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  • Call to a member function get_segment() error

    - by hogofwar
    I'm having this problem with this piece of PHP code: class Core { public function start() { require("funk/funks/libraries/uri.php"); $this->uri = new uri(); require("funk/core/loader.php"); $this->load = new loader(); if($this->uri->get_segment(1) != "" and file_exists("funk/pages/".$uri->get_segment(1).".php")){ Only a snippet of the code The best way I can explain it is that it is a class calling upon another class (uri.php) and i am getting the error: Fatal error: Call to a member function get_segment() on a non-object in /home/eeeee/public_html/private/funkyphp/funk/core/core.php on line 11 (the if($this-uri-get_segment(1) part) I'm having this problem a lot and it is really bugging me. the library code is: <?php class uri { private $server_path_info = ''; private $segment = array(); private $segments = 0; public function __construct() { $segment_temp = array(); $this->server_path_info = preg_replace("/\?/", "", $_SERVER["PATH_INFO"]); $segment_temp = explode("/", $this->server_path_info); foreach ($segment_temp as $key => $seg) { if (!preg_match("/([a-zA-Z0-9\.\_\-]+)/", $seg) || empty($seg)) unset($segment_temp[$key]); } foreach ($segment_temp as $k => $value) { $this->segment[] = $value; } unset($segment_temp); $this->segments = count($this->segment); } public function segment_exists($id = 0) { $id = (int)$id; if (isset($this->segment[$id])) return true; else return false; } public function get_segment($id = 0) { $id--; $id = (int)$id; if ($this->segment_exists($id) === true) return $this->segment[$id]; else return false; } } ?>

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  • Implementing a scrabble trainer (cheater)

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • is it possible to write a program which prints its own source code utilizing a "sequence-generating-

    - by guest
    is it possible to write a program which prints its own source code utilizing a "sequence-generating-function"? what i call a sequence-generating-function is simply a function which returns a value out of a specific interval (i.e. printable ascii-charecters (32-126)). the point now is, that this generated sequence should be the programs own source-code. as you see, implementing a function which returns an arbitrary sequence is really trivial, but since the returned sequence must contain the implementation of the function itself it is a highly non-trivial task. this is how such a program (and its corresponding output) could look like #include <stdio.h> int fun(int x) { ins1; ins2; ins3; . . . return y; } int main(void) { int i; for ( i=0; i<size of the program; i++ ) { printf("%c", fun(i)); } return 0; } i personally think it is not possible, but since i don't know very much about the underlying matter i posted my thoughts here. i'm really looking forward to hear some opinions!

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  • How To Join Tables from Two Different Contexts with LINQ2SQL?

    - by RSolberg
    I have 2 data contexts in my application (different databases) and need to be able to query a table in context A with a right join on a table in context B. How do I go about doing this in LINQ2SQL? Why?: We are using a SaaS product for tracking our time, projects, etc. and would like to send new service requests to this product to prevent our team from duplicating data entry. Context A: This db stores service request information. It is a third party DB and we are not able to make changes to the structure of this DB as it could have unintended non-supportable consequences downstream. Context B: This data stores the "log" data of service requests that have been processed. My team and I have full control over this DB's structure, etc. Unprocessed service requests should find their way into this DB and another process will identify it as not being processed and send the record to the SaaS product. This is the query that I am looking to modify. I was able to do a !list.Contains(c.swHDCaseId) initially, but this cannot handle more than 2100 items. Is there a way to add a join to the other context? var query = (from c in contextA.Cases where monitoredInboxList.Contains(c.INBOXES.inboxName) select new { //setup fields here... });

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  • LicenseChecker checkAccess leaks ServiceConnection

    - by Bill The Ape
    I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes onPause() the reference to the callback is responsible for the leak: mChecker.checkAccess(new MyLicenseCheckerCallback()); But that didn't get rid of the leak. Update: Thanks to @zapl's comment below, I looked at Google's LicenseChecker.java: /** Unbinds service if necessary and removes reference to it. */ private void cleanupService() { if (mService != null) { try { mContext.unbindService(this); } catch (IllegalArgumentException e) { // Somehow we've already been unbound. This is a non-fatal error. Log.e(TAG, "Unable to unbind from licensing service (already unbound)"); } mService = null; } } At first I thought that I may be neglecting to call it, but I double-checked and I am calling mChecker.onDestroy(); in my activity's onDestroy(). I also checked onDestroy() in LicenseChecker.java and it is calling unbindService: /** * Inform the library that the context is about to be destroyed, so that * any open connections can be cleaned up. * <p> * Failure to call this method can result in a crash under certain * circumstances, such as during screen rotation if an Activity requests * the license check or when the user exits the application. */ public synchronized void onDestroy() { cleanupService(); mHandler.getLooper().quit(); } So, what is really going on? Is this a bug in LVL?

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  • threading in c#

    - by I__
    i am using this code: private void Form1_Load(object sender, EventArgs e) { } private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker( () => textBox1.AppendText(response + "\r\n") )); } ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); but am getting lots of errors: Error 2 The type or namespace name 'ThreadStart' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 44 WindowsFormsApplication1 Error 3 The name 'ThreadWork' does not exist in the current context C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 56 WindowsFormsApplication1 Error 4 The type or namespace name 'Thread' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 31 WindowsFormsApplication1 Error 5 A field initializer cannot reference the non-static field, method, or property 'WindowsFormsApplication1.Form1.myThreadDelegate' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 38 WindowsFormsApplication1 what am i doing wrong?

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  • Need advanced mod_rewrite assistance

    - by user1647719
    This is driving me bananas. I have tried multiple fixes, and have even found a generator (generateit.net/mod-rewrite/) to create my .htaccess files, but I cannot get this to work. The .htaccess file is being read - if I put garbage characters in, I get a 500 server error. Also, mod rewrite was working in a simpler format, but the client wants even more SEO, so here I am. My intention: Take the url of brinkofdesign.com/portfolio/123/456/some_seo_text.html and send it to brinkofdesign.com/brink_portfolio.php?catid=123&locationid=456. The full contents of my .htaccess file are: Options +FollowSymlinks RewriteEngine on RewriteBase / RewriteRule ^portfolio([^/]*)/([^/]*)/([^/]*)\.html$ /portfolio_brink.php?catid=$1&locationid=$2&page=$3 [NC,L] RewriteRule ^(.*)blog(.+)([0-9+])(.+).html$ blog.php?blogid=$3 [NC,L] RewriteRule ^blog.xml$ blogfeed.php The blog and blogfeed parts work fine. If it matters, I do have an actual portfolio.php page - could this be breaking it? There is no actual /portfolio/ folder - this is just part of the SEO nme. Also, the host is 1and1.com. Real life tests: brinkofdesign.com/portfolio/1/1/birmingham_al_corporate_branding.html loads my actual portfolio.php page - which is supposed to be a landing page for the portfolio, as opposed to the brink_portfolio.php page, which is my detail record page. No variables are passed (echoing out the contents of the $_GET array gives an empty array). Typing in an non SEO link like brinkofdesign.com/brink_portfolio.php?catid=1&locationid=1 does work correctly. Gurus, please help me!

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  • C++ destructor problem with boost::scoped_ptr

    - by bb-generation
    I have a question about the following code: #include <iostream> #include <boost/scoped_ptr.hpp> class Interface { }; class A : public Interface { public: A() { std::cout << "A()" << std::endl; } virtual ~A() { std::cout << "~A()" << std::endl; } }; Interface* get_a() { A* a = new A; return a; } int main() { { std::cout << "1" << std::endl; boost::scoped_ptr<Interface> x(get_a()); std::cout << "2" << std::endl; } std::cout << "3" << std::endl; } It creates the following output: 1 A() 2 3 As you can see, it doesn't call the destructor of A. The only way I see to get the destructor of A being called, is to add a destructor for the Interface class like this: virtual ~Interface() { } But I really want to avoid any Implementation in my Interface class and virtual ~Interface() = 0; doesn't work (produces some linker errors complaining about a non existing implementation of ~Interface(). So my question is: What do I have to change in order to make the destructor being called, but (if possible) leave the Interface as an Interface (only abstract methods).

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  • google maps api keys to be set webserver-wide, (as env var? inside apache?)

    - by ~knb
    I have a web site with many virtual hosts and each registered with several domain names (ending in .org, .de), site1.mysite.de, site2.mysite.org Then I have different templating systems based on several programming languages (perl and php) in use on the web server. The Google Maps Api requires a unique Google Maps api key for each vhost. I want to have something like a web-server wide variable $goomapkey that I can call from inside my code. In PHP code, Now I have a kludgy case-analysis solution like $domain = substr($_SERVER['SERVER_NAME'], -3); if (".de" == $domain){ //if ("xxxxxx" eq substr($ENV{SERVER_NAME}, 0, 5)){ // $gookey = "ABQIAAA..."; //} else { //site1.de $gookey = "ABQIAAAA1Js..."; //} } elseif ("dev" == substr($_SERVER['SERVER_NAME'], 0, 3)){ //dev.mysite.org $gookey = "ABQIAAAA1JsSb..."; } else { //www.mysite.org $gookey = "ABQIAAAA1JsS..."; //TODO: Add more keys for each virtual host, for my.machinename.de, IP-address based URL, ... } ... inside my php-based CMS. A non-ideal solution, because it is, php-only, and I still have to set it at several html templates inside the CMS, and there are too many cases. I want the google maps api key to be set by the apache web server who examines the request *early in the request loop before any php page template code is constructed and evaluated. is an environment variable a good solution? which technology should be used to set the $goomapkey variable? I'd prefer mod_perl2 Apache request handler, but the documentation is confusing (many API changes in the past ). Which Apache module could I use? Is there a built-in Apache module that does the same thing?

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  • Storing strings from a text file/scanner. Array or built-in?

    - by Flowdorio
    This code snippet is to to read a text file, turn the lines into objects through a different public (non changeable) class(externalClass). The external class does nothing but turn strings (lines from the .txt through nextLine) into objects, and is fully functional. The scanner(scanner3) is assigned to the text file. while (scanner3.hasNext()) { externalClass convertedlines = new externalClass(scanner3.nextLine()); I'm not new to programming, but as I'm new to java, I do not know if this requires me to create an array, or if the returned objects are sorted in some other way. i.e is the "importedlines" getting overwritten with each run of the loop(and I need to introduce an array into the loop), or are the objects stored in some way? The question may seem strange, but with the program I am making it would be harder (but definitely not impossible) if I used an array. Any help would be appreciated. As requested, externalClass: public class exernalClass { private String line; externalClass(String inLine){ line = inLine; } public String giveLine() { return line; } }

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  • How to access the members of this data in PHP?

    - by George Edison
    Okay. Now I give up. I have been playing with this for hours. I have a variable name $data. The variable contains these contents: (extracted by using var_export()) array ( 'headers' => array ( 'content-type' => 'multipart/alternative; boundary="_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_"', ), 'ctype_parameters' => array ( 'boundary' => '_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_', ), 'parts' => array ( 0 => stdClass::__set_state(array( 'headers' => array ( 'content-type' => 'text/plain; charset="iso-8859-1"', 'content-transfer-encoding' => 'quoted-printable', ), 'ctype_primary' => 'text', )), ), ) I removed some non-essential data. I want to access the headers value (on the second line above) - simple: $data->headers I want to access the headers value (on the fourteenth line after the stdClass:: stuff) - how? How can I possibly access the values within the stdClass::__set_state section? I tried var_export($data->parts); but all I get is NULL

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  • As an Agile Java developer, what should I be looking for when hiring a C++ developer?

    - by agoudzwaard
    I come from an effective team of Agile Java developers. We've had a lot of success in hiring more people like ourselves - people passionate about technology with experience primarily in the Agile Java/J2EE space. We're looking to hire our first C++ developer to serve as an on-shore resource for maintaining and adding to the C++ portion of our code base. Up until now the entirety of our C++ development has been done out of an off-shore location. We consider our interview process to be fairly thorough: A phone screen centered on Object-Oriented Programming and Java A non-trivial at-home code project using Java An in-person interview covering technical and behavioral competency We look for a demonstration of Agile best practices (expressive code, test-driven development, continuous integration) throughout the entire process, however there is a common conception that Agility is primarily practiced by Java developers. If we retrofit our interview process for C++, should we still expect Agile qualities when interviewing for a C++ role? I'm asking on behalf of a team that has worked with Java too long to know what a good C++ developer looks like. Specifically we're looking to answer the following questions: Can we expect a demonstrated understanding of OO design and Separation of Concerns? In the code project we want the candidate to write unit tests. Would a good C++ developer be surprised by this expectation? Are there any "extra" competencies we can look for? For example with Java developers we always look for a familiarity with Dependency Injection.

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  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

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  • HTML input not working correctly with AJAX update panels used else where on page

    - by Sean P
    I have some update panels on my page that do some asyncpostbacks to keep some dropdownlists correctly populated. My problem is that on my page i have an HTML input that is handling some file uploads. With the AJAX on the page with asyncpostbacks, and while i step through my code behind, the files arent being uploaded. Using a postbacktrigger (non-async) is not possible because of my layout. Here is my code: <div id="divFileInputs" runat="server"> <input id="file1" name="fileInput" type="file" runat="server" size="50" style="width: 50em" onfocus="AddFileInput()" class="textbox" /></div> <select id="selectFileList" name="ListBox1" size="5" style="width: 50em; text-align: left;" class="textbox" /> <input id="RemoveAttachmentButton" type="button" value="Remove" onclick="RemoveFileInput()" class="removebutton " /> </div> Here is my code behind: Protected Sub CopyAttachments(ByVal issueId As String) Dim files As HttpFileCollection = Request.Files Dim myStream As System.IO.Stream Dim service As New SubmitService.Service For i As Integer = 0 To files.Count - 1 Dim postedFile As HttpPostedFile = files(i) Dim fileNameWithoutPath As String = System.IO.Path.GetFileName(postedFile.FileName) If fileNameWithoutPath.Length > 0 And issueId.Length > 0 Then Dim fileLength As Integer = postedFile.ContentLength Dim fileContents(fileLength) As Byte ' Read the file into the byte array. Send it to the web service. myStream = postedFile.InputStream myStream.Read(fileContents, 0, fileLength) service.ClearQuestAttachToIssue(issueId, fileNameWithoutPath, fileContents) End If Next service = Nothing End Sub When I put a breakpoint in at the declaration of service and then check the value of "files", the count is 0. I am expecting it to be 2 when i have one file uploaded. Anyone know how to fix this?

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  • Void* array casting to float, int32, int16, etc.

    - by Griffin
    Hey guys, I've got an array of PCM data, it could be 16 bit, 24 bit packed, 32 bit, etc.. It could be signed, or unsigned, and it could be 32 or 64 bit floating point. It is currently stored as a "void**" matrix, indexed by channel, then by frame. The goal is to allow my library to take in any PCM format and buffer it, without requiring manipulation of the data to fit a designated structure. If the A/D converter spits out 24 bit packed arrays of interleaved PCM, I need to accept it gracefully. I also need to support 16 bit non interleaved, as well as any permutation of the above formats. I know the bit depth and other information at runtime, and I'm trying to code efficiently while not duplicating code. What I need is an effective way to cast the matrix, put PCM data into the matrix, and then pull it out later. I can cast the matrix to int32_t, or int16_t for the 32 and 16 bit signed PCM respectively, I'll probably have to store the 24 bit PCM in an int32_t for 32 bit, 8 bit byte systems as well. Can anyone recommend a good way to put data into this array, and pull it out later? I'd like to avoid large sections of code which look like: switch( mFormat ) { case 1: // unsigned 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (uint8_t*)pcm[i]; break; case 2: // signed 8 bit for( int i = 0; i < mChannels; i++ ) framesArray = (int8_t*)pcm[i]; break; case 3: // unsigned 16 bit ... Limitations: I'm working in C/C++, no templates, no RTTI, no STL. Think embedded. Things get trickier when I have to port this to a DSP with 16 bit bytes. Does anybody have any useful macros they might be willing to share? Thanks, -Griff

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  • Avoiding repeated subqueries when 'WITH' is unavailable

    - by EloquentGeek
    MySQL v5.0.58. Tables, with foreign key constraints etc and other non-relevant details omitted for brevity: CREATE TABLE `fixture` ( `id` int(11) NOT NULL auto_increment, `competition_id` int(11) NOT NULL, `name` varchar(50) NOT NULL, `scheduled` datetime default NULL, `played` datetime default NULL, PRIMARY KEY (`id`) ); CREATE TABLE `result` ( `id` int(11) NOT NULL auto_increment, `fixture_id` int(11) NOT NULL, `team_id` int(11) NOT NULL, `score` int(11) NOT NULL, `place` int(11) NOT NULL, PRIMARY KEY (`id`) ); CREATE TABLE `team` ( `id` int(11) NOT NULL auto_increment, `name` varchar(50) NOT NULL, PRIMARY KEY (`id`) ); Where: A draw will set result.place to 0 result.place will otherwise contain an integer representing first place, second place, and so on The task is to return a string describing the most recently played result in a given competition for a given team. The format should be "def Team X,Team Y" if the given team was victorious, "lost to Team X" if the given team lost, and "drew with Team X" if there was a draw. And yes, in theory there could be more than two teams per fixture (though 1 v 1 will be the most common case). This works, but feels really inefficient: SELECT CONCAT( (SELECT CASE `result`.`place` WHEN 0 THEN "drew with" WHEN 1 THEN "def" ELSE "lost to" END FROM `result` WHERE `result`.`fixture_id` = (SELECT `fixture`.`id` FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` WHERE `fixture`.`competition_id` = 2 AND `result`.`team_id` = 1 ORDER BY `fixture`.`played` DESC LIMIT 1) AND `result`.`team_id` = 1), ' ', (SELECT GROUP_CONCAT(`team`.`name`) FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` LEFT JOIN `team` ON `result`.`team_id` = `team`.`id` WHERE `fixture`.`id` = (SELECT `fixture`.`id` FROM `fixture` LEFT JOIN `result` ON `result`.`fixture_id` = `fixture`.`id` WHERE `fixture`.`competition_id` = 2 AND `result`.`team_id` = 1 ORDER BY `fixture`.`played` DESC LIMIT 1) AND `team`.`id` != 1) ) Have I missed something really obvious, or should I simply not try to do this in one query? Or does the current difficulty reflect a poor table design?

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • Unit Testing the Use of TransactionScope

    - by Randolpho
    The preamble: I have designed a strongly interfaced and fully mockable data layer class that expects the business layer to create a TransactionScope when multiple calls should be included in a single transaction. The problem: I would like to unit test that my business layer makes use of a TransactionScope object when I expect it to. Unfortunately, the standard pattern for using TransactionScope is a follows: using(var scope = new TransactionScope()) { // transactional methods datalayer.InsertFoo(); datalayer.InsertBar(); scope.Complete(); } While this is a really great pattern in terms of usability for the programmer, testing that it's done seems... unpossible to me. I cannot detect that a transient object has been instantiated, let alone mock it to determine that a method was called on it. Yet my goal for coverage implies that I must. The Question: How can I go about building unit tests that ensure TransactionScope is used appropriately according to the standard pattern? Final Thoughts: I've considered a solution that would certainly provide the coverage I need, but have rejected it as overly complex and not conforming to the standard TransactionScope pattern. It involves adding a CreateTransactionScope method on my data layer object that returns an instance of TransactionScope. But because TransactionScope contains constructor logic and non-virtual methods and is therefore difficult if not impossible to mock, CreateTransactionScope would return an instance of DataLayerTransactionScope which would be a mockable facade into TransactionScope. While this might do the job it's complex and I would prefer to use the standard pattern. Is there a better way?

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  • Enforce link in Team foundation server bug work item for duplicates

    - by Tewr
    We have just started out with Team Foundation Server 2008 / Visual Studio Team System and we are pleased to find how we can export and modify work items to our needs. However, this last thing that would make the setup perfect for us has proved somewhat difficult: We have exported the Bug work item type and have made modifications to it to appear differently to different groups of users. We do, however, see a potential problem in non-developers reporting bugs which turn out to be duplicates. We would like to enforce that users who close a ticket with resolved reason:duplicate also creates a link to the bug which is perceived as the first bug report. I have looked at System.RelatedLinkCount, and put the rule <FIELD type="Integer" name="RelatedLinkCount" refname="System.RelatedLinkCount"> <WHEN field="Microsoft.VSTS.Common.ResolvedReason" value="duplicate"> <PROHIBITEDVALUES> <LISTITEM value="0" /> </PROHIBITEDVALUES> </WHEN> </FIELD> However, when I try to put anything in that scope, the importer tells me that System.RelatedLinkCount does not accept the rule, no matter what I put, but the rule above shows what I am trying to do (even though the most preferable rule would also check that the bug that I link to is not a duplicate as well, though this is overkill :P) Has anyone else tried to enforce rules like this in work items? Is there another approach to solving the same issue? I am thankful for any thoughts on the matter.

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  • Using fonts that aren't on iPhone

    - by 4thSpace
    I'd like to use some fonts that aren't part of the iPhone OS. I've seen games that use non standard fonts. I can install the fonts, create images for each one in Photoshop and then use those images in the iPhone app. However, I don't think that is a practical way to go. If the color or tint needs to be adjusted (because of background) or size, I'll have to redesign every font I'm using. Is there a better way to do this? I read this http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application and downloaded the open source font label app. However, it crashes most of the time when I try using particular fonts. In regards to the last comment about using UIFont with the fontWithName:size, that certainly doesn't work. Your font variable will be nil. Listing all available fonts reveals why - none of the custom fonts are in the list. I've also read http://stackoverflow.com/questions/566054/how-do-i-include-a-font-with-my-iphone-application, which definitely does not work. Same as last comment in above link.

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  • Add a value to an element in a list of sets

    - by Kapelson
    Hello. I'm using python, and I have a list of sets, constructed like this: list = [set([])]*n ...where n is the number of sets I want in the list. I want to add a value to a specific set in the list. Say, the second set. I tried list[1].add(value) But this instead adds the value to each set in the list. This behaviour is pretty non-intuitive to me. Through further tests, I think I've found the problem: the list apparently contains 10 instances of the same set, or ten pointers to the same set, or something. Constructing the list through repeated calls of list.append(set([])) allowed me to use the syntax above to add elements to single sets. So my question is this: what exactly is going on in my first list-construction technique? It is clear I don't understand the syntax so well. Also, is there a better way to intialize an n-element list? I've been using this syntax for a while and this is my first problem with it.

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  • RewriteRule to store thousands of files in subdirectories

    - by Brandon
    I have a website that will have millions of pages in a directory. I'd like to store those files on-disk in a bunch of subdirectories based on the first characters of the page name. For example http://mysite.com/hugedir/somefile.html would be stored in /var/www/html/hugedir/s/o/m/e/f/ile.html That is fairly trivial to do with a RewriteRule like so: RewriteRule ^hugedir/(.)(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}/$6.html RewriteRule ^hugedir/(.)(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}/{$5}.html RewriteRule ^hugedir/(.)(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}/{$4}.html RewriteRule ^hugedir/(.)(.)(.*).html /hugedir/{$1}/{$2}/{$3}.html RewriteRule ^hugedir/(.)(.*).html /hugedir/{$1}/{$2}.html RewriteRule ^hugedir/(.*).html /hugedir/{$1}.html However, the file name may contain hyphens or other non-standard characters and I'd really like to avoid having a directory named with a strange character. Ideally, I'd like to have a list of 'approved' characters and either eliminate or transform the unapproved characters to an underscore. Can anybody think of a way to do that? Or something else equivalent? Part of the requirement is that these be physical files on disk and it not be parsed with a scripting language.

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  • Python file iterator over a binary file with newer idiom.

    - by drewk
    In Python, for a binary file, I can write this: buf_size=1024*64 # this is an important size... with open(file, "rb") as f: while True: data=f.read(buf_size) if not data: break # deal with the data.... With a text file that I want to read line-by-line, I can write this: with open(file, "r") as file: for line in file: # deal with each line.... Which is shorthand for: with open(file, "r") as file: for line in iter(file.readline, ""): # deal with each line.... This idiom is documented in PEP 234 but I have failed to locate a similar idiom for binary files. I have tried this: >>> with open('dups.txt','rb') as f: ... for chunk in iter(f.read,''): ... i+=1 >>> i 1 # 30 MB file, i==1 means read in one go... I tried putting iter(f.read(buf_size),'') but that is a syntax error because of the parens after the callable in iter(). I know I could write a function, but is there way with the default idiom of for chunk in file: where I can use a buffer size versus a line oriented? Thanks for putting up with the Python newbie trying to write his first non-trivial and idiomatic Python script.

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  • Questions on Juval Lowy's IDesign C# Coding Standard

    - by Jan
    We are trying to use the IDesign C# Coding standard. Unfortunately, I found no comprehensive document to explain all the rules that it gives, and also his book does not always help. Here are the open questions that remain for me (from chapter 2, Coding Practices): No. 26: Avoid providing explicit values for enums unless they are integer powers of 2 No. 34: Always explicitly initialize an array of reference types using a for loop No. 50: Avoid events as interface members No. 52: Expose interfaces on class hierarchies No. 73: Do not define method-specific constraints in interfaces No. 74: Do not define constraints in delegates Here's what I think about those: I thought that providing explicit values would be especially useful when adding new enum members at a later point in time. If these members are added between other already existing members, I would provide explicit values to make sure the integer representation of existing members does not change. No idea why I would want to do this. I'd say this totally depends on the logic of my program. I see that there is alternative option of providing "Sink interfaces" (simply providing already all "OnXxxHappened" methods), but what is the reason to prefer one over the other? Unsure what he means here: Could this mean "When implementing an interface explicitly in a non-sealed class, consider providing the implementation in a protected virtual method that can be overridden"? (see Programming .NET Components 2nd Edition, end of chapter “Interfaces and Class Hierarchies”). I suppose this is about providing a "where" clause when using generics, but why is this bad on an interface? I suppose this is about providing a "where" clause when using generics, but why is this bad on a delegate?

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