Search Results

Search found 43540 results on 1742 pages for 'method missing'.

Page 400/1742 | < Previous Page | 396 397 398 399 400 401 402 403 404 405 406 407  | Next Page >

  • @selector and return value

    - by user320926
    The idea it's very easy, i have an http download class, this class must support the http authentication but it's basically a background thread so i would like to avoid to prompt directly to the screen, i would like to use a delegate method to require from outside of the class, like a viewController. But i don't know if is possible or if i have to use a different syntax. This class use this delegate protocol: //Updater.h @protocol Updater <NSObject> -(NSDictionary *)authRequired; @optional -(void)statusUpdate:(NSString *)newStatus; -(void)downloadProgress:(int)percentage; @end @interface Updater : NSThread { ... } This is the call to the delegate method: //Updater.m // This check always fails :( if ([self.delegate respondsToSelector:@selector(authRequired:)]) { auth = [delegate authRequired]; } This is the implementation of the delegate method //rootViewController.m -(NSDictionary *)authRequired; { // TODO: some kind of popup or modal view NSMutableDictionary *ret=[[NSMutableDictionary alloc] init]; [ret setObject:@"utente" forKey:@"user"]; [ret setObject:@"password" forKey:@"pass"]; return ret; }

    Read the article

  • How to add a gwt widget to a gwt Composite already visible at runtime using MVP?

    - by mary4pfc
    Hi! I'm building an application whose menus depend on user roles. Once user is logged in and, therefore, her roles are known, I want to create the Hyperlinks related to the user and add them to the menu. I'm using MVP. Here's my code for the presenter: public class AdminMenuAreaPresenter extends WidgetPresenter<AdminMenuAreaPresenter.Display> { public interface Display extends WidgetDisplay{ public void addLink(String link); } private DispatchAsync dispatcher; private SessionManager sessionManager; @Inject public AdminMenuAreaPresenter(AdminMenuAreaPresenter.Display display, EventBus bus, DispatchAsync dispatcher, SessionManager sessionManager){ super(display, bus); this.dispatcher = dispatcher; this.sessionManager = sessionManager; this.bind(); } @Override protected void onBind() { super.onBind(); registerHandler(eventBus.addHandler(LoginEvent.TYPE, new LoginEventHandler() { @Override public void onLogin(LoginEvent event) { display.addLink("register user"); } })); } @Override protected void onUnbind() { // TODO Auto-generated method stub } @Override protected void onRevealDisplay() { // TODO Auto-generated method stub } } And here's the View: public class AdminMenuAreaView extends Composite implements AdminMenuAreaPresenter.Display{ private VerticalPanel vPanel; private Hyperlink registerUserLink; public AdminMenuAreaView(){ vPanel = new VerticalPanel(); initWidget(vPanel); } @Override public Widget asWidget() { return this; } public void addLink(String s){ registerUserLink = new Hyperlink(s, "this is new target"); this.vPanel.add(registerUserLink); registerUserLink.setVisible(true); } public HasClickHandlers getRegisterUserLink(){ return registerUserLink; } What am I doing wrong? Flow program goes throgh the addLink() method, but nothing is added to the view either dom document. Thank you.

    Read the article

  • Encode_JSON Errors in Lasso 8.6.2 After Period of Time

    - by ATP_JD
    We are in the process of converting apps from Lasso 8 to Lasso 9, and as an intermediate step, have upgraded from 8.5.5 to 8.6.2 (which runs alongside 9 on our new box, in different virtual hosts). I am finding that with 8.6.2 we are getting a slew of errors on pages that call encode_json. The weird thing with these errors is that they don't start happening until some period of time after the site starts. Then, some hours later, all encode_json calls begin to fail with error messages like this: An error occurred while processing your request. Error Information Error Message: No tag, type or constant was defined under the name "?????????????????" with arguments: array: (pair: (-find)=([\x{0020}-\x{21}\x{23}-\x{5b}\x{5d}-\x{10fff}])), (r) at: onCompare with params: 'r' at: JSON with params: 'reload', -Options=array: (-Internal) at: JSON with params: @map: (reload)=(false), (tcstring)=(LZU), (timestring)=(10:42 AM&nbsp;&nbsp;&nbsp;1442Z) at: [...].lasso with params: 'pageloadtime'='1383038310' on line: 31 at position: 1 Error Code: -9948 (Yes, those Chinese(?) characters are in the error message.) I have removed the 8.5.5 encode_json tag from LassoStartup, so we are using the correct built-in method. The encode_json method fails for any and all parameters I throw at it from simple strings to arrays of maps. Upon restarting the site, encode_json resumes working for an hour or two, seemingly depending on load. On 8.5.5, we don't have this problem. Does anyone have experience with this issue? Any advice regarding trying the 8.5.5 tag swap encode_json to see if I can override the built-in method? Maybe it will work better? Thanks in advance for your time and assistance. -Justin

    Read the article

  • PHP's fopen is terminally failing

    - by Skittles
    Okay, I have GOT to be missing something totally rudimentary here. I have an extremely simple use of PHP's fopen function, but for some reason, it will not open the file no matter what I do. The odd part about this is that I use fopen in another function in the same script and it's working perfectly. I'm using the fclose in both functions. So, I know it's not a matter of a rogue file handle. I have confirmed the file's path and the existence of the target file also. I'm running the script at the command-line as root, so I know it's not apache that's the cause. And since I am running the script as root, I am fairly confident that permissions are not the issue. So, what on earth am I missing here? function get_file_list() { $file = '/home/site/tmp/return_files_list.txt'; $fp = fopen($file, 'r') or die("Could not open file: /home/site/tmp/return_files_list.txt for reading.\n"); $files_list = array(); while($line = fgets($fp)) { $files_list[] = $line; } fclose($fp); return $files_list; } function num_records_in_file($filename) { $fp = fopen( $filename, 'r' ); # or die("Could not open file: $filename\n"); $counter = 0; if ($fp) { while (!feof( $fp )) { $line = fgets( $fp ); $arr = explode( '|', $line ); if (( ( $arr[0] != 'HDR' && $arr[0] != 'TRL' ) && $arr[0] != '' )) { ++$counter; continue; } } } fclose( $fp ); return $counter; } As requested, here's both functions. The second function is passed an absolute path to the file. That is what I used to confirm that the file is there and that the path is correct.

    Read the article

  • different thread accessing MemoryStream

    - by Wayne
    There's a bit of code which writes data to a MemoryStream object directly into it's data buffer by calling GetBuffer(). It also uses and updates the Position and SetLength() properties appropriately. This code works purposes 99.9999% of the time. Literally. Only every so many 100,000's of iterations it will barf. The specific problem is that the memory.Position property suddenly returns zero instead of the appropriate value. However, code was added that checks for the 0 and throws an exception which include log of the MemoryStream properties like Position and Length in a separate method. Those return the correct value. Further addition shows that when this rare condition occurs, the memory.Position only has zero inside this particular method. Okay. Obviously, this must be a threading issue. But this code is well locked. However, the nature of this software is that it's organized by "tasks" with a scheduler and so any one of several actual O/S thread may run this code at any give time--but never more than one at a time. So it's my guess that ordinarily it so happens that the same thread keeps getting used for this method and then on a rare occasion a different thread get used. Then due to compiler optimizations, the different thread never gets the correct value. It gets a "stale" value. Ordinarily in a situation like this I would apply a "volatile" keyword to the variable in question. But that (those) variables are inside the MemoryStream object. Does anyone have any other idea? Or does this mean we have to implement our own MemoryStream object? (Just like we end up having to do with practically every collection in .NET?) It's a shame to have such an awesome platform as .NET and have virtually the entire system useless as-is for seriously parallelized applications. If I'm wrong or you have other ideas, please advise. Sincerely, Wayne

    Read the article

  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

    Read the article

  • Why null reference exception in SetMolePublicInstance?

    - by OldGrantonian
    I get a "null reference" exception in the following line: MoleRuntime.SetMolePublicInstance(stub, receiverType, objReceiver, name, null); The program builds and compiles correctly. There are no complaints about any of the parameters to the method. Here's the specification of SetMolePublicInstance, from the object browser: SetMolePublicInstance(System.Delegate _stub, System.Type receiverType, object _receiver, string name, params System.Type[] parameterTypes) Here are the parameter values for "Locals": + stub {Method = {System.String <StaticMethodUnitTestWithDeq>b__0()}} System.Func<string> + receiverType {Name = "OrigValue" FullName = "OrigValueP.OrigValue"} System.Type {System.RuntimeType} objReceiver {OrigValueP.OrigValue} object {OrigValueP.OrigValue} name "TestString" string parameterTypes null object[] I know that TestString() takes no parameters and returns string, so as a starter to try to get things working, I specified "null" for the final parameter to SetMolePublicInstance. As already mentioned, this compiles OK. Here's the stack trace: Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.ExtendedReflection.Collections.Indexable.ConvertAllToArray[TInput,TOutput](TInput[] array, Converter`2 converter) at Microsoft.Moles.Framework.Moles.MoleRuntime.SetMole(Delegate _stub, Type receiverType, Object _receiver, String name, MoleBindingFlags flags, Type[] parameterTypes) at Microsoft.Moles.Framework.Moles.MoleRuntime.SetMolePublicInstance(Delegate _stub, Type receiverType, Object _receiver, String name, Type[] parameterTypes) at DeqP.Deq.Replace[T](Func`1 stub, Type receiverType, Object objReceiver, String name) in C:\0VisProjects\DecP_04\DecP\DeqC.cs:line 38 at DeqPTest.DecCTest.StaticMethodUnitTestWithDeq() in C:\0VisProjects\DecP_04\DecPTest\DeqCTest.cs:line 28 at Starter.Start.Main(String[] args) in C:\0VisProjects\DecP_04\Starter\Starter.cs:line 14 Press any key to continue . . . To avoid the null parameter, I changed the final "null" to "parameterTypes" as in the following line: MoleRuntime.SetMolePublicInstance(stub, receiverType, objReceiver, name, parameterTypes); I then tried each of the following (before the line): int[] parameterTypes = null; // if this is null, I don't think the type will matter int[] parameterTypes = new int[0]; object[] parameterTypes = new object[0]; // this would allow for various parameter types All three attempts produce a red squiggly line under the entire line for SetMolePublicInstance Mouseover showed the following message: The best overloaded method match for 'Microsoft.Moles.Framework.Moles.MoleRuntime.SetMolePublicInstance(System.Delegate, System.Type, object, string, params System.Type[])' has some invalid arguments. I'm assuming that the first four arguments are OK, and that the problem is with the params array.

    Read the article

  • Recover lost code from compiled apk

    - by AlexRamallo
    I have an issue here..and its making me really nervous. I was working on this game, and it was going great, so I took a copy of it on my laptop to work do some work while away from my computer. long story short, hard-drive failure + poor back ups led to me losing a very important class. Is there a way to decompile the apk to retrieve the bit of code that was lost? It isn't overly complicated or sophisticated, its just that its impossible to re-write it without reading every. single. line. of. code. in the entire application since it initializes a LOT of classes and loads a bunch of stuff in a specific way. With a quick google search I was able to find apktool, which decompiles it into a bunch of .smali files, which I don't think were designed for human reading. All I need to recover is one very big method in the class. I found the smali file that contains it and I think I found the line where it starts. something like .method public declared-synchronized load(Lcom/X/X/game/X;)I Anyone help would be appreciated since I would have to scrap the entire game without this method.

    Read the article

  • Capturing wildcards in java generics

    - by Rollerball
    From this orcale java tutorial: The WildcardError example produces a capture error when compiled: import java.util.List; public class WildcardError { void foo(List<?> i) { i.set(0, i.get(0)); } } After this error demonstration, they fix the problem by using a helper method: public class WildcardFixed { void foo(List<?> i) { fooHelper(i); } // Helper method created so that the wildcard can be captured // through type inference. private <T> void fooHelper(List<T> l) { l.set(0, l.get(0)); } } First, they say that the list input parameter (i) is seen as an Object: In this example, the compiler processes the i input parameter as being of type Object. Why then i.get(0) does not return an Object? if it was already passed in as such? Furthermore what is the point of using a <?> when then you have to use an helper method using <T>. Would not be better using directly which can be inferred?

    Read the article

  • EF4 + STE: Reattaching via a WCF Service? Using a new objectcontext each and every time?

    - by Martin
    Hi there, I am planning to use WCF (not ria) in conjunction with Entity Framework 4 and STE (Self tracking entitites). If i understnad this correctly my WCF should return an entity or collection of entities (using LIST for example and not IQueryable) to the client (in my case silverlight) The client then can change the entity or update it. At this point i believe it is self tracking???? This is where i sort of get a bit confused as there are a lot of reported problems with STEs not tracking.. Anyway... Then to update i just need to send back the entity to my WCF service on another method to do the update. I should be creating a new OBJECTCONTEXT everytime? In every method? If i am creaitng a new objectcontext everytime in everymethod on my WCF then don't i need to re-attach the STE to the objectcontext? So basically this alone wouldn't work?? using(var ctx = new MyContext()) { ctx.Orders.ApplyChanges(order); ctx.SaveChanges(); } Or should i be creating the object context once in the constructor of the WCF service so that 1 call and every additional call using the same wcf instance uses the same objectcontext? I could create and destroy the wcf service in each method call from the client - hence creating in effect a new objectcontext each time. I understand that it isn't a good idea to keep the objectcontext alive for very long. Any insight or information would be gratefully appreciated thanks

    Read the article

  • Dataset holds a table called "Table", not the table I pass in?

    - by dotnetdev
    Hi, I have the code below: string SQL = "select * from " + TableName; using (DS = new DataSet()) using (SqlDataAdapter adapter = new SqlDataAdapter()) using (SqlConnection sqlconn = new SqlConnection(connectionStringBuilder.ToString())) using (SqlCommand objCommand = new SqlCommand(SQL, sqlconn)) { sqlconn.Open(); adapter.SelectCommand = objCommand; adapter.Fill(DS); } System.Windows.Forms.MessageBox.Show(DS.Tables[0].TableName); return DS; However, every time I run this code, the dataset (DS) is filled with one table called "Table". It does not represent the table name I pass in as the parameter TableName and this parameter does not get mutated so I don't know where the name Table comes from. I'd expect the table to be the same as the tableName parameter I pass in? Any idea why this is not so? EDIT: Important fact: This code needs to return a dataset because I use the dataRelation object in another method, which is dependent on this, and without using a dataset, that method throws an exception. The code for that method is: DataRelation PartToIntersection = new DataRelation("XYZ", this.LoadDataToTable(tableName).Tables[tableName].Columns[0], // Treating the PartStat table as the parent - .N this.LoadDataToTable("PartProducts").Tables["PartProducts"].Columns[0]); // 1 // PartsProducts (intersection) to ProductMaterial DataRelation ProductMaterialToIntersection = new DataRelation("", ds.Tables["ProductMaterial"].Columns[0], ds.Tables["PartsProducts"].Columns[1]); Thanks

    Read the article

  • Linq to SQL duplicating entry when referencing FK

    - by Oscar
    Hi! I am still facing some problems when using LINQ-to-SQL. I am also looking for answers by myself, but this problem is so akward that I am having problems to find the right keywords to look for it. I have this code here: public CustomTask SaveTask(string token, CustomTask task) { TrackingDataContext dataConext = new TrackingDataContext(); //Check the token for security if (SessionTokenBase.Instance.ExistsToken(Convert.ToInt32(token)) == null) return null; //Populates the Task - the "real" Linq to SQL object Task t = new Task(); t.Title = task.Title; t.Description = task.Description; //****The next 4 lines are important**** if (task.Severity != null) t.Severity = task.Severity; else t.SeverityID = task.SeverityID; t.StateID = task.StateID; if (task.TeamMember != null) t.TeamMember = task.TeamMember; else t.ReporterID = task.ReporterID; if (task.ReporterTeam != null) t.Team = task.ReporterTeam; else t.ReporterTeamID = task.ReporterTeamID; //Saves/Updates the task dataConext.Tasks.InsertOnSubmit(t); dataConext.SubmitChanges(); task.ID = t.ID; return task; } The problem is that I am sending the ID of the severity, and then, when I get this situation: DB State before calling the method: ID Name 1 high 2 medium 3 low Call the method selecting "medium" as severity DB State after calling the method: ID Name 1 high 2 medium 3 low 4 medium The point is: -It identified that the ID was related to the Medium entry (and for this reason it could populate the "Name" Column correctly), but if duplicated this entry. The problem is: Why?!! Some explanation about the code: CustomTask is almost the same as Task, but I was having problems regarding serialization as can be seen here I don't want to send the Severity property populated because I want my message to be as small as possible. Could anyone clear to my, why it recognize the entry, but creates a new entry in the DB?

    Read the article

  • Hibernate Transient Extends problem

    - by mrvreddy
    @MappedSuperclass public abstract class BaseAbstract implements Serializable{ private static final long serialVersionUID = 1L; protected String test = //some random value; public String getTest() { return test; } public void setTest(String test){ this.test = test; } } @Entity public class Artist extends BaseAbstract { private static final long serialVersionUID = 1L; private Integer id; @override @Transient public String getTest() { return test; } ..... } My question is... when i am trying to do any operation on the artist, along with id and name, test is also getting saved which should not be the case... if i add the same transient on the baseabstract class getTest() method, i see test column NOT getting created(ideally what it should happen) but if i try to override the method with adding annotaion in the sub class it creates the test column... I dont know why this is happening since when hibernate is creating the artist object and checks for annotations, it should see the transient annotation present on the getTest() of artist method...and should not create a column in the database... Let me know if you need any clarification.... Any response on this is greatly appreciated.... Thank you

    Read the article

  • Can I do this?? Trying to load an object from within itself.

    - by Smikey
    Hi all! I have an object which conforms to the NSCoding protocol. The object contains a method to save itself to memory, like so: - (void)saveToFile { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver encodeObject:self forKey:kDataKey]; [archiver finishEncoding]; [data writeToFile:[self dataFilePath] atomically:YES]; [archiver release]; [data release]; } This works just fine. But I would also like to initialise an empty version of this object and then call its own 'Load' method to load whatever data exists on file into its variables. So I've created the following: - (void)loadFromFile { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSData *data = [[NSMutableData alloc] initWithContentsOfFile:[self dataFilePath]]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; self = [unarchiver decodeObjectForKey:kDataKey]; [unarchiver finishDecoding]; } } Now this second method doesn't manage to load any variables. Is this line not possible perhaps? self = [unarchiver decodeObjectForKey:kDataKey]; Ultimately I would like to use the code like this: One viewController takes user entered input, creates an object and saves it to memory using [anObject saveToFile]; And a second viewController creates an empty object, then initialises its values to those stored on file by calling: [emptyObject loadFromFile]; Any suggestions on how to make this work would be hugely appreciated. Thanks :) Michael

    Read the article

  • Which is the correct design pattern for my PHP application?

    - by user1487141
    I've been struggling to find good way to implement my system which essentially matches the season and episode number of a show from a string, you can see the current working code here: https://github.com/huddy/tvfilename I'm currently rewriting this library and want a nicer way to implement how the the match happens, currently essentially the way it works is: There's a folder with classes in it (called handlers), every handler is a class that implements an interface to ensure a method called match(); exists, this match method uses the regex stored in a property of that handler class (of which there are many) to try and match a season and episode. The class loads all of these handlers by instantiating each one into a array stored in a property, when I want to try and match some strings the method iterates over these objects calling match(); and the first one that returns true is then returned in a result set with the season and episode it matched. I don't really like this way of doing it, it's kind of hacky to me, and I'm hoping a design pattern can help, my ultimate goal is to do this using best practices and I wondered which one I should use? The other problems that exist are: More than one handler could match a string, so they have to be in an order to prevent the more greedy ones matching first, not sure if this is solvable as some of the regex patterns have to be greedy, but possibly a score system, something that shows a percentage of how likely the match is correct, i'd have no idea how to actually implement this though. I'm not if instantiating all those handlers is a good way of doing it, speed is important, but using best practices and sticking to design patterns to create good, extensible and maintainable code is my ultimate priority. It's worth noting the handler classes sometimes do other things than just regex matching, they sometimes prep the string to be matched by removing common words etc. Cheers for any help Billy

    Read the article

  • how do I best create a set of list classes to match my business objects

    - by ken-forslund
    I'm a bit fuzzy on the best way to solve the problem of needing a list for each of my business objects that implements some overridden functions. Here's the setup: I have a baseObject that sets up database, and has its proper Dispose() method All my other business objects inherit from it, and if necessary, override Dispose() Some of these classes also contain arrays (lists) of other objects. So I create a class that holds a List of these. I'm aware I could just use the generic List, but that doesn't let me add extra features like Dispose() so it will loop through and clean up. So if I had objects called User, Project and Schedule, I would create UserList, ProjectList, ScheduleList. In the past, I have simply had these inherit from List< with the appropriate class named and then written the pile of common functions I wanted it to have, like Dispose(). this meant I would verify by hand, that each of these List classes had the same set of methods. Some of these classes had pretty simple versions of these methods that could have been inherited from a base list class. I could write an interface, to force me to ensure that each of my List classes has the same functions, but interfaces don't let me write common base functions that SOME of the lists might override. I had tried to write a baseObjectList that inherited from List, and then make my other Lists inherit from that, but there are issues with that (which is really why I came here). One of which was trying to use the Find() method with a predicate. I've simplified the problem down to just a discussion of Dispose() method on the list that loops through and disposes its contents, but in reality, I have several other common functions that I want all my lists to have. What's the best practice to solve this organizational matter?

    Read the article

  • Magento help with creating model in custom class

    - by dardub
    I'm trying to add some custom filter methods to my magento module. I though it would be simple but I can't figure out why it's not working. My model which extends the catalog/product class contains this: public function filterProdType($prod_id) { $this->addAttributeToFilter('attribute_set_id', $prod_id); } Then in my template I have this: $collection = Mage::getModel('configurator/product')->getCollection()->addAttributeToSelect('*'); $collection->filterProdType(50)->addAttributeToFilter('type_id', 'bundle'); foreach ($collection as $item){ echo $item->getName() . ', '; } Just to try things out. But I don't get any results, no error, and it doesn't finish rendering the page (missing footer). When I do this instead, it works: $collection = Mage::getModel('configurator/product')->getCollection()->addAttributeToSelect('*'); $collection->addAttributeToFilter('attribute_set_id', 50)->addAttributeToFilter('type_id', 'bundle'); foreach ($collection as $item){ echo $item->getName() . ', '; } I'm just wondering what I'm missing. UPDATE: I didn't realize error reporting was turned off, after turning it on I get the error: Fatal error: Call to undefined method Mage_Catalog_Model_Resource_Eav_Mysql4_Product_Collection::filterProdType() I assumed after instantiating $collection using my custom model, it would find my new method.

    Read the article

  • using yield in C# like I would in Ruby

    - by Sarah Vessels
    Besides just using yield for iterators in Ruby, I also use it to pass control briefly back to the caller before resuming control in the called method. What I want to do in C# is similar. In a test class, I want to get a connection instance, create another variable instance that uses that connection, then pass the variable to the calling method so it can be fiddled with. I then want control to return to the called method so that the connection can be disposed. I guess I'm wanting a block/closure like in Ruby. Here's the general idea: private static MyThing getThing() { using (var connection = new Connection()) { yield return new MyThing(connection); } } [TestMethod] public void MyTest1() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } [TestMethod] public void MyTest2() { // call getThing(), use yielded MyThing, control returns to getThing() // for disposal } ... This doesn't work in C#; ReSharper tells me that the body of getThing cannot be an iterator block because MyThing is not an iterator interface type. That's definitely true, but I don't want to iterate through some list. I'm guessing I shouldn't use yield if I'm not working with iterators. Any idea how I can achieve this block/closure thing in C# so I don't have to wrap my code in MyTest1, MyTest2, ... with the code in getThing()'s body?

    Read the article

  • how to POST two strings?

    - by Garrith
    Im trying to create a POST method for my AddTagtoGroup which looks like this (altho still confused as string group never seems to be used): List<Group> Groups = new List<Group>(); List<Tag> tags = new List<Tag>(); public void AddTagtoGroup(string group, string tag) { var result = Groups.Where(n => String.Equals(n.GroupName, tag)).FirstOrDefault(); if (result != null) { result.Tags.Add(new Tag() { TagName = tag }); } } My data contracts looks like this: [DataContract(Name = "Group")] public class Group { public Group() // not sure if this has to have a datamember { Tags = new List<Tag>(); } [DataMember(Name = "GroupName")] public string GroupName { get; set; } public List<Tag> Tags { get; set; } // datamember or not? } [DataContract(Name = "Tag")] public class Tag { [DataMember(Name = "TagName")] public string TagName { get; set; } } And my post method looks like this but im unsure what to put in the uri template? [OperationContract] [WebInvoke(Method = "POST", BodyStyle = WebMessageBodyStyle.Bare, RequestFormat = WebMessageFormat.Xml, ResponseFormat = WebMessageFormat.Xml, UriTemplate = "/AddTagtoGroup{group}{tag}")] void AddTagtoGroup(string group, string tag);

    Read the article

  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

    Read the article

  • FormStartPosition.CenterParent does not work

    - by kol
    In the following code, only the second method works for me (.NET 4.0). FormStartPosition.CenterParent does not center the child form over its parent. Why? Source: this SO question using System; using System.Drawing; using System.Windows.Forms; class Program { private static Form f1; public static void Main() { f1 = new Form() { Width = 640, Height = 480 }; f1.MouseClick += f1_MouseClick; Application.Run(f1); } static void f1_MouseClick(object sender, MouseEventArgs e) { Form f2 = new Form() { Width = 400, Height = 300 }; switch (e.Button) { case MouseButtons.Left: { // 1st method f2.StartPosition = FormStartPosition.CenterParent; break; } case MouseButtons.Right: { // 2nd method f2.StartPosition = FormStartPosition.Manual; f2.Location = new Point( f1.Location.X + (f1.Width - f2.Width) / 2, f1.Location.Y + (f1.Height - f2.Height) / 2 ); break; } } f2.Show(f1); } }

    Read the article

  • threading in c#

    - by I__
    i am using this code: private void Form1_Load(object sender, EventArgs e) { } private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker( () => textBox1.AppendText(response + "\r\n") )); } ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); but am getting lots of errors: Error 2 The type or namespace name 'ThreadStart' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 44 WindowsFormsApplication1 Error 3 The name 'ThreadWork' does not exist in the current context C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 56 WindowsFormsApplication1 Error 4 The type or namespace name 'Thread' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 31 WindowsFormsApplication1 Error 5 A field initializer cannot reference the non-static field, method, or property 'WindowsFormsApplication1.Form1.myThreadDelegate' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 38 WindowsFormsApplication1 what am i doing wrong?

    Read the article

  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

    Read the article

  • C++ socket protocol design issue (ring inclusion)

    - by Martin Lauridsen
    So I have these two classes, mpqs_client and client_protocol. The mpqs_client class handles a Boost socket connection to a server (sending and receiving messages with some specific format. Upon receiving a message, it calls a static method, parse_message(..), in the class client_protocol, and this method should analyse the message received and perform some corresponding action. Given some specific input, the parse_message method needs to send some data back to the server. As mentioned, this happens through the class mpqs_client. So I could, from mpqs_client, pass "this" to parse_message(..) in client_protocol. However, this leads to a two-way association relationship between the two classes. Something which I reckon is not desireable. Also, to implement this, I would need to include the other in each one, and this gives me a terrible pain. I am thinking this is more of a design issue. What is the best solution here? Code is posted below. Class mpqs_client: #include "mpqs_client.h" mpqs_client::mpqs_client(boost::asio::io_service& io_service, tcp::resolver::iterator endpoint_iterator) : io_service_(io_service), socket_(io_service) { ... } ... void mpqs_client::write(const network_message& msg) { io_service_.post(boost::bind(&mpqs_client::do_write, this, msg)); } Class client_protocol: #include "../network_message.hpp" #include "../protocol_consts.h" class client_protocol { public: static void parse_message(network_message& msg, mpqs_sieve **instance_, mpqs_client &client_) { ... switch (type) { case MPQS_DATA: ... break; case POLYNOMIAL_DATA: ... break; default: break; } }

    Read the article

  • Stuck trying to get Log4Net to work with Dependency Injection

    - by Pure.Krome
    I've got a simple winform test app i'm using to try some Log4Net Dependency Injection stuff. I've made a simple interface in my Services project :- public interface ILogging { void Debug(string message); // snip the other's. } Then my concrete type will be using Log4Net... public class Log4NetLogging : ILogging { private static ILog Log4Net { get { return LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); } } public void Debug(string message) { if (Log4Net.IsDebugEnabled) { Log4Net.Debug(message); } } } So far so good. Nothing too hard there. Now, in a different project (and therefore namesapce), I try and use this ... public partial class Form1 : Form { public Form1() { FileInfo fileInfo = new FileInfo("Log4Net.config"); log4net.Config.XmlConfigurator.Configure(fileInfo); } private void Foo() { // This would be handled with DI, but i've not set it up // (on the constructor, in this code example). ILogging logging = new Log4NetLogging(); logging.Debug("Test message"); } } Ok .. also pretty simple. I've hardcoded the ILogging instance but that is usually dependency injected via the constructor. Anyways, when i check this line of code... return LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); the DeclaringType type value is of the Service namespace, not the type of the Form (ie. X.Y.Z.Form1) which actually called the method. Without passing the type INTO method as another argument, is there anyway using reflection to figure out the real method that called it?

    Read the article

< Previous Page | 396 397 398 399 400 401 402 403 404 405 406 407  | Next Page >