That is the question&hellip;

    - by Patrick Liekhus
    UPDATE:  Thanks for the feedback and comments.  I have adjusted my table below with your recommendations.  I had missed a point or two. I wanted to do a series on creating an entire project using the EDMX XAF code generation and the SpecFlow BDD Easy Test tools discussed in my earlier posts, but I thought it would be appropriate to start with a simple comparison and reasoning on why I choose to use these tools. Let’s start by defining the term ORM, or Object-Relational Mapping.  According to Wikipedia it is defined as the following: Object-relational mapping (ORM, O/RM, and O/R mapping) in computer software is a programming technique for converting data between incompatible type systems in object-oriented programming languages. This creates, in effect, a "virtual object database" that can be used from within the programming language. Why should you care?  Basically it allows you to map your business objects in code to their persistence layer behind them. And better yet, why would you want to do this?  Let me outline it in the following points: Development speed.  No more need to map repetitive tasks query results to object members.  Once the map is created the code is rendered for you. Persistence portability.  The ORM knows how to map SQL specific syntax for the persistence engine you choose.  It does not matter if it is SQL Server, Oracle and another database of your choosing. Standard/Boilerplate code is simplified.  The basic CRUD operations are consistent and case use database metadata for basic operations. So how does this help?  Well, let’s compare some of the ORM tools that I have used and/or researched.  I have been interested in ORM for some time now.  My ORM of choice for a long time was NHibernate and I still believe it has a strong case in some business situations.  However, you have to take business considerations into account and the law of diminishing returns.  Because of these two factors, my recent activity and experience has been around DevExpress eXpress Persistence Objects (XPO).  The primary reason for this is because they have the DevExpress eXpress Application Framework (XAF) that sits on top of XPO.  With this added value, the data model can be created (either database first of code first) and the Web and Windows client can be created from these maps.  While out of the box they provide some simple list and detail screens, you can verify easily extend and modify these to your liking.  DevExpress has done a tremendous job of providing enough framework while also staying out of the way when you need to extend it.  This sounds worse than it really is.  What I mean by this is that if you choose to follow DevExpress coding style and recommendations, the hooks and extension points provided allow you to do some pretty heavy lifting while also not worrying about the basics. I have put together a list of the top features that I have used to compare the limited list of ORM’s that I have exposure with.  Again, the biggest selling point in my opinion is that XPO is just a solid as any of the other ORM’s but with the added layer of XAF they become unstoppable.  And then couple that with the EDMX modeling tools and code generation, it becomes a no brainer. Designer Features Entity Framework NHibernate Fluent w/ Nhibernate Telerik OpenAccess DevExpress XPO DevExpress XPO/XAF plus Liekhus Tools Uses XML to map relationships - Yes - - -   Visual class designer interface Yes - - - - Yes Management integrated w/ Visual Studio Yes - - Yes - Yes Supports schema first approach Yes - - Yes - Yes Supports model first approach Yes - - Yes Yes Yes Supports code first approach Yes Yes Yes Yes Yes Yes Attribute driven coding style Yes - Yes - Yes Yes                 I have a very small team and limited resources with a lot of responsibilities.  In order to keep up with our customers, we must rely on tools like these.  We use the EDMX tool so that we can create a visual representation of the applications with our customers.  Second, we rely on the code generation so that we can focus on the business problems at hand and not whether a field is mapped correctly.  This keeps us from requiring as many junior level developers on our team.  I have also worked on multiple teams where they believed in writing their own “framework”.  In my experiences and opinion this is not the route to take unless you have a team dedicated to supporting just the framework.  Each time that I have worked on custom frameworks, the framework eventually becomes old, out dated and full of “performance” enhancements specific to one or two requirements.  With an ORM, there are a lot smarter people than me working on the bigger issue of persistence and performance.  Again, my recommendation would be to use an available framework and get to working on your business domain problems.  If your coding is not making money for you, why are you working on it?  Do you really need to be writing query to object member code again and again? Thanks

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  • Tuple in C# 4.0

    - by Jalpesh P. Vadgama
    C# 4.0 language includes a new feature called Tuple. Tuple provides us a way of grouping elements of different data type. That enables us to use it a lots places at practical world like we can store a coordinates of graphs etc. In C# 4.0 we can create Tuple with Create method. This Create method offer 8 overload like following. So you can group maximum 8 data types with a Tuple. Followings are overloads of a data type. Create(T1)- Which represents a tuple of size 1 Create(T1,T2)- Which represents a tuple of size 2 Create(T1,T2,T3) – Which represents a tuple of size 3 Create(T1,T2,T3,T4) – Which represents a tuple of size 4 Create(T1,T2,T3,T4,T5) – Which represents a tuple of size 5 Create(T1,T2,T3,T4,T5,T6) – Which represents a tuple of size 6 Create(T1,T2,T3,T4,T5,T6,T7) – Which represents a tuple of size 7 Create(T1,T2,T3,T4,T5,T6,T7,T8) – Which represents a tuple of size 8 Following are some example code for tuple. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TupleExample { class Program { static void Main(string[] args) { var tuple = System.Tuple.Create<string, string, string>("Jalpesh", "P", "Vadgama"); Console.WriteLine(tuple); var t = System.Tuple.Create<int, string>(1, "Jalpesh"); Console.WriteLine(t); } } } Following is a output of above as expected. You can also access values insides Tuple with ItemN property. Where N represents particular number of item in tuple. Following is an example of it. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TupleExample { class Program { static void Main(string[] args) { var tuple = System.Tuple.Create<string, string, string>("Jalpesh", "P", "Vadgama"); Console.WriteLine(tuple.Item1); Console.WriteLine(tuple.Item2); Console.WriteLine(tuple.Item3); } } } Here you can see I have printed items with Item1,Item2 and Item3 . Following is the output of above code.   Even we can create a nested tuple also following is code for nested tuple. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TupleExample { class Program { static void Main(string[] args) { var tuple = System.Tuple.Create(1,"Jalpesh",new Tuple<string,string>("P","Vadgama")); Console.WriteLine(tuple.Item1); Console.WriteLine(tuple.Item2); Console.WriteLine(tuple.Item3); } } } Following is a output above code as expected. As you can see there are unlimited possibilities we can do lots of things with Tuple. Hope you liked it. Stay tuned for more. Till then Happy Programming!!

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  • Developing Spring Portlet for use inside Weblogic Portal / Webcenter Portal

    - by Murali Veligeti
    We need to understand the main difference between portlet workflow and servlet workflow.The main difference between portlet workflow and servlet workflow is that, the request to the portlet can have two distinct phases: 1) Action phase 2) Render phase. The Action phase is executed only once and is where any 'backend' changes or actions occur, such as making changes in a database. The Render phase then produces what is displayed to the user each time the display is refreshed. The critical point here is that for a single overall request, the action phase is executed only once, but the render phase may be executed multiple times. This provides a clean separation between the activities that modify the persistent state of your system and the activities that generate what is displayed to the user.The dual phases of portlet requests are one of the real strengths of the JSR-168 specification. For example, dynamic search results can be updated routinely on the display without the user explicitly re-running the search. Most other portlet MVC frameworks attempt to completely hide the two phases from the developer and make it look as much like traditional servlet development as possible - we think this approach removes one of the main benefits of using portlets. So, the separation of the two phases is preserved throughout the Spring Portlet MVC framework. The primary manifestation of this approach is that where the servlet version of the MVC classes will have one method that deals with the request, the portlet version of the MVC classes will have two methods that deal with the request: one for the action phase and one for the render phase. For example, where the servlet version of AbstractController has the handleRequestInternal(..) method, the portlet version of AbstractController has handleActionRequestInternal(..) and handleRenderRequestInternal(..) methods.The Spring Portlet Framework is designed around a DispatcherPortlet that dispatches requests to handlers, with configurable handler mappings and view resolution, just as the DispatcherServlet in the Spring Web Framework does.  Developing portlet.xml Let's start the sample development by creating the portlet.xml file in the /WebContent/WEB-INF/ folder as shown below: <?xml version="1.0" encoding="UTF-8"?> <portlet-app version="2.0" xmlns="http://java.sun.com/xml/ns/portlet/portlet-app_2_0.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <portlet> <portlet-name>SpringPortletName</portlet-name> <portlet-class>org.springframework.web.portlet.DispatcherPortlet</portlet-class> <supports> <mime-type>text/html</mime-type> <portlet-mode>view</portlet-mode> </supports> <portlet-info> <title>SpringPortlet</title> </portlet-info> </portlet> </portlet-app> DispatcherPortlet is responsible for handling every client request. When it receives a request, it finds out which Controller class should be used for handling this request, and then it calls its handleActionRequest() or handleRenderRequest() method based on the request processing phase. The Controller class executes business logic and returns a View name that should be used for rendering markup to the user. The DispatcherPortlet then forwards control to that View for actual markup generation. As you can see, DispatcherPortlet is the central dispatcher for use within Spring Portlet MVC Framework. Note that your portlet application can define more than one DispatcherPortlet. If it does so, then each of these portlets operates its own namespace, loading its application context and handler mapping. The DispatcherPortlet is also responsible for loading application context (Spring configuration file) for this portlet. First, it tries to check the value of the configLocation portlet initialization parameter. If that parameter is not specified, it takes the portlet name (that is, the value of the <portlet-name> element), appends "-portlet.xml" to it, and tries to load that file from the /WEB-INF folder. In the portlet.xml file, we did not specify the configLocation initialization parameter, so let's create SpringPortletName-portlet.xml file in the next section. Developing SpringPortletName-portlet.xml Create the SpringPortletName-portlet.xml file in the /WebContent/WEB-INF folder of your application as shown below: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd"> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"/> <property name="prefix" value="/jsp/"/> <property name="suffix" value=".jsp"/> </bean> <bean id="pointManager" class="com.wlp.spring.bo.internal.PointManagerImpl"> <property name="users"> <list> <ref bean="point1"/> <ref bean="point2"/> <ref bean="point3"/> <ref bean="point4"/> </list> </property> </bean> <bean id="point1" class="com.wlp.spring.bean.User"> <property name="name" value="Murali"/> <property name="points" value="6"/> </bean> <bean id="point2" class="com.wlp.spring.bean.User"> <property name="name" value="Sai"/> <property name="points" value="13"/> </bean> <bean id="point3" class="com.wlp.spring.bean.User"> <property name="name" value="Rama"/> <property name="points" value="43"/> </bean> <bean id="point4" class="com.wlp.spring.bean.User"> <property name="name" value="Krishna"/> <property name="points" value="23"/> </bean> <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages"/> </bean> <bean name="/users.htm" id="userController" class="com.wlp.spring.controller.UserController"> <property name="pointManager" ref="pointManager"/> </bean> <bean name="/pointincrease.htm" id="pointIncreaseController" class="com.wlp.spring.controller.IncreasePointsFormController"> <property name="sessionForm" value="true"/> <property name="pointManager" ref="pointManager"/> <property name="commandName" value="pointIncrease"/> <property name="commandClass" value="com.wlp.spring.bean.PointIncrease"/> <property name="formView" value="pointincrease"/> <property name="successView" value="users"/> </bean> <bean id="parameterMappingInterceptor" class="org.springframework.web.portlet.handler.ParameterMappingInterceptor" /> <bean id="portletModeParameterHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeParameterHandlerMapping"> <property name="order" value="1" /> <property name="interceptors"> <list> <ref bean="parameterMappingInterceptor" /> </list> </property> <property name="portletModeParameterMap"> <map> <entry key="view"> <map> <entry key="pointincrease"> <ref bean="pointIncreaseController" /> </entry> <entry key="users"> <ref bean="userController" /> </entry> </map> </entry> </map> </property> </bean> <bean id="portletModeHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeHandlerMapping"> <property name="order" value="2" /> <property name="portletModeMap"> <map> <entry key="view"> <ref bean="userController" /> </entry> </map> </property> </bean> </beans> The SpringPortletName-portlet.xml file is an application context file for your MVC portlet. It has a couple of bean definitions: viewController. At this point, remember that the viewController bean definition points to the com.ibm.developerworks.springmvc.ViewController.java class. portletModeHandlerMapping. As we discussed in the last section, whenever DispatcherPortlet gets a client request, it tries to find a suitable Controller class for handling that request. That is where PortletModeHandlerMapping comes into the picture. The PortletModeHandlerMapping class is a simple implementation of the HandlerMapping interface and is used by DispatcherPortlet to find a suitable Controller for every request. The PortletModeHandlerMapping class uses Portlet mode for the current request to find a suitable Controller class to use for handling the request. The portletModeMap property of portletModeHandlerMapping bean is the place where we map the Portlet mode name against the Controller class. In the sample code, we show that viewController is responsible for handling View mode requests. Developing UserController.java In the preceding section, you learned that the viewController bean is responsible for handling all the View mode requests. Your next step is to create the UserController.java class as shown below: public class UserController extends AbstractController { private PointManager pointManager; public void handleActionRequest(ActionRequest request, ActionResponse response) throws Exception { } public ModelAndView handleRenderRequest(RenderRequest request, RenderResponse response) throws ServletException, IOException { String now = (new java.util.Date()).toString(); Map<String, Object> myModel = new HashMap<String, Object>(); myModel.put("now", now); myModel.put("users", this.pointManager.getUsers()); return new ModelAndView("users", "model", myModel); } public void setPointManager(PointManager pointManager) { this.pointManager = pointManager; } } Every controller class in Spring Portlet MVC Framework must implement the org.springframework.web. portlet.mvc.Controller interface directly or indirectly. To make things easier, Spring Framework provides AbstractController class, which is the default implementation of the Controller interface. As a developer, you should always extend your controller from either AbstractController or one of its more specific subclasses. Any implementation of the Controller class should be reusable, thread-safe, and capable of handling multiple requests throughout the lifecycle of the portlet. In the sample code, we create the ViewController class by extending it from AbstractController. Because we don't want to do any action processing in the HelloSpringPortletMVC portlet, we override only the handleRenderRequest() method of AbstractController. Now, the only thing that HelloWorldPortletMVC should do is render the markup of View.jsp to the user when it receives a user request to do so. To do that, return the object of ModelAndView with a value of view equal to View. Developing web.xml According to Portlet Specification 1.0, every portlet application is also a Servlet Specification 2.3-compliant Web application, and it needs a Web application deployment descriptor (that is, web.xml). Let’s create the web.xml file in the /WEB-INF/ folder as shown in listing 4. Follow these steps: Open the existing web.xml file located at /WebContent/WEB-INF/web.xml. Replace the contents of this file with the code as shown below: <servlet> <servlet-name>ViewRendererServlet</servlet-name> <servlet-class>org.springframework.web.servlet.ViewRendererServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>ViewRendererServlet</servlet-name> <url-pattern>/WEB-INF/servlet/view</url-pattern> </servlet-mapping> <context-param> <param-name>contextConfigLocation</param-name> <param-value>/WEB-INF/applicationContext.xml</param-value> </context-param> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> The web.xml file for the sample portlet declares two things: ViewRendererServlet. The ViewRendererServlet is the bridge servlet for portlet support. During the render phase, DispatcherPortlet wraps PortletRequest into ServletRequest and forwards control to ViewRendererServlet for actual rendering. This process allows Spring Portlet MVC Framework to use the same View infrastructure as that of its servlet version, that is, Spring Web MVC Framework. ContextLoaderListener. The ContextLoaderListener class takes care of loading Web application context at the time of the Web application startup. The Web application context is shared by all the portlets in the portlet application. In case of duplicate bean definition, the bean definition in the portlet application context takes precedence over the Web application context. The ContextLoader class tries to read the value of the contextConfigLocation Web context parameter to find out the location of the context file. If the contextConfigLocation parameter is not set, then it uses the default value, which is /WEB-INF/applicationContext.xml, to load the context file. The Portlet Controller interface requires two methods that handle the two phases of a portlet request: the action request and the render request. The action phase should be capable of handling an action request and the render phase should be capable of handling a render request and returning an appropriate model and view. While the Controller interface is quite abstract, Spring Portlet MVC offers a lot of controllers that already contain a lot of the functionality you might need – most of these are very similar to controllers from Spring Web MVC. The Controller interface just defines the most common functionality required of every controller - handling an action request, handling a render request, and returning a model and a view. How rendering works As you know, when the user tries to access a page with PointSystemPortletMVC portlet on it or when the user performs some action on any other portlet on that page or tries to refresh that page, a render request is sent to the PointSystemPortletMVC portlet. In the sample code, because DispatcherPortlet is the main portlet class, Weblogic Portal / Webcenter Portal calls its render() method and then the following sequence of events occurs: The render() method of DispatcherPortlet calls the doDispatch() method, which in turn calls the doRender() method. After the doRenderService() method gets control, first it tries to find out the locale of the request by calling the PortletRequest.getLocale() method. This locale is used while making all the locale-related decisions for choices such as which resource bundle should be loaded or which JSP should be displayed to the user based on the locale. After that, the doRenderService() method starts iterating through all the HandlerMapping classes configured for this portlet, calling their getHandler() method to identify the appropriate Controller for handling this request. In the sample code, we have configured only PortletModeHandlerMapping as a HandlerMapping class. The PortletModeHandlerMapping class reads the value of the current portlet mode, and based on that, it finds out, the Controller class that should be used to handle this request. In the sample code, ViewController is configured to handle the View mode request so that the PortletModeHandlerMapping class returns the object of ViewController. After the object of ViewController is returned, the doRenderService() method calls its handleRenderRequestInternal() method. Implementation of the handleRenderRequestInternal() method in ViewController.java is very simple. It logs a message saying that it got control, and then it creates an instance of ModelAndView with a value equal to View and returns it to DispatcherPortlet. After control returns to doRenderService(), the next task is to figure out how to render View. For that, DispatcherPortlet starts iterating through all the ViewResolvers configured in your portlet application, calling their resolveViewName() method. In the sample code we have configured only one ViewResolver, InternalResourceViewResolver. When its resolveViewName() method is called with viewName, it tries to add /WEB-INF/jsp as a prefix to the view name and to add JSP as a suffix. And it checks if /WEB-INF/jsp/View.jsp exists. If it does exist, it returns the object of JstlView wrapping View.jsp. After control is returned to the doRenderService() method, it creates the object PortletRequestDispatcher, which points to /WEB-INF/servlet/view – that is, ViewRendererServlet. Then it sets the object of JstlView in the request and dispatches the request to ViewRendererServlet. After ViewRendererServlet gets control, it reads the JstlView object from the request attribute and creates another RequestDispatcher pointing to the /WEB-INF/jsp/View.jsp URL and passes control to it for actual markup generation. The markup generated by View.jsp is returned to user. At this point, you may question the need for ViewRendererServlet. Why can't DispatcherPortlet directly forward control to View.jsp? Adding ViewRendererServlet in between allows Spring Portlet MVC Framework to reuse the existing View infrastructure. You may appreciate this more when we discuss how easy it is to integrate Apache Tiles Framework with your Spring Portlet MVC Framework. The attached project SpringPortlet.zip should be used to import the project in to your OEPE Workspace. SpringPortlet_Jars.zip contains jar files required for the application. Project is written on Spring 2.5.  The same JSR 168 portlet should work on Webcenter Portal as well.  Downloads: Download WeblogicPotal Project which consists of Spring Portlet. Download Spring Jars In-addition to above you need to download Spring.jar (Spring2.5)

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  • Silverlight Cream for February 22, 2011 -- #1050

    - by Dave Campbell
    In this Issue: Robby Ingebretsen, Victor Gaudioso, Andrea Boschin(-2-), Rudi Grobler(-2-), Michael Crump, Deborah Kurata, Dennis Delimarsky, Pete Vickers, Yochay Kiriaty, Peter Kuhn, WindowsPhoneGeek, and Jesse Liberty(-2-). Above the Fold: Silverlight: "Silverlight Simple MVVM Printing" Deborah Kurata WP7: "Creating theme friendly UI in WP7 using OpacityMask" WindowsPhoneGeek Tools: "KAXAML v1.8" Robby Ingebretsen Shoutouts: Peter Foot posted Silverlight for Windows Phone Toolkit–Feb 2011 Rudi Grobler posts his top requested features for WP7, Silverlight, and WCF: vNext ... see you in Seattle, Rudi! From SilverlightCream.com: KAXAML v1.8 Robby Ingebretsen just posted KAXML v1.8 that now supports .NET 4.0, WPF, and Silferlight4 ... go grab it. Learn how to use Blend to create a Data Store, Add Properties to it, etc... Victor Gaudioso has 3 new Silverlight and/or Expression Blend video tutorials up... first is this one on Creating a Data store, adding properties to it, oh... read the title :), Next up is: Send async messages across UserControls or even applications, followed by the latest: Create a Sketchflow Animation using the Sketchflow Animation Panel A base class for threaded Application Services Andrea Boschin continues his IApplicationServices series with this one on a base class he created to develop Application Services that runs a thread. Windows Phone 7 - Part #6: Taking advantage of the phone Andrea Boschin also has part 6 of his series at SilverlightShow on WP7... this one is covering a bunch of items... Capabilities, Launchers/Choosers, and gestures... plus the source for a fun game. {homebrew} Skype for WP7 Rudi Grobler posted about the availability of (some features of) Skype for WP7 being available. The XDA guys have working contacts and the ability to chat going, plus they're looking for poeple to join in... Follow Rudi's link, and let them know you're up for it! Simple menu for your WP7 application Rudi Grobler has another post up about a very simple menu control for WP7 that he produced that is also very easy to use. Attaching a Command to the WP7 Application Bar Michael Crump shows how to bind the application bar to a Relay Command with the use of MVVMLight in 7 Easy Steps :) Silverlight Simple MVVM Printing Deborah Kurata continues her MVVM series with this one on printing what your user sees on the page... but doing so within the MVVM pattern. Enhancing the general Zune experience on Windows Phone 7 with Zune web API Dennis Delimarsky apparently likes the Zune as much as I do, and has ratted out tons of information about the Zune API for use in WP7 apps... and lots of code... Validating input forms in Windows Phone 7 Pete Vickers takes a great detailed spin through validation on the WP7... the rules have changed, but Pete explains with some code examples. Windows Phone Shake Gestures Library Yochay Kiriaty discusses Shake Gestures for the WP7 device and then describes the "Windows Phone Shake Gesture Library" that detects shake gestures in 3D space... and after a great description has the link for downloading. What difference does a sprite sheet make? Peter Kuhn is writing a series at SilverlightShow on XNA for Silverlight Devs that I've highlighted. An outshoot of that is this discussion of the use of sprite sheets and game development. Creating theme friendly UI in WP7 using OpacityMask WindowsPhoneGeek has a new post up today on using Opacity Masks in WP7 to enable using one set of icons for either the dark or light theme.. too cool, you'll wanna check this out! Linq to XML Jesse Liberty continues with Linq with regard to WP7 with this post on Linq to XML... and why XML? crap... I was just saving/loading XML today! :) Lambda–Not as weird as it sounds Jesse Liberty then jumps into Lambda expressions... maybe it's a chance for me to learn WTF the lambdas really do that I use all the time! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for February 10, 2011 -- #1045

    - by Dave Campbell
    In this Issue: Mark Monster, Jaime Rodriguez, Mark Hopkins, WindowsPhoneGeek, David Anson, Jesse Liberty, Jeremy Likness, Martin Krüger(-2-), Beth Massi, Joost van Schaik, Laurent Bugnion, and Arik Poznanski. Above the Fold: Silverlight: "Parsing the Visual Tree with LINQ" Jeremy Likness WP7: "Silverlight-ready PNG encoder implementation shows one way to use .NET IEnumerables effectively" David Anson Lightswitch: "How to Send Automated Appointments from a LightSwitch Application" Beth Massi Shoutouts: Be sure to visit SilverlightShow... check out their top hits last week: SilverlightShow for Jan 31- Feb 06, 2011 Jaime Rodriguez has a post up that all the WP7 folks will be interested in: FAQ about copy paste functionality in upcoming release From SilverlightCream.com: Make use of WCF FaultContracts in Silverlight clients Mark Monster takes a shot at answering “The remote server returned an error: NotFound” while connecting to a WCF Service problem we all see. Communication between HTML in WebBrowser and Silverlight app Jaime Rodriguez responds to questions he received about communication between HTML and SIlverlight with this post about the bi-directional communication between the control and HTML. WP7 - Real Apps, Real Code Mark Hopkins has a post up about some WP7 starter kits that you can get all the source for and actually download the app from the Marketplace first to see if it interests you! WP7 AboutPrompt in depth WindowsPhoneGeek has this cool post up about the AboutPrompt from the Coding4Fun toolkit in detail... great diagrams showing where all the elements are and code examples with images. Silverlight-ready PNG encoder implementation shows one way to use .NET IEnumerables effectively David Anson describes why he took it upon himself to write his own png encoder for Silverlight... and we all thank him for doing so and providing us with the code! Navigation 101–Cancelling Navigation Jesse Liberty's latest WP7 From Scratch episode is up (number 32), and he's talking about Navigation and how to cancel it if you need to. Parsing the Visual Tree with LINQ Jeremy Likness demonstrates using LINQ to rat out information in the visual tree of your XAML. To Quote Jeremy: "you can easily check for intersections between elements and find any type of element no matter how deep within the tree it is". SpriteAnimationBehavior Martin Krüger has a couple more fun things in the Expression Gallery that I haven't discussed. First up is a behavior that animates up to 999 images and lets you control the FramesPerSecond... great demo on the ExpressionGallery to play with. Second alternative: Storyboard should not start before the Silverlight application is loaded Martin Krüger's latest is a way to programmatically wait for the Loaded event so that you know you can let your animations fly. How to Send Automated Appointments from a LightSwitch Application Beth Massi's latest Lightswitch post follows up her Outlook automation one with sending appointments using the standard iCalendar format... all the code included of course. The case for the Bindable Application Bar for Windows Phone 7 Joost van Schaik posts about a bindable Application Bar for your WP7 apps... grab the code and don't leave home without it :) MVVM Light V4 preview (BL0014) release notes Laurent Bugnion posted an update to MVVMLight to Codeplex a couple days ago. This is an early preview of what he plans on having in version 4, so check out the post for what's new and fun. Search Digg on Windows Phone 7 Arik Poznanski followed up his RSS post from last week with this one on searching Digg on WP7... and he's discussing and providing a utility class for doing it. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • The Evolution Of C#

    - by Paulo Morgado
    The first release of C# (C# 1.0) was all about building a new language for managed code that appealed, mostly, to C++ and Java programmers. The second release (C# 2.0) was mostly about adding what wasn’t time to built into the 1.0 release. The main feature for this release was Generics. The third release (C# 3.0) was all about reducing the impedance mismatch between general purpose programming languages and databases. To achieve this goal, several functional programming features were added to the language and LINQ was born. Going forward, new trends are showing up in the industry and modern programming languages need to be more: Declarative With imperative languages, although having the eye on the what, programs need to focus on the how. This leads to over specification of the solution to the problem in hand, making next to impossible to the execution engine to be smart about the execution of the program and optimize it to run it more efficiently (given the hardware available, for example). Declarative languages, on the other hand, focus only on the what and leave the how to the execution engine. LINQ made C# more declarative by using higher level constructs like orderby and group by that give the execution engine a much better chance of optimizing the execution (by parallelizing it, for example). Concurrent Concurrency is hard and needs to be thought about and it’s very hard to shoehorn it into a programming language. Parallel.For (from the parallel extensions) looks like a parallel for because enough expressiveness has been built into C# 3.0 to allow this without having to commit to specific language syntax. Dynamic There was been lots of debate on which ones are the better programming languages: static or dynamic. The fact is that both have good qualities and users of both types of languages want to have it all. All these trends require a paradigm switch. C# is, in many ways, already a multi-paradigm language. It’s still very object oriented (class oriented as some might say) but it can be argued that C# 3.0 has become a functional programming language because it has all the cornerstones of what a functional programming language needs. Moving forward, will have even more. Besides the influence of these trends, there was a decision of co-evolution of the C# and Visual Basic programming languages. Since its inception, there was been some effort to position C# and Visual Basic against each other and to try to explain what should be done with each language or what kind of programmers use one or the other. Each language should be chosen based on the past experience and familiarity of the developer/team/project/company and not by particular features. In the past, every time a feature was added to one language, the users of the other wanted that feature too. Going forward, when a feature is added to one language, the other will work hard to add the same feature. This doesn’t mean that XML literals will be added to C# (because almost the same can be achieved with LINQ To XML), but Visual Basic will have auto-implemented properties. Most of these features require or are built on top of features of the .NET Framework and, the focus for C# 4.0 was on dynamic programming. Not just dynamic types but being able to talk with anything that isn’t a .NET class. Also introduced in C# 4.0 is co-variance and contra-variance for generic interfaces and delegates. Stay tuned for more on the new C# 4.0 features.

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  • Do Not Optimize Without Measuring

    - by Alois Kraus
    Recently I had to do some performance work which included reading a lot of code. It is fascinating with what ideas people come up to solve a problem. Especially when there is no problem. When you look at other peoples code you will not be able to tell if it is well performing or not by reading it. You need to execute it with some sort of tracing or even better under a profiler. The first rule of the performance club is not to think and then to optimize but to measure, think and then optimize. The second rule is to do this do this in a loop to prevent slipping in bad things for too long into your code base. If you skip for some reason the measure step and optimize directly it is like changing the wave function in quantum mechanics. This has no observable effect in our world since it does represent only a probability distribution of all possible values. In quantum mechanics you need to let the wave function collapse to a single value. A collapsed wave function has therefore not many but one distinct value. This is what we physicists call a measurement. If you optimize your application without measuring it you are just changing the probability distribution of your potential performance values. Which performance your application actually has is still unknown. You only know that it will be within a specific range with a certain probability. As usual there are unlikely values within your distribution like a startup time of 20 minutes which should only happen once in 100 000 years. 100 000 years are a very short time when the first customer tries your heavily distributed networking application to run over a slow WIFI network… What is the point of this? Every programmer/architect has a mental performance model in his head. A model has always a set of explicit preconditions and a lot more implicit assumptions baked into it. When the model is good it will help you to think of good designs but it can also be the source of problems. In real world systems not all assumptions of your performance model (implicit or explicit) hold true any longer. The only way to connect your performance model and the real world is to measure it. In the WIFI example the model did assume a low latency high bandwidth LAN connection. If this assumption becomes wrong the system did have a drastic change in startup time. Lets look at a example. Lets assume we want to cache some expensive UI resource like fonts objects. For this undertaking we do create a Cache class with the UI themes we want to support. Since Fonts are expensive objects we do create it on demand the first time the theme is requested. A simple example of a Theme cache might look like this: using System; using System.Collections.Generic; using System.Drawing; struct Theme { public Color Color; public Font Font; } static class ThemeCache { static Dictionary<string, Theme> _Cache = new Dictionary<string, Theme> { {"Default", new Theme { Color = Color.AliceBlue }}, {"Theme12", new Theme { Color = Color.Aqua }}, }; public static Theme Get(string theme) { Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } return cached; } } class Program { static void Main(string[] args) { Theme item = ThemeCache.Get("Theme12"); item = ThemeCache.Get("Theme12"); } } This cache does create font objects only once since on first retrieve of the Theme object the font is added to the Theme object. When we let the application run it should print “Creating new font” only once. Right? Wrong! The vigilant readers have spotted the issue already. The creator of this cache class wanted to get maximum performance. So he decided that the Theme object should be a value type (struct) to not put too much pressure on the garbage collector. The code Theme cached = _Cache[theme]; if (cached.Font == null) { Console.WriteLine("Creating new font"); cached.Font = new Font("Arial", 8); } does work with a copy of the value stored in the dictionary. This means we do mutate a copy of the Theme object and return it to our caller. But the original Theme object in the dictionary will have always null for the Font field! The solution is to change the declaration of struct Theme to class Theme or to update the theme object in the dictionary. Our cache as it is currently is actually a non caching cache. The funny thing was that I found out with a profiler by looking at which objects where finalized. I found way too many font objects to be finalized. After a bit debugging I found the allocation source for Font objects was this cache. Since this cache was there for years it means that the cache was never needed since I found no perf issue due to the creation of font objects. the cache was never profiled if it did bring any performance gain. to make the cache beneficial it needs to be accessed much more often. That was the story of the non caching cache. Next time I will write something something about measuring.

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  • Implementing an Interceptor Using NHibernate’s Built In Dynamic Proxy Generator

    - by Ricardo Peres
    NHibernate 3.2 came with an included proxy generator, which means there is no longer the need – or the possibility, for that matter – to choose Castle DynamicProxy, LinFu or Spring. This is actually a good thing, because it means one less assembly to deploy. Apparently, this generator was based, at least partially, on LinFu. As there are not many tutorials out there demonstrating it’s usage, here’s one, for demonstrating one of the most requested features: implementing INotifyPropertyChanged. This interceptor, of course, will still feature all of NHibernate’s functionalities that you are used to, such as lazy loading, and such. We will start by implementing an NHibernate interceptor, by inheriting from the base class NHibernate.EmptyInterceptor. This class does not do anything by itself, but it allows us to plug in behavior by overriding some of its methods, in this case, Instantiate: 1: public class NotifyPropertyChangedInterceptor : EmptyInterceptor 2: { 3: private ISession session = null; 4:  5: private static readonly ProxyFactory factory = new ProxyFactory(); 6:  7: public override void SetSession(ISession session) 8: { 9: this.session = session; 10: base.SetSession(session); 11: } 12:  13: public override Object Instantiate(String clazz, EntityMode entityMode, Object id) 14: { 15: Type entityType = Type.GetType(clazz); 16: IProxy proxy = factory.CreateProxy(entityType, new _NotifyPropertyChangedInterceptor(), typeof(INotifyPropertyChanged)) as IProxy; 17: 18: _NotifyPropertyChangedInterceptor interceptor = proxy.Interceptor as _NotifyPropertyChangedInterceptor; 19: interceptor.Proxy = this.session.SessionFactory.GetClassMetadata(entityType).Instantiate(id, entityMode); 20:  21: this.session.SessionFactory.GetClassMetadata(entityType).SetIdentifier(proxy, id, entityMode); 22:  23: return (proxy); 24: } 25: } Then we need a class that implements the NHibernate dynamic proxy behavior, let’s place it inside our interceptor, because it will only need to be used there: 1: class _NotifyPropertyChangedInterceptor : NHibernate.Proxy.DynamicProxy.IInterceptor 2: { 3: private PropertyChangedEventHandler changed = delegate { }; 4:  5: public Object Proxy 6: { 7: get; 8: set;} 9:  10: #region IInterceptor Members 11:  12: public Object Intercept(InvocationInfo info) 13: { 14: Boolean isSetter = info.TargetMethod.Name.StartsWith("set_") == true; 15: Object result = null; 16:  17: if (info.TargetMethod.Name == "add_PropertyChanged") 18: { 19: PropertyChangedEventHandler propertyChangedEventHandler = info.Arguments[0] as PropertyChangedEventHandler; 20: this.changed += propertyChangedEventHandler; 21: } 22: else if (info.TargetMethod.Name == "remove_PropertyChanged") 23: { 24: PropertyChangedEventHandler propertyChangedEventHandler = info.Arguments[0] as PropertyChangedEventHandler; 25: this.changed -= propertyChangedEventHandler; 26: } 27: else 28: { 29: result = info.TargetMethod.Invoke(this.Proxy, info.Arguments); 30: } 31:  32: if (isSetter == true) 33: { 34: String propertyName = info.TargetMethod.Name.Substring("set_".Length); 35: this.changed(this.Proxy, new PropertyChangedEventArgs(propertyName)); 36: } 37:  38: return (result); 39: } 40:  41: #endregion 42: } What this does for every interceptable method (those who are either virtual or from the INotifyPropertyChanged) is: For methods that came from the INotifyPropertyChanged interface, add_PropertyChanged and remove_PropertyChanged (yes, events are methods ), we add an implementation that adds or removes the event handlers to the delegate which we declared as changed; For all the others, we direct them to the place where they are actually implemented, which is the Proxy field; If the call is setting a property, it fires afterwards the PropertyChanged event. In order to use this, we need to add the interceptor to the Configuration before building the ISessionFactory: 1: using (ISessionFactory factory = cfg.SetInterceptor(new NotifyPropertyChangedInterceptor()).BuildSessionFactory()) 2: { 3: using (ISession session = factory.OpenSession()) 4: using (ITransaction tx = session.BeginTransaction()) 5: { 6: Customer customer = session.Get<Customer>(100); //some id 7: INotifyPropertyChanged inpc = customer as INotifyPropertyChanged; 8: inpc.PropertyChanged += delegate(Object sender, PropertyChangedEventArgs e) 9: { 10: //fired when a property changes 11: }; 12: customer.Address = "some other address"; //will raise PropertyChanged 13: customer.RecentOrders.ToList(); //will trigger the lazy loading 14: } 15: } Any problems, questions, do drop me a line!

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  • Is context inheritance, as shown by Head First Design Patterns' Duck example, irrelevant to strategy pattern?

    - by Korey Hinton
    In Head First Design Patterns it teaches the strategy pattern by using a Duck example where different subclasses of Duck can be assigned a particular behavior at runtime. From my understanding the purpose of the strategy pattern is to change an object's behavior at runtime. Emphasis on "an" meaning one. Could I further simplify this example by just having a Duck class (no derived classes)? Then when implementing one duck object it can be assigned different behaviors based on certain circumstances that aren't dependent on its own object type. For example: FlyBehavior changes based on the weather or QuackBehavior changes based on the time of day or how hungry a duck is. Would my example above constitute the strategy pattern as well? Is context inheritance (Duck) irrelevant to the strategy pattern or is that the reason for the strategy pattern? Here is the UML diagram from the Head First book:

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  • Unclaimed user group prizes, Live meeting on Monday, Next weeks UG, SQLRelay and more prizes

    - by Testas
      Hi Everyone Firstly I want to let you know that I finally found the LINQ book prize winners and the list of people at the bottom of this email are owed a LINQ book. This will be given out at next week’s UG meeting Live meeting with Carolyn Chau, Program Manager at Microsoft on Monday! It is very rare that we get the opportunity to have a Live meeting with a Program Manager in Redmond. Carolyn Chau will be presenting PowerView next Monday at 8pm. Live meeting details can be found on http://sqlserverfaq.com/events/388/Live-Meeting-on-SQL-Server-2012-PowerView-with-Carolyn-Chau-Principal-Program-Manager-in-the-Reporting-Services-in-association-with-SQLPASS-SQLServerFAQ-and-SQLBits.aspx Next week’s UG!! We welcome Mark Broadbent to Manchester next week where he will be presenting his session on SQL Server 2012 on Windows Core. We also hand out the unclaimed prizes. Register at http://sqlserverfaq.com/events/369/Thursday-night-meeting-at-BSS-with-Chris-TestaONeill-and-Mark-Broadbent.aspx Chris Webb is in Manchester!!! Chris Webb will be speaking at the Manchester SQL Server UG on 4th July. He will also be running his Real World Cube Design and Performance Tuning with Analysis Services between the 3rd – 5th July. If you want to attend then you can sign up at the link below http://www.technitrain.com/coursedetail.php?c=13&trackingcode=FAQ SQLRelay and a Special Prize and Jamie Thomson comes to Manchester!!!! SQLRelay takes place in Manchester on the 22nd. We have a special guest, after years of asking Jamie Thomson is coming to Manchester. The SSIS Junkie will be gracing us with his presence with a talk on SSIS 2012. Also we have a prize. Know a friend or colleague who would benefit from SQLRelay? Get them to register at www.sqlserverfaq.com and then register for the event http://sqlserverfaq.com/events/373/ALL-DAY-TUESDAY-EVENT-12-hours-of-SQL-Server-2012-at-the-SQLRelay-meeting-at-the-COOP-Manchester.aspx Then send an email to [email protected] with the subject of SQLFriend with the name of your friend. If you are both at the SQLRelay event on the day and your names are pulled out of the hat you will win a PASS 2011 DVD and your friend will win the “Best of PASS DVD 2011” worth  $1000 courtesy of SQLPASS. The draw will take place between 4.30pm – 5pm on the day. SQLBits feedback!!!!! Attended SQLBits? We really need to know your opinion. Please fill out the survey for the days you attended If you attended any of the days at SQLBits please can you all fill out the following survey http://www.sqlbits.com/SQLBitsX If you attended the Thursday Training day then please fill out the following survey: http://www.sqlbits.com/SQLBitsXThursday If you attended the Friday Deep Dives day then please fill out the following survey: http://www.sqlbits.com/SQLBitsXFriday If you attended the Saturday Community day then please fill out the following survey: http://www.sqlbits.com/SQLBitsXSaturday Thanks   Chris and Martin   LINQ BOOK winners Andrew Birds Chris Kennedy Dave Carpenter David Forrester Ian Ringrose James Cullen James Simpson Kevan Riley Kirsty Hunter Martin Bell Martin Croft Michael Docherty Naga Anand Ram Mangipudi Neal Atkinson Nick Colebourn Pavel Nefyodov Ralph Baines Rick Hibbert saad saleh Simon Enion Stan Venn Steve Powell Stuart Quinn

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  • A C# implementation of the CallStream pattern

    - by Bertrand Le Roy
    Dusan published this interesting post a couple of weeks ago about a novel JavaScript chaining pattern: http://dbj.org/dbj/?p=514 It’s similar to many existing patterns, but the syntax is extraordinarily terse and it provides a new form of friction-free, plugin-less extensibility mechanism. Here’s a JavaScript example from Dusan’s post: CallStream("#container") (find, "div") (attr, "A", 1) (css, "color", "#fff") (logger); The interesting thing here is that the functions that are being passed as the first argument are arbitrary, they don’t need to be declared as plug-ins. Compare that with a rough jQuery equivalent that could look something like this: $.fn.logger = function () { /* ... */ } $("selector") .find("div") .attr("A", 1) .css("color", "#fff") .logger(); There is also the “each” method in jQuery that achieves something similar, but its syntax is a little more verbose. Of course, that this pattern can be expressed so easily in JavaScript owes everything to the extraordinary way functions are treated in that language, something Douglas Crockford called “the very best part of JavaScript”. One of the first things I thought while reading Dusan’s post was how I could adapt that to C#. After all, with Lambdas and delegates, C# also has its first-class functions. And sure enough, it works really really well. After about ten minutes, I was able to write this: CallStreamFactory.CallStream (p => Console.WriteLine("Yay!")) (Dump, DateTime.Now) (DumpFooAndBar, new { Foo = 42, Bar = "the answer" }) (p => Console.ReadKey()); Where the Dump function is: public static void Dump(object options) { Console.WriteLine(options.ToString()); } And DumpFooAndBar is: public static void DumpFooAndBar(dynamic options) { Console.WriteLine("Foo is {0} and bar is {1}.", options.Foo, options.Bar); } So how does this work? Well, it really is very simple. And not. Let’s say it’s not a lot of code, but if you’re like me you might need an Advil after that. First, I defined the signature of the CallStream method as follows: public delegate CallStream CallStream (Action<object> action, object options = null); The delegate define a call stream as something that takes an action (a function of the options) and an optional options object and that returns a delegate of its own type. Tricky, but that actually works, a delegate can return its own type. Then I wrote an implementation of that delegate that calls the action and returns itself: public static CallStream CallStream (Action<object> action, object options = null) { action(options); return CallStream; } Pretty nice, eh? Well, yes and no. What we are doing here is to execute a sequence of actions using an interesting novel syntax. But for this to be actually useful, you’d need to build a more specialized call stream factory that comes with some sort of context (like Dusan did in JavaScript). For example, you could write the following alternate delegate signature that takes a string and returns itself: public delegate StringCallStream StringCallStream(string message); And then write the following call stream (notice the currying): public static StringCallStream CreateDumpCallStream(string dumpPath) { StringCallStream str = null; var dump = File.AppendText(dumpPath); dump.AutoFlush = true; str = s => { dump.WriteLine(s); return str; }; return str; } (I know, I’m not closing that stream; sure; bad, bad Bertrand) Finally, here’s how you use it: CallStreamFactory.CreateDumpCallStream(@".\dump.txt") ("Wow, this really works.") (DateTime.Now.ToLongTimeString()) ("And that is all."); Next step would be to combine this contextual implementation with the one that takes an action parameter and do some really fun stuff. I’m only scratching the surface here. This pattern could reveal itself to be nothing more than a gratuitous mind-bender or there could be applications that we hardly suspect at this point. In any case, it’s a fun new construct. Or is this nothing new? You tell me… Comments are open :)

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  • How should I log time spent on multiple tasks?

    - by xenoterracide
    In Joel's blog on evidence based scheduling he suggests making estimates based on the smallest unit of work and logging extra work back to the original task. The problem I'm now experiencing is that I'll have create object A with subtask method A which creates object B and test all of the above. I create tasks for each of these that seems to be resulting in ok-ish estimates (need practice), but when I go to log work I find that I worked on 4 tasks at once because I tweak method A and find a bug in the test and refactor object B all while coding it. How should I go about logging this work? should I say I spent, for example, 2 hours on each of the 4 tasks I worked on in the 8 hour day?

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  • How does key-based caching work?

    - by Dominic Santos
    I recently read an article on the 37Signals blog and I'm left wondering how it is that they get the cache key. It's all well and good having a cache key that includes the object's timestamp (this means that when you update the object the cache will be invalidated); but how do you then use the cache key in a template without causing a DB hit for the very object that you are trying to fetch from the cache. Specifically, how does this affect One to Many relations where you are rendering a Post's Comments for example. Example in Django: {% for comment in post.comments.all %} {% cache comment.pk comment.modified %} <p>{{ post.body }}</p> {% endcache %} {% endfor %} Is caching in Rails different to just requests to memcached for example (I know that they convert your cache key to something different). Do they also cache the cache key?

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  • Addressing a variable in VB

    - by Jeff
    Why doesn't Visual Basic.NET have the addressof operator like C#? In C#, one can int i = 123; int* addr = &i; But VB has no equivalent counter part. It seems like it should be important. UPDATE Since there's some interest, Im copying my response to Strilanc below. The case I ran into didnt necessitate pointers by any means, but I was trying to trouble shoot a unit test that was failing and there was some confusion over whether or not an object being used at one point in the stack was the same object as an object several methods away.

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  • Sub routing in a SPA site

    - by Anders
    I have a SPA site that I'm working on, I have a requirement that you can have subroutes for a page view model. Im currently using this 'pattern' for the site MyApp.FooViewModel = MyApp.define({ meta: { query: MyApp.Core.Contracts.Queries.FooQuery, title: "Foo" }, init: function (queryResult) { }, prototype: { } }); In the master view model I have a route table this.navigation(new MyApp.RoutesViewModel({ Home: { model: MyApp.HomeViewModel, route: String.empty }, Foo: { model: MyApp.FooViewModel } })); The meta object defines which query should populate the top level view model when its invoked through sammyjs, this is all fine but it does not support sub routing My plan is to change the meta object so that it can (optional offcourse) look like this meta: { query: MyApp.Core.Contracts.Queries.FooQuery, title: "Foo", route: { barId: MyApp.BarViewModel } } When sammyjs detects a barId in the query string the Barmodel will be executed and populated through its own meta object. Is this a good design?

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  • Day 4 - Game Sprites In Action

    - by dapostolov
    Yesterday I drew an image on the screen. Most exciting, but ... I spent more time blogging about it then actual coding. So this next little while I'm going to streamline my game and research and simply post key notes. Quick notes on the last session: The most important thing I wanted to point out were the following methods:           spriteBatch.Begin(SpriteBlendMode.AlphaBlend);           spriteBatch.Draw(sprite, position, Color.White);           spriteBatch.End(); The spriteBatch object is used to draw Textures and a 2D texture is called a Sprite A texture is generally an image, which is called an Asset in XNA The Draw Method in the Game1.cs is looped (until exit) and utilises the spriteBatch object to draw a Scene To begin drawing a Scene you call the Begin Method. To end a Scene you call the End Method. And to place an image on the Scene you call the Draw method. The most simple implementation of the draw method is:           spriteBatch.Draw(sprite, position, Color.White); 1) sprite - the 2D texture you loaded to draw 2) position - the 2d vector, a set of x & y coordinates 3) Color.White - the tint to apply to the texture, in this case, white light = nothing, nada, no tint. Game Sprites In Action! Today, I played around with Draw methods to get comfortable with their "quirks". The following is an example of the above draw method, but with more parameters available for us to use. Let's investigate!             spriteBatch.Draw(sprite, position2, null, Color.White, MathHelper.ToRadians(45.0f), new Vector2(sprite.Width / 2, sprite.Height / 2), 1.0F, SpriteEffects.None, 0.0F); The parameters (in order): 1) sprite  the texture to display 2) position2 the position on the screen / scene this can also be a rectangle 3) null the portion of the image to display within an image null = display full image this is generally used for animation strips / grids (more on this below) 4) Color.White Texture tinting White = no tint 5) MathHelper.ToRadians(45.0f) rotation of the object, in this case 45 degrees rotates from the set plotting point. 6) new Vector(0,0) the plotting point in this case the top left corner the image will rotate from the top left of the texture in the code above, the point is set to the middle of the image. 7) 1.0f Image scaling (1x) 8) SpriteEffects.None you can flip the image horizontally or vertically 9) 0.0f The z index of the image. 0 = closer, 1 behind? And playing around with different combinations I was able to come up with the following whacky display:   Checking off Yesterdays Intention List: learn game development terminology (in progress) - We learned sprite, scene, texture, and asset. how to place and position (rotate) a static image on the screen (completed) - The thing to note was, it's was in radians and I found a cool helper method to convert degrees into radians. Also, the image rotates from it's specified point. how to layer static images on the screen (completed) - I couldn't seem to get the zIndex working, but one things for sure, the order you draw the image in also determines how it is rendered on the screen. understand image scaling (in progress) - I'm not sure I have this fully covered, but for the most part plug a number in the scaling field and the image grows / shrinks accordingly. can we reuse images? (completed) - yes, I loaded one image and plotted the bugger all over the screen. understand how framerate is handled in XNA (in progress) - I hacked together some code to display the framerate each second. A framerate of 60 appears to be the standard. Interesting to note, the GameTime object does provide you with some cool timing capabilities, such as...is the game running slow? Need to investigate this down the road. how to display text , basic shapes, and colors on the screen (in progress) - i got text rendered on the screen, and i understand containing rectangles. However, I didn't display "shapes" & "colors" how to interact with an image (collision of user input?) (todo) how to animate an image and understand basic animation techniques (in progress) - I was able to create a stripe animation of numbers ranging from 1 - 4, each block was 40 x 40 pixles for a total stripe size of 160 x 40. Using the portion (source Rectangle) parameter, i limited this display to each section at varying intervals. It was interesting to note my first implementation animated at rocket speed. I then tried to create a smoother animation by limiting the redraw capacity, which seemed to work. I guess a little more research will have to be put into this for animating characters / scenes. how to detect colliding images or screen edges (todo) - but the rectangle object can detect collisions I believe. how to manipulate the image, lets say colors, stretching (in progress) - I haven't figured out how to modify a specific color to be another color, but the tinting parameter definately could be used. As for stretching, use the rectangle object as the positioning and the image will stretch to fit! how to focus on a segment of an image...like only displaying a frame on a film reel (completed) - as per basic animation techniques what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) (todo) Tomorrows Intention Tomorrow I am going to take a stab at rendering a game menu and from there I'm going to investigate how I can improve upon the code and techniques. Intention List: Render a menu, fancy or not Show the mouse cursor Hook up click event A basic animation of somesort Investigate image / menu techniques D.

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  • Builder Pattern: When to fail?

    - by skiwi
    When implementing the Builder Pattern, I often find myself confused with when to let building fail and I even manage to take different stands on the matter every few days. First some explanation: With failing early I mean that building an object should fail as soon as an invalid parameter is passed in. So inside the SomeObjectBuilder. With failing late I mean that building an object only can fail on the build() call that implicitely calls a constructor of the object to be built. Then some arguments: In favor of failing late: A builder class should be no more than a class that simply holds values. Moreover, it leads to less code duplication. In favor of failing early: A general approach in software programming is that you want to detect issues as early as possible and therefore the most logical place to check would be in the builder class' constructor, 'setters' and ultimately in the build method. What is the general concensus about this?

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  • Building a database class in PHP

    - by Sprottenwels
    I wonder if I should write a database class for my application, and if so, how to accomplish it? Over there on SO, a guy mentioned it should be written as an abstract class. However, I can't understand why this would be a benefit. Do I understand correctly, that if I would write an abstract class, every other class that methods will need a database connection, could simply extend this abstract class and have it's own database object? If so, how is this different from a "normal" class where I could instantiate an database object? Another method would be to completely forget about my own class and to instantiate a mysqli object on demand. What do you recommend?

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  • Clean way to use mutable implementation of Immutable interfaces for encapsulation

    - by dsollen
    My code is working on some compost relationship which creates a tree structure, class A has many children of type B, which has many children of type C etc. The lowest level class, call it bar, also points to a connected bar class. This effectively makes nearly every object in my domain inter-connected. Immutable objects would be problematic due to the expense of rebuilding almost all of my domain to make a single change to one class. I chose to go with an interface approach. Every object has an Immutable interface which only publishes the getter methods. I have controller objects which constructs the domain objects and thus has reference to the full objects, thus capable of calling the setter methods; but only ever publishes the immutable interface. Any change requested will go through the controller. So something like this: public interface ImmutableFoo{ public Bar getBar(); public Location getLocation(); } public class Foo implements ImmutableFoo{ private Bar bar; private Location location; @Override public Bar getBar(){ return Bar; } public void setBar(Bar bar){ this.bar=bar; } @Override public Location getLocation(){ return Location; } } public class Controller{ Private Map<Location, Foo> fooMap; public ImmutableFoo addBar(Bar bar){ Foo foo=fooMap.get(bar.getLocation()); if(foo!=null) foo.addBar(bar); return foo; } } I felt the basic approach seems sensible, however, when I speak to others they always seem to have trouble envisioning what I'm describing, which leaves me concerned that I may have a larger design issue then I'm aware of. Is it problematic to have domain objects so tightly coupled, or to use the quasi-mutable approach to modifying them? Assuming that the design approach itself isn't inherently flawed the particular discussion which left me wondering about my approach had to do with the presence of business logic in the domain objects. Currently I have my setter methods in the mutable objects do error checking and all other logic required to verify and make a change to the object. It was suggested that this should be pulled out into a service class, which applies all the business logic, to simplify my domain objects. I understand the advantage in mocking/testing and general separation of logic into two classes. However, with a service method/object It seems I loose some of the advantage of polymorphism, I can't override a base class to add in new error checking or business logic. It seems, if my polymorphic classes were complicated enough, I would end up with a service method that has to check a dozen flags to decide what error checking and business logic applies. So, for example, if I wanted to have a childFoo which also had a size field which should be compared to bar before adding par my current approach would look something like this. public class Foo implements ImmutableFoo{ public void addBar(Bar bar){ if(!getLocation().equals(bar.getLocation()) throw new LocationException(); this.bar=bar; } } public interface ImmutableChildFoo extends ImmutableFoo{ public int getSize(); } public ChildFoo extends Foo implements ImmutableChildFoo{ private int size; @Override public int getSize(){ return size; } @Override public void addBar(Bar bar){ if(getSize()<bar.getSize()){ throw new LocationException(); super.addBar(bar); } My colleague was suggesting instead having a service object that looks something like this (over simplified, the 'service' object would likely be more complex). public interface ImmutableFoo{ ///original interface, presumably used in other methods public Location getLocation(); public boolean isChildFoo(); } public interface ImmutableSizedFoo implements ImmutableFoo{ public int getSize(); } public class Foo implements ImmutableSizedFoo{ public Bar bar; @Override public void addBar(Bar bar){ this.bar=bar; } @Override public int getSize(){ //default size if no size is known return 0; } @Override public boolean isChildFoo return false; } } public ChildFoo extends Foo{ private int size; @Override public int getSize(){ return size; } @Override public boolean isChildFoo(); return true; } } public class Controller{ Private Map<Location, Foo> fooMap; public ImmutableSizedFoo addBar(Bar bar){ Foo foo=fooMap.get(bar.getLocation()); service.addBarToFoo(foo, bar); returned foo; } public class Service{ public static void addBarToFoo(Foo foo, Bar bar){ if(foo==null) return; if(!foo.getLocation().equals(bar.getLocation())) throw new LocationException(); if(foo.isChildFoo() && foo.getSize()<bar.getSize()) throw new LocationException(); foo.setBar(bar); } } } Is the recommended approach of using services and inversion of control inherently superior, or superior in certain cases, to overriding methods directly? If so is there a good way to go with the service approach while not loosing the power of polymorphism to override some of the behavior?

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  • Problem using glm::lookat

    - by omikun
    I am trying to rotate a sprite so it is always facing a 3D camera. Object GLfloat vertexData[] = { // X Y Z U V 0.0f, 0.8f, 0.0f, 0.5f, 1.0f, -0.8f,-0.8f, 0.0f, 0.0f, 0.0f, 0.8f,-0.8f, 0.0f, 1.0f, 0.0f, }; Per frame transform glm::mat4 newTransform = glm::lookAt(glm::vec3(0), gCamera.position(), gCamera.up()); shaders->setUniform("camera", gCamera.matrix()); shaders->setUniform("model", newTransform); In the vertex shader: gl_Position = camera * model * vec4(vert, 1); The object will track the camera if I move the camera up or down, but if I move the camera left/right (spin the camera around the object's y axis), it will rotate in the other direction so I end up seeing its front twice and its back twice as I rotate around it 360. If I use -gCamera.up() instead, it would track the camera side to side, but spin the opposite direction when I move the camera up/down. What am I doing wrong?

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  • Implementing Search for BlogReader Windows 8 Sample

    - by Harish Ranganathan
    The BlogReader sample is an excellent place to start speeding up your Windows 8 development skills.  The tutorial is available here and the complete source code is available here Create a project called WindowsBlogReader and create pages for ItemsPage.xaml, SplitPage.xaml and DetailPage.xaml and copy the corresponding code blocks from the sample listed above. Created a class file FeedData.cs and copy the code.  Finally, create a class DateConverter.cs and copy the code associated with it. With that you should be able to build and run the project.  There seems to be one issue in the sample feeds listed that the first week (feed1) doesn’t seem to expose it.  So you can skip that and use the second feed as first feed.  You will end up with one feed less but it works. I had demonstrated this in the recent TechDays at Chennai.  How we can use the Search Contract and implement Search for within the Blog Titles. First off, we need to declare that the App will be using Search Contract, in the Package.appmanifest file Next, we would need a handle of the Search Contract when user types on the search window in Charms Menu. If you had completed the code sample from the link above, you would have ItemsPage.xaml and ItemsPage.xaml.cs.  Open the ItemsPage.xaml.cs. Import the namespaces using System.Collections.ObjectModel and System.Linq. in the ItemsPage() constructor, right after this.InitializeComponent(); add the following code Windows.ApplicationModel.Search.SearchPane.GetForCurrentView().QuerySubmitted += ItemsPage_QuerySubmitted; This event is fired when users open up the Search Panel from Charms Menu, type something and hit enter. We need to handle this event declared in the delegate.  For that we need to pull the FeedDataSource instantiation to the root of the class to make it global. So, add the following as the first line within the partial class FeedDataSource feedDataSource; Also, modify the LoadState method, as follows:- protected override void LoadState(Object navigationParameter, Dictionary<String, Object> pageState)        {            feedDataSource = (FeedDataSource)App.Current.Resources["feedDataSource"];            if (feedDataSource != null)            {                this.DefaultViewModel["Items"] = feedDataSource.Feeds;            }        } Next is to implement the ItemsPage_QuerySubmitted method void ItemsPage_QuerySubmitted(Windows.ApplicationModel.Search.SearchPane sender, Windows.ApplicationModel.Search.SearchPaneQuerySubmittedEventArgs args)         {             this.DefaultViewModel["Items"] = from dynamic item in feedDataSource.Feeds                                              where                                              item.Title.Contains(args.QueryText)                                              select item;         } As you can see we are almost using the same defaultviewmodel with the change that we are using a linq query to do a search on feeds which has the Title that matches QueryText. With this we are ready to run the app. Run the App.  Hit the Charms Menu with Windows + C key combination and type a text to search within the blog. You can see that it filters the Blogs which has the matching text. We can modify the above Linq query to do a search for the Text in other attributes like description, actual blog content etc., I have uploaded the complete code since the original WindowsBlogReader Code is not available for download.  You can download it from here note:  this code is provided as-is without any warranties.  Cheers!!!

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