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  • Good Learning Method for Objective-C?

    - by Josh Kahane
    Hi I know this must be asked a millions times and can't be easy to answer as there is o definitive method, but any help would be appreciated, thanks. I have been playing around with all sorts of things in Xcode and with Objective-C, however I can't seem to find a good way of learning things in an efficient way. I have bought the book 'Programming in Objective-C 2.0' and its great but just lays down the basics it seems. I want to learn in the 2D game development direction, then of course 3D after nailing that, if thats the right thing to do? I am 17 currently in year 13, last year of school/A Levels and am almost definitely taking a gap year. Any good, well known reputable courses online or offline (real world)? This is my first programming language, and I am absolutely serious about learning this. One last question, is when learning things online, I have in the past started building a feature and learning a certain aspect in programming only to find out after adding more its slows down the app or its to inefficient. Is the key to use a certain method in a certain situation (being os many ways to do the same thing) or use any of those methods and refine it in your app to make it run smoothly? Sorry, its hard for me to know when I have little experience, thus far. Sorry for rambling on! I would appreciate any help, thank you!

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  • how do i add two delegates to a ui element at run time?

    - by Michael Xu
    Hi everyone, im trying to implement some behaviors when a mapview element scrolls... by coding a delegate for the scrollview inside of a mapview. so, right now, i got a pointer to the scroll view used by the map view in my code. however, i wish to set the delegate of this scroll view inside the map view, but the issue is that the mapview already sets up a default delegate for this scroll view inside the map view. can i make my delegate implement all of the messages of the protocol, explicitly sending them to the mapview's default delegate while also implementing my own behaviors? how else can i go about adding my own delegate behavior, to an already existing default delegate....? thanks everyone, michael

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  • UIView Controller mysteriously getting deallocated

    - by Dan Ray
    I have a UINavigation scheme with a "welcome" page, a middle page, and a detail page. In the middle page, there's a segmented controller that can swap the main body of that page between a table, a calendar, and a MKMapView, each implemented with their own view controller classes. Today I implemented the MapView and its annotations and all of that. It's nice. And a detail disclosure on each callout takes you to the detail page just the same way as if you'd gotten there via the table. Lovely. I also have a right-button-bar button that pushes in a "search" view. From there you can search the data I'm navigating. When it's done filtering the data (an array of objects I'm keeping in a data singleton), it makes the table reload its data, and calls my annotation-clearer-and-builder methods on the map view, and then pops itself out, so the "middle" page (including whatever view was in the guts of it) is back on the screen. Problem is, if I go back and forth between the map and the search a couple times, any mention of the table view causes us to crash with: *** -[CALayer retain]: message sent to deallocated instance 0x710b810. (I obviously have NSZombies turned on.) I put an NSLog in the dealloc method of my table view controller. That thing's never getting called. I don't know if we're ditching it behind the scenes for memory purposes, or if I'm leaking it and can't get my hands back on it, or what. I'm sort of at a loss about where to look. Any hints?

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  • "SecondViewController" may not respond to '-updatePlayerQueueWithMedia:' Messages without a matching

    - by Pavan
    I don't understand whats happening I get a warning that says "SecondViewController" may not respond to '-updatePlayerQueueWithMedia:' Messages without a matching signature will be assumed to return 'id' and accept '...' as arguments. this is my method - (void)mediaPicker: (MPMediaPickerController *) mediaPicker didPickMediaItems: (MPMediaItemCollection *) mediaItemCollection { [self dismissModalViewControllerAnimated: YES]; [self updatePlayerQueueWithMediaCollection: mediaItemCollection]; } And the actual method which ive written in the same page is - (void) updatePlayerQueueWithMediaCollection: (MPMediaItemCollection *) mediaItemCollection { //and shit happens here. } I don't understand whats happening can someone please help me get rid of this warning.

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  • NSMutableURLRequest wont turn on 3G

    - by Kyle
    I won't bother posting any code because my code works fine when I launch Safari or something that turns on the 3G connection first. When I put it Airport mode, then put back OFF, I will get the behavior of a connection error saying No internet connection with NSMutableURLRequest. I've personally mailed apple about how the Ant gets turned on and off, and they said anything that uses their base CFSocketStream object will turn on the Ant, and I quote: "such as NSURLRequest".. BSD Sockets do not, just so everyone knows.. However, I assumed NSMutableURLRequest would fall into the category of 'Does', but it seems like it doesnt. It never succeeds for me when I cycle Airport or have the phone idle for a long time. It will ALWAYS succeed when I open any other network app first to turn the Ant on. Shall I be forced to do a dummy NSURLRequest call to turn this on; or has anyone been able to get this class working just fine? Remember this is just an implementation of NSMutableURLRequest to upload a file Async, and no other Network operations are performed anywhere; no ads, no version checks, no nothing.

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  • ASIHTTPRequest on www.blau.de?

    - by rdesign
    Hey guys, I need to login here. I've tried the ASIHTTPRequest and ASIFormDataRequest. None of them works as expected. I only got the data from the loginpage in the response string, not the data from the secure area. What am I doing wrong here? ASIFormDataRequest *request = [ASIFormDataRequest requestWithURL:[NSURL URLWithString:@"https://www.blau.de/"]]; [request setPostValue:@"USERNAME" forKey:@"quickLoginNumber"]; [request setPostValue:@"PASSWORD" forKey:@"quickLoginPassword"]; [request startAsynchronous];

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  • How can I load a view based on how long I hold a UIButton?

    - by Thomas
    Hello all, I've searched the net and documentation, but haven't found anything quite like what I'm trying to do. I'm working on an app where I want to load one view if a UIButton is held for x seconds, another if it's held for x+y seconds, etc. I found this tutorial. The problem I'm running into is, how do I switch the length of the button press? The tutorial switched the number of taps. -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: // Single touch { // Get the first touch. UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; switch ([touch tapCount]) { case 1: // Single Tap. { // Start a timer timer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(showAlertView:) userInfo:nil repeats:NO]; [timer retain]; } break; case 2: // Double tap. break; } } break; case 2: // Double touch { } break; default: break; } } Any suggestions? Thanks! Thomas

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  • CAShapeLayer slowing down interface rotation

    - by MrMage
    Hi, I am trying to move some custom drawing code from a view into a CAShapeLayer, which then get added as a sublayer to the original view's CALayer. This also works well, but when rotating the device, the animation starts to stutter, e.g. you just see the frame in the original orientation and then the final orientation, with at most one frame in between - not smooth at all. Slide-in and slide-out animations of the corresponding UIViewController are a bit jerky, too (but not that much). All the CAShapeLayer has in its path is one CGPathAddRect, it is set to be opaque, its opacity is 1.0f and the fillColor is set to opaque blue. When drawing the path directly in the views drawRect method, however, the animation is smooth. So I suppose it has something to do with the CAShapeLayer being animated during the rotation. Could you tell me how to either get rid of those jerkiness or just hide the CAShapeLayer when animating? Getting back to just draw CGPaths directly is not an option to me because I rely on the ability of CAShapeLayer to animate its path (it is not animated in my tries with rotating the view). /update: this also happens when the rotating UIViewControllers view contains a view with a subclass of CAGradientLayer as its layerClass (e.g. a view with a gradient layer as background). Cheers MrMage

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  • Using objective-c objects with an NSDictionary

    - by Mark
    I want store a URL against a UILabel so that when a user touches the label it takes them to that URL in a UIWebView. I have declared a NSDictionary like so: NSMutableArray *linksArray = [[NSMutableArray alloc] init]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem1ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem2ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem3ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem4ReadMoreLabel]]; [linksArray addObject: [NSValue valueWithNonretainedObject: newsItem5ReadMoreLabel]]; //NSString *ageLink = @"http://www.theage.com.au"; NSArray *defaultLinks = [NSArray arrayWithObjects: @"1", @"2", @"3", @"4", @"5", nil]; self.urlToLinkDictionary = [[NSMutableDictionary alloc] init]; self.urlToLinkDictionary = [NSDictionary dictionaryWithObjects:defaultLinks forKeys:linksArray]; Considering I used a NSValue as the key, how do I get/set the URL associated with that key given that I only have references to the UILabels? this is what I have but it doesn't work: for(NSValue *key in [self.urlToLinkDictionary allKeys]) { if ([key nonretainedObjectValue] == linkedLabel) { [self.urlToLinkDictionary setValue:[newsItem link] forKey: key]; } } but I get an error: "objc_exception_throw" resolved

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  • Detect if certain UIView was touched amongst other UIViews

    - by Rudiger
    HI Guys, Sorry if this has been answered elsewhere but I can't seem to get it to work. I have 3 UIViews, layered on top of one large uiview. I want to know if the user touches the top one and not care about the other ones. I will have a couple of buttons in the second UIView and a UITable in the 3rd UIView. Problem is I turn userInteractionEngabled on on the first view and that works, but all the other views respond in the same way even if I turn it off. If I disable userInteractionEnabled on self.view none of them respond. I also can't detect which view was touched in the touchesBegan delegate method. my code: UIView *aView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 150)]; aView = userInteractionEnabled = YES; [self.view addSubview:aView]; UIView *bView = [[UIView alloc] initWithFrame:CGRectMake(0, 150, 320, 50)]; bView.userInteractionEnabled = NO; [self.view addSubview:bView]; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //This gets called for a touch anywhere } Thanks for any help.

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  • Updating a deallocated UIWebView from a background thread

    - by Dan Ray
    As you can see from the title, I've programmed myself into a corner and I've got several things working against me... In a UIViewController subclass that manages a large and complex view. One part of it is a UIWebView that contains output from a web request that I had to build and execute, and manually assemble HTML from. Since it takes a second or two to run, I dropped it into the background by calling self performSelectorInBackground:. Then from that method I call there, I use self performSelectorOnMainThread: to get back to the surface of the thread stack to update the UIWebView with what I just got. Like this (which I've cut down to show only the relevant issues): -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //then get mapquest directions NSLog(@"Got called to handle new location!"); [manager stopUpdatingLocation]; [self performSelectorInBackground:@selector(getDirectionsFromHere:) withObject:newLocation]; } - (void)getDirectionsFromHere:(CLLocation *)newLocation { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CLLocationCoordinate2D here = newLocation.coordinate; // assemble a call to the MapQuest directions API in NSString *dirURL // ...cut for brevity NSLog(@"Query is %@", dirURL); NSString *response = [NSString stringWithContentsOfURL:[NSURL URLWithString:dirURL] encoding:NSUTF8StringEncoding error:NULL]; NSMutableString *directionsOutput = [[NSMutableString alloc] init]; // assemble response into an HTML table in NSString *directionsOutput // ...cut for brevity [self performSelectorOnMainThread:@selector(updateDirectionsWithHtml:) withObject:directionsOutput waitUntilDone:NO]; [directionsOutput release]; [pool drain]; [pool release]; } - (void)updateDirectionsWithHtml:(NSString *)directionsOutput { [self.directionsWebView loadHTMLString:directionsOutput baseURL:nil]; } This all works totally great, UNLESS I've backed out of this view controller before CLLocationManager hits its delegate method. If this happens after I've already left this view, I get: 2010-06-07 16:38:08.508 EverWondr[180:760b] bool _WebTryThreadLock(bool), 0x1b6830: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Despite what this says, I can repeatably cause this crash when I back out too early. I'm not at all convinced that attempting a UI update from a background thread is really the issue; I think it's that my UIWebView is deallocated. I suspect that the fact I was just IN a background thread makes the runtime suspect something's up about that, but I feel fairly sure that's not it. So how do I tell CLLocationManager not to worry about it, when I'm backing out of that view? I tried [self.locationManager stopUpdatingLocation] inside my viewWillDisappear method, but that didn't do it. (Incidentally, MapQuest's apis are FANTASTIC. Way WAY better than anything Google provides. I can't recommend them highly enough.)

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  • What is the maximum sandbox size on iPad?

    - by John Alexander
    I'm writing an iPad app that acts as a media player (video and photos). I know there is a 2GB size limit on apps, however is this the size limit on an app when downloaded? Or the limit on the size of your sandbox throughout the life of the app? For example what if my small app later on downloads various media files to its sandbox that put the user over 2GB total (app + downloaded media)? Thanks!

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  • UINavigationController flashes white when I add it to a superview

    - by Chris Stamper
    Hey guys, I'm adding a NavigationController as a subview of my main view, with the flip animation (like a utility app/flipview thing). Here's how I'm doing it: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.7]; [UIView setAnimationTransition:([self.tableController.view superview] ? UIViewAnimationTransitionFlipFromLeft : UIViewAnimationTransitionFlipFromRight) forView:self.tableHostView cache:YES]; [self.tableController.view removeFromSuperview]; settingsView* backView1 = [[settingsView alloc] initWithNibName:@"settingsView" bundle:nil]; backView1.delegate = self; UINavigationController* settingsNavStack = [[UINavigationController alloc]initWithRootViewController:backView1]; [backView1 release]; settingsNavStack.view.frame = CGRectMake(0, 0, 320, 460); settingsNavStack.navigationItem.title = @"Settings"; [self setBackView:settingsNavStack]; [settingsNavStack release]; [self.tableHostView addSubview:self.backView.view]; [[self backView]setDelegate: self]; When it loads, the view comes in very nicely. However, the navigation bar stays white until like .2 secs after the animation finishes. Anyone know why the navigation bar wouldn't display right away?

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  • Anomalous results getting color components of some UIColors

    - by hkatz
    I'm trying to extract the rgb components of a UIColor in order to hand-build the pixels in a CGBitmapContext. The following sample code works fine for most of the UIColor constants but, confusingly, not all. To wit: CGColorRef color = [[UIColor yellowColor] CGColor]; const float* rgba = CGColorGetComponents(color); float r = rgba[0]; float g = rgba[1]; float b = rgba[2]; float a = rgba[3]; NSLog( @"r=%f g=%f b=%f a=%f", r, g, b, a); The results for [UIColor yellowColor] above are r=1.000000 g=1.000000 b=0.000000 a=1.000000, as expected. [UIColor redColor] gives r=1.000000 g=0.000000 b=0.000000 a=1.000000, again as expected. Similarly for blueColor and greenColor. However, the results for [UIColor blackColor] and [UIColor whiteColor] seem completely anomalous, and I don't know what I'm doing wrong (if indeed I am). To wit, [UIColor blackColor] gives r=0.000000 g=1.000000 b=0.000000 a=0.000000, which is a tranparent green, and [UIColor whiteColor] gives r=1.000000 g=1.000000 b=0.000000 a=0.000000, which is a transparent yellow. I'd appreciate it if somebody could either: (1) explain what I'm doing wrong (2) replicate my anomalous results and tell me it's not me, or (3) hit me over the head with a big hammer so it stops hurting so much. Howard

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  • UIDatePicker in UIDatePickerModeCountDownTimer mode: how to get/set the hours and minutes via code?

    - by R31n4ld0
    Hello, guys. How to get/set the hours and minutes via code from a UIDatePicker in UIDatePickerModeCountDownTimer mode? The situation: I have an interface in that a user selects just hours and minutes. Then, he saves the information (so, I have to get the hours and minutes from UIDatePicker via code to save in a DB). When the user is editing the information saved previously, I want to start the interface with the saved hours/minutes (so, I have to set the UIDatePicker hours and minutes retrieved from DB via code). How do I do that with the UIDatePiker in UIDatePickerModeCountDownTimer mode? Thanks in advance.

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  • UIAlertView clickedButtonAtIndex with presentModalViewController

    - by Vivas
    Hi, I am trying to call a view via presentModalViewController from a UIAlertView button. The code is below, the NSlog is displayed in the console so I know that code execution is indeed reaching that point. Also, there are no errors or anything displayed: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex != [alertView cancelButtonIndex]) { NSLog(@" The username is: %@ AND the password is: %@ ",textField.text,passTextField.text); // do some logic in here later CompanyViewController *companyViewController = [[[CompanyViewController alloc] initWithNibName:@"CompanyViewController" bundle:nil] autorelease]; [self presentModalViewController:companyViewController animated:YES]; } [textField resignFirstResponder]; [passTextField resignFirstResponder]; } * Edit: The method above belongs to a UIViewController. Below is the interface file: @interface testingViewController : UIViewController <UIAlertViewDelegate, UITextFieldDelegate> { UITextField *textField; UITextField *passTextField; } @property (nonatomic, retain) UITextField *textField; @property (nonatomic, retain) UITextField *passTextField; @property (readonly) NSString *enteredText; @property (readonly) NSString *enteredPassword; @end Any help is appreciated.

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  • Move UIImageView inside accelerometer delegate

    - by ghiboz
    Hi all! my view controller is set to accept accelerometer delegate, and if I put the accelerometer value inside a label works... after I tried to move an UIImageView into my ViewController and nothing happens (the image is putted into the view from the interface builder... (i try to move the image using the frame origin properties) thanks in advance...

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  • How to remove view from window?

    - by Wayfarer
    I am using Cocos2D for my main framework. In some cases, I want Cocos2D to load a nib file and have that be the view: window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; TargetPlayerViewController *myController = [[TargetPlayerViewController alloc]initWithNibName:@"TargetPlayerViewController" bundle:nil]; [window addSubview:[myController view]]; [window makeKeyAndVisible]; This works as expected, and shows the TargetPlayerViewController. Wonderful! What I need to know is: once that view has been loaded, how can I have the view remove itself? I've tried a few different ways, but all of them result in the program crashing. To test I have a button on the view set up which triggers this method: - (IBAction)GTFOnow:(id)sender { NSLog(@"GFTO"); window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; //[self.view removeFromSuperview]; //[window makeKeyAndVisible]; } In this method the view should remove itself from the view so I can go back to the Cocos2D. How do I do this?

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  • Convert a string of numbers to a NSTimeInterval

    - by culov
    I know I must be over-complicating this because it NSTimeInterval is just a double, but I just can't seem to get this done properly since I have had very little exposure to objective c. the scenario is as follows: The data im pulling into the app contains two values, startTime and endTime, which are the epoch times in milliseconds. The variables that I want to hold these values are NSTimeInterval *start; NSTimeInterval *end; I decided to store them as NSTimeIntervals but im thinking that maybe i ought to store them as doubles because theres no need for NSTimeIntervals since comparisons can just be done with a primitive. Either way, I'd like to know what I'm missing in the following step, where I try to convert from string to NSTimeInterval: tempString = [truckArray objectAtIndex:2]; tempDouble = [tempString doubleValue]; Now it's safely stored as a double, but I can't get the value into an NSTimeInterval. How should this be accomplished? Thanks

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  • Programmatically select a tabbaritem in "More"

    - by Amit Vaghela
    I am using UITabbarController with 8 to 9 items (these are UINavigation controllers) It is easy to select an item programmatically using tabbarcontroller.selectedIdex = x; if x value is between 0 to 4 then it's work as expected but if it's greater than 4 then it's select "More" as a view controller. How can we programmatically select an item under "More" list ? any help would be appreciated.. Thanks in advance

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