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  • Algorithm to select groups of similar items in 2d array

    - by mafutrct
    There is a 2d array of items (in my case they are called Intersections). A certain item is given as a start. The task is to find all items directly or indirectly connected to this item that satisfy a certain function. So the basic algorithm is like this: Add the start to the result list. Repeat until no modification: Add each item in the array that satisfies the function and touches any item in the result list to the result list. My current implementation looks like this: private IList<Intersection> SelectGroup ( Intersection start, Func<Intersection, Intersection, bool> select) { List<Intersection> result = new List<Intersection> (); Queue<Intersection> source = new Queue<Intersection> (); source.Enqueue (start); while (source.Any ()) { var s = source.Dequeue (); result.Add (s); foreach (var neighbour in Neighbours (s)) { if (select (start, neighbour) && !result.Contains (neighbour) && !source.Contains (neighbour)) { source.Enqueue (neighbour); } } } Debug.Assert (result.Distinct ().Count () == result.Count ()); Debug.Assert (result.All (x => select (x, result.First ()))); return result; } private List<Intersection> Neighbours (IIntersection intersection) { int x = intersection.X; int y = intersection.Y; List<Intersection> list = new List<Intersection> (); if (x > 1) { list.Add (GetIntersection (x - 1, y)); } if (y > 1) { list.Add (GetIntersection (x, y - 1)); } if (x < Size) { list.Add (GetIntersection (x + 1, y)); } if (y < Size) { list.Add (GetIntersection (x, y + 1)); } return list; } (The select function takes a start item and returns true iff the second item satisfies.) This does its job and turned out to be reasonable fast for the usual array sizes (about 20*20). However, I'm interested in further improvements. Any ideas? Example (X satisfies in relation to other Xs, . does never satisfy): .... XX.. .XX. X... In this case, there are 2 groups: a central group of 4 items and a group of a single item in the lower left. Selecting the group (for instance by starting item [2, 2]) returns the former, while the latter can be selected using the starting item and sole return value [0, 3]. Example 2: .A.. ..BB A.AA This time there are 4 groups. The 3 A groups are not connected, so they are returned as separate groups. The bigger A and B groups are connected, but A does not related to B so they are returned as separate groups.

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  • Received memory warning on setimage

    - by Sam Budda
    This problem has completely stumped me. This is for iOS 5.0 with Xcode 4.2 What's going on is that in my app I let user select images from their photo album and I save those images to apps document directory. Pretty straight forward. What I do then is that in one of the viewController.m files I create multiple UIImageViews and I then set the image for the image view from one of the picture that user selected from apps dir. The problem is that after a certain number of UIImage sets I receive a "Received memory warning". It usually happens when there are 10 pictures. If lets say user selected 11 pictures then the app crashes with Error (GBC). NOTE: each of these images are at least 2.5 MB a piece. After hours of testing I finally narrowed down the problem to this line of code [button1AImgVw setImage:image]; If I comment out that code. All compiles fine and no memory errors happen. But if I don't comment out that code I receive memory errors and eventually a crash. Also note it does process the whole CreateViews IBAction but still crashes at the end. I cannot do release or dealloc since I am running this on iOS 5.0 with Xcode 4.2 Here is the code that I used. Can anyone tell me what did I do wrong? - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. [self CreateViews]; } -(IBAction) CreateViews { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask ,YES); documentsPath = [paths objectAtIndex:0]; //here 15 is for testing purposes for (int i = 0; i < 15; i++) { //Lets not get bogged down here. The problem is not here UIImageView *button1AImgVw = [[UIImageView alloc] initWithFrame:CGRectMake(10*i, 10, 10, 10)]; [self.view addSubview:button1AImgVw]; NSMutableString *picStr1a = [[NSMutableString alloc] init]; NSString *dataFile1a = [[NSString alloc] init]; picStr1a = [NSMutableString stringWithFormat:@"%d.jpg", i]; dataFile1a = [documentsPath stringByAppendingPathComponent:picStr1a]; NSData *potraitImgData1a =[[NSData alloc] initWithContentsOfFile:dataFile1a]; UIImage *image = [[UIImage alloc] initWithData:potraitImgData1a]; // This is causing my app to crash if I load more than 10 images! //[button1AImgVw setImage:image]; } NSLog(@"It went to END!"); } //Error I get when 10 images are selected. App does launch and work 2012-10-07 17:12:51.483 ABC-APP[7548:707] It went to END! 2012-10-07 17:12:51.483 ABC-APP [7531:707] Received memory warning. //App crashes with this error when there are 11 images 2012-10-07 17:30:26.339 ABC-APP[7548:707] It went to END! (gdb)

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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • Listening for TCP and UDP requests on the same port

    - by user339328
    I am writing a Client/Server set of programs Depending on the operation requested by the client, I use make TCP or UDP request. Implementing the client side is straight-forward, since I can easily open connection with any protocol and send the request to the server-side. On the servers-side, on the other hand, I would like to listen both for UDP and TCP connections on the same port. Moreover, I like the the server to open new thread for each connection request. I have adopted the approach explained in: link text I have extended this code sample by creating new threads for each TCP/UDP request. This works correctly if I use TCP only, but it fails when I attempt to make UDP bindings. Please give me any suggestion how can I correct this. tnx Here is the Server Code: public class Server { public static void main(String args[]) { try { int port = 4444; if (args.length > 0) port = Integer.parseInt(args[0]); SocketAddress localport = new InetSocketAddress(port); // Create and bind a tcp channel to listen for connections on. ServerSocketChannel tcpserver = ServerSocketChannel.open(); tcpserver.socket().bind(localport); // Also create and bind a DatagramChannel to listen on. DatagramChannel udpserver = DatagramChannel.open(); udpserver.socket().bind(localport); // Specify non-blocking mode for both channels, since our // Selector object will be doing the blocking for us. tcpserver.configureBlocking(false); udpserver.configureBlocking(false); // The Selector object is what allows us to block while waiting // for activity on either of the two channels. Selector selector = Selector.open(); tcpserver.register(selector, SelectionKey.OP_ACCEPT); udpserver.register(selector, SelectionKey.OP_READ); System.out.println("Server Sterted on port: " + port + "!"); //Load Map Utils.LoadMap("mapa"); System.out.println("Server map ... LOADED!"); // Now loop forever, processing client connections while(true) { try { selector.select(); Set<SelectionKey> keys = selector.selectedKeys(); // Iterate through the Set of keys. for (Iterator<SelectionKey> i = keys.iterator(); i.hasNext();) { SelectionKey key = i.next(); i.remove(); Channel c = key.channel(); if (key.isAcceptable() && c == tcpserver) { new TCPThread(tcpserver.accept().socket()).start(); } else if (key.isReadable() && c == udpserver) { new UDPThread(udpserver.socket()).start(); } } } catch (Exception e) { e.printStackTrace(); } } } catch (Exception e) { e.printStackTrace(); System.err.println(e); System.exit(1); } } } The UDPThread code: public class UDPThread extends Thread { private DatagramSocket socket = null; public UDPThread(DatagramSocket socket) { super("UDPThread"); this.socket = socket; } @Override public void run() { byte[] buffer = new byte[2048]; try { DatagramPacket packet = new DatagramPacket(buffer, buffer.length); socket.receive(packet); String inputLine = new String(buffer); String outputLine = Utils.processCommand(inputLine.trim()); DatagramPacket reply = new DatagramPacket(outputLine.getBytes(), outputLine.getBytes().length, packet.getAddress(), packet.getPort()); socket.send(reply); } catch (IOException e) { e.printStackTrace(); } socket.close(); } } I receive: Exception in thread "UDPThread" java.nio.channels.IllegalBlockingModeException at sun.nio.ch.DatagramSocketAdaptor.receive(Unknown Source) at server.UDPThread.run(UDPThread.java:25) 10x

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  • Custom Online Backup Solution Advice

    - by Martín Marconcini
    I have to implement a way so our customers can backup their SQL 2000/5/8 databasase online. The application they use is a C#/.NET35 Winforms application that connects to a SQL Server (can be 2000/2005/2008, sometimes express editions). The SQL Server is on the same LAN. Our application has a very specific UI and we must code each form following those guidelines. There’s lots of GDI+ to give it the look and feel we want. For that reason, using a 3rd party application is not a very good idea. We need to charge the customer on a monthly/annual basis for the service. Preferably, the customer doesn’t need to care about bandwidth and storage space. It must be transparent. Given the above reqs., my first thoughts are: Solution 1: Code some sort of FTP basic functionality with behind the scenes SQL Backup mechanism, then hire a Hosting service and compress-transfer the .BAK to the Hosting. Maintain a series of Folders (for each customer). They won’t see what’s happening. They will just see a list of their files and a big “Backup now” button that will perform the SQL backup, compress it and upload it (and update the file list) ;) Pros: Not very complicated to implement, simple to use, fairly simple to configure (could have a dedicated ftp user/pass) Cons: Finding a “ftp” only hosting plan is not probably going to be easy, they usually come with a bunch of stuff. FTP is not always the best protocol. more? Solution 2: Similar to 1, but instead of FTP, find a cloud computing service like Amazon S3, Mosso or similar. Pros: Cloud Storage is fast, reliable, etc. It’s kind of easy to implement (specially if there are APIs like AWS or Mosso). Cons: I have been unable to come up with a service optimized for resellers where I can give multiple sub-accounts (one for each customer). Billing is going to be a nightmare cuz these services bill per/GB and with One account it’s impossible to differentiate each customer. Solution 3: Similar to 2, but letting the user create their own account on Amazon S3 (for example). Pros: You forget about billing and such. Cons: A mess for the customer who has to open the Amazon (or whatever) account, will be charged for that and not from you. You can’t really charge the customer (since you’re just not doing anything). Solution 4: Use one of the many backup online solutions that use the tech in cloud storage. Pros: many of these include SQL Server backup, and a lot of features that we’d have to implement. Plus web access and stuff like that will come included. Cons: Still have the billing problem described in number 2. Little of these companies (if any) offers “reseller” accounts. You have to eventually use their software (some offer certain branding). Any better approach? Summary: You have a software (.NET Winapp). You want your users to be able to backup their SQL Server databases online (and be able to retrieve the backups if needed). You ideally would like to charge the customer for this service (i.e. XX € a year).

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  • ADO program to list members of a large group.

    - by AlexGomez
    Hi everyone, I'm attempting to list all the members in a Active Directory group using ADO. The problem I have is that many of these groups have over 1500 members and ADSI cannot handle more than 1500 items in a multi-valued attribute. Fortunately I came across Richard Muller's wonderful VBScript that handles more than 1500 members at http://www.rlmueller.net/DocumentLargeGroup.htm I modified his code as shown below so that I can list ALL the groups and its memberships in a certain OU. However, I'm keeping getting the exception shown below: "ADODB.Recordset: Item cannot be found in the collection corresponding to the requested name or ordinal." My program appears to get stuck at: strPath = adoRecordset.Fields("ADsPath").Value Set objGroup = GetObject(strPath) All I am doing above is issuing the query to get back a recordset consisting of the ADsPath for each group in the OU. It then walks through the recordset and grabs the ADsPath for the first group and store its in a variable named strPath; we then use the value of that variable to bind to the group account for that group. It really should work! Any idea why the code below doesn't work for me? Any pointers will be great appreciated. Thanks. Option Explicit Dim objRootDSE, strDNSDomain, adoCommand Dim adoConnection, strBase, strAttributes Dim strFilter, strQuery, adoRecordset Dim strDN, intCount, blnLast, intLowRange Dim intHighRange, intRangeStep, objField Dim objGroup, objMember, strName ' Determine DNS domain name. Set objRootDSE = GetObject("LDAP://RootDSE") 'strDNSDomain = objRootDSE.Get("DefaultNamingContext") strDNSDomain = "XXXXXXXX" ' Use ADO to search Active Directory. Set adoCommand = CreateObject("ADODB.Command") Set adoConnection = CreateObject("ADODB.Connection") adoConnection.Provider = "ADsDSOObject" adoConnection.Open = "Active Directory Provider" adoCommand.ActiveConnection = adoConnection adoCommand.Properties("Page Size") = 100 adoCommand.Properties("Timeout") = 30 adoCommand.Properties("Cache Results") = False ' Specify base of search. strBase = "<LDAP://" & strDNSDomain & ">" ' Specify the attribute values to retrieve. strAttributes = "member" ' Filter on objects of class "group" strFilter = "(&(objectClass=group)(samAccountName=*))" ' Enumerate direct group members. ' Use range limits to handle more than 1000/1500 members. ' Setup to retrieve 1000 members at a time. blnLast = False intRangeStep = 999 intLowRange = 0 IntHighRange = intLowRange + intRangeStep Do While True If (blnLast = True) Then ' If last query, retrieve remaining members. strQuery = strBase & ";" & strFilter & ";" _ & strAttributes & ";range=" & intLowRange _ & "-*;subtree" Else ' If not last query, retrieve 1000 members. strQuery = strBase & ";" & strFilter & ";" _ & strAttributes & ";range=" & intLowRange & "-" _ & intHighRange & ";subtree" End If adoCommand.CommandText = strQuery Set adoRecordset = adoCommand.Execute adoRecordset.MoveFirst intCount = 0 Do Until adoRecordset.EOF strPath = adoRecordset.Fields("ADsPath").Value Set objGroup = GetObject(strPath) For Each objField In adoRecordset.Fields If (VarType(objField) = (vbArray + vbVariant)) _ Then For Each strDN In objField.Value ' Escape any forward slash characters, "/", with the backslash ' escape character. All other characters that should be escaped are. strDN = Replace(strDN, "/", "\/") ' Check dictionary object for duplicates. 'If (objGroupList.Exists(strDN) = False) Then ' Add to dictionary object. 'objGroupList.Add strDN, True ' Bind to each group member, to find member's samAccountName Set objMember = GetObject("LDAP://" & strDN) ' Output group cn, group samaAccountName and group member's samAccountName. Wscript.Echo objMember.samAccountName intCount = intCount + 1 'End if Next End If Next adoRecordset.MoveNext Loop adoRecordset.Close ' If this is the last query, exit the Do While loop. If (blnLast = True) Then Exit Do End If ' If the previous query returned no members, then the previous ' query for the next 1000 members failed. Perform one more ' query to retrieve remaining members (less than 1000). If (intCount = 0) Then blnLast = True Else ' Setup to retrieve next 1000 members. intLowRange = intHighRange + 1 intHighRange = intLowRange + intRangeStep End If Loop

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  • Do you know of a C macro to compute Unix time and date?

    - by Alexis Wilke
    I'm wondering if someone knows/has a C macro to compute a static Unix time from a hard coded date and time as in: time_t t = UNIX_TIMESTAMP(2012, 5, 10, 9, 26, 13); I'm looking into that because I want to have a numeric static timestamp. This will be done hundred of times throughout the software, each time with a different date, and I want to make sure it is fast because it will run hundreds of times every second. Converting dates that many times would definitively slow down things (i.e. calling mktime() is slower than having a static number compiled in place, right?) [made an update to try to render this paragraph clearer, Nov 23, 2012] Update I want to clarify the question with more information about the process being used. As my server receives requests, for each request, it starts a new process. That process is constantly updated with new plugins and quite often such updates require a database update. Those must be run only once. To know whether an update is necessary, I want to use a Unix date (which is better than using a counter because a counter is much more likely to break once in a while.) The plugins will thus receive an update signal and have their on_update() function called. There I want to do something like this: void some_plugin::on_update(time_t last_update) { if(last_update < UNIX_TIMESTAMP(2010, 3, 22, 20, 9, 26)) { ...run update... } if(last_update < UNIX_TIMESTAMP(2012, 5, 10, 9, 26, 13)) { ...run update... } // as many test as required... } As you can see, if I have to compute the unix timestamp each time, this could represent thousands of calls per process and if you receive 100 hits a second x 1000 calls, you wasted 100,000 calls when you could have had the compiler compute those numbers once at compile time. Putting the value in a static variable is of no interest because this code will run once per process run. Note that the last_update variable changes depending on the website being hit (it comes from the database.) Code Okay, I got the code now: // helper (Days in February) #define _SNAP_UNIX_TIMESTAMP_FDAY(year) \ (((year) % 400) == 0 ? 29LL : \ (((year) % 100) == 0 ? 28LL : \ (((year) % 4) == 0 ? 29LL : \ 28LL))) // helper (Days in the year) #define _SNAP_UNIX_TIMESTAMP_YDAY(year, month, day) \ ( \ /* January */ static_cast<qint64>(day) \ /* February */ + ((month) >= 2 ? 31LL : 0LL) \ /* March */ + ((month) >= 3 ? _SNAP_UNIX_TIMESTAMP_FDAY(year) : 0LL) \ /* April */ + ((month) >= 4 ? 31LL : 0LL) \ /* May */ + ((month) >= 5 ? 30LL : 0LL) \ /* June */ + ((month) >= 6 ? 31LL : 0LL) \ /* July */ + ((month) >= 7 ? 30LL : 0LL) \ /* August */ + ((month) >= 8 ? 31LL : 0LL) \ /* September */+ ((month) >= 9 ? 31LL : 0LL) \ /* October */ + ((month) >= 10 ? 30LL : 0LL) \ /* November */ + ((month) >= 11 ? 31LL : 0LL) \ /* December */ + ((month) >= 12 ? 30LL : 0LL) \ ) #define SNAP_UNIX_TIMESTAMP(year, month, day, hour, minute, second) \ ( /* time */ static_cast<qint64>(second) \ + static_cast<qint64>(minute) * 60LL \ + static_cast<qint64>(hour) * 3600LL \ + /* year day (month + day) */ (_SNAP_UNIX_TIMESTAMP_YDAY(year, month, day) - 1) * 86400LL \ + /* year */ (static_cast<qint64>(year) - 1970LL) * 31536000LL \ + ((static_cast<qint64>(year) - 1969LL) / 4LL) * 86400LL \ - ((static_cast<qint64>(year) - 1901LL) / 100LL) * 86400LL \ + ((static_cast<qint64>(year) - 1601LL) / 400LL) * 86400LL ) WARNING: Do not use these macros to dynamically compute a date. It is SLOWER than mktime(). This being said, if you have a hard coded date, then the compiler will compute the time_t value at compile time. Slower to compile, but faster to execute over and over again.

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  • How do I learn algorithms?

    - by Panthe
    Brief History: Just graduated high school, learned a bit of python and C++, have no friends with any helpful computer knowledge at all. Out of anyone i met in my school years I was probably the biggest nerd, but no one really knew. I consider my self to have a vast amount of knowledge on computers and tech then the average person. built/fixed tons of computers, and ability to troubleshoot pretty much any problem I came across. Now that high school is over, Ive really been thinking about my career. Loving, living computers for the past 15 years of my life I decided to take my ability's and try to learn computer programming, why I didn't start earlier I don't know, seems to be big mistake on my part... Doing some research I concluded that Python was the first programming language I should learn, since it was high level and easier to understand then C++ and Java. I also knew that to become good at what I did I needed to know more then just 2 or 3 languages, which didn't seem like a big problem considering once I learned the way Python worked, mainly syntax changed, and the rest would come naturally. I watched a couple of youtube videos, downloaded some book pdf's and snooped around from some tutorials here and there to get the hang of what to do. A two solid weeks had passed of trying to understand the syntax, create small programs that used the basic functions and understanding how it worked, I think i have got the hang of it. It breaks down into what ive been dealing with all this time (although i kinda knew) is that, input,output, loops, functions and other things derived from 0's and 1's storing data and recalling it, ect. (A VERY BASIC IDEA). Ive been able to create small programs, Hangman, file storing, temperature conversion, Caeser Cipher decode/encoding, Fibonacci Sequence and more, which i can create and understand how each work. Being 2 weeks into this, I have learned alot. Nothing at all compared to what i should be lear ning in the years to come if i get a grip on what I'm doing. While doing these programs I wont stop untill I've done doing a practice problem on a book, which embarresing enough will take me a couple hour depending on the complexity of it. I absolutly will not put aside the challenge until its complete, WHICH CAN BE EXTREMELY DRAINING, ive tried most problems without cheating and reached success, which makes me feel extremely proud of my self after completing something after much trial and error. After all this I have met the demon, alogrithm's which seem to be key to effiecent code. I cant seem to rap my head around some of the computer codes people put out there using numbers, and sometimes even basic functions, I have been able to understand them after a while but i know there are alot more complex things to come, considering my self smart, functions that require complex codes, actually hurt my brain. NOTHING EVER IN LIFE HURT MY BRAIN....... not even math classes in highschool, trying to understand some of the stuff people put out there makes me feel like i have a mental disadvantage lol... i still walk forward though, crossing my fingers that the understanding will come with time. Sorry if is this is long i just wish someone takes all these things into consideration when answering my question. even through all these downsides im still pushing through and continuing to try and get good at this, i know reading these tutorials wont make me any good unless i can become creative and make my own, understand other peoples programs, so this leads me to the simple question i could have asked in the beginning..... WHERE IN THE WORLD DO I START ? Ive been trying to find out how to understand some of the open source projects, how i can work with experianced coders to learn from them and help them, but i dont think thats even possible by the way how far people's knowledge is compared to me, i have no freinds who i can learn from, can someone help me and guide me into the right direction.. i have a huge motivation to get good at coding, anything information would be extremely helpful

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  • Why is SQLite3 using covering indices instead of the indices I created?

    - by Geoff
    I have an extremely large database (contacts has ~3 billion entries, people has ~280 million entries, and the other tables have a negligible number of entries). Most other queries I've run are really fast. However, I've encountered a more complicated query that's really slow. I'm wondering if there's any way to speed this up. First of all, here is my schema: CREATE TABLE activities (id INTEGER PRIMARY KEY, name TEXT NOT NULL); CREATE TABLE contacts ( id INTEGER PRIMARY KEY, person1_id INTEGER NOT NULL, person2_id INTEGER NOT NULL, duration REAL NOT NULL, -- hours activity_id INTEGER NOT NULL -- FOREIGN_KEY(person1_id) REFERENCES people(id), -- FOREIGN_KEY(person2_id) REFERENCES people(id) ); CREATE TABLE people ( id INTEGER PRIMARY KEY, state_id INTEGER NOT NULL, county_id INTEGER NOT NULL, age INTEGER NOT NULL, gender TEXT NOT NULL, -- M or F income INTEGER NOT NULL -- FOREIGN_KEY(state_id) REFERENCES states(id) ); CREATE TABLE states ( id INTEGER PRIMARY KEY, name TEXT NOT NULL, abbreviation TEXT NOT NULL ); CREATE INDEX activities_name_index on activities(name); CREATE INDEX contacts_activity_id_index on contacts(activity_id); CREATE INDEX contacts_duration_index on contacts(duration); CREATE INDEX contacts_person1_id_index on contacts(person1_id); CREATE INDEX contacts_person2_id_index on contacts(person2_id); CREATE INDEX people_age_index on people(age); CREATE INDEX people_county_id_index on people(county_id); CREATE INDEX people_gender_index on people(gender); CREATE INDEX people_income_index on people(income); CREATE INDEX people_state_id_index on people(state_id); CREATE INDEX states_abbreviation_index on states(abbreviation); CREATE INDEX states_name_index on states(name); Note that I've created an index on every column in the database. I don't care about the size of the database; speed is all I care about. Here's an example of a query that, as expected, runs almost instantly: SELECT count(*) FROM people, states WHERE people.state_id=states.id and states.abbreviation='IA'; Here's the troublesome query: SELECT * FROM contacts WHERE rowid IN (SELECT contacts.rowid FROM contacts, people, states WHERE contacts.person1_id=people.id AND people.state_id=states.id AND states.name='Kansas' INTERSECT SELECT contacts.rowid FROM contacts, people, states WHERE contacts.person2_id=people.id AND people.state_id=states.id AND states.name='Missouri'); Now, what I think would happen is that each subquery would use each relevant index I've created to speed this up. However, when I show the query plan, I see this: sqlite> EXPLAIN QUERY PLAN SELECT * FROM contacts WHERE rowid IN (SELECT contacts.rowid FROM contacts, people, states WHERE contacts.person1_id=people.id AND people.state_id=states.id AND states.name='Kansas' INTERSECT SELECT contacts.rowid FROM contacts, people, states WHERE contacts.person2_id=people.id AND people.state_id=states.id AND states.name='Missouri'); 0|0|0|SEARCH TABLE contacts USING INTEGER PRIMARY KEY (rowid=?) (~25 rows) 0|0|0|EXECUTE LIST SUBQUERY 1 2|0|2|SEARCH TABLE states USING COVERING INDEX states_name_index (name=?) (~1 rows) 2|1|1|SEARCH TABLE people USING COVERING INDEX people_state_id_index (state_id=?) (~5569556 rows) 2|2|0|SEARCH TABLE contacts USING COVERING INDEX contacts_person1_id_index (person1_id=?) (~12 rows) 3|0|2|SEARCH TABLE states USING COVERING INDEX states_name_index (name=?) (~1 rows) 3|1|1|SEARCH TABLE people USING COVERING INDEX people_state_id_index (state_id=?) (~5569556 rows) 3|2|0|SEARCH TABLE contacts USING COVERING INDEX contacts_person2_id_index (person2_id=?) (~12 rows) 1|0|0|COMPOUND SUBQUERIES 2 AND 3 USING TEMP B-TREE (INTERSECT) In fact, if I show the query plan for the first query I posted, I get this: sqlite> EXPLAIN QUERY PLAN SELECT count(*) FROM people, states WHERE people.state_id=states.id and states.abbreviation='IA'; 0|0|1|SEARCH TABLE states USING COVERING INDEX states_abbreviation_index (abbreviation=?) (~1 rows) 0|1|0|SEARCH TABLE people USING COVERING INDEX people_state_id_index (state_id=?) (~5569556 rows) Why is SQLite using covering indices instead of the indices I created? Shouldn't the search in the people table be able to happen in log(n) time given state_id which in turn is found in log(n) time?

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  • is Boost Library's weighted median broken?

    - by user624188
    I confess that I am no expert in C++. I am looking for a fast way to compute weighted median, which Boost seemed to have. But it seems I am not able to make it work. #include <iostream> #include <boost/accumulators/accumulators.hpp> #include <boost/accumulators/statistics/stats.hpp> #include <boost/accumulators/statistics/median.hpp> #include <boost/accumulators/statistics/weighted_median.hpp> using namespace boost::accumulators; int main() { // Define an accumulator set accumulator_set<double, stats<tag::median > > acc1; accumulator_set<double, stats<tag::median >, float> acc2; // push in some data ... acc1(0.1); acc1(0.2); acc1(0.3); acc1(0.4); acc1(0.5); acc1(0.6); acc2(0.1, weight=0.); acc2(0.2, weight=0.); acc2(0.3, weight=0.); acc2(0.4, weight=1.); acc2(0.5, weight=1.); acc2(0.6, weight=1.); // Display the results ... std::cout << " Median: " << median(acc1) << std::endl; std::cout << "Weighted Median: " << median(acc2) << std::endl; return 0; } produces the following output, which is clearly wrong. Median: 0.3 Weighted Median: 0.3 Am I doing something wrong? Any help will be greatly appreciated. * however, the weighted sum works correctly * @glowcoder: The weighted sum works perfectly fine like this. #include <iostream> #include <boost/accumulators/accumulators.hpp> #include <boost/accumulators/statistics/stats.hpp> #include <boost/accumulators/statistics/sum.hpp> #include <boost/accumulators/statistics/weighted_sum.hpp> using namespace boost::accumulators; int main() { // Define an accumulator set accumulator_set<double, stats<tag::sum > > acc1; accumulator_set<double, stats<tag::sum >, float> acc2; // accumulator_set<double, stats<tag::median >, float> acc2; // push in some data ... acc1(0.1); acc1(0.2); acc1(0.3); acc1(0.4); acc1(0.5); acc1(0.6); acc2(0.1, weight=0.); acc2(0.2, weight=0.); acc2(0.3, weight=0.); acc2(0.4, weight=1.); acc2(0.5, weight=1.); acc2(0.6, weight=1.); // Display the results ... std::cout << " Median: " << sum(acc1) << std::endl; std::cout << "Weighted Median: " << sum(acc2) << std::endl; return 0; } and the result is Sum: 2.1 Weighted Sum: 1.5

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  • Accessing mySQL from two ports: Problems with iptables

    - by marekventur
    Hi! I'm trying to make my mySQL-server (running on Ubuntu) listen on port 3306 and 110, because I would like to access it from a network with very few open ports. So far I've found this answer telling me to do iptables -t nat -A PREROUTING -i eth0 -p tcp --dport 110 -j REDIRECT --to-port 3306 but all I got is: # mysql -h mydomain.com -P 3306 -u username --password=xyz Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 68863 Server version: 5.0.75-0ubuntu10.5 (Ubuntu) Type 'help;' or '\h' for help. Type '\c' to clear the buffer. mysql> exit Bye # mysql -h mydomain.com -P 110 -u username --password=xyz ERROR 2003 (HY000): Can't connect to MySQL server on 'mydomain.com' (111) I'm not an expert with iptables, so I not sure where to look for the problem. I'm googling around for quite some time, but haven't found anything to help me yet. This is what iptable tells me: # iptables -t nat -L -n -v Chain PREROUTING (policy ACCEPT 32M packets, 1674M bytes) pkts bytes target prot opt in out source destination 0 0 REDIRECT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:110 redir ports 3306 Chain POSTROUTING (policy ACCEPT 855K packets, 55M bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 837K packets, 54M bytes) pkts bytes target prot opt in out source destination # iptables -L -n -v Chain INPUT (policy DROP 7 packets, 340 bytes) pkts bytes target prot opt in out source destination 107K 5390K LOG all -- * * 0.0.0.0/0 0.0.0.0/0 state INVALID limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `INPUT INVALID ' 131K 6614K DROP all -- * * 0.0.0.0/0 0.0.0.0/0 state INVALID 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x3F/0x00 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x03/0x03 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x06 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x05/0x05 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x11/0x01 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x18/0x08 0 0 MY_DROP tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp flags:0x30/0x20 6948K 12G ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 151M 34G ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 32M 1666M ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:80 1833 106K ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:443 603 29392 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 1 60 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:465 24 1180 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110 1 60 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:995 7919 400K ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:143 1 60 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:993 0 0 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:119 1 60 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:53 7 517 ACCEPT udp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:53 1110 65364 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:21 139K 8313K ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:22 10176 499K ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:3306 2 80 ACCEPT udp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW udp dpt:123 0 0 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:6060 4 176 ACCEPT tcp -- venet0 * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:6667 20987 1179K MY_REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 2159 284K LOG all -- * * 0.0.0.0/0 0.0.0.0/0 state INVALID limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `OUTPUT INVALID ' 2630 304K DROP all -- * * 0.0.0.0/0 0.0.0.0/0 state INVALID 6948K 12G ACCEPT all -- * lo 0.0.0.0/0 0.0.0.0/0 181M 34G ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state NEW,RELATED,ESTABLISHED 0 0 MY_REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 Chain MY_DROP (7 references) pkts bytes target prot opt in out source destination 0 0 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `PORTSCAN DROP ' 0 0 DROP all -- * * 0.0.0.0/0 0.0.0.0/0 Chain MY_REJECT (2 references) pkts bytes target prot opt in out source destination 13806 652K LOG tcp -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `REJECT TCP ' 18171 830K REJECT tcp -- * * 0.0.0.0/0 0.0.0.0/0 reject-with tcp-reset 912 242K LOG udp -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `REJECT UDP ' 912 242K REJECT udp -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable 1904 107K LOG icmp -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `DROP ICMP ' 1904 107K DROP icmp -- * * 0.0.0.0/0 0.0.0.0/0 0 0 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 limit: avg 2/sec burst 5 LOG flags 0 level 4 prefix `REJECT OTHER ' 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-proto-unreachable Is there anyone who can give ma a hint where to look for the problem? Thank you!

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  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

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  • Gap between Navbar and Jumbotron

    - by DDK
    I am building I suppose you could call a template for the site I am going to build however I am still pretty new to bootstrap and thus have trouble figuring which CSS rules are affecting elements etc. The problem I am having is I cannot get the Jumbotron unit to sit flush with the bottom of the navbar. I have found a few questions on here about the same problem but the solutions did not work. Here is my code </head> <body> <div class="row"> <div> <img src="http://placehold.it/1600x300" width="100%"> </div> <!-- Static navbar --> <div class="navbar navbar-default navbar-static-top" role="navigation"> <div class="container"> <div class="navbar-header"> <button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".navbar-collapse"> <span class="sr-only">Toggle navigation</span> <span class="icon-bar"></span> <span class="icon-bar"></span> <span class="icon-bar"></span> </button> </div> <div class="navbar-collapse collapse"> <ul class="nav nav-justified" id="myNav"> <li class="active"><a href="#">Home</a></li> <li><a href="#about">About</a></li> <li><a href="#contact">Contact</a></li> <li><a href="#contact">Services</a></li> </ul> </div><!--/.nav-collapse --> </div> </div> <div class="jumbotron" id="openingtext"> This is where the opening sale text will go </div> <div class="container"> <!-- Example row of columns --> <div class="row"> <div class="col-md-4"> <h2>Heading</h2> <p>Donec id elit non mi porta gravida at eget metus. Fusce dapibus, tellus ac cursus commodo, tortor mauris condimentum nibh, ut fermentum massa justo sit amet risus. Etiam porta sem malesuada magna mollis euismod. Donec sed odio dui. </p> <p><a class="btn btn-default" href="#" role="button">View details &raquo;</a></p> </div> <div class="col-md-4"> <h2>Heading</h2> I would provide the css but as it is all being pulled from an unchanged version of bootstrap and my stylesheet.css has nothing relating to any of these ids etc it seems pointless to do so. I look forward to hearing your solutions guys and girls

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  • outlook iptables configuration [update]

    - by mediaexpert
    I've a Debian mail server, but only the outlook users can't be able to download the emails. I've seen a lot of post about some kind of forwarding port configuration, I've tried some commands, but I don't be able to solve this problem, please help me. [LAST UPDATE] I find a lot of TIME WAIT on ipv6 netstat tcp6 0 0 my.mailserver.it:imap2 200-62-245-188.ip2:17060 TIME_WAIT - below some config files: pop3d I think the problem was here ##NAME: POP3AUTH:1 # # To advertise the SASL capability, per RFC 2449, uncomment the POP3AUTH # variable: # # POP3AUTH="LOGIN" # # If you have configured the CRAM-MD5, CRAM-SHA1 or CRAM-SHA256, set POP3AUTH # to something like this: # # POP3AUTH="LOGIN CRAM-MD5 CRAM-SHA1" POP3AUTH="" ##NAME: POP3AUTH_ORIG:1 # # For use by webadmin POP3AUTH_ORIG="PLAIN LOGIN CRAM-MD5 CRAM-SHA1 CRAM-SHA256" ##NAME: POP3AUTH_TLS:1 # # To also advertise SASL PLAIN if SSL is enabled, uncomment the # POP3AUTH_TLS environment variable: # # POP3AUTH_TLS="LOGIN PLAIN" POP3_TLS_REQUIRED = 0 POP3AUTH_TLS="" ##NAME: POP3AUTH_TLS_ORIG:0 # # For use by webadmin POP3AUTH_TLS_ORIG="LOGIN PLAIN" ##NAME: POP3_PROXY:0 # # Enable proxying. See README.proxy # # For use by webadmin POP3AUTH_TLS_ORIG="LOGIN PLAIN" ##NAME: POP3_PROXY:0 # # Enable proxying. See README.proxy POP3_PROXY=0 ##NAME: PROXY_HOSTNAME:0 # # Override value from gethostname() when checking if a proxy connection is # required. # PROXY_HOSTNAME= ##NAME: PORT:1 ##NAME: PROXY_HOSTNAME:0 # # Override value from gethostname() when checking if a proxy connection is # required. # PROXY_HOSTNAME= ##NAME: PORT:1 # # Port to listen on for connections. The default is port 110. # # Multiple port numbers can be separated by commas. When multiple port # numbers are used it is possibly to select a specific IP address for a # given port as "ip.port". For example, "127.0.0.1.900,192.68.0.1.900" # accepts connections on port 900 on IP addresses 127.0.0.1 and 192.68.0.1 # The ADDRESS setting is a default for ports that do not have a specified # IP address. # Port to listen on for connections. The default is port 110. # # Multiple port numbers can be separated by commas. When multiple port # numbers are used it is possibly to select a specific IP address for a # given port as "ip.port". For example, "127.0.0.1.900,192.68.0.1.900" # accepts connections on port 900 on IP addresses 127.0.0.1 and 192.68.0.1 # The ADDRESS setting is a default for ports that do not have a specified # IP address. PORT=110 ##NAME: ADDRESS:0 # # IP address to listen on. 0 means all IP addresses. ADDRESS=0 ##NAME: TCPDOPTS:0 # ##NAME: ADDRESS:0 # # IP address to listen on. 0 means all IP addresses. ADDRESS=0 ##NAME: TCPDOPTS:0 # # Other couriertcpd(1) options. The following defaults should be fine. # TCPDOPTS="-nodnslookup -noidentlookup" ##NAME: LOGGEROPTS:0 # # courierlogger(1) options. # LOGGEROPTS="-name=pop3d" ##NAME: DEFDOMAIN:0 # # Optional default domain. If the username does not contain the # first character of DEFDOMAIN, then it is appended to the username. # If DEFDOMAIN and DOMAINSEP are both set, then DEFDOMAIN is appended # only if the username does not contain any character from DOMAINSEP. # You can set different default domains based on the the interface IP # address using the -access and -accesslocal options of couriertcpd(1). DEFDOMAIN="@interzone.it" ##NAME: POP3DSTART:0 # # POP3DSTART is not referenced anywhere in the standard Courier programs # or scripts. Rather, this is a convenient flag to be read by your system # startup script in /etc/rc.d, like this: # # . /etc/courier/pop3d DEFDOMAIN="@mydomain.com" ##NAME: POP3DSTART:0 # # POP3DSTART is not referenced anywhere in the standard Courier programs # or scripts. Rather, this is a convenient flag to be read by your system # startup script in /etc/rc.d, like this: # # . /etc/courier/pop3d # case x$POP3DSTART in # x[yY]*) # /usr/lib/courier/pop3d.rc start # ;; # esac # # The default setting is going to be NO, until Courier is shipped by default # with enough platforms so that people get annoyed with having to flip it to # YES every time. # x[yY]*) # /usr/lib/courier/pop3d.rc start # ;; # esac # # The default setting is going to be NO, until Courier is shipped by default # with enough platforms so that people get annoyed with having to flip it to # YES every time. POP3DSTART=YES ##NAME: MAILDIRPATH:0 # # MAILDIRPATH - directory name of the maildir directory. # MAILDIRPATH=.maildir iptables Chain INPUT (policy DROP 20 packets, 1016 bytes) pkts bytes target prot opt in out source destination 60833 16M ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:143 state NEW,ESTABLISHED 18970 971K ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp spts:1024:65535 dpt:110 state NEW,ESTABLISHED Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT tcp -- * * 192.168.0.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 192.168.1.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110 pop3d.cnf RANDFILE = /usr/lib...pop3d.rand [req] default_bits = 1024 encrypt_key = yes distinguidhed_name = req_dn x509_extensions = cert_type prompt = no [req_dn] C=US ST=NY L= New York O=Courier Mail Server OU=Automatically-generated POP3 SSL key CN=localhost [email protected] [cert_type] nsCertType = server

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  • jQuery $.ajax response empty, but only in Chrome

    - by roguepixel
    I've exhausted every avenue of research to solve this one so hopefully someone else will think of something I just didn't. Relatively straight forward setup, I have a html page with some javascript that makes an ajax request to a URL (in the same domain) the java web app in the background does its stuff and returns a partial html page (no html, head or body tags, just the content) which should be inserted at a particular point in the page. All sounds pretty easy and the code I have works in IE, Firefox and Safari, but not in Chrome. In Chrome the target element just ends up empty and if I look at the resource request in Chromes developer tools the response content is also empty. All very confusing, I've tried a myriad of things to solve it and I'm just out of ideas. Any help would be greatly appreciated. var container = $('#container'); $.ajax({ type: 'GET', url: '/path/to/local/url', data: data('parameters=value&another=value2'), dataType: 'html', cache: false, beforeSend: requestBefore, complete: requestComplete, success: requestSuccess, error: requestError }); function data(parameters) { var dictionary = {}; var pairs = parameters.split('&'); for (var i = 0; i < pairs.length; i++) { var keyValuePair = pairs[i].split('='); dictionary[keyValuePair[0]] = keyValuePair[1]; } return dictionary; } function requestBefore() { container.find('.message.error').hide(); container.prepend('<div class="modal"><div class="indicator">Loading...</div></div>'); } function requestComplete() { container.find('.modal').remove(); } function requestSuccess(response) { container.empty(); container.html(response); } function requestError(response) { if (response.status == 200 && response.responseText == 'OK') { requestSuccess(response); } else { container.find('.message.error').fadeIn('slow'); } } All of this is executed in a $(document).ready(function() {}); Cheers, Jim @Oleg - Additional information requested, an example of the response that the ajax call might receive. <p class="message error hidden">An unknown error occured while trying to retrieve data, please try again shortly.</p> <div class="timeline"> <a class="icon shuttle-previous" rel="max_id=16470650733&page=1&q=something">Newer Data</a> <a class="icon shuttle-next" rel="max_id=16470650733&page=3&q=something">Older Data</a> </div> <ol class="social"> <li class="even"> <div class="avatar"> <img src="sphere_normal.gif"/> </div> <p> Some Content<br/> <span class="published">Jun 18, 2010 11:29:05 AM</span> - <a target="_blank" href="">Direct Link</a> </p> </li> <li class="odd"> <div class="avatar"> <img src="sphere_normal.gif"/> </div> <p> Some Content<br/> <span class="published">Jun 18, 2010 11:29:05 AM</span> - <a target="_blank" href="">Direct Link</a> </p> </li> </ol> <div class="timeline"> <a class="icon shuttle-previous" rel="max_id=16470650733&page=1&q=something">Newer Data</a> <a class="icon shuttle-next" rel="max_id=16470650733&page=3&q=something">Older Data</a> </div>

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  • jquery mouse events masked by img in IE8 - all other platforms/browsers work fine

    - by Bruce
    Using the jQuery mouse events for mouseenter, mouseleave or hover all work swimmingly on all Mac or Windows browsers except for IE8/Windows. I am using mouseenter and mouseleave to test for hot rectangles (absolutely positioned and dimensioned divs that have no content) over an image used as hotspots to make visible the navigation buttons when different regions of the main enclosing rectangle (image) are touched by the cursor. Windows/IE jQuery never sends notifications (mouseenter our mouseleave) as the cursor enters or exits one of the target divs. If I turn off the visibility of the image everything works as expected (like it does in every other browser), so the image is effectively blocking all messages (the intention was for the image to be a background and all the divs float above it, where they can be clicked on). I understand that there's a z-index gotcha (so explicitly specifying z-index for each absolute positioned div does not work), but unclear as to how to nest or order multiple divs to allow a single set of jQuery rules to support all browsers. The image tag seems to trump all other divs and always appear in front of them... BTW: I could not use i m g as a tag in this text so it is spelled image in the following, so the input editor does not think that I am trying to pull a fast one on stackoverflow... How used? "mainview" is the background image, "zoneleft" and "zoneright" are the active areas where when the cursor enters the nav buttons "leftarrow" and rightarrow" are supposed to appear. Javascript $("div#zoneleft").bind("mouseenter",function () // enters left zone see left arrow { arrowVisibility("left"); document.getElementById("leftarrow").style.display="block"; }).bind("mouseleave",function () { document.getElementById("leftarrow").style.visibility="hidden"; document.getElementById("rightarrow").style.visibility="hidden"; }); HTML <div id="zoneleft" style="position:absolute; top:44px; left:0px; width:355px; height:372px; z-index:40;"> <div id="leftarrow" style="position:absolute; top:158px; left:0px; z-index:50;"><img src="images/newleft.png" width="59" height="56"/></div></div> <div id="zoneright" style="position:absolute; top:44px; left:355px; width:355px; height:372px; z-index:40;"> <div id="rightarrow" style="position:absolute; top:158px; left:296px; z-index:50;"> (tag named changed so that I could include it here) <image src="images/newright.png" width="59" height="56" /></div></div> </div><!-- navbuttons --> <image id="mainview" style="z-index:-1;" src="images/projectPhotos/photo1.jpg" width:710px; height:372px; /> (tag named changed so that I could include it here) </div><!--photo-->

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  • Separation of presentation and business logic in PHP

    - by Markus Ossi
    I am programming my first real PHP website and am wondering how to make my code more readable to myself. The reference book I am using is PHP and MySQL Web Development 4th ed. The aforementioned book gives three approaches to separating logic and content: include files function or class API template system I haven't chosen any of these yet, as wrapping my brains around these concepts is taking some time. However, my code has become some hybrid of the first two as I am just copy-pasting away here and modifying as I go. On presentation side, all of my pages have these common elements: header, top navigation, sidebar navigation, content, right sidebar and footer. The function-based examples in the book suggest that I could have these display functions that handle all the presentation example. So, my page code will be like this: display_header(); display_navigation(); display_content(); display_footer(); However, I don't like this because the examples in the book have these print statements with HTML and PHP mixed up like this: echo "<tr bgcolor=\"".$color."\"><td><a href=\"".$url."\">" ... I would rather like to have HTML with some PHP in the middle, not the other way round. I am thinking of making my pages so that at the beginning of my page, I will fetch all the data from database and put it in arrays. I will also get the data for variables. If there are any errors in any of these processes, I will put them into error strings. Then, at the HTML code, I will loop through these arrays using foreach and display the content. In some cases, there will be some variables that will be shown. If there is an error variable that is set, I will display that at the proper position. (As a side note: The thing I do not understand is that in most example code, if some database query or whatnot gives an error, there is always: else echo 'Error'; This baffles me, because when the example code gives an error, it is sometimes echoed out even before the HTML has started...) For people who have used ASP.NET, I have gotten somewhat used to the code-behind files and lblError and I am trying to do something similar here. The thing I haven't figured out is how could I do this "do logic first, then presentation" thing so that I would not have to replicate for example the navigation logic and navigation presentation in all of the pages. Should I do some include files or could I use functions here but a little bit differently? Are there any good articles where these "styles" of separating presentation and logic are explained a little bit more thoroughly. The book I have only has one paragraph about this stuff. What I am thinking is that I am talking about some concepts or ways of doing PHP programming here, but I just don't know the terms for them yet. I know this isn't a straight forward question, I just need some help in organizing my thoughts.

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  • Handling a Long Running jsp request on the server using Ajax and threads

    - by John Blue
    I am trying to implement a solution for a long running process on the server where it is taking about 10 min to process a pdf generation request. The browser bored/timesout at the 5 mins. I was thinking to deal with this using a Ajax and threads. I am using regular javascript for ajax. But I am stuck with it. I have reached till the point where it sends the request to the servlet and the servlet starts the thread.Please see the below code public class HelloServlet extends javax.servlet.http.HttpServlet implements javax.servlet.Servlet { protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { System.out.println("POST request!!"); LongProcess longProcess = new LongProcess(); longProcess.setDaemon(true); longProcess.start(); request.getSession().setAttribute("longProcess", longProcess); request.getRequestDispatcher("index.jsp").forward(request, response); } } class LongProcess extends Thread { public void run() { System.out.println("Thread Started!!"); while (progress < 10) { try { sleep(2000); } catch (InterruptedException ignore) {} progress++; } } } Here is my AJax call <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html><head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>My Title</title> <script language="JavaScript" > function getXMLObject() //XML OBJECT { var xmlHttp = false; xmlHttp = new XMLHttpRequest(); //For Mozilla, Opera Browsers return xmlHttp; // Mandatory Statement returning the ajax object created } var xmlhttp = new getXMLObject(); //xmlhttp holds the ajax object function ajaxFunction() { xmlhttp.open("GET","HelloServlet" ,true); xmlhttp.onreadystatechange = handleServerResponse; xmlhttp.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); xmlhttp.send(null); } function handleServerResponse() { if (xmlhttp.readyState == 4) { if(xmlhttp.status == 200) { document.forms[0].myDiv.value = xmlhttp.responseText; setTimeout(ajaxFunction(), 2000); } else { alert("Error during AJAX call. Please try again"); } } } function openPDF() { document.forms[0].method = "POST"; document.forms[0].action = "HelloServlet"; document.forms[0].submit(); } function stopAjax(){ clearInterval(intervalID); } </script> </head> <body><form name="myForm"> <table><tr><td> <INPUT TYPE="BUTTON" NAME="Download" VALUE="Download Queue ( PDF )" onclick="openPDF();"> </td></tr> <tr><td> Current status: <div id="myDiv"></div>% </td></tr></table> </form></body></html> But I dont know how to proceed further like how will the thread communicate the browser that the process has complete and how should the ajax call me made and check the status of the request. Please let me know if I am missing some pieces. Any suggestion if helpful.

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  • How to optimize this javascript code?

    - by Andrija
    I have a jsp which uses a lot of javascript and it's just not fast enough. I would like to optimize it so first, here's a part of the code: In the jsp I have the initialization: window.onload = function () { formCollection.pageSize.value = "<%= pagingSize%>"; elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> elementsNumber = <%= resultList.size() %>; <%} else { %> elementsNumber = 0; <% } %> contextPath = "<%= request.getContextPath() %>"; } In my js file I have two types of js functions: // gets the first element and sets it's value to all the other; //the selectSingleNode function is used because I use XSLT transformation //to generate the table _setTehJed = function(){ var resultId = formCollection.elements["idTehJedinice_spis_1"].value; var resultText = formCollection.elements["tehnicka_spis_1"].value; if (resultId != ""){ var counter = 1; while (counter<elementsNumber){ counter++; if(formCollection.elements["idTehJedinice_spis_"+counter] != null){ formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } } // sets the elements checkbox to checked or unchecked _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } I've used these tips: http://blogs.msdn.com/b/ie/archive/2006/08/28/728654.aspx http://code.google.com/speed/articles/optimizing-javascript.html but I still think something could be done like defining the functions like this: In the jsp: window.onload = function () { iDom3.DigitalnaArhivaPrihvat.formCollection=document.forms["controller"]; iDom3.DigitalnaArhivaPrihvat.formCollection.pageSize.value = "<%= pagingSize%>"; iDom3.DigitalnaArhivaPrihvat.elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = <%= resultList.size() %> <%} else { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = 0; <% } %> } in the js: iDom3.DigitalnaArhivaPrihvat = { formCollection:null, elemCollection:null, elementsNumber:null, _setTehJed : function(){ var resultId = this.formCollection.elements.idTehJedinice_spis_1.value; var resultText = this.formCollection.elements.tehnicka_spis_1.value; if (resultId != ""){ var counter = 1; while (counter<this.elementsNumber){ counter++; if(this.formCollection.elements["idTehJedinice_spis_"+counter] !== null){ this.formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; this.formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } }, _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } but the problem is scoping (if I do it like this, the second function does not execute properly). Any suggestions?

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  • Faulty to use memcache together with a php web-browser-game in this way?

    - by Crowye
    Background We are currently working on a strategy web-browser game based on php, html and javascript. The plan is to have 10,000+ users playing within the same world. Currently we are using memcached to: store json static data, language files store changeable serialized php class objects (such as armies, inventorys, unit-containers, buildings, etc) In the back we have a mysql server running and holding all the game data aswell. When a object is loaded through our ObjectLoader it loads in this order: checks a static hashmap in the script for the object checks memcache if it has already been loaded into it otherwise loads from database, and saves it into memcache and the static temp hashmap We have built the whole game using a class-object-oriented approach where functionality is always made between objects. Beause of this we think we have managed to get a nice structure, and with the help of memcached we have received good request times from client-server when interacting with the game. I'm aware that memcache is not synchronized, and also is not commonly used for holding a full game in memory. In the beginning after a server's startup the load times when loading objects into memcache for the first time will be high, but after the server's been online for a while and most loads are from memcache, the loads will be well reduced. Currently we are saving changed objects into memcache and database at the same time. Earlier we had an idea to save objects into db only after a certain time or at intervals, but due to risk inconsistency if the memcache/server went down, we skipped it for now. Client requests to server often return object's status simple json-format without changing the object, which in turn is represented in the browser visually with images and javascript. But from time to time depending on when an object was last updated, it updates them with new information (e.g. a build-queue holding planned buildings time-progress is increased, and/or planned-queue-items-array has changed). Questions: Do you see how this could work or are we walking in blindness here? Do you expect us to have a lot of inconsistency issues if someone loads and updates the a memcache objects while someone else does the same? Is it even doable to do it in the way he have done it? Seems to be working fine atm, but so far we have only been 4 people online at the same time.. Is some other cache program more fit for this class-object approach than memcached? Is there any other tips you have for this situation? UPDATE Since it is simply a "normal webpage" (no applet, flash, etc), we are implementing the game so that the server is the only one holding a "real game-state".. the state of the different javascript-objects on the client is more like a approximative version of the server's game state. From time to time and before you do certain things important things, the client's visual state is updated to the server's state (e.g. the client things he can afford a barracks, asks the server to build a barracks, server updates current resources according to income-data on server and then tries to build a barracks or casts an error-message, and then sends the current server-state on resources, buildings back to the client).. It is not a fast-paced game lika real strategy game. More like a quite slow 3-4 months playtime game, where buildings can take +1 minute up to several days to complete.

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  • HMTL5 Anti Aliasing Browser Disable

    - by Tappa Tappa
    I am forced to consider writing a library to handle the fundamental basics of drawing lines, thick lines, circles, squares etc. of an HTML5 canvas because I can't disable a feature embedded in the browser rendering of the core canvas algorithms. Am I forced to build the HTML5 Canvas rendering process from the ground up? If I am, who's in with me to do this? Who wants to change the world? Imagine a simple drawing application written in HTML5... you draw a shape... a closed shape like a rudimentary circle, free hand, more like an onion than a circle (well, that's what mine would look like!)... then imagine selecting a paint bucket icon and clicking inside that shape you drew and expecting it to be filled with a color of your choice. Imagine your surprise as you selected "Paint Bucket" and clicked in the middle of your shape and it filled your shape with color... BUT, not quite... HANG ON... this isn't right!!! On the inside of the edge of the shape you drew is a blur between the background color and your fill color and the edge color... the fill seems to be flawed. You wanted a straight forward "Paint Bucket" / "Fill"... you wanted to draw a shape and then fill it with a color... no fuss.... fill the whole damned inside of your shape with the color you choose. Your web browser has decided that when you draw the lines to define your shape they will be anti-aliased. If you draw a black line for your shape... well, the browser will draw grey pixels along the edges, in places... to make it look like a "better" line. Yeah, a "better" line that **s up the paint / flood fill process. How much does is cost to pay off the browser developers to expose a property to disable their anti-aliasing rendering? Disabling would save milliseconds for their rendering engine, surely! Bah, I really don't want to have to build my own canvas rendering engine using Bresenham line rendering algorithm... WHAT CAN BE DONE... HOW CAN THIS BE CHANGED!!!??? Do I need to start a petition aimed at the WC3???? Will you include your name if you are interested??? UPDATED function DrawLine(objContext, FromX, FromY, ToX, ToY) { var dx = Math.abs(ToX - FromX); var dy = Math.abs(ToY - FromY); var sx = (FromX < ToX) ? 1 : -1; var sy = (FromY < ToY) ? 1 : -1; var err = dx - dy; var CurX, CurY; CurX = FromX; CurY = FromY; while (true) { objContext.fillRect(CurX, CurY, objContext.lineWidth, objContext.lineWidth); if ((CurX == ToX) && (CurY == ToY)) break; var e2 = 2 * err; if (e2 > -dy) { err -= dy; CurX += sx; } if (e2 < dx) { err += dx; CurY += sy; } } }

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  • UIButton performance in UITableViewCell vs UIView

    - by marcel salathe
    I'd like to add a UIButton to a custom UITableViewCell (programmatically). This is easy to do, but I'm finding that the "performance" of the button in the cell is slow - that is, when I touch the button, there is quite a bit of delay until the button visually goes into the highlighted state. The same type of button on a regular UIView is very responsive in comparison. In order to isolate the problem, I've created two views - one is a simple UIView, the other is a UITableView with only one UITableViewCell. I've added buttons to both views (the UIView and the UITableViewCell), and the performance difference is quite striking. I've searched the web and read the Apple docs but haven't really found the cause of the problem. My guess is that it somehow has to do with the responder chain, but I can't quite put my finger on it. I must be doing something wrong, and I'd appreciate any help. Thanks. Demo code: ViewController.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> @property UITableView* myTableView; @property UIView* myView; ViewController.m #import "ViewController.h" #import "CustomCell.h" @implementation ViewController @synthesize myTableView, myView; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { [self initMyView]; [self initMyTableView]; } return self; } - (void) initMyView { UIView* newView = [[UIView alloc] initWithFrame:CGRectMake(0,0,[[UIScreen mainScreen] bounds].size.width,100)]; self.myView = newView; // button on regularView UIButton* myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [myButton addTarget:self action:@selector(pressedMyButton) forControlEvents:UIControlEventTouchUpInside]; [myButton setTitle:@"I'm fast" forState:UIControlStateNormal]; [myButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [[self myView] addSubview:myButton]; } - (void) initMyTableView { UITableView *newTableView = [[UITableView alloc] initWithFrame:CGRectMake(0,100,[[UIScreen mainScreen] bounds].size.width,[[UIScreen mainScreen] bounds].size.height-100) style:UITableViewStyleGrouped]; self.myTableView = newTableView; self.myTableView.delegate = self; self.myTableView.dataSource = self; } -(void) pressedMyButton { NSLog(@"pressedMyButton"); } - (void)viewDidLoad { [super viewDidLoad]; [[self view] addSubview:self.myView]; [[self view] addSubview:self.myTableView]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { CustomCell *customCell = [tableView dequeueReusableCellWithIdentifier:@"CustomCell"]; if (customCell == nil) { customCell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"CustomCell"]; } return customCell; } @end CustomCell.h #import <UIKit/UIKit.h> @interface CustomCell : UITableViewCell @property (retain, nonatomic) UIButton* cellButton; @end CustomCell.m #import "CustomCell.h" @implementation CustomCell @synthesize cellButton; - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]; if (self) { // button within cell cellButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [cellButton addTarget:self action:@selector(pressedCellButton) forControlEvents:UIControlEventTouchUpInside]; [cellButton setTitle:@"I'm sluggish" forState:UIControlStateNormal]; [cellButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)]; [self addSubview:cellButton]; } return self; } - (void) pressedCellButton { NSLog(@"pressedCellButton"); } @end

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  • C/PHP: How do I convert the following PHP JSON API script into a C plugin for apache?

    - by TeddyB
    I have a JSON API that I need to provide super fast access to my data through. The JSON API makes a simply query against the database based on the GET parameters provided. I've already optimized my database, so please don't recommend that as an answer. I'm using PHP-APC, which helps PHP by saving the bytecode, BUT - for a JSON API that is being called literally dozens of times per second (as indicated by my logs), I need to reduce the massive RAM consumption PHP is consuming ... as well as rewrite my JSON API in a language that execute much faster than PHP. My code is below. As you can see, is fairly straight forward. <?php define(ALLOWED_HTTP_REFERER, 'example.com'); if ( stristr($_SERVER['HTTP_REFERER'], ALLOWED_HTTP_REFERER) ) { try { $conn_str = DB . ':host=' . DB_HOST . ';dbname=' . DB_NAME; $dbh = new PDO($conn_str, DB_USERNAME, DB_PASSWORD); $params = array(); $sql = 'SELECT homes.home_id, address, city, state, zip FROM homes WHERE homes.display_status = true AND homes.geolat BETWEEN :geolatLowBound AND :geolatHighBound AND homes.geolng BETWEEN :geolngLowBound AND :geolngHighBound'; $params[':geolatLowBound'] = $_GET['geolatLowBound']; $params[':geolatHighBound'] = $_GET['geolatHighBound']; $params[':geolngLowBound'] =$_GET['geolngLowBound']; $params[':geolngHighBound'] = $_GET['geolngHighBound']; if ( isset($_GET['min_price']) && isset($_GET['max_price']) ) { $sql = $sql . ' AND homes.price BETWEEN :min_price AND :max_price '; $params[':min_price'] = $_GET['min_price']; $params[':max_price'] = $_GET['max_price']; } if ( isset($_GET['min_beds']) && isset($_GET['max_beds']) ) { $sql = $sql . ' AND homes.num_of_beds BETWEEN :min_beds AND :max_beds '; $params['min_beds'] = $_GET['min_beds']; $params['max_beds'] = $_GET['max_beds']; } if ( isset($_GET['min_sqft']) && isset($_GET['max_sqft']) ) { $sql = $sql . ' AND homes.sqft BETWEEN :min_sqft AND :max_sqft '; $params['min_sqft'] = $_GET['min_sqft']; $params['max_sqft'] = $_GET['max_sqft']; } $stmt = $dbh->prepare($sql); $stmt->execute($params); $result_set = $stmt->fetchAll(PDO::FETCH_ASSOC); /* output a JSON representation of the home listing data retrieved */ ob_start("ob_gzhandler"); // compress the output header('Content-type: text/javascript'); print "{'homes' : "; array_walk_recursive($result_set, "cleanOutputFromXSS"); print json_encode( $result_set ); print '}'; $dbh = null; } catch (PDOException $e) { die('Unable to retreive home listing information'); } } function cleanOutputFromXSS(&$value) { $value = htmlspecialchars($value, ENT_QUOTES, 'UTF-8'); } ?> How would I begin converting this PHP code over to C, since C is both better on memory management (since you do it yourself) and much, much faster to execute?

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  • create previous next button for iframe pages

    - by Resu
    This topic may have lots of code out there, BUT I seem to be looking for a variation that isn't based on history, is it possible... So I have this code... <script type="text/javascript"> var pages=new Array(); pages[0]="listItem1.html"; pages[1]="listItem2.html"; pages[2]="listItem3.html"; pages[3]="listItem4.html"; pages[4]="listItem5.html"; var i=0; var end=pages.length; end--; function changeSrc(operation) { if (operation=="next") { if (i==end) { document.getElementById('the_iframe').src=pages[end]; i=0;} else { document.getElementById('the_iframe').src=pages[i]; i++;}} if (operation=="back") { if (i==0) { document.getElementById('the_iframe').src=pages[0]; i=end;} else { document.getElementById('the_iframe').src=pages[i]; i--;}}} </script> </head> <body> <ul id="menu" role="group"> <li><a href="listItem1.html" target="ifrm" role="treeitem">Welcome</a> <ul> <li><a href="listItem2.html" target="ifrm" role="treeitem">Ease of Access Center</a></li> </ul> </li> <li><a href="listItem3.html" target="ifrm">Getting Started</a> <ul> <li><a href="listItem4.html" target="ifrm">Considerations</a></li> <li><a href="listItem5.html" target="ifrm">Changing Perspective</a></li> </ul> </li> </ul> <iframe id="the_iframe" scrolling="no" src="listItem1.htm" name="ifrm" style="width:540px;></iframe> <input type="button" onClick="changeSrc('back');" value="Back" /> <input type="button" onClick="changeSrc('next');" value="Next" /> and if I click on the next or prev button, it does move somewhere,but... let's say my iframe is showing listItem2, then I click on listItem4 in the menu (there is a tree menu involved), then I want to go to listItem3 and I hit the back button...instead of going to listItem3, it goes to listItem2 (or someplace that is not back a page from 4 to 3). It appears that the buttons are navigating based on history?...but I just want a straight forward or backward movement...I don't want my buttons to have this browser-type functionality...If I'm on listItem4 and hit the next button, I want it to go to listItem5. Many Thanks For Any Help!

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  • Javascript style objects in Objective-C

    - by awolf
    Background: I use a ton of NSDictionary objects in my iPhone and iPad code. I'm sick of the verbose way of getting/setting keys to these state dictionaries. So a little bit of an experiment: I just created a class I call Remap. Remap will take any arbitrary set[VariableName]:(NSObject *) obj selector and forward that message to a function that will insert obj into an internal NSMutableDictionary under the key [vairableName]. Remap will also take any (zero argument) arbitrary [variableName] selector and return the NSObject mapped in the NSMutableDictionary under the key [variableName]. e.g. Remap * remap = [[Remap alloc] init]; NSNumber * testNumber = [NSNumber numberWithInt:46]; [remap setTestNumber:testNumber]; testNumber = [remap testNumber]; [remap setTestString:@"test string"]; NSString * testString = [remap testString]; NSMutableDictionary * testDict = [NSMutableDictionary dictionaryWithObject:testNumber forKey:@"testNumber"]; [remap setTestDict:testDict]; testDict = [remap testDict]; where none of the properties testNumber, testString, or testDict are actually defined in Remap. The crazy thing? It works... My only question is how can I disable the "may not respond to " warnings for JUST accesses to Remap? P.S. : I'll probably end up scrapping this and going with macros since message forwarding is quite inefficient... but aside from that does anyone see other problems with Remap? Here's Remap's .m for those who are curious: #import "Remap.h" @interface Remap () @property (nonatomic, retain) NSMutableDictionary * _data; @end @implementation Remap @synthesize _data; - (void) dealloc { relnil(_data); [super dealloc]; } - (id) init { self = [super init]; if (self != nil) { NSMutableDictionary * dict = [[NSMutableDictionary alloc] init]; [self set_data:dict]; relnil(dict); } return self; } - (void)forwardInvocation:(NSInvocation *)anInvocation { NSString * selectorName = [NSString stringWithUTF8String: sel_getName([anInvocation selector])]; NSRange range = [selectorName rangeOfString:@"set"]; NSInteger numArguments = [[anInvocation methodSignature] numberOfArguments]; if (range.location == 0 && numArguments == 4) { //setter [anInvocation setSelector:@selector(setData:withKey:)]; [anInvocation setArgument:&selectorName atIndex:3]; [anInvocation invokeWithTarget:self]; } else if (numArguments == 3) { [anInvocation setSelector:@selector(getDataWithKey:)]; [anInvocation setArgument:&selectorName atIndex:2]; [anInvocation invokeWithTarget:self]; } } - (NSMethodSignature *) methodSignatureForSelector:(SEL) aSelector { NSString * selectorName = [NSString stringWithUTF8String: sel_getName(aSelector)]; NSMethodSignature * sig = [super methodSignatureForSelector:aSelector]; if (sig == nil) { NSRange range = [selectorName rangeOfString:@"set"]; if (range.location == 0) { sig = [self methodSignatureForSelector:@selector(setData:withKey:)]; } else { sig = [self methodSignatureForSelector:@selector(getDataWithKey:)]; } } return sig; } - (NSObject *) getDataWithKey: (NSString *) key { NSObject * returnValue = [[self _data] objectForKey:key]; return returnValue; } - (void) setData: (NSObject *) data withKey:(NSString *)key { if (key && [key length] >= 5 && data) { NSRange range; range.length = 1; range.location = 3; NSString * firstChar = [key substringWithRange:range]; firstChar = [firstChar lowercaseString]; range.length = [key length] - 5; // the 4 we have processed plus the training : range.location = 4; NSString * adjustedKey = [NSString stringWithFormat:@"%@%@", firstChar, [key substringWithRange:range]]; [[self _data] setObject:data forKey:adjustedKey]; } else { //assert? } } @end

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