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  • Most efficient method to query a Young Tableau

    - by Matthieu M.
    A Young Tableau is a 2D matrix A of dimensions M*N such that: i,j in [0,M)x[0,N): for each p in (i,M), A[i,j] <= A[p,j] for each q in (j,N), A[i,j] <= A[i,q] That is, it's sorted row-wise and column-wise. Since it may contain less than M*N numbers, the bottom-right values might be represented either as missing or using (in algorithm theory) infinity to denote their absence. Now the (elementary) question: how to check if a given number is contained in the Young Tableau ? Well, it's trivial to produce an algorithm in O(M*N) time of course, but what's interesting is that it is very easy to provide an algorithm in O(M+N) time: Bottom-Left search: Let x be the number we look for, initialize i,j as M-1, 0 (bottom left corner) If x == A[i,j], return true If x < A[i,j], then if i is 0, return false else decrement i and go to 2. Else, if j is N-1, return false else increment j This algorithm does not make more than M+N moves. The correctness is left as an exercise. It is possible though to obtain a better asymptotic runtime. Pivot Search: Let x be the number we look for, initialize i,j as floor(M/2), floor(N/2) If x == A[i,j], return true If x < A[i,j], search (recursively) in A[0:i-1, 0:j-1], A[i:M-1, 0:j-1] and A[0:i-1, j:N-1] Else search (recursively) in A[i+1:M-1, 0:j], A[i+1:M-1, j+1:N-1] and A[0:i, j+1:N-1] This algorithm proceed by discarding one of the 4 quadrants at each iteration and running recursively on the 3 left (divide and conquer), the master theorem yields a complexity of O((N+M)**(log 3 / log 4)) which is better asymptotically. However, this is only a big-O estimation... So, here are the questions: Do you know (or can think of) an algorithm with a better asymptotical runtime ? Like introsort prove, sometimes it's worth switching algorithms depending on the input size or input topology... do you think it would be possible here ? For 2., I am notably thinking that for small size inputs, the bottom-left search should be faster because of its O(1) space requirement / lower constant term.

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  • Disable MySQL general logging without restarting?

    - by shantanuo
    Can I disable general logging completely without restarting the server? Because, per the documentation: SET sql_log_bin = {0|1} Disables or enables binary logging for the current connection (sql_log_bin is a session variable) if the client has the SUPER privilege. The statement is refused with an error if the client does not have that privilege. Can I enable/disable general log without restarting MySQL?

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  • Apache HttpClient CoreConnectionPNames.CONNECTION_TIMEOUT does nothing ?

    - by Maxim Veksler
    Hi, I'm testing some result from HttpClient that looks irrational. It seems that setting CoreConnectionPNames.CONNECTION_TIMEOUT = 1 has no effect because send request to different host return successfully with connect timeout 1 which IMHO can't be the case (1ms to setup TCP handshake???) Am I misunderstood something or is something very strange going on here? The httpclient version I'm using as can be seen in this pom.xml is <dependency> <groupId>org.apache.httpcomponents</groupId> <artifactId>httpclient</artifactId> <version>4.0.1</version> <type>jar</type> </dependency> Here is the code: import java.io.IOException; import java.util.Random; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.client.ClientProtocolException; import org.apache.http.client.HttpClient; import org.apache.http.client.methods.HttpGet; import org.apache.http.client.methods.HttpUriRequest; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.params.CoreConnectionPNames; import org.apache.http.util.EntityUtils; import org.apache.log4j.Logger; public class TestNodeAliveness { private static Logger log = Logger.getLogger(TestNodeAliveness.class); public static boolean nodeBIT(String elasticIP) throws ClientProtocolException, IOException { try { HttpClient client = new DefaultHttpClient(); // The time it takes to open TCP connection. client.getParams().setParameter(CoreConnectionPNames.CONNECTION_TIMEOUT, 1); // Timeout when server does not send data. client.getParams().setParameter(CoreConnectionPNames.SO_TIMEOUT, 5000); // Some tuning that is not required for bit tests. client.getParams().setParameter(CoreConnectionPNames.STALE_CONNECTION_CHECK, false); client.getParams().setParameter(CoreConnectionPNames.TCP_NODELAY, true); HttpUriRequest request = new HttpGet("http://" + elasticIP); HttpResponse response = client.execute(request); HttpEntity entity = response.getEntity(); if(entity == null) { return false; } else { System.out.println(EntityUtils.toString(entity)); } // Close just in case. request.abort(); } catch (Throwable e) { log.warn("BIT Test failed for " + elasticIP); e.printStackTrace(); return false; } return true; } public static void main(String[] args) throws ClientProtocolException, IOException { nodeBIT("google.com?cant_cache_this=" + (new Random()).nextInt()); } } Thank you.

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  • Trigger Code on a table in my ERP Database

    - by David Stein
    My ERP Vendor has the following trigger on a table: SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TRIGGER [dbo].[SOItem_DeleteCheck] ON [dbo].[soitem] FOR DELETE AS BEGIN DECLARE @RecCnt int, @LogInfo varchar(256) SET @RecCnt = (SELECT COUNT(*) FROM deleted) IF @RecCnt > 150 BEGIN RAISERROR (54010, 18, 1, 'SOItem') WITH LOG ROLLBACK TRANSACTION END SET @LogInfo = 'Deleting ' + LTRIM(STR(@RecCnt)) + ' Rows From SOItem' EXEC LogDeletes @LogInfo END GO This seems very inefficient to me. Doesn't select count(*) take longer than Count(specific field)?

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  • question about sorting

    - by skydoor
    Bubble sort is O(n) at best, O(n^2) at worst, and its memory usage is O(1) . Merge sort is always O(n log n), but its memory usage is O(n). Which algorithm we would use to implement a function that takes an array of integers and returns the max integer in the collection, assuming that the length of the array is less than 1000. What if the array length is greater than 1000?

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  • Catch All (handled or unhandled) Exceptions

    - by andySF
    Hi, I want to catch all exceptions raised (handled or unhandled) to log them. for unhandled i use ThreadExceptionEventHandler and UnhandledExceptionEventHandler but i want to catch and exceptions that are in try catch block with or without (Exception e). It's possible to inherit the exceptions class to create a general event?

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  • Catching a python app before it exits

    - by Leopd
    I have a python app which is supposed to be very long-lived, but sometimes the process just disappears and I don't know why. Nothing gets logged when this happens, so I'm at a bit of a loss. Is there some way in code I can hook in to an exit event, or some other way to get some of my code to run just before the process quits? I'd like to log the state of memory structures to better understand what's going on.

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  • NLog ASP.Net viewer

    - by krs43
    I am using nLog in a large financial application, but frequently need to bring up the logs of the last hour while the software is running and filter on specific loggers/levels. I want to log everything to SQL, and use an asp.net viewer. Do any such project exist? Are there some good example sites for this?

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  • SSO possible with LDAP-backed web applications?

    - by rutherford
    I have a client who wants their wordpress and google apps user accounts accessible using SSO, ie if they log in on one app domain google.client.com they will be logged into wordpress.client.com too without extra steps. The same LDAP directory will be used to do backend authentication for both systems. Is it possible to setup SSO for LDAP-backed webapps?

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  • SecurityFlushSessionListener in jboss

    - by techzen
    In jboss-web.deployer/conf/web.xml there is a listener defined called SecurityFlustSessionListener. This listener searches for the component java:comp/env/security/securityMgr and if not found prints that info in the debug log. It is understood that if this security feature is not needed then, one can simply remove this listener. How have you used this listener for configuring security at the time of session destroying? As in, can you highlight the use cases of this listener and the scenarios where it was found useful?

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  • JBoss ignores @RemoteBinding annotation

    - by tputkonen
    I would like to specify JNDI name for an EJB3 bean using annotation, but JBoss 5.1.0 GA seems to ignore the annotation completely. Bean's annotations are: @Remote(Foobar.class) @Stateless(name = "Foobar") @TransactionManagement(TransactionManagementType.BEAN) @RemoteBinding(jndiBinding="ejb/Foobar") public class FoobarBean implements Foobar { ... I tested deploying also using @RemoteBindings annotation, but the result was same: @RemoteBindings({@RemoteBinding(jndiBinding="ejb/Foobar")}) The bean does not get bound to JNDI with the specified name, and the log file doesn't give any clues.

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  • silverlight authentication

    - by user291400
    Good day! I have an silverlight site (silverlight navigation application) and I want clients to log in on my site. I want to give them different rights of viewing pages. A WCF service gives me true or false when I enter a login and a password. Then, if it returns true, I want to remember the logged user. How can I do it? Using cookies or global variable or something else?

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  • How to put a breakpoint at the end of a function in windbg, so that I dont need to edit it even if s

    - by shan23
    I need to log some data when some functions are hit, both at the start of execution and and the end of it. While i have no problem with putting breakpoints at the start of the functions(using bu [module]!functionname, I dont know how to put a breakpoint at the end of a function, SUCH THAT i dont need to edit the breakpoint everytime i add/delete somelines from the file/function. I'm sure its a very common scenario, just that I dont know how its done !! Can anyone elucidate ?

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  • Windows Login Integration

    - by Dusty Roberts
    Hi Peeps. I am building facial recognition software for a certain purpose, however, as a spin-off i would like to use that same software / concept, to automatically recognize me when i sit in front of the PC, and log me in. recognition is handled.. however, i need to incorporate this into windows, the same way fingerprint logins work. where can i go to get some more info on the doing this?

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  • Per Application Packet Analyzer

    - by Anindya Chatterjee
    Is there any tool which can analyze network traffic per application? Wireshark does not have per application filtering, fiddler also does not give proper logging for any application. So can anyone please help me out to find an app which can analyze network traffic originating from a random application and log the traffic for that particular application only?

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  • ASP.NET MVC Login ReturnUrl always NULL?

    - by aherrick
    Using Forms Authentication in ASP.NET MVC when trying to log back into a site, it puts a ReturnUrl parameter in the query string. My Logon action method accepts a "returnUrl" string. However it seems that returnUrl string is always null, even when it is clearly in the query string. Any thoughts on why this might be the case or a possible fix?

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  • How do I retrieve program output in Python?

    - by Geoff
    I'm not a Perl user, but from this question deduced that it's exceedingly easy to retrieve the standard output of a program executed through a Perl script using something akin to: $version = `java -version`; How would I go about getting the same end result in Python? Does the above line retrieve standard error (equivalent to C++ std::cerr) and standard log (std::clog) output as well? If not, how can I retrieve those output streams as well? Thanks, Geoff

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  • Free POP3 .NET library?

    - by Shawn Simon
    Looking for a POP3 Client for .NET that basically just lets me log into a server and grab all the emails out, and maybe send some. I grabbed Indy.Sockets off of CodePlex and got it running but its throwing errors trying to decode the mail headers. Really anything is fine if it works.

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  • Logging errors in SCSF

    - by WF
    I'm quite new to SCSF. So, I'm developping a SCSF Winforms in C# (using May 2007 version in VSNet 2005 Fwk2.0, I can't use new version). I've implemented a Business module. What is the best practise to log errors? I've configured the Logging Application Block. But how to use that ? Thanks for answers

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  • mac, netbeans 6.8, c++, sdl, opengl: compilation problems

    - by ufk
    Hiya. I'm trying to properly compile a c++ opengl+sdl application using netbeans 6.8 under Snow Leopard 64-bit. I have libSDL 1.2.14 installed using macports. The script that I try to compile is the following: #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #if defined(__APPLE__) && defined(__MACH__) #include <OpenGL/gl.h> // Header File For The OpenGL32 Library #include <OpenGL/glu.h> // Header File For The GLu32 Library #else #include <GL/gl.h> // Header File For The OpenGL32 Library #include <GL/glu.h> // Header File For The GLu32 Library #endif #include "sdl/SDL.h" #include <stdio.h> #include <unistd.h> #include "SDL/SDL_main.h" SDL_Surface *screen=NULL; GLfloat rtri; // Angle For The Triangle ( NEW ) GLfloat rquad; // Angle For The Quad ( NEW ) void InitGL(int Width, int Height) // We call this right after our OpenGL window is created. { glViewport(0, 0, Width, Height); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // This Will Clear The Background Color To Black glClearDepth(1.0); // Enables Clearing Of The Depth Buffer glDepthFunc(GL_LESS); // The Type Of Depth Test To Do glEnable(GL_DEPTH_TEST); // Enables Depth Testing glShadeModel(GL_SMOOTH); // Enables Smooth Color Shading glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Reset The Projection Matrix gluPerspective(45.0f,(GLfloat)Width/(GLfloat)Height,0.1f,100.0f); // Calculate The Aspect Ratio Of The Window glMatrixMode(GL_MODELVIEW); } /* The main drawing function. */ int DrawGLScene() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer glLoadIdentity(); // Reset The View glTranslatef(-1.5f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 glRotatef(rtri,0.0f,1.0f,0.0f); // Rotate The Triangle On The Y axis ( NEW ) // draw a triangle glBegin(GL_TRIANGLES); // Begin Drawing Triangles glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Front) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Left Of Triangle (Front) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Right Of Triangle (Front) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Right) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f( 1.0f,-1.0f, 1.0f); // Left Of Triangle (Right) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Right Of Triangle (Right) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Back) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f( 1.0f,-1.0f, -1.0f); // Left Of Triangle (Back) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f, -1.0f); // Right Of Triangle (Back) glColor3f(1.0f,0.0f,0.0f); // Red glVertex3f( 0.0f, 1.0f, 0.0f); // Top Of Triangle (Left) glColor3f(0.0f,0.0f,1.0f); // Blue glVertex3f(-1.0f,-1.0f,-1.0f); // Left Of Triangle (Left) glColor3f(0.0f,1.0f,0.0f); // Green glVertex3f(-1.0f,-1.0f, 1.0f); // Right Of Triangle (Left) glEnd(); glLoadIdentity(); // Reset The Current Modelview Matrix glTranslatef(1.5f,0.0f,-7.0f); // Move Right 1.5 Units And Into The Screen 6.0 glRotatef(rquad,1.0f,0.0f,0.0f); // Rotate The Quad On The X axis ( NEW ) glBegin(GL_QUADS); // Start Drawing Quads glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Top) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Top) glVertex3f(-1.0f, 1.0f, 1.0f); // Bottom Left Of The Quad (Top) glVertex3f( 1.0f, 1.0f, 1.0f); // Bottom Right Of The Quad (Top) glColor3f(1.0f,0.5f,0.0f); // Set The Color To Orange glVertex3f( 1.0f,-1.0f, 1.0f); // Top Right Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f, 1.0f); // Top Left Of The Quad (Bottom) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Bottom) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Bottom) glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red glVertex3f( 1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Front) glVertex3f(-1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Front) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Front) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Front) glColor3f(1.0f,1.0f,0.0f); // Set The Color To Yellow glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Back) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Back) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Back) glVertex3f( 1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Back) glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue glVertex3f(-1.0f, 1.0f, 1.0f); // Top Right Of The Quad (Left) glVertex3f(-1.0f, 1.0f,-1.0f); // Top Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f,-1.0f); // Bottom Left Of The Quad (Left) glVertex3f(-1.0f,-1.0f, 1.0f); // Bottom Right Of The Quad (Left) glColor3f(1.0f,0.0f,1.0f); // Set The Color To Violet glVertex3f( 1.0f, 1.0f,-1.0f); // Top Right Of The Quad (Right) glVertex3f( 1.0f, 1.0f, 1.0f); // Top Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f, 1.0f); // Bottom Left Of The Quad (Right) glVertex3f( 1.0f,-1.0f,-1.0f); // Bottom Right Of The Quad (Right) glEnd(); // Done Drawing A Quad rtri+=0.02f; // Increase The Rotation Variable For The Triangle ( NEW ) rquad-=0.015f; // Decrease The Rotation Variable For The Quad ( NEW ) // swap buffers to display, since we're double buffered. SDL_GL_SwapBuffers(); return true; } int main(int argc,char* argv[]) { int done; /*variable to hold the file name of the image to be loaded *In real world error handling code would precede this */ /* Initialize SDL for video output */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Create a 640x480 OpenGL screen */ if ( SDL_SetVideoMode(640, 480, 0, SDL_OPENGL) == NULL ) { fprintf(stderr, "Unable to create OpenGL screen: %s\n", SDL_GetError()); SDL_Quit(); exit(2); } SDL_WM_SetCaption("another example",NULL); InitGL(640,480); done=0; while (! done) { DrawGLScene(); SDL_Event event; while ( SDL_PollEvent(&event) ) { if ( event.type == SDL_QUIT ) { done = 1; } if ( event.type == SDL_KEYDOWN ) { if ( event.key.keysym.sym == SDLK_ESCAPE ) { done = 1; } } } } } Under netbeans project properties I configured the following: C++ Compiler: added /usr/X11/include and /opt/local/include to the include directories. Linker: I added the following libraries: /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Now... before I included SDL_main.h and libSDLMain.a to the project I got an error unknown reference to _main then I read here: http://www.libsdl.org/faq.php?action=listentries&category=7#55 that I need to include SDL_Main.h and to link libSDLMain.so to my project. after doing so, the project still won't compile. this is the Netbeans output: /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .clean-conf rm -f -r build/Debug rm -f dist/Debug/GNU-MacOSX/opengl2 CLEAN SUCCESSFUL (total time: 79ms) /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/GNU-MacOSX/opengl2 mkdir -p build/Debug/GNU-MacOSX rm -f build/Debug/GNU-MacOSX/main.o.d g++ -c -g -I/usr/X11/include -I/opt/local/include -MMD -MP -MF build/Debug/GNU-MacOSX/main.o.d -o build/Debug/GNU-MacOSX/main.o main.cpp mkdir -p dist/Debug/GNU-MacOSX g++ -o dist/Debug/GNU-MacOSX/opengl2 build/Debug/GNU-MacOSX/main.o /opt/local/lib/libIL.dylib /opt/local/lib/libILU.dylib /opt/local/lib/libILUT.dylib /usr/X11/lib/libGL.dylib /usr/X11/lib/libGLU.dylib /opt/local/lib/libSDL.dylib /opt/local/lib/libSDLmain.a Undefined symbols: "_OBJC_CLASS_$_NSMenu", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "__objc_empty_cache", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetMainBundle", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_CFURLGetFileSystemRepresentation", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSApp", referenced from: _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSProcessInfo", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CFURLCreateCopyDeletingLastPathComponent", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSAllocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "___CFConstantStringClassReference", referenced from: cfstring=CFBundleName in libSDLmain.a(SDLMain.o) cfstring= in libSDLmain.a(SDLMain.o) cfstring=About in libSDLmain.a(SDLMain.o) cfstring=Hide in libSDLmain.a(SDLMain.o) cfstring=h in libSDLmain.a(SDLMain.o) cfstring=Hide Others in libSDLmain.a(SDLMain.o) cfstring=Show All in libSDLmain.a(SDLMain.o) cfstring=Quit in libSDLmain.a(SDLMain.o) cfstring=q in libSDLmain.a(SDLMain.o) cfstring=Window in libSDLmain.a(SDLMain.o) cfstring=m in libSDLmain.a(SDLMain.o) cfstring=Minimize in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSAutoreleasePool", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSEnableForegroundOperation", referenced from: _main in libSDLmain.a(SDLMain.o) "_CPSGetCurrentProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFBundleCopyBundleURL", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "_NSDeallocateMemoryPages", referenced from: -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSApplication", referenced from: l_OBJC_$_CATEGORY_NSApplication_$_SDLApplication in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_CPSSetFrontProcess", referenced from: _main in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSString", referenced from: l_OBJC_$_CATEGORY_NSString_$_ReplaceSubString in libSDLmain.a(SDLMain.o) __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSObject", referenced from: _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_CFBundleGetInfoDictionary", referenced from: _main in libSDLmain.a(SDLMain.o) "_CFRelease", referenced from: -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) -[SDLMain setupWorkingDirectory:] in libSDLmain.a(SDLMain.o) "__objc_empty_vtable", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_CLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_OBJC_CLASS_$_NSMenuItem", referenced from: __objc_classrefs__DATA@0 in libSDLmain.a(SDLMain.o) "_objc_msgSend", referenced from: -[SDLMain application:openFile:] in libSDLmain.a(SDLMain.o) -[SDLMain applicationDidFinishLaunching:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) -[NSString(ReplaceSubString) stringByReplacingRange:with:] in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) _main in libSDLmain.a(SDLMain.o) "_OBJC_METACLASS_$_NSObject", referenced from: _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) _OBJC_METACLASS_$_SDLMain in libSDLmain.a(SDLMain.o) "_objc_msgSend_fixup", referenced from: l_objc_msgSend_fixup_objectForKey_ in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_length in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_alloc in libSDLmain.a(SDLMain.o) l_objc_msgSend_fixup_release in libSDLmain.a(SDLMain.o) ld: symbol(s) not found collect2: ld returned 1 exit status make[2]: *** [dist/Debug/GNU-MacOSX/opengl2] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 263ms) any ideas? thanks a lot!

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  • Unable to publish on user's facebook wall through blackberry application

    - by tek3
    I want to publish a post to user's wall..for this first i am making user to log in and getting the session id also...but in order to publish i need the user to grant me publish_stream permission..so immmediately after i am obtaining auth_token by capturing url of the login success screen, i am making call to http://www.facebook.com/connect/prompt%5Fpermissions.php? with "api_key","ext_perm","display" as parameteres..but when the above url is redirected and displayed on BrowserField i am seeing "Incompatible web browser " instead of the permission granting dialog or popup..i will be greatful if anyone can help...thanx a lot

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