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  • Sending an array of complex objects in the get string in C# ASP.NET MVC

    - by Mr Snuffle
    Hi, I want to send an array of objects in the get request string. I know this isn't the optimal solution, but I really just want to get this up and running. If I have a class, something like this public class Data { public int a { get; set; } public int b { get; set; } } public class RequestViewData { public IList<Data> MyData { get; set; } } I thought I could bind the MVC route to a web request like this http://localhost:8080/Request?MyData[0].a=1&MyData[0].b=2&MyData[1].a=3&[MyData[1].b=4 But all this does is create an array of two data objects without populating the values 1,2, 3 or 4. Is there a way to bind complex objects arrays?

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  • problems calling webservices through the https connection

    - by shivaji123
    i have done an application in BlackBerry which takes username & password with url link which is a link of server here i am calling some webservices but it is doing the connection in https so when i take the username password & url link & hit the login button it basically calls a webservice but then the application connecting to the webservice for ever & after some time i get the error massage something "unreported exception the application is not responding" .& then the application crashes out.Also i am using the SOAP client library . this is the piece of code synchronized (this) { try { _httpconn = (HttpConnection) Connector.open(url,Connector.READ_WRITE);//Connector.READ_WRITE //_httpconn =(StreamConnection)Connector.open(url); //System.out.println("-----------httpsconnection() PART--------------------"); _httpconn.setRequestMethod(HttpConnection.POST); //_httpconn.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); //System.out.println("-----------httpsconnection() PART- **-------------------"); _httpconn.setRequestProperty("SOAPAction", Constants.EXIST_STR); //System.out.println("-----------httpsconnection() PART-REQUEST -------------------"); _httpconn.setRequestProperty("Content-Type", "text/soap+xml"); //System.out.println("-----------httpsconnection() PART- CONTENT-------------------"); _httpconn.setRequestProperty("User-Agent", "kSOAP/1.0"); //System.out.println("-----------httpsconnection() PART-USER Agent-------------------"); String clen = Integer.toBinaryString(input.length()); _httpconn.setRequestProperty("Content-Length", clen); //System.out.println("-----------httpsconnection() Content-Length--------------------"); _out = _httpconn.openDataOutputStream(); //System.out.println(input+"-----------input--------------------"+url); _out.write(input.getBytes()); _out.flush(); // may or may not be needed. //int rc = _httpconn.getResponseCode(); int rc = _httpconn.getResponseCode(); if(rc == HttpConnection.HTTP_OK) { isComplete = true; _in = _httpconn.openInputStream(); msg = new StringBuffer(); byte[] data = new byte[1024]; int len = 0; int size = 0; while ( -1 != (len = _in.read(data)) ) { msg.append(new String(data, 0, len)); size += len; } responsData = msg.toString(); System.out.println("-----------responsData "+responsData); } if(responsData!=null) isSuccessful = true; stop(); } catch (InterruptedIOException interrIO) { //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later."); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (IOException interrIO) { System.out.println("-----------IO EXCEPTION--------- "+interrIO); //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting." ; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later." ); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (Exception e) { System.out.println(e); //errStr = "Unable to connect to the internet at this time. "+ //"Please try again later."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); isComplete = true; stop(); } finally { try { if(_httpconn != null) { _httpconn.close(); _httpconn = null; } if(_in != null) { _in.close(); _in = null; } if(_out != null) { _out.close(); _out = null; } } catch(Exception e) { System.out.println(e); UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); } } } } can anybody help me out. Thanks in advance

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  • Automapping to EntityKeys in Entity Framework

    - by CodeGrue
    Does anyone have a technique to automap (using Automapper) references to child entities. So say I have a ViewModel: class AddressModel { int Id; string Street; StateModel State; } class StateModel { int Id; string Name; } And I pass this into a repository to map to equivalent entities in Entity Framework. When Automapping, I want it to automap AddressModel.State.ID to the EntityKey of AddressEntity.StateReference. So hand crafted code would look like this: addressEntity.Id = AddressModel.Id; addressEntity.Street = AddressModel.Street addressEntity.StateReference.EntityKey = new EntityKey("MyDB.States", "Id", AddressModel.State.Id); Obviously, when automapper tries to assign an Address.State.Id to the equivalent in EF, an exception is thrown.

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  • Marshal managed string[] to unmanaged char**

    - by Vince
    This is my c++ struct (Use Multi-Byte Character Set) typedef struct hookCONFIG { int threadId; HWND destination; const char** gameApps; const char** profilePaths; } HOOKCONFIG; And .Net struct [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct HOOKCONFIG { public int threadId; public IntPtr destination; // MarshalAs? public string[] gameApps; // MarshalAs? public string[] profilePaths; } I got some problem that how do I marshal the string array? When I access the struct variable "profilePaths" in C++ I got an error like this: An unhandled exception of type 'System.AccessViolationException' occurred in App.exe Additional information: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. MessageBox(0, cfg.profilePaths[0], "Title", MB_OK); // error ... Orz

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  • understanding list[i-1] vs list[i]-1

    - by user3720527
    Hopefully this is a simple answer that I am just failing to understand. Full code is public static void mystery(int[] list) { for( int i = list.length - 1; i>1; i --) { if (list[i] > list[i - 1]) { list[i -1] = list[i] - 2; list[i]++; } } } } and lets say we are using a list of [2,3,4]. I know that it will output 2,2,5 but I am unclear how to actually work through it. I understand that the list.length is 3 here, and I understand that the for loop will only run once, but I am very unclear what happens at the list[i - 1] = list[i] - 2; area. Should it be list[2-1] = list[2] - 2? How does the two being outside the bracket effect it differently? Much thanks.

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  • Need help with a conditional SELECT statement

    - by Ethan
    I've got a stored procedure with a select statement, like this: `SELECT author_ID, author_name, author_bio FROM Authors WHERE author_ID in (SELECT author_ID from Books) ` This limits results to authors who have book records. This is the Books table: Books book_ID INT author_ID INT book_title NVARCHAR featured_book BIT What I want to do is conditionally select the ID of the featured book by each author as part of the select statement above, and if none of the books for a given author are featured, select the ID of the first (top 1) book by the author from the books table. How do I approach this?

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  • Inheritance domain classes in Grails

    - by Tomáš
    Hi gurus how can I get Collection of specific Class? I use inheriance: On Planet live Human. Humans are dividing to Men and Women. class Planet{ String name static hasMany = [ humans : Human ] } class Human{ String name static belongsTo = [Planet] } class Man extends Human{ int countOfCar } class Woman extends Human{ int coutOfChildren } now a neet to get only Collection of Man or Collection of Woman: get all humans on planet is simple all = Planet.get(1).humans but what can I get only woman or men? womenLivedOnMars = Planet.get(1).getOnlyWoman menLivedOnJupiter = Planet.get(2).getOnlyMan Thanks for your help Tom

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  • Setting property default values for a Web User Control

    - by Jeremy Holland
    I am trying to build a web user control and set some default values for its properties in the code-behind like this: [DefaultValue(typeof(int), "50")] public int Height { get; set; } [DefaultValue(typeof(string), "string.Empty")] public string FamilyName { get; set; } [DefaultValue(typeof(Color), "Orange")] public System.Drawing.Color ForeColor { get; set; } When I add the user control to the page and call it without any properties: <uc1:Usercontrol ID="uc" runat="server" /> the default values are not set and every property is 0 or null. What am I doing wrong? Thanks.

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  • A controller method that calls a different method on the same controller

    - by justSteve
    I have a controller method: public ActionResult Details(int id) { Order order = OrderFacade.Instance.Load(id); return View(order); } that is used for 95% of possible invocations. For the other 5% i need to manipulate the value of id before passing to the facade. I'd like to create a separate method within this same controller that executes that manipulation and then calls this (Details) method. What would the signature of that method look like? What is the syntax to call the main Details method? public ??? ManipulatorMethod(int id) { [stuff that manipulates id] [syntax to call Details(manipulatedID)] } mny thx

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  • Appending Integer array elements in Java

    - by Neville
    I have an array, say int a[]={2,0,1,0,1,1,0,2,1,1,1,0,1,0,1}; I need to append each of the 5 neighboring elements and assign them to a new array b with length=(a.length/5); and i want to append the 5 neighboring elements so that I have: int b[]={20101,10211,10101}; I need to do this for various length arrays, in most cases with length of a being greater than 15. Any help would be greatly appreciated, I'm programming in Java. Thanks in advance.

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  • objective C convert NSString to unsigned

    - by user1501354
    I have changed my question. I want to convert an NSString to an unsigned int. Why? Because I want to do parallel payment in PayPal. Below I have given my coding in which I want to convert the NSString to an unsigned int. My query is: //optional, set shippingEnabled to TRUE if you want to display shipping //options to the user, default: TRUE [PayPal getPayPalInst].shippingEnabled = TRUE; //optional, set dynamicAmountUpdateEnabled to TRUE if you want to compute //shipping and tax based on the user's address choice, default: FALSE [PayPal getPayPalInst].dynamicAmountUpdateEnabled = TRUE; //optional, choose who pays the fee, default: FEEPAYER_EACHRECEIVER [PayPal getPayPalInst].feePayer = FEEPAYER_EACHRECEIVER; //for a payment with multiple recipients, use a PayPalAdvancedPayment object PayPalAdvancedPayment *payment = [[PayPalAdvancedPayment alloc] init]; payment.paymentCurrency = @"USD"; // A payment note applied to all recipients. payment.memo = @"A Note applied to all recipients"; //receiverPaymentDetails is a list of PPReceiverPaymentDetails objects payment.receiverPaymentDetails = [NSMutableArray array]; NSArray *emailArray = [NSArray arrayWithObjects:@"[email protected]",@"[email protected]", nil]; for (int i = 1; i <= 2; i++) { PayPalReceiverPaymentDetails *details = [[PayPalReceiverPaymentDetails alloc] init]; // Customize the payment notes for one of the three recipient. if (i == 2) { details.description = [NSString stringWithFormat:@"Component %d", i]; } details.recipient = [NSString stringWithFormat:@"%@",[emailArray objectAtIndex:i-1]]; unsigned order; if (i==1) { order = [[feeArray objectAtIndex:0] unsignedIntValue]; } if (i==2) { order = [[amountArray objectAtIndex:0] unsignedIntValue]; } //subtotal of all items for this recipient, without tax and shipping details.subTotal = [NSDecimalNumber decimalNumberWithMantissa:order exponent:-4 isNegative:FALSE]; //invoiceData is a PayPalInvoiceData object which contains tax, shipping, and a list of PayPalInvoiceItem objects details.invoiceData = [[PayPalInvoiceData alloc] init]; //invoiceItems is a list of PayPalInvoiceItem objects //NOTE: sum of totalPrice for all items must equal details.subTotal //NOTE: example only shows a single item, but you can have more than one details.invoiceData.invoiceItems = [NSMutableArray array]; PayPalInvoiceItem *item = [[PayPalInvoiceItem alloc] init]; item.totalPrice = details.subTotal; [details.invoiceData.invoiceItems addObject:item]; [payment.receiverPaymentDetails addObject:details]; } [[PayPal getPayPalInst] advancedCheckoutWithPayment:payment]; Can anybody tell me how to do this conversion? Thanks and regards in advance.

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  • Autocorrelation method for pitch determination: what is the input data form?

    - by harsh
    I have read a code for pitch determination using autocorrelation method. Can anybody please tell what would be the input data (passed as argument to DetectPitch()) function here: double DetectPitch(short* data) { int sampleRate = 2048; //Create sine wave double *buffer = malloc(1024*sizeof(short)); double amplitude = 0.25 * 32768; //0.25 * max length of short double frequency = 726.0; for (int n = 0; n < 1024; n++) { buffer[n] = (short)(amplitude * sin((2 * 3.14159265 * n * frequency) / sampleRate)); } doHighPassFilter(data); printf("Pitch from sine wave: %f\n",detectPitchCalculation(buffer, 50.0, 1000.0, 1, 1)); printf("Pitch from mic: %f\n",detectPitchCalculation(data, 50.0, 1000.0, 1, 1)); return 0; }

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  • java - how to split string in to multiple parts?

    - by Ewen
    I have a string that contains a value "firstword second third", and an ArrayList. I want to split the whole string in to by spaces and add the splitted strings in to the ArrayList. For example,"firstword second third" can be split to three separate strings and added three times in to the ArrayList. "1 2 3 4" can be splitted in to 4 strings and added 4 times in to the ArrayList. See the code below: public void separateAndAdd(String notseparated) { for(int i=0;i<canBeSepartedinto(notseparated);i++{ //what should i put here in order to split the string via spaces? thearray.add(separatedstring); } } public int canBeSeparatedinto(String string) //what do i put here to find out the amount of spaces inside the string? return .... } Please leave a comment if you dont get what I mean or I should fix some errors in this post. Thanks for your time!

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  • Some clarification on rvalue references

    - by Dennis Zickefoose
    First: where are std::move and std::forward defined? I know what they do, but I can't find proof that any standard header is required to include them. In gcc44 sometimes std::move is available, and sometimes its not, so a definitive include directive would be useful. When implementing move semantics, the source is presumably left in an undefined state. Should this state necessarily be a valid state for the object? Obviously, you need to be able to call the object's destructor, and be able to assign to it by whatever means the class exposes. But should other operations be valid? I suppose what I'm asking is, if your class guarantees certain invariants, should you strive to enforce those invariants when the user has said they don't care about them anymore? Next: when you don't care about move semantics, are there any limitations that would cause a non-const reference to be preferred over an rvalue reference when dealing with function parameters? void function(T&); over void function(T&&); From a caller's perspective, being able to pass functions temporary values is occasionally useful, so it seems as though one should grant that option whenever it is feasible to do so. And rvalue references are themselves lvalues, so you can't inadvertently call a move-constructor instead of a copy-constructor, or something like that. I don't see a downside, but I'm sure there is one. Which brings me to my final question. You still can not bind temporaries to non-const references. But you can bind them to non-const rvalue references. And you can then pass along that reference as a non-const reference in another function. void function1(int& r) { r++; } void function2(int&& r) { function1(r); } int main() { function1(5); //bad function2(5); //good } Besides the fact that it doesn't do anything, is there anything wrong with that code? My gut says of course not, since changing rvalue references is kind of the whole point to their existence. And if the passed value is legitimately const, the compiler will catch it and yell at you. But by all appearances, this is a runaround of a mechanism that was presumably put in place for a reason, so I'd just like confirmation that I'm not doing anything foolish.

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  • passing array of structs from c# to regular dll

    - by buzz
    Hi there I have a regular dll with the followign fucntion exported. extern "C" __declspec(dllexport) int FindNearestStuff(double _latitude, double _longitude , LocationStruct * locations[]) LocationStruct is very simple struct LocationStruct { long positionIndex; long item; }; I'm tryign to call it from c# using [DllImport("myclever.dll", CharSet = CharSet.None)] private static extern int FindNearestStuff(double _latitude, double _longitude, ref LocationStruct [] locations); Its all cool and funky and i can step into the dll function from the debugger. Inside the dll the LocationStruct array is populated correctly and all is very good. the problem i have is when it returns back from the dll, the LocationStruct array is not coming back with the data - just empty values... what am i missing? cheers Buzz

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  • Shallow Copy in Java

    - by Vilius
    Hello there! I already know, what a shallow copy is, but I'm not able to impliment it. Here's a short example. public class Shallow { String name; int number; public Shallow (String name, int number) { this.name = name; this.number = number; } } Test the implementation ... public class ShallowTest { public static void main (String[] args) { Shallow shallow = new Shallow("Shallow", 123); Shallow shallowClone = new Shallow(shallow); shallowClone.name = 'Peter'; shallowClone.number = 321; System.out.println(shallow.name + " - " + shallow.number); } } As I purpose, just the reference of the non primitive datatype String would be copied, so that by calling "shallowClone.name = 'Peter';" I would also change the name of "shallow". Am I right? But somehow, it just does not want to work ....

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  • Initialize a Variable Again.

    - by SoulBeaver
    That may sound a little confusing. Basically, I have a function CCard newCard() { /* Used to store the string variables intermittantly */ std::stringstream ssPIN, ssBN; int picker1, picker2; int pin, bankNum; /* Choose 5 random variables, store them in stream */ for( int loop = 0; loop < 5; ++loop ) { picker1 = rand() % 8 + 1; picker2 = rand() % 8 + 1; ssPIN << picker1; ssBN << picker2; } /* Convert them */ ssPIN >> pin; ssBN >> bankNum; CCard card( pin, bankNum ); return card; } that creates a new CCard variable and returns it to the caller CCard card = newCard(); My teacher advised me that doing this is a violation of OOP principles and has to be put in the class. He told me to use this method as a constructor. Which I did: CCard::CCard() { m_Sperre = false; m_Guthaben = rand() % 1000; /* Work */ /* Convert them */ ssPIN >> m_Geheimzahl; ssBN >> m_Nummer; } All variables with m_ are member variables. However, the constructor works when I initialize the card normally CCard card(); at the start of the program. However, I also have a function, that is supposed to create a new card and return it to the user, this function is now broken. The original command: card = newCard(); isn't available anymore, and card = new CCard(); doesn't work. What other options do I have? I have a feeling using the constructor won't work, and that I probably should just create a class method newCard, but I want to see if it is somehow at all possible to do it the way the teacher wanted. This is creating a lot of headaches for me. I told the teacher that this is a stupid idea and not everything has to be classed in OOP. He has since told me that Java or C# don't allow code outside of classes, which sounds a little incredible. Not sure that you can do this in C++, especially when templated functions exist, or generic algorithms. Is it true that this would be bad code for OOP in C++ if I didn't force it into a class?

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  • C++ Class Static variable problem - C programmer new to C++

    - by Microkernel
    Hi guys, I am a C programmer, but had learnt C++ @school longtime back. Now I am trying to write code in C++ but getting compiler error. Please check and tell me whats wrong with my code. typedef class _filter_session { private: static int session_count; /* Number of sessions count -- Static */ public: _filter_session(); /* Constructor */ ~_filter_session(); /* Destructor */ }FILTER_SESSION; _filter_session::_filter_session(void) { (this->session_count)++; return; } _filter_session::~_filter_session(void) { (this->session_count)--; return; } The error that I am getting is "error LNK2001: unresolved external symbol "private: static int _filter_session::session_count" (?session_count@_filter_session@@0HA)" I am using Visual Studio 2005 by the way. Plz plz help me. Regards, Microkernel

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  • C2360 compiler error on TFS build, but not on desktop

    - by pdmaguire
    A c++ code snippet similar to the code below caused our TFS build to fail with a C2360 compiler error. switch (i) { case 0 : for each (int n in a) System::Console::WriteLine(n.ToString()); break; case 1 : System::Console::WriteLine("n is not in scope here"); break; } This is fixed by using {} brackets within the body of case 0, as below: switch (i) { case 0 : { for each (int n in a) System::Console::WriteLine(n.ToString()); } break; case 1 : System::Console::WriteLine("n is not in scope here"); break; } The developer had successfully compiled the code on their desktop before committing the changes. A cursory look at versions of things like compilers, Visual Studio etc on the server and desktop suggest they are the same. The source code is the same, obviously. What is the difference between a desktop build and TFS build that would smother a compiler error like this?

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  • Losing NSManaged Objects in my Application

    - by Wayfarer
    I've been doing quite a bit of work on a fun little iPhone app. At one point, I get a bunch of player objects from my Persistant store, and then display them on the screen. I also have the options of adding new player objects (their just custom UIButtons) and removing selected players. However, I believe I'm running into some memory management issues, in that somehow the app is not saving which "players" are being displayed. Example: I have 4 players shown, I select them all and then delete them all. They all disappear. But if I exit and then reopen the application, they all are there again. As though they had never left. So somewhere in my code, they are not "really" getting removed. MagicApp201AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; context = [appDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *desc = [NSEntityDescription entityForName:@"Player" inManagedObjectContext:context]; [request setEntity:desc]; NSError *error; NSMutableArray *objects = [[[context executeFetchRequest:request error:&error] mutableCopy] autorelease]; if (objects == nil) { NSLog(@"Shit man, there was an error taking out the single player object when the view did load. ", error); } int j = 0; while (j < [objects count]) { if ([[[objects objectAtIndex:j] valueForKey:@"currentMultiPlayer"] boolValue] == NO) { [objects removeObjectAtIndex:j]; j--; } else { j++; } } [self setPlayers:objects]; //This is a must, it NEEDS to work Objects are all the players playing So in this snippit (in the viewdidLoad method), I grab the players out of the persistant store, and then remove the objects I don't want (those whose boolValue is NO), and the rest are kept. This works, I'm pretty sure. I think the issue is where I remove the players. Here is that code: NSLog(@"Remove players"); /** For each selected player: Unselect them (remove them from SelectedPlayers) Remove the button from the view Remove the button object from the array Remove the player from Players */ NSLog(@"Debugging Removal: %d", [selectedPlayers count]); for (int i=0; i < [selectedPlayers count]; i++) { NSManagedObject *rPlayer = [selectedPlayers objectAtIndex:i]; [rPlayer setValue:[NSNumber numberWithBool:NO] forKey:@"currentMultiPlayer"]; int index = [players indexOfObjectIdenticalTo:rPlayer]; //this is the index we need for (int j = (index + 1); j < [players count]; j++) { UIButton *tempButton = [playerButtons objectAtIndex:j]; tempButton.tag--; } NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } UIButton *aButton = [playerButtons objectAtIndex:index]; [players removeObjectAtIndex:index]; [aButton removeFromSuperview]; [playerButtons removeObjectAtIndex:index]; } [selectedPlayers removeAllObjects]; NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } NSLog(@"About to refresh YES"); [self refreshAllPlayers:YES]; The big part in the second code snippet is I set them to NO for currentMultiPlayer. NO NO NO NO NO, they should NOT come back when the view does load, NEVER ever ever. Not until I say so. No other relevant part of the code sets that to YES. Which makes me think... perhaps they aren't being saved. Perhaps that doesn't save, perhaps those objects aren't being managed anymore, and so they don't get saved in. Is there a lifetime (metaphorically) of NSManaged object? The Players array is the same I set in the "viewDidLoad" method, and SelectedPlayers holds players that are selected, references to NSManagedObjects. Does it have something to do with Removing them from the array? I'm so confused, some insight would be greatly appreciated!!

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  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • Endianness conversion and g++ warnings

    - by SuperBloup
    I've got the following C++ code : template <int isBigEndian, typename val> struct EndiannessConv { inline static val fromLittleEndianToHost( val v ) { union { val outVal __attribute__ ((used)); uint8_t bytes[ sizeof( val ) ] __attribute__ ((used)); } ; outVal = v; std::reverse( &bytes[0], &bytes[ sizeof(val) ] ); return outVal; } inline static void convertArray( val v[], uint32_t size ) { // TODO : find a way to map the array for (uint32_t i = 0; i < size; i++) for (uint32_t i = 0; i < size; i++) v[i] = fromLittleEndianToHost( v[i] ); } }; Which work and has been tested (without the used attributes). When compiling I obtain the following errors from g++ (version 4.4.1) || g++ -Wall -Wextra -O3 -o t t.cc || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val)': t.cc|98| warning: 'used' attribute ignored t.cc|99| warning: 'used' attribute ignored || t.cc: In static member function 'static val EndiannessConv<isBigEndian, val>::fromLittleEndianToHost(val) [with int isBigEndian = 1, val = double]': t.cc|148| instantiated from here t.cc|100| warning: unused variable 'outVal' t.cc|100| warning: unused variable 'bytes' I've tried to use the following code : template <int size, typename valType> struct EndianInverser { /* should not compile */ }; template <typename valType> struct EndianInverser<4, valType> { static inline valType reverseEndianness( const valType &val ) { uint32_t castedVal = *reinterpret_cast<const uint32_t*>( &val ); castedVal = (castedVal & 0x000000FF << (3 * 8)) | (castedVal & 0x0000FF00 << (1 * 8)) | (castedVal & 0x00FF0000 >> (1 * 8)) | (castedVal & 0xFF000000 >> (3 * 8)); return *reinterpret_cast<valType*>( &castedVal ); } }; but it break when enabling optimizations due to the type punning. So, why does my used attribute got ignored? Is there a workaround to convert endianness (I rely on the enum to avoid type punning) in templates?

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  • Typecasting a floating value or using the math.h floor* functions?

    - by nobody
    Hi, I am coding up an implementation of Interpolation Search in C. The question is actually rather simple, I need to use the floating operations to do linear interpolation to find the correct index which will eventually be an integer result. In particular my probe index is: t = i + floor((((k-low)/(high-low)) * (j-i))); where, i,j,k,t are unsigned ints, and high,low are doubles. Would this be equivalent to: t = i + (unsigned int)(((k-low)/(high-low)) * (j-i)); Is there any reason I would actually want to use math.h floor* functions over just a simple (int) typecast?

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  • How to convert string "0671" or "0x45" into integer form with 0 and 0x in the beginning.

    - by Harshit Sharma
    I wanted to make my own encryption algorithm and decryption algorithm , encryption algorithm works fine and converts ascii value of the characters into alternate hexadecimal and octal representations. But when I tried decryption, problem occured as it return int('0671') = 671, as 0671 is string type in the following code. Is there a method to convert "ox56" into integer form?????? NOTE: Following string is alternate octal and hexa of ascii value of char. ///////////////DECRYPTION/////// l="01630x7401620x6901560x67" f=len(l) k=0 d=0 x=[] for i in range(0,f,4): g=l[i:i+4] print g k=k+1 if(k%2==0): p=g print p else: p=int(g) print p

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  • C++: warning: '...' declared with greater visibility than the type of its field '...::<anonymous>'

    - by Albert
    I'm getting these two warnings (with GCC 4.2 on MacOSX): /Users/az/Programmierung/openlierox/build/Xcode/../../src/main.cpp:154:0 /Users/az/Programmierung/openlierox/build/Xcode/../../src/main.cpp:154: warning: 'startMainLockDetector()::MainLockDetector' declared with greater visibility than the type of its field 'startMainLockDetector()::MainLockDetector::<anonymous' /Users/az/Programmierung/openlierox/build/Xcode/../../src/main.cpp:154:0 /Users/az/Programmierung/openlierox/build/Xcode/../../src/main.cpp:154: warning: 'startMainLockDetector()::MainLockDetector' declared with greater visibility than its base 'Action' In this code: struct Action { virtual ~Action() {} virtual int handle() = 0; }; static void startMainLockDetector() { /* ... */ struct MainLockDetector : Action { bool wait(Uint32 time) { /* ... */ } int handle() { /* ... */ } }; /* ... */ } I'm not exactly sure what these warnings mean (what visibility?) and how to fix them. (I really want the class MainLockDetector to be local for that function only.) I have already compiled the same code with a lot of other compilers (clang, GCC 3.*, GCC 4.0, GCC 4.4, etc) and never got any warning for this code.

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