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  • MVVM - implementing 'IsDirty' functionality to a ModelView in order to save data

    - by Brendan
    Hi, Being new to WPF & MVVM I struggling with some basic functionality. Let me first explain what I am after, and then attach some example code... I have a screen showing a list of users, and I display the details of the selected user on the right-hand side with editable textboxes. I then have a Save button which is DataBound, but I would only like this button to display when data has actually changed. ie - I need to check for "dirty data". I have a fully MVVM example in which I have a Model called User: namespace Test.Model { class User { public string UserName { get; set; } public string Surname { get; set; } public string Firstname { get; set; } } } Then, the ViewModel looks like this: using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Windows.Input; using Test.Model; namespace Test.ViewModel { class UserViewModel : ViewModelBase { //Private variables private ObservableCollection<User> _users; RelayCommand _userSave; //Properties public ObservableCollection<User> User { get { if (_users == null) { _users = new ObservableCollection<User>(); //I assume I need this Handler, but I am stuggling to implement it successfully //_users.CollectionChanged += HandleChange; //Populate with users _users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"}); _users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"}); } return _users; } } //Not sure what to do with this?!?! //private void HandleChange(object sender, NotifyCollectionChangedEventArgs e) //{ // if (e.Action == NotifyCollectionChangedAction.Remove) // { // foreach (TestViewModel item in e.NewItems) // { // //Removed items // } // } // else if (e.Action == NotifyCollectionChangedAction.Add) // { // foreach (TestViewModel item in e.NewItems) // { // //Added items // } // } //} //Commands public ICommand UserSave { get { if (_userSave == null) { _userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute); } return _userSave; } } void UserSaveExecute() { //Here I will call my DataAccess to actually save the data } bool UserSaveCanExecute { get { //This is where I would like to know whether the currently selected item has been edited and is thus "dirty" return false; } } //constructor public UserViewModel() { } } } The "RelayCommand" is just a simple wrapper class, as is the "ViewModelBase". (I'll attach the latter though just for clarity) using System; using System.ComponentModel; namespace Test.ViewModel { public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable { protected ViewModelBase() { } public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } } public void Dispose() { this.OnDispose(); } protected virtual void OnDispose() { } } } Finally - the XAML <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:Test.ViewModel" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <vm:UserViewModel/> </Window.DataContext> <Grid> <ListBox Height="238" HorizontalAlignment="Left" Margin="12,12,0,0" Name="listBox1" VerticalAlignment="Top" Width="197" ItemsSource="{Binding Path=User}" IsSynchronizedWithCurrentItem="True"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Firstname}"/> <TextBlock Text="{Binding Path=Surname}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Label Content="Username" Height="28" HorizontalAlignment="Left" Margin="232,16,0,0" Name="label1" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,21,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/UserName}" /> <Label Content="Surname" Height="28" HorizontalAlignment="Left" Margin="232,50,0,0" Name="label2" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,52,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Surname}" /> <Label Content="Firstname" Height="28" HorizontalAlignment="Left" Margin="232,84,0,0" Name="label3" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,86,0,0" Name="textBox3" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Firstname}" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="368,159,0,0" Name="button1" VerticalAlignment="Top" Width="75" Command="{Binding Path=UserSave}" /> </Grid> </Window> So basically, when I edit a surname, the Save button should be enabled; and if I undo my edit - well then it should be Disabled again as nothing has changed. I have seen this in many examples, but have not yet found out how to do it. Any help would be much appreciated! Brendan

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  • allowDefinition='MachineToApplication'

    - by Jayesh
    Hi, I was working on a Silverlight + WCF application. One fine day when I opened the Website in Visual Studio 2008, it gave me an error "Error 99 It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS. D:\IVY\AdminWCFWorking\AdminWCFWorking\AdminWCF\AdminWCF.Web\Web.config 46" I have 3 folders in the application. Each having different functionalities. I could find that these folders are not configured as application and hence the Visual Studio Web Server is throwing this error. I also found a way out for this, which said that I need to right click on these folders and select properties and do something, but at first place, when I right click the folder, when in VS, I cannot find the properties link! Can anyone please help me on removing this error. Thank You

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  • PhysX Question about Raycasting - Setting the shape masks

    - by sweet tv
    I am trying to make the raycast give me the distance of the terrain and nothing else. But I'm not sure how to use the group Mask Filter. virtual NxShape* raycastClosestShape (const NxRay& worldRay, NxShapesType shapeType, NxRaycastHit& hit, NxU32 groups=0xffffffff, NxReal maxDist=NX_MAX_F32, NxU32 hintFlags=0xffffffff, const NxGroupsMask* groupsMask=NULL, NxShape** cache=NULL) const = 0; \param[in] groups Mask used to filter shape objects. Let's say my terrain is set in group 1. How would I use the function above?

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  • How to prevent traffic to/from a slow Cassandra node using Python

    - by Sergio Ayestarán
    Intro: I have a Python application using a Cassandra 1.2.4 cluster with a replication factor of 3, all reads and writes are done with a consistency level of 2. To access the cluster I use the CQL library. The Cassandra cluster is running on rackspace's virtual servers. The problem: From time to time one of the nodes can become slower than usual, in this case I want to be able to detect this situation and prevent making requests to the slow node and if possible to stop using it at all (this should theoretically be possible since the RF is 3 and the CL is 2 for every single request). The questions: What's the best way of detecting the slow node from a Python application? Is there a way to stop using one of the Cassandra nodes from Python in this scenario without human intervention? Thanks in advance!

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  • OS memory allocation addresses

    - by user1777914
    Quick curious question, memory allocation addresses are choosed by the language compiler or is it the OS which chooses the addresses for the memory asked? This is from a doubt about virtual memory, where it could be quickly explained as "let the process think he owns all the memory", but what happens on 64 bits architectures where only 48 bits are used for memory addresses if the process wants a higher address? Lets say you do a int a = malloc(sizeof(int)); and you have no memory left from the previous system call so you need to ask the OS for more memory, is the compiler the one who determines the memory address to allocate this variable, or does it just ask the OS for memory and it allocates it on the address returned by it?

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  • Zend Framework - no public folder

    - by poru
    Hello, I'm going to host an app on a shared host and there I couldn't create virtual host or change something at apache. Often apps with ZF looks like that: root public index.php .htaccess application library I have sth. like that: root application index.php .htaccess All my code is in the application folder. But there are also some .ini and .xml files with sensitive information e.g. login names and passwords and so on... If I add a .htaccess in the application folder with deny from all is the information secure inside the folder?

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  • django link to any user profile in social comunity

    - by dana
    i am trying to build a virtual comunity, and i have a profile page, and a personal page. In the profile page, one can see only the posts of one user(the user whos profile is checked), in the personal page one can see his posts, plus all the posts he has subscribed to (just like in Facebook) it's a little confusing for me how i can link to the profile of one user, i mean when anybody clicks on a username, it should link to his personal profile page. for example, if someone searches name "abc", the rsult would be "abc",and link to his profile. How can i pass to one function the username or id of a linked user? i mean, showing the profile of the logged in user who is checking his profile is quite easy.But how about another user profile, if one wants to access it? thanks a lot!

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  • What is the ambiguity in this piece of code?

    - by cambr
    #include <iostream> using namespace std; class A { public: void eat(){ cout<<"A";} }; class B: public A { public: void eat(){ cout<<"B";} }; class C: public A { public: void eat(){ cout<<"C";} }; class D: public B,C { public: void eat(){ cout<<"D";} }; int main(){ A *a = new D(); a->eat(); } I am not sure this is called diamond problem or not, but why doesn't this work? When I said, a->eat() (remember eat() is not virtual), there is only one possible eat() to call, that of A. Why then, do I get this error: 'A' is an ambiguous base of 'D'

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  • IIS6 Metabase Compatiblity not installing correctly for Vista IIS7

    - by Mr Snuffle
    I've been bashing my head against this one for a few days, and haven't had any luck with it. I'm unable to get my VS2010 ASP.NET project to deploy to IIS. I receive the error "Unable to create the virtual directory. To access local IIS Web sites, you must install the following IIS Components IIS 6 Metabase and IIS 6 Configuration Compatibility ASP.NET In addition, you must run Visual Studio in the context of an Administrator Account" I've most certainly installed the metabase option, but it still shows up. I'm also not sure why it's telling me to install ASP.NET. Google is being entirely unhelpful, I was wondering if anyone here has any suggestions. I'm running Vista Ultimate 64Bit

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  • ASP.NET MVC does not add ModelError when invoking from unit test

    - by Tomas Lycken
    I have a model item public class EntryInputModel { ... [Required(ErrorMessage = "Description is required.", AllowEmptyStrings = false)] public virtual string Description { get; set; } } and a controller action public ActionResult Add([Bind(Exclude = "Id")] EntryInputModel newEntry) { if (ModelState.IsValid) { var entry = Mapper.Map<EntryInputModel, Entry>(newEntry); repository.Add(entry); unitOfWork.SaveChanges(); return RedirectToAction("Details", new { id = entry.Id }); } return RedirectToAction("Create"); } When I create an EntryInputModel in a unit test, set the Description property to null and pass it to the action method, I still get ModelState.IsValid == true, even though I have debugged and verified that newEntry.Description == null. Why doesn't this work?

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  • Help understanding some OpenGL stuff

    - by shinjuo
    I am working with some code to create a triangle that moves with arrow keys. I want to create a second object that moves independently. This is where I am having trouble, I have created the second actor, but cannot get it to move. There is too much code to post it all so I will just post a little and see if anyone can help at all. ogl_test.cpp #include "platform.h" #include "srt/scheduler.h" #include "model.h" #include "controller.h" #include "model_module.h" #include "graphics_module.h" class blob : public actor { public: blob(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; class enemyOne : public actor { public: enemyOne(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, char* lpCmdLine, int nCmdShow ) { model m; controller control(m); srt::scheduler scheduler(33); srt::frame* model_frame = new srt::frame(scheduler.timer(), 0, 1, 2); srt::frame* render_frame = new srt::frame(scheduler.timer(), 1, 1, 2); model_frame->add(new model_module(m, control)); render_frame->add(new graphics_module(m)); scheduler.add(model_frame); scheduler.add(render_frame); blob* prime = new blob(0.0f, 0.0f); m.add(prime); m.set_prime(prime); enemyOne* primeTwo = new enemyOne(2.0f, 0.0f); m.add(primeTwo); m.set_prime(primeTwo); scheduler.start(); control.start(); return 0; } model.h #include <vector> #include "vec.h" const double pi = 3.14159265358979323; class controller; using math::vector2f; class actor { public: vector2f P; float theta; float v; float rho; actor(const vector2f& init_location) : P(init_location), rho(0.0), v(0.0), theta(0.0) { } virtual void render() = 0; virtual void update(controller&, float dt) { float v1 = v; float theta1 = theta + rho * dt; vector2f P1 = P + v1 * vector2f(cos(theta1), sin(theta1)); if (P1.x < -4.5f || P1.x > 4.5f) { P1.x = -P1.x; } if (P1.y < -4.5f || P1.y > 4.5f) { P1.y = -P1.y; } v = v1; theta = theta1; P = P1; } protected: void transform() { glPushMatrix(); glTranslatef(P.x, P.y, 0.0f); glRotatef(theta * 180.0f / pi, 0.0f, 0.0f, 1.0f); //Rotate about the z-axis } void end_transform() { glPopMatrix(); } }; class model { private: typedef std::vector<actor*> actor_vector; actor_vector actors; public: actor* _prime; model() { } void add(actor* a) { actors.push_back(a); } void set_prime(actor* a) { _prime = a; } void update(controller& control, float dt) { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->update(control, dt); } } void render() { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->render(); } } };

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  • Auto mapping a IDictionary<string, myclass> with fluent nhibernate

    - by Marcus
    I have a simple class that looks like this: public class Item { // some properties public virtual IDictionary<string, Detail> Details { get; private set; } } and then I have a map that looks like this: map.HasMany(x => x.Details).AsMap<string>("Name").AsIndexedCollection<string>("Name", c => c.GetIndexMapping()).Cascade.All().KeyColumn("Item_Id")) with this map I get the following error and I don't know how to solve it? The type or method has 2 generic parameter(s), but 1 generic argument(s) were provided. A generic argument must be provided for each generic parameter.

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  • What are your build and release steps? When to increment build numbers?

    - by Ed
    I am having trouble defining and automating my build process despite simple requirements: Every build should have a unique build number. Every tagged release should be reproducible What I have: A C++, Red Hat Enterprise Linux 5.x, Subversion development environment. A build machine ( actually a virtual machine ) A version.h file with #defines for major, minor, and buildnumber. A script for incrementing the version.h buildnumber. A rpmbuild spec file that exports the tagged Subversion source, builds, and makes the rpm installer packages. Questions: Assuming multiple developers per project, when should the build number be incremented and version.h file be checked-in? The build machine? Some sort of Subversion hook? Pre-build or post-build? Thanks in advance for those willing to take the time to share their experience with build processes. -Ed Linux newbie. Former Windows C++/.NET developer.

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  • What's the best way to deal with limitations in Google AJAX Language API?

    - by allyourcode
    I'm mostly interested in translation, but I'm sure someone else is looking for info on the other features of the language API (namely transliteration and virtual keyboard). I see alot of pages on the web about the limitations of the Language API, but I don't see anything about this in the official docs. Links to where this is described in the official docs would be greatly appreciated. Also, I'm guessing that the best solution will involve breaking up longer texts and translating each piece. Does this violate Google's term's of use? Doesn't this defeat the purpose of having a limit in the first place? Again, links to official documentation would be great.

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  • Why is the modal dialog in MFC actually internally modeless?

    - by pythiyam
    This question arose in my miind after reading this article: http://www.codeproject.com/Articles/3911/The-singular-non-modality-of-MFC-modal-dialogs. He mentions that the modal dialog in MFC is not strictly modal, but implemented as a modeless dialog(internally) with bells and whistles to make it behave as a modal one. Specifically, he says: The MFC command routing mechanism uses a combination of message maps and virtual functions to achieve what it does and a true modal dialog will totally wreck this mechanism because then the modal message loop is controlled outside the scope of the MFC command routing machinery Could anyone elucidate this statement? An example of what would have gone wrong if they had tried to implement a truly modal dialog would greatly clear things up.

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  • std::string == operator not working

    - by Paul
    Hello, I've been using std::string's == operator for years on windows and linux. Now I am compiling one of my libraries on linux, it uses == heavily. On linux the following function fails, because the == returns false even when the strings are equal (case sensitive wise equal) const Data* DataBase::getDataByName( const std::string& name ) const { for ( unsigned int i = 0 ; i < m_dataList.getNum() ; i++ ) { if ( m_dataList.get(i)->getName() == name ) { return m_dataList.get(i); } } return NULL; } The getName() method is declared as follows virtual const std::string& getName() const; I am building with gcc 4.4.1 and libstdc++44-4.4.1. Any ideas? it looks perfectly valid to me. Paul

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  • NLB and Host Header Value

    - by Hafeez
    Background: We are using MOSS 2007 in farm configuration, 2 WFE, 1 Indexer and SQL Server. MS NLB is used for load balancing. Host header value mapped to Virtual IP of Cluster in DNS, is used while creating the web applications in MOSS and all are sharing port 80. Problem: When client tries to access the web application that are configured with host header values. Both of WFEs Hangs for 5 minutes, they stop responding to ping and browser shows 'Page not found'. In the Application Log on the WFE, this error is registered "provider: TCP Provider, error: 0 - The semaphore timeout period has expired". Interestingly, the web application with no host header value and hosted on different ports is working correctly. Any clue to solve this problem will be helpful. Thks. Hafeez

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  • const correctness

    - by ra170
    I was going through: C++ FAQs about inheritance and decided to implement it (just to learn it) #include "Shape.h" void Shape::print() const { float a = this->area(); // area() is pure virtual ... } now, everything (well, almost) works as described in item: faq:23.1 except that print() is const and so it can't access the "this" pointer, as soon as you take out const, it works. Now, C++ FAQs have been around for a while and are usually pretty good. Is this a mistake? Do they have typo or am I wrong? If I'm wrong, I would like to know how is it possible to access the "this" pointer in a const function.

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  • Storing links to internal content pages in ASP.NET MVC

    - by mare
    I'm using a route like this routes.MapRoute( "PageBySlug", RouteType.Regular, "{slug}", new {controller = "Page", action = "Display", slug = "Default"}, null ); to map request to ~/Some-Page-Slug to ~/Page/Display/Some-Page-Slug. When adding content, user can choose to link to existing pages to create references and I then store those links in this format in the datastore: "/Some-Page-Slug". When I run the app in Cassini and pull the link out from datastore and attach it to A tag it looks like this http://localhost:93229/Some-Page-Slug and this link works. But when running the application in virtual directory under some website in IIS, the attached link generates this URL http://localhost/Some-Page-Slug, when it should be http://localhost/virtualdir/Some-Page-Slug. Of course, this generates 404 error. How can I solve this to be universally useful and working under all circumstances? Should I store it differently in the database or should I transform it into correct form in my Views at runtime and how to do that?

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  • Need details about applications that are running on Windows Azure

    - by veda
    I have an application which requires large amount of data storage (say some PB) and computing resources. Instead of going for clusters, I am planning to propose to use Windows Azure Cloud for this application. I have gone through white papers of Windows Azure and have collected some details about Azure. But I feel that is not substantial. I need to do some case study about applications that are running on the azure and that uses azure storage efficiently. I looked for several research paper in related to performance of the applications in Windows Azure. But as Azure was quite new, I wasn't able to find any. Now, I am looking for some white papers/details regarding application that uses azure storage to substantiate my proposal. I also need to understand the windows azure storage architecture and virtual machine architecture. Do anyone know some research papers or details or blogs or something related to these topics.

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  • How do I delete a child entity from a parent collection with Entity Framework 4?

    - by simonjreid
    I'm using Entity Framework 4 and have a one-to-many relationship between a parent and child entity. I'm trying to delete a child using the parent repository by removing it from the parent's children collection: public virtual void RemoveChild(Child child) { children.Remove(child); } When I try to save the changes I get the following error: A relationship from the 'ParentChild' AssociationSet is in the 'Deleted' state. Given multiplicity constraints, a corresponding 'Child' must also in the 'Deleted' state. Surely I don't have to delete the child entity explicitly using a child repository!

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  • Problem running ASP.NET MVC 2 website on IIS7

    - by Charlie
    I'm trying to deploy my ASP.NET MVC 2 website from VS2010 beta 2 to IIS7. The publish works fine but none of the routes work, so when I go to the URL http://localhost/myapp/Home/Index I get the error: HTTP Error 404.0 - Not Found The resource you are looking for has been removed, had its name changed, or is temporarily unavailable. I'm deploying to a virtual directory which is using an app pool configured for the .NET 4 framework with managed pipeline mode set to integrated. Also, if I go Basic Settings-Test Connection, both tests pass. From what I understand, it should just work? I don't have any problems deploying Nerd Dinner from VS2008, that works fine.

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  • Macintosh XCode Sharing

    - by Umair Ashraf
    I got a macbook pro and I want to share it with some of my friend located at the other side of internet. He can use Internet. Now I want him to give access to my whole Macbook (XCode for most) so he can do developments at his location using my macbook. Now I need to ask is there a way we can both utilize the samme macbook having two virtual OS (one for me and one for him) without affecting each others' privacy? Is it possible to share the macbook across more than 1 user? I don't mean Remote Desktop like of thing in Windows.

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  • Rsync over ssh: "ERROR: module is read only" suddenly appeared

    - by user978548
    I've used from some time rsync/ssh to backup my shared host contents to my personal Synology NAS (212j for that matter), and it worked quite well. For information, I use a password-less ssh connection. 3 days ago, I updated my NAS software and since (or at least I believe it's since that), the backup won't work anymore. I get the following error on the host: rsync: writefd_unbuffered failed to write 4 bytes to socket [sender]: Broken pipe (32) ERROR: module is read only ..which I do not understand. beside that nothing changed that I know of in both source and destination that can be related to rsync or ssh, I did check a few things and all seems to be alright: I can still connect through ssh from the host to my NAS with the good user, so ssh stuff like keys haven't changed. I also have the correct file permissions on the NAS (I checked, and also tried to create files, directories, .. with the user used by rsync through ssh). I read here and there that the error means that I have to ensure that my rsyncd.conf have the right read only = no in it, but as far as I know, I never used rsyncd as well as I never configured anything for it and until now it worked like a charm.. I use the following command to do the backup: rsync -ab --recursive \ --files-from="$FILES_FROM" \ --backup-dir=backup_$SUFFIX \ --delete \ --filter='protect backup_*' \ $WDIRECTORY/ \ remote_backup:$REMOTE_BACKUP/ So I'm stuck and really can't figure out what happened. Edit: As suggested in comments, I also tried passing commands to ssh (but not from inside a ssh session), that worked as expected, and also tried a single rsync command, which didnt worked, failing just like the complete backup command. (sharedHost):hostuser:~ > touch test.txt (sharedHost):hostuser:~ > rsync test.txt remote_backup:backups/test.txt ERROR: module is read only rsync error: syntax or usage error (code 1) at main.c(1034) [Receiver=3.0.8] rsync: connection unexpectedly closed (9 bytes received so far) [sender] rsync error: error in rsync protocol data stream (code 12) at io.c(601) [sender=3.0.7] and (sharedHost):hostuser:~ > ssh remote_backup 'touch /abs_path_to_backups/backups/test2.txt && echo "ProoF" > /abs_path_to_backups/backups/test2.txt' (sharedHost):hostuser:~ > ssh remote_backup 'cat /abs_path_to_backups/backups/test2.txt' ProoF

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  • Why my application ask for a codec to pla the MVI(.MOV) video files while i can play them on WMP and QuickTime?

    - by Daniel Lip
    I have an application i did some time ago when im loading the video file its ok when trying to play/use the file im getting the messageBox message say that its need a codec to use gspot or search the internet. Wehn im playing this files on my hard disk with Windows Media Play or either QuickTime there is no problems. The Video files for example name are: MVI_2483 in the file name properties i see its type: Quick Time Movie (.MOV) In my application im using DirectShowLib-2005.dll this is the class im using in my case to extract the video file im using it in my application to extract only lightnings from the video file name. In Form1 i have a button click event that just starting the action: private void button8_Click(object sender, EventArgs e) { viewToolStripMenuItem.Enabled = false; fileToolStripMenuItem.Enabled = false; button2.Enabled = false; label14.Visible = false; label15.Visible = false; label21.Visible = false; label22.Visible = false; label24.Visible = false; label25.Visible = false; ExtractAutomatic = true; DirectoryInfo info = new DirectoryInfo(_videoFile); string dirName = info.Name; automaticModeDirectory = dirName + "_Automatic"; subDirectoryName = _outputDir + "\\" + automaticModeDirectory; if (secondPass == true) { Start(true); } Start(false); } This is the function start in Form1: private void Start(bool secondpass) { setpicture(-1); if (Directory.Exists(_outputDir) && secondpass == false) { } else { Directory.CreateDirectory(_outputDir); } if (ExtractAutomatic == true) { string subDirectory_Automatic_Name = _outputDir + "\\" + automaticModeDirectory; Directory.CreateDirectory(subDirectory_Automatic_Name); f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Automatic_Name)); } else { string subDirectory_Manual_Name; if (Directory.Exists(subDirectoryName)) { subDirectory_Manual_Name = subDirectoryName; f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Manual_Name)); } else { subDirectory_Manual_Name = _outputDir + "\\" + averagesListTextFileDirectory + "_Manual"; Directory.CreateDirectory(subDirectory_Manual_Name); f = new WmvAdapter(_videoFile, Path.Combine(subDirectory_Manual_Name)); } } button1.Enabled = false; f.Secondpass = secondpass; f.FramesToSave = _fts; f.FrameCountAvailable += new WmvAdapter.FrameCountEventHandler(f_FrameCountAvailable); f.StatusChanged += new WmvAdapter.EventHandler(f_StatusChanged); f.ProgressChanged += new WmvAdapter.ProgressEventHandler(f_ProgressChanged); this.Text = "Processing Please Wait..."; label5.ForeColor = Color.Green; label5.Text = "Processing Please Wait"; button8.Enabled = false; button5.Enabled = false; label5.Visible = true; pictureBox1.Image = Lightnings_Extractor.Properties.Resources.Weather_Michmoret; Hrs = 0; //number of hours Min = 0; //number of Minutes Sec = 0; //number of Sec timeElapsed = 0; label10.Text = "00:00:00"; label11.Visible = false; label12.Visible = false; label9.Visible = false; label8.Visible = false; this.button1.Enabled = false; myTrackPanelss1.trackBar1.Enabled = false; this.checkBox2.Enabled = false; this.checkBox1.Enabled = false; numericUpDown1.Enabled = false; timer1.Start(); label2.Text = ""; label1.Visible = true; label2.Visible = true; label3.Visible = true; label4.Visible = true; f.Start(); } And this is the class wich is not my oqn class i just just defined it in some places wich making the problem: using System; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Runtime.InteropServices; using DirectShowLib; using System.Collections.Generic; using Extracting_Frames; using System.Windows.Forms; namespace Polkan.DataSource { internal class WmvAdapter : ISampleGrabberCB, IDisposable { #region Fields_Properties_and_Events bool dis = false; int count = 0; const string fileName = @"d:\histogramValues.dat"; private IFilterGraph2 _filterGraph; private IMediaControl _mediaCtrl; private IMediaEvent _mediaEvent; private int _width; private int _height; private readonly string _outFolder; private int _frameId; //better use a custom EventHandler that passes the results of the action to the subscriber. public delegate void EventHandler(object sender, EventArgs e); public event EventHandler StatusChanged; public delegate void FrameCountEventHandler(object sender, FrameCountEventArgs e); public event FrameCountEventHandler FrameCountAvailable; public delegate void ProgressEventHandler(object sender, ProgressEventArgs e); public event ProgressEventHandler ProgressChanged; private IMediaSeeking _mSeek; private long _duration = 0; private long _avgFrameTime = 0; //just save the averages to a List (not to fs) public List<double> AveragesList { get; set; } public List<long> histogramValuesList; public bool Secondpass { get; set; } public List<int> FramesToSave { get; set; } #endregion #region Constructors and Destructors public WmvAdapter(string file, string outFolder) { _outFolder = outFolder; try { SetupGraph(file); } catch { Dispose(); MessageBox.Show("A codec is required to load this video file. Please use http://www.headbands.com/gspot/ or search the web for the correct codec"); } } ~WmvAdapter() { CloseInterfaces(); } #endregion public void Dispose() { CloseInterfaces(); } public void Start() { EstimateFrameCount(); int hr = _mediaCtrl.Run(); WaitUntilDone(); DsError.ThrowExceptionForHR(hr); } public void WaitUntilDone() { int hr; const int eAbort = unchecked((int)0x80004004); do { System.Windows.Forms.Application.DoEvents(); EventCode evCode; if (dis == true) { return; } hr = _mediaEvent.WaitForCompletion(100, out evCode); }while (hr == eAbort); DsError.ThrowExceptionForHR(hr); OnStatusChanged(); } //Edit: added events protected virtual void OnStatusChanged() { if (StatusChanged != null) StatusChanged(this, new EventArgs()); } protected virtual void OnFrameCountAvailable(long frameCount) { if (FrameCountAvailable != null) FrameCountAvailable(this, new FrameCountEventArgs() { FrameCount = frameCount }); } protected virtual void OnProgressChanged(int frameID) { if (ProgressChanged != null) ProgressChanged(this, new ProgressEventArgs() { FrameID = frameID }); } /// <summary> build the capture graph for grabber. </summary> private void SetupGraph(string file) { ISampleGrabber sampGrabber = null; IBaseFilter capFilter = null; IBaseFilter nullrenderer = null; _filterGraph = (IFilterGraph2)new FilterGraph(); _mediaCtrl = (IMediaControl)_filterGraph; _mediaEvent = (IMediaEvent)_filterGraph; _mSeek = (IMediaSeeking)_filterGraph; var mediaFilt = (IMediaFilter)_filterGraph; try { // Add the video source int hr = _filterGraph.AddSourceFilter(file, "Ds.NET FileFilter", out capFilter); DsError.ThrowExceptionForHR(hr); // Get the SampleGrabber interface sampGrabber = new SampleGrabber() as ISampleGrabber; var baseGrabFlt = sampGrabber as IBaseFilter; ConfigureSampleGrabber(sampGrabber); // Add the frame grabber to the graph hr = _filterGraph.AddFilter(baseGrabFlt, "Ds.NET Grabber"); DsError.ThrowExceptionForHR(hr); // --------------------------------- // Connect the file filter to the sample grabber // Hopefully this will be the video pin, we could check by reading it's mediatype IPin iPinOut = DsFindPin.ByDirection(capFilter, PinDirection.Output, 0); // Get the input pin from the sample grabber IPin iPinIn = DsFindPin.ByDirection(baseGrabFlt, PinDirection.Input, 0); hr = _filterGraph.Connect(iPinOut, iPinIn); DsError.ThrowExceptionForHR(hr); // Add the null renderer to the graph nullrenderer = new NullRenderer() as IBaseFilter; hr = _filterGraph.AddFilter(nullrenderer, "Null renderer"); DsError.ThrowExceptionForHR(hr); // --------------------------------- // Connect the sample grabber to the null renderer iPinOut = DsFindPin.ByDirection(baseGrabFlt, PinDirection.Output, 0); iPinIn = DsFindPin.ByDirection(nullrenderer, PinDirection.Input, 0); hr = _filterGraph.Connect(iPinOut, iPinIn); DsError.ThrowExceptionForHR(hr); // Turn off the clock. This causes the frames to be sent // thru the graph as fast as possible hr = mediaFilt.SetSyncSource(null); DsError.ThrowExceptionForHR(hr); // Read and cache the image sizes SaveSizeInfo(sampGrabber); //Edit: get the duration hr = _mSeek.GetDuration(out _duration); DsError.ThrowExceptionForHR(hr); } finally { if (capFilter != null) { Marshal.ReleaseComObject(capFilter); } if (sampGrabber != null) { Marshal.ReleaseComObject(sampGrabber); } if (nullrenderer != null) { Marshal.ReleaseComObject(nullrenderer); } GC.Collect(); } } private void EstimateFrameCount() { try { //1sec / averageFrameTime double fr = 10000000.0 / _avgFrameTime; double frameCount = fr * (_duration / 10000000.0); OnFrameCountAvailable((long)frameCount); } catch { } } public double framesCounts() { double fr = 10000000.0 / _avgFrameTime; double frameCount = fr * (_duration / 10000000.0); return frameCount; } private void SaveSizeInfo(ISampleGrabber sampGrabber) { // Get the media type from the SampleGrabber var media = new AMMediaType(); int hr = sampGrabber.GetConnectedMediaType(media); DsError.ThrowExceptionForHR(hr); if ((media.formatType != FormatType.VideoInfo) || (media.formatPtr == IntPtr.Zero)) { throw new NotSupportedException("Unknown Grabber Media Format"); } // Grab the size info var videoInfoHeader = (VideoInfoHeader)Marshal.PtrToStructure(media.formatPtr, typeof(VideoInfoHeader)); _width = videoInfoHeader.BmiHeader.Width; _height = videoInfoHeader.BmiHeader.Height; //Edit: get framerate _avgFrameTime = videoInfoHeader.AvgTimePerFrame; DsUtils.FreeAMMediaType(media); GC.Collect(); } private void ConfigureSampleGrabber(ISampleGrabber sampGrabber) { var media = new AMMediaType { majorType = MediaType.Video, subType = MediaSubType.RGB24, formatType = FormatType.VideoInfo }; int hr = sampGrabber.SetMediaType(media); DsError.ThrowExceptionForHR(hr); DsUtils.FreeAMMediaType(media); GC.Collect(); hr = sampGrabber.SetCallback(this, 1); DsError.ThrowExceptionForHR(hr); } private void CloseInterfaces() { try { if (_mediaCtrl != null) { _mediaCtrl.Stop(); _mediaCtrl = null; dis = true; } } catch (Exception ex) { Debug.WriteLine(ex); } if (_filterGraph != null) { Marshal.ReleaseComObject(_filterGraph); _filterGraph = null; } GC.Collect(); } int ISampleGrabberCB.SampleCB(double sampleTime, IMediaSample pSample) { Marshal.ReleaseComObject(pSample); return 0; } int ISampleGrabberCB.BufferCB(double sampleTime, IntPtr pBuffer, int bufferLen) { if (Form1.ExtractAutomatic == true) { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { long[] HistogramValues = Form1.GetHistogram(bitmap); long t = Form1.GetTopLumAmount(HistogramValues, 1000); Form1.averagesTest.Add(t); } else { //this is the changed part if (_frameId > 0) { if (Form1.averagesTest[_frameId] / 1000.0 - Form1.averagesTest[_frameId - 1] / 1000.0 > 150.0) { count = 6; } if (count > 0) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); count --; } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } } else { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { //get avg double average = GetAveragePixelValue(bitmap); if (AveragesList == null) AveragesList = new List<double>(); //save avg AveragesList.Add(average); //***************************\\ // for (int i = 0; i < (int)framesCounts(); i++) // { // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); //***************************\\ //} } else { if (FramesToSave != null && FramesToSave.Contains(_frameId)) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); using (BinaryWriter binWriter = new BinaryWriter(File.Open(fileName, FileMode.Create))) { for (int i = 0; i < histogramValuesList.Count; i++) { binWriter.Write(histogramValuesList[(int)i]); } binWriter.Close(); } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } } return 0; } /* int ISampleGrabberCB.SampleCB(double sampleTime, IMediaSample pSample) { Marshal.ReleaseComObject(pSample); return 0; } int ISampleGrabberCB.BufferCB(double sampleTime, IntPtr pBuffer, int bufferLen) { using (var bitmap = new Bitmap(_width, _height, _width * 3, PixelFormat.Format24bppRgb, pBuffer)) { if (!this.Secondpass) { //get avg double average = GetAveragePixelValue(bitmap); if (AveragesList == null) AveragesList = new List<double>(); //save avg AveragesList.Add(average); //***************************\\ // for (int i = 0; i < (int)framesCounts(); i++) // { // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); long t = Form1.GetTopLumAmount(HistogramValues, 1000); //***************************\\ Form1.averagesTest.Add(t); // to add this list to a text file or binary file and read the averages from the file when its is Secondpass !!!!! //} } else { if (FramesToSave != null && FramesToSave.Contains(_frameId)) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); // get histogram values long[] HistogramValues = Form1.GetHistogram(bitmap); if (histogramValuesList == null) histogramValuesList = new List<long>(256); histogramValuesList.AddRange(HistogramValues); using (BinaryWriter binWriter = new BinaryWriter(File.Open(fileName, FileMode.Create))) { for (int i = 0; i < histogramValuesList.Count; i++) { binWriter.Write(histogramValuesList[(int)i]); } binWriter.Close(); } } for (int x = 1; x < Form1.averagesTest.Count; x++) { double fff = Form1.averagesTest[x] / 1000.0 - Form1.averagesTest[x - 1] / 1000.0; if (Form1.averagesTest[x] / 1000.0 - Form1.averagesTest[x - 1] / 1000.0 > 180.0) { bitmap.RotateFlip(RotateFlipType.Rotate180FlipX); bitmap.Save(Path.Combine(_outFolder, _frameId.ToString("D6") + ".bmp")); _frameId++; } } } _frameId++; //let only report each 100 frames for performance if (_frameId % 100 == 0) OnProgressChanged(_frameId); } return 0; }*/ private unsafe double GetAveragePixelValue(Bitmap bmp) { BitmapData bmData = null; try { bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int stride = bmData.Stride; IntPtr scan0 = bmData.Scan0; int w = bmData.Width; int h = bmData.Height; double sum = 0; long pixels = bmp.Width * bmp.Height; byte* p = (byte*)scan0.ToPointer(); for (int y = 0; y < h; y++) { p = (byte*)scan0.ToPointer(); p += y * stride; for (int x = 0; x < w; x++) { double i = ((double)p[0] + p[1] + p[2]) / 3.0; sum += i; p += 3; } //no offset incrementation needed when getting //the pointer at the start of each row } bmp.UnlockBits(bmData); double result = sum / (double)pixels; return result; } catch { try { bmp.UnlockBits(bmData); } catch { } } return -1; } } public class FrameCountEventArgs { public long FrameCount { get; set; } } public class ProgressEventArgs { public int FrameID { get; set; } } } I remember i had this codec problem/s before and i installed the codec/'s that were needed but in this case both quick time and windows media player can play the video files so why the application cant detect and find the codec/'s on my computer ? Gspot say that the codec is AVC1 but again wmp and quicktime play the video files no problems. The video files are from my digital camera !

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