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  • please help me for performing serch in my program

    - by Abid
    i want to perform searching in my programe.. i have my class in which i have made a function i.e. public DataTable Search() { string SQL = "Select * from Customer where " + mField + " like '%" + mValue + "%'"; DataTable dt = new DataTable(); dt = dm.GetData(SQL); return (dt); } in which i have made setters and getters for mField and mValue.. where dm is the object of class Datamanagement in which i have made a function GetData i.e. public DataTable GetData(string SQL) { SqlCommand command = new SqlCommand(); SqlDataAdapter dbAdapter = new SqlDataAdapter(); DataTable DataTable = new DataTable(); command.Connection = clsConnection.GetConnection(); command.CommandText = SQL; dbAdapter.SelectCommand = command; dbAdapter.Fill(DataTable); return (DataTable); } and behind the search button, i have written.. private void btnfind_Click(object sender, EventArgs e) { //cust is the object of class customer// if (tbCustName.Text != "") { cust.Field="CustName"; cust.Value = tbCustName.Text; } else if (tbAddress.Text != "") { cust.Value = tbAddress.Text; cust.Field="Address"; } else if (tbEmail.Text != "") { cust.Value = tbEmail.Text; cust.Field="Email"; } else if (tbCell.Text != "") { cust.Value = tbCell.Text; cust.Field = "Cell"; } DataTable dt = new DataTable(); dt = cust.Search(); dgCustomer.DataSource = dt; RefreshGrid(); } where my referesh grid fuction does that : private void RefreshGrid() { DataTable dt = new DataTable(); dt = cust.GetCustomers(); dgCustomer.DataSource = dt; } but this is not working.. i dont knw y.. please help..

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  • Determining an object's variable name dynamically?

    - by ZenBlender
    Let's say I have some objects: ArrayList<SomeObject> list = new ArrayList<SomeObject>(); SomeObject A = new SomeObject(); SomeObject B = new SomeObject(); SomeObject C = new SomeObject(); SomeObject D = new SomeObject(); These constructors automatically add each object to the ArrayList so I can iterate over them but still maintain the variable names for direct access: public SomeObject(){ // init stuff here list.add(this); } But then, let's say I want to output some debug info, and iterate through list and print out the NAME of each object? How can I do that? Essentially, when "SomeObject A = new SomeObject();" is executed, I want to use reflection (if possible) to determine that this variable's name is "A" (a String) and either store that in the object when the constructor executes, or determine it dynamically through reflection when referencing this object with the variable named "A". Does that make sense? How can I do this? Thanks!

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  • A question of style/readability regarding the C# "using" statement

    - by Charles
    I'd like to know your opinion on a matter of coding style that I'm on the fence about. I realize there probably isn't a definitive answer, but I'd like to see if there is a strong preference in one direction or the other. I'm going through a solution adding using statements in quite a few places. Often I will come across something like so: { log = new log(); log.SomeProperty = something; // several of these log.Connection = new OracleConnection("..."); log.InsertData(); // this is where log.Connection will be used ... // do other stuff with log, but connection won't be used again } where log.Connection is an OracleConnection, which implements IDisposable. The neatnik in me wants to change it to: { log = new log(); using (OracleConnection connection = new OracleConnection("...")) { log.SomeProperty = something; log.Connection = conn; log.InsertData(); ... } } But the lover of brevity and getting-the-job-done-slightly-faster wants to do: { log = new log(); log.SomeProperty = something; using (log.Connection = new OracleConnection("...")) log.InsertData(); ... } For some reason I feel a bit dirty doing this. Do you consider this bad or not? If you think this is bad, why? If it's good, why?

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  • How do i use Form.ShowDialog?

    - by Daniel Lip
    private void button2_Click(object sender, EventArgs e) { ChangeLink cl = new ChangeLink(); // Show testDialog as a modal dialog and determine if DialogResult = OK. if (cl.ShowDialog() == DialogResult.OK) { // Read the contents of testDialog's TextBox. // cl.AcceptButton.DialogResult = DialogResult.OK; this.label4.Text = cl.textBox1Text; } else { this.label4.Text = "Cancelled"; } cl.Dispose(); } When i click the button i see the new Form and the textBox1 in the new Form and i can type in the textBox1 something but i dont see anywhere an OK or CANCEL buttons. Should i add them manualy in the new Form designer ? And how to use them then ? This is the code in my new Form what i wanted to do is to type something in the new Form textBox1 and pass the text in the textBox1 to Form1 label4. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace GatherLinks { public partial class ChangeLink : Form { public ChangeLink() { InitializeComponent(); } public string textBox1Text { get { return textBox1Text = textBox1.Text; } set { } } } } So where are the OK and CANCEL buttons of the Form.ShowDialog ?

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  • Beginnerquestion: How to count amount of each number drawn in a Lottery and output it in a list?

    - by elementz
    I am writing this little Lottery application. Now the plan is, to count how often each number has been drawn during each iteration of the Lottery, and store this somewhere. My guess is that I would need to use a HashMap, that has 6 keys and increments the value by one everytime the respective keys number is drawn. But how would I accomplish this? My code so far: public void numberCreator() { // creating and initializing a Random generator Random rand = new Random(); // A HashMap to store the numbers picked. HashMap hashMap = new HashMap(); // A TreeMap to sort the numbers picked. TreeMap treeMap = new TreeMap(); // creating an ArrayList which will store the pool of availbale Numbers List<Integer>numPool = new ArrayList<Integer>(); for (int i=1; i<50; i++){ // add the available Numbers to the pool numPool.add(i); hashMap.put(nums[i], 0); } // array to store the lotto numbers int [] nums = new int [6]; for (int i =0; i < nums.length; i++){ int numPoolIndex = rand.nextInt(numPool.size()); nums[i] = numPool.get(numPoolIndex); // check how often a number has been called and store the new amount in the Map int counter = hashMap.get numPool.remove(numPoolIndex); } System.out.println(Arrays.toString(nums)); } Maybe someone can tell me if I have the right idea, or even how I would implement the map properly?

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  • What happens to exinsting workspaces after upgrading to TFS 2010

    - by user351671
    Hi, I was looking for some insight about what happens to existing workspaces and files that are already checked-out on people, after an upgrade to TFS2010. Surprisingly enough I can not find any satisfactory information on this. (I am talking about upgrading on new hardware by the way. Fresh TFS instance, upgraded databases) I've checked TFS Installation guide, I searched through the web, all I could find is upgrade scenarios for the server side. Nobody even mentions what happens to source control clients. I've created a virtual machine to test the upgrade process, The upgrade was successful and all my files and workspaces exist in the new server too. The problem is: The new TFS installation has a new instanceID. When I redirected on the clients to the new server, the client seemed unable to match files and file states in the workspace with the ones on the new server. This makes me wonder if it will be possible to keep working after the production upgrade. As I mentioned above I can not find anything on this, it would be great if anyone could point me to some paper or blog post about this. Thanks in advance...

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  • image list, listview,picturebox

    - by user548694
    I wanted to show my pics in picturebox. but also wanted to show a preview of pics. When user select a pic, it is shown in picbox but i have problem in resoulution. Here is my code private void openToolStripMenuItem_Click(object sender, EventArgs e) { ofd = new OpenFileDialog(); ofd.Title = "Open an Image File"; ofd.FileName = ""; ofd.Filter = "Image Files(*.jpg; *.jpeg; *.gif; *.bmp)|*.jpg; *.jpeg; *.gif; *.bmp"; if (ofd.ShowDialog() == DialogResult.OK) { DirectoryInfo dir = new DirectoryInfo(@"c:\pic"); foreach (FileInfo file in dir.GetFiles()) { this.imageList1.Images.Add(Image.FromFile(file.FullName)); } this.listView1.View = View.LargeIcon; this.imageList1.ImageSize = new Size(40, 40); this.listView1.LargeImageList = this.imageList1; for (int j=0; j < this.imageList1.Images.Count; j++) { ListViewItem item = new ListViewItem(); item.ImageIndex = j; listView1.Items.Add(item); ListViewItem item2 = new ListViewItem(); item2.SubItems.Add(j.ToString()); } private void listView1_SelectedIndexChanged(object sender, EventArgs e) { int i = this.listView1.FocusedItem.Index; this.PicBox1.Image = this.imageList1.Images[i]; } On click i see only image of resolution of (40,40) becuse i have set it this.imageList1.ImageSize = new Size(40, 40); and not orignal size. How can I have it. 2- I want to write also image names and index(image no) under each images. Its it possible. reagrsd,

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  • Javascript Conflict on PHP page

    - by patrick
    I am having trouble running two javascript files on the same page. I used JQuery.noConflict() (http://api.jquery.com/jQuery.noConflict/) but no luck. <script src="http://www.google.com/jsapi"></script> <script> google.load("prototype", "1.6.0.3",{uncompressed:false}); google.load("scriptaculous", "1.8.1",{uncompressed:false}); </script> <script src="js/jquery.tools.min.js"></script> <script type="text/javascript"> $jQuery.noConflict(); jQuery(document).ready(function($) { $("#download_now").tooltip({ effect: 'slide'}); }); function show_text() { new Ajax.Request('./new.php', { method: 'post', parameters: { userid: $('userid').value }, onSuccess: function(r) { $('update').update(r.responseText) } }); } document.observe("dom:loaded", function() { $('loading').hide(); Ajax.Responders.register({ onCreate: function() { new Effect.Opacity('loading',{ from: 1.0, to: 0.3, duration: 0.7 }); new Effect.toggle('loading', 'appear'); }, onComplete: function() { new Effect.Opacity('loading', { from: 0.3, to: 1, duration: 0.7 }); new Effect.toggle('loading', 'appear'); } }); }); </script>

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  • In Rails, how to respect :scope when using validates_uniqueness_of in an embedded object form?

    - by mkirk
    I have a Book model, which has_many Chapters (which belong_to a Book). I want to ensure uniqueness of Chapter titles, but only within the scope of a single book. The catch is that the form for creating chapters is embedded in the Book model's form (The Book model accepts_nested_attributes_for :chapters). Within the Chapter model: validates_uniqueness_of( :chapter_title, :scope = :book_id, :case_sensitive = false, :message = "No book can have multiple chapters with the same title.") However, when I submit the Book creation form (which also includes multiple embedded Chapter forms), if the chapter title exists in another chapter for a different book, I fail the validation test. Book.create( :chapters => [ Chapter.new(:title => "Introduction"), Chapter.new(:title => "How to build things") => Book 1 successfully created Book.create( :chapters => [ Chapter.new(:title => "Introduction"), Chapter.new(:title => "Destroy things") => Book 2 fails to validate second_book = Book.create( :chapters => [ Chapter.new(:title => "A temporary Introduction title"), Chapter.new(:title => "Destroy things") => Book 2 succesfully created second_book.chapters[0].title= "Introduction" => success second_book.chapters.save => success second_book.save => success Can anyone shed some light on how to do this? Or why it's happening?

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  • How do you create a generic method in a class?

    - by Seth Spearman
    Hello, I am really trying to follow the DRY principle. I have a sub that looks like this? Private Sub DoSupplyModel OutputLine("ITEM SUMMARIES") Dim ItemSumms As New SupplyModel.ItemSummaries(_currentSupplyModel, _excelRows) ItemSumms.FillRows() OutputLine("") OutputLine("NUMBERED INVENTORIES") Dim numInvs As New SupplyModel.NumberedInventories(_currentSupplyModel, _excelRows) numInvs.FillRows() OutputLine("") End Sub I would like to collapse these into a single method using generics. For the record, ItemSummaries and NumberedInventories are both derived from the same base class DataBuilderBase. I can't figure out the syntax that will allow me to do ItemSumms.FillRows and numInvs.FillRows in the method. FillRows is declared as Public Overridable Sub FillRows in the base class. Thanks in advance. EDIT Here is my end result Private Sub DoSupplyModels() DoSupplyModelType("ITEM SUMMARIES",New DataBlocks(_currentSupplyModel,_excelRows) DoSupplyModelType("DATA BLOCKS",New DataBlocks(_currentSupplyModel,_excelRows) End Sub Private Sub DoSupplyModelType(ByVal outputDescription As String, ByVal type As DataBuilderBase) OutputLine(outputDescription) type.FillRows() OutputLine("") End Sub But to answer my own question...I could have done this... Private Sub DoSupplyModels() DoSupplyModelType(Of Projections)("ITEM SUMMARIES") DoSupplyModelType(Of DataBlocks)("DATA BLOCKS") End Sub Private Sub DoSupplyModelType(Of T as DataBuilderBase)(ByVal outputDescription As String, ByVal type As T) OutputLine(outputDescription) dim type as New T(_currentSupplyModel,_excelRows) type.FillRows() OutputLine("") End Sub Is that right? Does the New T() work? Seth

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  • displaying a dialog using an activity?

    - by ricardo123
    what am i doing wrong here or what do i need to add? package dialog.com; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.app.Dialog; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.Toast; public class Dialog extends Activity { CharSequence [] items = { "google", "apple", "microsoft" }; boolean [] itemschecked = new boolean [items.length]; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button btn = (Button) findViewById(R.id.btn_dialog); btn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { showDialog(0); } }); } @Override protected Dialog onCreateDialog(int id) { switch(id) { case 0: return new AlertDialog.Builder(this) .setIcon(R.drawable.icon) .setTitle("This is a Dialog with some simple text...") .setPositiveButton("ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichbutton) { Toast.makeText(getBaseContext(), "OK Clicked!", Toast.LENGTH_SHORT).show(); } }); .setNegativeButton("cancel",new DialogInterface.OnclickListener() { public void onClick(DialogInterface dialog, int whichButton) {Toast.makeText(getBaseContext(), "cancel clicked!", Toast.LENGTH_SHORT).show(); } }); .setMultiChoiceItems(itemschecked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(dialoginterface dialog, int which, boolean isChecked) { Toast.makeText(getBaseContext(), items[which] + (isChecked ? " checked!": "unchecked!"), Toast.LENGTH_SHORT).show(); } } ) .create(); } return null: }}}

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  • how to start activity of the positive button?

    - by Wisnuardi
    when I click an item in maps, it will appears positive button that reads "Route to". Question, how do I start activity from that positive button? I also use like this, dialog.setPositiveButton("Tampilkan Rute", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int Button) { Intent i = new Intent(this, Rute.class); startActivity(i); } }); to startactivity into Rute class but it always say "remove argument to match intent()" then I don't know what to do. here is my code @Override protected boolean onTap(int index) { OverlayItem item = items.get(0); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.setPositiveButton("Tampilkan Rute", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int Button) { Intent i = new Intent(this, Rute.class); startActivity(i); } }); dialog.setNegativeButton("Kembali", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int Button) { dialog.cancel(); } }); dialog.show(); return true; } Any suggestions will be greatly appreciated. Thank's i'm sorry if my english is bad :(

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • Create table class as a singleton

    - by Mark
    I got a class that I use as a table. This class got an array of 16 row classes. These row classes all have 6 double variables. The values of these rows are set once and never change. Would it be a good practice to make this table a singleton? The advantage is that it cost less memory, but the table will be called from multiple threads so I have to synchronize my code which way cause a bit slower application. However lookups in this table are probably a very small portion of the total code that is executed. EDIT: This is my code, are there better ways to do this or is this a good practice? Removed synchronized keyword according to recommendations in this question. final class HalfTimeTable { private HalfTimeRow[] table = new HalfTimeRow[16]; private static final HalfTimeTable instance = new HalfTimeTable(); private HalfTimeTable() { if (instance != null) { throw new IllegalStateException("Already instantiated"); } table[0] = new HalfTimeRow(4.0, 1.2599, 0.5050, 1.5, 1.7435, 0.1911); table[1] = new HalfTimeRow(8.0, 1.0000, 0.6514, 3.0, 1.3838, 0.4295); //etc } @Override @Deprecated public Object clone() throws CloneNotSupportedException { throw new CloneNotSupportedException(); } public static HalfTimeTable getInstance() { return instance; } public HalfTimeRow getRow(int rownumber) { return table[rownumber]; } }

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  • Need help with java map and javabean

    - by techoverflow
    Hi folks, I have a nested map: Map<Integer, Map<Integer, Double>> areaPrices = new HashMap<Integer, Map<Integer, Double>>(); and this map is populated using the code: while(oResult.next()) { Integer areaCode = new Integer(oResult.getString("AREA_CODE")); Map<Integer, Double> zonePrices = areaPrices.get(areaCode); if(zonePrices==null) { zonePrices = new HashMap<Integer, Double>(); areaPrices.put(areaCode, zonePrices); } Integer zoneCode = new Integer(oResult.getString("ZONE_CODE")); Double value = new Double(oResult.getString("ZONE_VALUE")); zonePrices.put(zoneCode, value); myBean.setZoneValues(areaPrices); } I want to use the value of this Map in another method of the same class. For that I have a bean. How do I populate it on the bean, so that I can get the ZONE_VALUE in this other method In my bean I added one new field as: private Map<Integer, Map<Integer, Double>> zoneValues; with getter and setter as: public Map<Integer, Map<Integer, Double>> getZoneValues() { return zoneValues; } public void setZoneValues(Map<Integer, Map<Integer, Double>> areaPrices) { this.zoneValues = areaPrices; } What I am looking for to do in the other method is something like this: Double value = myBean.get(areaCode).get(zoneCode); How do I make it happen :(

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  • the variable only have it value inside while loop?

    - by user1834467
    static void parse(String fileName) throws IOException{ FileReader fileReader=new FileReader((fileName)); BufferedReader bufferedReader = new BufferedReader(fileReader); StringBuilder stringBuilder=new StringBuilder(); String string; StringBuilder myString = null; while((string = bufferedReader.readLine()) != null) { myString =stringBuilder.append(string); String h=myString.toString(); **System.out.println(h);** } } static void parse(String fileName) throws IOException{ FileReader fileReader=new FileReader((fileName)); BufferedReader bufferedReader = new BufferedReader(fileReader); StringBuilder stringBuilder=new StringBuilder(); String string; StringBuilder myString = null; while((string = bufferedReader.readLine()) != null) { myString =stringBuilder.append(string); String h=myString.toString(); } **System.out.println(h);** } when I try the second part of the code, it print out nothing. how can I get the whole h String outside of the while loop? Is it I have to declare the variable h as instance variable instead of local variable?

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  • Pass reference to ArrayLists to a method.

    - by bhavna raghuvanshi
    here is the whole program: public class ListMerge { public static void main( String[] args) { Scanner input = new Scanner(System.in); System.out.println ("Input length of arraylist 1:"); int n = input.nextInt(); ArrayList x = new ArrayList(); ArrayList y = new ArrayList(); for (int i = 0; i < n; i++) { System.out.println ("Input x[ " + i +"] :" ); x.add(new Integer(i)); } System.out.println ("Input length of arraylist 2:"); int m = input.nextInt(); for (int i = 0; i < m; i++) { System.out.println ("Input y[ " + i +"] :" ); y.add(new Integer(i)); } } list int merge(ArrayList x, ArrayList y) { List all = new ArrayList(); all.addAll(x); all.addAll(y); System.out.println(all); return all; } } also tell me how do i call the function merge?

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  • How to ensure I get the picture is complete? (in java)

    - by Zenofo
    i using below code to get a picture from URL: URL url=new URL("http://www.google.com/images/logos/ps_logo2.png"); InputStream in=url.openStream(); ByteArrayOutputStream tmpOut = new ByteArrayOutputStream(); byte[] buf = new byte[512]; int len; while (true) { len = in.read(buf); if (len == -1) { break; } tmpOut.write(buf, 0, len); } tmpOut.close(); byte[] picture=tmpOut.toByteArray(); System.out.println(picture.length); this code is okay,but my internet connect is very very bad, so ,I maybe get a broken picture like this: How can I ensure the picture file is complete ? I think you can add this code to try and test this: if (len == -1) { change to if (len == -1 || (int)(Math.random()*100)==1 ) { full test code: URL url=new URL("http://www.google.com/images/logos/ps_logo2.png"); InputStream in=url.openStream(); ByteArrayOutputStream tmpOut = new ByteArrayOutputStream(); byte[] buf = new byte[512]; int len; while (true) { len = in.read(buf); if (len == -1 || (int)(Math.random()*100)==1 ) { break; } tmpOut.write(buf, 0, len); } tmpOut.close(); byte[] picture =tmpOut.toByteArray(); System.out.println(picture.length); thanks for help :)

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  • Should I use an interface or factory (and interface) for a cross-platform implementation?

    - by nbolton
    Example A: // pseudo code interface IFoo { void bar(); } class FooPlatformA : IFoo { void bar() { /* ... */ } } class FooPlatformB : IFoo { void bar() { /* ... */ } } class Foo : IFoo { IFoo m_foo; public Foo() { if (detectPlatformA()} { m_foo = new FooPlatformA(); } else { m_foo = new FooPlatformB(); } } // wrapper function - downside is we'd have to create one // of these for each function, which doesn't seem right. void bar() { m_foo.bar(); } } Main() { Foo foo = new Foo(); foo.bar(); } Example B: // pseudo code interface IFoo { void bar(); } class FooPlatformA : IFoo { void bar() { /* ... */ } } class FooPlatformB : IFoo { void bar() { /* ... */ } } class FooFactory { IFoo newFoo() { if (detectPlatformA()} { return new FooPlatformA(); } else { return new FooPlatformB(); } } } Main() { FooFactory factory = new FooFactory(); IFoo foo = factory.newFoo(); foo.bar(); } Which is the better option, example A, B, neither, or "it depends"?

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  • Java - Display % of upload done

    - by tr-raziel
    I have a java applet for uploading files to server. I want to display the % of data sent but when I use ObjectOutputStream.write() it just writes to the buffer, does not wait until the data has actually been sent. How can I achieve this. Perhaps I need to use thread synchronization or something. Any clues would be most helpful. This is the code I'm using right now: try{ for(File file : ficheiros){ FileInputStream stream = new FileInputStream (file); int bytesRead1 = 0;; int off1 = 0; int len1 = 100000; if(file.length() < 100000) len1 = new Long(file.length()).intValue(); byte[] bytes1 = new byte[len1]; while (off1 < file.length()) { bytes1 = new byte[len1]; if((file.length() - off1) < len1){ len1 = (new Long(file.length()).intValue() - off1); bytes1 = new byte[len1]; } if((bytesRead1 = stream.read(bytes1)) != -1){ //I want this to block until all data has been sent outputToServlet.write(bytes1, 0, bytesRead1 ); System.out.println("off1: " + off1); off1 = off1 + len1; outputToServlet.flush(); } sent += len1; if(sent>totalLength) sent = (int)totalLength; updateFeedback(sent,totalLength,false);//calls method to display % } updateFeedback(-1,-1,true); } }catch(Exception e){ e.printStackTrace(); } Thanks

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  • Json.Net Issues: StackOverflowException is thrown when serialising circular dependent ISerializable object with ReferenceLoopHandling.Ignore

    - by keyr
    I have a legacy application that used binary serialisation to persist the data. Now we wanted to use Json.net 4.5 to serialise the data without much changes to the existing classes. Things were working nice till we hit a circular dependent class. Is there any workaround to solve this problem? Sample code as shown below [Serializable] class Department : ISerializable { public Employee Manager { get; set; } public string Name { get; set; } public Department() { } public Department( SerializationInfo info, StreamingContext context ) { Manager = ( Employee )info.GetValue( "Manager", typeof( Employee ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Manager", Manager ); info.AddValue( "Name", Name ); } } [Serializable] class Employee : ISerializable { [NonSerialized] //This does not work [XmlIgnore]//This does not work private Department mDepartment; public Department Department { get { return mDepartment; } set { mDepartment = value; } } public string Name { get; set; } public Employee() { } public Employee( SerializationInfo info, StreamingContext context ) { Department = ( Department )info.GetValue( "Department", typeof( Department ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Department", Department ); info.AddValue( "Name", Name ); } } And the test code Department department = new Department(); department.Name = "Dept1"; Employee emp1 = new Employee { Name = "Emp1", Department = department }; department.Manager = emp1; Employee emp2 = new Employee() { Name = "Emp2", Department = department }; IList<Employee> employees = new List<Employee>(); employees.Add( emp1 ); employees.Add( emp2 ); var memoryStream = new MemoryStream(); var formatter = new BinaryFormatter(); formatter.Serialize( memoryStream, employees ); memoryStream.Seek( 0, SeekOrigin.Begin ); IList<Employee> deserialisedEmployees = formatter.Deserialize( memoryStream ) as IList<Employee>; //Works nicely JsonSerializerSettings jsonSS= new JsonSerializerSettings(); jsonSS.TypeNameHandling = TypeNameHandling.Objects; jsonSS.TypeNameAssemblyFormat = FormatterAssemblyStyle.Full; jsonSS.Formatting = Formatting.Indented; jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; //This is not working!! //jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Serialize; //This is also not working!! jsonSS.PreserveReferencesHandling = PreserveReferencesHandling.All; string jsonAll = JsonConvert.SerializeObject( employees, jsonSS ); //Throws stackoverflow exception Edit1: The issue has been reported to Json (http://json.codeplex.com/workitem/23668)

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  • Java Process "The pipe has been ended" problem

    - by Amit Kumar
    I am using Java Process API to write a class that receives binary input from the network (say via TCP port A), processes it and writes binary output to the network (say via TCP port B). I am using Windows XP. The code looks like this. There are two functions called run() and receive(): run is called once at the start, while receive is called whenever there is a new input received via the network. Run and receive are called from different threads. The run process starts an exe and receives the input and output stream of the exe. Run also starts a new thread to write output from the exe on to the port B. public void run() { try { Process prc = // some exe is `start`ed using ProcessBuilder OutputStream procStdIn = new BufferedOutputStream(prc.getOutputStream()); InputStream procStdOut = new BufferedInputStream(prc.getInputStream()); Thread t = new Thread(new ProcStdOutputToPort(procStdOut)); t.start(); prc.waitFor(); t.join(); procStdIn.close(); procStdOut.close(); } catch (Exception e) { e.printStackTrace(); printError("Error : " + e.getMessage()); } } The receive forwards the received input from the port A to the exe. public void receive(byte[] b) throws Exception { procStdIn.write(b); } class ProcStdOutputToPort implements Runnable { private BufferedInputStream bis; public ProcStdOutputToPort(BufferedInputStream bis) { this.bis = bis; } public void run() { try { int bytesRead; int bufLen = 1024; byte[] buffer = new byte[bufLen]; while ((bytesRead = bis.read(buffer)) != -1) { // write output to the network } } catch (IOException ex) { Logger.getLogger().log(Level.SEVERE, null, ex); } } } The problem is that I am getting the following stack inside receive() and the prc.waitfor() returns immediately afterwards. The line number shows that the stack is while writing to the exe. The pipe has been ended java.io.IOException: The pipe has been ended at java.io.FileOutputStream.writeBytes(Native Method) at java.io.FileOutputStream.write(FileOutputStream.java:260) at java.io.BufferedOutputStream.write(BufferedOutputStream.java:105) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.write(BufferedOutputStream.java:109) at java.io.FilterOutputStream.write(FilterOutputStream.java:80) at xxx.receive(xxx.java:86) Any advice about this will be appreciated.

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  • Getting problem while capturing image through web cam in Java -OpenCV code.

    - by Chetan
    Hi.. I am developing Face detector using OpenCV library in java... I have written sample code for this,but it is giving Error while capturing image. can any one help please. Here is the code import java.awt.; import java.awt.event.; import java.awt.image.MemoryImageSource; import hypermedia.video.OpenCV; @SuppressWarnings("serial") public class FaceDetection extends Frame implements Runnable { ///Main method. public static void main(String[] args) { //System.out.println( "\nOpenCV face detection sample\n" ); new FaceDetection(); } // program execution frame rate (millisecond) final int FRAME_RATE = 1000/30; OpenCV cv = null; // OpenCV Object Thread t = null; // the sample thread // the input video stream image Image frame = null; // list of all face detected area Rectangle[] squares = new Rectangle[0]; //** Setup Frame and Object(s). FaceDetection() { super( "Face Detection" ); // OpenCV setup cv = new OpenCV(); //cv.capture(1, 1, 100); cv.capture( 320, 240 ); cv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT ); // frame setup this.setBounds( 100, 100, cv.width, cv.height ); this.setBackground( Color.BLACK ); this.setVisible( true ); this.addKeyListener( new KeyAdapter() { public void keyReleased( KeyEvent e ) { if ( e.getKeyCode()==KeyEvent.VK_ESCAPE ) { // ESC : release OpenCV resources cv.dispose(); System.exit(0); } } } ); // start running program t = new Thread( this ); t.start(); } // Draw video frame and each detected faces area. public void paint( Graphics g ) { // draw image g.drawImage( frame, 0, 0, null ); // draw squares g.setColor( Color.RED ); for( Rectangle rect : squares ) g.drawRect( rect.x, rect.y, rect.width, rect.height ); } @SuppressWarnings("static-access") public void run() { while( t!=null && cv!=null ) { try { t.sleep( FRAME_RATE ); // grab image from video stream cv.read(); // create a new image from cv pixels data MemoryImageSource mis = new MemoryImageSource( cv.width, cv.height, cv.pixels(), 0, cv.width ); frame = createImage( mis ); // detect faces squares = cv.detect( 1.2f, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 20, 20 ); // of course, repaint repaint(); } catch( InterruptedException e ) {;} } } } Error while starting capture : device 0

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  • ASP.NET GridView second header row to span main header row

    - by Dana Robinson
    I have an ASP.NET GridView which has columns that look like this: | Foo | Bar | Total1 | Total2 | Total3 | Is it possible to create a header on two rows that looks like this? | | Totals | | Foo | Bar | 1 | 2 | 3 | The data in each row will remain unchanged as this is just to pretty up the header and decrease the horizontal space that the grid takes up. The entire GridView is sortable in case that matters. I don't intend for the added "Totals" spanning column to have any sort functionality. Edit: Based on one of the articles given below, I created a class which inherits from GridView and adds the second header row in. namespace CustomControls { public class TwoHeadedGridView : GridView { protected Table InnerTable { get { if (this.HasControls()) { return (Table)this.Controls[0]; } return null; } } protected override void OnDataBound(EventArgs e) { base.OnDataBound(e); this.CreateSecondHeader(); } private void CreateSecondHeader() { GridViewRow row = new GridViewRow(0, -1, DataControlRowType.Header, DataControlRowState.Normal); TableCell left = new TableHeaderCell(); left.ColumnSpan = 3; row.Cells.Add(left); TableCell totals = new TableHeaderCell(); totals.ColumnSpan = this.Columns.Count - 3; totals.Text = "Totals"; row.Cells.Add(totals); this.InnerTable.Rows.AddAt(0, row); } } } In case you are new to ASP.NET like I am, I should also point out that you need to: 1) Register your class by adding a line like this to your web form: <%@ Register TagPrefix="foo" NameSpace="CustomControls" Assembly="__code"%> 2) Change asp:GridView in your previous markup to foo:TwoHeadedGridView. Don't forget the closing tag. Another edit: You can also do this without creating a custom class. Simply add an event handler for the DataBound event of your grid like this: protected void gvOrganisms_DataBound(object sender, EventArgs e) { GridView grid = sender as GridView; if (grid != null) { GridViewRow row = new GridViewRow(0, -1, DataControlRowType.Header, DataControlRowState.Normal); TableCell left = new TableHeaderCell(); left.ColumnSpan = 3; row.Cells.Add(left); TableCell totals = new TableHeaderCell(); totals.ColumnSpan = grid.Columns.Count - 3; totals.Text = "Totals"; row.Cells.Add(totals); Table t = grid.Controls[0] as Table; if (t != null) { t.Rows.AddAt(0, row); } } } The advantage of the custom control is that you can see the extra header row on the design view of your web form. The event handler method is a bit simpler, though.

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  • Why is ListBoxFor not selecting items, but ListBox is?

    - by Roger Rogers
    I have the following code in my view: <%= Html.ListBoxFor(c => c.Project.Categories, new MultiSelectList(Model.Categories, "Id", "Name", new List<int> { 1, 2 }))%> <%= Html.ListBox("MultiSelectList", new MultiSelectList(Model.Categories, "Id", "Name", new List<int> { 1, 2 }))%> The only difference is that the first helper is strongly typed (ListBoxFor), and it fails to show the selected items (1,2), even though the items appear in the list, etc. The simpler ListBox is working as expected. I'm obviously missing something here. I can use the second approach, but this is really bugging me and I'd like to figure it out. For reference, my model is: public class ProjectEditModel { public Project Project { get; set; } public IEnumerable<Project> Projects { get; set; } public IEnumerable<Client> Clients { get; set; } public IEnumerable<Category> Categories { get; set; } public IEnumerable<Tag> Tags { get; set; } public ProjectSlide SelectedSlide { get; set; } } Update I just changed the ListBox name to Project.Categories (matching my model) and it now FAILS to select the item. <%= Html.ListBox("Project.Categories", new MultiSelectList(Model.Categories, "Id", "Name", new List<int> { 1, 2 }))%> I'm obviously not understanding the magic that is happening here. Update 2 Ok, this is purely naming, for example, this works... <%= Html.ListBox("Project_Tags", new MultiSelectList(Model.Tags, "Id", "Name", Model.Project.Tags.Select(t => t.Id)))%> ...because the field name is Project_Tags, not Project.Tags, in fact, anything other than Tags or Project.Tags will work. I don't get why this would cause a problem (other than that it matches the entity name), and I'm not good enough at this to be able to dig in and find out.

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