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  • New Release of Oracle Berkeley DB

    - by Eric Jensen
    We are pleased to announce that a new release of Oracle Berkeley DB, version 11.2.5.2.28, is available today. Our latest release includes yet more value added features for SQLite users, as well as several performance enhancements and new customer-requested features to the key-value pair API.  We continue to provide technology leadership, features and performance for SQLite applications.  This release introduces additional features that are not available in native SQLite, and adds functionality allowing customers to create richer, more scalable, more concurrent applications using the Berkeley DB SQL API. This release is compelling to Oracle’s customers and partners because it: delivers a complete, embeddable SQL92 database as a library under 1MB size drop-in API compatible with SQLite version 3 no-oversight, zero-touch database administration industrial quality, battle tested Berkeley DB B-TREE for concurrent transactional data storage New Features Include: MVCC support for even higher concurrency direct SQL support for HA/replication transactionally protected Sequence number generation functions lower memory requirements, shared memory regions and faster/smaller memory on startup easier B-TREE page size configuration with new ''db_tuner" utility New Key-Value API Features Include: HEAP access method for constrained disk-space applications (key-value API) faster QUEUE access method operations for highly concurrent applications -- up 2-3X faster! (key-value API) new X/open compliant XA resource manager, easily integrated with Oracle Tuxedo (key-value API) additional HA/replication management and communication options (key-value API) and a lot more! BDB is hands-down the best edge, mobile, and embedded database available to developers. Downloads available today on the Berkeley DB download pageProduct Documentation

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  • Table Variables: an empirical approach.

    - by Phil Factor
    It isn’t entirely a pleasant experience to publish an article only to have it described on Twitter as ‘Horrible’, and to have it criticized on the MVP forum. When this happened to me in the aftermath of publishing my article on Temporary tables recently, I was taken aback, because these critics were experts whose views I respect. What was my crime? It was, I think, to suggest that, despite the obvious quirks, it was best to use Table Variables as a first choice, and to use local Temporary Tables if you hit problems due to these quirks, or if you were doing complex joins using a large number of rows. What are these quirks? Well, table variables have advantages if they are used sensibly, but this requires some awareness by the developer about the potential hazards and how to avoid them. You can be hit by a badly-performing join involving a table variable. Table Variables are a compromise, and this compromise doesn’t always work out well. Explicit indexes aren’t allowed on Table Variables, so one cannot use covering indexes or non-unique indexes. The query optimizer has to make assumptions about the data rather than using column distribution statistics when a table variable is involved in a join, because there aren’t any column-based distribution statistics on a table variable. It assumes a reasonably even distribution of data, and is likely to have little idea of the number of rows in the table variables that are involved in queries. However complex the heuristics that are used might be in determining the best way of executing a SQL query, and they most certainly are, the Query Optimizer is likely to fail occasionally with table variables, under certain circumstances, and produce a Query Execution Plan that is frightful. The experienced developer or DBA will be on the lookout for this sort of problem. In this blog, I’ll be expanding on some of the tests I used when writing my article to illustrate the quirks, and include a subsequent example supplied by Kevin Boles. A simplified example. We’ll start out by illustrating a simple example that shows some of these characteristics. We’ll create two tables filled with random numbers and then see how many matches we get between the two tables. We’ll forget indexes altogether for this example, and use heaps. We’ll try the same Join with two table variables, two table variables with OPTION (RECOMPILE) in the JOIN clause, and with two temporary tables. It is all a bit jerky because of the granularity of the timing that isn’t actually happening at the millisecond level (I used DATETIME). However, you’ll see that the table variable is outperforming the local temporary table up to 10,000 rows. Actually, even without a use of the OPTION (RECOMPILE) hint, it is doing well. What happens when your table size increases? The table variable is, from around 30,000 rows, locked into a very bad execution plan unless you use OPTION (RECOMPILE) to provide the Query Analyser with a decent estimation of the size of the table. However, if it has the OPTION (RECOMPILE), then it is smokin’. Well, up to 120,000 rows, at least. It is performing better than a Temporary table, and in a good linear fashion. What about mixed table joins, where you are joining a temporary table to a table variable? You’d probably expect that the query analyzer would throw up its hands and produce a bad execution plan as if it were a table variable. After all, it knows nothing about the statistics in one of the tables so how could it do any better? Well, it behaves as if it were doing a recompile. And an explicit recompile adds no value at all. (we just go up to 45000 rows since we know the bigger picture now)   Now, if you were new to this, you might be tempted to start drawing conclusions. Beware! We’re dealing with a very complex beast: the Query Optimizer. It can come up with surprises What if we change the query very slightly to insert the results into a Table Variable? We change nothing else and just measure the execution time of the statement as before. Suddenly, the table variable isn’t looking so much better, even taking into account the time involved in doing the table insert. OK, if you haven’t used OPTION (RECOMPILE) then you’re toast. Otherwise, there isn’t much in it between the Table variable and the temporary table. The table variable is faster up to 8000 rows and then not much in it up to 100,000 rows. Past the 8000 row mark, we’ve lost the advantage of the table variable’s speed. Any general rule you may be formulating has just gone for a walk. What we can conclude from this experiment is that if you join two table variables, and can’t use constraints, you’re going to need that Option (RECOMPILE) hint. Count Dracula and the Horror Join. These tables of integers provide a rather unreal example, so let’s try a rather different example, and get stuck into some implicit indexing, by using constraints. What unusual words are contained in the book ‘Dracula’ by Bram Stoker? Here we get a table of all the common words in the English language (60,387 of them) and put them in a table. We put them in a Table Variable with the word as a primary key, a Table Variable Heap and a Table Variable with a primary key. We then take all the distinct words used in the book ‘Dracula’ (7,558 of them). We then create a table variable and insert into it all those uncommon words that are in ‘Dracula’. i.e. all the words in Dracula that aren’t matched in the list of common words. To do this we use a left outer join, where the right-hand value is null. The results show a huge variation, between the sublime and the gorblimey. If both tables contain a Primary Key on the columns we join on, and both are Table Variables, it took 33 Ms. If one table contains a Primary Key, and the other is a heap, and both are Table Variables, it took 46 Ms. If both Table Variables use a unique constraint, then the query takes 36 Ms. If neither table contains a Primary Key and both are Table Variables, it took 116383 Ms. Yes, nearly two minutes!! If both tables contain a Primary Key, one is a Table Variables and the other is a temporary table, it took 113 Ms. If one table contains a Primary Key, and both are Temporary Tables, it took 56 Ms.If both tables are temporary tables and both have primary keys, it took 46 Ms. Here we see table variables which are joined on their primary key again enjoying a  slight performance advantage over temporary tables. Where both tables are table variables and both are heaps, the query suddenly takes nearly two minutes! So what if you have two heaps and you use option Recompile? If you take the rogue query and add the hint, then suddenly, the query drops its time down to 76 Ms. If you add unique indexes, then you've done even better, down to half that time. Here are the text execution plans.So where have we got to? Without drilling down into the minutiae of the execution plans we can begin to create a hypothesis. If you are using table variables, and your tables are relatively small, they are faster than temporary tables, but as the number of rows increases you need to do one of two things: either you need to have a primary key on the column you are using to join on, or else you need to use option (RECOMPILE) If you try to execute a query that is a join, and both tables are table variable heaps, you are asking for trouble, well- slow queries, unless you give the table hint once the number of rows has risen past a point (30,000 in our first example, but this varies considerably according to context). Kevin’s Skew In describing the table-size, I used the term ‘relatively small’. Kevin Boles produced an interesting case where a single-row table variable produces a very poor execution plan when joined to a very, very skewed table. In the original, pasted into my article as a comment, a column consisted of 100000 rows in which the key column was one number (1) . To this was added eight rows with sequential numbers up to 9. When this was joined to a single-tow Table Variable with a key of 2 it produced a bad plan. This problem is unlikely to occur in real usage, and the Query Optimiser team probably never set up a test for it. Actually, the skew can be slightly less extreme than Kevin made it. The following test showed that once the table had 54 sequential rows in the table, then it adopted exactly the same execution plan as for the temporary table and then all was well. Undeniably, real data does occasionally cause problems to the performance of joins in Table Variables due to the extreme skew of the distribution. We've all experienced Perfectly Poisonous Table Variables in real live data. As in Kevin’s example, indexes merely make matters worse, and the OPTION (RECOMPILE) trick does nothing to help. In this case, there is no option but to use a temporary table. However, one has to note that once the slight de-skew had taken place, then the plans were identical across a huge range. Conclusions Where you need to hold intermediate results as part of a process, Table Variables offer a good alternative to temporary tables when used wisely. They can perform faster than a temporary table when the number of rows is not great. For some processing with huge tables, they can perform well when only a clustered index is required, and when the nature of the processing makes an index seek very effective. Table Variables are scoped to the batch or procedure and are unlikely to hang about in the TempDB when they are no longer required. They require no explicit cleanup. Where the number of rows in the table is moderate, you can even use them in joins as ‘Heaps’, unindexed. Beware, however, since, as the number of rows increase, joins on Table Variable heaps can easily become saddled by very poor execution plans, and this must be cured either by adding constraints (UNIQUE or PRIMARY KEY) or by adding the OPTION (RECOMPILE) hint if this is impossible. Occasionally, the way that the data is distributed prevents the efficient use of Table Variables, and this will require using a temporary table instead. Tables Variables require some awareness by the developer about the potential hazards and how to avoid them. If you are not prepared to do any performance monitoring of your code or fine-tuning, and just want to pummel out stuff that ‘just runs’ without considering namby-pamby stuff such as indexes, then stick to Temporary tables. If you are likely to slosh about large numbers of rows in temporary tables without considering the niceties of processing just what is required and no more, then temporary tables provide a safer and less fragile means-to-an-end for you.

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  • NO-SQL reliable for small bussines app?

    - by mamcx
    I'm deciding between go for a NON-SQL engine or a regular SQL one for a document managment system for small bussines. I have experience with firebird/sql server and found a good track of reliability (specially with firebird). This market is full of crappy "servers" (clon-made PC, the mayority), cheap harddisk, rarely use of RAID or anything like that, some are in locations where a power-off is normal, some not have a UPS, etc... (I will include off-site auto-backup to external servers, but that no change the internal setup). (I know about end-user education about such proper setups, but is stupid depend on that, so stick to te point) From the desing point of view, a schema-less database is the way to go for my system, but, I worry if any of the actual solutions (MongoDb, Tokyo Cabinet, etc) are like firebird and survice crash, malfunctions & abuse so data corruption is very rare. The plan is store the office documents there & provide a central repository.

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  • Did the developers of Java conciously abandon RAII?

    - by JoelFan
    As a long-time C# programmer, I have recently come to learn more about the advantages of Resource Acquisition Is Initialization (RAII). In particular, I have discovered that the C# idiom: using (my dbConn = new DbConnection(connStr) { // do stuff with dbConn } has the C++ equivalent: { DbConnection dbConn(connStr); // do stuff with dbConn } meaning that remembering to enclose the use of resources like DbConnection in a using block is unnecessary in C++ ! This seems to a major advantage of C++. This is even more convincing when you consider a class that has an instance member of type DbConnection, for example class Foo { DbConnection dbConn; // ... } In C# I would need to have Foo implement IDisposable as such: class Foo : IDisposable { DbConnection dbConn; public void Dispose() { dbConn.Dispose(); } } and what's worse, every user of Foo would need to remember to enclose Foo in a using block, like: using (var foo = new Foo()) { // do stuff with "foo" } Now looking at C# and its Java roots I am wondering... did the developers of Java fully appreciate what they were giving up when they abandoned the stack in favor of the heap, thus abandoning RAII? (Similarly, did Stroustrup fully appreciate the significance of RAII?)

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  • Firefox on wine crashes on startup on Ubuntu

    - by Iam Zesh
    First, let's explain why I want Firefox under wine, and not the Firefox that is shipped out of the box with Ubuntu. I want to use Firefox under wine because I want to use the Widevine addon, which is "at this time not available for linux". Here is what I did so far to install and use Firefox on wine. On Ubuntu 12.04 LTS, I just installed wine like that: sudo apt-get update; sudo apt-get install wine Then I downloaded the windows installer for Firefox from the mozilla website. I ran the Firefox Setup 25.0.exe file with wine but at the end of the install process when launching Firefox, I got a window notifying me that the program at crashed. I ran Firefox from the command line with wine, to get an idea of what could have went wrong: wine /home/myUser/.wine/drive_c/Program\ Files/Mozilla\ Firefox/firefox.exe fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:process:SetProcessDEPPolicy (1): stub fixme:iphlpapi:NotifyAddrChange (Handle 0x368e8fc, overlapped 0x368e8e0): stub fixme:winsock:WSCGetProviderPath ({e70f1aa0-ab8b-11cf-8ca3-00805f48a192} 0x44fe6f8 0x44fe6b8 0x44fe6e4) Stub! fixme:advapi:RegisterTraceGuidsW (0x1b0e290, 0x39ead80, {509962e0-406b-46f4-99ba-5a009f8d2225}, 3, 0x3974d00, (null), (null), 0x39eadb0,): stub fixme:winsock:WSCGetProviderPath ({e70f1aa0-ab8b-11cf-8ca3-00805f48a192} 0x44fe6f8 0x44fe6b8 0x44fe6e4) Stub! fixme:winsock:WSCGetProviderPath ({11058240-be47-11cf-95c8-00805f48a192} 0x44fe6f8 0x44fe6b8 0x44fe6e4) Stub! fixme:winsock:WSCGetProviderPath ({11058241-be47-11cf-95c8-00805f48a192} 0x44fe6f8 0x44fe6b8 0x44fe6e4) Stub! fixme:winsock:WSCGetProviderPath ({11058241-be47-11cf-95c8-00805f48a192} 0x44fe6f8 0x44fe6b8 0x44fe6e4) Stub! fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\myUser\\Application Data\\Mozilla\\Firefox\\Profiles\\cn4oy6kh.default\\extensions.ini" 1 536870916 (nil) (nil) 0x13d40c (nil) fixme:imm:ImmReleaseContext (0x20022, 0x13e850): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub! fixme:shell:ApplicationAssociationRegistration_QueryCurrentDefault (0x143b50)->(L"webcal", 1, 1, 0x32c7a0) fixme:shell:ApplicationAssociationRegistration_QueryCurrentDefault (0x143b50)->(L"ircs", 1, 1, 0x32c7a0) fixme:shell:ApplicationAssociationRegistration_QueryCurrentDefault (0x143b50)->(L"mailto", 1, 1, 0x32c7a0) fixme:shell:ApplicationAssociationRegistration_QueryCurrentDefault (0x143b50)->(L"irc", 1, 1, 0x32c7a0) fixme:alsa:AudioSessionControl_SetGroupingParam (0x153050)->({7b0a93ee-05e7-4576-9cc5-64fdf201f303}, (null)) - stub fixme:alsa:AudioSessionControl_SetGroupingParam (0x153050)->({00000000-0000-0000-0000-000000000000}, (null)) - stub fixme:alsa:AudioSessionControl_UnregisterAudioSessionNotification (0x153050)->(0x6311880) - stub wine: Call from 0x7b839cf2 to unimplemented function dwmapi.dll.DwmGetCompositionTimingInfo, aborting fixme:dbghelp:elf_search_auxv can't find symbol in module Unfortunately I don't know what to do from there on...

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  • Is NAN suitable for communicating that an invalid parameter was involved in a calculation?

    - by Arman
    I am currently working on a numerical processing system that will be deployed in a performance-critical environment. It takes inputs in the form of numerical arrays (these use the eigen library, but for the purpose of this question that's perhaps immaterial), and performs some range of numerical computations (matrix products, concatenations, etc.) to produce outputs. All arrays are allocated statically and their sizes are known at compile time. However, some of the inputs may be invalid. In these exceptional cases, we still want the code to be computed and we still want outputs not "polluted" by invalid values to be used. To give an example, let's take the following trivial example (this is pseudo-code): Matrix a = {1, 2, NAN, 4}; // this is the "input" matrix Scalar b = 2; Matrix output = b * a; // this results in {2, 4, NAN, 8} The idea here is that 2, 4 and 8 are usable values, but the NAN should signal to the receipient of the data that that entry was involved in an operation that involved an invalid value, and should be discarded (this will be detected via a std::isfinite(value) check before the value is used). Is this a sound way of communicating and propagating unusable values, given that performance is critical and heap allocation is not an option (and neither are other resource-consuming constructs such as boost::optional or pointers)? Are there better ways of doing this? At this point I'm quite happy with the current setup but I was hoping to get some fresh ideas or productive criticism of the current implementation.

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  • comparator with null values.

    - by pvgoddijn
    Hi, We have some code wich sorts a list of addresses based on the distance between their coordinates. this is done through collections.sort with a custom comparator. However from time to time an adress without coordinates is in the list causing a NullPointerException. My initial idea to fix this was to have the comparator return 0 as dististance for addresses where at least one of the coordinates is null. I fear this might lead to corruption of the order the 'valid' elements in the list. so is returning a '0' values for null data in a comparator ok, or is there a cleaner way to resolve this.

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  • Java playback of 24 bit audio is incorrect

    - by Paul Hampson
    I am using the javax sound API to implement a simple console playback program based on http://www.jsresources.org/examples/AudioPlayer.html. Having tested it using a 24 bit ramp file (each sample is the last sample plus 1 over the full 24 bit range) it is evident that something odd is happening during playback. The recorded output is not the contents of the file (I have a digital loopback to verify this). It seems to be misinterpreting the samples in some way that causes the left channel to look like it is having some gain applied to it and the right channel looks like it is being attenuated. I have looked into whether the PAN and BALANCE controls need setting but these aren't available and I have checked the windows xp sound system settings. Any other form of playback of this ramp file is fine. If I do the same test with a 16bit file it performs correctly with no corruption of the stream. So does anyone have any idea why the Java Sound API is modifying my audio stream?

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  • Space-efficient data structures for broad-phase collision detection

    - by Marian Ivanov
    As far as I know, these are three types of data structures that can be used for collision detection broadphase: Unsorted arrays: Check every object againist every object - O(n^2) time; O(log n) space. It's so slow, it's useless if n isn't really small. for (i=1;i<objects;i++){ for(j=0;j<i;j++) narrowPhase(i,j); }; Sorted arrays: Sort the objects, so that you get O(n^(2-1/k)) for k dimensions O(n^1.5) for 2d and O(n^1.67) for 3d and O(n) space. Assuming the space is 2D and sortedArray is sorted so that if the object begins in sortedArray[i] and another object ends at sortedArray[i-1]; they don't collide Heaps of stacks: Divide the objects between a heap of stacks, so that you only have to check the bucket, its children and its parents - O(n log n) time, but O(n^2) space. This is probably the most frequently used approach. Is there a way of having O(n log n) time with less space? When is it more efficient to use sorted arrays over heaps and vice versa?

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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • [Kubuntu 14.04][Eclipse] (ADT) crashes at button OK from Project properties

    - by nouseforname
    Since i upgraded to kubuntu 14.04, my Eclipse crashes at different situations. Mostly i can "simulate" it when going to project properties and press ok. Then it always crashes. My system: DISTRIB_ID=Ubuntu DISTRIB_RELEASE=14.04 DISTRIB_CODENAME=trusty DISTRIB_DESCRIPTION="Ubuntu 14.04.1 LTS" My Java: java version "1.8.0_05" Java(TM) SE Runtime Environment (build 1.8.0_05-b13) Java HotSpot(TM) 64-Bit Server VM (build 25.5-b02, mixed mode) My ADT Version: Android Development Toolkit Version: 23.0.0.1245622 I already tried to add this in adt-bundle-linux-x86_64/eclipse/configuration/configuration.ini org.eclipse.swt.browser.DefaultType=mozilla -Dorg.eclipse.swt.browser.DefaultType=mozilla Error: # # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007fe049eb1718, pid=5964, tid=140601811232512 # # JRE version: Java(TM) SE Runtime Environment (8.0_05-b13) (build 1.8.0_05-b13) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.5-b02 mixed mode linux-amd64 compressed oops) # Problematic frame: # C [libgobject-2.0.so.0+0x19718] g_object_get_qdata+0x18 # # Core dump written. Default location: /home/maddin/core or core.5964 # # An error report file with more information is saved as: # /home/maddin/hs_err_pid5964.log Compiled method (nm) 28866 4166 n 0 org.eclipse.swt.internal.gtk.OS::_g_object_get_qdata (native) total in heap [0x00007fe051da6790,0x00007fe051da6af0] = 864 relocation [0x00007fe051da68b0,0x00007fe051da68f8] = 72 main code [0x00007fe051da6900,0x00007fe051da6ae8] = 488 oops [0x00007fe051da6ae8,0x00007fe051da6af0] = 8 # # If you would like to submit a bug report, please visit: # http://bugreport.sun.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # Now, as soon as i change SystemSettings - Application Apperance - GTK - GTKn-Design to something else but "oxygen-gtk" this crash doesn't happen anymore. But the application appearance also is ugly. Beside that i get a lot of errors/warnings like that: (SWT:6148): GLib-GObject-CRITICAL **: g_closure_add_invalidate_notifier: assertion 'closure->n_inotifiers < CLOSURE_MAX_N_INOTIFIERS' failed or other GTK warnings from the particular design, not having theme-engine. Which actually doesn't cause any crahs it seems so far. So i have 3 options: accept crashes accept warnings (maybe the best choice) accept ugly design What can i do to solve this issue without changing the design settings?

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  • Use of COM object in IIS 7

    - by Wouter d.A.
    Hi all, I am currently moving an ASP.NET web-project from an IIS 6 to a IIS 7 hosting environment. Everything seems to be running OK, except my calls to a COM object. I can perfectly instantiate an object of the COM type, but when I call one of its methods, the IIS crashes. The event log reports an error code "0xc0000374", which indicates a heap corruption. When I run the application inside the visual studio development server, everything goes well and the COM object code gets executed without any errors. This is also the case when the application is hosted on an IIS 6 machine. I have looked through all settings of the IIS 7 and have not found anything configurable for COM objects, like security or ... I have been struggling with this for a while and I'm out of ideas. Does anyone have any experience deploying COM objects on IIS 7? Your help would be very appreciated!

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  • how to debug SIGSEGV in jvm GCTaskThread

    - by ekeren
    Hi, My application is experiencing cashes in production. The crash dump indicates a SIGSEGV has occurred in GCTaskThread It uses JNI, so there might be some source for memory corruption, although I can't be sure. How can I debug this problem - I though of doing -XX:OnError... but i am not sure what will help me debug this. Also, can some of you give a concrete example on how JNI code can crash GC with SIGSEGV EDIT: OS:SUSE Linux Enterprise Server 10 (x86_64) vm_info: Java HotSpot(TM) 64-Bit Server VM (11.0-b15) for linux-amd64 JRE (1.6.0_10-b33), built on Sep 26 2008 01:10:29 by "java_re" with gcc 3.2.2 (SuSE Linux)

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  • Git ignore file for vb.net projects

    - by John C
    Placing a vb.net project under git control in windows (was previously under VSS - long sad story of repository corruption, etc). How should I set up the ignore file? The exclusions I'm thinking of using are: *.exe *.pdb *.manifest *.xml *.log (is git case sensitive on windows? Should I exclude *.Log as well?) *.scc (I gather these were left over from VSS - maybe I should delete them?) Is this a sensible list? Should I be excluding directories?

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  • CheckMemoryAllocationGame Sample

    - by Michael B. McLaughlin
    Many times I’ve found myself wondering how much GC memory some operation allocates. This is primarily in the context of XNA games due to the desire to avoid generating garbage and thus triggering a GC collection. Many times I’ve written simple programs to check allocations. I did it again recently. It occurred to me that many XNA developers find themselves asking this question from time to time. So I cleaned up my sample and published it on my website. Feel free to download it and put it to use. It’s rather thoroughly commented. The location where you insert the code you wish to check is in the Update method found in Game1.cs. The default that I put in is a line of code that generates a new Guid using Guid.NewGuid (which, if you’re curious, does not create any heap allocations). Read all of the comments in the Update method (at the very least) to make sure that your code is measured properly. It’s important to make sure that you meaningfully reference any thing you create after the second call to get the memory or else (in Release configuration at least) you will likely get incorrect results. Anyway, it should make sense when you read the comments and if not, feel free to post a comment here or ask me on Twitter. You can find my utilities and code samples page here: http://www.bobtacoindustries.com/developers/utils/Default.aspx To download CheckMemoryAllocationGame’s source code directly: http://www.bobtacoindustries.com/developers/utils/CheckMemoryAllocationGame.zip (If you’re looking to do this outside of the context of an XNA game, the measurement code in the Update method can easily be adapted into, e.g., a C# Windows Console application. In the past I mostly did that, actually. But I didn’t feel like adding references to all the XNA assemblies this time and… anyway, if you want you can easily convert it to a console application. If there’s any demand for it, I’ll do it myself and update this post when I get a chance.)

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  • Which web site gives the most accurate indication of a programmer's capabilities?

    - by Jerry Coffin
    If you were hiring programmers, and could choose between one of (say) the top 100 coders on topcoder.com, or one of the top 100 on stackoverflow.com, which would you choose? At least to me, it would appear that topcoder.com gives a more objective evaluation of pure ability to solve problems and write code. At the same time, despite obvious technical capabilities, this person may lack any hint of social skills -- he may be purely a "lone coder", with little or no ability to help/work with others, may lack mentoring ability to help transfer his technical skills to others, etc. On the other hand, stackoverflow.com would at least appear to give a much better indication of peers' opinion of the coder in question, and the degree to which his presence and useful and helpful to others on the "team". At the same time, the scoring system is such that somebody who just throws up a lot of mediocre (or even poor answers) will almost inevitably accumulate a positive total of "reputation" points -- a single up-vote (perhaps just out of courtesy) will counteract the effects of no fewer than 5 down-votes, and others are discouraged (to some degree) from down-voting because they have to sacrifice their own reputation points to do so. At the same time, somebody who makes little or no technical contribution seems unlikely to accumulate a reputation that lands them (even close to) the top of the heap, so to speak. So, which provides a more useful indication of the degree to which this particular coder is likely to be useful to your organization? If you could choose between them, which set of coders would you rather have working on your team?

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  • .net Diagnostics best practices?

    - by mamu
    We initially didn't use any logging or debug tracing but after spending few weeks to trace down some data corruption we decided to put required Debug.Write and Trace for production and Debug.Assert So now question is What is the best practice to use debug and trace logging. I am just looking for some thing generic. public void AddRectodatabase(object record) { Debug.WriteLine(record.ToString()); Trace.WriteLine(record.ToString()); // Add it to databse Debug.Assert(true, "Use this on case by case basis"); } Is this good enough for general purpose, am i doing anything wrong in there? We want to stick with .net System.Diagnostics over other alternatives like log4net. Is there any thing else useful in System.Diagnostics?

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  • No drop packets using the error models for wirelesss scenario ?

    I am trying to use the error model in ns2 with wireless links, I am using ns2.33. I tried the uniform error model and the markov chain model. No errors from ns but when I am trying to find the dropped packets due to corruption I can not find any of them using either the uniform or markov models. So please help me if I made any error in using the error model. to search for dropped packets I am using eid@eid-laptop:~/code/ns2/noisy$ cat mixed.tr | grep d My code is available here : http://pastebin.com/f68749435

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  • How to initialize an std::string using ""?

    - by Mohsin
    I'm facing problems with initializing a std::string variable using "" (i.e. an empty string). It's causing strange behavior in code that was previously working. Is the following statement wrong? std::string operationalReason = ""; When I use the following code everything works fine: std::string operationalReason; operationalReason.clear(); I believe that string literals are stored in a separate memory location that is compiler-dependent. Could the problem I'm seeing actually be indicating a corruption of that storage? If so, it would get hidden by my usage of the clear() function. Thanks.

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  • C# Abort()ing threads on exit for a Form

    - by Gio Borje
    So far I have this code run when the X button is clicked, but I'm not sure if this is the correct way to terminate threads on a form on exit. Type t = this.GetType(); foreach (PropertyInfo pi in t.GetProperties()) { if (pi.GetType() == typeof(Thread)) { MethodInfo mi = pi.GetType().GetMethod("Abort"); mi.Invoke(null, new object[] {}); } } I keep getting this error: "An attempt has been made to free an RCW that is in use. The RCW is in use on the active thread or another thread. Attempting to free an in-use RCW can cause corruption or data loss."

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  • Impact of Server Failure on Coherence Request Processing

    - by jpurdy
    Requests against a given cache server may be temporarily blocked for several seconds following the failure of other cluster members. This may cause issues for applications that can not tolerate multi-second response times even during failover processing (ignoring for the moment that in practice there are a variety of issues that make such absolute guarantees challenging even when there are no server failures). In general, Coherence is designed around the principle that failures in one member should not affect the rest of the cluster if at all possible. However, it's obvious that if that failed member was managing a piece of state that another member depends on, the second member will need to wait until a new member assumes responsibility for managing that state. This transfer of responsibility is (as of Coherence 3.7) performed by the primary service thread for each cache service. The finest possible granularity for transferring responsibility is a single partition. So the question becomes how to minimize the time spent processing each partition. Here are some optimizations that may reduce this period: Reduce the size of each partition (by increasing the partition count) Increase the number of JVMs across the cluster (increasing the total number of primary service threads) Increase the number of CPUs across the cluster (making sure that each JVM has a CPU core when needed) Re-evaluate the set of configured indexes (as these will need to be rebuilt when a partition moves) Make sure that the backing map is as fast as possible (in most cases this means running on-heap) Make sure that the cluster is running on hardware with fast CPU cores (since the partition processing is single-threaded) As always, proper testing is required to make sure that configuration changes have the desired effect (and also to quantify that effect).

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  • Using objects with STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will use with STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

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  • Oh snap! My RPi was upgraded to 512MB! Woo-hoo!

    - by hinkmond
    I ordered a Raspberry Pi Model B (256MB) over 4 months ago on backorder. When it finally came I saw it was upgraded to the new half a gig model! Woot! But, all was not perfect. Gary C. told me the shipped configuration of the new RPi models didn't have the right firmware for 512MB, and I had to upgrade the start.elf in the /boot directory to recognize all of the 512MB RAM. I did a "free" command, and sure enough saw only 240MB. Sadness. But, Gary gave me a copy of his start.elf which worked after some trail and error. For anyone ordering the new RPi Model B w/512MB, here are the steps to get you going with full 512MB RAM: sudo apt-get update --fix-missing sudo apt-get upgrade --fix-missing # NOTE: This step takes at least a couple hours on a # fast network wget https://raw.github.com/raspberrypi/firmware/\ 164b0fe2b3b56081c7510df93bc1440aebe45f7e/boot/\ arm496_start.elf sudo mv /boot/start.elf /boot/orig-start.elf sudo mv arm496_start.elf /boot/start.elf sudo reboot free total used free shared buffers cached Mem: 497768 210596 287172 0 16892 169624 -/+ buffers/cache: 24080 473688 Swap: 102396 0 102396 So of course this means... (drumroll) there is now 498MB available for the Java Embedded heap! java -Xmx400m -version java version "1.7.0_06" Java(TM) SE Embedded Runtime Environment (build 1.7.0_06-b24, headless) Java HotSpot(TM) Embedded Client VM (build 23.2-b09, mixed mode) Yeah, baby! Hinkmond

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  • Dealing with numerous, simultaneous sounds in unity

    - by luxchar
    I've written a custom class that creates a fixed number of audio sources. When a new sound is played, it goes through the class, which creates a queue of sounds that will be played during that frame. The sounds that are closer to the camera are given preference. If new sounds arrive in the next frame, I have a complex set of rules that determines how to replace the old ones. Ideally, "big" or "important" sounds should not be replaced by small ones. Sound replacement is necessary since the game can be fast-paced at times, and should try to play new sounds by replacing old ones. Otherwise, there can be "silent" moments when an old sound is about to stop playing and isn't replaced right away by a new sound. The drawback of replacing old sounds right away is that there is a harsh transition from the old sound clip to the new one. But I wonder if I could just remove that management logic altogether, and create audio sources on the fly for new sounds. I could give "important" sounds more priority (closer to 0 in the corresponding property) as opposed to less important ones, and let Unity take care of culling out sound effects that exceed the channel limit. The only drawback is that it requires many heap allocations. I wonder what strategy people use here?

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  • multiple C++ deletion of a memory pointed by multiple objects

    - by elgcom
    Another c++ pointer deletion question is in the following example: class Foo { public: int *p; ~Foo() { delete p; p = NULL; } }; Foo *f1 = new Foo(); Foo *f2 = new Foo(); f1->p = new int(1); f2->p = f1->p; delete f2; // ok delete f1; // no error? Why I did not get error when calling "delete f1"? didn't I delete the same address (*p) twice? If I directly delete the pointers in the last 2 lines of code, I will get error. delete f2->p; // ok delete f1->p; // error!! *** glibc detected *** double free or corruption (fasttop) ***

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