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  • Simple Steps to Prepare Mirror Database for Mirroring in SQL Server

    To prepare a database for mirroring, you need to perform the following steps: Script the restore of the latest full database backup, script the restore of every transaction log backup that has been made after that full database backup, copy the full database backup and transaction log backups to the mirror server, and run the restore scripts on the mirror server. In this tip I will walk through these steps and provide sample scripts to prepare a database for mirroring.

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  • 5 Simple Tips to Boost Your Traffic Using SEO

    We all know that the higher a website ranks in the search engines the more visitors it will receive. We can guarantee a spot on the first page by using a Pay-per-click campaign, but it can also be quite easy to get free positioning on page 1. These 5 tips, if used correctly, will get you on page 1 of the search engines over and over.

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  • Effective and simple matching for 2 unequal small-scale point sets

    - by Pavlo Dyban
    I need to match two sets of 3D points, however the number of points in each set can be different. It seems that most algorithms are designed to align images and trimmed to work with hundreds of thousands of points. My case are 50 to 150 points in each of the two sets. So far I have acquainted myself with Iterative Closest Point and Procrustes Matching algorithms. Implementing Procrustes algorithms seems like a total overkill for this small quantity. ICP has many implementations, but I haven't found any readily implemented version accounting for the so-called "outliers" - points without a matching pair. Besides the implementation expense, algorithms like Fractional and Sparse ICP use some statistics information to cancel points that are considered outliers. For series with 50 to 150 points statistic measures are often biased or statistic significance criteria are not met. I know of Assignment Problem in linear optimization, but it is not suitable for cases with unequal sets of points. Are there other, small-scale algorithms that solve the problem of matching 2 point sets? I am looking for algorithm names, scientific papers or C++ implementations. I need some hints to know where to start my search.

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  • Simple HTML5 Friendly Markup Sample

    - by Geertjan
    From a demo done by David Heffelfinger (who has a great Java EE 7 screencast series here), on HTML5 friendly markup. index.xhtml:  <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:jsf="http://xmlns.jcp.org/jsf"> <title>Data Entry Page</title> <body> <form method="POST" jsf:id='form'> <table> <tr> <td>Name:</td> <td><input jsf:id='name' type="text" jsf:value="${person.name}" /></td> </tr> <tr> <td>City</td> <th><input jsf:id='city' type="text" jsf:value="${person.city}"/></th> </tr> <tr> <td><input type="submit" value="Submit" jsf:action="confirmation" /></td> </tr> </table> </form> </body> </html> confirmation.xhtml: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Data Confirmation Page</title> </head> <body> <h1>#{person.name}</h1> from <h2>#{person.city}</h2> </body> </html> Person.java: package org.demo; import javax.enterprise.inject.Model; @Model public class Person { String name; String city; public String getName() { return name; } public void setName(String name) { this.name = name; } public String getCity() { return city; } public void setCity(String city) { this.city = city; } }

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  • Two Simple Keys to SEO Success - Take Care of the Basics and Forget About Algorithm-Chasing

    Search engine optimization (SEO) is critical to the success of any website because it helps to improve a website's visibility in the natural search results - the end result of which should be that the optimized website experiences a sustainable boost in search referral traffic. And yet in spite of the obvious importance of SEO, the reality is that the vast majority of websites have never been exposed to even a bare-minimum level of SEO effort, meaning that they are potentially forfeiting top rankings - and the traffic that top rankings virtually guarantee - to their competitors Why do so few people bother with SEO when it is so essential to a website's success?

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  • How to configure simple game AI setting with jtable

    - by Asgard
    I'm developing an application that has methods of this kind: attackIfIsFar(); protectIfIsNear(); helpAfterDeadOf(); helpBeforeAttackOf(); etc. The initialization of my application for n players is something like player1.attackIfIsFar(player2); player2.protectIfIsNear(player4); player3.helpAfterDeadOf(player1); player4.helpBeforeAttackOf(player3); etc. I don't know how to configure a jtable that that can allow me to set the equivalent of this code-block In others words I need simply a way to create a jtable with 3 column and n row, were I can set in the column 1 and 3, the player, and in the central column one of the available methods that each player on the column 1 must invoke on each player of column 3

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  • 5 Simple Steps to Improve Your Ranking

    If you just decided that you want search engine traffic and are not prepared to pay for sponsored links but have no clue where to start this is the first 5 steps. As long as you have a decently built website and 10 minutes to spare, this should be easy.

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  • I was stuck in implementing Simple Ftp with Winsock [migrated]

    - by user67449
    I want to implement a SimpleFtp with Winsock. But I was stuck in the maybe the file stream reading and writing. This is the Server. #include <WinSock2.h> #include <memory.h> #include <stdio.h> #include <iostream> using namespace std; #pragma comment(lib, "ws2_32.lib") #define MAX_FILE_NAME 100 #define DATA_PACK_SIZE 80*1000 // ??DataPack?????80KB #define SOCKKET_BUFFER_SIZE 80*1000 // socket??? #define FILE_BUFFER_SIZE DATA_PACK_SIZE-MAX_FILE_NAME-4*sizeof(int)-sizeof(u_long) //?????,??,??????content????? #define CONTENT_SIZE FILE_BUFFER_SIZE // DataPack?????content??? // Define a structure to hold the content of a file typedef struct FilePack{ char fName[MAX_FILE_NAME]; // File's name int fLen; // File's length int packNum; // Number of the DataPack int packLen; // DataPack's length int packCount; int contenLen; // the content length the DataPack actually holds u_long index; // ?????????? char content[CONTENT_SIZE]; // DataPack?????? }DataPack, *pDataPack; void WinsockInitial(){ WSADATA wsaData; WORD wVersionRequested; int err; wVersionRequested=MAKEWORD(2,2); err=WSAStartup(wVersionRequested, &wsaData); if(err!=0){ cout<<"Error at WSAStartup()."<<endl; exit(0); } if( LOBYTE(wsaData.wVersion)!=2 || HIBYTE(wsaData.wVersion)!=2 ){ cout<<"Error at version of Winsock. "<<endl; WSACleanup(); exit(0); } } void SockBind(SOCKET sock, int port, sockaddr_in &addrsock){ addrsock.sin_family=AF_INET; addrsock.sin_port=htons(port); addrsock.sin_addr.S_un.S_addr=htonl(INADDR_ANY); if( bind(sock, (sockaddr*)&addrsock, sizeof(addrsock)) == SOCKET_ERROR ){ cout<<"Error at bind(). Error: "<<GetLastError()<<endl; closesocket(sock); WSACleanup(); exit(0); } } void SockListen(SOCKET sock, int bak){ int err=listen(sock, bak); if(err==SOCKET_ERROR){ cout<<"Error at listen()."<<WSAGetLastError()<<endl; closesocket(sock); WSACleanup(); exit(0); } } int SockSend(DataPack &dataPack, SOCKET sock, char *sockBuf){ int bytesLeft=0, bytesSend=0; int idx=0; bytesLeft=sizeof(dataPack); // ?DataPack?????sockBuf??? memcpy(sockBuf, &dataPack, sizeof(dataPack)); while(bytesLeft>0){ bytesSend=send(sock, &sockBuf[idx], bytesLeft, 0); if(bytesSend==SOCKET_ERROR){ cout<<"Error at send()."<<endl; return 1; } bytesLeft-=bytesSend; idx+=bytesSend; } return 0; } int GetFileLen(FILE *fp){ // ?????? if(fp==NULL){ cout<<"Invalid argument. Error at GetFileLen()."<<endl; exit(0); } fseek(fp, 0, SEEK_END); int tempFileLen=ftell(fp); fseek(fp, 0, SEEK_SET); return tempFileLen; } int main(){ int err; sockaddr_in addrServ; int port=8000; // Initialize Winsock WinsockInitial(); // Create a socket SOCKET sockListen=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(sockListen==INVALID_SOCKET){ cout<<"Error at socket()."<<endl; WSACleanup(); return 1; } // Bind the socket. SockBind(sockListen, port, addrServ); // Listen for incoming connection requests cout<<"Waiting for incoming connection requests..."<<endl; SockListen(sockListen, 5); // Accept the connection request. sockaddr_in addrClient; int len=sizeof(addrClient); SOCKET sockConn=accept(sockListen, (sockaddr*)&addrClient, &len); if(sockConn!=INVALID_SOCKET){ cout<<"Connected to client successfully."<<endl; } // Set the buffer size of socket char sockBuf[SOCKKET_BUFFER_SIZE]; int nBuf=SOCKKET_BUFFER_SIZE; int nBufLen=sizeof(nBuf); err=setsockopt(sockConn, SOL_SOCKET, SO_SNDBUF, (char*)&nBuf, nBufLen); if(err!=0){ cout<<"Error at setsockopt(). Failed to set buffer size for socket."<<endl; exit(0); } //??????????? err = getsockopt(sockConn, SOL_SOCKET, SO_SNDBUF, (char*)&nBuf, &nBufLen); if( SOCKKET_BUFFER_SIZE != nBuf){ cout<<"Error at setsockopt(). ?socket????????"<<endl; closesocket(sockListen); closesocket(sockConn); WSACleanup(); exit(0); } //------------------------------------------------------------------------// DataPack dataPackSend; memset(&dataPackSend, 0, sizeof(dataPackSend)); int bytesRead; int bytesLeft; int bytesSend; int packCount; // Counts how many DataPack needed FILE *frp; // Used to read if(strcpy_s(dataPackSend.fName, "music.mp3")!=0){ cout<<"Error at strcpy_s()."<<endl; return 1; } // Open the file in read+binary mode err=fopen_s(&frp, dataPackSend.fName, "rb"); if(err!=0){ cout<<"Error at fopen_s()."<<endl; return 1; } char fileBuf[FILE_BUFFER_SIZE]; // Set the buffer size of File if(setvbuf(frp, fileBuf, _IONBF, FILE_BUFFER_SIZE)!=0){ cout<<"Error at setvbuf().Failed to set buffer size for file."<<endl; closesocket(sockListen); closesocket(sockConn); WSACleanup(); exit(0); } // Get file's length int fileLen=GetFileLen(frp); cout<<"File ???:"<<fileLen<<" bytes."<<endl; // Calculate how many DataPacks needed packCount=ceil( (double)fileLen/CONTENT_SIZE ); cout<<"File Length: "<<fileLen<<" "<<"Content Size: "<<CONTENT_SIZE<<endl; cout<<"???"<<packCount<<" ?DataPack"<<endl; int i=0; for(i=0; i<packCount; i++){ //?????dataPackSend????? memset(&dataPackSend, 0, sizeof(dataPackSend)); // Fill the dataPackSend if(strcpy_s(dataPackSend.fName, "abc.txt")!=0){ cout<<"Error at strcpy_s()."<<endl; return 1; } dataPackSend.packLen=DATA_PACK_SIZE; dataPackSend.fLen=fileLen; dataPackSend.packCount=packCount; if( packCount==1 ){ //??DataPack??? bytesRead=fread(fileBuf, 1, dataPackSend.fLen, frp); dataPackSend.contenLen=dataPackSend.fLen; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=0; //???????DataPack // ?????dataPackSend?Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack"<<endl; } }else if( packCount>1 && i<(packCount-1) ){ // ???(???????) bytesRead=fread(fileBuf, 1, CONTENT_SIZE, frp); dataPackSend.contenLen=CONTENT_SIZE; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=i; //?dataPackSend??????Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack."<<endl; } }else{ // ????? bytesRead=fread(fileBuf, 1, (dataPackSend.fLen-i*CONTENT_SIZE), frp); dataPackSend.contenLen=dataPackSend.fLen-i*CONTENT_SIZE; memcpy(dataPackSend.content, fileBuf, bytesRead); dataPackSend.packNum=i; //?dataPackSend???Client? if( SockSend(dataPackSend, sockConn, sockBuf)==0 ){ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack."<<endl; } } } fclose(frp); closesocket(sockListen); closesocket(sockConn); WSACleanup(); return 0; } And this is Client. #include <WinSock2.h> #include <memory.h> #include <stdio.h> #include <iostream> using namespace std; #pragma comment(lib, "ws2_32.lib") #define MAX_FILE_NAME 100 #define DATA_PACK_SIZE 80*1000 // ??DataPack?????80KB #define SOCKKET_BUFFER_SIZE 80*1000 // socket??? #define FILE_BUFFER_SIZE DATA_PACK_SIZE-MAX_FILE_NAME-4*sizeof(int)-sizeof(u_long) //?????,??,??????content????? #define CONTENT_SIZE FILE_BUFFER_SIZE // DataPack?????content??? // Define a structure to hold the content of a file typedef struct FilePack{ char fName[MAX_FILE_NAME]; // File's name int fLen; // File's length int packNum; // Number of the DataPack int packLen; // DataPack's length int packCount; //DataPack??? int contenLen; // the content length the DataPack actually holds u_long index; // ?????????? char content[CONTENT_SIZE]; // DataPack?????? }DataPack, *pDataPack; void WinsockInitial(){ WSADATA wsaData; WORD wVersionRequested; int err; wVersionRequested=MAKEWORD(2,2); err=WSAStartup(wVersionRequested, &wsaData); if(err!=0){ cout<<"Error at WSAStartup()."<<endl; exit(0); } if( LOBYTE(wsaData.wVersion)!=2 || HIBYTE(wsaData.wVersion)!=2 ){ cout<<"Error at version of Winsock. "<<endl; WSACleanup(); exit(0); } } int SockRecv(SOCKET sock, char *sockBuf){ int bytesLeft, bytesRecv; int idx=0; bytesLeft=DATA_PACK_SIZE; while(bytesLeft>0){ bytesRecv=recv(sock, &sockBuf[idx], bytesLeft, 0); if(bytesRecv==SOCKET_ERROR){ cout<<"Error at recv()."<<endl; return 1; } bytesLeft-=bytesRecv; idx+=bytesRecv; } return 0; } int main(){ int err; sockaddr_in addrServ; int port=8000; // Initialize Winsock WinsockInitial(); // Create a socket SOCKET sockClient=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(sockClient==INVALID_SOCKET){ cout<<"Error at socket()."<<endl; WSACleanup(); return 1; } // Set the buffer size of socket char sockBuf[SOCKKET_BUFFER_SIZE]; int nBuf=SOCKKET_BUFFER_SIZE; int nBufLen=sizeof(nBuf); err=setsockopt(sockClient, SOL_SOCKET, SO_RCVBUF, (char*)&nBuf, nBufLen); if(err!=0){ cout<<"Error at setsockopt(). Failed to set buffer size for socket."<<endl; exit(0); } //??????????? err = getsockopt(sockClient, SOL_SOCKET, SO_RCVBUF, (char*)&nBuf, &nBufLen); if( SOCKKET_BUFFER_SIZE != nBuf){ cout<<"Error at getsockopt(). ?socket????????"<<endl; closesocket(sockClient); WSACleanup(); exit(0); } // Connect to the Server addrServ.sin_family=AF_INET; addrServ.sin_port=htons(port); addrServ.sin_addr.S_un.S_addr=inet_addr("127.0.0.1"); err=connect(sockClient, (sockaddr*)&addrServ, sizeof(sockaddr)); if(err==SOCKET_ERROR){ cout<<"Error at connect()."<<GetLastError()<<endl; closesocket(sockClient); WSACleanup(); return 1; }else{ cout<<"Connected to the FTP Server successfully."<<endl; } /* int i=0; int bytesRecv, bytesLeft, bytesWrite; int packCount=0, fLen=0; DataPack dataPackRecv; //?????? SockRecv(sockClient, sockBuf); memcpy(&dataPackRecv, sockBuf, sizeof(dataPackRecv)); cout<<"???? "<<dataPackRecv.packNum<<" ?DataPack."<<endl; cout<<"?DataPack??fName????: "<<dataPackRecv.fName<<endl; //??????? packCount=dataPackRecv.packCount; cout<<"?? "<<packCount<<" ?DataPack."<<endl; fLen=dataPackRecv.fLen; // Create a local file to write into FILE *fwp; err=fopen_s(&fwp, dataPackRecv.fName, "wb"); if(err!=0){ cout<<"Error at creat fopen_s(). Failed to create a local file to write into."<<endl; return 1; } // Set the buffer size of File char fileBuf[FILE_BUFFER_SIZE]; if(setvbuf(fwp, fileBuf, _IONBF, FILE_BUFFER_SIZE)!=0){ cout<<"Error at setvbuf().Failed to set buffer size for file."<<endl; memset(fileBuf, 0, sizeof(fileBuf)); closesocket(sockClient); WSACleanup(); exit(0); } //???????content???? memcpy(fileBuf, dataPackRecv.content, sizeof(dataPackRecv.content)); bytesWrite=fwrite(fileBuf, 1, sizeof(fileBuf), fwp); if(bytesWrite<sizeof(fileBuf)){ cout<<"Error at fwrite(). Failed to write the content of dataPackRecv to local file."<<endl; } //?????packCount-1????????????????? for(int i=1; i<packCount; i++){ // ????????? memset(sockBuf, 0, sizeof(sockBuf)); memset(&dataPackRecv, 0, sizeof(dataPackRecv)); memset(fileBuf, 0, sizeof(fileBuf)); SockRecv(sockClient, sockBuf); memcpy(&dataPackRecv, sockBuf, sizeof(dataPackRecv)); cout<<"???? "<<dataPackRecv.packNum<<" ?DataPack."<<endl; //???? memcpy(fileBuf, dataPackRecv.content, dataPackRecv.contenLen); bytesWrite=fwrite(fileBuf, 1, dataPackRecv.contenLen, fwp); if(bytesWrite<dataPackRecv.contenLen){ cout<<"Error at fwrite(). Failed to write the content of dataPackRecv to local file."<<endl; } } if( (i+1)==packCount ){ cout<<"??DataPack????????!"<<endl; } fclose(fwp); closesocket(sockClient); WSACleanup(); return 0;*/ }

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  • Persisting simple tree with (Fluent-)NHibernate leads to System.InvalidCastException

    - by fudge
    Hi there, there seems to be a problem with recursive data structures and (Fluent-)NHibernate or its just me, being a complete moron... here's the tree: public class SimpleNode { public SimpleNode () { this.Children = new List<SimpleNode> (); } public virtual SimpleNode Parent { get; private set; } public virtual List<SimpleNode> Children { get; private set; } public virtual void setParent (SimpleNode parent) { parent.AddChild (this); Parent = parent; } public virtual void AddChild (SimpleNode child) { this.Children.Add (child); } public virtual void AddChildren (IEnumerable<SimpleNode> children) { foreach (var child in children) { AddChild (child); } } } the mapping: public class SimpleNodeEntity : ClassMap<SimpleNode> { public SimpleNodeEntity () { Id (x => x.Id); References (x => x.Parent).Nullable (); HasMany (x => x.Children).Not.LazyLoad ().Inverse ().Cascade.All ().KeyNullable (); } } now, whenever I try to save a node, I get this: System.InvalidCastException: Cannot cast from source type to destination type. at (wrapper dynamic-method) SimpleNode. (object,object[],NHibernate.Bytecode.Lightweight.SetterCallback) at NHibernate.Bytecode.Lightweight.AccessOptimizer.SetPropertyValues (object,object[]) at NHibernate.Tuple.Entity.PocoEntityTuplizer.SetPropertyValuesWithOptimizer (object,object[]) My setup: Mono 2.8.1 (on OSX), NHibernate 2.1.2, FluentNHibernate 1.1.0

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  • Simple and Easy Online SEO Training

    Training is a method acquiring skills, knowledge or experience from one that trains. It is always important for everyone to gain education and I believe that each one of us passed through to a lot of trainings both formal and informal before we got whatever status we are right now.

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  • Team Foundation Service passe au Cloud, la plateforme de gestion du cycle de vie de Microsoft ne vise plus uniquement .NET ou Windows

    Microsoft lance Team Foundation Service la version Cloud de son outil de gestion du cycle de vie des applications Près d'une année après avoir dévoilé la beta de Team Foundation Service (TFS), Microsoft annonce le passage de la version hébergée de Team Foundation Server sur Windows Azure en version finale. Pour rappel, Team Foundation Server est une solution de travail collaboratif et de gestion du cycle de vie des applications (ALM) permettant : la gestion des sources, des builds, le suivi des éléments de travail, la planification et l'analyse des performances. La version hébergée de l'outil dispose des outils de gestion de projets agiles supportant SCRUM et Capability Ma...

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  • SQL SERVER Simple Example of Snapshot Isolation ReducetheBlockingTransactions

    To learn any technology and move to a more advanced level, it is very important to understand the fundamentals of the subject first. Today, we will be talking about something which has been quite introduced a long time ago but not properly explored when it comes to the isolation level. Snapshot Isolation was introduced in [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Cannot get script to run at startup (tried all the simple answers)

    - by Carey Head
    I have Ubuntu Desktop 12.04 LTS running great on an older Acer desktop. I want to use this machine as an in-home server for hosting Minecraft. The command to start the Minecraft server is java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui and that works great when I cd into the correct directory and execute the above. I created a script to do this: #!/bin/bash cd /home/myuser/minecraft-server1 java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui & cd /home/myuser/minecraft-server2 java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui & exit 0 I made this .sh file executable, and it too runs great when I start it manually from the terminal. The problem I'm having is getting these to execute at startup. I have my user account on this machine to auto login. I have tried the following: Adding the following to "Startup Applications" : sh /home/myuser/myscript.sh (Nothing happens on reboot) Adding the same to /etc/rc.local (Nothing happens on reboot). I even tested this one by running /etc/rc.local from the terminal, and it executed great. Just not at boot/auto login Added the lines from the script directly to rc.local (Nothing happens on reboot). I can't help but think that there's something I'm missing. The script executes great when run manually, but will not run at boot/auto login. Many thanks in advance.

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  • Cannot install VS Team System 2008 on Windows 7 Ultimate (64bit)

    - by systemX
    I am trying to install VS TS 2008 on W7 Ultimate (64bit), but I have run into errors during the setup. Please take note that I have tried to mount the iso to a virtual drive, and also extracted the iso contents to a local folder. Both methods have failed and produce the same error log below. [10/26/09,03:02:40] Runtime Pre-requisites: [2] Error: Installation failed for component Runtime Pre-requisites. MSI returned error code 1603 [10/26/09,03:02:42] VS70pgui: [2] DepCheck indicates Runtime Pre-requisites is not installed. [10/26/09,03:02:42] VS70pgui: [2] DepCheck indicates Microsoft Visual Studio 2008 64bit Prerequisites (x64) was not attempted to be installed. And the list goes on and on.. This is a fresh install of W7, and I have not installed Microsoft Office 2007 at all yet, not sure if it would be causing my errors right now.. I appreciate any help I can get thank you.

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